-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ü Üß Ü ßÜ Ü ÜÛßßßßßßÛÜÜÜÜ þ Û ÛÝßßÜ ÛÛÝ Üß þÛßÛþ ßÜ ÞÛÛ ÜßßÞÛ Û þ ÜÜÜÜÛßßßßßßÛÜ ÛÝÜÜ þß ßßßÜ ÞÛß ßÜÛÛÜ Ü ÛÜ ÜÜþÜÜ ÜÛ Ü ÜÛÛÜß ßÛÝ Üßßß ßþ ÜÜÞÛ ÞÛÛÛÛ ÜÛÛÜÛÛÛÜÛÜÛÛ ÛßÛÛÛÛÛÛÜÛÛßÜÛÜßÛÛÜÛÛÛÛÛÛßÛ ÛÛÜÛÜÛÛÛÜÛÛÜ ÛÛÛÛÝ ßÛÛß ÛÛßß ßßßßÛÜÜÜÜßßß ßßß ÞÛÝ ßßß ßßßßÜÜÜÛßßßß ßßÛÛ ßÛÛß ß ÞßßßÛÛÛÛßßßß ßÛß ßßßßßÛÛÛÛßßÝ ß ÜÜÜ ÜÜÜ ÜÜÜßß Û Þ ßßÜÜÜ ÜÜßß ÜÜÜÛßß ßßÛÜÜ ßßÜÜ Üßß ÜÜÜÛßß ßßßÛÜ ßßÜÜ Üßß ÜÛÛßß .---. .-. . . ßßÛÜ ßßÜ Üß ÜÛßß | ( )_|_ | ßÛÜ ßÜ ² ÜÛß | .-. .-. .--. `-. | .--.. . .-.|.-. ßÜ Û Þ Ûß |( )( )| |( ) | | | |( |-.' Û Û Ý ÞÛ ' `-' `-' ' `-`-' `-'' `--`-`-'' `- ÞÝ Û Þ Û Þ Û Û ÛÜ Üß ÛÝ ßÜ ßÜ ÜÜÜÜßßßßÜÜ ÜÜÜÜ ÜÜÜ ÜÜßßßßÜÜÜ Üß ÜÛß ßÛ ßÜÜßßß ÜÜ ßÜ ÜÜßß ßßÜßß ßßÜÜ Üß ÜÜ ßßßÜÜß ÜÛ ÛÝ ÜÜÛÛßßßßßßßÜ ÛÜß ÜÜÜÛÛß ÛÛÛÜÜ ßßÜß ÜÛßßßßßßßÛÜÜ ÞÛß Walkthrough/FAQ PC 1996 Version: 1.0 released on 08th September 2006 Author: odino This guide is EXCLUSIVELY available to GameFAQs. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS ============================================================================== 01.) Introduction | G0100 | 02.) Overview & Controls | G0200 | ------------------------------------------------------------------------------ 03.) Speed Walkthrough | G0300 | Act 1 | G0310 | Act 2 | G0320 | ------------------------------------------------------------------------------ 04.) Full Walkthrough | G0400 | Act 1 | G0410 | Cutifier Ingredients | G0420 | Sugar | G0421 | Cloak | G0422 | Stars | G0423 | Sole | G0424 | Bells | G0425 | Spit | G0426 | Pins | G0427 | Nuts | G0428 | Chain | G0429 | Arrow | G042A | Pepper | G042B | Roll | G042C | Act 2 | G0430 | ------------------------------------------------------------------------------ 05.) Items | G0500 | 06.) FAQs | G0600 | 07.) Review | G0700 | 08.) Credits & Thanks | G0800 | -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Version History: - 1.0 Initial release. (30th July 2005) Format update and more empty sections added for future use. (07th September 2006) ============================================================================== 01.) INTRODUCTION G0100 ============================================================================== Welcome... to ToonStruck for the PC, a great adventure game by Burst Studios released in 1996. The speed walkthrough for this game is complete. It is currently the fastest way to complete Toonstruck and misses out on a lot of fun and sometimes also logic. I strongly suggest you talk to everybody and try many things to get the most out of this wacky and very enjoyable adventure. Full walkthrough coming soon I hope, but it will take a while to explore the entire game many times. Do NOT ask me for technical support please. If you spot any guide errors or have general suggestions feel free to e-mail me about it. Enjoy! ============================================================================== 02.) OVERVIEW & CONTROLS G0200 ============================================================================== F1 = Options F5 = Save, Quit F6 = Load, Quit Talking to people will usually start out with the ice cube and the hand icon. The cube will melt with less general conversation available until it has become a puddle of water. Specific topics will appear if applicable and have their own icon. The hand icon stops the conversation. You can skip sentences with the ESC button. Walk to a location with the left mouse button and quickly press the right mouse button to get there in an instant, this might not work each time, however. ============================================================================== 03.) SPEED WALKTHROUGH G0300 ============================================================================== How to avoid being captured: ```````````````````````````` Quickly hide somewhere in the vicinity. In the bakery, hide in the backroom. In the bowling alley, hide behind the swing doors and in the costume shop, hide in the dressing room. How to escape from the prison in Act 1: ``````````````````````````````````````` Walk around the cell until you build up a static charge and then touch the keypad. Repeat this until the jail sentence has gone down to 0. As for your items, look at the picture of a safe and finish the sliding puzzle. This safe also contains a portable hole in this safe which can be used on the potholes in the town centers to travel between thee towns much quicker. However, don't get caught simply for obtaining the portable hole as the sliding puzzle is not much fun to solve. ------------------------------------------------------------------------------ Act 1 G0310 ------------------------------------------------------------------------------ At the start, walk into the room at the bottom right. Talk to the Bricabrac. Exit the room and enter the room at the top left. Talk to the footman about Bricabrac. Stop the conversation and return to the lab. Talk to Bricabrac about his glasses. Go outside and talk to the guards. Talk about the guards themselves and they will do a dance. Ask them again and pick up the key the left guard drops. Go back inside the castle and unlock the door on the left. Use Flux on the ladder near the bed to find a voucher. Move the rug. Take the music box. Look at the drawers on the right and click the left, bottom, right and then top drawer. Walk through the new opening under the bed. Use Flux on the floorboard and use it to open the trap door. At the previous room, move the carpet back and pull the cord. Leave the castle and go all the way to town. In the tavern, click on the mouse until it runs underneath the hammer. Play the organ and while the mouse is dancing, and get Flux to hit the hammer. Pick up the mouse afterwards. Use the phone on the bar. You need to dial colors which are: Blue Red Yellow Purple - Red + Blue Orange - Red + Yellow Green - Blue + Yellow Dial Blue, Purple, Red, Orange, Yellow, Green, Orange. Answer all questions correctly: Guard's left fish color - Yellow Guard's right fish color - Red Jim's Gym floor - Red Jim's Gym sign - Blue Jim's Fur - Blue Fish tails - Yellow Warp's fur - Orange Woof's collar - Green Rocky Mountains - Orange Wacme sign - Red Plant pots - Purple Go outside and collect the parcel. Return to the castle and enter the trophy room. Take the fish trophy on the wall and exchange the watering can with the tankard. Leave the castle and walk through town and past the bunny until you arrive at the (s)carcrow. Pick up a corncob. Go to the barn in the background and fill the watering can with some fertilizer. Go past the scarecrow and north to the shuttle. Place the stunned mouse in the right hand and use the fertilizer on the hand holding the mouse. Use the lever inside the shuttle to get to Zanydu. Take the right path and enter the Wacme door. You need to enter a door when the light is on above it. Talk to Woof inside and ask about the boxing glove. Quickly take the stars. Show the jumping beans to Woof and use the gift-o-matic on the right. Get all three items (magnet, mallet, glove). Go all the way back to the barn in Cutopia and use the magnet on the haystack. Use the churnatron piece on the machine for some butter. Return to Zanydu and this time take the left path and enter Jim's Gym. Smear the button on the vault and ask the bodybuilder about the hoops. Use the pumpatron and leave all the way back to the arcade in town. Talk to the cashier about the strength-o-meter and fail miserably. This time use the mallet on the machine and destroy it. Take the bells lying around, too. Challenge the cashier to a game of Wacman and win. Go inside the bakery and give the frogs some butter. Take some dough in return, then play the piano. Go to the barn and fill the watering can with the gulk. Go left past the scarecrow and use the gulk on the briar patch to free access to the pepper. Re-fill the watering can with more gulk back at the barn. Go left past the squirrel and give the wolf the wine. When you are in the pot, click left and right until the pot falls over. Take the book. Use the dough on the roast spit and take the spit with you. Throw the corncob into the fire to get popcorn. Exit the cave and go north to the town square. Take the hunk of meat. Enter the prison and take the ink pad. In your inventory, use the music box on the ink pad and chop the costume voucher. Enter the costume shop in Cutopia and hand the voucher to the lady. Pick the Harlequin one. Afterwards hand her the book to get another. Give the costume to the scarecrow for the cloak. Now go to the town center in Malevoland. Enter the robot shop and give the book to the robot. Pick up the plunger. Go to Zanydu. Take the right path and look at the clock: Left lever - Minute pointer + 5 minutes; Hour pointer - 1 hour. Right lever - Hour pointer + current minute pointer number. There are several ways to fix the clock. Simply leave the minute pointer on the '1' and then press the right lever until it is 5.05 o'clock. Now use the left lever until both pointers line up for 6.00 o'clock sharp and the guard will leave. Enter the toilet on the left path and use the plunger on the bowl. Dump the red fish into it, then flush to stop the green fish. It might take several tries. Leave this place