<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>> Townsmen 3 FAQ/Walkthrough Final Version For the mobile phones Skye7707 aKa Devon Kerkhove <<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>> Table of Contents 01. Version History 02. Introduction 03. Instructions 04. Availability 05. Tables 06. FAQ 07. Credits ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 01. Version History ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 06/26/2006 Final Version Complete guide ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 02. Introduction ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Establish prospering colonies, build mighty ships and make a fortune by trading with the Old World. New resources like rum, sugarcane and tobacco are in great over there and promise big profits for you. A good bargain or expensive presents keep the natives people in a good mood. Or give them a real hard time but whatever you decide bear always in mind your attitude towards them will influence the game. You'll become either a respected merchant or a notorious and immoral pirate - your destiny lies in your hands! Are you already addicted to 'Townsmen 3'? Then go to www.townsmen3.com or wap.townsmen3.com for the trading card game 'Townsmen Cards'. Fight fierce battles with other Townmen fans! You can generate the necessary codes by playing 'Townsmen Cards' and then trade them in for rare cards in 'Townsmen Cards'. Townsmen 3 builds on the praised and often rewarded game concept of its predecessors but also offers new possibilities and innovative features like a fast motion function or a unique fighting system with which you can now influence the outcome of a battle. Together with 'Townsmen Cards' you will be crazy about this cross-platform game concept for months, no matter if you are already an aficionado or if you are new to the amazing world of the charming Townies. Features of Townsmen 3 Third part of the successful Townsmen series Conquer with the Townies the New World! A pioneering and innovative build- up strategy game in isometric perspective Gripping campaign with up to 14 missions with an enthralling story Unlock the endless game after the successful completion of the campaign Decide whether you want to be remembered as successful merchant or as notorious pirate (your attitude decide over progress of the game) Tasks and instructions from your subordinates during the missions New resources (tobacco, sugarcane, rum) Buildings can now produce different resources Free decision on construction, up- and downgrading, and destruction of buildings Trade with the natives or with the Old World Natives may build a temple to worship you Fight in a new mini-game against natives and the Old World Build potent merchant-vessels or pirate ships Random events influence the game New fast motion feature to accelerate the production Simple but comfortable controls Save function Highscore Generate special codes and trade them in the Wap and online game 'Townsmen Cards' in for new cards (www.townsmen3.com or wap.townsmen3.com) Sound effects and voice (depending on device) Simplified version for Nokia Series 40 and Series 30 devices (only endlessgame) ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 03. Instructions ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ You can select any tile on the map by navigating the selector to the desired position. If you select a building a quick-info appears above it. It shows the produced resource icon and a yellow bar indicating the building's storage fill level. When selecting a scenery tile the quick-info shows what resources you can find there and how much of the resources are left. By the way, there is another selector navigation available. You can change this option in the in the settings menu under Alternate Controls. Occasionally, a message symbol appears on the screen in case of an important message. On key press the message opens. ~Game play~ Be sure to produce enough food for your Townies. Do not rely on only one kind of food. It is better to produce all three kinds (fish, water, meat). Many buildings require wood in order to produce their goods. Most of the time, you will need more than one forester. Lumber and stones are needed to upgrade your buildings. Upgraded buildings are able to produce more goods in the same period of time, yet require more upkeep and may require tools for their production cycle. Only active buildings are accounted for mission goals. An upgraded harbor can store more resources. Be careful when expanding your town and keep an eye on your food production. If you are caught in a food shortage no building can work anymore and the balance of your production chain is disturbed. Your attitude influences the actions of the natives towards you. If you have a high attitude, the natives build temples for you and offer you better trades. At a low attitude the natives spread out and conquer areas and buildings. You can liberate these areas by attacking them with soldiers. As soon as a soldier arrives there, a fighting screen will be displayed. ~Seafaring~ Once you have built a shipyard you can send out merchant or pirate ships depending on your attitude. After their return you can see the goods obtained in an overview screen. They will be brought to the harbor storage. ~Upkeep~ Each building requires upkeep to work properly. Every 10 days the needed resources are taken from the harbor storage. If the harbor does not have enough resources, the productivity of the building that requires the resources will go down. This will slowly cause the upkeep cost to go down to 0 and the building's production switches to sleep mode. In order to restart the production the needed resources have to be in the harbor storage. In case of emergency the needed resources can be bought at merchant ships with gold. You can get gold from the natives by trading with them. If neither the natives nor the merchants are an option you may have to demolish buildings. Some of the resources used to construct these buildings will be refunded then. Controls -------- Alcatel 735i; LG U8130; Motorola V220, V300, V600, E398, RazrV3, C975, E1000, A1000; NEC E616; Nokia 7710, 6680, 6600, 6230i, 7650, 3660; Sagem MyS7; Samsung Z107M, Z130, E720, D600, D500, E860V; Sharp GX30, TM100, TM200; Siemens M75, CF75, CL75, CX65, SL65; SonyEricsson Z1010, Z520 , P910i, P800, W550i, S700, V800, K700i, K500i, J300i Map Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key up, 2: Selector up Navigation key down, 8: Selector down 1: Selector up left 3: Selector up right 7: Selector down left 9: Selector down right Navigation key center, 5: Select 0: Pause / Total upkeep *: Resource stock #: Harbor / Village Display key left: Show event / Fast motion / Random fight Display key right: Close Menu Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key center, Display key left, 5: Select Display key right: Back Alcatel 565; Nokia SERIES40; Sagem MyV55; Samsung E300, E700; Sharp GX20; SonyEricsson T610 Map Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key up, 2: Selector up Navigation key down, 8: Selector down 1: Selector up left 3: Selector up right 7: Selector down left 9: Selector down right Navigation key center, 5: Select 0: Pause / Total upkeep *: Resource stock #: Harbor / Village Display key left: Show event / Fast motion Display key right: Close Menu Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key center, Display key left, 5: Select Display key right: Back Sharp GX10 Map Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key up, 2: Selector up Navigation key down, 8: Selector down 1: Selector up left 3: Selector up right 7: Selector down left 9: Selector down right Navigation key center, 5: Select 0: Pause / Total upkeep *: Resource stock #: Harbor / Village Display key left: Show event / Fast motion / Random fight Display key right: Close Menu Navigation key left, 4: Selector left Navigation key right, 6: Selector right Navigation key center, Display key left, 5: Select Nokia 3650 Map Navigation key left, 3: Selector left Navigation key right, 8: Selector right Navigation key up, 5: Selector up Navigation key down, 6: Selector down 2: Selector up left 9: Selector up right 4: Selector down left 7: Selector down right Navigation key center, Display key left, 1: Select 0: Pause / Total upkeep *: Resource stock #: Harbor / Village Display key left: Show event / Fast motion / Random fight Display key right: Close Menu Navigation key left, 3: Selector left Navigation key right, 8: Selector right Navigation key center, Display key left, 1: Select Display key right: Back Nokia SERIES30 Map 4: Selector left 6: Selector right Navigation key up, 2: Selector up Navigation key down, 8: Selector down 1: Selector up left 3: Selector up right 7: Selector down left 9: Selector down right 5: Select 0: Pause / Total upkeep *: Resource stock #: Harbor / Village Display key left: Show event / Fast motion Display key right: Close Menu 4: Selector left 6: Selector right Display key left, 5: Select Display key right: Back ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 04. Availability ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Alcatel: 565, 735i LG: U8110, U8120, U8130, U8138, U8180, U8330 Motorola: A1000, C380, C975, E398, E550, E790, E1000, V220, V300, V525 V550, V600, V635, V975, RazrV3 NEC: E313, E228, E338, E616 Nokia: 3100, 3108, 3200, 3220, 3300, 3510, 3510i, 3520, 3530, 3560, 3585, 3595, 3650, 3660, 5100, 5140, 6100, 6108, 6170, 6200, 6220, 6225, 6230, 6230i, 6585, 6600, 6610, 6610i, 6630, 6650, 6680, 6681, 6800, 6810, 6820, 7200, 7210, 7250, 7250i, 7260, 7600, 7610, 7650, 8910i, N-Gage, N70 Sagem: MyV55, MyV65, MyV75, MyS7, MyX4 Samsung: D500, D600, E300, E330, E620, E700, E720, E800, E810, E860V, X460, X480, Z130, Z105, Z107M Sharp: GX10, GX10i, GX20, GX30, TM100, TM200 Siemens: C65, CX65, CXT65, CX70, CXT70, M65, M75, S65, SL65 Panasonic: X60 Sony Ericsson: D750i, F500i, K300i, K500i, K508i, K600i, K700i, K750i, J300i, S600, S700, S700i, T610, T630, P800, P910i, W550, W550i, W800, V800, Z520, Z600, Z1010 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 05. FAQ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Q: How do I get a highscore? A: The highscore will be calculated and saved at the end of a mission. The points are calculated by adding up the value of your ressources and buildings. Q: What is "alternative control" in the settings menu? A: Alternative control stands for two different options of moving the selector over the map. The first variant will move the selector from field to field horizontally. No fields are left out when moving the selector. The second variant will move the selector in bigger steps horizontally. Every second tile is left out when moving. Q: Where can I check the mission goals after having started a mission? A: You can check the mission goals in the harbour. Select the icon showing the bubble. Q: Why are there 3 icons with just one number in the upkeep screen sometimes? A: These icons are counted as one resource group: "Food". As soon as the upkeep is due, one of these resources will be removed from the castle storage. Q: Some of the Townies have symbols above their heads. What do they mean? A: These symbols are indicating the resource this Townie is carrying at the moment. A red flag means that this Townie is carrying more than one resource to supply a building. Q: Sometimes there's an "!" or a symbol "!" at the bottom left border of the screen. What does this mean? A: This symbol indicates an important message. Press the left display key to read this message. Q: I can't activate the production in a buidling. Why? A: You probably do not have enough resources in the harbour storage for the upkeep of this building. In this case the building is set to sleep mode and can only be activated when you have enough resources in the harbour stock again Q: Why can't I buy and sell all resources in the harbour? A: You can buy and sell various goods in the harbour depending on the level of the harbour.The higher the level of the harbour the more goods can be traded Q: Why can't I trade water, gold and tobacco at the indian village? A: The indians do not want any ressources they have plenty of on their own. However, the Indians are happy to share these ressorces with you depending on the level of the village, if you give them something they cannot produce on their own. Q: Sometimes in the help menu of a building is a needed resource for the production shown in red. But i have enough of these resource in my harbour stock. Why? A: The resource has to be brought from the harbour to the building. As soon as the needed resource is at the building the number changes to white and the building can start the production. Q: In Mission 2 i should build a farm to complete the mission but in the build menu i can't choose the farm to be build. Why? A: In the Mission goals there is also mentioned that 5 lumber and 5 wood is needed for the farm. When the lumber and the wood is in the harbour stock the farm can be built. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 07. Credits ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Thanks for reading! CJayC Keep up the good work ^_^ Handy Games For this awesome addictive game Devon Kerkhove, End.