SD Gundam Gaiden: Knight Gundam Monogatari (Famicom) Guide by E. Phelps, ver. 1.0 (aka LastBossKiller) - - - = = = ================== = = = - - - - - - = = = === Disclaimer === = = = - - - - - - = = = ================== = = = - - - This document may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission by the author. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2014 E. Phelps ---Viewing This Document--- This document contains Japanese text. To view it correctly, set your browser or word processor to view "Shift-JIS" format. For example, if you are using Internet Explorer, using the dropdown menu, go to View -> Encoding -> More -> Japanese (Shift-JIS). You could, instead, open this document with Microsoft Word, and it will ask you about the encoding automatically, allowing you to select Shift-JIS. - - - = = = =================== = = = - - - - - - = = = ====== Intro ====== = = = - - - - - - = = = =================== = = = - - - SD Gundam Gaiden: Knight Gundam is a series in which the original Gundam characters have been reimagined as medieval characters, such as knights, wizards, kings, etc. You can find anime and manga on the internet pretty easily if you're interested. The Famicom game is a Dragon Quest clone, but a pretty well done one for the NES era. Although the game is extremely similar to Dragon Quest in most respects, there are a few battle commands that give you different strategic options, and there are a lot of items that do unique things that may be fun to play with. Of course, the greatest draw of the game is that it is based on the Knight Gundam characters. In this respect, the game does a very good job. There are appearances from a wide variety of characters from the Gundam shows, so I think people will not be disappointed if this is what drew them to the game. This guide is meant to help you play through the game even if your Japanese is not very good. I've also explained the important story elements as they occur in the game so you can follow along. - - - = = = ==================== = = = - - - - - - = = = ===== Contents ===== = = = - - - - - - = = = ==================== = = = - - - Search words are given in square brackets []. 1. Story [sec1] 2. Characters [sec2] 3. Game Mechanics [sec3] a. Leveling Up [sec3a] b. Exploration Menu [sec3b] c. Battles and the Battle Menu [sec3c] d. Death in the Party [sec3d] e. Carddass [sec3e] 4. Walkthrough [sec4] a. Cave East of Zan [sec4a] b. Gallop Tower [sec4b] c. Cave East of Odessa [sec4c] d. Satan Gundam Castle [sec4d] e. Granada [sec4e] f. Loom Tower [sec4f] g. Fire Mountain [sec4g] h. Cave North of Lia [sec4h] i. Forest of Bewilderment [sec4i] j. Stone Castle [sec4j] k. Final Castle [sec4k] l. Optional Quests [sec4l] 5. Shops [sec5] 6. Items [sec6] 7. Equipment [sec7] 8. Magic [sec8] - - - = = = =================== = = = - - - - - - = = = ====== Story ====== = = = - - - - - - = = = =================== = = = - - - [sec1] The king of Lacroa, King Revil, is basking in peace with his loyal subjects. Princess Fraw decides to go outside for some fresh air and shortly after a scream is heard. A monster has kidnapped her! He tells the king it is for opposing Satan Gundam and that he is taking her into custody of the evil Zeon. If he wants her back he must submit to the will of Satan Gundam. The king calls out, "Call Knight Gundam!" - - - = = = ==================== = = = - - - - - - = = = ==== Characters ==== = = = - - - - - - = = = ==================== = = = - - - [sec2] Here are the characters that you are able to acquire for your party: Gundam (ガンダム) - Knight Gundam is the main character of the game that has a strong attack throughout the game and because crazy powerful by the end. He can also use a few spells. Amuro (アムロ) - Amuro is a knight of the Union. He has a good balance between physical attacks and magic. Sayla (セイラ) - Sayla is a knight who is traveling to find her long lost brother. Her attack is weak compaired to most of the other characters, but she learns a large number of spells. Nemo (ネモ) - Nemo is a martial artist and hero of Lacroa. He is strong, but learns no magic. Guncannon (ガンキャノン) - Guncannon is a fighter and hero of Lacroa. He doesn't learn magic, but he is very strong. Guntank (ガンタンク) - Guntank is a priest and hero of Lacroa. His attack is very weak, but he can learn most of the spells in the game. He is by far the best magic user. Sleggar (スレッガー) - Sleggar is a fighter that likes to fight for money. He is strong, but can also learn a small number of spells. - - - = = = =================== = = = - - - - - - = = = == Game Mechanics = = = = - - - - - - = = = =================== = = = - - - [sec3] ---Leveling Up [sec3a] You level up in this game when you get enough experience points, just like in most RPG's. In this one, some of your characters will gain new spells when they level up. You will also appreciate the fact that a character that levels up will have his/her HP and MP filled. This means you rarely need to visit an inn to heal yourself. ---Exploration Menu [sec3b] While walking around the world map, dungeons, or towns, you can access the following menu by pushing the "A" button: はなす    まほう つよさ    どうぐ そうび    しらべる カードダス The above commands have the following meaning: はなす - "Talk". Talk to an NPC you are facing. まほう - "Magic". Use magic spells. つよさ - "Strength". Selecting this gives you three sub-commands: じょうたい - "Status". Shows HP/MP of your active party. のうりょく - "Ability". Shows all of the character's statistics and spells he/she can use. ならびかた - "Row Form". Change the order of characters in your active party. Those that are in front are attacked more often. どうぐ - "Tools". Shows the items carried by each party member. If you select an item, you get the following sub-commands: つかう - "Use" わたす - "Transfer" すてる - "Drop" そうび - "Equipment". Select this to set the weapons/armor equipped to a particular character. しらべる - "Search". Search the square you are standing on for items or messages. カードダス - "Carddass". Shows the cards in your Carddass collection that can be used during Carddass battles. ---Battles and the Battle Menu [sec3c] Battles are very similar to Dragon Quest, so everything should be pretty familiar to you. Like Dragon Quest, if you target an enemy and it is killed before your turn, then you do not automatically target a different enemy, you just lose your action for that turn. Another interesting factor in battle is that, if you have party members that are not in your active party, but are waiting at the castle, they will often show up during battles as a fifth member to help you. You can't give them commands, and they just perform physical attacks. As a result of this, there is a benefit to having them equipped with good weapons and armor even though they are not in your active party. This game has a few battle commands that are different than you've seen in your typical Dragon Quest clone game, which are found under the "Tactics" (さくせん) command. Here, I explain the battle commands including these special ones. The battle menu has the following commands: たたかう まほう どうぐ さくせん The meanings of these commands are: たたかう - "Fight". Attack an enemy with your equipped weapon. まほう - "Magic". Cast spells during battle. どうぐ - "Tools". Use items carried by that particular character. さくせん - "Tactics". This command gives you the following submenu: しゅうちゅう - "Focus". All of your characters combine their attack into one, which often does massive damage. Good for attacking a single enemy when you don't need to use spells. ぶんさん - "Dispersion". This is like an "Auto" command, where all of your characters do a physical attack, but you don't have to set who they attack. Who they target is randomly selected. まわりこむ - "Go Around". Select a character to go around behind the enemies. That character remains behind them for the rest of the battle unless you call them back. Selecting this doesn't take up your turn unless it "fails", in which case the enemies get a turn to attack you. This command is replaced by the command "Return to the Line" (しゅうちゅう), which will bring your character back to the front. たいきゃく - "Retreat". Run from battle. This is most often successful in this game, but when it's not, some of the enemies (but not necessarily all of them) will get a free turn to attack you. ---Death in the Party [sec3d] If some of your party members die, but not all, you can return to any inn and talk to a lady on the right side of the inn counter who will revive them for free. Actually, you cannot save your game if any of your party members are dead. You can also revive party members using the Spirit Ball item. If all of your party members die, then you lose half of your money, but keep all of your experience and items gained. You wake up at the last inn you saved your game. To prevent losing your money when you die, you can buy some insurance, which is pretty cheap. Talk to the lady on the right side of the counter at any inn and she'll sell you the insurance. Now you can explore recklessly and there will be no punishment for dying. If you do die, however, make sure you buy the insurance again because you lose it when you die. ---Carddass [sec3e] There is a card game in this game called Carddass. You can challenge certain NPC's to Carddass battles in most towns, and when you win there are various rewards. Usually the reward is just information. Here's how the game works: There are two kinds of Carddass cards: (1) Fighter cards, and (2) Support cards. Both players must choose a Fighter card, and those two cards will engage in a turn-based battle using the statistics specified on their card. The battles are just like normal battles, except you don't get to control your actions. Each player can also choose a Support card, which will boost the statistics of their Fighter card in some way, specified in the Support card description, such giving the Fighter card a 20 HP bonus. That's all there is to it. You get cards buy paying 20 Gold at vending machines in almost any store in the game. You can look at the statistics of the cards to find out which ones are the strongest, but you can tell which cards are strong just based on which character they are from the main game. I found winning Carddass battles requires almost no thought. Just pick a strong character's card and your opponent almost always has a weak card, so there's usually no challenge. When you begin a Carddass battle, you are first prompted to select a card. After choosing one, you have the following options: ちがうカードをえらぶ おたすけカードをたす バトルかいし! These options have the following meaning: ちがうカードをえらぶ - "I selected the wrong card". You will be able to choose a different card instead. おたすけカードをたす - "Use a support card". You will be able to select a support card to boost the statistics of your fighter card. バトルかいし! - "Begin Battle!". - - - = = = =================== = = = - - - - - - = = = === Walkthrough === = = = - - - - - - = = = =================== = = = - - - [sec4] ---Lacroa--- When you begin, you must choose a message speed: Fast (はやい), Normal (ふつう), Slow (おそい). Then enter your name. Next choose whether you are Male (おとこ) or female (おんな). GM Sniper (ジムスナイパー) comes to find you, Knight Gundam. He takes you to the king and the situation of the kidnapped princess is explained. You promise to defeat the Zeon and bring back the princess. The king asks you to bring along help, who introduce themselves as Guncannon (ガンキャノン) and Guntank (ガンタンク). You gain control of your party. You can get 500 Gold from a guy walking in the area just below the king. If you talk to people, you'll learn that there is a Lithograph with mysterious strength