Mission Impossible Ice Hit Walkthrough By: Ernest 64 E-Mail: Mmmm... see last section. Contents: 1) Introduction. 2) Ice Hit Walkthrough (impossible mode). 3) Farewell... ---------------- 1) Introduction ---------------- Hi there again!!!! I return, with another M:I mission. This time, I'll guide you through the very first one: Ice Hit. This mission, is as easy as it can get, but you know, I'm bored so I'm here again to help you (Don't you think I'm again talking to the air???). Anyway, it's better late than never. First and last version, written in January 29 /99. Ah, as always, see last section for details to contact me!! Enjoy!!! ---------------------------------------- 2) Ice Hit Walktrough (impossible mode). ---------------------------------------- Ok... Let's start. Level 1: Ludwiskt Base. Objectives: a. Change identity. b. Find excuse for errand. c. Destroy electric power plant. d. Get to Subpen with Clutter. Walkthrough: Climb the boxes, take a left and proceed to the hut there (white dot in your field scanner). Enter it, then kill the guard there. If you take too long, you must kill him outside, then you must haul him into the hut. Use your face maker on him to change identity (objective A complete). Go around the table to find the excuse, it is a little white and red envelope (objective B complete). Now hide your gun (really, it is not neccesary. If any guard sees you shooting then you'll fail, but without shooting there's no problem). Exit the hut, then take a left and proceed all the way forward and you'll see a little locker with a green and a red light. Make sure the guard nearby goes away, then shoot both sides (both lights) to destroy the electric power plant (objective C complete). Hide your gun now... Return, then take a right to reach a truck. Talk to Boris, he's the guy next to it and show him the envelope. He'll start the engine, now quickly go to the back of the truck to jump on it. Clutter will join you and you'll get to the subpen with him... (objetive D complete). MISSION COMPLETE!!! Level 2: Subpen Objectives: a. Find magnetic mines. b. Give mine to clutter. c. Sabotage the patrol boat. d. Join Dowey for getaway. Walkthrough: This level is easy but you must be quick... Turn around, shoot the guard and go to the hut on your left. Open the door (really???), go down the ramp until you reach a shelf. Get the mines from it (objective A complete), remember they are the red dot in your scanner. Exit, then turn right, then another right and proceed all the way forward until you reach John Clutter behind some boxes (he'll be the green dot in your field scanner). Remember you must be quick or he'll freeze. Talk to him to give him the mine (objective B complete), then you get a message telling you'll need to get rid of a patrol boat. Proceed forward, kill the guard and go down the ramp there to reach it (it is the white dot). Put the mine on it (objective C complete). Now climb up the ramp and go to the other side of the submarine pen. Kill any guard that gets in your way, then go down the ladder to join Andrew Dowey (objective D complete). MISSION ACCOMPLISHED!!! CONGRATULATIONS!!! --------------- 3) Farewell... --------------- Again, that's the end of this Mini-Faq, I hope you found it useful. I'll gonna finish this game mini-faqs, mission by mission. I have here at gamefaqs.com a CIA Escape and an Ice Storm walkthrough too, so I bet I'll do a Recover NOC List and a Mole Hunt Walkthrough too...!! Please e-mail me if you find typos, mistakes, anything I missed, and so on. Also if you have comments or questions on anything and everything related to this brilliant game. Hey, I almost forgot, here's how you can contact me: E-mail: laredos@latino.net.co Or you can find me in the ICQ, my # is: 13296608 If you have ICQ, please send me your number too, I'll put ya on my list... Thanks for reading me...!!!!! C-Ya on my next FAQ!!!!!!