=============================================================================== ____ T A I T O _ ____ _ / ___|_ __ __ _ _ __ __| | | _ \ _ __(_)_ __ | | _| '__/ _` | '_ \ / _` | | |_) | '__| \ \/ / | |_| | | | (_| | | | | (_| | | __/| | | |> < \____|_| \__,_|_| |_|\__,_| |_| |_| |_/_/\_\ =============================================================================== This FAQ was made for the NES FAQ Completion Project. You could contribute to this yourself! Just check out Devin Morgan's web site about it: http://faqs.retronintendo.com =============================================================================== T A B L E O F C O N T E N T S =============================================================================== 1. - Controls 2. - Strategies 3. - Tracks 4. - Disclaimer =============================================================================== 1. - C O N T R O L S =============================================================================== D-Pad Up - Shift Up Down - Shift Down Left - Steer Left Right - Steer Right A - B - Start - Select - =============================================================================== 2. - S T R A T E G I E S =============================================================================== Game Modes There's two modes to this game, Normal or Free. Normal mode will send you through each track one by one until you reach the very end. Free mode will allow you to practice each track one at a time. There are three types of cars, the Mini, the BB512 and the F1. The Mini and BB512 are slow and just randomized tracks. The F1 is the big leagues and are the tracks below. Transmission Each car has a manual transmission which forces you to shift up and down yourself. To shift up, just press up, and vice versa for down. Below is when you should shift up and down for each car: Mini: 1st-2nd Gear - 90Kph 2nd-3rd Gear - 165Kph BB512: 1st-2nd Gear - 140Kph 2nd-3rd Gear - 230Kph F1: 1st-2nd Gear - 120Kph 2nd-3rd Gear - 240Kph Traffic Each race will have other cars you have to avoid. You could tell where they are from a distance. When you see them, automatically get to the other side of the track. Crashing into other cars will slow you down a lot. Try your best to avoid them at all cost, however don't drive yourself off the road. Turning Turning is fairly difficult in this game and requires a bit of practice. For the most efficient turning, you should practice racing "the line." What this is, is the fastest line around a turn. This requires you to start on the outside of a turn, for example start on the left hand side for a right turn. While in the middle of the turn, you should be on the inside. While exiting the turn, you should be on the outside again. That line will allow you to take the turn at a faster speed which will also give you a greater corner exit speed. =============================================================================== 3. - T R A C K S =============================================================================== ======================================== Track 1 ======================================== rMMMMMM @M iMM M MMX M2 MM iMMMMMMMMM M2 MM MM M8 M2 WM MM M M2 MM BM@ M M2 M MM M M2 M MM aM M2 M MM2 MM M2 M ;MM MM M2 M MM MM8 M2 M XM .MM M2 8M M7 MM Ma aMB Mi MM; M MM; Mi 7MM MM MM Mi MM XMMMM0. iMM Mi .M aMMMMM MMZ Mi MZ XMMMMM. MM Mi M SMMMMM MM Mi Mr <--- XMMM M MS MM M M ZMMMMMMMMMMMM 7MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMS M M M. 0MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM ======================================== Track 2 ======================================== MMMMMMM WMM MMa MMMMMMM MM MM 78MMMMMMM0 MX 7M aMM MMMMMMMMMMM2. MM@7 :M: MMMMMMMMMMMMMMMMM MMMMMMM iMMM :M: aMMMMMMMMMMMMMMMM MM MM M7 MM MM7 iMMMM2 MM 8MMMMMMMM .MMM: SMMMM MMM