...s..u.P.e..r... _____ ______ ___...---._ .-- '- '-__.----..____ ___ __ \ ..\ \\ : . \ . \ \ .__\ '. '.\ \ '--\ \\ '' \ (\ ( \ ':''. ' '. \ \___\__.\__\ \ '-. \ '-._\.__.'__\.__\ \'.__.' \._\'.__|._\'.__\ ''' -{.super.turrican.}- _________________________________ __________________________________ __________________________________/ _______________________________ _________.-'-._________ ..--- ---.. ') FAQ/Walkthrough (' \. NES Version ./ | | '-. Version 1.01 .-' ' 25.06.2009 ' : : ___' by selmiak '___ ---_________ _________--- '-.-' _______-'-_______ _________ _________ _______ _______ -.- _______________ ___________________________ ________________________/ ___________________ Table of Content _ Startmenu ............. [.menu.] _ Controls .............. [.cont.] _ Items ................. [.items.] _ Walkthrough ........... [.yeah.] _ History ............... [.hist.] _ Legalstuff ............ [.legal.] _ Thank yous ............ [.thanx.] _______________ ___________________________ ________________________/ ___________________ _______-'-_______ _________ _________ _______ _______ -.- _______-'-_______ _________________________________ __________________________________ __________________________________/ _______________________________ _______ _______ -.- [.menu.] _______________ Startmenu _______________ In the Menu for the Game Super Turrican you don't have that many choices, to be exact, you can only choose from the three option which I will explain under here: (I doubt anyone will read this but I'll add it for the sake of completeness, so do me a favour and read this! COME ON!) There you go, we have the first option: __________________ > Start Game Here we go straight into the Action Turrican is. Select this Option and the Game will start. Whatelse should there be!?! A giant cupcake?! No! Why not? Because Cupcake is stupid! __________________ > Options Here we have some more options to change the gamebehaviour. The following Options are available: > LIFES > MUSIC > SKILL > EXIT _________ ___Lifes: The default Value of your Lifes is 3, you can change it here and nowhere else from 3 over 4 to 5. 3 is the default and for Pros, while 5 is for Rookies and not so good players. _________ ___Music: You can only turn the music off here, as the default setting is on. When the Music is turned off you can hear the soundeffects better, but who would be that crazy to miss out Manfred Trenz's funkey tunes?! _________ ___Skill: This is another thing to make life harder for you. The default Value of the Skilllevel is 2, you can lower it down to 1 or pitch it up to a high 4. The higher the number is, the more hits the enemys will need to die and the more they will shoot at you. While Skill Level 4 is really crazy 2 is a good start. _________ ___Exit: Guess what, you exit the Optionsmenu back to the titlescreen! Hah, you didn't expect that, did you. __________________ > Highscores Enter your name after the gameover screen and you can see how good you rank under the best unknown standart Gameentries, that start with 10k Points and end at 1000 Points. It shouldn't be that hard to get on that list ;) You can compete against your friends and see how good you really are at Super Turrican. The only thing that sucks is, that every time you turn off your game console (or your Emulator) your highscores get deleted. There is no way to avoid it except taking screenshots, but don't count too much on people believing your incredible scores, as there are a zillion 1337 ways to hack a screenshot. _______-'-_______ _________________________________ __________________________________ __________________________________/ _______________________________ _______ _______ -.- [.cont.] _______________ Controls _______________ There are only a few buttons so here you can find what you can do with these. _______ ___________ >>>> LEFT/RIGHT Turrican walks in the direction you want him to move. If you press B while moving you speed up. _______ _____ >>>> DOWN Crouch. You can dodge shots and hide. _______ _____________ >>>> DOWN + START Morph into the wheel. If you are in wheelmode you roll around endlessly and are in kind of a godmode. You can kill enemies just by touching them. But you can't jump. You leave the wheel mode by pressing up. You have unlimited wheels and unlimited time for beeing in wheelmode. By pressing B you can drop Bombs. _______ ___ >>>> UP If you are in the wheelmode you will return to Turri- can's normal form. _______ __ >>>> A Jump. The longer you press A the higher you jump. _______ __ >>>> B Once pressed you fire one shot. Sadly there is no rapid fire option. Well, with the Laser and while you are constanly moving there is kind of a rapid fire. If you are in wheel mode you drop bombs. _______ _________ >>>> B (hold) If you press B long enough you start shooting the sour- round shot. A long laser beam sprays out of you weapon and you can turn it around by pressing LEFT or RIGHT. At first it is 3 laserball units long, but if you collect enough of the Flash-Items your sourround shot grows in lenght. Up to 7 laser ball units are possible then there is no more room for them left on the screen. _______ _______________ >>>> B (hold)+START This unleashes Turricans screen filling mega weapon. The form of this attack is relative to the length of your sourround shot. It is available once your lifebar flashes. After you used it it takes some time to refresh. It is refreshed once your lifebar flashes again. _______ ______ >>>> START If you press START just once you active the Energylines you can shoot by pressing B. Once actived you shoot 8 Energylines and then return to your normal shot. The number of energy line packages is indicated by the number in the lower right if the screen. _______ _______ >>>> SELECT The game pauses. Resume by pressing A or B. If you are playing this game on an Emulator I would suggest that you map your Button for up and for jump on the same button, I prefer it to be the up button, but that depends on personal taste I guess. _______-'-_______ _________________________________ __________________________________ __________________________________/ _______________________________ _______ _______ -.- [.items.] _______________ Items _______________ Sign looks like _ |_) a 'P' POWER | refills your complete Health bar. /_ an 'E' SPREAD SHOT \ collect more of these Items to power up this Shoot. __ __ Equals LASER Quiet an effective weapon. But only shoots straight. In this case the spread shot is better. But the laser has rapid fire, which no other shot has _ (_) Ball BOUNCE SHOT Bounces off the walls and returns as two smaller shots. /_ Flash sign SOURROUND SHOT / makes your surroundshot one step longer. You start with 3 units and can go up to 7 units in length. _ (_' an 'S' SHIELD ._) Puts a shild around Turrican. It looks like this afterwards: ( Turrican ) You cam get hit up the 5 times, then the shield dis- appears again. | an 'L' LINE |_ You get one Energyline. You know, the one with START and then pressing B 8 times. \|/ Star SMARTBOMB /|\ /Explosion Once you touch the Icon all enemies on Screen are killed. Immediately. .--. / 1 \ a coin 1 UP \ up / What about a nice Extra Life? '--' /\ a grey DIAMOND \/ rhomb Collect 100 of them and get an extra life. _______-'-_______ _________________________________ __________________________________ __________________________________/ _______________________________ _______ _______ -.- [.yeah.] ________________ Walkthrough ________________ ________________________-'-______________________ _ ___ _ _ ___ _ _ _ | | | __| \ / / __| | | | __ | | | |_| __|\ ' /| __| |_ | | |__| | | |___|___| \_/ |___|___| |_| |_| ________________________ ______________________ -.- NOTE: This Walkthough is written for Skill:2 . the default You start out on a plain. Go some steps to the right and kill the walker. Now a powerup container appears. The first one you see has the spread shot upgrade that you really want to have right now. Shoot the container and collect the powerup icon. Remember: While these powerup containers are spread throughout the levels over the whole game and you really need and want them they can drain your energy when they touch you. So be careful with them. Now turn left and jump up the hill and avoid the walkers while you're going uphill. Shoot them or jump on them. The walkers are the only enemies in Super Turrican for the NES that you can kill by jumping on them Super Mario style. ALL the other enemies will suck away your health if you try jumping on them. Once you are on top of the hill jump up and 5 Diamonds start pouring down on you. Now you know how that girl in star talers must have felt like. Now come down the hill and continue going right. You'll reach a gap. Just before the gap there is another power up. This time it's a surround shot upgrade. Collect it and then slowly make your way down the gap. Shoot all the bats and once you reach the ground make sure to fight your way to the left. There is a cave and some bats are just waiting for you. Kill them and collect the surroundshot upgrade. Continue exploring the cave. You'll reach a wall blocking your way. Just shoot it or if that takes too long for you shoot it with your surround shot. This speeds up things here. Once inside you'll find a lot of walkers in here and even more diamonds. Kill the walkers and collect the diamonds. Jump up to the upper left corner of the cave. Here you will find your first hidden powerup block. Shoot it and it will spit out even more powerups. Mostly there is a shield and a laserupgrade inside. This is a good thing. The shield can stand 5 enemies and the laser is a powerful weapon. So go out and start killing the bats on the right side of the valley. After that climb up the hill on the right side and kill the bats. Enter the second cave and you will get a POWER powerup. This refreshes your lifebar com- pletely and there we go. Climb up the hill and continue to the right. Here it is raining. Raining hard. Hard like rocks. Rock like rock n roll. Avoid the dropping rocks if possible, if not,you're in advance if you still have your shield you got from the first cave. But fear not, the first or second power up flying around right in the rain of rocks has right on time yet another shield inside. Once you reach the tech-umbrella you can stand under it and find some shelter. On the top left of the techumbrella is another hidden powerup block, but it is hard to reach if you are not experienced with Super Turrican, because it's still raining rocks around the powerup block. From the techumbrella step down till you reach some more turrets. Crouch down and kill them quite fast as it is