XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Freedom: First Resistance - Walkthrough XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 123456789112345678921234567893123456789412345678951234567896123456789712345678 Content: 1. Version History 2. Legal Info 3. General Info 4. Walkthrough =================== 1. Version History =================== Version 1.10 (August 25, 2004) Updated the general info. Added content summary. Updated the walkthrough explanation. Added a NPC dialogue in mission 5 (->wounded man). Corrected a few spelling errors. Version 1.00 (August 09, 2004) ============== 2. Legal Info ============== It's mine. Contact me at lazyoli@yahoo.com if you want to mail me anything regarding this game. Put "Freedom: First Resistance Walkthrough" as subject. Or visit me at http://www.vgmuseum.com/ . ================ 3. General Info ================ > You don't have to hit the fire button rapidly to shoot, just hold it down and your character will fire as soon as he can. As long as you see the arrow you don't have to hit the fire button again. > Use 1) 2) or 3) to speed up conversations. The character will continue talking but you will already see the possible answers. > At the map screen press 'Esc' two or three times to get faster to the main screen or exit the game. > The characters tend to get stuck at narrow locations. Use one character as a scout and cleaner. If the area is safe let the rest of the team follow. > You don't have to pick up every weapon you see. A sorted inventory saves you a lot of time at the equipment screen. If you are using this walkhrough as a steady guide, I recommend that you read a few lines ahead. Leave out those parts that lead to minor weapons which are already in your posession. > Since some of the peacekeepers and Catteni are patroling, they might be at a slightly different position, than stated in the walkthrough. > You can transfer items even through walls or other obstacles as long as the characters are standing closely enough together. > All NPC dialogues and the mission briefings are available as .txt files in the .../Freedom/Data folder. =============== 4. Walkthrough =============== Explanation: + item = You can pick up this item or you gain it by talking with other people or by solving a puzzle. - item = You loose this item either because you have to give it to someone or because you have to use it to advance in the game. ->npc name = One of your characters meets a non-player character. player name 1) 2) 3) = Behind the character's name are the answers I chose. FAK = First Aid Kit --------------- Mission 1: Mall --------------- You start out at the mall. Get used to the controls. Don't waste your time trying to talk to people just standing there. The ones you can talk to have a glowing light surrounding them. The first side entrance leads to a toilet. In the right toilet room there's a doctor. ->Susan 2) 3) 1) 2) 1) Beside that there's nothing of interest there. Go back and straight ahead. When you stand in front of the Chrisport Mall posters turn left and look left again. There's an old lady. ->Miriam 2) 1) 2) 1) 1) +Fresh Fruit +Ammonia Bottle Follow the corridor where Miriam is standing. Walk past the couple and talk with the refugee in the next room. ->refugee 1) 1) Go back to Miriam. Walk around the pillar with the mall posters. On the way you can talk with the peacekeeper standing in front of the movie theater. ->peacekeeper 2) 1) 1) 1) At the end of the next hall there's light shining in one shop and the sign of the Resistance painted on the floor. Enter here. ->Seamus 1) 1) 2) 1) 1) 2) -Ammonia Bottle +Mall Key Go out of the shop again and head backwards. In the same hall there's an entrance to the toilets. Go there and enter the door with the sign. No need to enter the store rooms, just follow this route to the end. Mission complete. ------------------ Mission 2: Streets ------------------ There's nothing around the first corner. Just move on until you see the sign of a red hand painted on the floor. Go there. The street there is also safe. Search the bag. + Quarter Follow the signs of the red hand to the waste bin at the end of an alley. +Scavenger Token Go the whole way back to the gallery house where you found the bag with the quarter. Walk along the street with the yellow-red gallery flags. Don't run. You might be heard by the peacekeeper around the corner. Now walk to the hotel. She usually doesn't turn around. Don't be hasty if you have managed to get past her; there's another peacekeeper right in front of you. Sneak into the empty street to the left. Go to the box and buy a newspaper. -Quarter +Newspaper Stay on this road and walk sharp right towards the gabbage bins on the floor. Peacekeepers to the left. Turn right. Go down the street till you see a hill. It seems like those are the remains of a building. Continue your way at the feet of the hill across the open street till you see the sport goods sign above one door. Enter. There's a FAK which you can use if you want to heal yourself. Flip the switch at the counter. Enter the next room and search the showcase's right drawer. +Baseball Bat You can only use your weapon when an enemy is there. An arrow will appear above the head. Press the button and leave the room. Walk down the road and sneak past the peacekeeper to the left alley or finish him off with the baseball bat (+Night Stick). Go back to the hill. Go up there and descend on the other side. To the left is a door with a green sign which reads "Leasing" above it. There's also the sign of the red hand again. Go to the ruins. ->Lily 1) 1) 1) 2) 1) 1) 2) 1) -Letter Now walk back and enter the store. It's safe. Search the pile of rubble. +Front Key ->Thon 2) 2) Enter the next room. It's also safe. Search the cabinet on the wall. +Interior Key Exit through the door there. Turn left towards the wire fence. A red hand on the floor and a peacekeeper at the far end to the left. Turn right and walk towards the Get-it-all store. The area there is safe. Open the door, walk in and search the desk. +Back Key There's a FAK which you can use, if you have been wounded. Use the interior key on the left door and don't get shocked. ->Peacekeeper Basically you have the options between betraying the scavengers or the Resistance, or you surrender with the effect that you will have to replay the whole level again. So my choice was to just go past him and don't talk to him at all. Everything else will lead to a fight (+Stunrod, +Stunrod Ammo). Unlock the back door. Follow the signs till you reach two tanks. Peacekeepers are behind them but they can't reach you. Now it doesn't matter which way you take, you end up at the same place anyway. Mission complete. --------------- Mission 3: Mall --------------- The whole level is a no combat mission. You start at Seamus store. Walk towards the central pillar and then right to the display case: +Diary +Knife ->Susan 2) 1) 2) 1) 2) Continue right to the banana advertisment. Search the register. +Quarter Walk further into the room sticking to the left wall. The mission will end if you get to close to the front door. ->Miriam 1) 1) 2) 1) 2) Again stick to the wall till you see the next banana ad. Search the waste bin here. +Sewers Map Continue your way till you see the Chrisport pillar again. Then go to the right around the corner. You will notice a blue force field here. ->Seamus 3) 2) 1) 1) 1) 1) 1) 2) 1) 1) Back to the pillar. And walk to the exit opposite of Miriam, the door with the loose plank to the right. Mission complete. ----------------- Mission 4: Sewers ----------------- Equipment screen: Add Fresh Fruit, Scavenger Token and Sewers Map. First of all bind Jimmy to you. Check out the options screen at the main menu if you're not sure which key to use. You can change the settings under "controls". You can now switch between the team members with the tabulator key. Follow the tunnel till you see the first person. ->Scavenger Jimmy 3) Talk again. 