Tom Clancy's Rogue Spear: Covert Ops Essentials FAQ/Walkthrough Version 1.1 Created by idyoticwyzard Copyright (c)2005 idyoticwyzard Table of Contents ================= 1. Legal Intro 1.1 Version History 2. Gameplay Tactics 2.1 Characters 2.2 Equipment 3. The Missions 3.1 Lucky Snare 3.2 Arctic Zebra 3.3 Brazen Heart 4. Closing ******************************************************************************* 1. Legalities ------------- This guide should only be available at the following sites: http://dlh.net http://www.gamefaqs.com http://www.gamespot.com http://www.neoseeker.com http://www.supercheats.com If you see this guide on another site, or would like to use this on your own site, or would like to contact me anyway, here is my info: Email: idyoticwyzard@hotmail.com AIM: idyoticwyzard Eric Fung/idyoticwyzard copyrights this document, so if you steal it *shakes fist* then screw you. 1.1 Version History ------------------- Version 1.1 (09/30/05): Revised and reworded all missions. Version 1.0a (09/21/05): Editorial corrections. Version 1.0 (09/19/05): Covers the three single player missions. ******************************************************************************* 2. Gameplay Tactics ------------------- --The HQ plans are trash. --The AI easily gets shot, so in general, leave the computer only to move from point to point and to cover/snipe open areas with only a few guards. --Along the same lines, don't totally rely on the AI to watch your back. So a team with more than 2 people is unnecessary; most of the time, the last few members hardly get to shoot anyone anyway. --When rescuing hostages, the team you control should be the first into the room (after flashbangs, if needed). --Learn to love the heartbeat sensor and 3rd person view. 2.1 Characters -------------- Leaders: Chavez (stealth team), Novikov, Bogart, Price, Walther, Noronha Assault Team: Every other member in the Assault category Stealth: Every Recon member Sniper: Any sniper, but I often use Johnston, Weber, and Galanos. 2.2 Equipment ------------- For these missions, there is no standard issue kit, so I will detail each team's equipment before each mission walkthrough. But make sure everyone has a HB sensor. ******************************************************************************* 3. The Missions --------------- -EXT = extraction zone -INS = insertion zone -SAlpha, SBravo, SCharlie, SDelta = Snipe at [Go-Code] -CAlpha, CBravo, CCharlie, CDelta = Cover at [Go-Code] -I don't use Defend -_- -Note: Mission plans are designed for Elite missions. However, they work just as well on Veteran and even Recruit. Just the number of tangos are different. Overprepared is better than underprepared. 3.1 Lucky Snare --------------- -Considered to be the worst mission in all Rainbow Six games, but you just need to know how to effectively eliminate the snipers. Two assault teams and one sniper team (sniper as leader). Euro Medium Enfield L85A1 / Barret Model 82A1 (Green sniper) Desert Eagle .50 Flashbangs HB Sensor Blue Team: Head west into the clearing and CAlpha towards the north "hallway". A pair of tangos will wander into your sights, so kill them to draw more tangos to your teams. You and the other teams have set up choke points that will eliminate a bunch of tangos. Alpha, head through the hallway you were guarding and go to the next clearing. Hold for Bravo by the SW exit. Bravo, flashbang the next area and blitz in to clear it. CCharlie towards the NW opening, but stay out of view of the NE entrance. Charlie, head down the waterfall pass through the NE exit and take out the one guard along the way. Hold for Delta right before the entrance to the hostage's clearing. Delta, flash the hostage's guards and blitz in to rescue those hostages. Escort to EXT. Red Team: NW of INS is a small clearing; CAlpha in here north towards the opening. Blue will make a few guards wander here. Alpha, continue NW into the area overlooking the bridge. CCharlie towards the other end of the bridge. Charlie, cross over and hold for Delta by the entrance to the hostages, on the opposite side of Blue. Delta, help Blue rescue the hostages. Head to EXT. Green Team: Slowly follow Red and watch from the HB sensor as Red takes out the guards. Once they are all down, sidestep right, looking west at the waterfall. There is one enemy sniper just to the left of the waterfall; take him out. Now find the second sniper, who is in the area south of the eastern hostage zone. If you need to, become invisible to see where he is. He shouldn't be looking at you, so shoot him. SBravo towards the north end of the waterfall pass and take out one more guard. Bravo, head across the bridge. As you get to the end, look NW and shoot the last sniper hiding behind a rock. After he is dead, quickly crouch and run east, since