_____ . ___ ( _/_ ___ .___ .' `. ___ ___ ___ , __ `--. | / ` / \ | | .' ` .' ` / ` |' `. | | | | | ' | | | |----' | | | | \___.' \__/ `.__/| / `.__.' `._.' `.___, `.__/| / | _______ _ . . ' / / ___ / ___ ____ _/_ | |,---. .' ` | / ` ( | | |' ` |----' | | | `--. | / / | `.___, /---/ `.__/| \___.' \__/ __ __ | | __. \,___, ___ |___| .' \ | \ .' ` | | | | | | |----' / / `._.' |`---' `.___, \ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Version History: Work Officially Started 7/2/2009 ..Version 0.8 All skills formatted and finished except for the modifiers. Skill Manual Locations also finished. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _ _ / \________________________________________________________________________/ \ |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Table of Contents | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | | | | | Introduction [#00Int] | | | | Legal [#00Lgl] | | | | Frequently Asked Questions [#00Faq] | | | | Introduction to Skills and their uses [#00Its] | | | | Edge Maverick [#01Ema] | | | | Reimi Saionji [#02Rms] | | | | Faize Sheifa Beleth [#03Fsb] | | | | Lymle Lemuri Phi [#04Llp] | | | | Bacchus D-79 [#05Bd7] | | | | Meracle Chamlotte [#06Mrc] | | | | Myuria Tionysus [#07Myt] | | | | Sarah Jerand [#08Srj] | | | | Arumat P. Thanatos [#09Apt] | | | | Skill Manual Locations [#00Sml] | | | | Acknowledgements [#00Ack] | | | | | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | \____________________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-* >< Introduction ><>< #00Int >< *-*-*-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-* Hello and welcome to my fourth venture into the marvelous world of FAQs. This time around I'll be covering the Character Abilities for every character in this wondrous game known as Star Ocean: The Last Hope. Now, what do I mean by character abilities you ask? Well each character gets their own set of Battle Skills, Symbols, Special Arts and, Field Skills. Each ability requires SP to increase it's level and some abilities get stronger as they gain levels. I will list the levels that each ability is obtained at and, for the ones that cannot be learned through leveling I will list the areas in which you can find the manual for the ability. Along with my own personal thoughts about each character's abilities and capabilities. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-*-* *-*-*-*-*-* >< Legal ><>< #00Lgl >< *-*-*-*-*-* *-*-*-*-*-* This FAQ/Guide is copyrighted to me, Bill Caldwell aka Signum7 and, may not be reproduced, copy and pasted or used in any other way under any circumstances except for personal, private use. It may not be placed on any other web site or otherwise distrusted publicly without my advance written consent. Use of this guide on any other website or as a part of any public display is strictly prohibited and is a violation of copyright. If this copyright is violated in any way I will personally track down those at fault and prosecute them to the fullest extent of the law. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-* >< Frequently ><>< Asked ><>< Questions ><>< #00Faq >< *-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-* Q: I'm out of SP for (random character) is there anyway for me to level (random character)'s abilities? A: Yes, you can use Party SP to level your abilities simply by pressing X on the ability that you wish to level. Q: The chest that has (random ability) in it has a Holy/Fire barrier around it, How do I open it? A: For the Holy barrier you need to defeat The Undying Dragon in The Palace of Creation and get the Darkness Ring. For the Fire barrier you need to open the chest behind the platform that Gabriel Celeste resides upon. Q: The menu says that (Random Attack/spell) has a modifier of *(random percentage), I have done the math and it's wrong. Why is this? A: I do not know why tri-Ace decided to do this but I can assure you that this FAQ will have the correct values for each modifier. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-*-*-*-*-*-*-*-*-* *-*-* *-*-*-*-*-*-* *-*-*-*-*-*-* >< Introduction ><>< to ><>< Skills ><>< #00Its >< *-*-*-*-*-*-*-*-*-*-*-*-* *-*-* *-*-*-*-*-*-* *-*-*-*-*-*-* There are 4 types of skills that you will learn in various ways during the course of the game. The 4 types are Field Skills, Symbols, Special Arts and, Battle Skills. Field Skills have a variety of different applications and include things such as Menu commands, Item Creation and, enhancing your character's effectiveness in battle. Symbols are this game's equivalent to magic and come in 3 types, Healing, Offensive and, Support. Special Arts are physically based attacks that are very useful and powerful, they come with a variety of different parameters and attributes. Battle Skills are skills that allow you to customize your characters to your own play style or simply enhance the things they already excel at, these include Stat boosting skills that take effect once you begin battle, Battle commands that allow you to do a variety of different things, as well as skills that allow you to by-pass certain limitations. Chain Combos Explained: Essentially the Field Skill "Chain Combos" allows you to chain Special Arts and some Symbols(after completing a regular melee combination or right away) into a combination of the corresponding set-up you have set in the "Battle Config" section under the "Skills" tab in the menu. Tips: Each character has an "ology" skill which increase the drop rate of rare items from certain enemy types. For this to actually take effect you need the character who has the corresponding skill to the enemy's type to actually participate in the battle. A list of all the character's "ology" skills for the quick reference reader: ............................................................................... Character-: Enemy Type - Skill required for -ology Drop -------------------------------------------------------- Edge------: Humanoid - Anthropology Reimi-----: Plant - Botany Faize-----: Insect - Entomology Lymle-----: Undead - Parapsychology Bacchus---: Mechanical - Robotics Meracle---: Avian - Ornithology Myuria----: Demon - Demonology Sarah-----: Animal - Zoology Arumat----: Insect - Entomology -------------------------------------------------------- Note: You must have the specific characters in the party with the right skill against the right enemy receive the -ology drops. Example: You must have Reimi in the party to obtain the -ology Drops from Plant type enemies. You do not need to be controlling her, just have her in the active party. .............................................................................. Level up Chain Combos for your melee oriented characters as soon as possible. It will help immensely with their damage output. Party SP can be used to level up skills, Don’t forget about it! Auto-Healing is one of the easiest ways to make your life easier in combat no matter who has it set. Fury Boost is a good way to keep yourself alive in those really tough battles. Fast Cast is an absolute essential for any Symbol oriented character. Hide can save you a lot of trouble especially if you're using one of the more fragile characters. Mindflare is useful once you hit the higher levels and the actual tripled cost of the spell is miniscule when compared to your overall MP pool, it can be great for pumping out that extra damage when it counts most. That does it for the tips portion. Now onto the skills! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- From here on out I will be listing each character and providing a general overview of each character's effectiveness followed by my own personal rating which will then be followed with the complete list of Abilities for each character. The format will look like this: ============================================================================== SKILL NAME Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | Details: In game description of the skill. Effect-: Basic explanation of the skill's effect and any increases in the skill's effect per level up. Learned: Level or Skill Manual needed to learn the skill. CP Cost: Cost for setting the skill in the "Battle Config" menu. MP Cost: The MP consumption of the ability. Damage-: The Symbol's/Special Art's damage modifier The values in this guide may differ from those listed in the game; I assure you, these are the correct values. Other--: My own personal thoughts on the skill and anything that's left out from the game's explanation or the Effect portion of the entry. ============================================================================== **NOTE** TBD = To Be Determined, This will be replaced with the information once I get it =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-* >< Edge ><>< Maverick ><>< #01Ema >< *-*-*-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-* General Overview of Edge: Edge is the typical well rounded "Middle of The Road" type when it comes to his stats. This is both good and bad as he doesn’t out perform anyone but he isn’t a slouch in a fight either. He has a wide range of abilities and can be very useful in many situations. He is also an effective melee character with some pretty powerful Special Arts which includes the game's strongest Special Art in terms of it's modifier. He is the most versatile member of the cast by far. Rating: B* Field Skills ============================================================================== Smithery Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 6 | 20 | 30 | 36 | 40 | 48 | 52 | 66 | 76 | Details: Item Creation skill. Allows you to craft metallic Weapons and Armor. At higher levels more item become available. Effect-: Craft Weapons and Armor. Learned: Initially CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: n/a ============================================================================== Anthropology Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 | Details: Increases chance of earning items after defeating Humanoid type enemies. At higher levels the effect increases. Once the skill is learned it's effect is always active Effect-: Increases the rate of rare drops from Humanoids. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: For this to actually work you need to have Edge participate in the battle. ============================================================================== Appetite Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 24 | Details: Adds a bonus to the effect of HP recovery items. At higher skill levels the effect increases. Once the skill is learned it's effect is always active. Effect-: Adds an increasing percentage to the effect of HP recovery items. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: n/a ============================================================================== Chain Combos Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 | Details: Allows you to assign multiple skills to a chain combo. At higher skill levels, The number of slots and the damage dealt increases. Once the skill is learned it's effect is always active. Effect-: Let's you set some Symbols and Special Arts to a combo that's used via the L and R triggers. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: This skill allows you to vastly increase your offensive potential. Each consecutive skill used in the chain(Even when going from the last one on R and continuing to L or vice versa) increases the damage done by that particular skill. ============================================================================== Sprinting Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | Details: Allows you to run faster on the field for a limited distance. Press the X button while running to use. Effect-: Enables sprinting by pushing the X button. Learned: Initially CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: Remember, you must be in Run mode not Walk mode to use this. ============================================================================== Pickpocketing Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 5 | 14 | 19 | 24 | 28 | 33 | 34 | 36 | 37 | Details: Allows you to steal items and Fol from others. At higher skill levels the chance for success increases. To use this skill press the B button while wearing the Bandit's Glove. Be careful not to steal too much... Effect-: Allows pickpocketing when pressing B with the Bandit's glove equipped. You must be in range to speak with the target to pickpocket them. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: Not worth using too much. Only if you're going for the 100% quest completion achievement. As the game implies, using it too much will effect how the other characters view Edge, which can screw you out of endings. Use at your own risk. ============================================================================== Symbols ============================================================================== Healing Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 20 | 20 | 20 | 21 | 22 | 23 | 24 | 25 | 25 | Details: HP recovery symbol. Recovers 31% of one Ally's maximum HP at level 1. The HP healed increases to 40% at Level 10. Effect-: Heals the target at an increasing rate per level up. Increasing by 1% per level up. Learned: Obtained after first entering Alanaire Citadel. CP Cost: n/a MP Cost: 6 Damage-: n/a Other--: Can be used in and out of battle. ============================================================================== Silence Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 9 | 12 | 15 | 18 | 21 | 22 | 23 | 24 | 26 | Details: Support symbol. Places the target and nearby enemies in Silence status, preventing them from using symbols. At higher skill levels the chance of success increases. Effect-: Silences the target and anything within the purple circle. Learned: Level 17 CP Cost: n/a MP Cost: 22 Damage-: n/a Other--: If you don’t plan on using Edge yourself it is a must that you turn this symbol off because it can cause the "Miss!" glitch which will make the game freeze after you finish the battle. ============================================================================== Cure Condition Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | Details: Curative Symbol. Purifies one ally of all status ailments. Effect-: Removes any status ailment besides Incapacitation. Learned: Level 30 CP Cost: n/a MP Cost: 8 Damage-: n/a Other--: Can be used in and out of battle. ============================================================================== Symbolic Weapon Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 8 | 12 | 16 | 20 | 23 | 26 | 29 | 32 | 34 | Details: Support symbol. Allows one ally to absorb MP from the enemy with each attack. At higher skill levels the effect duration increases. Effect-: Allows MP to be absorbed with melee physical attacks. Learned: Level 46 CP Cost: n/a MP Cost: 17 Damage-: n/a Other--: Very useful skill for a character who has trouble with keeping their MP stabilized. Makes spamming Special Arts that much easier. ============================================================================== Radiant Lancer Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 12 | 13 | 13 | 13 | 13 | 13 | 14 | 14 | 15 | Details: Attack symbol(Light). At level 1 rains four spears of light down upon the enemy. At level 10, rains seven spears of light down upon the enemy. Effect-: Light based attack symbol. Learned: Level 57 CP Cost: 2 MP Cost: 5 - 14 Damage-: TBD Other--: n/a ============================================================================== Aurora Rings Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 32 | Details: Attack symbol(Light). At level 1, erects three pillars of light, damaging any enemy that touches them. At level 10, erects six pillars of light. Effect-: Light based attack symbol. Damages anything within the circle. Learned: Level 70 CP Cost: 4 MP Cost: 7 - 16 Damage-: TBD Other--: n/a ============================================================================== Faerie Star Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 38 | 40 | 42 | 45 | 47 | 48 | 50 | 52 | 58 | Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies' Maximum HP at level 1. At level 10, it recovers 90% of their HP. Effect-: Heals all allies for a nice amount. The amount healed increases by 1% per level up. Learned: Skill Manual CP Cost: n/a MP Cost: 50 Damage-: n/a Other--: Best Healing spell in the game. Can be learned by anyone who uses symbols except Faize/Arumat. Use the manual wisely. ============================================================================== Special Arts ============================================================================== Rising Blade Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 10 | 12 | 13 | 19 | 20 | 20 | 22 | 22 | 22 | Details: Attacks with four rapid strikes then launch the enemy skyward with a final rising thrust. Effect-: 5 hit Special Art that throws the enemy in the air. Learned: Initial CP Cost: 2 MP Cost: 8 - 12 Damage-: TBD Other--: Great Art for juggling and enemy. Mix it in with some of your chains to keep an enemy off balance or until you get stronger Special Arts. ============================================================================== Stampede Slash Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 7 | 13 | 16 | 19 | 20 | 22 | 24 | 28 | 31 | Details: Make a beeline for the enemy, slashing along the way. Effect-: 4 hit special art that knocks the enemy down with the 3rd hit and finishes with the 4 and final slash. Number of hits is affected by how close you are. The closer you are, the more hits you'll get. Learned: Level 10 CP Cost: 3 MP Cost: 12 - 18 Damage-: TBD Other--: Number of hits is affected by how close you are. The closer you are, the more hits you'll get. ============================================================================== Aura Spark Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 13 | 20 | 21 | 21 | 23 | 25 | 27 | 30 | 30 | Details: Unleash a wave of focused energy with a downward swipe of the sword. Effect-: TBD Learned: Level 23 CP Cost: 3 MP Cost: 14 - 21 Damage-: TBD Other--: This art's wave will also damage any enemy it touches. ============================================================================== Mystic Cross Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 16 | 18 | 20 | 22 | 24 | 26 | 26 | 27 | 31 | Details: Kick the enemy into the air, then jump up and run them through. Effect-: TBD Learned: Level 39 CP Cost: 4 MP Cost: 16 - 25 Damage-: TBD Other--: TBD ============================================================================== Cyclone Blade Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 29 | 31 | 34 | 36 | 38 | 40 | 42 | 45 | 45 | Details: Spin upward with your sword, slashing repeatedly as you go. Effect-: TBD Learned: Level 54 CP Cost: 4 MP Cost: 16 - 25 Damage-: TBD Other--: TBD ============================================================================== Celestial Sword Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 18 | 20 | 21 | 23 | 25 | 27 | 30 | 34 | 42 | Details: Spin jump to generate a huge energy sword, then strike the enemy with it 3 times. Effect-: 3 hit Special Art Learned: Level 63 CP Cost: 5 MP Cost: 18 - 27 Damage-: TBD Other--: TBD ============================================================================== Raging Strike Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 32 | 34 | 35 | 35 | 38 | 39 | 41 | 44 | 52 | Details: Jump high into the air, then drive a high-speed kick downward onto the enemy. Effect-: TBD Learned: Level 80 CP Cost: 5 MP Cost: 18 - 27 Damage-: TBD Other--: TBD ============================================================================== Scintillant Stream Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 7 | 26 | 32 | 34 | 42 | 53 | 67 | 76 | 83 | Details: Summon a sword of light in your left hand, then slash away freely with both swords. Effect-: TBD Learned: Skill Manual CP Cost: 5 MP Cost: 18 - 27 Damage-: TBD Other--: TBD ============================================================================== Battle Skills ============================================================================== ATK Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 14 | 22 | 28 | 36 | 44 | 52 | 60 | 68 | 72 | Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as the skill's level increases(Granting *1000 ATK at level 10). The effect is only active when set as a battle skill. Effect-: Increases your attack at increasing levels per level up. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: One of the best skills for any melee oriented character. Definitely level this one for your melee characters as fast as you can. ============================================================================== HP Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 | Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum HP increases by 10000. The effect is only active when set as a battle skill. Effect-: Increases your maximum HP at increasing levels per level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot easier as soon as you get it. Use it if you're having trouble with a certain fight or you want to increase your survivability. Regardless of your intended use, you should level it as fast as you can. ============================================================================== MP Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 | Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum MP increases by 1000. The effect is only active when set as a battle skill. Effect-: Increases you maximum MP at increasing levels per level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Very useful for a character that runs into MP trouble. ============================================================================== Critical Hit Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 28 | 28 | 28 | 28 | 28 | 30 | 30 | 30 | 30 | Details: Allows you to perform critical hits outside of Rush Mode. At higher skill levels, the chance of success and the amount of damage dealt increases. The effect is only active when set as a battle skill. Effect-: Enables critical hits. Chance and damage increases per level up. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: An absolute essential for any melee oriented character. Level this one for your melee characters as soon as possible. ============================================================================== No Guard Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 24 | 33 | 42 | 51 | 60 | 69 | 78 | 87 | 96 | Details: Prevents you from being thrown off balance when taking damage of less 1% of your maximum HP(at level 1). At level 10 the effect increases to 10%. The effect is only active when set as a battle skill. Effect-: Enables you to resist being thrown off balance when taking damage of less than 1% of your maximum HP. The effect increases by 1% with each level. Learned: Skill Manual CP Cost: 3 MP Cost: n/a Damage-: n/a Other--: Useful when you have a really high amount of HP or when you're farming lower level enemies. Otherwise the skill slot could be put to better use. ============================================================================== First Aid Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 | Details: When taking damage from an enemy, occasionally recovers 20% of damage taken as HP(at level 1). At level 10, 60% of the damage taken is converted. The effect is only active when set as a battle skill. Effect-: Recovers a certain percentage of damage taken occasionally. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Another great skill for tough fights although somewhat inconsistent. Slap this bad boy on and your chances of survivability will thank you. ============================================================================== Auto Healing Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 | Details: Gradually restores HP during battle. At higher levels the HP is restored more frequently. The effect is only active when set as a battle skill. Effect-: Restores HP during battle. Restoring HP faster at higher levels. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: One of my favorite skills. This skill makes fighting easier in general. Definitely one to level for your melee characters as they will most likely be at the fore front of danger. ============================================================================== Stun Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 16 | 20 | 24 | 28 | 33 | 38 | 42 | 47 | 52 | Details: Occasionally adds a Stun effect when attacking enemies. At higher skill levels the chance of success increases. The effect is only active when set as a battle skill. Effect-: Adds the chance to stun an enemy rendering them motionless for a period of time. Chance of success increases with each level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: A great skill for tough enemies. Also great for Gabriel as it can totally save you from a game over if you get lucky. ============================================================================== Fury Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 | Details: Increases the chance of surviving via Fury when your HP hits 0. At higher skill levels, the effect increases. The effect is only active when set as a battle skill. Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives you the chance to survive with 1 HP. The chance of survival increases with each level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Yet another great skill for surviving those tough battles. This one is a must for the Queen and it helps immensely with Gabriel. ============================================================================== Taunt Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | Details: Attracts the attention of enemies, making them target you more often. Use this skill from the battle menu. Effect-: Taunts an enemy making it focus on you if you do it enough times or at the start of battle. Learned: Skill Manual CP Cost: n/a MP Cost: 1 Damage-: n/a Other--: Very useful for distracting enemies from more fragile party members. You can use this skill any time in battle. ============================================================================== Berserk Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 | Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage taken from attacks. At level 10 ATK increases by 100%. Use this skill from the battle menu. Effect-: Increases your ATK and doubles damage taken. Learned: Skill Manual CP Cost: n/a MP Cost: 8 Damage-: n/a Other--: This is an awesome skill but very risky when facing a powerful enemy. Use it at your own risk. This skill can be used any time in battle. ============================================================================== Convert Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 6 | 8 | 11 | 15 | 20 | 26 | 33 | 41 | 50 | Details: Converts some HP to MP over a period of 30 seconds. At higher skill levels the effect increases. Use this skill from the battle menu. Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the skill's level does. Learned: Skill Manual CP Cost: n/a MP Cost: 4 Damage-: n/a Other--: Not really worth it. You can use other and far more effective means to restore your MP. This one leaves you wide open for 30 seconds. Use it at your own risk. ============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *-*-*-*-*-* *-*-*-*-*-*-*-* *-*-*-*-*-*-* >< Reimi ><>< Saionji ><>< #02Rms >< *-*-*-*-*-* *-*-*-*-*-*-*-* *-*-*-*-*-*-* General Overview of Reimi: She is one of the best physical attackers in the game. She has the highest initial Luck stat and is tied for the highest in Critical Hit %. That being said she has some of the best Special Arts in the game and if set up right she can totally dominate enemies. Rating: A Field Skills ============================================================================== Cooking Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 5 | 17 | 21 | 25 | 28 | 33 | 35 | 41 | 48 | Details: Item Creation skill. Allows to prepare food items. At higher skill levels, more types of items become available. Effect-: Enables you to cook food. Learned: Initially CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: n/a ============================================================================== Botany Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 | Details: Increases the chance of earning items after defeating plant enemies. At higher skill levels, the effect increases. Once the kills is learned it's effect is always active Effect-: Increases drop rate of rare item from Plants. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: To actually have this work Reimi needs participate in the battle. ============================================================================== Chain Combos Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 | Details: Allows you to assign multiple skills to a chain combo. At higher skill levels the number of slots and damage dealt increases. Once learned the skill is always active. Effect-: Let's you set some Symbols and Special Arts to a combo that's used via the L and R triggers. Learned: Skill Manual CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: This skill allows you to vastly increase your offensive potential. Each consecutive skill used in the chain(Even when going from the last one on R and continuing to L or vice versa) increases the damage done by that particular skill. ============================================================================== Harvesting Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 12 | 22 | 38 | 47 | 34 | 34 | 32 | 33 | 28 | Details: Allows you to harvest items at harvesting points. Press B at a harvesting to use. AT higher skill levels the number of items you can harvest increases. Effect-: Item Gathering skill, the higher the level the higher the quality of the item you will harvest. Learned: Initially CP Cost: n/a MP Cost: n/a Damage-: n/a Other--: n/a ============================================================================== Special Arts ============================================================================== Sonic Thorn Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 9 | 14 | 16 | 18 | 19 | 20 | 23 | 23 | 28 | Details: Fire a charged arrow that slices through anything in it's path. Effect-: TBD Learned: Initially CP Cost: 2 MP Cost: 8 - 12 Damage-: TBD Other--: TBD ============================================================================== Seraphic Thunder Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 21 | 21 | 21 | 21 | 21 | 22 | 22 | 24 | 27 | Details: Shoot an arrow into the air, causing lightning to rain down in the vicinity. At higher skills the number of lightning bolts increases. Effect-: TBD Learned: Level 14 CP Cost: 3 MP Cost: 12 - 18 Damage-: TBD Other--: TBD ============================================================================== Crimson Squall Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 19 | 21 | 26 | 26 | 26 | 27 | 29 | 31 | 35 | Details: Fire a charged arrow that erupts into a torrent of rapid=fire bolts. At higher skill levels, the number of bolts increase. Effect-: TBD Learned: Level 28 CP Cost: 3 MP Cost: 14 - 21 Damage-: TBD Other--: TBD ============================================================================== Chaotic Blossoms Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 23 | 23 | 24 | 25 | 26 | 29 | 29 | 30 | 41 | Details: Close in on the enemy with a jump-kick, then launch a flurry of kicks that culminates with a crushing blow. Effect-: TBD Learned: Level 35 CP Cost: 3 MP Cost: 16 - 25 Damage-: TBD Other--: TBD ============================================================================== Hunter's Moon Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 24 | 26 | 31 | 32 | 33 | 36 | 38 | 41 | 49 | Details: Fire a charged arrow that bursts into a sphere of smaller arrows that rain down upon the enemy. Effect-: TBD Learned: Level 46 CP Cost: 4 MP Cost: 16 - 25 Damage-: TBD Other--: TBD ============================================================================== Crescent Wings Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 30 | 31 | 32 | 33 | 33 | 34 | 35 | 40 | 52 | Details: Fire an arrow with wings of fury that cut through any enemy it hits. Effect-: TBD Learned: Level 59 CP Cost: 3 MP Cost: 18 - 27 Damage-: TBD Other--: TBD ============================================================================== Heavenly Flight Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 8 | 15 | 23 | 33 | 40 | 49 | 60 | 69 | 73 | Details: Fire a charged arrow that strikes down from above and explodes on impact, causing widespread damage. Effect-: TBD Learned: Level 71 CP Cost: 4 MP Cost: 18 - 27 Damage-: TBD Other--: TBD ============================================================================== Savage Sparrows Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 20 | 21 | 32 | 42 | 49 | 60 | 69 | 82 | 95 | Details: Fire a string of charged arrow that home in on any enemies in the vicinity. Effect-: TBD Learned: Skill Manual CP Cost: 5 MP Cost: 20 - 29 Damage-: TBD Other--: TBD ============================================================================== Battle Skills ============================================================================== ATK Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 14 | 22 | 28 | 36 | 44 | 52 | 60 | 68 | 72 | Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as the skill's level increases(Granting *1000 ATK at level 10). The effect is only active when set as a battle skill. Effect-: Increases your attack at increasing levels per level up. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: One of the best skills for any melee oriented character. Definitely level this one for your melee characters as fast as you can. ============================================================================== HP Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 | Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum HP increases by 10000. The effect is only active when set as a battle skill. Effect-: Increases your maximum HP at increasing levels per level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot easier as soon as you get it. Use it if you're having trouble with a certain fight or you want to increase your survivability. Regardless of your intended use, you should level it as fast as you can. ============================================================================== MP Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 | Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum MP increases by 1000. The effect is only active when set as a battle skill. Effect-: Increases you maximum MP at increasing levels per level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Very useful for a character that runs into MP trouble. ============================================================================== Energy Shield Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 17 | 18 | 19 | 21 | 23 | 24 | 25 | 26 | 27 | Details: Occasionally nullifies physical attacks. At higher skill levels, the chance of success increases. This effect is only active when set as a battle skill. Effect-: Nullifies physical attacks some of the time. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: A decent skill to have on your weaker people. Level it for them if you feel the need. ============================================================================== Critical Hit Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 28 | 28 | 28 | 28 | 28 | 30 | 30 | 30 | 30 | Details: Allows you to perform critical hits outside of Rush Mode. At higher skill levels, the chance of success and the amount of damage dealt increases. The effect is only active when set as a battle skill. Effect-: Enables critical hits. Chance and damage increases per level up. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: An absolute essential for any melee oriented character. Level this one for your melee characters as soon as possible. ============================================================================== First Aid Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 | Details: When taking damage from an enemy, occasionally recovers 20% of damage taken as HP(at level 1). At level 10, 60% of the damage taken is converted. The effect is only active when set as a battle skill. Effect-: Recovers a certain percentage of damage taken occasionally. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Another great skill for tough fights although somewhat inconsistent. Slap this bad boy on and your chances of survivability will thank you. ============================================================================== Auto Healing Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 | Details: Gradually restores HP during battle. At higher levels the HP is restored more frequently. The effect is only active when set as a battle skill. Effect-: Restores HP during battle. Restoring HP faster at higher levels. Learned: Skill Manual CP Cost: 1 MP Cost: n/a Damage-: n/a Other--: One of my favorite skills. This skill makes fighting easier in general. Definitely one to level for your melee characters as they will most likely be at the fore front of danger. ============================================================================== Fury Boost Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 | Details: Increases the chance of surviving via Fury when your HP hits 0. At higher skill levels, the effect increases. The effect is only active when set as a battle skill. Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives you the chance to survive with 1 HP. The chance of survival increases with each level up. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: Yet another great skill for surviving those tough battles. This one is a must for the Queen and it helps immensely with Gabriel. ============================================================================== Rage Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | 5 | 9 | 13 | 15 | 18 | 20 | 22 | 27 | 31 | Details: Increases the chance of becoming enraged when an ally falls, and provides an ATK and INT bonus when enraged. At higher levels the effect increases. The effect is only active when set as a battle skill. Effect-: If a member of your team dies, you get an ATK and INT boost. Learned: Skill Manual CP Cost: 2 MP Cost: n/a Damage-: n/a Other--: This one's alright but it definitely isn’t worth leveling over some of the other skills. ============================================================================== Taunt Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 | Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | Details: Attracts the attention of enemies, making them target you more often. Use this skill from the battle menu. Effect-: Taunts an enemy making it focus on you if you do it enough times or at the start of battle. Learned: Skill Manual CP Cost: n/a MP Cost: 1 Damage-: n/a Other--: Very useful for distracting enemies from more fragile party members. You can use this skill any time in battle.