2) 2) 1) 2) At the first fork go to the left and flip the switch. Now enter the open tunnel and flip the switch there. Next tunnel, next switch. Back to the previous tunnel and search at the upper room. +Beretta Ammo Go back and take the other way at the fork. Move along till you get to the room with the sewage. ->Lawrence "Crazy Larry" Angel 1) 1) 1) 1) 1) 2) 2) 1) -Fresh Fruit Continue your way up the stairs. A woman is standing there. She will attack you. After dealing with her, move on. ->Scavenger Angel 1) 1) 1) 2) 2) Go down the tunnel. ->Phoebe "Feebs" Angel 1) 2) 1) 1) +Nice Knife To the right there's an enemy carrying nothing. Take the tunnel down left or go forward and then left. Then go right. The left tunnel is a dead end. A woman will be attacking you again. Search her body after taking her out. +Glowball If you carry a glowball in your hand, the room will become brighter. You can use it like a lantern. After each sewer mission you will loose the glowballs from your inventory. So if you want to use them better do it now. You can mark a tunnel with them in order to remember where you have been to. Now follow the tunnel which someone already has marked with a glowball. There's a FAK here. At the end of the tunnel there's the sign of the red hand. Search here and you will find: +Scavenger Key Keep following the glowball trail. Watch out there's an enemy ahead. Continue. At the end of the track turn left. There's a dead body. It's Sheldon. Search his carcass. +Beretta +Glowball Back to Feebs now. Go back to the narrow sewage room with the red hand painting. Go up there again following the glowball path. Then go to the left where the metal sheet serves as a bridge over a small gap. ->"Feebs" Angel 1) 1) 1) Back again to the red hand room. Now enter the far away tunnel where you have not been to yet. Enemy ahead. Search the body (+Glowball). To the right there's a room with a locker. Use the scavenger key on the locker. -Scavenger Key +Nice Knife Now enter the other tunnel. Ungroup Jimmy and let him wait in front of the button. Switch to Angel. Enter the blue shinning tunnel with the green plank. Position her in front of the bars then switch to Jimmy and hit the button. Switch back to Angel and enter the room to search the trash can. +Baseball Bat Same procedure as before to get Angel out there. Group Jimmy and Angel together again. Now take either the left or right corridor. Both lead to the same tunnel. At the left one there's an enemy that isn't carrying anything. Go to the tunnel with the valve. Let Jimmy turn it. Go to the corridor where the gas is leaking out. Now there should be a hole in the stone wall right at the point where the gas is streaming to. Slip through the hole quickly. There's an enemy at the train wagon (+Glowball). When you enter the wagon the door will instantly close behind you, trapping the current leader of the party. Search the lunchbox there inside the train. +Scavenger Token Then search the bench next to the door controls. +Battery Pack Reconnect the power with it. -Battery Pack Now enter the room opposite of the train. Stand in front of the camera and use the scavenger token. Enter. There's a FAK. ->Leo Angel 1) 1) 1) 3) 1) 2) 1) Now enter the door Leo has opened at the corridor where the camera is. Go down the tunnel to the left. There are some enemies here but they all don't carry anything. Thon is standing at the center of the crossroads to the far right. ->Thon Angel 2) 2) 2) 1) 2) 1) -Nice Knife +Thon's Key Back to Leo's place and then to the tunnel with the train. Right of the gas entrance there's a footlocker. Use Thon's key. -Thon's Key +Explosives Go back to Leo. ->Leo Angel 1) 2) 1) 1) Leo will follow you. Make sure you have grouping activated. Walk back to Thon's tunnel entrance but this time go right towards the stairs. Mission complete. ------------------- Mission 5: Hospital ------------------- Push the button and go through the door with the whole party. The next room is safe. ->Susan Angel 2) 1) 2) 1) 1) Go through the door behind the doc and search the nurses station. +Cabinet B Key Exit. The next room to the left contains a FAK and there's a peacekeeper (+Stunrod, +Stunrod Ammo) waiting behind the next door. Beside that there's nothing of interest there. Search the doctor's bag at the other end of the main hall. +Entry Codes There's also another single cabinet here. Search it to find: +Cabinet A Key Enter the door next to the cabinet. Walk around the corner. At the door to the left there's a bathroom with a FAK. Take the right way which leads to a locker room. Search the open locker. +Passcodes Enter the small room left of the locker and go to the showers on the left. ->wounded man Angel 2) 1) 1) 2) 1) Exit the shower and the locker rooms to the right and walk to the room with the blue force field. To your right there's a peacekeeper who has turned his back to you. Use a heavy blow with the baseball bat or something similar to take him out with one hit from behind (+Stunrod, +Stunrod Ammo). Proceed straight ahead and turn left at the next corridor. You'll see the sign of the Resistance painted on the floor. Use the keypad there. Inside the room take all the medicine. -Cabinet A Key +Pain Relievers -Cabinet B Key +Antibiotics There's also a FAK here. Leave the room. Enter the door left of the blown up office. Flip the desk switch. A hidden door will open. Search the storage cabinets. +Acid +Liquid Nitrogen Use the Nitrogen to break into the safe. -Liquid Nitrogen +Research Part 1 +Office Key Exit. Now use the office key to open the researchers office right of the blown up room. -Office Key Give Leo the passcodes and let him use the computer. -Passcodes +Research Part 2 Flip the switch and walk back to the long corridor with the dead peacekeeper. There's a door with a red Catteni symbol above it, which has now opened. Enter this room and search the fridge next to the door. +Allergen Let Leo take a look at it with the microscope there. -Allergen Go back to the corridor. Continue your way along that corridor. Pass the Resistance sign again, then go forward and look into the right passage. Another guard who has turned his back to you. Stick closely to the wall away from him and then take him out with one strike (+Beretta, +Beretta Ammo). Follow this corridor. Behind the second door there's a peacekeeper. That's all there is in the whole square block there. You can either go through the rooms there to reach the other side of the corridor or go the way back that you came. There's a patient standing there. ->patient Angel 2) 2) 1) 1) 1) Enter the corridor left of the man. Behind the door straight ahead there's a peacekeeper (+Stunrod, +Stunrod Ammo). Go to the right cabinet and search. +Cabinet Key Use this key on the other file cabinet in that room. -Cabinet Key +Evidence Go back to the corridor with the patient. Move onward till you see a Tudo Catteni guarding a huge door. Shoot him down (+Force Whip). Angel is too weak to use his weapon. Give it to Jimmy Ono. Don't touch the button there yet. It will cause an alarm. Leave the gate for now and go to the atrium with the broken glass. Go through one of the doors there but be careful there's a peacekeeper behind the second door facing in your direction. Open the door and shoot instantly (+Beretta, +Beretta Ammo). To the left is the exit. Ungroup Angel and leave Jimmy and Leo standing near the dead peacekeeper. Now go back to the huge door where the Catteni stood and hit the button there. Rush back, bind Angel to your team mates again and move toward the exit. Mission complete. --------------- Mission 6: Mall --------------- Equipment screen: Add Quarter. Group Angel and Leo and move through the corridor. Don't enter any of the store rooms, there are peacekeepers (+Stunrod, +Night Stick) waiting inside some of them. The peacekeeper behind the third door will open it as soon as he hears a sound. Therefore run after you are standing between the large boxes. Keep on running until you see the entrance to a tunnel in front of you. Open the door next to the entrance and walk in. At the right toilet room, where the light is shining, there's a FAK. ->Seamus Angel 2) 1) 1) 1) Go towards the wooden wall and then towards the man you can see from there on the left. He's standing near the cashbox and the banana advertisment. ->refugee Angel 1) 3) 1) Go through the door between the taco and the sushi shop on the right side. Turn right. Now continue going through this corridor paying no attention to the store rooms on the side. This path is safe. Move on till you see a payphone and a door with the sign of the Resistance. Search the payphone. +Quarter Plug the cord in, which is left of the soda machine. Now buy a soda with the quarter. -Quarter +Key Unlock the store room with the key. -Key Enter and search the bag behind the crates. +PK Badge +PK Badge Give Angel and Leo one badge each. Now you can get as close as you want to any peacekeeper. They won't be alarmed. Open the door left of the store room with the badges. Go out and walk toward the main pillar again. Go back to the frightened man. Stick to the left wall where the man is standing and go around the shops till you see the sign of the pizza shop in front of you. Search the trash can there. +Beretta Ammo Enter the door at the pizza shop. Search the trash pile to the right. +Blue Codekey The left way leads to a blue force field. If you enter the main hall from there, you can also find a FAK at the left toilet room. If you don't