guards will investigate. Red will take care of them for you. Bring up your HB sensor and find a possible last guard nearby. Kill him if he's there. Hold for Charlie just around the corner to the east hostage. But first, you need to check your HB sensor for any remaining patrols in the top half of the map. If there are, then fire a shot to alert them to your presence. When they run to you, quickly take them down. Now when all teams are ready, give Charlie. Flashbang and secure the east hostages. Head west through the crash site and slowly turn the corner towards the other hostages. You will see a sniper on a wooden platform. Shoot him and give Delta. Escort the east hostages to EXT. Order of Operations: Start as Green, but let the others do the killing. When Red is done, take out the two snipers. Bravo to advance Blue and Green into key areas. When all teams are holding for Charlie, have Blue and Green take out the guards near them. Then switch back to Green and give Charlie. Rescue the first set of hostages and kill the one sniper, then give Delta. 3.2 Arctic Zebra ---------------- -This mission can be tricky, though it's a small map. One sniper team (sniper leader) and one assault team. Arctic1 Light M14 / PSG-1 (Blue sniper) HK .45 Mark23-SD Flashbangs HB Sensor Blue Team: Infiltrate north and follow the path to the opening. After you kill the first guard, you can switch to primary weapons. Advance to the opening, where you can snipe 2 patrols at first. More may come into view. If you see no more targets, inch out southward some more. You can see a guy partially hiding behind the snowplow and another guy's head at the far south end of the map. Move more into the open and there is one more head past the roof of the shed south of you. Now head down along the east side of the main building and stick to the wall. Halfway along the building, flashbang the clearing up ahead to flush out the one guard in front of the garage. Make sure you shoot him as he runs around the snowplow. Hug the wall as it turn west. Throw a flash over the roof of the alcove, and when it goes off run to take out the sniper on the other side. Now enter the building at the south door and flash the hallway. Kill the guard here and plant the satellite module. Hold for Alpha, and at Alpha escort the hostage to EXT. Red Team: Follow behind Blue and at the opening, CAlpha towards the gap between the two closest buildings. Alpha, head back to EXT. Order of Operations: Control Blue for the whole mission. The first guard may be difficult to take out without autoaim, so sidestep into his view while constantly firing the pistol. 3.3 Brazen Heart ---------------- -A map that combines an open space with claustrophobic rooms. Two assault teams and a sniper. Desert1 Medium HK G36K / PSG-1 (Green sniper) Desert Eagle .50 Frag Grenades HB Sensor Blue Team: Head east towards the rocket. You can look down and take out the guard here. Three more guards will run in, but it's difficult to kill them all at this angle. When you're done here, run to the building and enter it at the north door. Clear the top floor going counter-clockwise and head downstairs. Continue down the nearby ramp and hold for Bravo before you reach the really long hall. Bravo, advance down the hall towards the rocket with HB sensor in hand. Look for the remaining guards and eliminate them. Red Team: Run north and CAlpha in front of the door to the ramp. Alpha, head down the ramp until you reach the intersection. Frag the floor below without being seen. Soon tangos will come up to investigate, so be ready to take them down. Once they stop coming, peek out and shoot the guard in the octagonal room. Enter and clear it. On the other side, you might as well frag the lower floor here too. Head back west and take those stairs down another level. Clear this room and look down the hall to cover Blue. Green Team: Head out from INS and SAlpha at the NW corner of the building you start out in. Aim towards the SE door of the main building. Order of Operations: Start as Blue and kill the guards by the rocket. Clear the first floor as Blue as well. Then switch to Red and give Alpha. Clear the two big rooms, then give Bravo to have Blue cleanse the hallway. ******************************************************************************* 4. Closing ---------- If you still have problems, especially on Lucky Snare, use the invisible cheats (theshadowknows or teamshadow) and take a look around. Now you can explore the level and find out where all the terrorists are. Of course, you could kill them all, but why would you need a guide then? Hopefully, you can tweak your plans with this new info. Of course, you can ask me if you have still any further questions. Thanks to Ubisoft and Red Storm Entertainment. Copyright (c)2005 idyoticwyzard