==============================================================================
Berserk
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
taken from attacks. At level 10 ATK increases by 100%. Use this skill
from the battle menu.
Effect-: Increases your ATK and doubles damage taken.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: This is an awesome skill but very very risky when facing a powerful
enemy. Use it at your own risk. This skill can be used any time in
battle.
==============================================================================
Focus
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Increases Hit and Critical Hit chance.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Reimi's best battle skill. With this activated and Critical Hit on
she cam pump out massive damage. Level this one quick like.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*
>< Faize ><>< Sheifa ><>< Beleth ><>< #03Fsb ><
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*
General Overview of Faize: Faize is a generally well rounded character with
the highest Initial GRD stat. His area of expertise is definitely Symbols as
his melee abilities aren't really worth bothering with(I often wish I could
tell this to the A.I.). His Symbols are great when you first get him but like
most all other Symbols in this game they really aren't all that great but,
it's never a bad idea to bring a medic with you when you enter to combat.
Rating: C-
==============================================================================
Alchemy
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 06 | 19 | 24 | 27 | 30 | 34 | 38 | 42 | 50 |
Details: Item Creation skill. Allows you to forge metal into other materials.
At higher skill levels, more types of items become available.
Effect-: Allows you to use Faize's Alchemy IC skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Entomology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating insect enemies.
At higher skill levels, the effect increases. Once the skill is
learned the effect is always active.
Effect-: Increases rate of rare item drops from Insects.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: To get this to actually work Faize needs to actually participate in
the battle.
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Duplication
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 23 | 24 | 28 | 32 | 35 | 36 | 36 | 45 |
Details: Allows you to duplicate items using Magic Clay. At higher skill
levels the amount of clay needed decreases. Some items can not be
duplicated
Effect-: Lets you duplicate items for Magical clay.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: One of the best skills in the game. This skill lets you dupe almost
anything except Tri-Emblems and Skill Manuals. This skill is very
valuable and I suggest you level it as soon as you get it.
==============================================================================
Symbols
==============================================================================
Earth Glaive
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 15 | 15 | 18 | 18 | 18 | 20 | 20 | 21 |
Details: Attack Symbol (Earth). Blades of stone burst forth from under the
enemy's feet.
Effect-: TBD
Learned: Initially
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Antidote
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Curative Symbol, Purifies one ally of poison.
Effect-: Cures poison.
Learned: Level 6
CP Cost: n/a
MP Cost: 4
Damage-: n/a
Other--: n/a
==============================================================================
Ice Needles
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 11 | 11 | 13 | 13 | 16 | 20 | 24 | 31 |
Details: Attack Symbol (Water). At level 1, launches six needles of ice at an
enemy. At level 10, launches 9 needles of ice.
Effect-: 6 - 9 hit water Symbol.
Learned: Level 12
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Stone Rain
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 |
Details: Attack Symbol (Earth). Countless rocks rain down upon the enemy.
Effect-: TBD
Learned: Level 21
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Shadow Needles
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 16 | 17 | 17 | 18 | 19 | 19 | 19 | 19 |
Details: Attack Symbol (Dark). At level 1, launches five needles of shadow at
the enemy from behind. At level 10, launches eight needles at the
enemy.
Effect-: TBD
Learned: Level 27
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Enlighten
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 21 | 20 | 20 | 19 | 18 | 15 | 13 | 12 |
Details: Support Symbol. Temporarily boosts on ally's INT by 30%. At higher
skill levels, the effect duration increases.
Effect-: Increases INT by 30%.
Learned: Level 34
CP Cost: n/a
MP Cost: 16
Damage-: n/a
Other--: Great Symbol, levels this one for your casters.
==============================================================================
Deep Freeze
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 23 | 23 | 23 | 23 | 23 | 23 | 22 | 15 |
Details: Attack Symbol (Water). Cools the air around the enemy, freezing them
from the ground up.
Effect-: TBD
Learned: Level 41
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Vampiric Blade
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 3 | 8 | 16 | 16 | 17 | 17 | 18 | 20 | 35 |
Details: Attack Symbol (Dark). Mows down the area surrounding the caster with
dark blades that absorb MP.
Effect-: MP is absorbed from surrounding monsters.
Learned: Level 48
CP Cost: 4
MP Cost: 10 - 19
Damage-: n/a
Other--: n/a
==============================================================================
Terra Hammer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 8 | 14 | 19 | 24 | 28 | 32 | 37 | 42 | 46 |
Details: Attack Symbol (Earth). At level 1 digs up three giant boulders, then
smashes them into the ground. At level 10, six giant boulders are dug
up.
Effect-: TBD
Learned: Level 55
CP Cost: n/a
MP Cost: 21 - 30
Damage-: n/a
Other--: n/a
==============================================================================
Dark Devourer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 17 | 19 | 19 | 20 | 20 | 23 | 24 | 32 |
Details: Attack Symbol (Dark). Summons a creature from the netherworld and
sends it to feast upon the enemy.
Effect-: TBD
Learned: Level 61
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Reaping Spark
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 13 | 15 | 18 | 22 | 27 | 33 | 40 | 50 |
Details: Attack Symbol (Non-elemental). Creates four black spheres that slice
up anything caught inside.
Effect-: TBD
Learned: Level 66
CP Cost: 5
MP Cost: 10 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Extinction
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 25 | 27 | 29 | 31 | 33 | 35 | 38 | 40 | 42 |
Details: Attack Symbol (Non-elemental). Encases the enemy in a ball of light
then releases the energy inside in an explosion.
Effect-: TBD
Learned: Level 73
CP Cost: 6
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Divine Wave
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 33 | 41 | 49 | 56 | 64 | 74 | 77 | 81 | 87 |
Details: Attack Symbol (Non-elemental). Summon a wall of light around the
caster, damaging nearby enemies.
Effect-: TBD
Learned: Skill Manual
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Battle Skills
==============================================================================
INT Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 24 | 31 | 37 | 42 | 48 | 54 | 60 | 66 |
Details: Adds 10 to your maximum INT at level 1. The INT boost granted
increases as the skill's level increases (Granting 1000 INT at level
10). The effect is only active when set as a battle skill.
Effect-: Increases INT at an increasing rate per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: Great skill for those casters. Level it as soon as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
No Guard
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 33 | 42 | 51 | 60 | 69 | 78 | 87 | 96 |
Details: Prevents you from being thrown off balance when taking damage of less
1% of your maximum HP(at level 1). At level 10 the effect increases
to 10%. The effect is only active when set as a battle skill.
Effect-: Enables you to resist being thrown off balance when taking damage of
less than 1% of your maximum HP. The effect increases by 1% with each
level.
Learned: Skill Manual
CP Cost: 3
MP Cost: n/a
Damage-: n/a
Other--: Useful when you have a really high amount of HP or when you're
farming lower level enemies. Otherwise the skill slot could be put to
better use.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Stun
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 20 | 24 | 28 | 33 | 38 | 42 | 47 | 52 |
Details: Occasionally adds a Stun effect when attacking enemies. At higher
skill levels the chance of success increases. The effect is only
active when set as a battle skill.
Effect-: Adds the chance to stun an enemy rendering them motionless for a
period of time. Chance of success increases with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: A great skill for tough enemies. Also great for Gabriel as it can
totally save you from a game over if you get lucky.
==============================================================================
Pride
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 24 |
Details: Boosts status parameters when fighting weaker enemies. At higher
skill levels the effect increases. The effect is only active when set
as a battle skill.
Effect-: Increases all stats at an increasing rate per level up.
Learned: Initial
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: Decent skill. Use it when farming lower level enemies.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Scan Enemy
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Allows you to view information on the targeted enemy. Use this skill
from the battle menu.
Effect-: Brings up a little window in battle and reveals information about the
enemy.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skills for learning your enemy. It shows Resistances and
Factors.
==============================================================================
Hide
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Diverts the attention of enemies, making them target you less often.
Use this skill from the battle menu.
Effect-: Makes the enemy focus on another party member if used enough.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skill for the fragile and weaker characters. It's essentially
an attention dump. Attention being gained by doing damage or healing.
==============================================================================
Mindflare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 21 | 21 | 25 | 25 | 29 | 29 | 36 |
Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
is boosted by 100% at level 10. Use this skill from the battle menu.
Effect-: Increases INT at an increasing rate per level up for 30 seconds.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
your casters as soon as you can.
==============================================================================
Convert
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 8 | 11 | 15 | 20 | 26 | 33 | 41 | 50 |
Details: Converts some HP to MP over a period of 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
skill's level does.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 4
Damage-: n/a
Other--: Not really worth it. You can use other and far more effective means
to restore your MP. This one leaves you wide open for 30 seconds. Use
it at your own risk.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-* *-*-*-*-*-*-*
>< Lymle ><>< Lemuri ><>< Phi ><>< #04Llp ><
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-* *-*-*-*-*-*-*
General Overview of Lymle: Lymle is a Symbol oriented character with the
second highest initial MP stat. This makes her a decent support character and
with Trinity Blaze a good damage dealer against anything that doesn’t
resist/absorb fire. She does have a few of the most useful skills in the game
with Treasure Sense and Charge.
Rating: C*
==============================================================================
Artistry
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 8 | 18 | 12 | 28 | 16 | 34 | 24 | 44 |
Details: Item Creation skill. Allows you to create Symbol Cards and other
Symbology related items. At higher skill levels more types of items
become available.
Effect-: Allows you to use Lymle's Artistry skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Parapsychology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating undead enemies.
At higher skill levels the effect increases. Once the skill is
learned the effect is always active.
Effect-: Increases rate of rare drops from Undead enemies.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: To actually get this to work Lymle needs to participate in the
battle.
==============================================================================
Treasure Sense
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Displays the location of treasure and harvesting points on the
minimap. Once the skill is learned, the effect is always active.
Effect-: Shows treasure and harvesting points on your map.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: One of the best in the game. This skill makes your life so much
easier it isn't even funny.
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Charge
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 58 | 50 | 44 | 38 | 32 | 26 | 20 | 18 | 14 |
Details: Allows you to use a Disintegration Stone to charge a Disintegration
Ring. At level 10 the ring is completely recharged.
Effect-: Charges your elemental rings at an increasing rate per level up.
Lv01= 2 Charges per D-stone
Lv02= 3 Charges per D-stone
Lv03= 4 Charges per D-stone
Lv04= 5 Charges per D-stone
Lv05= 6 Charges per D-stone
Lv06= 7 Charges per D-stone
Lv07= 8 Charges per D-stone
Lv08= 9 Charges per D-stone
Lv09= 10 Charges per D-stone
LV10= Max Charges per D-stone
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: One of the best. This skill is infinitely useful for the Wandering
Dungeon. As well as saving you from paying an arm and a leg to get
your rings charged.
==============================================================================
Symbols
==============================================================================
Fire Bolt
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 8 | 11 | 14 | 17 | 20 | 22 | 24 | 26 | 28 |
Details: Attack Symbol (Fire). At level 1, unleashes three enemy seeking
fireballs. At level 10, unleashes six fireballs.
Effect-: TBD
Learned: Initially
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 20 | 20 | 20 | 21 | 22 | 23 | 24 | 25 | 25 |
Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
The HP healed increases to 40% at level 10.
Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.
Learned: Level 6
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Great spell. Use it as often as you need to in or out of battle.
