Indivisible Ringsel Locations There are 108 Ringsels in the game: The first one for your first boost, 100 required for all the upgrades from Ratna & Mani, and 7 extra. Not all of them are required for any reason, but if you’re a completionist like me, you want them all. Here’s the breakdown in case you’re keeping track of where they are by area: Ashwat- 9 ; Fortress Vimana- 3 (Unmissable) ; Almutah Sands- 10 (4 in the Tomb area) ; Port Maerifa- 5 Iron Kingdom- 16 (4 in the Factory) ; Kaanul- 15 (3 outside of Haven) ; Tai Krung City- 20 (4 inside of Mara’s Den); Lhan- 1 ; Mt. Sumeru: Base- 8 (3 on the cliff outside) ; Middle- 10 ; Summit- 11 I arranged them more or less how I would be grabbing them in a 100% speed run of the game, trying to be the most linear without backtracking too much. These can obviously be grabbed in a completely different order, and this may not even be optimal, but it is a good guide that will hopefully help people out that are missing one or two or a dozen. Most are pretty linear and on the path, but I tried to be a little more descriptive when it came to those that needed platforming or a trek off the beaten path. If you have any questions, just ask! 1. Ashwat- Forest; Gained when acquiring Ratna & Mani 2. Ashwat- Forest; On the path after meeting Ginseng and Honey 3. Ashwat- After acquiring Ginseng and Honey, up the wall on the left side 4. Ashwat- To the left of Pindayar’s lair, behind spider web and up wall 5. Ashwat- Up the cliff after defeating Pindayar 6. Fortress Vimana- Unmissable progression 7. Fortress Vimana- Unmissable progression 8. Fortress Vimana- Unmissable progression 9. Mt. Sumeru- Base- Top right in first chamber after entering mountain 10. Mt. Sumeru- Base- Vertical platforming section with wall jumps around spikes in second blue section on map 11. Mt. Sumeru- Base- After save point in third blue section on map, on top right cliff. Shoot the platform box with an arrow and wall jump and ax climb over before the platform disappears 12. Almutah Sands- After running through desert, go down lower path and past two Rompo enemies. In second chamber. 13. Almutah Sands- Tomb; Through Heruka barriers early on. Have to jump off the disappearing bridge at first, or if you miss the jump, use the platforms to go back around and get it 14. Almutah Sands- Tomb; Bottom right area of map through a Heruka barrier 15. Almutah Sands- Tomb; After shooting the sand worm and going back up right side, through a sliding Heruka barrier 16. Almutah Sands- Tomb; Platforming section on your way out of tomb. You have to do a couple of Heruka slides Note: My progression goes Iron Kingdom > Kaanul > Iron Kingdom > Tai Krung City 17. Iron Kingdom- While making your way into the city, there’s a bunch of spikes with some slime around them. Jump off the slimy right wall to go to the left 18. Iron Kingdom- Above #17, with some precision, you can use Pirate’s Leap and catch the corner and wall jump up two adjacent slime walls 19. Iron Kingdom- After being turned away at the factory entrance, all the way to the left at the dead end after going over the wall 20. Iron Kingdom- After falling through the ceiling after #19 and using Kampan Corkscrew, continue left and there’s another gap for a Corkscrew 21. Iron Kingdom- On roofs to the left above the entrance to the Kingdom. You need to use two Kampan Corkscrews to get to it. 22. Kaanul- Up the path from the docks past some briars and spikes 23. Kaanul- After acquiring Nuna, across gap to the left 24. Kaanul- After learning Nature’s Bloom, all the way up the spike wall you climb to the right and up some platforming NOTE: On way to northeast totem (when you use Nature’s Embrace on Cihuateteo), you must talk to Alpha that is to the right across a gap. This will make #35 available in Iron Kingdom. (Credit to u/CG-07 on Reddit for helping me with this one!) 25. Kaanul- Next to southeast totem save point 26. Kaanul- North of #25 after some platforming 27. Kaanul- Next to northeast totem save point 28. Kaanul- North of #27 after some floaty water platforming 29. Kaanul- On way to northwest totem, on path after some platforming 30. Kaanul- Next to northwest totem save point 31. Kaanul- On way down from northwest path toward totem, two Kampan Corkscrews to the left 32. Kaanul- Next to southwest totem save point 33. Kaanul- After opening all four totems, at upper left of room after some floaty water platforming through spike tunnels 34. Iron Kingdom- North of slums, to the left. Use Nature’s Bloom on a spike wall and Kampan Corkscrew through a gap 35. Iron Kingdom- On way back to factory through slums, because you talked to Alpha, the boiler in the background will glisten. Enter it and talk to the dog and there’s the Ringsel 36. Iron Kingdom- Before entering the smokestack on the top of the factory, go to the right side of it. 37. Iron Kingdom- Factory; On the north path toward one of Eurynomos’ parts, there is a wide gap with a couple drones. Use Nature’s Embrace to get to the other side 38. Iron Kingdom- Factory; Over some conveyor belts and through a Heruka wall when you drop down 39. Iron Kingdom- Factory; After #38 and some platforming, on the top right of a room where you go up on some conveyor belt platforming 40. Iron Kingdom- Basement; After defeating the MOLOCH and opening the Chakra Gate, you’ll head toward Baozhai’s stash. On the right wall while heading down, there is a gap where you can use Kampan Corkscrew 41. Tai Krung City- On the roof of Ginseng and Honey’s home 42. Tai Krung City- Before heading north by Scallywag Springing over some lights, head to the right. Use Nature’s Bloom on the big signs to get across and grab one 43. Tai Krung City- After being turned away by Baz, you run through four walls. After that, drop down the gap and run back to the right through three more walls to get one 44. Tai Krung City- After heading all the way to the left after being turned away by Baz, you’ll go a little north. To the left is a platforming section over some lights. 