still raining rocks. Jump over the small gaps and avoid dropping down as there are deadly spikes down there. Once over the gap get close to the waterfall and the rocks will stop raining down on you. But don't drop down into the waterfall as you'll be dead then. Just jump a big jump until you reach a small island inside the waterfalls surface. From there crouch down and shoot the next turret. Jump to the next island and from there to the mainland. Kill the two turrets up there and jump down this waterfall (the second one after all) and keep close to the right wall. You will land in a hidden secret cave and now you can jump to the left. There is a walker and a hidden powerup block. Continue to the right through the cave you just landed in. Some walkers will cross your way, kill them and then jump up, kill the bat and jump over the third waterfall. On the other side there is another dry cave with lots if bats inside and the first bounce shot powerup. This is not that useful in this situation so I advice you to not collect it. It's best not to enter the cave at all. Make your way up the hill and shoot the turrets on your way. On the right side there will be a huge techstructure. Continue climbing the techstructure but be aware that there is a walker dropping down and there are lots of turrets. Once you passed the walker you are on top already. Slowly take out the three turrets and then collect the goodies. Now use the wheel to drop down the techstructure quite unharmed. There is a hole in the ground and noone knows why. Maybe Leonidas kicks his visitors in here. Maybe not. And though the holes were rather small they had to count them all. Just step on solid ground on the right side of the hole and you're done with the level and enter Level 1-2 _________________________-'-_______________________ _ ___ _ _ ___ _ _ ___ | | | __| \ / / __| | | | __ |__ | | |_| __|\ ' /| __| |_ | | |__| | __| |___|___| \_/ |___|___| |_| |___| _________________________ _______________________ -.- Walk to the right and kill all the jumpers and collect all the power ups and you'll reach another hill. Climb it slowly and take out the jumpers while you will find another powerup container. This one has a POWER powerup inside. Collect it and refesh your lifebar, which is quite needed here. These jumpers are hard to shoot! Just a small step further uphill there are 2 flybots waiting for you. These can be very annoing, so just be fast and take them out. There are more of these flybots. Just stay under the techstructure and shoot out from under there once none of them are nearby. Once you killed them all jump on the techstructure and find the hidden power up block between the two peaks. Now it's time to drop down into the canyon to the right. Down there jump over the spike to the left. As you can't kill the bouncing mine morph into the wheel and roll under it. Don't care about all the diamonds yet, just drop down and roll all the way to the left, jump over the obstacles and roll again to the left until there is no where left to go left. Turn back into Turrican again and jump up and shoot around. There is a hidden power up block but this time filled with diamonds only. After collecting these enormous treasures roll back to the right and climb up avoiding the bouncing mines. Jump over the spikes where you once dropped down and jump downhill even farther until you are down with, uhm, at the waterfalls. There are flashes coming down and they hurt you if they hit you, so it's best to not stand still in one place for all too long. Jump over the first two waterfalls. Now there is a bit of a tricky part if you never played a Turrican game before. But this move will come in handy the farther you proceed with this game. Stand on the far right end of the small island between the waterfalls right in front of the third waterfall. Turn into the wheel, roll to the right and at about halfway over the gap press up and jump out of the wheelmode to the next island. Remember the flashes? So be fast with this. But the next holes are not that wide, so you can just jump over them. I have my problems with using A as jump button and in this situation it really sucks. If you are playing on en emulator and are havinf the same problem, maybe this little trick I thought of helps you out: Just map the jump button to the up button. With this button layout I have no problems playing Super Turrican... except for some mean enemies... At the end of the waterfalls waits another lifebar refreshening powerup con- tainer... and cannons! A lot of cannons. Shoot the first one by not stepping on the ladder but jumping up sporadically and shooting the cannon. This is very possible as the flashes stopped biting your ass. Now climb one step up and slowly take out the next cannon by waiting for a cannonball flying by, jumping up a bit, shooting, dropping down, climbing up and repeating. The next cannon is easy, as you can stand safe under it and jump up for shooting it. But after this one it's getting even worse. Just kill the next three cannons step by step and don't rush it. This may be annoying but is better for your lifebar if you don't rush it. After these jump up, zickzack and kill another cannon, jump up again and there are two more cannons. These both can be killed from standing under it and jumping, just don't get hit by a cannonball, ya hear me! If you are an experienced turrican vet you can try to jump all the way up without killing a single cannon or even being hit. But this is for pros only, allright! Finally up there jump into the way and collect the diamonds. Drop down. Stand on the higher part, roll with the wheel to the right, jump up and stand on the grey block. Now stand in front of the bouncing mine. Just a bit but on the same level. You can stand there without hurting yourself. Then turn into the wheel and roll under the mine. Collect some more diamonds and then roll under the bouncing mine again. Stay in wheel form and kill the jumpers by touching them or just avoid them. Roll under the next mine and drop down. Move to the left and watch out for some more jumpers. On the upper level there is a powerup container with a power item But don't pick it up yet, unless you really are in a bad health. So just leave this power up for a moment drop down from there while you are in wheelform as there are even more jumpers. To the right from down there, there are spikes and one OneUp above the spikes. If you roll to the right you will jump a little, even while in wheelform, use this moment and jump out of the wheel and collect the 1up. But only do this if you have enough health left, as you will touch the spikes at least once. Now is the time to collect the POWER-power up in the short corridor above. Continue to the left. Roll under the 2 bouncing mines and stop at the left end. Wait for the two jumpers to come down, then roll over the ledge und jump up. There are 3 diamonds up there. Now you can drop down. Even more bouncing mines are in your way. Underroll them and continue rolling to the right. Kill the jumpers or not, and on the right end there is the end of Level 1-2. _________________________-'-_______________________ _ ___ _ _ ___ _ _ ___ | | | __| \ / / __| | | | __ |__ | | |_| __|\ ' /| __| |_ | | |__| |__ | |___|___| \_/ |___|___| |_| |___| _________________________ _______________________ -.- Just kill the angry red gum. If you move to the right there are even more of them, so you should kill 'em all. This is the place where the wheel perfectly fits. Roll to the right and then wait, because there is a 'P' powerup flying around before the narrow part, but if you rolled all the way you won't need it anyways. Just continue through the narrow part. Rolling that is. But not all that far. You will be stopped by a wall and cannons again. This time the best tek is to avoid these. Just jump up the steps by staying on the very left of the steps so that the cannons won't enter the screen. If they stay out of the screens they won't shoot anyways. Climb up there with this tek and you'll be fine. If you climb up all the way there are 3 dimonds up there but watch out, don't touch the fire of the flames nor touch the spike. But now it's time to move on to the left. There is a flying pistol waiting for you, just take it out with some nice shots out of you weapon. Some more Powerup containers are to be found on the way to the left. At the end climb up the platforms but watch out, don't touch the flames. There are more of these angry red gums along the way, kill them, kill them!!! Once you climbed up the flying platform there is a hidden power up block above the top platform. Collect them all, and jump to the short platform in the wall to the left. Jump up one more platform and kill the mines and red gums. Now it's all your choice, which way do you want to go? They all end up in the same way, so it doesn't matter all that much in the end. But the best way to take is the middle one, and while you're in there, kill the red gums slowly. Once they're all dead climb down a bit, there are even more diamonds. Remember, 100 diamonds are one extra life. But don't climb down too far, once you see the single floating platform stop it and climb up again and continue to the right. Move under the first techumbrella here and jump into the hole. There are a lot of diamonds here and a hidden powerup block to the left. Now you can jump out of the hole again and continue to the right just under the techumbrella. There are a ton of spikes, but at the very far right there are 2 extra lifes. But you probably die on the way back over the spikes. So you lose one life and get 2 that's +1. But you have to restart back at the beginning of the level. And yes, these two lifes are back again once you get there another time. So guess what... if you have enough time on your hands you can cheat the game until you have 99 lifes. Well, if you decide to continue playing jump down inside the hole and collect all the diamonds on your way and continue to the right. You will face you first boss battle, so just go ahead. ___ ___ / / / / / / / / / / ___ ___ ___/__/ ___/_ /__ _ _ _____ ______________ ____| . | | __| __| __| | _| | |_ _|______/ _______ / ___| . | | |__ |__ | __| | | | | | |_________/ / / |___|___|___|___|_| |_|___|_|_| |_| / / / / / / / / / / / / / /____ _ _ ___/ / /__/ / |_ _| | | __|_/ ________ __________/ / | | | | __| / __________ ____/ |_| |_|_|___| / / .