and walk up the middle path. Dunk the hunk of meat into the gunk in the watering can and feed it to the vulture. Take the arrow sign, the loose feather and leave Zanydu. Back at the barn, give the feather to Marge for some glue. Go towards the castle and on the way give the popcorn to Fluffy Fluffy Bun Bun. In the castle, use the spit on the hole in the cabinet. Take the fluffed cat. Glue the piano keys and the candy floss. Stick both onto the fluffed cat as well as the jumping beans. Place this at the doorsteps at the squirrel's house and wait for it to leave. Get Flux to pick up the nuts at the top. Go to the town center in Malevoland, wear the cloak to get inside the bowling alley. When the bowling ball comes up, quickly glue it so the bear is taken care of. Now chuck Flux down the lane. Go to the castle and enter the room on the right of the laboratory. Place all the objects on the cutifier: Spice - Sugar Dagger - Cloak Stripes - Stars Heart - Sole Whistles - Bells Polish - Spit Needles - Pins Bolts - Nuts Ball - Chain Bow - Arrow Salt - Pepper Rock - Roll ------------------------------------------------------------------------------ Act 2 G0320 ------------------------------------------------------------------------------ You start out in the prison cell. Talk to snout and stop the conversation. Wait for him to snort and life up the mat. Wait for him again and take the mat itself. Use the mat on yourself to get rid of the guard. Pick up the key and insert it into the keyhole of the cell. Go north through the hallway. Press the button to open the air circulation shaft. Climb inside and use the fly costume to get to the top. Open the medicine cabinet and take out the chloroform wipes. Fill the watering can with water from the sink. Now close the sink plug and open the sink taps to make a mess. Return down the air shaft and leave the dungeon. Click on the clown's head to start a puzzle. Simply follow the same pattern as the clown and you will open the door. Inside, wait for the clown to powder his nose and take it. Quickly use a wipe to clean the nose. Take the pin, the balloon and fill it with the tank. Also fill the glove if you want. Return to the climate control room, use the pin on the controls and switch it to cold. Go up the air vent and attempt to leave the bathroom. After the scene, go down the stairs to the 2nd floor and lift the gargoyle to find a crystal. Press the horn on the gargoyle but go up to the 3rd floor. Go through the bathroom and down the vent. Switch the temperature to hot and immediately back to normal, take the pin and quickly walk up the stairs to the fish tank. Take the treasure chest before the fish it back in the tank. Open it to find a key. Go to the 2nd floor and lift the right gargoyle to find another crystal. Walk right into the room and look at the odd books. Pull out the books in the following order. Blue I - Red I - Red III - Blue II - Blue III - Red IV - Red II - Blue IV. Walk through the new passage and play the music box. Use the monitor and then attach the magnet on the metal plate on the ceiling. Move the armor onto the raised tiles until the gate opens. Back in the previous room, take the gauntlet and walk up the stairs. Open the hopping crate with the pin. Climb into the crate. You objective is to get to the right hand side and grab some TNT. Each time you move wait for a second to see if one of the henchmen has noticed something. This might be delayed as they are involved in a card game so don't rush things. Drew will automatically grab the TNT and return to the left. Leave the corridor and go back to the first floor. Enter the kitchen on the left. Pour the watering can over the robochef and grab a turkey from the pile. Stick a TNT bar into the turkey. Open the stove door and place the turkey into the oven. Quickly store the turkey in the dumbwaiter and watch the scene. Go up to the rec room on the 2nd room and take the pool cue. On the 3rd floor, insert the key in the door and enter the room. Attempt to grab the sunglasses. Flip the newly found switch, then move the desk chair. Attempt to take the sunglasses once again. Use the fly costume on the fly trap and smash the vase with the mallet. Finally, take the sunglasses. Go to the next floor and combine the gauntlet with the pool cue. Use this to press the button on the far wall. Enter the next room. Use either the balloon or glove and pick to imitate Lugnut. After entering Ms Fortune's room, wear the sunglasses. Talk to her once she's hypnotized and make her walk through the doorway. Then make her use the scanner on the