==============================================================================
Wind Blade
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 14 | 15 | 16 | 18 | 19 | 21 | 22 | 23 |
Details: Attack Symbol (Wind). Fires blades of wind at the enemy.
Effect-: TBD
Learned: Level 13
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Faerie Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 23 | 25 | 27 | 29 | 31 | 33 | 34 | 36 | 42 |
Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
allies' maximum HP (At level 1). At level 10, it recovers 35% of
their HP.
Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
increases by 1% per level up.
Learned: Level 21
CP Cost: n/a
MP Cost: 18
Damage-: n/a
Other--: Awesome healing spell. Can be used in and out of battle.
==============================================================================
Silence
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 12 | 15 | 18 | 21 | 22 | 23 | 24 | 26 |
Details: Support Symbol. Places the target and nearby enemies in silence
status, preventing them from using symbols. At higher skill levels
the chance of success increases.
Effect-: Inflicts Silence status at an increasing rate per level up on any
enemy within the purple circle.
Learned: Level 25
CP Cost: n/a
MP Cost: 22
Damage-: n/a
Other--: Good spell if the enemy is weak to it and casts symbols.
==============================================================================
Lightning Blast
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 23 | 11 | 24 | 12 | 25 | 14 | 26 | 16 |
Details: Attack Symbol (Lightning). Hurls lightning bolts at an enemy.
Effect-: TBD
Learned: Level 26
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Void
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 21 | 21 | 21 | 23 | 23 | 23 | 23 | 24 |
Details: Support Symbol. Places the target and nearby enemies in Void status,
canceling all support effects. At higher skill levels the chance of
success increases.
Effect-: Inflicts Void at an increasing rate per level up to any enemy caught
within the circle.
Learned: Level 36
CP Cost: n/a
MP Cost: 30
Damage-: n/a
Other--: By far the most useful status effect in game. Not only does it cancel
all support effects but prevents them from reapplying them as long
as Void is on them.
==============================================================================
Explosion
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 15 | 17 | 17 | 20 | 24 | 28 | 28 | 326 |
Details: Attack Symbol (Fire). Sets off a large explosion around the enemy.
Effect-: Massive area fire symbol that hits anything caught in it's area of
effect.
Learned: Level 47
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Reflection
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 12 | 12 | 13 | 13 | 13 | 14 | 14 | 17 |
Details: Support Symbol. Temporarily boosts resistance by 3. At higher skill
levels, the effect duration increases.
Effect-: Raise resistance to elements by 3 with an increasing duration per
level up.
Learned: Level 51
CP Cost: n/a
MP Cost: 15
Damage-: n/a
Other--: Good spell for raising resistances if you're particularly weak to
one.
==============================================================================
Tornado
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 17 | 18 | 18 | 18 | 19 | 20 | 21 | 23 |
Details: Attack Symbol (Wind). Calls forth an enemy seeking tornado that
sweeps up any foe it touches.
Effect-: TBD
Learned: Level 56
CP Cost: 5
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Thunder Flare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 16 | 16 | 17 | 17 | 18 | 20 | 21 | 40 |
Details: Attack Symbol (Lightning). Summons a ball of lightning that envelopes
and damages the enemy.
Effect-: TBD
Learned: Level 65
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Volcanic Burst
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 1 | 6 | 13 | 20 | 28 | 37 | 47 | 58 | 70 |
Details: Attack Symbol (Fire). Summons a swirling torrent of fire from beneath
the enemy.
Effect-: TBD
Learned: Level 71
CP Cost: 5
MP Cost: 10 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Faerie Star
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 40 | 42 | 45 | 47 | 48 | 50 | 52 | 58 |
Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
Maximum HP at level 1. At level 10, it recovers 90% of their HP.
Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
per level up.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 50
Damage-: n/a
Other--: Best Healing spell in the game. Can be learned by anyone who uses
symbols except Faize/Arumat. Use the manual wisely.
==============================================================================
Special Arts
==============================================================================
Hatchet Reel
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 16 | 17 | 18 | 19 | 21 | 24 | 28 | 32 |
Details: Summons Cerberus to perform a devastating spin attack on the enemy.
Effect-: TBD
Learned: Initially
CP Cost: 2
MP Cost: 8 - 12
Damage-: TBD
Other--: TBD
==============================================================================
Scorching Star
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 14 | 17 | 21 | 24 | 26 | 28 | 29 | 30 |
Details: Summons Cerberus to breathe a giant wave of fire that damages any
enemies in the vicinity.
Effect-: TBD
Learned: Level 18
CP Cost: 3
MP Cost: 14 - 21
Damage-: TBD
Other--: TBD, Fire Elemental
==============================================================================
Hound Grenade
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 15 | 18 | 23 | 27 | 29 | 30 | 32 | 34 |
Details: Summons Cerberus to chase after the enemy ad set off an explosion.
Effect-: TBD
Learned: Level 32
CP Cost: 4
MP Cost: 18 - 27
Damage-: TBD
Other--: TBD
==============================================================================
Spiral Fang
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 7 | 12 | 18 | 23 | 28 | 32 | 36 | 40 | 44 |
Details: Summons Cerberus to charge straight ahead in a swirling blaze of
flames, knocking back any enemies in it's path.
Effect-: TBD
Learned: Level 41
CP Cost: 4
MP Cost: 18 - 27
Damage-: TBD
Other--: TBD, Fire Elemental
==============================================================================
Trinity Blaze
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 32 | 25 | 27 | 34 | 29 | 29 | 35 | 35 |
Details: Summons Cerberus, who generates an additional head on each shoulder
and breathes three times the fire.
Effect-: TBD
Learned: Skill Manual
CP Cost: 6
MP Cost: 20 - 29
Damage-: TBD
Other--: TBD, Fire Elemental
==============================================================================
Battle Skills
==============================================================================
INT Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 24 | 31 | 37 | 42 | 48 | 54 | 60 | 66 |
Details: Adds 10 to your maximum INT at level 1. The INT boost granted
increases as the skill's level increases (Granting 1000 INT at level
10). The effect is only active when set as a battle skill.
Effect-: Increases INT at an increasing rate per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: Great skill for those casters. Level it as soon as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
Fast Cast
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 21 | 23 | 23 | 26 | 26 | 28 | 28 | 64 |
Details: Reduces the amount of time it takes to cast a symbol. At higher skill
levels the effect increases. The effect is only active when set as a
battle skill.
Effect-: Cuts casting time in half when using symbols from the battle menu.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Great skill if you plan on using healing spells and spells that cant
be set to chain combos. This only works with spells when they're
selected through the battle menu. Darn shame really, this one could
have been the caster's saving grace.
==============================================================================
Energy Shield
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 18 | 19 | 21 | 23 | 24 | 25 | 26 | 27 |
Details: Occasionally nullifies physical attacks. At higher skill levels, the
chance of success increases. This effect is only active when set as a
battle skill.
Effect-: Nullifies physical attacks some of the time.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: A decent skill to have on your weaker people. Level it for them if
you feel the need.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Rage
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 5 | 9 | 13 | 15 | 18 | 20 | 22 | 27 | 31 |
Details: Increases the chance of becoming enraged when an ally falls, and
provides an ATK and INT bonus when enraged. At higher levels the
effect increases. The effect is only active when set as a battle
skill.
Effect-: If a member of youth team dies, you get an ATK and INT boost.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: This one's alright but it definitely isn’t worth leveling over some of
the other skills.
==============================================================================
Elusion
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 16 |
Details: Allows you to run from battles quickly. At higher skill levels the
time needed to escape decreases. The effect is only active when set
as a battle skill.
Effect-: Lets you run from battles faster then normal.
Learned: Skill Manual
CP Cost: 0
MP Cost: n/a
Damage-: n/a
Other--: Marginally useful skill. Can be nice if you're fighting weaker
enemies and you wish to not bother with them. Otherwise the skill
slot could be put to much better use.
==============================================================================
Hide
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Diverts the attention of enemies, making them target you less often.
Use this skill from the battle menu.
Effect-: Makes the enemy focus on another party member if used enough.
Learned: SKill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skill for the fragile and weaker characters. It's essentially
an attention dump. Attention being gained by doing damage or healing.
==============================================================================
Mindflare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 21 | 21 | 25 | 25 | 29 | 29 | 36 |
Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
is boosted by 100% at level 10. Use this skill from the battle menu.
Effect-: Increases INT at an increasing rate per level up for 30 seconds.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
your casters as soon as you can.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-*-*-* *-*-*-*-* *-*-*-*-*-*-*
>< Bacchus ><>< D-79 ><>< #05Bd7 ><
*-*-*-*-*-*-*-* *-*-*-*-* *-*-*-*-*-*-*
General Overview of Bacchus: He has the highest Initial HP and DEF stats and
can put out decent damage which makes him a essentially a big robotic
fortress. He's not necessarily impregnable but he can be useful for holding an
enemy's attention or lasting through some of those massively strong attacks so
you don’t see the ever unpopular Game Over screen before it's your time. He
also has a few very useful skills like Emergency Repairs and Black Hole Sphere
which can be very useful later on when you get into the post-game content.
Rating: B-
Field Skills
==============================================================================
Engineering
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 16 | 16 | 32 | 32 | 32 | 64 | 64 | 64 |
Details: Item Creation skill. Allows you to create mechanical equipment and
items such as bombs. At higher levels more types of items become
available.
Effect-: Allows you to use Bacchus' Engineering skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Robotics
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating mechanical
enemies. At higher skill levels, the effect increases.
Effect-:
Learned:
CP Cost:
MP Cost:
Damage-:
Other--:
==============================================================================
Trap Evasion
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 15 | 18 | 23 | 26 | 28 | 30 | 32 | 36 |
Details: Reduces the amount of damage taken from traps on the field. At higher
skill levels, the effect increases. Once learn the skill is learned
it's effect is always active.
Effect-: Decreases damage taken from traps on the field.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Mining
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 7 | 8 | 14 | 23 | 29 | 32 | 37 | 45 | 53 |
Details: Allows you to mine ores at mining points. Press the B Button at a
mining to use. At higher levels the number of items you can mine
increases.
Effect-: Lets you mine from mining points. The higher the skills level, the
more valuable items you can mine.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--:
==============================================================================
Stealth
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 36 | 35 | 34 | 34 | 32 | 31 | 29 | 26 | 23 |
Details: Allows you to hide from enemies on the field for a period of time. At
higher skill levels, the duration of the stealth effect increases. If
you touch and enemy, you'll enter into battle.
Effect-: Lets you enter Stealth mode which makes you essentially invisible to
enemies on the field. Duration increases with level up.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--:
==============================================================================
Special Arts
==============================================================================
Force Breaker
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 19 | 22 | 24 | 27 | 28 | 29 | 30 | 36 |
Details: Launch a barrage of missiles from behind, exploding on contact and
damaging any enemy in the vicinity,
Effect-: TBD
Learned: Initially
CP Cost: 3
MP Cost: 6 - 8
Damage-: TBD
Other--: TBD
==============================================================================
Galvanic Shock
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 14 | 17 | 20 | 24 | 30 | 35 | 39 | 59 |
Details: Charge up both arms with electricity, then grab the enemy and shock
them with a high-voltage burst.
Effect-: TBD
Learned: Level 16
CP Cost: 2
MP Cost: 8 - 13
Damage-: TBD
Other--: TBD
==============================================================================
Irradiation
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 18 | 18 | 28 | 28 | 38 | 38 | 48 | 48 |
Details: Lock on to the enemy and call in a massive laser attack from the
skies.
Effect-: TBD
Learned: Level 30
CP Cost: 4
MP Cost: 11 - 18
Damage-: TBD
Other--: TBD
==============================================================================
Termination
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 25 | 26 | 28 | 33 | 34 | 36 | 38 | 39 | 41 |
Details: Rend the earth with a devastating chest beam, causing a shockwave.
Effect-: TBD
Learned: Level 30
CP Cost: 3
MP Cost: 11 - 18
Damage-: TBD
Other--: TBD
==============================================================================
Black Hole Sphere
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 19 | 19 | 28 | 28 | 37 | 37 | 46 | 46 |
Details: Generate a gravity field that immobilizes enemies in the vicinity,
Effect-: TBD
Learned: Level 51
CP Cost: 4
MP Cost: 11 - 18
Damage-: TBD
Other--: TBD
==============================================================================
Blessed Buster
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 50 | 46 | 42 | 40 | 38 | 34 | 30 | 26 | 24 |
Details: Tear enemies apart with a beam emitted by the Blessed Buster support
mech.
Effect-: TBD
Learned: Level 61
CP Cost: 5
MP Cost: 13 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Justice Savior
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 22 | 22 | 33 | 33 | 44 | 44 | 55 | 56 |
Details: Pepper the enemy with bullets fired by the Justice Savior support
mech.
Effect-: TBD
Learned: Level 73
CP Cost: 5
MP Cost: 13 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Godslayer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 23 | 28 | 33 | 35 | 40 | 46 | 56 | 68 | 91 |
Details: Mow down the enemy with a chainsaw powered by the Godslayer support
mech.
Effect-: TBD
Learned: Skill Manual
CP Cost: 6
MP Cost: 14 - 20
Damage-: TBD
Other--: TBD
==============================================================================
Battle Skills
==============================================================================
ATK Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 14 | 22 | 28 | 36 | 44 | 52 | 60 | 68 | 72 |
Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
the skill's level increases(Granting *1000 ATK at level 10). The
effect is only active when set as a battle skill.