--{}'' __ _____ ___ __ __ _____ __ _____ ________/ / | | \ / \| \| | | | | | |/ | | |) ) |) \ | | ___| | ___| | | | /\ (| / | | __|| |___ |__ __| |__|__|\_ \\___/|__|\__| |__| |__|_____| |__|/ / / ''--{}.._____________________________________________/ / __________________________________________________________/ The Iron first wants to squish you, just like it always wanted to do in every Turrican game yet. It hovers above your head and sometimes crashes down to smash you to the ground. So what do you do? You roll around in wheel form until the ironfist decides to smash down, then you jump out of the wheel and shoot at the fist like crazy. Once it hovers above your head again roll around again until the fist is busy with its fistbusiness (like smashing to the ground) and you can shoot it again. You should use you special attacks if the fist is too hard for you, like the energy lines and the megaweapon. An explanation on how to use them in your manual and in the controls section of this FAQ. The surroundshot is not the best idea as it makes you stand still and this is what iron fist likes and then comes at you and does what it can do best, it smashes you to the ground like an ugly maggot! Pros like to shoot at the iron first when it is at the other end of the screen and not even busy with smashing down. Keep that in mind and iron fist should not be that much of a problem. But beware the Level is not over yet. Move on to the right, drop down through the hole and steer to the left as there is a spike below. At the end of the way to the left is a hidden power up block guarded by various mines and angry red gums. But the wheel will tell them who is king of the ring. The way to the exit is down anyways. So go down. Use the wheel for best perfor- mance. Once down shoot at the flashing keycard thing. This calls the elevator. So step on the elevator and prepare for a ride. ________________________-'-______________________ _ ___ _ _ ___ _ ___ _ | | | __| \ / / __| | |__ | __ | | | |_| __|\ ' /| __| |_ | __| |__| | | |___|___| \_/ |___|___| |___| |_| ________________________ ______________________ -.- You're falling down deeper into the underground laboratory. Once landed, take out the moving turrets above your head. If you don't move around they don't start to shoot. But watch out, there is a powerup container coming along its way and if it touches you, you lose some health. Then start moving to the left. Watch out for all the rockets and the grey blocks. The rockets start flying straight after a delayed time and the grey blocks sometimes come straight at you. At the left end move up, avoid these rockets and shoot the turrets. Once you reach the hidden block that is filled with diamonds you have reached the top. Collect the diamonds and back up to where you dropped down from the start. Find your way down through the small maze. Jump back one step to trigger and then avoid the rockets. Once they passed jump down. Or use the wheel. After the maze go to the left and there you'll find another hidden block, with diamonds again. Move to the right, avoid the rockets, drop down, avoid the rockets, shoot the turret, move left and watch out for the grey blocks. This time they are coming at you. The best thing to do here is to use the wheel, as then these block can come as much as they want, they won't hurt you a bit. After passing these grey blocks continue to the left. Use the wheel to jump into the water as there are a lot of piranhas inside. Touch them all while you're still in wheelmode and kill them this way. Before jumping to the next ledge to the left shoot all the turrets there and then jump into the water again. And again use the wheel for this. Once there are only a few piranhas left jump out of the wheel and shoot them. Climb up while avoiding the rockets. Up there is a hidden powerup block. Jump back down and move back to the place where the grey blocks came at you. Jump in the hole and turn into the wheel. Roll through the stomping post, drop down and roll to the left through some more stomping posts and drop into the water. Kill all the piranhas while you are still the wheel. Climb out of the water on the left side and shoot the turret and the grey blocks above. But don't jump too high or some turrets will appear above your head. Jump to the left and shoot your way through. Beware of the small blue platforms with the turrets on them, they have sharp edges that hurt you if you touch them. As soon as you are at the place where there are three holes in the ground and 3 turrets above just drop down with the wheel. Move down down down until you are in a flow of water. Go with the flow until you see two flows coming together. Here you can decide. Either you go to the right and lose some health and gain 3 lousy diamonds from the hidden block you can find there or you drop down already. I'd say the three diamonds are not worth it, but if you want everything go and get them. If not, just drop down and roll with the flow again. Once you are at the far right end, drop down again and once you dropped enough, you'll find yourself under water again, surrounded by piranhas... again. But that's no reason to stop rolling, stay as the wheel. Keep rolling to the left and drop into the waterfall and voila you're done with level 2-1. In case you ask yourself what you might have missed, I can assure you, there is nothing important to miss on the left side of the waterfall down there at the end of level 2-1 of Super Turrican. After all, you could have rolled through 3/4 of that level and avoided all dangerous situations, but on the other hand, you have to know the way and where to go! _________________________-'-_______________________ _ ___ _ _ ___ _ ___ ___ | | | __| \ / / __| | |__ | __ |__ | | |_| __|\ ' /| __| |_ | __| |__| | __| |___|___| \_/ |___|___| |___| |___| _________________________ _______________________ -.- So there we go, look at that, you're dropping down again, who would have thought that. So watch some passages passing you by and land in the hole. You can go back up nearly everything that flew by again. But you can't reach the upper platform once you flew by and the only thing you miss is a hidden block with 3 diamonds. And you keep a good health. So don't care about that and just drop down like a wet and stinky sack. So, finally your in that puddle. Wait until the power up container is near and open it. Otherwise it will drain your health once it touches you. And you don't want that to happen, do you? Killed by a powerup container. That would be very ironic, don't you think? It's like tenthousand spoons when all you need is a knive. Well, if you have the bounce shit you can destroy the two rocketdroppers from inside the puddele. If not, wait until the two rocket-droppers dropped their rockets, jump out of the puddle to the right and shoot everthing that moves. Most likely you will find a 'P' item here. These are always helpful, so collect it and continue to the right. (You could also go to the left but there are only a few diamonds and lots of enemies, so we're better off going right, right?) The next rocketdropper can't reach you (if you crouch?) so wait for a good moment and destroy it. Right after this one there are the deadly grey blocks waiting for you again. Trigger them and then run back and hide a level below. Now there is yet another rocketdropper waiting for you. So be fast as there is no way to hide. And behind it there is a rocket attached to the wall already. One level higher to the left is a hidden block containing some more diamonds but the way leads to the right and there is another hard to kill rocket-dropper and a dropping stone above it that hurts if it falls on your head. So trigger the stone by cross jumping between these huge stairs and step to the side to dodge it. There are 3 of these dropping stones in a row and the last one can only be dodged by jumping up and going to the left up there. And there you have two rocketdroppers already shooting at you, so kill them too. The 4 grey blocks are easily triggerd by jumping inbetween them. Guess what, there is a dropping stone above the hole, a rocketdropper to the right and 5 rockets to the left. The best thing is to not care about the rockets to the left and dodge the stone and rapidfire at the rocketdropper. There is yet another rocketdropper waiting for you to the right and a hidden block with a lot of diamonds inside. After this use the wheel to drop down a lot of levels until you end up in the small hole where nothing can harm you. Phew! To the left there are 3 rockets, a rocketdropper and some diamonds. Get them if you are suicidal. If not continue to the right. You do so best, by rolling there, once you reach the step wait for the grey blocks to unleash, and then quickly jump up, step one step to the right and morph into the wheel again and roll on to the right. Jump above the rocketdropper and wait for me to say GO! GO! Jump up there and destroy the rocketdropper. Now you have to aim your jump and make it through to the next level. There are two rocketdroppers waiting by the way so be prepared. On the next level there are rockets waiting for you two on each side. After you triggered them jump up and trigger some more rockets. Now you can proceed upwards. Don't jump too high or two more rocket droppers will be activated. If you activated them or not run to the right and exit this level. _________________________-'-_______________________ _ ___ _ _ ___ _ ___ ___ | | | __| \ / / __| | |__ | __ |__ | | |_| __|\ ' /| __| |_ | __| |__| |__ | |___|___| \_/ |___|___| |___| |___| _________________________ _______________________ -.