45. Tai Krung City- After using Nature’s Bloom to start climbing Mara’s Den, you’ll go through some rooms in an apartment. The owner of all the cats has a Ringsel at the top right room. 46. Tai Krung City- After learning Barnacle Grip from Ren, head onto the roofs of the homes on the other side. Head back to the right over a gap for a Ringsel 47. Tai Krung City- While Garuda Cruel chases you down, after his third fly-by, there is a valley with a big sign and a gap between two buildings. There is a Ringsel nestled between them 48. Tai Krung City- After falling into the club, the top left area of the club has one. Use Barnacle Grip 49. Tai Krung City- After leaving the club room to the top right, cross the gap using Barnacle Grip and continue your way up Mara’s Den 50. Tai Krung City- After defeating Garuda Cruel when you jump off the roof to the right, there is one past the elevator 51. Port Maerifa- Break through the floor on the east side of town using World Splitter 52. Lhan- After leaving Lhan to head for Mt. Sumeru, drop down the cliff 53. Mt. Sumeru- Base- In the second large platforming room, you can head to the upper right now using your Air Dash. After fighting a big monster, head up and to the left. There’s a platforming section 54. Mt. Sumeru- Base- A vertical platforming section that you had to skip earlier in the game (Ringsel #10). Use Nature’s Bloom and Scallywag Spring to get through it 55. Mt. Sumeru- Middle- In the first platforming room, it is on the upper left 56. Mt. Sumeru- Middle- After a couple more platforming sections, you’ll get to one with three disappearing platforms. On the third platform, if you fall through, there’s a Ringsel floating in the air underneath and to the right 57. Mt. Sumeru- Middle- Another platforming section. You need to shoot a platform box to get some to appear. It is in the upper right part of the room so you have to move quickly to Air Dash toward it 58. Mt. Sumeru- Middle- In the next platforming section after #57, you need to shoot another box. It is in the upper right part of the room and you have to use Nature’s Bloom and Barnacle Grip quickly after obtaining it 59. Mt. Sumeru- Middle- In a very tall platforming room, it is underneath a platform to the upper right. You have to basically do the platforming twice to get it safely 60. Mt. Sumeru- Middle- On top of a stack of wall-jumping blocks 61. Mt. Sumeru- Middle- On top of the next stack of wall-jumping blocks, but in the top right part of the room 62. Ashwat- Go back to where you first found your Axe. To the right behind a destroyable wall is a Kabandhar and a Ringsel 63. Ashwat- To the left of #62. Use Kampan Corkscrew to get through the gap 64. Ashwat- Instead of heading east toward the objective, go down into the caves. There is a floor where you can use World Splitter and find a Ringsel 65. Tai Krung City- Via Ashwat- Use your newly-learned Maha Heruka Hustle to go to the left and up a wall, through a barrier 66. Tai Krung City- Via Ashwat- During your trek, you’ll use three Kampan Corkscrews in a row 67. Tai Krung City- After acquiring Yun in the basement, use a charged Pirate’s Leap to get through the window on the left side 68. Tai Krung City- As you head upstairs from the basement, it’s on the upper right part off the first staircase 69. Tai Krung City- After leaving Mara’s Den, head back toward the main part of the city. Between the entrance and the path to go higher in the city, there’s one more platforming section to go up. There’s one on the platform that is easy to see. 70. Tai Krung City- Just beyond #69, you have to use Barnacle Grip and a well-timed Air Dash to get over to it, to the left 71. Tai Krung City- If you take the entrance to town that is higher up than the normal one, you can grab a few more Ringsels before you go on with your quest. The first one is past some electrified walls 72. Tai Krung City- Directly west of #71 and up some electric sign platforming 73. Tai Krung City- Heading back into the city via the upper areas, there is a platforming section with some signs that you must use Nature’s Bloom on 74. Tai Krung City- Travel along the roofs again when Garuda Cruel was chasing you down. Last time he made you fall through the glass ceiling, but there’s a Ringsel just beyond that. 75. Port Maerifa- On the east side of town, use some basic platforming to get one next to the bar 76. Port Maerifa- West of the bar that is up high (where you met Zahra) 77. Port Maerifa- High up, northwest of #76. You need to be able to Air Dash in any direction, plus have either Savage Divide or Sky Splitter 78. Port Maerifa- On the west side of town, run through a Heruka barrier 79. Iron Kingdom- After Kampan helps you get in, it’s within sight on the upper left 80. Iron Kingdom- Immediately off the ledge as you move to the right after #79 81. Iron Kingdom- Factory; As you head back up the factory, it’s inside of a smokestack if you just keep going up one of the