============================== Body Harvest Walkthrough Version 1.1 ============================== by Ultimo email: ultemo@hotmail.com Do not use this FAQ without giving proper credit to me with my name and email. ============================== Last Updated 5/13/99 -I added on a little info to the Siberia Section. ============================== Contents: 1. America 1966 2. Siberia 1991 3. Credits ============================== 1. America 1966 Ok, you've started off in the first section of Los Angeles I believe, and get into the nearest vehicle (edzil). Now head south down the road, where you will encounter some large bugs with gold heads and purple bodies. To kill them, drive right underneath them all the while firing your laser gun to make sure they cannot shoot you. If you are not all the way underneath them, they will swat you away and shoot at you. Keep going down the road, and avoid the gun turret type bugs for now. There should be a harvester attack pretty soon, so head straight for it as soon as it happens. Always kill the largest bug first, and then the ones that tear down buildings, saving the smallest ones and the flying ones for last. By the way, be very careful when driving, because if you're not careful you will run over civilians. Now, after one or two harvester attacks, you must look for the tunnel entrance to the other side of the area (it is close to Karl's auto shop on the map). It looks like half a pipe sticking out of dirt, next to a wooden house with a green door. Go through the tunnel, and as soon as you get out, a harvester attack will appear. Head away from its direction to get a police truck and head as fast as you can to the harvester direction. Now that you have killed the harvester attack, a small cutscene will show another harvester attacking a school. Go there and kill the harvester (look out for children crossing). Now go behind the school and get into the ice cream truck (it should have been surrounded by children). Press Z to make the music sound, and head away from the school towards the church down the road on the right. There should be another harvester attack at the school soon, so get into the edzil and kill it. Now, take a school bus and head away from the school towards the road blocks on the left. Ram them with the bus and proceed to head away from the school, killing bugs all the way (don't worry toomuch about getting hit, the bus has strong armor). Find the other road block which separates the two sections of the area (it has a police truck next to it). Now head on over to Karl's auto shop, and go in and talk to him. Take his hot rod and head back to the first road block you demolished near the school. Floor the gas and make the jump across the canyons. Get out of the hot rod as soon as you can find another vehicle (you need the hot rod to get to the boss, and there is no way to get another hot rod easily). Now fight around the area and kill harvester attacks. Find the tipper (looks like a dump truck), and head south along what appears to be either a highway or an air strip, and take down the road block in the entrance. Now head towards the end and defeat the turret-like bugs which appear by surprise at the end. After you have defeated them and any other bugs in the area, go back to where you left your hot rod (in the event that you blew up the hot rod, jump into the canyons with a different vehicle and try to find your way out. Then find the ramp which has a parking lot with two hot rods in it. Use one of these to make the next two jumps), and use it to go south past the road blocks, and make sure you use the right ramp to make the jump (far left of the wide middle road section where you fought the turret bugs). Make the jump and head south to where you can get into a helicopter, and kill the boss (shoot at his front side only, and don't worry about other enemies, they regenerate). The second area is by far the hardest in America. First, save and take a chopper straight north to the opening in the blue wall (it is at the end of a canyon, and no, you cannot take any vehicles with you). Unfortunately, the next section starts out on foot. If, and only if you have a shotgun, should you attempt to kill the gun turret bugs. Otherwise, RUN! There is a little cave off to the right shortly after you enter the area which contains ammo for a bunch of stuff. Now head down the canyon towards the town, and kill the harvester first. Then head for the dusty (looks like a black station wagon), and kill the rest of them. My strategy for killing the gun turret bugs is to attack when they are charging up, and go in reverse when they start shooting. Never get right up close to them, otherwise you will probably get whooped. You may want to enter one of the open houses (I think only one white one is open) to get health. You must get a shotgun for the next section, so find that too.. Now take the tipper and head left as soon as you get it. You should be in another canyon. Kill anything and everything that dares to challenge you in your mighty tipper, and when you get to the end (where the water barrier is), ditch the tipper and swim across. Now take out your shotgun and go to the top of the hill. Kill everything you can from there, and then move in to finish them off by finding a vehicle (a dusty is nearby I think). Now go past the sign south of the area and go right down the side of the canyon. You may want to kill flying things along the way. Do not bother with the road block in front of the UFO, you can't break it until later on. Go down the road and I think there was a cave up there somewhere. You have to go into two caves near this area to get two peices of totem pole. Now go up into the white house, and talk to the old Indian. Go into the back room, and get the last totem pole peice (one other can be found in a cave near his house, and the other one can be found in a cave further back). Now talk to him two more times, and he will show you "the vision". Now get out and head around to a new path leading to