need to be healed, just go back to the outside of the pizza shop. Now go right until you reach the Chrisport Mall pillar. Behind the pillar is the movie theater. Go to the main entrance. ->peacekeeper Angel 2) 2) 1) +Stunrod Ammo Open the door with the blue codekey. There's a small card reader left of the door. Enter. The green button opens the door again. Go around the corner and enter the large hall where the dead trees and the popcorn stand is. Advance toward the popcorn and enter the room behind the wall. Move ahead. Another popcorn stand is there. At the right side of it there's a toolbox lying on the floor. Search it. +Screwdriver Go around the corner to the left. You can see a female peacekeeper at the far end. ->female peacekeeper Angel 1) 2) 1) Enter the cinema left of the woman. ->male peacekeeper Angel 2), 1) Back out and back to the popcorn hall. Talk to the guy guarding the cinema there. ->male peacekeeper Angel 2) 1) 1) Now take the stairs left of this peacekeeper. Once upstairs go to the projection room on the right. Search the "Troubled Waters" movie poster. +Combination Exit the room and continue your way on this level. In the next room there's a safe. Open it. +Duty Roster Go onward till you find the Catteni room. Search the shelf. +Catteni Timer Give it to Leo. Let Leo get the clock parts from the clock on the desk with his toolkit. +Clock Parts Go downstairs back to the popcorn and the peacekeeper. Ungroup Angel and take her to the first popcorn stand and then back to the main door. Then enter the door right of the main door. Push the green button inside that room. Go through the tunnel and walk down the corridor up to the point where this whole mission started. There's a manhole with the sign of the Resistance. Leave Angel there and switch to Leo. Left of the popcorn stand there's a door with a green Catteni symbol above it. This is the storage room you must enter. Go around the left corner. Use the toolkit on the timer device to the left. -Catteni Timer -Clock Parts Now you can flip the switch which will cause the storage door to open for four seconds. As soon as you enter the room your cover has been blown and peacekeepers will go after you again. So don't get too close to them. There's a FAK in this room. Search all the footlocker. +Stunrod +Stunrod Ammo +Night Stick +Knife +Beretta Ammo Then use the screwdriver to pry open the cabinet. -Screwdriver +Beretta Push the green button and exit the room. Walk around the corner towards the first hall with the dead trees. Now you can either kill the peacekeepers on your way or just ran the same way you went with Angel before. I just rushed to the exit with 2-3 peacekeepers on my tail. Mission complete. ------------------ Mission 7: Factory ------------------ Go to the nearest truck and crouch. You can see a peacekeeper guarding the entrance. Shoot him down (+Stunrod, +Stunrod Ammo). Group all party members and go around the truck on the right side. Keep your distance to the peacekeepers and enter the building. Go to the room on the left and open the door to the reception. Search the toolbox on the floor. +Crowbar Back to the entrance. Now go the hallway in front of you. Around the corner to the right is the men's room. Search the medicine cabinet there. +Beretta Now enter the room opposite of the toilets. ->Ramon Angel 3) 1) Exit this room on the other side and look around the corner to the right. ->factory worker Angel 2) 1) 1) Go back to the long hall. Enter the next room to the right. Give Jimmy the crowbar and let him open the rusty fridge with the sign of the Resistance in the middle of the room. +Factory Map Back to the hall and from there to the left again. Enter Ramon's room and take out the peacekeeper from behind (+Night Stick, +Beretta Ammo). Search the women's room. +Master Key There's also a FAK here. Back to the hallway. Use the master key to unlock the office door at the end of the hall. Go upstairs. There's a peacekeeper facing in your direction at the next entrance. ->peacekeeper Angel 3) 3) 1) 1) 1) Go through the door and then into the corridor on the right side. Behind the right door there's a FAK. Unlock the doors to the left with the master key. Go to the right room and search Parkington's desk. +Elevator Access +Oq Note Search the bookshelf. +BSR Manual Give it to Leo. Now go to the other room and let Jimmy pry open the cabinet with the crowbar. +Parts Receipt +Requisition Form Go back to the long hallway take the next turn left. You can see a Catteni in the room to the right. Don't bother killing him. He doesn't carry anything and his death will turn the guard at the entrance hostile. Enter the left room here. ->factory worker Angel 1) 3) 1) Now walk to the lift at the end of the hall and use the elevator keycard. Operate the elevator. When the door opens again, walk straight ahead and knock out the peacekeeper you see there (+Night Stick). Enter the room with the green Catteni symbol. Search the storage cabinet in the middle to find: +Explosives Timer Give it to Leo. Go back to the room with the elevator. From here go through the entrance underneath the neon tube and turn left. Walk to the corner but don't let the guard in the next room see you. Throw a pebble to the opposite wall of the room with the long attack key. The peacekeeper should ran there to investigate the noise and turn his back to you. Then walk through the door with the blue Catteni sign. He won't turn around as long as you don't get too close to him. Let Leo and Angel wait in front of the door at the end of the room, while ungrouping Jimmy and positioning him in front of the blue Catteni switch. Flip the switch and enter the door with the other group. Watch out. A worker appears who will attack you after you entered the room. Ungroup Angel at the switch. The same procedure again. Let Leo enter the next door. Move ahead. Flip the switch. The door will remain open. There's a worker in the next room. Walk up behind him and knock him out. Use the toolkit there to repair the fire alarm. Now you can activate the alarm. All doors are open now. Gather your group and hit the blue button. Enter the door with the yellow symbol. Follow this route till you see a huge machine in the second room. All workers are now gone. Ungroup Leo and let him wait at the machine. Exit the room with the rest of the team. Enter the next one where the machine with the orange biohazard sign is. Take the door to the left. Go through the passage. Enter the door you can see straight ahead. There's a FAK in the next room. Go through the door there. Follow the exit sign. After you went through the passage go left. There's a Catteni behind that door. Take him out (+Force Whip). Continue this way and look left when you exit this room. The sign of the Resistance is painted on the floor in front of the exit door. Leave Angel and Jimmy inside that room. Let Leo set the bomb with his toolkit. -Explosives Timer -Explosives You have two minutes to leave the building. Take the same route you went with Angel and Jimmy. Basically it's: Exit sign, round way, exit sign, round way, exit sign (Resistance exit). Mission complete. ------------------ Mission 8: Streets ------------------ Go to the street on the right. Continue this way till you're standing in front of a church. Throw a pebble with the large attack key right of the church without stepping out of your cover behind the wall. The peacekeeper to the right should turn around, so that you can knock him out from behind (+Stunrod, +Stunrod Ammo). Probably you can also just avoid this peacekeeper by taking the other way. I haven't tested it. Go to the left wing of the church. Around the corner to the left there's a box which contains: +Glowball +Stunrod Knock out the peacekeeper near the fence (+Night Stick). Enter the alley left of you. Go through the "Leasing" store. Exit on the other side of the building. Stick close to the debris and walk left towards the box which contains: +Knife Go straight ahead toward the dead end. Turn right and right again. You're on the other side of the debris. Now walk along the debris again. This time not walking close to it. Proceed on the street in front of you. Walk to it's end where the huge hole is and knock out the peacekeeper to the left (+Night Stick). Search the red milk crate there near the hole. +Rifle Ammo Go the whole way back past the debris and the sporting goods store. After the store, at the green container, turn left and move on till you're standing at the junction with the small dead end road again. Go through the wire fence door across the basketball court. Exit on the other side. Knock out the female peacekeeper you see from there (+Stunrod, +Stunrod Ammo). She was facing towards a trunk at the next