Effect-: Increases your attack at increasing levels per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of the best skills for any melee oriented character. Definitely
level this one for your melee characters as fast as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
No Guard
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 33 | 42 | 51 | 60 | 69 | 78 | 87 | 96 |
Details: Prevents you from being thrown off balance when taking damage of less
1% of your maximum HP(at level 1). At level 10 the effect increases
to 10%. The effect is only active when set as a battle skill.
Effect-: Enables you to resist being thrown off balance when taking damage of
less than 1% of your maximum HP. The effect increases by 1% with each
level.
Learned: Skill Manual
CP Cost: 3
MP Cost: n/a
Damage-: n/a
Other--: Useful when you have a really high amount of HP or when you're
farming lower level enemies. Otherwise the skill slot could be put to
better use.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Steal
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 18 | 18 | 18 | 18 | 18 | 18 | 18 |
Details: Occasionally steals an item when attacking enemies. AT higher skill
levels, the chance of success increases. This skill is only active
when set as a battle skill.
Effect-: Lets you steal from enemies when you physically attack.
Learned: SKill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: This skill can be a little difficult to master. First off, you must
be touching the enemy and holding the right stick towards the enemy
when you attack to give the skill a chance to activate. It's a little
tricky at first but you'll get the hang of it with practice.
==============================================================================
Taunt
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Attracts the attention of enemies, making them target you more often.
Use this skill from the battle menu.
Effect-: Taunts an enemy making it focus on you if you do it enough times or
at the start of battle.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Very useful for distracting enemies from more fragile party members.
You can use this skill any time in battle.
==============================================================================
Berserk
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
taken from attacks. At level 10 ATK increases by 100%. Use this skill
from the battle menu.
Effect-: Increases your ATK and doubles damage taken.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: This is an awesome skill but very risky when facing a powerful
enemy. Use it at your own risk. This skill can be used any time in
battle.
==============================================================================
Scan Enemy
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Allows you to view information on the targeted enemy. Use this skill
from the battle menu.
Effect-: Brings up a little window in battle and reveals information about the
enemy.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skills for learning your enemy. It shows Resistances and
Factors.
==============================================================================
Convert
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 8 | 11 | 15 | 20 | 26 | 33 | 41 | 50 |
Details: Converts some HP to MP over a period of 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
skill's level does.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 4
Damage-: n/a
Other--: Not really worth it. You can use other and far more effective means
to restore your MP. This one leaves you wide open for 30 seconds. Use
it at your own risk.
==============================================================================
Emergency Repairs
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 28 | 28 | 28 | 28 | 28 | 30 | 30 | 30 | 30 |
Details: Recovers 30% of your maximum HP (at level 1). The effect increases to
55% at level 10. Use this skill from the battle menu.
Effect-: Restores 30 to 55% of maximum HP at an increasing rate per level up
Learned: Skill Manual
CP Cost: n/a
MP Cost: 5
Damage-: n/a
Other--: Great skill for those tough battles.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
>< Meracle ><>< Chamlotte ><>< #06Mrc ><
*-*-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
General Overview of Meracle: Meracle is without a doubt the most broken
character in the game and when I say broken it definitely means good in this
case. After learning X-Claw you can effectively keep an enemy locked down
until their Rush Gauge reaches 100. Her blindside animation also makes it
extremely difficult for the enemy to hit you, even if countered. She has the
highest initial ATK stat along with Arumat and is very well rounded and a
fearsome melee attacker.
Rating: A*
Field Skills
==============================================================================
Crafting
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 7 | 20 | 36 | 54 | 72 | 54 | 36 | 20 | 7 |
Details: Item Creation skill. Allows you to craft lightweight equipment and
accessories. At higher skill levels, more types of items become
available.
Effect-: Let's you use Meracle's Crafting skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Ornithology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating avian enemies.
At higher skill levels, the effect increases. Once the skill is
learned it's effect is always active.
Effect-: Increases rate of rare item drops from Bird/Flying type enemies.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: For this to actually work you need to have Meracle participate in the
battle.
==============================================================================
Appetite
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 24 |
Details: Adds a bonus to the effect of HP recovery items. At higher skill
levels the effect increases. Once the skill is learned it's effect is
always active.
Effect-: Adds an increasing percentage to the effect of HP recovery items.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Ocarina
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Allows you to attract nearby enemies by playing an alluring melody
with the ocarina.
Effect-: Lets you respawn enemies on the field.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Very useful skill for farming because it lets you bring back enemies
that have been previously killed while on the field.
==============================================================================
Special Arts
==============================================================================
Ripper Pounce
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 11 | 15 | 18 | 22 | 29 | 35 | 43 | 58 |
Details: Scratch the enemy with feline obstinacy, shredding them to pieces.
Effect-: TBD
Learned: Initially
CP Cost: 2
MP Cost: 8 - 12
Damage-: TBD
Other--: TBD
==============================================================================
Comet Impact
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 20 | 30 | 37 | 37 | 38 | 38 | 41 | 44 |
Details: Strike the enemy right where it hurts with a devastating wind-up
punch.
Effect-: TBD
Learned: Level 11
CP Cost: 2
MP Cost: 12 - 18
Damage-: TBD
Other--: TBD
==============================================================================
Acrobatic Vault
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 13 | 25 | 25 | 25 | 37 | 37 | 49 | 49 | 50 |
Details: Launch a three-part kick combination that sends both you and the
enemy sky high.
Effect-: TBD
Learned: Level 26
CP Cost: 3
MP Cost: 14 - 21
Damage-: TBD
Other--: TBD
==============================================================================
Claws of Fury
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 56 | 50 | 36 | 27 | 12 | 27 | 36 | 50 | 57 |
Details: Unleash a lethal flurry of slashes, uppercuts, and straight punches.
Effect-: TBD
Learned: Level 38
CP Cost: 5
MP Cost: 16 - 25
Damage-: TBD
Other--: TBD
==============================================================================
Somersault Smash
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 19 | 21 | 25 | 31 | 35 | 37 | 43 | 51 | 58 |
Details: Roll forward, somersault kick the enemy into the air, then follow up
with a crushing heel kick.
Effect-: TBD
Learned: Level 49
CP Cost: 3
MP Cost: 16 - 25
Damage-: TBD
Other--: TBD
==============================================================================
Drill Spike
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 20 | 30 | 30 | 40 | 40 | 50 | 50 | 60 |
Details: Spin forward at high speed, attacking any enemy in the way.
Effect-: TBD
Learned: Level 61
CP Cost: 3
MP Cost: 18 - 27
Damage-: TBD
Other--: TBD
==============================================================================
X-Claw
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 23 | 29 | 32 | 36 | 39 | 46 | 53 | 54 |
Details: Jump up and slash your crossed arms, causing a shockwave underneath
the enemy's feet.
Effect-: TBD
Learned: Level 71
CP Cost: 4
MP Cost: 18 - 27
Damage-: TBD
Other--: TBD
==============================================================================
Max Shockwave
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 31 | 36 | 40 | 42 | 46 | 52 | 61 | 74 | 90 |
Details: Summon a massive ball of energy and hurl at enemies, bowling them
over as it surges past.
Effect-: TBD
Learned: Skill Manual
CP Cost: 6
MP Cost: 20 - 29
Damage-: TBD
Other--: TBD
==============================================================================
Battle Skills
==============================================================================
ATK Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 14 | 22 | 28 | 36 | 44 | 52 | 60 | 68 | 72 |
Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
the skill's level increases(Granting *1000 ATK at level 10). The
effect is only active when set as a battle skill.
Effect-: Increases your attack at increasing levels per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of the best skills for any melee oriented character. Definitely
level this one for your melee characters as fast as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
Critical Hit
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 28 | 28 | 28 | 28 | 28 | 30 | 30 | 30 | 30 |
Details: Allows you to perform critical hits outside of Rush Mode. At higher
skill levels, the chance of success and the amount of damage dealt
increases. The effect is only active when set as a battle skill.
Effect-: Enables critical hits. Chance and damage increases per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: An absolute essential for any melee oriented character. Level this
one for your melee characters as soon as possible.
==============================================================================
No Guard
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 33 | 42 | 51 | 60 | 69 | 78 | 87 | 96 |
Details: Prevents you from being thrown off balance when taking damage of less
1% of your maximum HP(at level 1). At level 10 the effect increases
to 10%. The effect is only active when set as a battle skill.
Effect-: Enables you to resist being thrown off balance when taking damage of
less than 1% of your maximum HP. The effect increases by 1% with each
level.
Learned: Skill Manual
CP Cost: 3
MP Cost: n/a
Damage-: n/a
Other--: Useful when you have a really high amount of HP or when you're
farming lower level enemies. Otherwise the skill slot could be put to
better use.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Stun
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 20 | 24 | 28 | 33 | 38 | 42 | 47 | 52 |
Details: Occasionally adds a Stun effect when attacking enemies. At higher
skill levels the chance of success increases. The effect is only
active when set as a battle skill.
Effect-: Adds the chance to stun an enemy rendering them motionless for a
period of time. Chance of success increases with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: A great skill for tough enemies. Also great for Gabriel as it can
totally save you from a game over if you get lucky.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Taunt
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Attracts the attention of enemies, making them target you more often.
Use this skill from the battle menu.
Effect-: Taunts an enemy making it focus on you if you do it enough times or
at the start of battle.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Very useful for distracting enemies from more fragile party members.
You can use this skill any time in battle.
==============================================================================
Berserk
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
taken from attacks. At level 10 ATK increases by 100%. Use this skill
from the battle menu.
Effect-: Increases your ATk and doubles damage taken.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: This is an awesome skill but very risky when facing a powerful
enemy. Use it at your own risk. This skill can be used any time in
battle.
==============================================================================
Focus
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Increases Hit and Critical Hit chance.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Reimi's best battle skill. With this activated and Critical Hit on
she cam pump out massive damage. Level this one quick like.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
>< Myuria ><>< Tionysus ><>< #07Myt ><
*-*-*-*-*-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
General Overview of Myuria: Myuria is the most well rounded Symbol Oriented
character. She has a multitude of Symbols at her disposal but is generally
best used as a Support/Healing character which is the fate of most Symbol
oriented characters in this game unfortunately. Haggling can be somewhat useful
if you're coming back from a dungeon and have some stuff you want to offload.
Rating: B-
Field Skills
==============================================================================
Compounding
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 18 | 26 | 34 | 46 | 14 | 22 | 30 | 48 |
Details: Item Creation skill. Allows to create medicinal items. At higher
skill levels, more types of items become available.
Effect-: Lets you use Myuria's Compounding skill
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Demonology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating demon enemies.
At higher skill levels, the effect increases. Once the skill is
learned it's effect is always active.
Effect-: Increases rate of rare item drops from Demons.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Haggling
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 26 | 26 | 26 | 28 | 28 | 28 | 28 | 30 | 30 |
Details: Increases the amount of Fol received when selling items at shops by
5% over original selling price at level 1. At level 10 the amount is
increased by 30%.
Effect-: Adds 5 to 30% more Fol to how much you sell items for.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Symbols
==============================================================================
Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 20 | 20 | 20 | 21 | 22 | 23 | 24 | 25 | 25 |
Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
The HP healed increases to 40% at level 10.
Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.
Learned: Level 1
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Great spell. Use it as often as you need to in or out of battle.
==============================================================================
Ice Needles
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 11 | 11 | 13 | 13 | 16 | 20 | 24 | 31 |
Details: Attack Symbol (Water). At level 1, launches six needles of ice at an
enemy. At level 10, launches 9 needles of ice.
Effect-: 6 - 9 hit water Symbol.
Learned: Level 1
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Lightning Blast
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 23 | 11 | 24 | 12 | 25 | 14 | 26 | 16 |
Details: Attack Symbol (Lightning). Hurls lightning bolts at an enemy.
Effect-: TBD
Learned: Level 1
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Deep Freeze
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 23 | 23 | 23 | 23 | 23 | 23 | 22 | 15 |
Details: Attack Symbol (Water). Cools the air around the enemy freezing them
from the ground up.
Effect-: TBD
Learned: Level 12
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Void
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 21 | 21 | 21 | 23 | 23 | 23 | 23 | 24 |
Details: Support Symbol. Places the target and nearby enemies in Void status,
canceling all support effects. At higher skill levels the chance of
success increases.
Effect-: Inflicts Void at an increasing rate per level up to any enemy caught
within the circle.
Learned: Level 36
CP Cost: n/a
MP Cost: 30
Damage-: n/a
Other--: By far the most useful status effect in game. Not only does it cancel
all support effects but prevents them from reapplying them as long
as Void is on them.
==============================================================================
Thunder Flare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 16 | 16 | 17 | 17 | 18 | 20 | 21 | 40 |
Details: Attack Symbol (Lightning). Summons a ball of lightning that envelops
and damages the enemy.
Effect-: TBD
Learned: Level 23
CP Cost: 4
MP Cost: 7 - 16
Damage-:
Other--:
==============================================================================
Shadow Needles
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 16 | 17 | 17 | 18 | 19 | 19 | 19 | 19 |
Details: Attack Symbol (Dark). At level 1, launches five needles of shadow at
the enemy from behind. At level 10, launches eight needles at the
enemy.
Effect-: TBD
Learned: Level 23
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Enlighten
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 21 | 20 | 20 | 19 | 18 | 15 | 13 | 13 |
Details: Support Symbol. Temporarily boosts on ally's INT by 30%. At higher
skill levels, the effect duration increases.