somewhere and three sacred Gundam treasures. Someone also mentions that the dog on the 3rd floor is attracted to objects that belonged to the princess since he misses her. You also hear that Sento (セントー) village is to the North. Exit the castle and head North to Sento. ---Sento--- In Sento, you can buy equipment for your party. You don't have much money, so you might as well focus on getting equipment for Knight Gundam. With him in front, he'll attract the majority of enemy attacks. There's a bargain store here worth noting, at the top end of town in the center, that doesn't sell anything yet, but if you sell or drop any rare weapons or items you come across later, they will appear here for sale. You will also notice the "Carddass" machines in the shops here, which dispense playing cards for 20 Gold each that you can use to play Carddass against people in towns. See the "Carddass" section of this guide for more info. There are numerous items to get in Sento by talking to people. You can get the Princess' Pendant (ひめのペンダント) from a woman at the upper-right corner of the inn (宿), which is a very important key item. Show it to the dog in Lacroa and he'll start following you. It seems like nothing happens after that, but later you will see it was important. In Sento, you also can get a Spending Notebook (こずかいちょう) from a person on the right side of town. Use this and you can set a goal for an amount of gold you'd like. When you reach this goal, a message will let you know. This way you don't have to keep checking your inventory when you're saving up money to see if you have enough. Another person on the right side of town gives you a card carrying album, which allows you to store Carddass cards. A new menu comand appears (カードダス) that allows you to view your card inventory. Before setting out from Sento, you should buy some insurance for 10 Gold from the lady just to the right of the counter at the inn. This makes it so you don't lose any Gold when you die. Every time your party is wiped out, you should buy the insurance again. ---Travel West of Sento--- When you leave Sento, Guncannon is suddenly missing. Guntank goes to look for him, so you're alone. Before traveling very far, make sure you level up one or two times. A little West is a bridge. When you try to cross, Amuro (アムロ) mistakes you for a Zeon knight. You can't convince him otherwise, and he attacks. Boss: Amuro (アムロ), 60 EXP/50 Gold No strategy necessary. He does about 1 HP damage per turn and has 20-25 HP. When you win, Amuro apologizes. He says he's a Union Knight and joins you to help defeat Satan Gundam. Guntank returns, but says he can't find Guncannon. Head North of the bridge to the village of Zan (ザーン). ---Zan--- In Zan, you learn that a knight named Sayla (セイラ) went to the cave in the East and hasn't returned, and you hear a scary slime is in the cave. You learn Augusta village (オーガスタ) is to the North, and that a wise man lives in the house to the West. You also hear there is a Carddass Island somewhere in the world. There is a kid you can engage in a Carddass battle on the North end of town. Beat him and he says, "There's somebody to my right." He disappears, so go right from where he was and you find a knight in red. It's Guncannon. He apologizes for disappearing, but there's no explanation of where he went. He rejoins your party. Now, head East to the cave. ---Cave East of Zan--- [sec4a] Treasures: Wood Shield, Magic Rope, Magic Square Mat, Tactics Scroll, Copper Sword, Lithograph Fragment. After exploring the cave a bit, you find a slime. Talk to it and it starts moving away. "Huh? It's trying to say something?". You chase it and it leads you to a treasure. Open it to get a Lithograph Fragment, whose purpose is unknown at this point. Exit the cave. Go to the wise man in the house West of Zan. He's interested in the slime in the cave, and gives you the Hero's Tears (ゆうしゃのなみだ), telling you to take it back to the cave and that surely something will happen. Return to the cave and talk to the slime. You will use the Hero's Tears on it, and it turns into a person, Sayla (セイラ). She says she was on a journey to find her older brother when the Zeon caught her. Now, she wants to join you to fight them. You have too many characters to have in your party at once, so to change between them, go back to Lacroa Castle and go down stairs that were previously blocked, just to the left of the entrance. Talk to the guy at the counter to remove a character, then go around to the big room in the back and talk to whomever you want to have add to your party. You may want to put Sayla in your party now. Next, head North to the town of Augusta. ---Augusta--- If Sayla is in your party when you are in Augusta and you go to the center of town a scene will commence in which you meet Sayla's long lost brother, Shaw (シャア), but you don't realize he is her brother until it's too late and he's walked away. You hear some interesting rumors, such as about Pegasus whom only a hero with a true heart can ride, and you hear about three thieves seen around town. You are told Gallop Tower (ギャロップのとう) is North of town, that a legendary shield is in the tower, and a fortune teller tells you you should bring Sayla to Gallop Tower. With Sayla in your party, head North to the tower. ---Gallop Tower--- [sec4b] Treasure: Tactics Scroll, Leather Hat, Ointment, Thief Knife At the entrance, Ramba Ral (ランバ ラル) comes up to you and says, "Wait, wait! You can't pass through here." Sayla tells him to move aside. Ramba Ral says that he will never fight a woman, and allows you to enter. While climbing to the top of the tower, you might want to run from the enemies Dom (ドム) and Zeongu (ジイオング) because they have a spell that can do hefty damage to your party. At the top of the tower, you'll find the Thief Knife (とうぞくのナイフ), which is a nice weapon since you can attack multiple times per turn. Drop down a hole, where a boss battle commeces. Boss: Giant Zeongu (ジャイアントジオング) 324 EXP/87 Gold This boss has a weak attack, so this fight will likely be really easy, although can cast a spell that will damage all a lot (25-30 HP), so hopefully you are lucky and he doesn't use that very much. After the fight, you get the Strength Shield (ちからのたて). You automatically leave the tower, and then some guys come up to you and take the shield. GM Sniper says to leave it to him, he'll deal with those guys and to meet him in the city to the East called Hatte (ハッテ). He says the people there are in trouble and that you should help them. So go East to Hatte. ---Hatte--- The people of this village are plagued by thieves. You hear that the village of Munzo is to the East, but the passage is blocked by a mysterious magic power. Go into the house in the upper-right corner of town and talk to the village elder to learn that the boss of the thieves is in Odessa (オデッサ). His daughter went there to persuade him to leave their village alone, and he asks you to go to Odessa to check on his daughter. So head Northwest to Odessa. ---Odessa--- Odessa is occupied by thieves. One says Princess Fraw was probably taken through the passage to the East. You find the elder's daughter in the upper-left corner of town. Speak to her and the three black clothed thieves that stole your shield come up to you and start a fight. Boss: Black Tri-Stars (くろい3れんせい) 400 EXP/482 Gold Their attack is weak, but they get 3 per turn, so the chance of them landing critical hits is a little more likely. Their defense is strong, so you may find that attack spells are the best way to damage them effectively. When defeated, the thieves say they'll stop doing bad things and please forgive them and you can get the Strength Shield at their house. The elder's daughter thanks you and says to come visit her back at her house in Hatte. In the house at the center of town you find GM Sniper, who was captured. He says the Strength Shield is in the right corner of the room. Search the upper-right corner to find the Strength Shield. Back at Hatte, talk to the elder and receive some Passed Down Salt (かほうのしお) as gratitude for your help. ---Cave East of Odessa--- [sec4c] Treasure: Tactics Scroll Head East from Odessa to a cave that you previously couldn't pass through. You sprinkle the salt you just received which removes an evil curse that prevented you from passing. In the cave, you meet Lalah (ララァ). 5 monsters appear and she says one of them is the princess whose figure has been transformed. She says you have to kill them one at a time and guess which one is her to free her. If you have not shown the Princess' Pendant to the dog on the third floor of Lacroa Castle, then when you kill the fourth monster, it will have been the princess and you strike her dead. GM Sniper shows up and says he will bury her. You can continue playing even though she's dead, but I have no idea what happens if you do. An alternate ending perhaps? What you are supposed to do is show the dog the Princess' Pendant and then after you kill three of the enemies, he will appear and run up to the true princess. She will be freed and say that she wants to return to the castle and she has something for you there. Return to the castle and talk to her in the throne room to receive the Charm (おまもり). She wishes you luck on defeating Satan Gundam. Return to the cave from which you rescued the princess and a new path will be available, so follow that outside. Enter the nearby village of Munzo (ムンゾ). ---Munzo--- You are told that Satan Gundam's castle can be seen to the East, but there's no bridge available to get there. Talk to Sleggar (in blue) in the upper-left corner of town. He wants you to challenge him to a fight. He says its 50 Gold to try to fight him, but he'll give you 600 Gold if you win. Boss: Sleggar (スレッガー) 800 EXP/500 Gold It's an easy fight. If you defeat him three times, he joins you to help defeat Satan Gundam. When you are ready, you can reach Satan Gundam's castle by talking to the old man in the house East of Munzo. He'll teleport you to the island with the castle. ---Satan Gundam Castle--- [sec4d] Treasure: Iron Sword, Wood Shield, Iron Shield, Ointment, Iron Helmet Work your way through the castle. Eventually, you will come across Lalah and a boss fight will commence. Boss: Lalah (ララァ) This fight is pretty tough because Lalah can cast a damage all spell that does pretty high damage. You should cast healing spells with your magic characters right away to anticipate this damage each turn. Luckily, Lalah has low defense, so your stronger characters can deal good damage each turn. The Thief Knife is great for this fight to do a lot of damage each turn. Not long after the fight with Lalah, you will arrive at Satan Gundam and another fight will commence. Boss: Satan Gundam (サタンガンダム) 1040 EXP/0 Gold He can cause you to lose consciousness (きぜつ), so that your characters have to wait a few turns to attack. If you have Beat (ビット), you can cast this to make him unconscious, which makes this fairly easy fight even easier. After defeating Satan Gundam, he turns into his more powerful form: Black Dragon. Boss: Black Dragon (ブラックドラゴン) 2080 EXP/1004 Gold This fight is really hard because his damage-all spell can do so much damage. You basically have to get lucky and have him not cast that spell more than once before you can defeat him. Have your magic users cast healing spells at the beginning of each turn to try to stay ahead of the massive damage, so at least one or two of your stronger fighters can live a little longer and try to finish him off. My characters were around level 11-12 when I was able to beat him. ---Interlude--- You see a scene