road to the right. Search it. +Quarter +Beretta Stay on the main street and walk towards the army vehicle. You already know this junction from mission two. Both ways lead to the headquarter of the Resistance. Don't enter the broken truck there though. It will lead you back. Mission complete. ----------------- Mission 9: Sewers ----------------- This is a no combat mission. Take the left tunnel in front of you and go left again. Search the footlocker in that cave. +Alien Ammo +Knife Go back to the central cave. ->Larry Angel 2) 1) 1) 2) 1) 2) Search the box behind Lawrence. +Glowball +Beretta Ammo Take one of the tunnels next to the box to get to the next room. ->Lily Angel 1) 2) 3) 1) 1) 2) ->Feebs Angel 1) 1) 1) 1) 2) Enter the next tunnel and exit to the left. Mission complete. ------------------- Mission 10: Mansion ------------------- Take the left way, then go left again and another time left. You should be outside of the hedge maze now. Walk along the hedge towards the house. Then enter the hedge maze again at the next entrance to the right. Go ahead towards the house. Go around the corner and proceed on this way. To the left there's the house and a Drazzi Catteni guard looking away from you. Don't pay any attention to him and go ahead. At the next way to the left you're looking at a statue. Exit the maze here, then go around the house on the right side. Stick to the wall closely because there are two Catteni soldiers behind you, facing in your direction. Go down the stairs which lead to the wine cellar. Open the door and search the toolbox in front of you. +Lubricant Spray Use it on the rusted door and walk up the stairs. Open the nearest door in front of you. Exit the kitchen and keep going straight ahead. Pass the main entrance to the left and pass the office with the liquor cabinet to the right. Go around the corner and follow the hallway left till you reach the stairs at the end of it. Go upstairs. Then go right and enter the room with no door. ->Claire Angel 2) 3) 2) 2) 1) 1) Leave Claire's room, follow the hallway and go further upstairs. Enter the bedroom in front of you and search the dresser drawers. +Love Notes +Room Key Go out of the bedroom and go to the long hall with the chandeliers to the right. Push the button of the second door on the left side. Search the desk in that room. +Pencil Then rub the pad on the small table with it. +Combination Go to the green cabinet at the left corner of the room and remove the documents. -Combination +Factory Details Hit the button and leave the room. Go downstairs and talk to Claire once more. ->Claire Angel 1) 1) 2) 1) 2) Go back to the first floor and go through the long hall to the left again. At the end take the left way around the corner. To the left is a Catteni soldier. Unlock the sitting room door on the right side with the room key. Inside the room let Leo straighten the painting and rush through the secret door that opens. If it goes too fast for you, place Leo in front of the door and let Angel open it. Switch back and enter. Once inside, search the cabinet. +Library Key Let Leo repair the printer with his toolkit. +Cryo Specs Flip the switch and leave the room. Go back the way you just came and go to the second floor. Enter the long hallway behind the wall to the left. At it's end open the door in front of you with the library key. Enter the library and study the atlas in the next room, then take the key from the globe. +Liquor Key Again go back the way you just came till you're back on the first floor. Go back the long hallway and at it's end enter the door in front of you. Unlock the cabinet in the next room with the liquor key, then let Leo plant the bug inside it. Leave the room through the door near you and walk left through the kitchen and back to the wine cellar. Mission complete. ---------------- Mission 11: Mall ---------------- Move towards the pizza shop on the right. Search the body next to the banana ad lying at the corner in front of you. +Knife Go back and move to the opposite side of the banana shop. Knock out the Catteni from behind (+Catteni Pistol, +Alien Ammo). Shoot the Catteni in front of you (+Catteni Pistol, +Alien Ammo). Before you continue your way here, go right towards the Chrisport Mall pillar. Shoot the Catteni guarding the passage in front of you (+Force Whip). Keep right sticking close to the wall. On the left side of the wooden passage there's a dead body leaning towards the outside wall. Sneak past the Catteni guards at the movie theater or take them out (+Catteni Pistol, +Alien Ammo) (+Catteni Stunrod, +Power Rod, Power Rod). Shoot the Catteni around the corner (+Force Whip). In the right toilet room near there is a FAK. Proceed through the west wing hall with the broken glass ceiling. Look for cover and shoot the two Catteni soldiers standing at the end of the hall (+Catteni Stunrod, +Power Rod, Power Rod)(+Catteni Pad, +Catteni Pistol, +Alien Ammo). After you have passed the huge gap search the rubble pile there. +Crowbar Give it to Jimmy Ono. Walk to the end of the hall. There's a FAK at the toilet entrance. Search the body leaning at the barricaded exit door. +Knife Let Jimmy open the footlocker with the crowbar. +Rifle Go back to the Chrisport Mall pillar and the glass case and continue your way to the east wing. Now walk towards the toilets there. In the left toilet room there's a FAK. Search the dead body next to the door +Baseball Bat and then the footlocker. +Beretta Ammo +Beretta Ammo Go back to the long hall again. Shoot the next Catteni to the right (+Catteni Pad, +Catteni Pistol, +Alien Ammo). Shoot the last one at the end of the hall (+Force Whip). At the left toilet room there, you can find a FAK. Enter Seamus store, where the sign of the Resistance is. Search the duffle bag at Al's sleeping place. +Glowball Search the cash register. +Credit Card Open the jammed door with the credit card. Place Angel at the switch and let Jimmy stand in front of the door around the corner, then let Leo fix the power junction to the left with his toolkit. Switch to Angel, flip the switch and let Jimmy enter the door which has now opened. Follow the tunnel till you find Al hiding behind some barrels. ->Al Jimmy 1) 1) 2) 1) 2) 2) 1) 1) 2) 2) Al will follow you when you reactivate grouping for Jimmy again. Flip the switch to open the door. Exit to the hallway. Take the right way and follow this path till you see a Catteni standing in front of a control panel (+Catteni Pistol, +Alien Ammo). To the left is the hall with the exit. Turn everybody's grouping off and switch to Angel. Exit through Seamus store. Walk towards the pillar in the center and turn right. Take out the Catteni soldiers there one by one using the wall as cover. All are carrying Catteni pistols (+Catteni Pistol, +Alien Ammo). There's another one in that room. Go there and take him out too (+Force Whip). Now bring all characters to the exit door there. Mission complete. --------------------- Mission 12: Town Hall --------------------- Search the pegboard in front of you. +Steel Pipe Give it to Jimmy Ono and let him open the jammed door with it. A Catteni is right behind it and will attack you immediately. Knock him out (+Catteni Pistol, +Alien Ammo). Turn left and move around the basement room you just came out of. There's another Catteni guard standing at a counter. Shoot him down (+Force Whip) and take his badge. +Drassi Badge Go back to the bell. At the left corner there's a toilet room that holds a FAK. In the toilet room at the right corner there's a Catteni guard (+Catteni Pistol, +Alien Ammo). Enter the corridor next to the toilet room. You'll see a door with a green Catteni symbol. Enter the first room on the left with the blue walls and the Catteni device in it. Open the door left of that device and knock out the Catteni soldier who will attack you (+Force Whip). Search the footlocker in the middle. +Lockpick Tool Give it to Leo. Let him unlock the footlocker in the previous room with it. +Tudo Badge Go back to the room with the green symbol and open the door with the Tudo badge. Knock out the guard in there (+Force Whip). The left storage cabinet contains a +Force Whip the right one a +Catteni Pistol and the one next to the door +Alien Ammo +Alien Ammo Go back to the main hall with the bell and the fallen statue. Enter the hallway at the west side. You'll be looking at a machine with red lights. Let Leo disable the sweeper with his toolkit. There's a door with a red Catteni symbol. Enter through there. Use the toolkit to remove the sweeper parts on the left. +Sweeper Parts Unlock the desk drawer with the lockpick tool. +Schematic Go back to the main hall. Open the staircase entrance next to the Catteni device with the blue Drassi badge. Go