Effect-: Increases Int by 30%.
Learned: Level 41
CP Cost: n/a
MP Cost: 16
Damage-: n/a
Other--: Great Symbol, levels this one for your casters.
==============================================================================
Faerie Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 23 | 25 | 27 | 29 | 31 | 33 | 34 | 36 | 42 |
Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
allies' maximum HP (At level 1). At level 10, it recovers 35% of
their HP.
Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
increases by 1% per level up.
Learned: Level 47
CP Cost: n/a
MP Cost: 18
Damage-: n/a
Other--: Awesome healing spell. Can be used in and out of battle.
==============================================================================
Reflection
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 12 | 12 | 13 | 13 | 13 | 14 | 14 | 17 |
Details: Support Symbol. Temporarily boosts resistance by 3. At higher skill
levels, the effect duration increases.
Effect-: Raise resistance to elements by 3 with an increasing duration per
level up.
Learned: Level 52
CP Cost: n/a
MP Cost: 15
Damage-: n/a
Other--: Good spell for raising resistances if you're particularly weak to
one.
==============================================================================
Dark Devourer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 17 | 19 | 19 | 20 | 20 | 23 | 24 | 32 |
Details: Attack Symbol (Dark). Summons a creature from the netherworld and
sends it to feast upon the enemy.
Effect-: TBD
Learned: Level 56
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Restoration
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 19 | 24 | 24 | 26 | 26 | 27 | 28 | 31 |
Details: Resurrection Symbol. Revives and incapacitated ally with 22% of their
maximum HP(at level 1). Revives allies with 40% of their maximum HP
at level 10.
Effect-: Revives Incapacitated party members with an increasing rate of HP
restored per level up. It increases at a rate of 2% per level up.
Learned: Level 61
CP Cost: n/a
MP Cost: 25
Damage-: n/a
Other--: Awesome spell. Can be used in and out of battle. Level this one as
soon as you get it.
==============================================================================
Arctic Impact
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 42 | 32 | 24 | 13 | 08 | 13 | 24 | 32 | 42 |
Details: Attack Symbol (Water). Encases the enemy in giant pillar of ice, then
shatters it.
Effect-: TBD
Learned: Level 67
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Extinction
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 25 | 27 | 29 | 31 | 33 | 35 | 38 | 40 | 42 |
Details: Attack Symbol (Non-Elemental). Encases the enemy in a ball of light,
then releases the energy inside in an explosive blast.
Effect-: TBD
Learned: Level 73
CP Cost: 6
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Divine Wave
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 33 | 41 | 49 | 56 | 64 | 74 | 77 | 81 | 87 |
Details: Attack Symbol (Non-Elemental). Summons a wall of light around the
caster, damaging nearby enemies.
Effect-: TBD
Learned: Skill Manual
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Plasma Cyclone
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 13 | 16 | 20 | 23 | 26 | 29 | 34 | 38 | 41 |
Details: Attack Symbol (Lightning). Conjures up a storm of lightning bolts
that streak across the battlefield.
Effect-: TBD
Learned: Skill Manual
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Faerie Star
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 40 | 42 | 45 | 47 | 48 | 50 | 52 | 58 |
Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
Maximum HP at level 1. At level 10, it recovers 90% of their HP.
Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
per level up.
Learned: SKill Manual
CP Cost: n/a
MP Cost: 50
Damage-: n/a
Other--: Best Healing spell in the game. Can be learned by anyone who uses
symbols except Faize/Arumat. Use the manual wisely.
==============================================================================
Battle Skills
==============================================================================
INT Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 24 | 31 | 37 | 42 | 48 | 54 | 60 | 66 |
Details: Adds 10 to your maximum INT at level 1. The INT boost granted
increases as the skill's level increases (Granting 1000 INT at level
10). The effect is only active when set as a battle skill.
Effect-: Increases INT at an increasing rate per level up.
Learned: SKill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: Great skill for those casters. Level it as soon as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
Fast Cast
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 21 | 23 | 23 | 26 | 26 | 28 | 28 | 64 |
Details: Reduces the amount of time it takes to cast a symbol. At higher skill
levels the effect increases. The effect is only active when set as a
battle skill.
Effect-: Cuts casting time in half when using symbols from the battle menu.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Great skill if you plan on using healing spells and spells that cant
be set to chain combos. This only works with spells when they're
selected through the battle menu. Darn shame really, this one could
have been the caster's saving grace.
==============================================================================
Energy Shield
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 18 | 19 | 21 | 23 | 24 | 25 | 26 | 27 |
Details: Occasionally nullifies physical attacks. At higher skill levels, the
chance of success increases. This effect is only active when set as a
battle skill.
Effect-: Nullifies physical attacks some of the time.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: A decent skill to have on your weaker people. Level it for them if
you feel the need.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Pride
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 24 |
Details: Boosts status parameters when fighting weaker enemies. At higher
skill levels the effect increases. The effect is only active when set
as a battle skill.
Effect-: Increases all stats at an increasing rate per level up.
Learned: Initial
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: Decent skill. Use it when farming lower level enemies.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Rage
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 5 | 9 | 13 | 15 | 18 | 20 | 22 | 27 | 31 |
Details: Increases the chance of becoming enraged when an ally falls, and
provides an ATK and INT bonus when enraged. At higher levels the
effect increases. The effect is only active when set as a battle
skill.
Effect-: If a member of your team dies, you get an ATK and Int boost.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: This one's alright but it definitely isn’t worth leveling over some of
the other skills.
==============================================================================
Steal
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 18 | 18 | 18 | 18 | 18 | 18 | 18 |
Details: Occasionally steals an item when attacking enemies. AT higher skill
levels, the chance of success increases. This skill is only active
when set as a battle skill.
Effect-: Lets you steal from enemies when you physically attack.
Learned: SKill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: This skill can be a little difficult to master. First off, you must
be touching the enemy and holding the right stick towards the enemy
when you attack to give the skill a chance to activate. It's a little
tricky at first but you'll get the hang of it with practice.
==============================================================================
Hide
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Diverts the attention of enemies, making them target you less often.
Use this skill from the battle menu.
Effect-: Makes the enemy focus on another party member if used enough.
Learned: SKill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skill for the fragile and weaker characters. It's essentially
an attention dump. Attention being gained by doing damage or healing.
==============================================================================
Mindflare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 21 | 21 | 25 | 25 | 29 | 29 | 36 |
Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
is boosted by 100% at level 10. Use this skill from the battle menu.
Effect-: Increases INT at an increasing rate per level up for 30 seconds.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
your casters as soon as you can.
==============================================================================
Convert
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 8 | 11 | 15 | 20 | 26 | 33 | 41 | 50 |
Details: Converts some HP to MP over a period of 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
skill's level does.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 4
Damage-: n/a
Other--: Not really worth it. You can use other and far more effective means
to restore your MP. This one leaves you wide open for 30 seconds. Use
it at your own risk.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*
>< Sarah ><>< Jerand ><>< #08Srj ><
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*
General Overview of Sarah: Sarah is without a doubt the best Symbol oriented
character in the game, having the highest initial MP and 3rd highest initial
INT. She also has a few Symbols that are unique to her in her already massive
arsenal of spells. She is the best Healing/Support/Symbol User in the game.
Rating: A-
Field Skills
==============================================================================
Synthesis
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Item Creation Skill. Allows you to merge equipment with other items
to form even stronger equipment.
Effect-: Lets you use Sarah's Synthesis skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Zoology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating animal enemies.
At higher skill levels, the effect increases. Once the skill is
learned it's effect is always active.
Effect-: Increases rate of rare item drops from Animals.
Learned: SKill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: For this to work you need to have Sarah participate in the battle.
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Augury
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 14 |
Details: Allows you to listen to Eleyna's Auguries anywhere you like. Auguries
are tips coming from Eleyna herself. There are 62 Auguries in all,
each appearing at random.
Effect-: TBD
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: TBD
==============================================================================
Bunny Call
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Allows you to summon a bunny to ride on the field. Requires Bunny
Feed.
Effect-: Summons a Bunny on the field, requires Bunny Feed.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Symbols
==============================================================================
Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 20 | 20 | 20 | 21 | 22 | 23 | 24 | 25 | 25 |
Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
The HP healed increases to 40% at level 10.
Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.
Learned: Level 1
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Great spell. USe it as often as you need to in or out of battle.
==============================================================================
Cure Condition
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Curative Symbol. Purifies one ally of all status ailments.
Effect-: Removes any status ailment besides Incapacitation.
Learned: Level 1
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: Can be used in and out of battle.
==============================================================================
Wind Blade
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 14 | 15 | 16 | 18 | 19 | 21 | 22 | 23 |
Details: Attack Symbol (Wind). Fires blades of wind at the enemy.
Effect-: TBD
Learned: Level 1
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Lightning Blast
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 23 | 11 | 24 | 12 | 25 | 14 | 26 | 16 |
Details: Attack Symbol (Lightning). Hurls lightning bolts at the enemy.
Effect-: TBD
Learned: Level 12
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Radiant Lancer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 13 | 13 | 13 | 13 | 13 | 14 | 14 | 15 |
Details: Attack Symbol (Light). At level 1, rains four spears of light down
upon the enemy. At level 10, rains seven spears of light down upon an
enemy.
Effect-: TBD
Learned: Level 25
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Faerie Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 23 | 25 | 27 | 29 | 31 | 33 | 34 | 36 | 42 |
Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
allies' maximum HP (At level 1). At level 10, it recovers 35% of
their HP.
Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
increases by 1% per level up.
Learned: Level 32
CP Cost: n/a
MP Cost: 18
Damage-: n/a
Other--: Awesome healing spell. Can be used in and out of battle.
==============================================================================
Enshelter
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 14 | 14 | 15 | 15 | 17 | 17 | 18 | 18 | 22 |
Details: Support Symbol. Temporarily boost on ally's DEF by 30%. At higher
skill levels, the effect duration increases.
Effect-: Increases an ally's DEF by 30% for an increasing amount of time per
level up.
Learned: Level 35
CP Cost: n/a
MP Cost: 16
Damage-: n/a
Other--: Good Spell for fending off those hard hitting enemies.
==============================================================================
Restoration
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 19 | 24 | 24 | 26 | 26 | 27 | 28 | 31 |
Details: Resurrection Symbol. Revives and incapacitated ally with 22% of their
maximum HP(at level 1). Revives allies with 40% of their maximum HP
at level 10.
Effect-: Revives Incapped party members with an increasing rate of HP restored
per level up. It increases at a rate of 2% per level up.
Learned: Level 37
CP Cost: n/a
MP Cost: 25
Damage-: n/a
Other--: Awesome spell. Can be used in and out of battle. Level this one as
soon as you get it.
==============================================================================
Enhance
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 11 | 13 | 15 | 19 | 19 | 19 | 20 | 21 | 23 |
Details: Support Symbol. Temporarily boosts one ally's ATK by 30%. At higher
skill levels, the effect duration increases.
Effect-: Increases one ally's ATK by 30% for an increasing amount of time per
level up.
Learned: Level 40
CP Cost: n/a
MP Cost: 18
Damage-: n/a
Other--: Good Spell to use on your melee fighters to make them even better.
==============================================================================
Blast Hurricane
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 30 |
Details: Attack Symbol (Wind). Summons a great vortex that blows away any
enemy caught in it's grasp.
Effect-: TBD
Learned: Level 45
CP Cost: 4
MP Cost: 10 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Ex Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 23 | 23 | 23 | 24 | 25 | 26 | 28 | 29 | 29 |
Details: HP Recovery Symbol. Recovers at least 71% of one ally's HP (at level
1). Recover 80% of their HP at level 10.
Effect-: Heals an ally for 71 - 89% of their max HP. This effect increases by
1% per level up.
Learned: Level 46
CP Cost: n/a
MP Cost: 10
Damage-: n/a
Other--: Great Spell. Use it in and out of battle as you see fit.
==============================================================================
Sacred Pain
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 19 |
Details: Support Symbol. Temporarily lowers an enemy’s resistance by 4. At
higher skill levels, the effect duration increases.
Effect-: Decreases an enemy's resistances by 4 for an increasing amount of
time per level up.
Learned: Level 48
CP Cost: n/a
MP Cost: 17
Damage-: n/a
Other--: TBD
==============================================================================
Faerie Light
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 35 | 37 | 39 | 42 | 44 | 45 | 46 | 48 | 54 |
Details: HP Recovery Symbol. Summons a faerie to recover at least 51% of all
allies' maximum HP (at level 1). Recovers 60% of their HP at level
10.
Effect-: Heals 51 - 60% of All ally’s max HP. The amount healed increases by
1% per level up.
Learned: Level 51
CP Cost: n/a
MP Cost: 30
Damage-: n/a
Other--: Great Spell. Use it as you see fit and level it for Sarah if you
don't plan on giving her Faerie Star.
==============================================================================
Aurora Rings
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 32 |
Details: Attack Symbol (Light). At level 1, erects three pillars of light,
damaging any enemy that touches them. At level 10, six pillars are
erected.
Effect-: TBD
Learned: Level 54
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Angel Feather
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 19 | 20 | 20 | 20 | 20 | 20 | 21 | 22 |
Details: Support Symbol. Temporarily boosts one ally's ATK, INT, HIT, GRD, and
DEF by 15%. At higher skill levels the effect duration increases.
Effect-: Boosts an ally's ATK, INT, HIT, GRD, and DEF by 15% for an increasing
amount of time per level up.