of Satan Gundam falling and your party celebrates. GM Sniper appears, excited, and says to return to Lacroa. You return to Lacroa to find the castle in ruins. Nemo tells you that a giant appeared out of nowhere and smashed it up. They suspect the Zeon are responsible. He says the king is safe, but... He takes you to see him. The king is in shock, and is acting confused. He says the princess is in Sento and luckily was there when the disaster occured. You tell the king you defeated Satan Gundam, and that you will go to Sento to tell the princess the news. On the world map, you might notice that there is now an opening in the mountain range to the South of Lacroa. Before going that way, let's go to Sento, the town just North of Lacroa Castle. The princess is walking around the Northern end of town. Talk to her and you tell her the castle was attacked. She asks if the king is safe. Say yes, then she says that the giant also came to this town, but luckily there was not much damage. However, GM Henson's house was crushed (Southwest corner of town). We need to find out about this giant. It seems like the path in the mountain range is a clue that he went tramping that way, so let's go South. BTW, Nemo (ネモ) is now a usable character for your party. ---South of Lacroa--- Go South, then West into the desert area to find a little house. You hear Alexander (アレクサンダー) the sage's voice, but he won't see you cause he says you're lying about being heroes of Lacroa, but if you bring Princess Fraw, he'll believe you. If you return to Lacroa and talk to the princess, she says she's worried about her dad and doesn't want to leave. So for now, go further South in the desert to the town of Granada (グラナダ). ---Granada--- [sec4e] When you enter the town, a monster called Dragon Baby attacks you to get revenge for you killing its father Black Dragon. Boss: Dragon Baby (ドラゴンベビー) 1200 EXP/520 Gold This is an easy fight requiring no explanation. In Granada, you hear that the staff Black Dragon carried has fallen into a cave somewhere. You also hear about a celebrity named Kara (キャラ), a dancer here, but you need a ticket to get into the theater to see her. There's nothing else to do here for now, so head East to Mua (ムーア) village. ---Mua--- When you enter, someone named Kacricon (カクリコン) comes up to you and says, "You probably know about me." You say you don't and he walks away offended. There is a beauty contest going on here in the upper-right section of town. You can find a Voting Ballot (とうひょうけん) by searching the ground in the upper-left area of the park looking area at the top end of town. Talk to the spaceman looking guy at the beauty contest stage and he'll ask who you vote for. Say "no" twice to vote for the lady on the right. She'll give you 5000 Gold as thanks (the other ladies would give you nothing). In town, you hear that a strange current in sea is taking away ships. Also you hear the giant passed through here. Leave town and try to cross bridge East. GM Sniper appears and says the king's condition has improved. Return to Lacroa and the princess will now come with you to meet Alexander, the guy in the house at the North end of the desert. Go to him and he allows you in, and the princess returns to the castle. You ask him about the giant. He says he doesn't know, but you should ask the sage Sarasa (サラサ) who is in the village of Loom (ルウム) to the East. He mentions there something important in a box here for you. Search the box on the right to find the Show Ticket (ショーのチケット), which will let you get into the Granada theater, although there's no reason to go there just yet. You need to go back to Lacroa to get a fourth party member now since the princess took up room during your trip here. ---Loom--- Go East from Mua to the town of Loom. In town, you hear rumors about a sword in Fire Mountain and that the three sacred treasures are: Strength, Flame, and Mist. You also hear that Sarasa, the person you've come to see, has been kidnapped. Search the center tree in front of the inn and find a note that says, "in the center, on top of the pond, search". Search the top-left tile of the pond at the center of the town to get the message: "The oldest fortune-teller's bed." Search the top bed in the house to the upper-left of the Item Shop to get warped to the tower North of the village. ---Loom Tower--- [sec4f] Treasures: Leopard Belt, Mega Pack, Magic Tile Mat, Medecine Box, Special Iron, Tactics Scroll At the entrance, there is a 3-way fork that you face. Go left for a Tactics Scroll, go right for some Special Iron (If you take this to the blacksmith in Sento, he will turn it into a Short Sword, what a waste of time!), and if you go straight, you will be making your way to the boss fight. When you find the Leopard Belt (ひょうのベルト), equip it on someone by "using" it in the item menu to equip it and double that character's speed. Climb to the top of the tower to find Galbaldy (ガルバルディ), who is talking to someone: "Hand over the Blue Crystal. I know you have it." Sarasa, "I'll never hand it over to the likes of you!" You come up to them, and Galbaldy gets angry at the intrusion, so a fight commences. Boss: Galbaldy Beta (ガルバルディBeta) 1820 EXP/1068 Gold This is a tough fight. He has the same high damaging attack-all spell as Black Dragon, and has pretty strong physical attacks. Also he can seal the spells of your characters. It is really helpful to successfully cast Minofus (ミノフス) on him to prevent him from casting his spell, although it usually wears off after the first turn, so you have to keep casting it and hoping it works. To make sure your spell caster can cast it before Galbaldy gets his turn, have him/her equipped with the Leopard Belt. You may also want to cast Hover (ホバー) to increase all of your party's speed, which seems to also make Galbaldy miss more often. Finally, you might try casting Fimul (フィムル) to increase your party's magic resistance, or Hanikam (ハニカム) to increase your defense, but both of these didn't seem to make much of a difference for me. Ultimately, you have to get lucky to win this fight. My characters were in the range of levels 15-17. When you win, Sarasa says he's returning to the village, and you will learn everything you need to know there. So go back to Loom. Sarasa is in the top-left house in Loom. He tells you about the giant. It was awakened in this country long ago during a great conflict between two territories. But the giant destroyed both territories and went back to sleep. To control the giant, one needs the red and blue crystals. The Zeon already have the red crystal and have awakened the giant. If they get the blue one, surely they'll use the giant to destroy all of Lacroa. He asks you to get the Blue Crystal and bring it to him. It is in the Theater in Granada, in the lower-right corner of the room. Go to Granada and enter the theater since you have a ticket from Alexander. Search the lower right corner of the room and you find a scrap of paper that says, "Too bad. We're one step ahead of you, the Blue Crystal now belongs to the Zeon." You suspect the Zeon were eavesdropping on your previous conversation and suggest returning to Sarasa. Back in Loom, talk to Sarasa and he says to please destroy the giant before he can do any serious damage. He says he prepared a raft for you to take to Lunatsu (ルナツー). ---Lunatsu--- On the world map, there's a raft next to Loom. Get on the raft, and a strong current will suddenly sweep you away. You awake in some guys house who helped you recover. He says he'd like to take a boat to Lunatsu, but there are too many scary monsters outside and asks if he can go with you so you can deal with them. Say yes and he says to thank you he'll tell you something good: Behind Gallop Tower is a cave with the Dragon Staff inside. You leave and get on the raft. On the raft, something seems wrong with Guncannon. He says, "I'm not Guncannon, I'm the soul of the Black Dragon that you destroyed. To be revived, I need the Dragon Staff. I knew if I traveled with you I'd surely find the staff. Because of your previous conversation, I now know the staff's location! I no longer have any need for you people. Die!" Boss: Cannon (キャノン) 1740/1000 This is a very easy fight. After the fight, Guncannon comes back to his senses and you continue your journey. When you arrive at Lunatsu, the guy you just escorted leaves you. In Lunatsu, if you search the suspicious looking patch of grass just above the inn, you will find a Wounded Hat (きずついたハト). Also, the house in the top-left corner of town is a Carddass club. It costs 20 Gold to enter and you can battle people. Talk to the guy on the right-side of the door to play a survival mode, where you win 1000 Gold for defeating 6 opponents (it's not really worth it). ---Ship Captain's House--- If you go North from Lunatsu, you will find the Ship Captain's House. Inside, you learn that most of the people that live there left for the mountains since they were unable to sail their ships due to the harsh conditions lately. Go East and you'll find some paths that go through the mountains. Within this maze, you'll find the ship captain. He says his crew quit because of monster attacks at sea. He says that we should all just give up. He encourages you to give up as well. If you answer "no" several times, he'll eventually be inspired by your bravery and offer the use of his ship. Return to Lunatsu to board. ---Awaken the Strength Shield--- Sail West from Lunatsu to an island, South of the Granada desert, with a house. Talk to the man in the house and he will awaken the Strength Shield, making its defense go from 15 to 30. ---Fire Mountain--- [sec4g] Treasure: Iron Axe, Defense Water, Strength Water, Speed Water, Silver Powder, Magic Rope, Flame Sword, Certain Kill Sword In the mountain ranges East of Lunatsu where you found the ship captain, there is also a discolored section of mountain in the Southeast corner. Enter this mountain. You'll see Dragon Babies here and there that tell you to turn back because the Flame Sword is not here. You'll also come across damage tiles that do 10 HP damage to each character. Far into the dungeon, you'll find a townsperson who says that one of the Dragon Babies is a liar and has the sword. The Dragon Baby that has the sword is up the stairs just South of the stairs you took to find this townsperson. You go up to the Dragon Baby and harass it, and a fight begins. Boss: Dragon Baby (ドラゴンベビー) 1200/520 This battle is super easy, but you have to beat him 3 times. When defeated, he disappears, and you can open the treasure chest to get the Flame Sword. Now you have 2 of the 3 sacred treasures. ---Lia--- Walk East from Lunatsu to the village of Lia. At the top-right corner of town, you find Layla (ライラ) who asks for your help. Someone next to her, named Messalar (メッサーラ), recognizes you as Knight Gundam and decides to retreat for now. Layla says she saw a giant in a cave to the North, so head North to the cave. ---Cave North of Lia--- [sec4h] Treasure: Silence Helmet, Mirror Shield, Ointment, Mist Armor Deep into the cave, step onto a treasure chest and Mad Golem approaches: "Idiots! The legendary giant isn't here!" Gundam: "Crap! It's a trap!" Boss: Mad Golem (マッドゴーレム) 5959 EXP/102 Gold This battle isn't too bad. If you have characters with the Net spell, you can lower his defense. Physical attacks work well in this fight. When you win, open the chest to get the Mist Armor, the last of the sacred treasures. When you return to Lia, two foes approach. Boss: Layla (ライラ) and Messalar (メッサーラ) 3806 EXP/2750 Gold Kill Messalar first since his defensive power and HP seem