upstairs and enter the corridor right next to you on the right side. You'll see a blue Catteni symbol in front of you. Turn around the corner and enter the room straight ahead. Place Leo in front of the blue force field and let Jimmy disable the power tree with the steel pipe. Hit the smaller part on the right though. The big one reduces your health slightly by with electric shocks. Switch to Leo and enter the room. Let Leo operate the console. +Drassi Keycard Push the button and leave the room. Go back to the main hallway and take out the Catteni hiding in the corridor behind the wall (+Catteni Pistol, +Alien Ammo). In both toilet rooms there's a FAK. Enter the corridor next to the toilet with the hole in the floor. Go around the corner and you're looking at a device underneath a blue Catteni symbol. There's a guard in that room. Knock him out (+Catteni Pistol, +Alien Ammo). Then use the Drassi keycard on that device. -Drassi Keycard A door at the neighbouring room has opened. There's a Catteni guard inside (+Catteni Pistol, +Alien Ammo). Now take Leo back to the other corridor on that floor and let him wait in front of the locked door with the same blue Catteni symbol. Let Angel flip the switch so that Leo can enter and operate the console there. +TV Station Map +Prisoner Record Go back to the first floor and enter the tunnel again. Mission complete. ---------------------- Mission 13: TV Station ---------------------- Let Claire climb up the ledge to the roof. There's a Catteni on the roof. Shoot him down (+Force Whip). Search the toolbox at the blue force field. +Screwdriver Use the screwdriver to open the box next to the door. +Tudo Keycard +Drassi Keycard +Emassi Keycard Go down the stairs and check the box there. +Catteni Pistol +Alien Ammo Go up again and open the door. Now enter the door with the blue fist symbol. Knock out the Catteni (+Catteni Pistol, +Alien Ammo) and search his body. +Transceiver Let Claire use the Drassi keycard on the Catteni device. -Drassi Keycard Exit and go out on the roof again. Use the Tudo card to shutdown the security grid. -Tudo Keycard Go inside again and proceed to the next hall. On the right there is a FAK. Go left and enter the room with the three switches. Position Claire in front of the green one. Switch to Angel and Jimmy. Go to the corner of the building and move right till you see the first Catteni soldier. Shoot him down (+Catteni Stunrod, +Power Rod). Then move till you see the next one. Shoot this one too (+Catteni Stunrod, +Power Rod). Then hit the red button to your left. There's a guard upstairs. Knock him out (+Catteni Pistol, +Alien Ammo) and go up the stairs. Push the green button, switch to Claire and let her flip the switch, which will open the door next to Angel and Jimmy. Switch back to them and enter the hall. Shoot down the Catteni there (+Force Whip). At the office to the left there's a FAK in it's rear toilet room to the left. Proceed to the next hall. Hit the blue button straight ahead. Same procedure as before. Use Claire to open this door. Enter the room. There are two Catteni guards hiding behind the wall. Take them down (+Catteni Pistol, +Alien Ammo). Go through the door left of the "Win, tie or fry!!!" sign. Shoot the Catteni to the left (+Catteni Pistol, +Alien Ammo) and enter the room on the right side. Knock out the Catteni there (+Catteni Pistol, +Alien Ammo). Proceed to the next hall. In the room opposite of the yellow button is a FAK. Press the button and let Claire flip the switch. There's a Catteni behind the door. When you shoot him (+Catteni Stunrod, +Power Rod) there will be another one coming through the door quickly. He's not armed but will attack you with his feet and fists. Search the bodies. +Emassi Badge +Tudo Badge Take out the last Catteni in there to find: +Drassi Badge Use the yellow Emassi badge on the reader next to Resistance door. Go straight ahead and unlock the second Resistance door. Go back to the room with the prison. Switch to Claire. Leave the room, turn right and enter the door there. Go downstairs and through the door with the green button. Walk towards the force field and then proceed right through the blue button door. Enter the door to the left near the "Win, tie or fry!!!" sign. Walk through this hall and enter the prison room. Use the Emassi keycard at the control panel. -Emassi Keycard Let every character stand in front of a switch and give him the appropriate badge. Let each one activate his switch till the prison opens. ->Zared Angel 1) 1) 1) 1) 1) Follow the Resistance sign to the outside and wait till your group has gathered there. Mission complete. ---------------- Mission 14: Mall ---------------- Search the wheelbarrow to the left. +Sledgehammer Give it to Zared and let him break down the door with it. Search the rubble to the left. +Glowball Follow the glowball path till you reach the pizza store. Enter the hall there and take the left way. There's a Catteni soldier there (+Force Whip). Search the body after taking him down. +Tudo Badge Go back to the glowball entrance. Bust off the lock of the trunk with the sledgehammer. +Glowball The door behind you will close. Open the door with the Tudo badge. Walk back the glowball path to the right till you reach the room where you started this mission. Walk towards the glass case and then turn left. Knock out the Catteni in front of the sushi restaurant (+Catteni Stunrod, +Power Rod). Enter the door there. ->peacekeeper Claire 1) 1) 1) 1) Go right. There's a Catteni guarding the hall (+Catteni Stunrod, +Power Rod). Proceed to the end of the hall. A Catteni is standing next to a power tree. Knock him down (+Catteni Pistol, +Alien Ammo). Let Zared operate the console there. Back around the corner a door has opened. Follow the tunnel till you see the hiding place where you found Jimmy's brother Al. Flip the switch at the right wall. Search the dead body lying behind the barrels. +Document Then search the footlocker there. +Rifle Ammo Continue your way through the tunnel. Between the huge boxes there's a footlocker. +Rifle Move ahead and flip the green switch at the wall. Leave the tunnel. There are two Catteni around the corner. Knock them down (+Catteni Pistol, +Alien Ammo)(+Force Whip). Search the body of the Drassi Catteni. +Transceiver Turn back and proceed in the other direction. A Catteni soldier is blocking the way (+Catteni Pistol, +Alien Ammo). Move on till you see another tunnel entrance. Go through there till you reach the room with the Emassi Catteni. Knock him out (+Catteni Pistol, +Alien Ammo) and search his body. +Emassi Keycard Leave the room and go left. Knock down the Catteni in the next room (+Catteni Pistol, +Alien Ammo). In the left toilet room on the right side there's a FAK. Use the Emassi keycard at the room with the symbol in front of you. -Emassi Keycard Search the small container on the floor to find the tokens. +Tudo Caste +Drassi Caste +Emassi Caste Exit this room and walk towards the cinemas. At the popcorn stand go around the wall to the right and walk on till you see the yellow symbol. Insert the Emassi caste token there. ->Zingool Zared 2) 1) 2) 2) 2) 2) 2) 1) +Launch Codes. The caste tokens changed all to Emassi tokens. +Emassi Token +Emassi Token As soon as you leave the cinema a timer will start. You have two minutes to leave the building at the entry point. Run back to the popcorn stand and from there to the first popcorn stand in the other room. Run to the main entrance gate and hit the green button to find out that Zingool has betrayed you. Run into the room to the right and through the tunnel. You can now leave through the door left of you but you will have to face a bunch of Catteni soldiers on your way, with one waiting directly behind that door. Or you can run straight ahead to avoid any fights. This way is longer though. Basically it means going the whole way back which you came. Continue straight ahead till you reach the next tunnel. Go through it and exit at the dark corner behind the boxes. Move around the boxes and continue forward till you see the peacekeeper standing there. Go through the left door and then left again towards the Chrisport Mall pillar. Enter the room. Mission complete. ------------------- Mission 15: Streets ------------------- Equipment screen: Add Quarter. Walk left past the green container and search the rubble pile at the end of the street. Let Jimmy grab the +Steel Pole Pry open the dumpster with the steel pole. +Store Key Walk into the street next to the container and search the bag at the corner. +Quarter Unlock the sporting goods store with the store key. -Store Key There's a FAK inside. Flip the counter switch and enter the next room. Let Leo defuse the booby trap at the small