the back entrance of the small military installation. Don't bother trying to use the UFO, it is locked. Get a helicopter and fly south until you reach the blue energy wall. Go around the west corner and fly straight south until you reach the boss. Kill it, and go back to the military base. The next entrance is right next to the base, and you have to use a chopper to get to it. Get out of the helicopter and walk through. This leads you to the third area of America. Go left and head for the white house. Go in, talk to the man, and go to the right and downstairs to get stuff. There is no way to open the door, so just go back outside and around the right side of the house. There is a path behind the old farmer's house. Go all the way down, and get into the vehicle closest-a land minx. Now use that to kill any and every flying and dirt enemy you come across. There should be a dusty nearby in case you destroy the land minx. Now that you are safe, go into the moat next to the military base wall and follow it southward until you reach the real opening of the base, and go in. Get into a hum-vee (at least that is what it looks like), and kill the harvester with it. Now go to the small hangar near that area and get yourself a new hummer out of it. Don't bother with the other hangar, it never opens. Now go to another open building down the road, and enter it to find the nitro fuel (you need this to get to the next area, so find it!). Now look around for two large metal doors that close when you approach them. Back up with your hummer, and charge at full speed towards the doors. Provided you have the nitro fuel, it will make you go fast enough to make it through the doors. This may take a couple of tries, as you will have to drive right in the center. Now drive down to the large building (there may be a harvester attack at this time, so take care of that first). Enter the building, and look everywhere within, gathering weapons on the way. Eventually you will make it to the other door. You should be in a small canyon area with an entryway on the other side. Go into the door, and talk to the small alien. Go through the house, and after you are outside, look through various houses nearby to find a translator. Go back into the house in which you found the alien, and talk to him. Now that you have the keycard you need, go into another building and talk to a soldier before you try to go through the door. He will sound the alarm, and then you should exit the building. Now kill all aliens that have started attacking, and go back into that bulding with the soldier. He will act sorry and I think this is when he gives you clearance to all military vehicles. I'm not exactly sure what you do after this, but I think you get to use the UFO (it may be after you have killed the boss in the area, I don't remember). In any case, you must kill the boss who is close to the area you are in, and then get the UFO from a man in black in one of the buildings. Now comes the final area of America. Follow the path which the black alien guy takes, and destroy all of his doomsday devices (you have to be at the same level as the doomsday device in order to destroy it with the UFO) . Now go for the tower sections again, and you will have won America. But all is not over yet. Now you have to go into bumper-boat "Alpha 1 " mode, and fight the boss of America. As with all bosses like this, you must first shoot at his arms, and then the center part. I suggest that you fire at him while charging, because once you have flown underneath him, he cannot counter attack very well because you are running away at the same time! It is an easier hit-and-run manuever. That's it for America! On to Siberia. ============================== 2. Siberia 1991 Now it's time for zombies! Yes, the "strange life forms" are actually zombies in this level. For fun, go south of where you start out to find a combine harvester, and have your way with the zombies. But in any case, get the Vladicar and head down the path to the right to find a harvester attack up north. Kill the harvester guys, and if you lose the Vladicar, there is one in that town. Don't worry about running the zombies over, but make sure the bugs don't assimilate them. After that, head back to where you started out, and make a right towards the icy lake. Go around to the right to find a shallow area where you can drive your car through. Go straight ahead and make a slow left in between two houses to discover two "hovercraft" aliens appear in front of you. The way to beat them is to continuosly back up so that they have less of a chance of hitting you. Some other bugs may appear to the right, but they are easy. Now go into the house which is the farthest north. Talk to the guy, and go downstairs. Get the train part, and get back into the car. There is a white house on a hill with ammo in it, but you don't actually need it. Now go back across the river and down the road again, where there should be yet another harvester attack on the town it attacked previously. Kill, maim, and destroy, and then head north along the road to find the train station. Get into the train and head forwards. Kill everything in your path, because they may come back to haunt you later. When you get close to the town, there will be a harvester attack on REAL people, so get out of the train even if there are still bugs attacking, and get into the six-wheeler near a house. Kill the harvester as quickly as you can, and demolish the rest of the bugs. Now head north some more to discover a parking lot full of useful vehicles. Some bugs should pop up to attack you at this point, and if they dont, just go into the large building, and talk to the scientist there. Now get out of the building and the black alien guy should show up and take off with the train. DO NOT follow him, there is no way to stop him. However, go south a little to find a hovercraft, and walk into the building right next to it. Talk to the guy, take the hovercraft, and head slowly up towards the direction in