Learned: Level 59
CP Cost: n/a
MP Cost: 14
Damage-: n/a
Other--: Good spell. As with any buff the more you apply, the better the
result.
==============================================================================
Thunder Flare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 16 | 16 | 17 | 17 | 18 | 20 | 21 | 40 |
Details: Attack Symbol (Lightning). Summons a ball of lightning the envelops
and damages the enemy.
Effect-: TBD
Learned: Level 64
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Resurrection
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Resurrection Symbol. Revives an Incapacitated ally with 100% of their
maximum HP.
Effect-: Fully revive an ally from incap status.
Learned: Level 69
CP Cost: n/a
MP Cost: 44
Damage-: n/a
Other--: The best Resurrection spell in the game.
==============================================================================
Tornado
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 17 | 18 | 18 | 18 | 19 | 20 | 21 | 23 |
Details: Attack Symbol (Wind). Calls forth an enemy seeking tornado that
sweeps up any foe it touches.
Effect-: TBD
Learned: Level 74
CP Cost: 5
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Sunflare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 22 | 26 | 30 | 34 | 39 | 44 | 50 |
Details: Attack Symbol (Light). Irradiates the enemy with a shower of light
from above.
Effect-: TBD
Learned: Skill Manual
CP Cost: 7
MP Cost: 10 - 19
Damage-: TBD
Other--: TBD
==============================================================================
Faerie Star
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 40 | 42 | 45 | 47 | 48 | 50 | 52 | 58 |
Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
Maximum HP at level 1. At level 10, it recovers 90% of their HP.
Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
per level up.
Learned: SKill Manual
CP Cost: n/a
MP Cost: 50
Damage-: n/a
Other--: Best Healing spell in the game. Can be learned by anyone who uses
symbols except Faize/Arumat. Use the manual wisely.
==============================================================================
Battle Skills
==============================================================================
INT Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 18 | 24 | 31 | 37 | 42 | 48 | 54 | 60 | 66 |
Details: Adds 10 to your maximum INT at level 1. The INT boost granted
increases as the skill's level increases (Granting 1000 INT at level
10). The effect is only active when set as a battle skill.
Effect-: Increases INT at an increasing rate per level up.
Learned: SKill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: Great skill for those casters. Level it as soon as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
Energy Shield
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 18 | 19 | 21 | 23 | 24 | 25 | 26 | 27 |
Details: Occasionally nullifies physical attacks. At higher skill levels, the
chance of success increases. This effect is only active when set as a
battle skill.
Effect-: Nullifies physical attacks some of the time.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: A decent skill to have on your weaker people. Level it for them if
you feel the need.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Elusion
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 16 |
Details: Allows you to run from battles quickly. At higher skill levels the
time needed to escape decreases. The effect is only active when set
as a battle skill.
Effect-: Lets you run from battles faster then normal.
Learned: SKill Manual
CP Cost: 0
MP Cost: n/a
Damage-: n/a
Other--: Marginally useful skill. Can be nice if you're fighting weaker
enemies and you wish to not bother with them. Otherwise the skill
slot could be put to much better use.
==============================================================================
Focus
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Increases Hit and Critical Hit chance.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 6
Damage-: n/a
Other--: Reimi's best battle skill. With this activated and Critical Hit on
she cam pump out massive damage. Level this one quick like.
==============================================================================
Hide
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Diverts the attention of enemies, making them target you less often.
Use this skill from the battle menu.
Effect-: Makes the enemy focus on another party member if used enough.
Learned: SKill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skill for the fragile and weaker characters. It's essentially
an attention dump. Attention being gained by doing damage or healing.
==============================================================================
Mindflare
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 17 | 17 | 21 | 21 | 25 | 25 | 29 | 29 | 36 |
Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
is boosted by 100% at level 10. Use this skill from the battle menu.
Effect-: Increases INT at an increasing rate per level up for 30 seconds.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
your casters as soon as you can.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-*-* *-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
>< Arumat ><>< P. ><>< Thanatos ><>< #09Apt ><
*-*-*-*-*-*-* *-*-* *-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
General Overview of Arumat: He has the highest Initial ATK/HIT/INT stats of
all the characters which as I'm sure you've figured out makes him an absolute
dynamo when it comes to damage. He also has a decent DEF stat and the second
highest HP stat to back up all that offensive prowess. He also uses a Laser
Scythe which fits his sarcastic yet adequate self labeling of "Death itself".
He is definitely the best melee character in the game on paper but he doesn’t
benefit from any of the "exploits" that Reimi and Meracle do unfortunately but
that certainly isn’t a reason for you to shy away from him because he still
gets the job done by far when it comes to damage output, plus he just looks
bad ass. I wouldn't advise using his Symbols because his Special Arts are
among the best of the best. His Blindside animation is also very useful since
he essentially dematerializes but it can get you in trouble if you're
countered.
Rating: A*
Field Skills
==============================================================================
Alchemy
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 06 | 19 | 24 | 27 | 30 | 34 | 38 | 42 | 50 |
Details: Item Creation skill. Allows you to forge metal into other materials.
At higher skill levels, more types of items become available.
Effect-: Allows you to use Arumat's Alchemy skill.
Learned: Initially
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: n/a
==============================================================================
Entomology
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 |
Details: Increases the chance of earning items after defeating insect enemies.
At higher skill levels, the effect increases. Once the skill is
learned the effect is always active.
Effect-: Increases rate of rare item drops from Insects.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: To get this to actually work Arumat needs to actually participate in
the battle.
==============================================================================
Chain Combos
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 16 | 22 | 40 | 22 | 28 | 50 | 28 | 32 |
Details: Allows you to assign multiple skills to a chain combo. At higher
skill levels, The number of slots and the damage dealt increases.
Once the skill is learned it's effect is always active.
Effect-: Let's you set some Symbols and Special Arts to a combo that's used
via the L and R triggers.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: This skill allows you to vastly increase your offensive potential.
Each consecutive skill used in the chain(Even when going from the
last one on R and continuing to L or vice versa) increases the damage
done by that particular skill.
==============================================================================
Duplication
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 23 | 24 | 28 | 32 | 35 | 36 | 36 | 45 |
Details: Allows you to duplicate items using Magic Clay. At higher skill
levels the amount of clay needed decreases. Some items can not be
duplicated
Effect-: Lets you duplicate items for Magical clay.
Learned: Skill Manual
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: One of the best skills in the game. This skill lets you dupe almost
anything except Tri-Emblems and Skill Manuals. This skill is very
valuable and I suggest you level it as soon as you get it.
==============================================================================
Symbols
==============================================================================
Earth Glaive
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 15 | 15 | 18 | 18 | 18 | 20 | 20 | 21 |
Details: Attack Symbol (Earth). Blades of stone burst forth from under the
enemy's feet.
Effect-: TBD
Learned: Level 1
CP Cost: 3
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Fire Bolt
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 8 | 11 | 14 | 17 | 20 | 22 | 24 | 26 | 28 |
Details: Attack Symbol (Fire). At level 1, unleashes three enemy seeking
fireballs. At level 10, six balls of fire are unleashed.
Effect-:
Learned: Level 22
CP Cost: 2
MP Cost: 5 - 14
Damage-: TBD
Other--: TBD
==============================================================================
Stone Rain
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 |
Details: Attack Symbol (Earth). Countless rocks rain down upon the enemy.
Effect-: TBD
Learned: Level 37
CP Cost: 4
MP Cost: 7 - 16
Damage-: TBD
Other--: TBD
==============================================================================
Explosion
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 15 | 15 | 17 | 17 | 20 | 24 | 28 | 28 | 36 |
Details: Attack Symbol (Fire). Set off a large explosion centered near the
enemy.
Effect-: TBD
Learned: Level 58
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Terra Hammer
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 8 | 14 | 19 | 24 | 28 | 32 | 37 | 42 | 46 |
Details: Attack Symbol (Earth). At level 1, digs up three large boulders and
smashes then into the ground. At level 10, six giant boulders are dug
up.
Effect-: TBD
Learned: Level 65
CP Cost: n/a
MP Cost: 21 - 30
Damage-: TBD
Other--: TBD
==============================================================================
Special Arts
==============================================================================
Unholy Maelstrom
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 8 | 11 | 14 | 17 | 21 | 24 | 29 | 34 | 42 |
Details: Generate a giant scythe, take a swing with it, then strike it into
the ground.
Effect-: TBD
Learned: Initially
CP Cost: 3
MP Cost: 8 - 12
Damage-: TBD
Other--: TBD
==============================================================================
Nether Strike
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 19 | 19 | 19 | 21 | 21 | 23 | 23 | 25 | 30 |
Details: Strike the ground to call up a pillar of fire, launching the enemy
Skyward.
Effect-: TBD
Learned: Level 11
CP Cost: 2
MP Cost: 12 - 18
Damage-: TBD
Other--: TBD
==============================================================================
Diabolic Edge
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 41 | 9 | 41 | 9 | 41 | 9 | 41 | 50 |
Details: Lunge forward with a 5-hit spinning scythe attack.
Effect-: TBD
Learned: Level 29
CP Cost: 4
MP Cost: 14 - 21
Damage-: TBD
Other--: TBD
==============================================================================
Bloodstorm Revolution
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 9 | 14 | 19 | 22 | 25 | 30 | 35 | 41 | 45 |
Details: Spin your scythe at high speed, striking over and over as you rise
into the air.
Effect-: TBD
Learned: Level 48
CP Cost: 4
MP Cost: 16 - 25
Damage-: TBD
Other--: TBD
==============================================================================
Aerial Gallows
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 14 | 18 | 20 | 32 | 38 | 39 | 52 | 57 | 60 |
Details: Attack with your scythe, then jump up and grab the enemy with it
before slamming the villain into the ground.
Effect-: TBD
Learned: Level 70
CP Cost: 5
MP Cost: 18 - 27
Damage-: TBD
Other--: TBD
==============================================================================
Dragon Roar
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 21 | 28 | 29 | 36 | 38 | 45 | 46 | 53 | 54 |
Details: Strike down with your scythe and watch in glee as dragons pour forth
along it's tracks, attacking the target.
Effect-: TBD
Learned: Skill Manual
CP Cost: 6
MP Cost: 20 - 29
Damage-: TBD
Other--: TBD
==============================================================================
Battle Skills
==============================================================================
ATK Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 14 | 22 | 28 | 36 | 44 | 52 | 60 | 68 | 72 |
Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
the skill's level increases(Granting *1000 ATK at level 10). The
effect is only active when set as a battle skill.
Effect-: Increases your attack at increasing levels per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of the best skills for any melee oriented character. Definitely
level this one for your melee characters as fast as you can.
==============================================================================
HP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
HP increases by 10000. The effect is only active when set as a battle
skill.
Effect-: Increases your maximum HP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
easier as soon as you get it. Use it if you're having trouble with a
certain fight or you want to increase your survivability. Regardless
of your intended use, you should level it as fast as you can.
==============================================================================
MP Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 60 | 80 | 99 | 99 | 99 | 99 | 99 | 99 | 99 |
Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
MP increases by 1000. The effect is only active when set as a battle
skill.
Effect-: Increases you maximum MP at increasing levels per level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Very useful for a character that runs into MP trouble.
==============================================================================
Critical Hit
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 28 | 28 | 28 | 28 | 28 | 30 | 30 | 30 | 30 |
Details: Allows you to perform critical hits outside of Rush Mode. At higher
skill levels, the chance of success and the amount of damage dealt
increases. The effect is only active when set as a battle skill.
Effect-: Enables critical hits. Chance and damage increases per level up.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: An absolute essential for any melee oriented character. Level this
one for your melee characters as soon as possible.
==============================================================================
No Guard
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 33 | 42 | 51 | 60 | 69 | 78 | 87 | 96 |
Details: Prevents you from being thrown off balance when taking damage of less
1% of your maximum HP(at level 1). At level 10 the effect increases
to 10%. The effect is only active when set as a battle skill.
Effect-: Enables you to resist being thrown off balance when taking damage of
less than 1% of your maximum HP. The effect increases by 1% with each
level.
Learned: Skill Manual
CP Cost: 3
MP Cost: n/a
Damage-: n/a
Other--: Useful when you have a really high amount of HP or when you're
farming lower level enemies. Otherwise the skill slot could be put to
better use.
==============================================================================
First Aid
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 34 | 30 | 27 | 24 | 21 | 19 | 17 | 15 | 13 |
Details: When taking damage from an enemy, occasionally recovers 20% of damage
taken as HP(at level 1). At level 10, 60% of the damage taken is
converted. The effect is only active when set as a battle skill.
Effect-: Recovers a certain percentage of damage taken occasionally.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Another great skill for tough fights although somewhat inconsistent.
Slap this bad boy on and your chances of survivability will thank
you.
==============================================================================
Auto Healing
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 24 | 26 | 28 | 30 | 32 | 35 | 38 | 41 | 46 |
Details: Gradually restores HP during battle. At higher levels the HP is
restored more frequently. The effect is only active when set as a
battle skill.
Effect-: Restores HP during battle. Restoring HP faster at higher levels.
Learned: Skill Manual
CP Cost: 1
MP Cost: n/a
Damage-: n/a
Other--: One of my favorite skills. This skill makes fighting easier in
general. Definitely one to level for your melee characters as they
will most likely be at the fore front of danger.
==============================================================================
Stun
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 20 | 24 | 28 | 33 | 38 | 42 | 47 | 52 |
Details: Occasionally adds a Stun effect when attacking enemies. At higher
skill levels the chance of success increases. The effect is only
active when set as a battle skill.