- What's this? No dropping at the beginning of the Level? Strange thing, I just got used to that, well, go slowly to the right and shoot all the spikeballs. Be happy with your laser shot and don't collect the bounce shot. Once you passed all the spikeballs there is a new kind of grey block to be found. These mean grey blocks (as I will call 'em from now on) are triggered once you shoot them. They fly a little bit in the direction your shot goes and then they turn around and come at you. It's good if they are near to the end of the screen as the disappear into the void of bits and bytes of the game, but if the are in the middle of the screen they are very dangerous. So shoot them and hope they fly out of the screen. Maybe position Turrican in a way that they actually are at the right end of the screen already and then shoot them. Now you will face a hole where all kind of trash keep s falling from above. Don't fall in there but roll over it and jump out of the wheel to the safe side on the other side. There are some turrets, kill them already. Right after the two turrets are 4 mean grey blocks. Shoots them out of the screen and use your surround shot for the lower ones. Destroy the two turrets on the ceiling and move on. If you wanr it all, take the lower path, clear all the blocks and turrets and collect the diamonds, then track back to where you are now and take the upper path. Once you jump up to take the upper path watch out for the massive amount of spikeballs coming at you and take them out. Jump over the hole you will find 2 hidden powerup blocks after the hole. But the path ends in a lot of rockets and no way further. So get back to the hole and jump down while trying to get only one floor down and to the left. If you miss the middle floor you will drop down to the bottom floor and have to go back to the left and then climb back up again, no problem here. Down there are more hidden powerup blocks in case you didn't clean them already. If you managed to get the jump right get rid of the mean grey blocks and move to the left. There are 3 hidden blocks containing diamonds at all. Get them all as there are no harmful enemies around only one more mean grey block that is not that mean at all if he's alone. Now get back to the hole, jump over it to the right. Slowly move forward and trigger all the rockets. Trigger the mean grey blocks too and then collect the diamonds out of the hidden block right in front of the mean grey blocks. Use the wheel to roll through the stomping posts. Drop down at the end of the hallway and move on to the right. Jump over the hole and prepare for another boss fight. ___ ___ / / / / / / / / / / ___ ___ ___/__/ ___/_ /__ _ _ _____ ______________ ____| . | | __| __| __| | _| | |_ _|______/ _______ / ___| . | | |__ |__ | __| | | | | | |_________/ / / |___|___|___|___|_| |_|___|_|_| |_| / / / / / / / / / / / / / /____ _ _ ___/ / /__/ / |_ _| | | __|_/ ________ __________/ / | | | | __| / __________ ____/ |_| |_|_|___| / / .--{}'' ___ ___ ____ ____ __ __ _____ / / | \ / | | | | | | / / | \/ | __| | | | ) | / / | | __| __| | | / / |__|\__/|__|____|____|__|__|__|__| ___ _____/_/_ ____ | | | \| \ / | \ | \ | ___|__ __| |) | \/ | | ) __| | ) |___ | | | \ (| | | _/ __| ( |_____| |__| \___/|__|\__/|__|__|/|____|__|\_\ / / ''--{}.._________________________________________/ / ______________________________________________________/ This stomping Beast likes to fly around and stomp on you with its expandable metal post. Some say the metal post is there for android reproduction, but that is just an unclarified myth. It is mainly there for killing you. The Mecha Stomper's main weak point is the orange part of its metal body between the two gray areas of the body. There is where you want to hit it. The Mecha Stomper tries to prevent you from doing so by one of his two attacks at a time. The first attack is hovering up and down on the right side of the screen while shooting straight to the left. While it is doing this hide in the hole (not the bottomless hole of course) and jump out of the hole while the mecha is going up and hit it in between the gun fire bursts. The second attack is the one where the Mecha Stomper flies around the whole screen and stomps with its metalpost. While you're in the hole it can't hurt you much, but you can't hurt it either. So either jump straigth up and out of the hole and try to hit the orange parts or move around the screen and jump up and hit the orange part. While the second option grants you more hits on the Mecha Stomper it can also hit you more often, as it moves very fast and sometimes unpredictably while stomping around. So, the safest way (and the longest) is to stay in the hole all the time (booooring!) and crouch down while the Mecha Stomper and flying around stomping with its metalpole (or trying to suck your brain out or make you little baby mechs, who knows) and once it is hovering up and down on the right side of the screen use the surround shot and aim at it constantly. This will take 3-4 cycles between the two attacks but it works. It worked best to face away from the Mecha Stomper and then surroundshoot over Turrican's shoulder at the metal beast. After you defeated the Metal Stomper walk to the right side of the Screen and the Level is done. ________________________-'-______________________ _ ___ _ _ ___ _ ___ _ | | | __| \ / / __| | |__ | __ | | | |_| __|\ ' /| __| |_ |__ | |__| | | |___|___| \_/ |___|___| |___| |_| ________________________ ______________________ -.- Love in an elevator, who doesn't love it. Aerosmith know what's best. So this is an elevator level. Make sure to collect all the surround shot good- ies, as you will need this a lot in this level. And somehow the wheel jump doesn't seem to work on this level so keep that in mind when trying some insane jumps. Take the first elevator, stand on the left end of the elevator and instantly turn your sourround shot above your head. There are two waves of enemies coming down, you should take out some with this technique. Once the elevator stops wait until the two blue bad guys crossed the screen. Then jump up to make some more enemies appear. Then jump to the left to the next elevator in the middle of the screen. Watch out for another up-down wave on the right side of the screen once this elevator stops. You can dodge these by going to the left. Then you can chose. No matter which side you climb up, this is what you will now see for quite some time. Diagonally driving blue enemies on the lower and upper part of these white nodes. And a vertically shooting turret attached to the bottom of the white nodes in the middle of the screen. Take out the diagonally moving enemies with your surroundshot. Once you jump to the middle a right-left wave of blue enemies appears, avoid them by diving under them and NOT standing on the middle elevator. Once they passed NOW is the time to stand on the middle elevator. This elevator will bring you under the next white node, jump to the left and take the next elevator up. Above the white node is a hidden power up block, you can collect all the powerups and just drop down back to the left and take the elevator up again to the next white node. Jump on the node and take the middle elevator. Prepare to jump early, otherwise you will bang your head against the bottom part of the next node and won't make the jump. Here you can only jump to the left, so do that, in time so you don't bang your head and drive up all the way next to the node. Now Jump on the node. Jump on the next middle elevator and quite a lot of waves of enemies will appear from the left and the right side. Once these are gone you are under the next white node. Now you can chose again, I'd suggest you take the left path, but in the end, it doesn't matter, as they both stop next to the next white node. Jump on top of it, and watch out, there are 3 turrets above this one. Just jump on to the left to the next elevator and this one will take you out of the red background. Green Background: As soon as you see the green background jump to the ledge to the right side. But don't jump too high. You will then see the turret to the left above your head. Take it out with your surroundshot. Then jump back onto the elevator you just came with. From there jump up as high as you can. You will now see two more turrets and can easily take them out with the surroundshot. The best thing is to take out the turrets on the other side of the screen too, as you might be falling back down and then it's a good thing when they are destroyed already. Allright. Above you there is yet another elevator waiting (still on green back ground). Jump on it and immediately turn your surround shot above your head, as there is a top down wave of blue enemies to follow up. Once the eleveator stops shoot the turrets and jump to the left and use the next elevator to proceed. Red background: Back in the red, this time it's gonna be massive. Jump on the left elevator, point your surround shot up and try to stand in the middle of the elevator plattform. If you are standing close to the edge of the platform your surround shot may get distacted by the small white nodes everywhere. Fight your way through these lots of diagonally moving enemies. Green background: It's not easy beeing green, like the most intelligent frog ever said, so jump on either one of the elevators and this time point your surround shot down. Straight down. There are some enemies comming after you and once the elevator stops take the next one, again the left one, as there are some enemies on the right and you can easily avoid them this way. When the elevator finally reaches it's destination point you now only have to jump up and a little bit to the right, kill some turrets and walk out to the right side of the screens and we're done with this annoying level ;) _________________________-'-_______________________ _ ___ _ _ ___ _ ___ ___ | | | __| \ / / __| | |__ | __ |__ | | |_| __|\ ' /| __| |_ |__ | |__| | __| |___|___| \_/ |___|___| |___| |___| _________________________ _______________________ -.- Welcome to level 3-2, your welcome gift are three rockets aimed in your face. Run towards them as you will still be invincible when you touch them. Or just roll under them in wheelform. Turn into the wheel and jump into the hole. Wait until the next 3 rockets passed and turn back into Turrican. Kill the spider and the turret and move on to the right. Another spider comes along. And another turret, another spider and 2 more rockets. These rockets can be dodged by walking under them. Jump up and trigger even more rockets. Shoot the one turret and then trigger the rockets that are left. Same for the next room. The third room with rockets is the last one and once you are high enough a chandelier will drop down on you, so you better jump to the right or to the left. The way continues to the left anyways. There are two spiders and one alien. The easiest way to deal with the alien is to walk until you are on the white floor
(not the white/green one) and then roll around as wheel and touch the alien to
death.
As you might have guessed it,  this wasn't the  last time you  saw one of these
alien bastards.  Left to the white/green  platform is a  hidden power up block.
Get 'em all!  Now jump up the steps and  approach the right side of the screen.
There is another one of the aliens.  But he can't hit you with its sticks. Just
jump up,  shoot it and don't jump too high or you will be hit by the sticks the
alien throws.
Slowly  walk along  the hallway  while shooting  all the time,  there  are some
spiders  in the way  and another  chandelier will  drop down on  you if you are
unlucky. So avoid this one.
After the next drop there is  another chandelier  and even more spiders. If you
are slow  enough  and shooting all the time  they will jump  into your shot and
die mostly all the time. The surroundshot works for the chandelier.

