Name: Captain Morgan E-Mail Address: idrinkrum@hotmail.com Date: 4-7-99 Version: 1.2 Title: N64 - WCW/NWO Revenge. Character Guide for Han Zo Mon Key: (P) = Pinning move; (S) = Submission move; (N/A) = No move ALL CAPS = Finisher Change Log: 1.0 - Initial Release 1.1 - Corrected a move, added a couple more moves. 1.2 - Added two more special moves and a new running plancha move. Also edited and added to the Notes section. ******** TEMPLATE STYLE BORROWED FROM WADE (wrestling@lunenburg.org) ******** **** GREAT WORK WADE! **** ----------------------------------------------------------------------------- Description Of Han Zo Mon (Hayabusa) and his moves ----------------------------------------------------------------------------- Han Zo Mon is based roughly upon FMW's (Frontier Martial-Arts Wrestling's) Hayabusa, one of the world's premier high flyers. His finisher, the Stardust Press, is easily one of the most impressive of all top-rope maneuvers in wrestling. Try executing it in the game as your winning move so you can see the replay after. It is UNBELIEVABLE. Ring Name: Hayabusa Real Name: Eiji Ezaki Height: 5'10" Weight: 175 lbs. Hometown: Yatsushiro, Japan Name: Han Zo Mon Group: DAW Manager/Valet: None Signature Move(s): Crucifix Armbar, Firebird Splash, Falcon Arrow, Stardust Press. Han Zo Mon's Moves: Move: Command: ***************************************************************************** Punching And Kicking Moves ***************************************************************************** Right Hook near B (short) Big Slap near D-pad + B (short) Kick To Thigh far B (short) Roundhouse Kick far D-pad + B (short) Jumping Spin Kick B (long) Jumping Spinning Heel Kick D-pad + B (long) Spinning Leg Lariat D-pad + Run + B Leaping Punch Run + B ***************************************************************************** Front Grapple-Strong ***************************************************************************** Tiger Spin Up + A Uranage A DDT Down + A Combo Up + B Combo B Combo Down + B ***************************************************************************** Front Grapple-Weak ***************************************************************************** Snapmare Up + A European Uppercut A Bodyslam Down + A Whip into Corner, Bicycle Kick Up + B Spinning Headscissors Takedown B Tombstone Piledriver Down + B ***************************************************************************** Rear Grapple-Strong ***************************************************************************** German Suplex (P) A Dragon Suplex (P) B ***************************************************************************** Rear Grapple-Weak ***************************************************************************** Hair-Grab Bulldog A Spinning Kick to Head B ***************************************************************************** Whip To Ropes ***************************************************************************** Tilt-A-Whirl Backbreaker A (short from strong grapple) Satellite Headscissors Takedown A (long from strong grapple) Dropkick B (short) Jumping Spin Kick B (long) Drop Toe-Hold A (short from weak grapple) Frankensteiner A (long from weak grapple) ***************************************************************************** Opponent On Mat ***************************************************************************** Face Up: Crucifix Armbar (Jujigatame???) (S) A (near head) Spinning Knee Wrench A (near feet) Standing Moonsault B Asai Moonsault D-pad toward ropes, A Face Down: Sit-Down Arm Bar (S) A (near head) Surfboard (S) A (near feet) Somersault Senton B Asai Moonsault D-pad toward ropes, A ***************************************************************************** Rope And Turnbuckle Moves ***************************************************************************** Opponent On Mat: Firebird Splash (450 Splash) D-pad toward corner, Down C Opponent On Mat, Close To Turnbuckle: Vader Bomb D-pad toward corner, A Opponent Standing: Diving Punch D-pad toward corner, Down C Opponent Down On Floor: Moonsault D-pad toward corner, Down C Opponent Standing On Floor: Flying Cross-Bodyblock D-pad toward corner, Down C Opponent Dazed In Turnbuckle: Shoulders to the Midsection Tap A, Tap A Punches to the Head Tap A, Tap B Top-Rope Hurracanrana Hold A, Tap A Tornado DDT Hold A, Tap B ***************************************************************************** Apron Moves ***************************************************************************** On Apron, Opponent Standing In Ring: Knee B Arm Breaker Tap A, Tap A or B Sunset Flip Hold A, Tap A or B Turnbuckle Shot Hold A, Down-C Springboard Dropkick D-pad + A On Apron, Opponent Down In Ring Slingshot Somersault Senton D-pad + A On Apron, Opponent Standing On Floor: Asai Moonsault D-pad + A Kick B Leaping Punch Down-C + A In Ring, Opponent On Apron: Forearm to the Chest Tap A, Tap A or B Suplex into Ring Hold A, Tap A or B Turnbuckle Shot Hold A, Down-C ***************************************************************************** In Ring, Opponent On Floor ***************************************************************************** Slingshot Cross-Body Block D-pad toward Ropes + A ***************************************************************************** Running Toward Ropes, Opponent On Floor ***************************************************************************** Over-the-top Plancha A (see Notes at bottom) Somersault Senton D-pad + A Slide to Apron Up-C Slide to Floor Down-C Spin Through The Ropes Redirect Tap control stick ***************************************************************************** Special Attacks (When Spirit Meter Is Flashing "SPECIAL!") ***************************************************************************** >From Front Grapple-Strong SPINNING FALCON ARROW (P) Tap control stick Opponent's Finisher A + B >From Rear Grapple-Strong Maya German Suplex (P) Tap control stick Opponent's Finisher A + B >Opponent On Mat, Face Up or Down Opponent's Ground Maneuver A + B >Opponent Dazed In Turnbuckle-Strong (N/A) Tap control stick >Opponent Running From Strong Irish Whip (N/A) >On Apron, Opponent Standing In Ring D-pad + A Springboard Spinning Heel Kick >From Turnbuckles, Opponent Standing Top-Rope Spinning Heel Kick D-pad toward turnbuckle, Down C >From Turnbuckles, Opponent On Mat STARDUST PRESS D-pad toward turnbuckle, Down C ----------------------------------------------------------------------------- Notes ----------------------------------------------------------------------------- -The Spin Through The Ropes Redirect Move actually increases your spirit and lowers your opponent's spirit, while placing you in no harm whatsoever. If you have trouble doing it: Make sure your opponent is outside, hit the run button, and hold the analog stick to any side. A good move with no risks! -Right before executing the Crucifix Armbar, make sure your opponent's head is next to the ropes. This will greatly increase the likeliness of a submission. -If your "special" is about to run out, a good strategy is to hit B after a strong grapple instead of immediately tapping your control stick. This way, you'll get an extended combo (i.e. more hits) and, by tapping the control stick as your last combo move, can still execute the Spinning Falcon Arrow even though you are no longer "special. -In order to execute Hayabusa's other running plancha move, you must not touch the D-pad at all after commencing the run. Simply back up a bit, hit C-Down, and then hit A when close to the ropes. Many of the other wrestlers do different running planchas as well. -When you do a combo and are down to your last "hit," hit Down + B to do a different kick than usual. It's a sort of 360 Enzuiguiri. Anyone have a name? -For more info on Hayabusa: http://home.inforamp.net/~crs0831/ -For more info on FMW: http://members.xoom.com/WGW14/ ----------------------------------------------------------------------------- Credits ----------------------------------------------------------------------------- Again, template style, and some move names, borrowed from Wade (wrestling@lunenburg.org). Credit to Shane Brouwer (mirandow@one.net.au), from whom I first learned of the Vader Bomb. This document Copyright 1999 Captain Morgan. Do whatever you want with it, EXCEPT SELL IT.