Effect-: Adds the chance to stun an enemy rendering them motionless for a
period of time. Chance of success increases with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: A great skill for tough enemies. Also great for Gabriel as it can
totally save you from a game over if you get lucky.
==============================================================================
Pride
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 24 |
Details: Boosts status parameters when fighting weaker enemies. At higher
skill levels the effect increases. The effect is only active when set
as a battle skill.
Effect-: Increases all stats at an increasing rate per level up.
Learned: Initial
CP Cost: n/a
MP Cost: n/a
Damage-: n/a
Other--: Decent skill. Use it when farming lower level enemies.
==============================================================================
Fury Boost
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 38 | 35 | 32 | 30 | 27 | 24 | 21 | 18 | 15 |
Details: Increases the chance of surviving via Fury when your HP hits 0. At
higher skill levels, the effect increases. The effect is only active
when set as a battle skill.
Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
you the chance to survive with 1 HP. The chance of survival increases
with each level up.
Learned: Skill Manual
CP Cost: 2
MP Cost: n/a
Damage-: n/a
Other--: Yet another great skill for surviving those tough battles. This one is
a must for the Queen and it helps immensely with Gabriel.
==============================================================================
Taunt
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Attracts the attention of enemies, making them target you more often.
Use this skill from the battle menu.
Effect-: Taunts an enemy making it focus on you if you do it enough times or
at the start of battle.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Very useful for distracting enemies from more fragile party members.
You can use this skill any time in battle.
==============================================================================
Berserk
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 16 | 19 | 23 | 26 | 29 | 33 | 35 | 38 | 41 |
Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
taken from attacks. At level 10 ATK increases by 100%. Use this skill
from the battle menu.
Effect-: Increases your ATk and doubles damage taken.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 8
Damage-: n/a
Other--: This is an awesome skill but very risky when facing a powerful
enemy. Use it at your own risk. This skill can be used any time in
battle.
==============================================================================
Scan Enemy
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
Details: Allows you to view information on the targeted enemy. Use this skill
from the battle menu.
Effect-: Brings up a little window in battle and reveals information about the
enemy.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 1
Damage-: n/a
Other--: Great skills for learning your enemy. It shows Resistances and
Factors.
==============================================================================
Convert
Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base | 6 | 8 | 11 | 15 | 20 | 26 | 33 | 41 | 50 |
Details: Converts some HP to MP over a period of 30 seconds. At higher skill
levels the effect increases. Use this skill from the battle menu.
Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
skill's level does.
Learned: Skill Manual
CP Cost: n/a
MP Cost: 4
Damage-: n/a
Other--: Not really worth it. You can use other and far more effective means
to restore your MP. This one leaves you wide open for 30 seconds. Use
it at your own risk.
==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
>< Skill ><>< Manual ><>< Locations ><>< #00Sml ><
*-*-*-*-*-* *-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*
Skill Manuals can be found in many locations across the star ocean. Coming
from quest completion or from chests, and even being sold in shops. Each
Manual will be listed with every method or location included. Keep in mind that
Any Skill Manual (or any item in the game for that matter) has the ability to
appear in a random chest in the Wandering Dungeon. The spawn rate is low, but
it's possible to get any Manual down there so that will not be included.
You will need rings to open some of the chests which contain manuals. Here is
a quick list of the rings and what they remove
------------------------------------------------------------------------------
Earth Ring - Allows you to remove Earth-element objects with the B button
Allows you to melt rocks.
Water Ring - Allows you to remove Water-element objects with the B button
Allows you to open Fire chests with the B button.
Fire Ring - Allows you to remove Fire-element objects with the B button
Allows you to open Water chests with the B button.
Wind Ring - Allows you to remove Wind-element objects with the B button
Allows you to open Earth chests with the B button.
Thunder Ring - Allows you to remove Thunder-element objects with the B button
Allows you to affect things that react to electricity.
Light Ring - Allows you to remove Light-element objects with the B button
Allows you to open Darkness chests with the B button.
Darkness Ring - Allows you to remove Darkness-element objects with the B
button. Allows you to open Light chests with the B button.
------------------------------------------------------------------------------
Now onto the Skill manuals. Each Skill Manual's entry will look like this:
Skill Manual "Example": Where; how to obtain, followed by Planet; Shop's name.
Skill Manual "Scan Enemy": Planet Aeos; On the base, in an alcove down the
ramp from the Calnus. Alternate Earth Military Facility; In the cell to
the right of your starting cell. Planet En II; Green's Skill Guild
Skill Manual "Anthropology": Planet Aeos; Base Shop Omega, Planet Roak; Chaz's
Books, Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild
Skill Manual "Botany": Planet Aeos; Base Shop Omega, Planet Lemuris; Tiger
Dojo, Planet Lemuris; Three Leaf Books, Planet Roak; Chaz's Books, Planet
Roak; Rascal's Guild, Planet En II; Green's Skill Guild
Skill Manual "Entomology": Planet Aeos; Base Shop Omega, Planet Roak; Fez's
Books, Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild
Skill Manual "First Aid": Planet Aeos; Base Shop Omega, Planet Lemuris; Tiger
Dojo, Planet Lemuris; Three Leaf Books, Planet Roak; Rascal's Guild, Planet
En II; Green's Skill Guild
Skill Manual "Parapsychology": Planet Lemuris; Tiger Dojo, Planet Lemuris;
Three Leaf Books, Planet Roak; Chaz's Books, Planet Roak; Rascal's Guild,
Planet En II; Green's Skill Guild
Skill Manual "Elusion": Planet Lemuris; Tiger Dojo, Planet Lemuris; Three Leaf
Books, Planet Roak; Fez's Books, Planet Roak; Rascal's Guild, Planet En II;
Green's Skill Guild
Skill Manual "Hide": Planet Lemuris, As the base of the entrance to the
Alanaire Citadel (ride side). This is the main entrance; The one up the snowy
hill above the frozen lake. Planet Roak; Fez's Books, Planet Roak; Mobius's
One-Stop Shop, Planet Roak; Rascal's Guild
Skill Manual "Treasure Sense": Planet Lemuris; Alanaire Citadel; When you
enter the Citadel, go up the left stairs and into the first hallway. Go into
the first room on your right to find this chest.
Skill Manual "Focus": Planet Lemuris; Alanaire Citadel; Head up the Citadel
until you are on the platforms above the main room. You will see this chest
at the North-most location you can see on your map. Planet Roak; Purgatorium;
Third Level, in the area drained of water, northeast corner. EN II; Old Road
To Sanctuary; One of the many chests in the maze. (Northwest area)
Skill Manual "Chain Combos"; Planet Lemuris; At the base of the back entrance
to the Alanaire Citadel (by Woodley), on the left side. Planet Lemuris; After
leaving Roak, go to the Woodley Inn on Lemuris- Speak to the boy to get the
quest "Cherished Keepsake" Speak to the cat in the Item Shop twice to get an
Oracle's Charm. Give this charm to the boy to get the Manual as a reward.
Cardianon Mothership;In the third area (Section B1), the chest resides in the
Northwest room. Planet Lemuris; Three Leaf Books, Planet Roak; Fez's Books.
Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild
Skill Manual "Taunt"; Planet Lemuris; Three Leaf Books, Cardianon Mothership;
In the second area, the south-most room on the left contains this chest.
Planet Roak; Fez's Books, Planet Roak; Rascal's Guild, Planet En II; Green's
Skill Guild
Skill Manual "Pickpocketing": Planet Lemuris; Three Leaf Books
Skill Manual "HP Boost"; Planet Lemuris; In the Celestial Ship, there is a
room up north a bit from the entrance that looks like a large 0(number zero).
There are 3 tiny rooms connected to it's left side; The top one of these rooms
has the chest. Planet Roak; Chaz's Books, Planet Roak; Mobius's One-Stop Shop
Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild
Skill Manual "Critical Hit"; Planet Lemuris; In the Celestial Ship, in the
very top left corner of the north-most room in the ship lies this chest.
Planet Roak; Mobius's One-Stop Shop, Planet Roak; Rascal's Guild, Planet En
II; Green's Skill Guild
Skill Manual "Auto Healing"; Cardianon Mothership; In the third area (Section
B1), head into the hallway on the left side of the map. There is a room on
the right side of this hallway that puts you on a balcony in the middle room.
The chest is here. Planet Roak; Chaz's Books, Planet Roak; Rascal's Guild,
Planet En II; Green's Skill Guild
Skill Manual "Rage"; Cardianon Mothership; Subterranean City; The only chest
on the highest platform/path. Planet En II; Green's Skill Guild
Skill Manual "Energy Shield; Cardianon Mothership; Control Tower, very first
section, against the south wall. Planet Roak; Ruddle's Place
Skill Manual "Stun"; Cardianon Mothership; Control Tower, second section,
against the south wall. Planet Roak; Rascal's Guild
Skill Manual "Mindflare"; Cardianon Mothership; Control Tower, third section,
in the middle ring. Ice Chest; Requires Fire Ring. Planet En II; Green's
Skill Guild
Skill Manual "Fury Boost" Cardianon Mothership; Control Tower, fourth section,
outer ring, against the north wall. Planet Roak; Fez's Books, Planet Roak;
Mobius's One-Stop Shop, Planet Roak; Rascal's Guild, Planet En II; Green's
Skill Guild
Skill Manual "No Guard"; Alternate Earth Military Facility; In the room with
the Refresh Point. Planet Roak; Chaz's Books, Planet En II; Green's Skill
Guild
Skill Manual "Ornithology": Planet Roak; Fez's Books, Planet En II; Green's
Skill Guild
Skill Manual "MP Boost": Planet Roak; Chaz's Books, Planet Roak; Mobius's
One-Stop Shop, Planet En II; Green's Skill Guild
Skill Manual "Convert": Planet Roak; Ruddle's Place, Planet Roak; Rascal's
Guild, Planet En II; Green's Skill Guild
Skill Manual "Demonology": Planet Roak; Rascal's Guild, Planet En II;
Green's Skill Guild
Skill Manual "Appetite": Planet Roak; Rascal's Guild, Planet En II; Green's
Skill Guild
Skill Manual "Trap Evasion"; Purgatorium; First area, Southwest room
Skill Manual "Steal"; Purgatorium; First area, Southeast room. Planet En II;
Green's Skill Guild
Skill Manual "Augury"; Roak; Tropp; In front of the remains of Eleyna's house.
Darkness Chest; Requires Light Ring
Skill Manual "Ocarina"; Roak; Speak to the Retired Explorer in Tropp to
activate the first Sand Bird quest. Complete it and speak to him again.
Return to the spot where the sand bird was defeated, and both he and the Sand
Bird will be there again. Defeat the Sand Bird again, then the Explorer will
move to the Inn in Tatroi. Speak to him there to obtain this Manual.
Skill Manual "Berserk"; Tatroi Colosseum; Chest next to the bunny. Planet En
II; Green's Skill Guild
Skill Manual "Charge"; Miga Insect Warren; B4;Southeast-most room.
Skill Manual "Zoology": Planet En II; Green's Skill Guild
Skill Manual "Bunny Call"; EN II; Old Road To Sanctuary; One of the many
chests in the maze. Ivy Chest; Requires Wind Ring. (West area)
Skill Manual "Haggling"; EN II; Old Road To Sanctuary; One of the many chests
in the maze.
Skill Manual "ATK Boost"; Palace of Creation: Area 5; Chest against the north
wall. Planet Roak; Wandering Dungeon (Santa)
Skill Manual "INT Boost": Planet Roak; Wandering Dungeon (Santa)
Skill Manual "Divine Wave": Planet Roak; Wandering Dungeon (Santa)
Skill Manual "Trinity Blaze": Planet Lemuris; Alanaire Citadel (This chest is
has a holy light barrier and you need the Dark Ring to dispel it)
Skill Manual "Savage Sparrows" Planet Roak; Purgatorium in Tamiel's room (This
chest has a holy light barrier and you need the Dark Ring to dispel it)
Skill Manual "Dragon Roar" Planet Aeos; Miga Insect Warren B4 (This chest has
a holy light barrier and you need the Dark Ring to dispel it)
Skill Manual "Godslayer" Planet En II; Old Road to The Sanctuary (This chest
has a holy light barrier and you need the Dark Ring to dispel it)
Skill Manual "Plasma Cyclone" Planet Nox Obscurus, In the Halls of Termination
down the other path near the entrance to the Palace of Creation (This chest
has a holy light barrier and you need the Dark Ring to dispel it)
Skill Manual "Sunflare" Planet Roak; B4 of the Cave of The Seven Stars (This
chest has a holy light barrier and you need the Dark Ring to dispel it)
Sill Manual "Scintillant Stream" Planet Roak: B6 of the Cave of The Seven
Stars(This chest has a holy light barrier and you need the Dark Ring to dispel
it)
Skill Manual "Max Shockwave" Planet Roak; Inner Sanctum area of the Cave of
The Seven Stars
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>< Acknowledgements ><>< #00Ack ><
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Sakurayule- Provided me with a massive amount of information from the official
guide and, helped me with the format. Giving me many of the SP values and
many other things. As well as being the most awesomest person ever.
GhettoVCR- Suggested the addition of CP Cost and which abilities can be set as
Chain Combos.
Marty81- Alerted me to the fact that the game misrepresents some of the listed
modifiers for some abilities.
nanashi0088- Provided SP values for Divine Wave.
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