Another turret  and just behind  it another chandelier  awaits you farther into
the level.  Kill the next  turret too  and just  use the wheel  and drop down 2
floors.

Walk to the left  and kill the turrets and spiders while shooting all the time.
Roll down into the  next hole and stay  on wheelform until the rockets are gone
and you killed the spider.

Jump to the right, and roll down into the next hole,  as there are just rockets
waiting for you and  if you are  the wheel they  are no problem for you. To the
right, there are more turrets, spiders and rockets, watch out.

While jumping up you can already see the  next sticktrowing  alien. Just barely
jump out  of the  hole and  shoot him while  you are high  enough but  keep low
enough to not be hit by his sticks. Got it? Fine!
Walk to the left end of the room and  shoot the turret  with the surround shot.
Continue climbing up.  The next alien  can  be shot  with  the  surround  shot.
Continue to the right  and watch out for  the spider that's already waiting for
your young flesh.  And again there is a chandelier,  some spiders  and rockets.
Jump up the stairs and kill the alien. Afterwards there are rockets to the left
and a chandelier above, so you might want to go to the right... fast. Just roll
there and kill all the spiders and stuff.

Once you passed all the rockets kill the turrets and climb up on the left side.
Now you can continue to the left side.  There are two turrets, a chandelier and
yet again two  turrets trying  to stop you,  but don't let them do so. Even the
spider and the two rockets won't stop you on your way up again, right?
There is another alien up there and two annoying spiders coming from the right.
Maybe you won't be  able to  shoot them  at once,  so roll around  as the wheel
(left edge of  the room down  there is a good  place to wait for them) and take
them out  before  they  can  hurt  you  all  too  much. There is  also  another
chandelier above the door  but it's way up high,  if you stay all low you won't
even recognize this thing.  But you want to recognize the hidden power up block
right above the hole  (and right under the chandelier...).  Just empty this one
and be happy  with what you get and continue to the right and take good care of
the spiders and the two chandeliers and the turrets. At the  end of the hallway
there is another alien waiting. Take cover behind the white ledge and shoot him
through the ledge. You can shoot through, but he can't. Good luck on that one.
If this doesn't  work you can  get as close as you want  to him and roll around
and kill him while in  wheelform and then drop down  or just drop  down without
even killing the alien.

Once you're down, there is the next alien waiting for you. Kill it and continue
downwards.  Because of the rockets you might want to use the wheel for the jump
down.
Roll under  the chandelier and jump  down another step.  You can roll on to the
left until you drop down another  step and are in a huge room. Here is a hidden
diamond block,  collect them all,  kill the alien to the right,  and jump down.
One step down there is a hidden power up block,  so collect all the goodies and
then roll down and prepare to exit the level to the right.






               _________________________-'-_______________________
                    _   ___ _   _ ___ _          ___        ___
                   | | | __| \ / / __| |        |__ |  __  |__ |
                   | |_| __|\ ' /| __| |_       |__ | |__| |__ |
                   |___|___| \_/ |___|___|      |___|      |___|
               _________________________   _______________________
                                        -.-

Shoot the two turrets  and then come down  and avoid the  obvious rockets while
dropping down  all the way. There are a lot of diamonds on the way, if you like
them get them but watch out for the rockets.
To the right is  another turret  and a hidden  power  up block under  the white
node.


                                             ___
                                    ___     /  /
                                   /  /    /  /
                                  /  /    /  /
                      ___ ___ ___/__/ ___/_ /__ _ _ _____        ______________
                 ____| . |   | __| __| __| |  _| | |_   _|______/ _______
                / ___| . | | |__ |__ | __| | | |   | | |_________/
               / /   |___|___|___|___|_| |_|___|_|_| |_|
              / /            /  /    /  /
             / /            /  /    /  /
            / /____ _ _ ___/  /    /__/
           / |_   _| | | __|_/                                     ________
__________/ /  | | |   | __|                                      / __________
       ____/   |_| |_|_|___|                                     / /
.--{}''         ___ ___ ______  _____     _____  ______         / /
               |   |   |      |/     \   /     \|      |       / /
               |   |   |   ___|   |)  | |   |)  |   ___|      / /
               |       |   _| |  (|   | |  (|   |   _|       / /
                \_____/|___|  _\_____/__ \_____/|___|__ ___ / /
                      |     \|     |/    \|         |  |   | /
                      |  |   |   __|  |)  |         |  |   |/
                      |  |   |   __|      |__     __|      |
                      |_____/|_____|__|___|  |___|  |__|___|
                                                       / /
     ''--{}.._________________________________________/ /
 ______________________________________________________/



This Boss is very easy.  So the name is misleading.  But I made it up and think
it sound cool.  But the UFO of death is really easy,  all he does is just hover
around and sometimes blast down with his beam and then hover around some more.

What  you do to  stop him is just  jumping on the side  of the  screen where he
isn't  and shoot  the hell at him.  Once he comes near  change the  side of the
screen and continue shooting like hell.
If he comes near while his flash beam is turned on you turn  into the wheel and
roll to the  other side (or maybe touch him  with the wheel,  as this hurts him
too) and jump out of the wheel and guess what, continue shooting.

It may be possible  to just stay  in wheelform and hope that  the UFO  of death
will land on you and kill itself. But this will take a long time, just shoot or
die, this is Turrican.




Now continue to the right, take out the turrets and collect the diamonds. Climb
up the level and watch out for the rockets. Once you're up there are 2 turrets.
The exit is on the right.  But there is one more  hidden power  up block on the
left end of the big hall to the left.  If you want it go there  it MAY be worth
it, but I think not, well, if not exit to the right and  this rather short BOSS
level is done.







               _________________________-'-_______________________
                     _   ___ _   _ ___ _          _ _        _
                    | | | __| \ / / __| |        | | |  __  | |
                    | |_| __|\ ' /| __| |_       |_  | |__| | |
                    |___|___| \_/ |___|___|        |_|      |_|
               _________________________   _______________________
                                        -.-

Have you ever wondered how Ripley  felt in the Alien movie?  Now is your chance
to find out. This fourth levelset is inspired by alien no question.

Drop down from the  ledge and shoot the turret.  Move on  to the right and kill
the one eyed alien.  Another turret  and another one eyes alien monster want to
be killed,  just do so,  and check out the  single extra container.  There is a
laser shot inside,  which is very helpful in this level,  get it and then climb
up on the alienheads.
Up  there you  will find  your  first alienegg.  This opens up and  small alien
monsters hatch from it.  Shoot it before  the small beasts  can hatch. Continue
through this walkway. There is one single extra container but it has the bounce
shot inside. If you died several times and your shot is bad get it, if not stay
with the spreadshot or the laser, just ignore the bounce shot.

Continue to the right and shoot  everything that moves.  Roll over the alienegg
and move on.  There are two single  extra  containers,  with a 'P' and a shield
inside, go get 'em and roll over the two alien eggs,  kill the turret until the
path splits.  Take the lower path,  roll through and kill the alien egg and the
one eyes alien and collect the diamonds.  On the right end of the lower path is
a hidden power  up container.  After you collected  what's inside  go right and
drop down to another alien egg.

Walk left and kill all  the alien  bastards and turrets.  There is  a long flat
part following up,  roll along, collect the goodies and kill the alien eggs and
turrets.
Now you are on a place with lots of alienheads hanging around. But they are not
just for decoration,  they drain your  health if you  touch their teeth. Sounds
cool, but actually it ain't cool!  So watch out and  stay on  the upper part of
this section through the turrets  until you  reach a small way.  Roll along, as
there are some one eyed aliens and a lot of goodies at the end.
Now just roll down  until you  are in the  lower left corner.  From there fight
your way to  the right side through lots of turrets and slimy aliens. There are
3 hidden power up block nearby,  one is a little  bit back up the hill you just
came down and the other two are along the way to the right side.