container with his toolkit. Open it. +Trade Goods Push the button and exit the building. Walk straight ahead till you reach the dead end where you started this mission. Go to the basketball court. ->Lily Angel 2) 2) 2) 1) 1) 2) 1) 2) Leave through the door on the other side of the court. Turn left and walk towards the building with the army vehicle. Go around the building and enter the door underneath the "Leasing" sign. Go to the room in the middle. There's a FAK there and a footlocker. Search it. +Rifle Ammo From this room go left and exit the house. Walk towards the wire fence. Turn left and buy a newspaper. -Quarter +Power Cell +Note Move around the fence and go to the two church entrances. Give the power cell to Leo and let him reconnect the power with his toolkit. -Power Cell Enter the church and go to the man at the cemetary. ->Semyon Angel 1) 2) 1) 1) 1) 2) 1) 1) 1) -Trade Goods +Allergen Spores +Allergen Doc Enter the hall right of the man and look left. There's a FAK straight ahead at the end of the hall and there's a button on the right wall. Push it and exit through that door. Go right and back to the church entrance. Look around the corner and shoot the Catteni there one by one. Once they spotted you, they will be coming rushing towards you (+Catteni Pistol, +Alien Ammo). Now you have to go back to the dead end road where you started this mission. Move straight ahead towards the fence. Go around it and enter the street to the left where the "Leasing" sign is, sneak past the guards or take them out (+Catteni Pistol, +Alien Ammo) then go across the basketball court back to the dead end street with the Resistance sign. Mission complete. ------------------- Mission 16: Streets ------------------- Equipment screen: Add Quarter. Go forward. Larry is standing around the corner. ->Larry Angel 1) 2) 2) 1) 2) 1) Walk along the street with the dead tree till you reach the huge crater. Pass it and enter the door left of the tree. Go through that room to the opposite door. There's a FAK in the next room. Open the door next to the desk and throw a grenade at the Catteni or just take him out (+Catteni Pistol, +Alien Ammo). Search his body. +Transceiver Give Jimmy the transceiver and leave him there at the Catteni device. Go around the corner and take out the guard there (+Catteni Pistol, +Alien Ammo). Search the bag. +Quarter Go back to the alien device and proceed towards the wire fence. Stay on your side of the fence and throw some grenades at the Catteni on the other side (+Catteni Pistol, +Alien Ammo) (+Transceiver). Go back but this time walk around the wire fence and buy a newspaper. -Quarter +Troop Doc Walk along the fence till you reach the hole where the Catteni soldiers stood. Proceed on the street to the right. Climb on the tank and shoot the Catteni you see from there (+Catteni Stunrod, +Power Rod). Climb down on the other side and go towards the rubble to the right. Search Semyon's body. +Beretta +Trade Goods Enter the house and search the damaged desk. +Key Use the key to unlock the apartment door. -Key Go up and search the busted door. +Door Knob Use the knob at the next door. -Door Knob Climb the ledge. There's a FAK in this room. Enter the next room with many windows and search Semyon's dufflebag. +One Grenade +Seymon's Note +Lockpick Tool Give the lockpick tool to Leo. Descend and go the whole way back to the house entrance. Go away from the rubble towards the park on the left. At the park turn right and enter the street on the right side. A helicopter has crashed into a house here. Proceed on this way till you see an empty house with windows in front of you. Walk right and knock out the two Catteni there (+Force Whip) (+Catteni Pistol, +Alien Ammo, +Transceiver). Follow the road towards the hotel. Continue straight ahead towards the container and enter the street to the left. Pass the sign of the red hand and go to the end of the street. To the left there are three Catteni. Throw a grenade at them (+Catteni Stunrod, +Power Rod) (+Catteni Pistol, +Alien Ammo). Turn around and go backward into the other direction till you reach the debris. Kill the two Catteni guards you see there (+Catteni Pistol, +Alien Ammo) (+Catteni Pistol, +Alien Ammo, +Transceiver). Take Leo to the red house to the right. There are some mailboxes at the entrance. Use the lockpick tool on them. +Allergen Stash Leave Angel at the Catteni device carrying a transceiver. Go straight ahead past the sporting goods store and the green dumpster. Go left there. You'll see a Catteni sign at the wall of the basketball court. Enter the court through the door. There are two Catteni here. One is standing inside the machine and the other at the control panel. Take them out (+Catteni Pistol, +Alien Ammo, +Transceiver). Leave the court the way you came and walk left along the wire fence. Proceed on this road till you reach the fallen truck. It takes a while to get there. Shoot the Catteni outside of the truck (+Catteni Stunrod, +Power Rod). Follow the road in front of you and turn right. Knock down the Catteni there (+Catteni Pistol, +Alien Ammo, +Transceiver). Turn around and follow the main road towards the military
vehicle. You can see two Catteni from there. Shoot them using the jeep as cover (+Catteni Pistol, +Alien Ammo) (+Catteni Stunrod, +Power Rod). Run along the main street till you see the basketball court again. Go to the back of the green pod there and use the transceiver at the panel outside the pod. This will give you five minutes time to disable the communication relays. Then will the Catteni reinforcements arrive. Let Leo turn off the relay station at the basketball court (1) and then run back to the end of the main street where he just came from. Turn off the other one there too (2). Switch to Jimmy. Let him use the transceiver on the one he's standing at (3). Then turn around and run along the wire fence till you reach the next relay (4). Run through the hole and then straight ahead, passing the gap there. Run to the end of the road and turn right to shut down the relay station there (5). Switch to Angel and let her disable the last one (6). The timer has stopped. Activate grouping again to gather your team and then leave at the entry point near the church. Mission complete. ------------------ Mission 17: Sewers ------------------ This is a no combat mission. Go left and enter Leo's place. Search the milk crate there. +Beretta Ammo Go out to the train and leave through the hole. Lily is standing right of the hole. ->Lily Angel 1) 2) 2) 2) 1) 2) Follow this route till you reach Larry. ->Larry Angel 2) 2) 2) 1) 1) 1) 1) 2) 1) 1) Go left and search the fire safe lying at the end of this tunnel. +Power Rod +Rifle Ammo Enter the tunnel next to it. Proceed through the tunnel till you see Feebs. Move around her and enter the blue tunnel. Search the cardboard box inside the room. +Knife +Glowball Go back to Feebs. ->Feebs Angel 2) 1) 1) 2) 1) 1) 1) 1) 1) 2) Enter the tunnel with the lights right of Feebs. Proceed on this way. Go to the small room to the left and search the red milk crate there. +Diary Leave the room and go left to the tunnel with the water canal. Take the second entrance to the left where the sign of the Resistance is. Mission complete. -------------------- Mission 18: Hospital -------------------- Go straight ahead and then right to the atrium. ->peacekeeper Angel 1) 1) 2) 1) 1) 2) 2) 1) 2) Go out of the atrium again and walk along the broken glass. Then turn left, pass the red Catteni symbol and enter the next room. Go to the hall where the blue force field used to be. Search the rubble there. +Rafter Pole Give it to Jimmy and let him pry open the double wing door where the patient is standing. Search the dead Catteni body buried underneath the rubble inside the room. +Memory Data Give it to Leo. Now turn right and enter the green locker room straight ahead. In the toilet room behind the second door on the right there's a FAK. Enter the locker room to the left. Move through it. There's another FAK in the small room which connects both locker rooms. Go to the next locker room and search the open locker there. +Briefcase Key Leave the locker rooms and go back to the hall where you found the data disk. Walk back past the red symbol and past the atrium till you're back at the door with the peacekeeper. Walk down the long hall where the force field used to be. At the end of it turn right. Knock out the Catteni in the next room (+Force Whip). Enter the only open door with red arrows. Use the briefcase key to open the briefcase. -Briefcase Key +Confession +Catteni Disk Give the Catteni Disk to Leo. Go back to the long hall where you just came from and then go to the atrium again. Go through the door behind the