vertical corridors 82. Iron Kingdom- On the far left side of the town north of the entrance, there was a Ringsel out of reach. Now you can get it using an Air Dash and/or Sky Splitter 83. Kaanul- On your way up during your revisit, it’s on the ledge after the first bit of platforming 84. Kaanul- Near the end of the platforming sections, there is a fork in the road. Go to the left and use Sky Splitter to get through the barrier 85. Kaanul- In the large main area of Haven, there is a ledge to the left of the room that you need to Air Dash to 86. Ashwat- West of the Chakra Circle, head up the large cliff that is to the west of Pindayar’s lair. There is a ceiling to use Sky Splitter through and fight a Manote Thiha on the roof 87. Almutah Sands- Keep heading west to Almutah Sands from Ashwat. Run against the wind like earlier in the game and before you do a jumping Heruka, head up the right side of the cliff instead. Over a gap are some Heruka barriers and you’re running with the wind instead of against it 88. Almutah Sands- Eventually you’ll drop down off another cliff and land next to a sealed door. Instead of running to the left, head up the right side of the cliff in front of you. Across a gap is another Ringsel 89. Almutah Sands- Drop off the cliff to the left after getting #88. Directly to the left is a chute of downward wind. Use your Maha Heruka Hustle to jump up and up 90. Almutah Sands- Keep heading to the left. Eventually you’ll have to head down and to the left. Before you go, there is a high ledge that you can fly up to 91. Almutah Sands- After crossing the opening of the tomb, head up the right side of the cliff to your left. You can make it using a combination of maneuvers. Once over the top, drop down the left side and behind a barrier and some wind is the last Ringsel in Almutah Sands 92. Mt. Sumeru- Base- Cliff; First platforming section after using Sky Splitter to get through barrier. Hit the platform box and then race into the alcove to grab one 93. Mt. Sumeru- Base- Cliff; When It starts getting foggy, it will be on the top left side of the screen. Use aerial maneuvers and/or Barnacle Grip to get to it 94. Mt. Sumeru- Base- Cliff; After using an Ahool as a stepping stone to go up to the right, the Ringsel is above you on a small ledge 95. Mt. Sumeru- Middle- After climbing the wall jump stack, go up and to the left while busting through the large spike balls. Above you and to the left is one hanging out in midair 96. Mt. Sumeru- Middle- After a bit more climbing you’ll come to a place where there is a breakable Sky Splitter wall up and to the left. Go in and get through the platforming section and it is in the top left corner of the room. You can use Nature’s Bloom on the large spike balls to give you a place to stand, or you can repeatedly use Sky Splitter to continuously break through them. Each time you use Sky Splitter to go through one, your abilities regenerate. So you can make it all the way to the ceiling without ever landing and use Barnacle Grip to make sure you don’t fall down. 97. Mt. Sumeru- Middle- After finishing #96, keep heading up using Sky Splitter. After breaking through two barriers, a Ringsel is in an alcove to the left 98. Mt. Sumeru- Summit- You’ll come to a branching path with spike balls in either direction. Go up and to the right toward a save point. Behind a wall to the right in that room is a Ringsel 99. Mt. Sumeru- Summit- To the left of #98, there is a tall spike wall on the right side. Climb up that wall and there is a Ringsel floating in the air on the top right corner 100. Mt. Sumeru- Summit- When you reach a save point with a swirling blue vortex to your right, go to the right and through it. Across a small gap is a room with a Manote Thiha in it. Defeat it (or don’t, you can probably go around it) and there is a Ringsel in the top right corner of the room 101. Mt. Sumeru- Summit- Continue on the path intended. It’s right there on your way. 102. Mt. Sumeru- Summit- Once you get up to another save point, there is another branching path. Go to the right where there is a discus-like enemy. Just past it and just off the cliff is one. Hug the right side and slide down to get it carefully 103. Mt. Sumeru- Summit- On the path to the right over some spike balls and before a platform with a big giraffe-like beast, there is a Ringsel floating in the air. Drop down and grab it and fly back into the aura area 104. Mt. Sumeru- Summit- On the screen are three tall aura areas to jump between. Once you’ve reached the area on the other side, slide down the wall until you’re below those areas and there is a hidden alcove with a Ringsel 105. Mt. Sumeru- Summit- On your path, you’ll come to a floor with jelly on it. High above that is a Ringsel floating there. If you need a little extra height, try to wall jump off the left wall to get a little boost 106. Mt. Sumeru- Summit- Just after #105 is another platforming section. There is a Ringsel tucked under the save point above you. You can get to the save point and drop off the left side to get it, or grab it on your way up. 107. Mt. Sumeru- Summit- Just after that save point, you’re intended to go to the left. Head back to the right instead and there is a Manote Thiha protecting the penultimate Ringsel 108. Mt. Sumeru- Summit- The last Ringsel is floating in space to the top left of the platforming section involving some aura clouds and electric spikes. Just use the aura cloud to replenish your abilities and get over to it.