which the train left. The train should explode, and gas will creep out (if you are in the area, it will kill you). There are two harvester attacks, so take out one and then the other (I suggest the one on the left side of the tracks, because there are more people there). After killing all the bugs, head south back along where you came from originally, and try to look on the right for a coastline. Hovercraft out into the water and find the boss to kill it. Yay! Now on to the second part of Siberia (easy), and go through the portal (see the map). Go through various buildings to find rocket launchers. Head west to find a barrier. After defeating the opposition, get out of your water vehicle on the southern shore closeby to aim your rocket launcher at the wall and fire! Now go through and head southward to find harvester attacks. This part of the game was pretty easy, and I don't remember a whole lot about it. Just follow your nose (or map) to find the boss, and kill it. Make sure you do not let your vehicle fall down a hill, on which the bottom of it is a hard structure. I got three vehicles stuck down there doing that. I got some information from Mike Groman (goldeneye122@yahoo.com), who told me that there are some nuclear reactors down here. I remember this, and how I messed up on the levers and let them blow up. For me, it was no big deal because I could just move on. However, Mike tells me that the order in which you are supposed to pull the levers in order to stop the nuclear meltdown is 1,2,4,3. I haven't tested it out, but it's always worth a shot, right? Thanks for the tipoff, Mike. If someone else remembers more about this section, please email me (ultemo@hotmail.com) a walkthrough, and I will gladly give you credit. The third part of Siberia did not take much to do either. If you still have the six wheeler, take it, because you'll need it in the next section. Go through the portal and head east to find a military base. Go in the barracks and talk to the guy. Then go outside and get into the chinook. Take it around to the five different oil rigs. First, get the one closest. Then, go to the one most east, and continue your way north-eastward to pick up all the men. You do not have to land perfectly on the pad, but it is useful to land in that area closest to the door. There are five men on each rig, so after you hear the five sounds or see five men dissapear into the chinook, move onto the next one. After that is done, take the chinook back to the base and land near the barracks (you may be under enemy fire, so do this quickly.) Go in the building after taking out the bugs with the six wheeler, and talk to the guy. He should tell you to use the submarine tank to kill the boss. Fire continuously and kill the shark bugs for health. You have to make your way through a maze-like area going up a Z-shaped area to find the boss. Kill it, and afterwards save and take the six-wheeler up the hill to the north, and follow the blue wall all the way to the portal entrance. The fourth part of Siberia is one of the best in the game. If you do not have the six-wheeler, go back to the second area and get it, because otherwise you will die a horrible, horrible death. Now go through and down the road, killing bugs all the way. There should be a harvester attack, so head down the road to get to it and then kill the harvester, as well as any bugs that have followed. Now head north and kill all and any opposition (they will come back to kill you if you do not), and get out of the six wheeler and enter the door along the concrete wall. Go through, and once out the other side, go into the huge building to the left, and once inside, make a left into the science area. Talk to the professor, and go outside. Now head south- westward to find the tank. Take it and follow the road north to kill everything in your path. And I mean everything! Now keep going north until you reach the other military base. Quickly get in and out of the scud missile launcher, and back into the tank to kill off bugs which try to ambush you. After this, take the harrier jet and fly south to the original military base. Go into the building and talk to the guy again. I think at this point he lets you take the chinook up north to the scud missile. Take the chinook and hover right above the scud missile launcher. Lift up slowly and be careful about carrying it to the original military base. Land it in the fenced-in area near the big building. Now go talk to the guy in the building, and then follow his instructions to fire the scud missile. Once you fire it, you can aim it, so aim it northwest to the military base up there. You must hit the missile right on the radar tower (large ball) directly north of that military base. Now take your vehicle of choice, and go into the north-east section of the 1st base to find the boss (how convenient). Save, and then take the harrier jet which is in that base (now unlocked). There should be a distress signal from Alpha 1, your ship, so find the quickest route to get back to your original starting point. Fly over there and kill! Now take the harrier into the last area of Siberia (there should be new portal openings on the map), and make attack runs on the tower, making sure you hit the four things on each side before you target the central core. After this, it's bumper-boat time in Alpha 1 against the Siberia boss. After defeating him, you're done with Siberia!!! ============================== 3. Credits All of this FAQ was done by Ultimo, at ultemo@hotmail.com Give credit to me if you use this anywhere! You have my permission to use and spread this FAQ/Walkthrough all over the world, and to publish it anywhere, but taking credit for it is forbidden. Please visit my home page at http://members.xoom.com/ultimo64/ Thanks for reading this far, and I hope my work has been of some help to you. I did not do the first two levels, Greece and Java, because someone else already has, so look at that one for info on those levels. ============================== FIN