right hand side. Enter the control room and click on the panel with the 4 slots at the right side. Insert the matching crystals: Blue Green Red Yellow Pull the lever nearby and take the warp device. Use the monitor near the door and select the switches so they are Down Up Up Down so that the monitor shows: LIGHTING ON LAUNCH PAD ENTRANCE OPEN CEILING BAY DOOR OPEN MALEVOLATOR FORCE FIELD DEACTIVATED Go through the archway and enter the malevolator to complete the game. Enjoy the rather long ending! ============================================================================== 04.) FULL WALKTHROUGH G0400 ============================================================================== The full walkthrough to Toonstruck is very lengthy. It will take you through nearly everything there is to the game, including conversations and optional things. If you are interested in solving the game only you may want to check out the speed guide, because the full one literally explored the masterpiece created by Burst Studios. ------------------------------------------------------------------------------ Act 1 G0410 ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Cutifier Ingredients G0420 ------------------------------------------------------------------------------ The cutfier requires 12 ingredients to work: Spice - Sugar Dagger - Cloak Stripes - Stars Heart - Sole Whistles - Bells Polish - Spit Needles - Pins Bolts - Nuts Ball - Chain Bow - Arrow Salt - Pepper Rock - Roll Now for how to obtain these ingredients in the game. ~~..SUGAR..~~ G0421 ¯¯¯¯¯¯¯ Sugar is very easy to come by. ~~..STARS..~~ G0422 ¯¯¯¯¯¯¯ ~~..SOLE..~~ G0423 ¯¯¯¯¯¯ ~~..BELLS..~~ G0424 ¯¯¯¯¯¯¯ ~~..SPIT..~~ G0425 ¯¯¯¯¯¯ ~~..PINS..~~ G0426 ¯¯¯¯¯¯ ~~..NUTS..~~ G0427 ¯¯¯¯¯¯ ~~..CHAIN..~~ G0428 ¯¯¯¯¯¯¯ ~~..ARROW..~~ G0429 ¯¯¯¯¯¯¯ ~~..CHAIN..~~ G042A ¯¯¯¯¯¯¯ ~~..PEPPER..~~ G042B ¯¯¯¯¯¯¯¯ ~~..ROLL..~~ G042C ¯¯¯¯¯¯ ------------------------------------------------------------------------------ Act 2 G0430 ------------------------------------------------------------------------------ ============================================================================== 05.) ITEMS G0500 ============================================================================== All the items in your inventory: ============================================================================== 06.) FAQs G0600 ============================================================================== a) What and where are the 12 items required for the cutifier? Sugar: You already start out with this in place. Cloak: Exchange it for a costume with the (s)carecrow. Stars: Ask for a demonstration of the boxing glove at Wacme. Sole: Play the flush game in Zanydu and catch the sole (green fish). Bells: Destroy the hammer game in the arcade. Spit: In the wolf's cave. Pins: Get a strike in the bowling alley. Nuts: Distract the squirrel and take them. Chain: Beat the cashier at Wacman. Arrow: Poison the vulture in Zanydu and take the sign. Pepper: Pour gunk over the briar patch near the squirrel. Roll: Stick dough on the roast spit on the fire in the wolf's cave. b) I can't get this game to run or it doesn't run properly. Don't ask me. Best way to run this game? Own a 486 33-66Mhz PC with a fast (4x) CD-ROM drive. Otherwise DosBox is your best bet, the new versions have speed adjustment options and you can get through every part of the game and play it like it was meant to be. There are many other problems you may face I will not discuss such as video problems. If the above two ways don't work then there isn't much else I can help you with. Installing the game, however, can be done from Windows. c) I'm stuck in the pot in the wolf's cave. See question b). ============================================================================== 07.) REVIEW G0700 ============================================================================== Gameplay: 10/10 Graphics: 10/10 Sound: 10/10 Overall: 10/10 A true masterpiece of adventure games. It came at a bad time when the industry was moving into another genre, and perhaps it appeared to childish for most gamers. Anyone with any interest in adventure games will love this for sure. ============================================================================== 08.) CREDITS & THANKS G0800 ============================================================================== GameFAQs for hosting this. Burst Studios for such a great game. ¯¯¯¯¯¯¯¯¯¯¯¯¯ This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ,,, (o o) --------------------------------oOOo-(_)-oOOo---------------------------------