If you made it farther to the right you now must climb up over the alien heads.
There are nearly no enemies,  but remember the alienheads  drain your health if
you touch the teeth.  In  the small  chamber  to the  left is a  hidden diamond
block. Destroy it and collect the diamonds and then continue climbing up.

Once you see this skeleton head continue where he came from and prepare to meet
some more of this kind.  They need 3-4 shots until they are dead. Watch out for
the alienheads hanging around everywhere.

Once you reached the end of the hallway morph into  the wheel and drop down and
watch out for  2 more of  these skeletonheads.  After you killed them there are
thousands  of these bouncing  grey dots  waiting for you.  But as clever as you
are  (you are clever, because you found this document and know how to use it!),
you jump over the last  border thing  and roll to the left,  drop down and then
roll to the  right  and  voila,  level  4-1 is done.  If you  should get  stuck
somewhere inbetween there just stay in wheelform until the screen is clear from
the thousands of enemies or you see a good moment to jump and then continue.






               _________________________-'-_______________________
                    _   ___ _   _ ___ _          _ _        ___
                   | | | __| \ / / __| |        | | |  __  |__ |
                   | |_| __|\ ' /| __| |_       |_  | |__| | __|
                   |___|___| \_/ |___|___|        |_|      |___|
               _________________________   _______________________
                                        -.-

Right  above your  head is  a hidden Diamondblock.  After  collecting  them all
continue to the  right and watch out for the  ...uhm,  let's call  these things
alienbats.  If you  want a  few diamonds  climb up  all the way  just where the
alienbats appear  the first  time.  Be aware of  the drippings  and the maggots
climbing out of  the ledges  of the level.  Both can hurt you.  And these three
enemies are the only enemies of Level 4-2 of Super Turrican.

Then continue to the right and  kill even more of these alienbats.  On the next
ledge there is again a diamond container hidden.
After this there are two powerups.  The Bomb can  help you eleminate some alien
bats,  but the  spreadshot is  bad if  you have the laser already,  because the
laser has  rapid fire.  The spreadshot doesn't.  But maybe  it's just me, but I
like the laser better in this case.

Well,  now there is an even  bigger room above the next opening to the top, but
there are only some diamonds  and one powerup  container and  lots of alienbats
around,  so it's  rather useless  to go  up there,  except  you  are  suicidal.
Well, right above  the next ledge there is again a diamond container,  and it's
nicely filled.

Continue to the right and  roll through the  narrow opening  and kill even more
alienbats.  Take the lower path,  collect the  diamonds in the hidden container
and then track back and take the upper path. Roll through the opening and climb
up. There are more alienbats.  Right of the platform is a high pillar, above it
is a powerup container.  While there are 2 diamond containers up the steps from
where you are now, the way leads to the left this time.

There are  two powerup  containers  on  the way to the left,  watch out,  don't
collect a crappy weapon,  stay with the laser  if you like rapid firing against
these alinebats and then  it goes up through  all the alienbats, the slimy grey
drippings and the maggots crawling out of every corner. Up there go to the left
and roll through the small opening in the wall.

Behind this  opening just roll  on to the left.  If you see a  maggot twiggling
around just  stay in wheelform  and wait for the maggot to jump on you and die.
At the left end climb up one level and continue to the right.

There are diamonds hidden  in a diamond container  here and afterwards you have
to time an insane jump through 3 grey drippings from the ceiling, while no trap
has sprung a leak but you can climb up further to the ceiling.
Turn to  the right and dodge  even more  drippings  and some maggots  until you
reach one single square stone that you could use to step on. Step on it, as the
way further to the right will be a dead end sooner or later. Climb up there and
watch out for the drippings and maggots if you didn't already.
Step a few steps to the right  and you will be standing  below a big opening in
the ceiling.  Now be warned,  the alienbats  are back.  And there  is a powerup
container inside the big opening.  Then just  jump out and kill these alienbats
...again.

Move to the  left and kill  thousands  of the alienbats in a  seemingly endless
struggle to the left. Maybe  it helps if you roll all the  way as the wheel. At
the end of this  passage there  is a hole.  Jump down  into the  hole and  move
further down.  The wheel  will help you here. There  is a small passage  to the
upper-right inbetween,  and there  are diamonds  up there,  check it out if you
have enough health left.
Other than that,  once you are at the botton you must  make it to the left, and
there the exit finally is one level down to the left.





               _________________________-'-_______________________
                    _   ___ _   _ ___ _          _ _        ___
                   | | | __| \ / / __| |        | | |  __  |__ |
                   | |_| __|\ ' /| __| |_       |_  | |__| |__ |
                   |___|___| \_/ |___|___|        |_|      |___|
               _________________________   _______________________
                                        -.-


The three rockets greeting  you are a  good start into  the level and what lies
ahead. But these can't hurt  you are you  are invincible for a  short period of
time at the beginning of every level

In this level you basically just drive up with elevators and once you reach the
end of one you jump to the next.  BUT there are also rockets in this level that
are after you. As you might think already... yeah, lots of rockets!

So jump on the first elevator and find out where it stops. Jump to the left and
find the hidden powerup container. If you are lucky enough there is a shield in
it.  If not,  bad luck,  and continue  to the next elevator.  Stand on it while
facing left and shoot all the time while driving up.
Jump to the elevator to the right.  Stand on the very left side of the elevator
platform and shoot to the right.  Then jump to the next  elevator on  the left,
face left and shoot to the left.  Once this elevator is at its peak jump to the
left. From there jump to the next elevator on the right.
As soon as you are standing  on this elevator walk back to the left and land on
the ledge where you just stood.  This has triggered at  least one or two of the
rockets that otherwise would hit you. Now jump onto the elevator again and this
time walk to the right. You drop down from the elevator and land on a pillar.
Standing there  you can watch the last rockets fly by.  Jump up to trigger some
more rockets. If you are go(o)d you can also use the wheel to roll to the right
constantly while on this elevator.  This speeds things up a bit. Then drop down
onto the last elevator again and jump off from it to the left.
If you screwed it up by now, here is hope.  There is a hidden powerup container
around here,  in front of the first alienhead and this one sometimes contains a
'P' Powerup.

Slowly climb up  between the  alienheads  and always jump  up a bit to make the
level scroll  and trigger  the rockets above your head.  Then there is the next
elevator in the middle of the level.
At first you want  to jump up between  the elevator and the platfrom above your
head to trigger the next rocket.  That's the only dangerous  one here. Now just
jump on the elevator and be as cool as ice,  drive up, and drop down, repeat to
trigger all the rockets at the end of the elevator and then go get the OneUp!

From there  jump to  the left elevator.  This one's a short ride,  jump a small
jump to the contruction  on the  left and  stand there while  more rockets  fly
around your head. Jump up to trigger one more rocket, then jump to the elevator
on the right.  Again, with a bit of luck this is a drive up, no hit but trigger
all job. Stand on the right end of the elevator to minimize the risk of beeing
hit and also shoot to the right.

From this elevator you  have to use some momentum you  get from the elevator to
jump to the  next one.  From the next elevator  it's the same,  just jump up to
the next elevator.  And this is the last  elevator, as it ends in a room.  Jump
off to the far left from the elevator and wait for the boss to appear.


                                             ___
                                    ___     /  /
                                   /  /    /  /
                                  /  /    /  /
                      ___ ___ ___/__/ ___/_ /__ _ _ _____        ______________
                 ____| . |   | __| __| __| |  _| | |_   _|______/ _______
                / ___| . | | |__ |__ | __| | | |   | | |_________/
               / /   |___|___|___|___|_| |_|___|_|_| |_|
              / /            /  /    /  /
             / /            /  /    /  /
            / /____ _ _ ___/  /    /__/
           / |_   _| | | __|_/                                     ________
__________/ /  | | |   | __|                                      / __________
       ____/   |_| |_|_|___|                                     / /
.--{}''         _________ _____  ____  _____ _____              / /
               |         |     \|    \/     |     \            / /
               |         |  |)  |           | |)  /           / /
               |__     __| (|   |           | |)  \          / /
                __|___|__\_____/|___|\_/|___|_____/__       / /
               /     \         |     \|   \|   |     |     / /
               \__ \_|         |  |)  |        |  ___|    / /
               |  \  |__     __| (|   |        |  ___|   / /
               \_____/  |___|  \_____/|___|\___|_____|  / /
                                                       / /
     ''--{}.._________________________________________/ /
 ______________________________________________________/


This Boss likes what all Bosses like to do. He likes to smash you to the ground
or against the walls.
If you are already standing in the left corner, like I suggested you can alread
fire at him.  If not,  get to the  left corner of the area ASAP.  Then shoot at
him. Do this all the time while avoiding his attacks at the same time.