lower. If you're lucky enough to land a critical hit, this fight could be over fairly quickly, but if not it may take a few tries. You might try the "focus" ability as well to try to quickly take Messalar out. After the fight, go to the house in the upper-right corner of town and search the box in the upper-right area to get the Precious Pot (きちょうなつぼ). Here's an optional side event: You'll notice that an athletic event has started in the upper-left portion of Lia. Someone here mentions that they would like Kara's autograph. If you go to Granada, talk to Kara to get Kyara's Autograph (キャラのサイン). Then return to Lia and talk to the guy at the top-middle of the race track and he'll trade you for a full set of cards 1-83 of the Carddass game. ---Akshiz--- Walk West of Lia to the town of Akshiz. When you enter town, Kacricon, a guy you insulted earlier by saying you've never heard of him, comes up to you. He asks if you know who he is now, and you answer "no", so he attacks. Boss: Kacricon (カクリコン) 1200 EXP/682 Gold This fight is annoying because he can fully heal himself over and over again. If you levels aren't very high, this may take a lot of patience to finish, although he's not very strong so it's an otherwise easy fight. You might be able to prevent him from healing himself by casting Minofus, but you may have to buy some better equipment and level up if you find it impossible to kill him before he heals himself. In this town, you learn that the sea god lives on the little island South of this city. Also, there's a small village called Noa in the forest to the North, but it is easy to get lost in the forest. The kids on the left side of town want to play hide and seek, and if you say "yes", the whole town disappears. I don't know if you can find them somewhere or if it's just a joke, but if you exit town and re-enter, everybody re-appears. If have the Precious Pot, the man in a house in the lower-left portion of town will ask you for it. Say yes, and he'll give you a Compass (コンパス) in exchange, so now you can enter the forest to the North without getting lost. ---North Forest--- If you try to enter the forest to the North of Akshiz, the Gold Knight prevents you from entering. But if you have the Compass, he will allow you to enter, but only if you defeat him in battle first. Boss: Gold Knight (おうごんのナイト) 2962 EXP/1300 Gold This guy also likes to completely heal his HP, so you will want to cast Minofus to seal his magic to stop this. Otherwise, it's not a difficult fight. When you win, the Gold Knight allows you to enter the forest and urges you to defeat the giant. ---Noa--- When you enter the village in the forest, Noa, GM Sniper says that GM Henson's kid is lost in the forest. Talking around town, you learn that someone named マクベ is controlling the giant, and that the gian lives in a Stone Castle to the North. You also hear about the existence of the legendary Pegasus. You are told that the Forest of Bewilderment is East of here, and you hear that the Bow of Light is in the forest. A woman on the small island in the middle of town is waiting for someone to send the Wounded Hat (きずついたハト), which you might have found in Lunatsu. She gives you Card #43 in exchange for it. Head East to the Forest of Bewilderment to try to help Henson's missing kid. The forest is through an opening in the mountain range to the East. ---Forest of Bewilderment--- [sec4i] This place is on of those infinitely looping dungeons that is confusing to figure out how to get through. To get through the forest, take the following directions at the first three forks in the road: Up, Left, Up You will find a fairy, Kikka, who says some kid has been wandering around the forest. From here, go up, then go left at each of the next three forks in the road to find the fairy again. She says the same thing as before. From here, go down, down, then right to find Henson's kid. You take him back to village of Noa. At the village, GM Henson thanks you. He says they're returning to Sento since Lacroa castle is being rebuilt. He also says his son found a bow in the forest, and they're giving it to you as thanks. It's in the bed in the inn. He also asks if you're going to Grips (グリプス), and if you are to take a letter there for him, which he left with the bow. Go in the inn and search the upper-right most bed to find the Bow of Light (ひかりのゆみ) and Henson's Letter (ヘンソンのてがみ). ---Becoming the Complete Hero--- Just like how you "awakened" the Strength Shield, you can awaken the other sacred treasures. To awaken the Mist Armor, sail West of Augusta and visit the house there. To awaken the Flame Sword, sail South from Lunatsu to a small house (the 2nd house you see) on an island shaped like a sword. Talk to the old man there to awaken the Flame Sword, then a cutscene will show you getting super powerful since you have the 3 sacred treasures awakened. Talk to the kid in the same house to get the Guidance Flute (みちびきのふえ), which he says will allow you to traverse the outside cave easily. Go a little West to the cave on the same island. When you enter the cave, the Guidance Flute will automatically play. A path will be visible through the flashing panels, so follow it. Hopefully you don't have a seizure from looking at the screen (seriously, this seems dangerous for some people). At the end of the path, open the treasure chest to get the Hero's Proof (ゆうしゃのあかし). ---Sea God--- The Sea God's house is South of Akshiz. It's hard to get there because the strong ocean current will sweep your boat away, unless you stay along the coast the whole time. So, teleport to Akshiz, get in your boat, and go along the coast carefully until you make it to the house. In the house, the old man will see the Hero's Proof you now have, and stop the ocean current so you can now sail freely. Go Northwest to get back to the open sea, then head North to find an island with a house in the center, where the old man will award you the Pegasus Wing (ペガサスのはね). You can use this item to call Pegasus and fly around the world map. You can access the town of Grips now, located Northwest from Augusta. ---Grips--- In the house by the entrance, deliver Henson's Letter to the old man and he'll give you the Mirror of Truth (しんじつのかがみ). When you take it, words appear that say, "When light intersects with light, the giant's strength will be cut in half." GM Sniper appears and says, "I heard what was just said. That probably refers to the Arrow of Light. I will go search for it right away. Then, meet me at the Stone Castle." A lady at the inn says that she'll tell you about the dream village Moonmoon (ムーンムーン) after you defeat the giant. You are also told that you cannot make it through the cave to the West and that the Lithograph will make you super strong. Go South from Grips to enter the Stone Castle, the dwelling of the giant. ---Stone Castle--- [sec4j] Treasure: Almighty Staff, Spirit Sword The enemies here are pretty tough. I had to level up a little bit, but it didn't take long since they give so much experience. The boss fights aren't too tough, so pough through, perhaps running a lot, to Makube (マクベ). He runs away, so chase him and you fall into a pit containing the giant. GM Sniper appears and gives you the Arrow of Light (ひかりのや). You use it and the giant's body shrinks to half size. Then it's finally time to fight the giant. Boss: Great Golem (サイコゴーレム) 11362 EXP/2010 Gold It's a pretty easy fight. Just attack and heal. I had only two characters alive when I arrived and I still beat him rather easily. Makube says he'll have to deal with you himself. Boss: Makube Kattse (マクベ カッツェ) 10000 EXP/1000 Gold This fight isn't all that hard. My levels were between 24 and 27 when I beat him, and I primarily used the "focus" ability. When you defeat Makube, he says the Zeon are net yet finished. There's still Zeek Zeon (ジーク ジオン) ---Moonmoon--- Return to Grips and talk to the lady who promised info about Moonmoon and she says to go to a small island to the South and search the lake there. The island and lake alluded to above are pretty obvious. Search the lake and you warp to a house. Exit and walk a little Southeast to Moonmoon. It's not really a town, just a house, but you get the 2nd lithograph shard piece, which combines with the one you already have to become the Lithograph (せきばん). Gundam can equip it by using it in the items menu, and his strength and defense get a major boost. ---Grips Cave--- Talk to the guy in front of the upper-left house in Grips and he lets you inside the house now. An old man there will open a secret underground tunnel for you. In the tunnel, Kacricon comes up to you and asks if you know who he is yet. Say yes, and he walks away, but say no for easy boss fight and some good experience. Boss: Kacricon (カクリコン) 3600 EXP/1966 Gold He's really easy. Continuing into the cave, you'll be at a crossroads with seemingly deadends, but take the path going downward and you'll emerge outside next to a castle. Enter the castle, of course. ---Final Castle--- [sec4k] Treasure: Monster Killer, Spirit Ball There are no random battles in this castle, so wade through it leisurely and eventually you will be approached by some of the boss characters you defeated earlier. The members of your party that were left behind in the castle appear and hold them off so you can approach Zeek Zeon. However, the Black Dragon intercepts you, and you fight him instead. Boss: Black Dragon (ブラックドラゴン) 0 EXP/0 Gold The Black Dragon has strong magic, but you'll be ok if he doesn't use it too often. Feel free to unload your magic and items when needed, because this is actually the last boss. Gundam is so stron at this point that you just need to attack each turn, and heal with your magicians when needed, and eventually he will fall. ---Ending--- Zeek Zeon runs away and peace is restored to Lacroa. You return to the castle, where people cheer for you. However, you say that your journey is not over until Zeek Zeon is dead, so you exit the castle and begin your next adventure. I suppose this keeps the story rolling for the next game in the series. =================== ---= Optional Quests =--- =================== [sec4l] There are a couple things you can do that are not mentioned above in the main walkthrough because they seem to have no effect on the game. But if you know more about why the below side quests exist, please let me know. ---Cave North of Gallop Tower--- Treasure: Ointment, Barrier, Dragon Staff During your trip to Lunatsu, you were told that the Dragon Staff is in the cave North of Gallop, and that the Black Dragon could use it to be revived. If you go to that cave, there is a house near the entrance. An old man in the house warns you that calamity will befall if you remove the staff. If you go into the cave, you will eventually come across another old man who repeats the same warning. However, if you actually take the Dragon Staff (ドラゴンのつえ), it seems like nothing happens. You can't use it in battle, and you can finish the game like normal. ---Cardass Island--- You hear rumors about a Carddass Island every once in awhile in the game. A man in a house on a small island found by following the house North of Sento tells you that the secret to finding the island is in the characters written on the lower-right section of each card. If you look at all 83 cards, you see the following characters: かあどだすとうへいくためにはぺがさすをてにいれらくろあじようのなんとうにある やまにかこまれたどうくつにはいりせれくととつうこんのびいぼたんをどうじにおせ ばいけるだすよ It translates to: "To get to Carddass Island, use Pegasus and enter the cave surrounded by mountains Southeast from Lacroa. Simultaneously push 'Select' and the 'B'
button and exit."