MMMM; WMMMW MMMMMM 2MMMM :MMMM MMMM2 WMMMM 7MMMM :MMr ---> MMMM2 MM ZMM MMMM MMMMM MM MMMMi MMZ BMMM@ MMM .MMMM: XMM 8MMMMMM ======================================== Track 3 ======================================== ;r 7MMMMMMMB MMa SMMMM ;MM MMMMM MM ;MM 0MMi ZMi a :MMMMW MM. MMMMMM MMM MM 8MMMM Mi MM MM ---> MMMMa MM MM MM ZMMMM MMa MM MM ... , MMMMZ MMM MMi .MM ;MMMMMMMMM MMM BMM aMMM aMM MMMM ;MM, MMMMM MMMMMMMM MMa iMM, 777; MM ,MM 8MB MMMMMMS MM WMMMMMMMMM MM. aMM ,iMMMMMM :MMMMr MM2 MMMMMMMMMMM ;7MMMMMM MMM iW .aMMMMMMMMMX MMW BMMMMMMMM8 ;MMMMMMi WMMMMMMMMXi MM aMMMMMMMM7; MMMMMMMMMMMMMMZ X;r2aaar ======================================== Track 4 ======================================== ;MMMMM ___ MMMi;7MMM /| MMM MMMM ,,,,,,,,,,,,, / | ;MM MMMMX MMMMMMMMMMMMMMMMM / MM: 2MMMM XM MM M;8 MMMMM :MMMM :M, BM; 7MM 7MMr MMMMX MMMMa :M: MMr MM: MM 2MMMM XMMMM :M: MMM .MMMM MMM MM :MMMM MMMM, Mi MW rMMMMMMi rMM MM MMMM7 @MMMa 8M; MM :MM; M M2 MM ZMMMMMMMM XMMM@ aMMMMM MM ;M MMM MMMM .MMM :M MM MMMM2M8 aMMMMMM :M MM 8M @MM. MMM 8M XM MM ,MMS XMMMMMMMMM2 7MMS MM MM .MMM WMM: MMB MM0 :;;;;;;;i MM MM BMM 8M MMM@WMM r08 ======================================== Track 5 ======================================== 0W@MMMMMMX WMi .MMMMX : 0Mi BMMM8 ., 7MMMMMMMMMMMMMMMMMMMMMMMM8 SMMMMMMMMMMMMMM M0 :M8 .WMMMMMMMMMMMMMMMMMM@MMM 2M8 rMM@MMMMMMMMMMMMMMMMMMMMM SM0 BM 2M@ MMMMMM 7MMMM 7M@ BMMMB iMW .MMMMX 7MW MMMMMMMMMM: rMW WM. SMM WMr 7MM WM7 iMM rS888888888SX WM MMMMMMMM MaMMMMMMMMMM2 MMMMMMMMMMMMMMMMMMMMMMMMM i,:ii:MWMMMMMMMMM0Mr;iiiiii:.MMB iX . .. M8 MM rMMMMX @Z ZMMMMMMMMa XMMMMMMMMMMMMMMMMMMMMMMXrMMMMMMMWa ----> ======================================== Track 6 ======================================== BMMMMX WM 7MM2 0M 0MM BM MMM ---> BM .MMS BM 2MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM2 .MM, XXXXXXX7r;;r7XXXXXXXXXXXXXXXX2; 8XXXXXXXXXXXXXXXXXXXXXXXXXXXrBMZ MMMM2 M8 8MMMB MMMMMM. MZ 7MMMM; aMMX :MMMMX MZ @MMMa7MMMS 0MMMB 77X MZ 2MMM2 7MMMM; MMMMMMM MZ @MMMa 8MM SM@ MZ ZMMMM. ,WMMMMMMMMMS aM8 MZ ;MMMM7 7MM2ZZZZZZ. ZM8 MZ 0MMM0 MM. ZM8 MZ XMMMMB ZM8 MZ SMW MZ MM MZ MM MZ MMr MZ BMa MZ 7M8 MZ MM M0 WMMMMMMMW ======================================== Track 7 ======================================== i0MMWi XMMW. 2MMMM: MM@ iMMMMa MMM 0MMMM aMMi rMMMM2 iMMZ BMMMBrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr, MMM SMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMX WMM MM MMr MM8@X ZM MMMMMM 8M M2 ,MMM8 iM7 ;aMMMMi | iM7 :MMMM2 | 2M0 8MMMM. | rMMMMX V SM0 @MMMB ;M7 XMMMM7 iM7 iMMMMZ MX ZMMMMi rrrrrrrrrrrrrrrrrrrrrrrrrr;MM; ;MMMMS MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMS BMMM: 8MM, MMM rMM2 .MMWMMM ,W8 ======================================== Track 8 ======================================== ZMMMMMMMMMMMMMMMMM. ,BMMMMMMWi 8MMM8 XMM WMMMa XMMMM. :MMMM7 @MMMMMMM: MMMMX 2MMMW X88 2MMMW SMM2 iMMMM; ,MW BMMMZ SM XMMM7 8^ XMMB XMM .M| MMBBMMM MMM 7M| SMr MM MM iM| 7MZ MM MM iM 7MZ MM ,M; iM 7MZ ,MM MS iM ;MZ ZM7 MX iM ZM8 BMM, M2 8MMMMM MMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM .MMM XMM; MMa MMS .MMMMS =============================================================================== 4. - D I S C L A I M E R =============================================================================== This FAQ/Walkthrough is copyrighted © 2007 to Frank Grochowski. International Copyright laws protect this FAQ/Walkthrough. You cannot sell this FAQ/Walkthrough for a profit of any kind. You cannot reproduce this FAQ/Walkthrough in any way with out my written consent. You are however allowed to download this FAQ/Walkthrough for personal use. You can also post it on your web site as long as you give me full credit, don't change it in any way, and it is free. The latest version will always be found at: http://www.GameFAQs.com