If you have the  laserweapon just shoot or die.  If you have another weapon you
will have to mash the firebutton like crazy and guess what...  shoot or die. If
the boss  moves  up and down  you want  to to the same,  just stay  on the left
side of the screen, as the tombstone somehow avoids this part of the screen. He
comes close and hovers above your head sometimes,  so it's a good idea to avoid
jumping when he's above you. But you're save in this corner, so keep on firing.
Even the sourround shot works, but takes longer.

After the tombstone can stand on his own grave you  are free to leave the level
to the right. Don't fall into the hole you came from as this is now a trap.








               _________________________-'-_______________________
                     _   ___ _   _ ___ _          ___        _
                    | | | __| \ / / __| |        | __|  __  | |
                    | |_| __|\ ' /| __| |_       |__ | |__| | |
                    |___|___| \_/ |___|___|      |___|      |_|
               _________________________   _______________________
                                        -.-

Welcome to the machine world. This is the last levelset.
Because of the ugly colors  used in this world it's sometimes hard to see where
you can jump and what  blocks your way and what  is just background.  Well, the
primary goal is getting up. The exit is high above the starting point.

Right  above the  starting point  are two hidden  blocks,  one diamond  and one
filled with powerups.  But continue to the right until you meet the first small
steps  on ground level.  From  here jump  straight up  until you are  under two
turrets firing at themselfs but sadly not destroying each other.
Use your  surroundshot  and kill them,  climb up one step  and then do the same
for the next few turrets. After the fourth pair of turrets jump up and once you
see all  the walkers  just drop down again.  They will all be  gone once you're
back up there.

A little bit to the left is a hole with a dark blue and  black background. Down
there is a powerup block hidden. Collect all the goodies and then climb back up
and get back  right to where you just were.  From here climb  up and kill the 3
turrets up there.  Now jump over the grey pillar and climb up out there between
the turrets and driving turrets and walkers.
Don't touch  the flames  of the platforms,  they hurt you too.  After squishing
through the  small part  jump up one  step and  then don't  use the  small step
there,  but jump up  and drop down again  as there are  lots of walkers coming.
Once they passed  jump up and roll  to the right as fast as possible, there are
some missilethrowers up there.
You'll  end up inside the  structure  again and  see the  dark blue/black back-
ground.  Kill the one turret and find the hidden powerup container.  If this is
not  enough for  you you,  the next room to  the right  also features  a hidden
powerup container. Well, here, in the first darkblue/black room slowly approach
the  ceiling and  make the walkers appear.  Roll away and  try to kill  most of
them. Now they should be gone and you can climb up one level.

Destroy the  two turrets and  continue to climb up.  There are some hard to see
black stones in the way  but once you know how  they look  you can jump around,
jump up jump up and get down onto them.  Up there are more  walkers waiting for
you,  just drop down again and they will be gone.  Or shoot them, but it's hard
to get on the same level without being hit.
From here you have to jump on the small orange block and from there jump to the
left to the big orange block.  Destroy the turret above you and further left is
another turret. Kill it and then jump on this grey ledge.
Here you climb up again to another grey platform with flames underneath and two
turrets on top. After these there is a steel construction on which some walkers
are coming along.  Destroy the two turrets  on the orange  stones and use these
stones to climb up higher to another steel platform filled with walkers. At the
left end of the steel walkway three  missilethrowers are  waiting for you, kill
them  with the  surroundshot or even better,  lure them under the grey platform
and then jump over the spikes to the  right until you are in front of the third
spike.  Get close to it, wait for some walkers to walk on by and then jump over
the spikes and wheelroll all through this etage. You are back in the stucture.

Now destroy the turrets and continue climbing up. But watch out, here is a fork
in the level, and there is only one way to the exit from here on.  Stand on the
two big  orange stones  in the middlye of the  structure and  jump to  the
small orange  stone on the right.  From there jump to the  blue platform on the
right. Now morph into the wheel  and roll to the right.  You will enter  a grey
hallway that  looks like the background and is filled with  walkers. Roll along 
(maybe sing the katamarai damacy tune if you feel like it)  and destroy all the 
walkers inside it.
At the end of the steelstructure  stop rolling  of course and jump a bit around
the corner to make more walkers appear. Wait until they are gone and then climb
up on the steel structures. The two black steps help you up and lots of walkers
are coming again.  Shoot them or avoid them by stepping aside and waiting until
they fall down and kill themselfs.
if you see the long orange stones  climb to the right of them. There is another
long orange stone after that,  which leads you back inside  the structure. Walk
there and then just jump. You get sucked up into the next level.





               _________________________-'-_______________________
                    _   ___ _   _ ___ _          ___        ___
                   | | | __| \ / / __| |        | __|  __  |__ |
                   | |_| __|\ ' /| __| |_       |__ | |__| | __|
                   |___|___| \_/ |___|___|      |___|      |___|
               _________________________   _______________________
                                        -.-

You start of just in front  of a hidden power up container,  so open it and eat
all the stuff comming from it. Then jump on the step, kill two walkers and roll
to the left.  Roll  over the  walkers and  shoot the  two turrets.  Between the
turrets, jump up and kill more turrets.

Then jump on the  small orange stone on the right and climb up to the next one.
From  here jump to the right.  If you don't make it,  remember, you can use the
rolljump.  From here climb up  in a crossing way,  right,  left,  right,  left,
right. (This game is by Rainbow Arts,  so it is no use  trying the  Konami code
here!)

From here kill the turret  and climb onto the grey ledge on the left. Shoot the
missile launcher and the  walkers inside here and then leave.  Jump out of this
place  to the  right  and land on  top of the  next grey  floor.  Shoot the two
turrets here. Now move up floor by floor and shoot the turrets on  the opposing
sites. Make sure you  stand at  the very right of  these blue platforms  so the
turrets can't hit you, but you can hit them with your surroundshot.
If you can't see  the turrets on  the other side jump  to the right to make the
screen scroll to the right too.  Try to land  on one of the  upper small orange
stones  and  back up  to where you  just  jumped from.  Then shoot  your way up
through the turrets.
A second tactic is to stand under the turrets and use the surroundshot to shoot
up and destroy them.  Make sure the turrets are flashing,  if the turret is not
flashing your surround shot isn't hitting it so turn the shot  around until the
turret you're aiming at flashes.

When you jump  on the 7th blue  platform you will see the missile throwers. Use
your surroundshot to counterattack  the missiles and then  shoot the  launchers
and then the missiles  again and then the  launchers again and so on until they
explode.

Clim up to the next blue platform. Shoot the turrets that are at the end of the
blue platforms and then face right and surround shoot over your shoulder to hit
the missile launcher.
There is another missile launcher just above this one and another turret on the
ceiling. To the right  of that turret is another hidden powerup block,  and the
way continues to the left of this turret with another part with the hard to see
black stones. Jump up there, there are no enemies distracting you in this black
stones part.

Once you are up there,  go either to the left or the right, at both ends a boss
fight awaits you. And you have to kill both bosses to make the make the door in
the middle open up.
                                             ___
                                    ___     /  /
                                   /  /    /  /
                                  /  /    /  /
                      ___ ___ ___/__/ ___/_ /__ _ _ _____        ______________
                 ____| . |   | __| __| __| |  _| | |_   _|______/ _______
                / ___| . | | |__ |__ | __| | | |   | | |_________/
               / /   |___|___|___|___|_| |_|___|_|_| |_|
              / /            /  /    /  /
             / /            /  /    /  /
            / /____ _ _ ___/  /    /__/
           / |_   _| | | __|_/                                     ________
__________/ /  | | |   | __|                                      / __________
       ____/   |_| |_|_|___|                                     / /
.--{}''         _________ ___ ___ ____  _____ _____             / /
               |         |   |   |    \/     |     \           / /
               |_____    |   |   |           | |)   )         / /
                 ____|   |       |           |    _/         / /
                 \______/_\_____/|___|\_/|___|___|          / /
                        |     \/     \|         |          / /
                        | |)  /   |)  |         |         / /
                        | |)  \  (|   |__     __|        / /
                        |_____/\_____/   |___|          / /
                                                       / /
     ''--{}.._________________________________________/ /
 ______________________________________________________/


The Jumpbots always jump around,  as the name  would imply . To hit it you also
have to jump around.  But the Jumpbot sees this and increases  or decreases the
distance it jumps just to jump on your head.  As this is very unhealthy we want
to avoid that. So how do we do this?

Everytime you stand face  to face with the Jumpbot roll under it.  You then hit
it in invincible wheelform and hurt it and you are standing behind it.  Now you
can follow its jumps and shoot at it with rapid fire. Don't stop shooting.
If the  Jumpbot  turns  around  roll to the other side  of the  screen to stand
behind  it again  and repeat.  If you  know this,  the jumpbot is  very easy to
defeat.