Despite this pretty clear explanation for how to reach the Carddass island,
if you go to the cave indicated, it seems like pushing Select and B doesn't
do anything. I tried pushing them, holding them, entering the cave, exiting
the cave, walking around the cave. Perhaps I am misunderstanding something in
the instructions, or perhaps the island was never added to the game?


                - - - = = = =================== = = = - - -
                - - - = = = ====== Shops ====== = = = - - -
                - - - = = = =================== = = = - - -        [sec5]

****************************************************************************
Sento (セント)
Item Shop                |Weapon Shop              |Armor Shop
Medical Herb           5 |Staff                 10 |Leather Clothes       50
Antidote              10 |Short Sword           15 |Iron Armor           200
Paper                  5 |Copper Sword         100 |Wood Shield           60
                         |Iron Axe             530 |Leather Hat           35
****************************************************************************
Zan (ザーン)
Item Shop
Medical Herb           5
Antidote              10
Magic Square Mat      25
Marker Pen            10
****************************************************************************
Augusta (オーガスタ)
Item Shop                |Weapon Shop              |Armor Shop
Medical Herb           5 |Short Sword           15 |Iron Armor           200
Magic Square Mat      25 |Copper Sword         100 |Cloth Robe           600
Magic Rope            30 |Iron Sword           400 |Steel Armor         1500
Marker Pen            10 |Iron Axe             530 |Iron Shield          120
Smoke Bomb            40 |Steel Sword         1500 |Leather Hat           35
****************************************************************************
Hatte (ハッテ)
Item Shop
Medical Herb           5
Ointment              20
Magic Square Mat      25
Sage Staff          1000
****************************************************************************
Odessa (オデッサ)
Weapon Shop
Backstabber Sword   3600
****************************************************************************
Munzo (ムンゾ)
Item Shop
Musk                  30
Anesthetic            60
Medical Herb           5
Ointment              20
Antidote              10
Magic Square Mat      25
Magic Rope            30
****************************************************************************
Granada (グラナダ)
Item Shop                |Weapon Shop              |Armor Shop
Medical Herb           5 |Short Sword           15 |Iron Armor           200
Ointment              20 |Sage Staff          1000 |Steel Armor         1500
Anesthetic            60 |Steel Sword         1500 |Magic Gloves        1800
Magic Square Mat      25 |Steel Axe           3000 |Leather Hat           35
Smoke Bomb            40 |Spear               3200 |Iron Helmet         1500
Paper                  5 |                         |
****************************************************************************
Mua (ムーア)
Item Shop
Ointment              20
Magic Square Mat      25
Silver Powder        120
Iron Rod            2000
****************************************************************************
Ruumu (ルウム)
Item Shop
Wonder Drug           60
Mega Pack             40
Magic Square Mat      25
Magic Rope            30
Silver Powder        120
Strength Water        50
Defense Water         50
****************************************************************************
Lunatsu (ルナツー)
Item Shop                |Weapon Shop              |Armor Shop
Wonder Drug           60 |Iron Rod            2000 |Silver Breastplate  3500
Antidote              10 |Steel Axe           3000 |Knight Armor        6000
Silver Ball          300 |Spear               3200 |Magic Gloves        1800
Folding Fan Memo     300 |Cutting Sword       7600 |Knight Shield       4400
Speed Water           50 |Monster Killer      8000 |Iron Helmet         1500
Strength Water        50 |                         |
Defense Water         50 |                         |
****************************************************************************
Lia (リア)
Item Shop
Medicine Box         100
Smoke Bomb            40
Magic Square Mat      25
Speed Water           50
Strength Water        50
Defense Water         50
Folding Fan Memo     300
****************************************************************************
Akshiz (アクシズ)
Item Shop                |Weapon Shop              |Armor Shop
Medical Herb           5 |Steel Axe           3000 |Cloth Robe           600
Ointment              20 |Cutting Sword       7600 |Knight Armor        6000
Wonder Drug           60 |Crystal Staff       4500 |Iron Gauntlet       4000
Medicine Box         100 |Anger Rod           3000 |Knight Shield       4400
Barrier              500 |Elf Bow             7200 |
                         |Destruction Axe     9000 |
****************************************************************************
Noa (ノア)
Item Shop
Mega Box             200
Magic Rope            30
Silver Powder        120
Silver Ball          300
Spirit Ball         3000
****************************************************************************
Grips (グリプス)
Item Shop 1              |Item Shop 2              |Item Shop 3
Mega Pack             40 |Medical Herb           5 |Magic Square Mat      25
Mega Box             200 |Ointment              20 |Magic Rope            30
Silver Powder        120 |Wonder Drug           60 |Marker Pen            10
Silver Ball          300 |Medicine Box         100 |Paper                  5
Barrier              500 |Antidote              10 |Folding Fan Memo     300
Magic Glove         1800 |Spirit Ball         3000 |
----------------------------------------------------------------------------
Item Shop 4              |Armor Shop 1             |Armor Shop 2
Speed Water           50 |Leather Clothes       50 |Steel Armor         1500
Strength Water        50 |Iron Armor           200 |Silver Breastplate  3500
Defense Water         50 |Cloth Robe           600 |Knight Armor        6000
Musk                  30 |Wood Shield           60 |Soldier Armor       7200
Anesthetic            60 |Iron Shield          120 |Knight Shield       4400
Smoke Bomb            40 |Iron Gauntlet       4000 |Soldier Shield      5200
                         |Leather Hat           35 |Iron Helmet         1500
----------------------------------------------------------------------------
Weapon Shop 1            |Weapon Shop 2            |Weapon Shop 3
Iron Rod            2000 |Cutting Sword       7600 |Short Sword           15
Sage Staff          1000 |Crystal Staff       4500 |Staff                 10
Steel Sword         1500 |Anger Rod           3000 |Copper Sword         100
Steel Axe           3000 |Monster Killer      8000 |Iron Sword           400
Spear               3200 |Elf Bow             7200 |Iron Axe             530
----------------------------------------------------------------------------
Weapon Shop 4
Backstabber Sword  3600
Destruction Axe  9000
Honor Sword   18000
Soldier Axe   13000
****************************************************************************