peacekeeper and take out the Catteni guard to the right (+Force Whip). Follow the hall to the right and enter the first door. Enter the next room to the left and search the weapons chest there. +Rifle +Rifle Ammo Go back to the hall. Open the second door and enter the room. ->patient Angel 1) 2) 2) 1) 1) Go back to the hall again and walk straight ahead till you see the Catteni guarding the huge door. Shoot him down (+Catteni Pistol, +Alien Ammo). Proceed on this way past the sealed gate till you reach the next door. Go through it and follow the corridor to the right till you get to the storage room door with the sign of the Resistance. Search the footlocker to the left. +Beretta Ammo ->patient Angel 2) 2) 1) Go back to the hall and walk back to the door through which you entered the hall. Continue your way through the hall and enter the next room to the right. Let Leo grab some items from the spare parts shelf to the left. +Wire +Fuse Then go back to the door with the panel and repair it with the toolkit. Exit through the door next to it and walk straight ahead till you reach the atrium again. Go to the next corridor on the right, the one with the blown up office. Enter the first room with the biohazard sign and let Leo operate the console in there. +Emassi Keycard Go back to the atrium and from there follow the hall till you reach the sealed door again. Use the Emassi keycard at the card reader. -Emassi Keycard Now you can open the security door by pushing the button. Proceed straight ahead and take out the two Catteni to the right (+Catteni Pistol, +Alien Ammo) (Catteni Stunrod, +Power Rod). Follow this hall till you reach a room with blue light. Don't enter it (+Catteni Pistol, +Alien Ammo, +Catteni Pad), go left here. At the end of this hall go right again. There's a giant door there, which you cannot open yet. Continue straight ahead and then right till you see a door with a blue Catteni symbol. Shoot the Catteni patroling in the left corridor (+Catteni Pistol, +Alien Ammo). Search his body. +Drassi Badge In the mortuary at the end of this hall there's a FAK. Now ungroup Angel, walk back through the hall around the mindwipe room and place her in front of the sealed door. Let Leo open the mindwipe control room with the Drassi badge. A timer will start. You have three minutes. Turn a little to the right and throw a grenade against the door. It will bounce off into the adjactent room. Or just enter the second room and take the two Catteni soldiers out (+Catteni Pistol, +Alien Ammo, +Catteni Pad). Let Leo gain access to the zombie memories at the device in front of you. Use the memory data disk. Place Jimmy at the blue switch in the second room, flip it and switch to Angel. Kill the two Catteni (+Force Whip, +Power Rod, +Transceiver) (+Catteni Pistol, +Alien Ammo). Push the red button next to Claire and let Leo operate the console near the switch. The timer stops. Then use the toolkit to remove the circuit board of the console. +Circuit Board Place Leo in front of the mindwipe room and let Jimmy flip the switch again. Enter. Use grouping to make Claire follow you. Go to the box behind the mindwipe machine. Use the toolkit to place your bomb here. -Bomb You have two and a half minute to get back to the entry point. Exit the mindwipe room and gather your team. Go left then right again. Follow the hall till you reach the huge door to the right. From here go left and follow the hall till you get to the atrium. Run through it and then go left to the exit. A bunch of Catteni will appear. Mission complete. -------------------- Mission 19: Streets -------------------- Throw a grenade around the corner to the right to kill the two Catteni there (+Catteni Stunrod, +Power Rod). Then follow the street to the right till you're standing in front of the church. Go left to the "Rent-All" store and the wire fence. Knock out the Catteni there (+Force Whip). Walk along the fence till you reach the Catteni to the right. He doesn't see you through the wire fence. Stand near the tree and throw a grenade above the fence (+Force Whip). Go left through the ruins. Walk along the rubble and then climb up there. Descend on the other side and go to the battered trunks near the sporting goods store sign. +Rifle Ammo +Glowball +Baseball Bat You can also shoot the Catteni facing towards the trunks (+Baseball Bat). He carries a baseball bat. Go through the street with the sporting goods store then turn left and walk towards the basketball court. Keep on following this street. There's a Catteni around the corner to the right. Shoot him down (+Catteni Pistol, +Alien Ammo). Go through the truck and then right to get to the Resistance headquarter. Mission complete. --------------------- Mission 20: Warehouse --------------------- As soon as you make a few steps a timer will start. You have two minutes to seal off the tunnel. Run towards the explosives and then climb up into the tunnel to the right. Search the wreckage pile there. +Ignition Device Let Leo place the device at the explosives. Go back up and run through the door. On the floor you can see three wires. Each one leads to a button. Place one member in front of every button and push them in the following order: green, yellow, red. Now the tunnel is sealed behind you. Go to the broken door left of the green button. A small path leads to a room with a collapsed roof. Search the dufflebag there. +Vickers' Journal There's a FAK in the back of this room. Go back to the main hall. Let Claire climb up the broken stairs on the left side. When you're up enter the room to the right. Search the trash can there. +Hand Axe Go back and use the hand axe to break down the other door. ->Al Claire 2) 1) 1) 3) 2) 1) 1) 2) Go downstairs again and through the entrance in the middle. Walk straight ahead through the next entrance and turn right then. Enter the first door to the left and let Leo remove the hard drive from the smashed computer with his toolkit. +Hard Drive Go back to the main hall and from there back to the room where you found Vickers' Journal. Vickers will appear behind the wall in front of you. Run to the rubble pile and use it as cover. Take Vickers out and search his body. +Rifle +Rifle Ammo +Emassi Badge +Resistance Key Go back to the main hall. Enter the room to the right next to the crushed stairs. There's a FAK in this room. Place Leo or Claire in front of the locked door. Switch to Angel and go through the entrance and then left towards the dock. Make sure that the double wing door leading outside is closed. Enter the next room to the left where the box with the Resistance sign is. Use the Resistance key to disengage the security locks. Switch to Leo and enter the room. Once you have done so, Catteni will appear at the dock. Search the ammunition locker. +Allergen Grenade +Beretta +Beretta Ammo +Rifle +Rifle Ammo +Knife Switch back to Angel and let her use the key again so that Leo may exit the room. Throw grenades against the wall so that they drop near the door leading to the dock but don't step into that corridor or else two Catteni will attack you (+Catteni Pistol, +Alien Ammo) (+Force Whip). There are two more Catteni waiting behind the closed door (+Catteni Pistol, +Alien Ammo). You can use Claire to check for Al and you will find out that he died. Gather your group and lead them to the door opposite of the dock. Mission complete. --------------------- Mission 21: Town Hall --------------------- Equipment screen: Add Emassi Badge Move to the other end of the hedge and use the Emassi badge at the panel. -Emassi Badge Let Leo disable the badge access panel with his toolkit. Walk around the corner of the house and disable both sweeper devices with the sweeper badge. Leo's toolkit disables the sweepers only for ten seconds. Take out the Catteni guards outside the house with some grenades (+Catteni Pistol, +Alien Ammo) and search the dead bodies. +Emassi Badge +Catteni Blaster +Blaster Ammo Give the blaster to Zared and enter the town hall. The whole house is full of Catteni armed with pistols and force whips. If they hear or see you, they will run after you or shoot you from the higher floors. Clean every floor with Zared's blaster or with grenades. If you can sneak up behind them, just knock them out. On the first floor there's a FAK at the toilet room in the right corner. Go up the left staircase to the second floor. There's a FAK in each toilet room here. Go to the hall with the sweeper device and let Leo shut it down. It lasts for only a half minute. Enter the door with the symbol and knock down the Catteni to the left (+Catteni Pistol, +Alien Ammo). Search the security shelf. +Drassi Keycard +Tudo Keycard +Emassi Keycard Use all keycards at the Catteni device. -Drassi Keycard -Tudo Keycard -Emassi Keycard Take Zared to the other hallway on this floor and let him wait in front of the door with the blue Catteni symbol. Let one of the others flip the blue switch so that the door opens. Operate the console in there. +Plant Map Flip the switch again and exit the room. Go down to the first floor. Look for the door with the green Catteni symbol. It's located behind the wall between the two toilet rooms. Flip the green switch on the second floor and let Zared enter the staircase. Go downstairs to the basement armory and shoot the Catteni guard in front of you (+Catteni Pistol, +Alien Ammo). Go left around the corner and kill the other two Catteni (+Catteni Blaster, +Blaster Ammo). Search every weapon shelf in the basement. +Explosives Timer +Catteni Pistol +Explosives +Catteni Blaster +Alien Ammo Leave the armory and go upstairs till you reach the third floor. Push the button and exit through the door. There's a FAK in the toilet room opposite of you. Go around the corner to the right and the hallway next to the right staircase. There's a yellow Catteni symbol in this hall. Open the door with the yellow switch on the second floor. A Catteni is waiting behind it (+Catteni Pistol, +Alien Ammo). Enter the room and flip the yellow switch again. Go to the control room and operate the console. Exit the room and rotate the satellite dish with the controls next to the entrance. Download the launch codes from the console. +Launch Codes Hit the yellow switch on the second floor, gather your team and exit through the main entrance. Mission complete. ----------------------- Mission 22: Shuttle Bay ----------------------- Go straight ahead and search the wheelbarrow on the left side. +Steel Pole Give it to Zared. ->Lily Angel 1) 3) 1) 2) 1) Let Zared open the door with the steel pole. Go straight ahead and enter the blue hallway. Walk towards it's end and then exit left. There's a FAK in this room. ->refugee Angel 2) 1) 1) 1) 1) 1) Enter the bright hall right of the refugee. Go through first room and enter the hallway with the blue Catteni symbol. Knock down the Catteni behind the first door (+Catteni Pistol, +Alien Ammo) and remove the hard drive of the console there with Claire's toolkit. +Catteni Drive Give it to Zared. Enter the room with the red symbol. Search the box of empty vials +Empty Vial and download the cryo info from the console. +Cryo Disk Go back to the hall and open the bay door. Enter the room to the right and knock out the Catteni guard (+Catteni Stunrod, +Power Rod). Advance through the blue room straight ahead till you see an open cryo pod. Use the empty vail to get a cryo fluid sample. -Empty Vial +Cryo Sample In the next room there's a toilet with a FAK. Go back to the hall with the bay door that you opened. Turn around and enter the left room this time. Knock out the Catteni there (+Catteni Blaster, +Blaster Ammo). Proceed through the blue room in front of you till you reach a grey freezer standing next to a power tree. Shoot the Catteni who comes rushing towards you (+Catteni Stunrod, +Power Rod). Search the Catteni shelf inside the freezer to find: +Power Rod Use the cryo sample to short-out the power tree. Enter the conveyor room. In the toilet room to the right there's a FAK. Shoot the Catteni guard in the room with the blue symbol (+Catteni Blaster, +Blaster Ammo). Enter the right conveyor tunnel and shoot the Catteni in the cryo pod room (+Catteni Blaster, +Blaster Ammo). Go back, enter the other conveyor tunnel and shoot the other Catteni guard there (+Catteni Blaster, +Blaster Ammo). Enter the cryo chambers, turn right and push the blue button there. Walk along the cryo pods till you see an entrance to the left. Go through the door with the blue symbol and enter the next room. Throw a grenade between the pillars without the wire fence to kill the Catteni (+Force Whip, +Transceiver). Operate the console at the hallway behind him and let Claire disable the power converter with her toolkit. Go back to the cryo chambers. The locked door to the left has opened. Enter the room. There's a FAK at the wall. Look through the entrance to the left and shoot the Catteni guard there (+Catteni Blaster, +Blaster Ammo). Enter the hall and shoot the two Catteni to the right (+Catteni Pistol, +Alien Ammo)(+Catteni Blaster, +Blaster Ammo). Walk right towards the entrance with the blue Catteni symbol. Shoot the Catteni there (+Catteni Blaster, +Blaster Ammo). Proceed to the next room and knock out the Catteni there (+Catteni Pistol, +Alien Ammo). Search his body. +Drassi Badge Leave Angel and Claire waiting next to the console and open the door with the Drassi badge. Zared won't be attacked by the Catteni soldiers on the ground unless one of the humans enters the shuttle bay. He cannot shoot them either. Climb up the stairs to the right and shoot the Catteni guard there (+Catteni Pad, +Catteni Pistol, +Alien Ammo), then go downstairs again. Walk towards the shuttle and operate the console in front of the cockpit. The three remaining Catteni become hostile. Shoot them down (+Catteni Blaster, +Blaster Ammo) (+Catteni Pistol, +Alien Ammo, +Transceiver). Gather your group and flip both switches upstairs. Flip the one at the far end first. You have one minute to board the shuttle. Move your team next to it. Mission complete. ---------------------- Mission 23: Mothership ---------------------- Search the shelf left of the bay door. +Transceiver Open the door with it. Go around the right corner and shoot the Catteni guard there (+Catteni Blaster, +Blaster Ammo). Walk through the broad entrance opposite of the ledge leading down. Go around the pillar and enter the hallway with the yellow lights. Enter the next hall to the right and use the Emassi caste token at the reader underneath the symbol. Enter the barracks and kill the Catteni there (+Catteni Pistol, +Alien Ammo). Search his body. +Emassi Keycard Use the keycard to open Zared's footlocker in the corner. +Emassi Codes Leave the barracks and continue your way right at the junction, advancing further into the yellow hallways. Move ahead till you reach a pillar with blue light. Move around it and take one of the paths leading up. Walk around the lift and proceed on this way till you see a door between two hallways and two blue Catteni symbols. Open the door and shoot the three Catteni in that room or enter one of the hallways and shoot them from above (+Catteni Blaster, +Blaster Ammo)(+Catteni Pad, +Catteni Pistol, +Alien Ammo)(+Transceiver, +Catteni Pistol, +Alien Ammo). Now operate the console on the platform. Leave Zared there and go back the way you came till you reach the room where the blue force fields used to be. Enter the left tunnel with Claire and let her wait in front of the valve. Switch to Angel and lead her into the other tunnel. Let Claire open the valve. A timer will start. You have a half minute time. Switch to Angel and let her place the spores. -Allergen Spores Switch back to Claire and close the valve. Then let Zared restart the ventilation system. Descend the platform and gather your team there. Walk through the computer station and around the lift till you reach the bridge. Watch out. There are still some Catteni alive here. Take them down (+Catteni Pistol, +Alien Ammo)(+Catteni Pad, +Catteni Pistol, +Alien Ammo). Enter the Eosi lift and operate it. Shoot the three bodyguards waiting in the next room (+Catteni Pistol, +Alien Ammo). Place Zared at the console and Angel in front of the door. Use Claire's toolkit at the cable to the right to restore the power, switch to Zared and let him operate the console, switch to Angel and slip through the door. Oq is standing around the corner to the left. Take him out. I shot him two or three times with the rifle and hit him two times quickly with a Catteni stunrod. Search his body. +Eosi Access +Eosi Caste +Oq's Whip Use the Eosi caste token to open both red doors and give the access card to Zared. Operate the lift and then use the console in front of the lift to open the engine room door. Go back to Oq's and exit straight ahead to the blue hallway. Continue this way and move around the pillar, away from the yellow hallway. Now go down the ledge between the blue Catteni symbols. Go straight ahead and around the pillar. Continue your way above a bridge and around another pillar till you see the core in front of you. Kill the Catteni guarding it (+Transceiver, +Catteni Pistol, +Alien Ammo) and then place the bomb in the hole there. You have two minutes to go the whole way back to the shuttlebay where you started this mission. Walk straight ahead around all the pillars, climb up the ledge, turn left and operate the console in front of your shuttle. Mission complete. ------- The End -------