Once you got one Jumpbot down  go to the other side of the upper floor of Level
5-2 of Super Turrican and face the next Jumpbot and use the same technique.

After beating the second  Jumpbot enter the now open  door in the middle of the
level and you will exit level 5-2 to meet you nemesis in Level 5-3.





               _________________________-'-_______________________
                    _   ___ _   _ ___ _          ___        ___
                   | | | __| \ / / __| |        | __|  __  |__ |
                   | |_| __|\ ' /| __| |_       |__ | |__| |__ |
                   |___|___| \_/ |___|___|      |___|      |___|
               _________________________   _______________________
                                        -.-

This whole stage is just a Bossfight. You fight the final Boss.

The boss shoots slow but  harmful balls at you.  You can shoot them and as they
are still slow avoid them by jumping somewhere else. But you can't hit the boss
at the moment. Why that?
The boss is  hidden behind an energyshield.  So you have  to fire at the energy
field all the time to make it go away.  You WILL notice that the defense shield
is away, as the final Boss now  will attack you with all he's got.  Rockets all
the time, lasers, shockwaves  and other mean things.  And the really mean thing
about this epileptic ballet is,  they all come  at you in random  intervals and
are even harder to avoid than fixed patterns.

If you are a badass player you can try to avoid all the different things coming
at you and shooting the boss at the same time, but if you were, you wouldn't be
reading here...  so if you are searching for  an easy way to beat this guy just
read on.  It's  easier  than  you  have thought  and might  think and  even can
imagine.  If you haven't found out about this yourself I wonder how you made it
that far, but that's another story,  so here is how  you beat the final boss in
level 5-3  of Super  Turrican on the NES.  I will  tell you right now, no bull-
shitting you, the tactic is  really simple and everybody  can do it.  Even your
grandma could  do it if  she would care  about old and cool oldschool NES games
and pixels and stuff.  All the pixels in this game are  handpainted by the way,
by 20 tame  monkey that  are given a  paintbucket  and some  paintbrushes and a
computer  and the  order to paint  the Mona Lisa  with MS paint.  But it didn't
work out,  so instead this came out.  Wait, oh yeah,  the tactics for the final
boss, here we go,  just jump on his head, you will lose some health by doing so
and stand on the front edge, and now use the surroundshot. Point it down at the
boss, and if he's flashing in a nice orange color you hit him.
And the best thing ist, none of all the flying objects  he 'shoots at you' will
hit you if you are standing up there. Just relax and slowly kill him.





Yeah, finally this guy is down!

Now let the end credits roll!



                           !! Congratulations !!
                       You have liberated this world
                        from the forces of darkness.

                       Again, a world which was under
                        the shadows of the forces of
                           darkness has returned
                          to a place of light and
                                   peace.

                      Everywhere life will come back
                        from the ashes of the past.

                          This world was saved but
                        there are lots of other which
                          need someone like YOU to
                            fight against evil !

                                   Beware!

                        Sooner or later the forces of
                             darkness will return
                               with vengeance !

                        Nobody knows of there will be
                         another brave warrior again.

                        We all should think about it !

                             But now the warrior
                               needs to rest !


                                  Credits:

                            Concept & Gamedesign
                                MANFRED TRENZ

                                Program & Text
                                MANFRED TRENZ

                                  Graphics
                                MANFRED TRENZ

                             Music & Soundeffects
                                MANFRED TRENZ

                                 Licensed to
                            IMAGINEER Company LTD

                       (c) 1992 by RAINBOW ARTS GmbH

                            Licensed by NINTENDO


                                   THE END






                               _______-'-_______
_________________________________       __________________________________
     __________________________________/        _______________________________
                               _______   _______
                                      -.-
                                                                       [.hist.]


                                _______________

                                    History
                                _______________



-->> 28.10.2006   started the guide with some ascii art on top and bottom and
                  wrote the menu chapter

-->> 05.06.2007   written Level 1-1 and stuff.

-->> 17.08.2007   items and controls section is done now

-->> 03.02.2009   written Levels 1-2 up to 1-3.

-->> 15.02.2009   written Level 2-1 up to Level 2-3

-->> 01.03.2009   written Level 3-1 up to Level 4-1

-->> 14.04.2009   written Level 4-2 up to Level 5-1
                  justified the whole text up to Level 5-1
                  will I submit this FAQ this year?

v1.0
-->> 15.04.2009   written Levels 5-2 & 5-3
                  submitted the file as Version 1.00

v1.01
-->> 25.06.2009   as always, I found some more typos that  I only find once the
                  file is online.
                  + added some more interesting stuff... 


                               _______-'-_______
_________________________________       __________________________________
     __________________________________/        _______________________________
                               _______   _______
                                      -.-
                                                                      [.legal.]
                                _______________

                                  Legal Stuff
                                _______________

This guide  is written by  and copyrighted to selmiak  in 2006-2009 and was ex-
clusivly written for your personal use only.

You can download or print this guide but you  are not allowed to profit from my
work  in any  way.  As soon  as you  earn  money  with  my work  you  steal  my
intellectual property and commit a  crime which  I will not tolerate  and start
legal issue against you.

If you  want to host  this file on  another  webpage than  www.selmiak.de.vu or
www.gamefaqs.com  or www.neoseeker.com   please ask me  for permission  before.
I will most  likely give  you  the  permission,  as  long  as  the  file  stays
unalterd,  but  for unauthorised   posting of  this guide I will act  as stated
above.

For any glaring mistakes you want to point out or  additions you want to see in
this guide or paypal donations you think I deserve you can use my email:

                            faqs [at] gmx [dot] de

Don't forget to pay a visit to my website. You can find it under:

                              www.selmiak.de.vu

and find  some interesting  stuff there,  there is a  lot of  material gathered 
there =)

more files by me on GameFAQs:

        http://www.gamefaqs.com/features/recognition/39198.html?type=1

___________
Oh, you're still reading... well, there is even MORE!!!

If you think,  this FAQ helped  you out, then why not pay a visit to my website
for the game and browse around and in case you find an interesting ad consider
checking it out.

    > http://selmiak.bplaced.net/games/nes/index.php?game=Super-Turrican <

You can't  loose anything by doing so,  except half a minute of your time and I 
get some tips  and write more guides!  And eventually you find something really 
interesting on my page as I have tons of stuff there!!
                                                                 ______________






                               _______-'-_______
_________________________________       __________________________________
     __________________________________/        _______________________________
                               _______   _______
                                      -.-
                                                                      [.thanx.]
                                _______________

                                  Thank yous
                                _______________

         My thanks go to the following individuals and/or companies:


        Manfred Trenz
                for creating THE Hero, Turrican! And for ripping off some other
                cool games and transporting them to the C64 and making my child
                hood so great (great like the Giana Sisters!)

        Turrican
                for saving the universe once again.

        Lagoona
                for  motivating/annoying  the hell out  of me in 2008-2009 so I
                finally finished this guide.

        Andrew Schultz
                for starting the NES FAQ Completion Project.
                Otherwise I maybe wouldn't have written this.

        Devin Morgan
                for  maintaining  the  NES  FAQ Completion  Project website and 
                keeping things in shape.

        all other contributors to the NES FAQ Completion Project
                we can get this done!

        CJayC and SailorBaconAllen
                for GameFAQs.com and stuff and all and so on...

        you
                for reading all this. Yeah, especially this part here ;)
                
        me
                for writing this. And because I've written all this I can thank 
                myself as much as I want! Yay me! =)
        
        god
                without him (or her, whatever), we all wouldn't be here.



           °._  |   :                   |
     ______|    : __°_/___      _____\___  _   ______/_  / 0000ooooooo...
         -------+--- /  -__-            +\----------/  :/
           /    |___/ ____   °--.      \| \    ____/   /            __
          /|____|  /|/__    ___  \  ___ \__\  [    \  /|___    ____/ /
    |  / /   ___| /   __\  /  /__ \/   \/\  \ \____/ /     \  /   / /
    .\/ /\  '---\/ /+  __\/  /---\/[--/-----]\/ /  \/   :   \/ [----\----]
    °/\ \_______/\/______/\______/\__/\__/\\_/\     \___|___/\____\_/
    |  \___  ___|/__[----] \            |   \_______///||[   ] [---]--->
          ____  /   ]----+----+         |    /   /     :
               /    [   ____ \____ _____|   /   /\     |
                    |         \       -----'  ( )[-----|---]:   :[]
                    |          °°oo..

                                                                    [2006-2009]
                                                                          [eof]