                - - - = = = =================== = = = - - -
                - - - = = = ====== Items ====== = = = - - -
                - - - = = = =================== = = = - - -        [sec6]

---Normal Items
Anesthetic (しびれぐすり) - Inflict Paralysis on single enemy.
Antidote (どくけし) - Remove poison from single character.
Barrier (けっかい) - Increase party's magic resistance during battle.
Defense Water (まもりのみず) - Increase user's defense during battle
Folding Fan Memo (おうぎのメモ) - Critical hit rate increased during battle.
Magic Rope (まほうのロープ) - Escape dungeon to world map.
Magic Square Mat (まほうじんマット) - Warp to previously visited town.
Marker Pen (マーカーペン) - Mark an X on the dungeon floor to help keep track
          of where you've been.
Medical Herb (やくそう) - Restore 30 HP to single character.
Medicine Box (くすりばこ) - Restore 60 HP to single character, multiple uses.
Mega Box (メガボックス) - Restore 15 MP to single character, multiple uses.
Mega Pack (メガパック) - Restore 15 MP to single character.
Musk (じゃこう) - Inflict Confusion on single enemy.
Ointment (きずぐすり) - Restore 60 HP to single character.
Paper (かみ) - Use on the world map to make a paper airplane that flies in
          the direction you're facing, allowing you to see the landscape
          ahead.
Silver Ball (ぎんのたま) - All enemies and allies prevented from casting
          spells.
Silver Powder (ぎんのこな) - Prevent single enemy from casting spells.
Smoke Bomb (けむりだま) - Escape from battle.
Speed Water (すばやさのみず) - Increase user's speed during battle
Spirit Ball (たましいのたま) - Resurrect single character.
Strength Water (つよさのみず) - Increase user's attack during battle
Tactics Scroll (ひょうほうのしょ) - Person who uses it gets 800-1000
          experience.
Wonder Drug (とっこうやく) - Completely restore HP to single character.

---Key Items
Charm (おまもり) - Use to half encounter rate. Infinite uses.
Compass (コンパス) - With this you can enter the forest North of Akshiz.
Dragon Staff (ドラゴンのつえ) - Effect unknown.
Guidance Flute (みちびきのふえ) - Reveals path in cave West of Flame Sword
          Shrine.
Henson's Letter (ヘンソンのてがみ) - Deliver to old man in Grips.
Hero's Proof (ゆうしゃのあかし) - Take to Sea God to stop strong ocean
          current.
Hero's Tears (ゆうしゃのなみだ) - Use on slime in cave East of Zan.
Kara's Autograph (キャラのサイン) - Trade for Carddass set in Lia.
Lithograph Fragment (せきばんのかけら) - Useless without the other fragment
          piece.
Mirror of Truth (しんじつのかがみ) - Must possess to defeat the giant.
Princess' Pendant (ひめのペンダント) - Get in Sento Inn. Show to dog to make
          him follow you. Dog will reveal the true princess in cave East of
          Odessa.
Passed Down Salt (かほうのしお) - Allows you to enter cave East of Odessa.
Pegasus Wing (ペガサスのはね) - Use to call Pegasus on the world map.
Precious Pot (きちょうなつぼ) - Trade for Compass in Akshiz
Show Ticket (ショーのチケット) - Allows you to enter the Granada theatre.
Special Iron (とくしゅなてつ) - Take to blacksmith in Sento for a Short
          Sword.
Spending Notebook (こずかいちょう) - Use this and you can set a goal for an
          amount of gold you'd like. When you reach this goal, a message will
          let you know. This way you don't have to keep checking your
          inventory when you're saving up money to see if you have enough.
Voting Ballot (とうひょうけん) - Use in Mua to vote during the beauty
          contest.
Wounded Hat (きずついたハト) - Trade for Card #43 in Noa.


                - - - = = = =================== = = = - - -
                - - - = = = ==== Equipment ==== = = = - - -
                - - - = = = =================== = = = - - -        [sec7]

Here is listed all of the equipable items in the game. I list the following
information:
Name (Japanese name) - Stat increase, Special effect if applicable,
characters who can equip it.

The names of characters are abbreviated the following way:
Gundam = GU, Guntank = TA, Guncannon = CA, Amuro = AM, Sayla = SA,
Sleggar = SL, Nemo = NE

                                =-=-=-=-=-=
                             ---= Weapons =---
                                =-=-=-=-=-=

Short Sword (たんけん) - Atk + 2, Equip: All
Staff (つえ) - Atk + 3, Equip: TA
Copper Sword (どうのつるぎ) - Atk + 5, Equip: GU, CA, AM, SA, SL
Iron Sword (てつのつるぎ) - Atk + 10, Equip: GU, AM, SA
Thief Knife (とうぞくのナイフ) - Atk + 10, Special: Multiple attacks per
          turn. Equip: GU, AM, SL
Iron Axe (てつのオノ) - Atk + 12, Equip: CA, SL
Iron Rod (てつのこん) - Atk + 15, Equip: NE
Sage Staff (けんじゃのつえ) - Atk + 15, Special: Use during battle to cast
          Fan. Equip: TA
Steel Sword (はがねのけん) - Atk + 18, Equip: GU, AM, SA
Steel Axe (はがねのオノ) - Atk + 20, Equip: CA, SL
Spear (スピア) - Atk + 25, Equip: GU, CA, SL
Crystal Staff - Atk + 35, Equip: TA
Certain Kill Sword (ひっさつのつるぎ) - Atk + 35, Equip: AM, SA
Cutting Sword (きりさきのけん) - Atk + 35, Special: Use during battle to cast
          Muubisaabe, Equip: AM, SA
Anger Rod (いかりのこん) - Atk + 45, Equip: NE
Almighty Staff (ばんのうのつえ) - Atk + 45, Special: Use during battle to
          attack all enemies. Equip: TA
Monster Killer (モンスターキラー) - Atk + 45, Equip: GU, CA, AM, SA, SL
Elf Bow (エルフのゆみ) - Atk + 50, Equip: GU, AM, SA
Backstabber Sword (うらぎりのけん) - 55 Atk, Special: Damages own party,
          Equip: GU, CA, AM, SA, SL
Spirit Sword (たましいのけん) - Atk + 55, Special: Attacker is healed when he
          damages an enemy, Equip: AM, SA, SL
Destruction Axe (はかいのオノ) - Atk + 60, Equip: CA
Electromagnetic Spear (でんじスピア) - Atk + 65, Equip: GU, AM, SA
Honor Sword (めいよのつるぎ) - 70 Atk, Equip: GU, AM, SA
Soldier Axe (せんしのオノ) - Atk + 75, Equip: CA, SL
Bow of Light (ひかりのゆみ) - Atk + 80, Equip: AM, SA
Flame Sword (ほのおのつるぎ) - Atk + 50 (unawakened), Atk + 100 (awakened),
          Equip: GU

                                 =-=-=-=-=
                              ---= Armor =---
                                 =-=-=-=-=

---Torso---
Leather Clothes (かわのふう) - Def + 2, Equip: All
Cloth Robe (きぬのローブ) - Def + 5, Equip: TA
Iron Armor(てつのよろい) - Def + 6, Equip: GU, CA, AM, SA, SL
Steel Armor (はがねのよろい) - Def + 9, Equip: GU, CA, SA, SL
Silver Breastplate (ぎんのむねあて) - Def + 15, Equip: NE
Defense Mantle (まもりのマント) - Def + 20, Special: Use during battle to
          cast Fimul, Equip: TA
Knight Armor (ナイトのよろい) - Def + 35, Equip: GU, AM, SA
Soldier Armor (せんしのよろい) - Def + 40, Equip: CA, SL
Mist Armor (かすみのよろい) - Def + 25 (unawakened), Def + 50 (awakened),
          Equip: GU

---Shields---
Wood Shield (きのたて) - Def + 1, Equip: GU, CA, TA, AM, SA, SL
Iron Shield (てつのたて) - Def + 3, Equip: GU, CA, AM, SA, SL
Magic Gloves (まほうのてぶくろ) - Def + 5, Special: Use in battle to cast
          Zeta, Equip: TA, NE
Mirror Shield (かがみのたて) - Def + 6, Equip: GU, CA, AM, SA, SL
Life Shield (いのちのたて) - Def + 7, Special: Use during battle to cast
          Medi-A, Equip: TA
Iron Gauntlet (てつのこて) - Def + 12, Equip: NE
Strength Shield (ちからのたて) - Def + 15 (unawakened)/Def + 30 (awakened),
          Equip: GU
Knight Shield (ナイトのたて) - Def + 18, Equip: AM, SA
Soldier Shield (せんしのたて) - Def + 22, Equip: CA, SL

---Headgear---
Leather Hat (かわのぼうし) - 2 Def, Equip: All
Iron Helmet (てつのかぶと) - 6 Def, Equip: GU, CA
Knowledge Helmet (ちしき) - 8 Def, Equip: TA, SA
Silence Helmet (ちんもく) - 10 Def, Equip: GU, CA, AM, SL

---Accessories---
Leopard Belt (ひょうのベルト) - Speed doubled, Equip: All
Lithograph (せきばん) - Double the abilities of your attack and defensive
          equipment, Equip: GU


               - - - = = = =================== = = = - - -
               - - - = = = ====== Magic ====== = = = - - -
               - - - = = = =================== = = = - - -          [sec8]

Magic is divided into three catagories: Attack, Support, and Command magic.
For each spell below, I give the following information:
Name (Japanese name) - Effect, MP cost, Characters that can use the spell and
level they learn it at.

The names of characters are abbreviated the following way:
Gundam = GU, Guntank = TA, Amuro = AM, Sayla = SA, Sleggar = SL

---Attack Magic---
Gun (ガン) - Damage single enemy, 2 MP, Chars: TA-1, AM-1, SA-1
Muubi Gun (ムービガン) - Damage single enemy, 4 MP, Chars: GU-12, TA-8,
          AM-11, SA-10
Saabe (サーベ) - Damage single enemy, 3 MP, Chars: GU-6, TA-2, AM-5, SA-4
Muubi Saabe (ムービサーベ) - Damage single enemy, 6 MP, Chars: TA-16, SA-18
Fan (ファン) - Attack all enemies, 4 MP, Chars: GU-13, TA-4, SA-6
Fannel (ファンネル) - Attack all enemies, 6 MP, Chars: TA-21, SA-23
Mega-Fannel (メガファンネル) - Attack all enemies, 9 MP, Chars: TA-32
Rufiraa (ルフィラー) - Attack single enemy, 4 MP, Chars: GU-17, TA-12, AM-14,
          SA-13
Muubi Rufiraa (ムービルフィラ) - Attack single enemy, 6 MP, Chars: GU-28,
          TA-23, SA-25
Mega-Rufiraa (メガルフィラー) - Attack single enemy, 8 MP, Chars: TA-33
Buzz (バズ) - Attack all enemies, 5 MP, Chars: GU-31, TA-26, SL-10
Buzz Ray (バズレイ) - Attack all enemies, 8 MP, Chars: TA-34, SL-16
Mega-Buzz (メガバズ) - Attack all enemies, 12 MP, Chars: TA-37, SL-20
Solar (ソーラ) - Attack single enemy, 7 MP, Chars: TA-20, SA-22, SL-38
Solar Ray (ソーラレイ) - Instantly kill single enemy, 10 MP, Chars: TA-36
Mega-Solar (メガソーラ) - Instantly kill all enemies, 15 MP, Chars: TA-38

---Support Magic---
Zeta (ゼータ) - Increase single ally's attack, 8 MP, Chars: TA-19
Hanikamu (ハニカム) - Increase defense of single ally, 5 MP, Chars: TA-3,
          SA-5
Hover (ホバー) - Party's speed increases, 5 MP, Chars: TA-13, SA-15
Fimul (フィムル) - Increase party's magic resistance, 5 MP, Chars: TA-15,
          SA-17
Twin (ツイン) - Make a copy of one of your team members. They act as a fifth
          member in your party that chooses their own actions, 10 MP, Chars:
          TA-27
Beat (ビット) - All Enemies lose consciousness (take more damage while
          unconscious), 3 MP, Chars: TA-11, AM-10, SA-13
Saikomyu (サイコミュ) - Confuse all enemies, 8 MP, Chars: TA-6, SA-8
Minofus (ミノフス) - Seal single enemy's spells, 5 MP, Chars: TA-5, SA-7
Minofuskii (ミノフスキー) - All magic sealed, enemies and allies, 8 MP,
          Chars: GU-5, AM-8
Net (ネット) - Decrease single enemy defense, 8 MP, Chars: TA-18, AM-16,
          SA-20
Skip (スキップ) - Send a single ally behind the enemies, 10 MP, Chars: TA-24,
          SL-12
Reskip (リスキップ) - Return an ally from behind the enemies to the front,
          5 MP, Chars: TA-29, SL-12
Out (アウト) - Escape from battle, 10 MP, Chars: TA-22

---Command Magic---
Midi (ミディ) - Heal single ally, 3 MP, Chars: GU-1, TA-1, AM-4, SA-1
Midi-A (ミディア) - Heal single ally more, 5 MP, Chars: TA-10, SA-12
Midi-Amu (ミディアム) - Completely heal single ally, 10 MP, Chars: TA-25
Madi-A (マディア) - Heal all allies, 20 MP, Chars: TA-30, SA-32
Madi-Amu (マディアム) - Heal all allies more, 40 MP, Chars: TA-35
Revive (リバイブ) - Return single ally to life, 20 MP, Chars: TA-31, SA-33
Pure (ピュア) - Cure poison single ally, 3 MP, Chars: TA-7, SA-9
Pure-Ra (ピュアラ) - Cure confusion, paralysis, and unconsciousness of single
          ally, 3 MP, Chars: TA-9, SA-11
Return (ターン) - Teleport to previously visit towns, 5 MP, Chars: GU-11,
          TA-14, SA-16
Escape (ケープ) - Escape from dungeons, 8 MP, Chars: TA-17, AM-9, SA-19
Marker (マーカー) - Mark a symbol on the ground, 3 MP, Chars: GU-10
Monoai (モノアイ) - Effect ?, 3 MP, Chars: GU-15


               - - - = = = ================== = = = - - -
               - - - = = = === Conclusion === = = = - - -
               - - - = = = ================== = = = - - -

I hope you found this guide useful.  If you have information that you'd
like to contribute or other suggestions for how the guide can be made better
or if you find any mistakes, please send it to lastbosskiller@gmail.com.  I
will give you the proper credit for your help.