<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>> Ancient Empires FAQ/Walkthrough Version 1.0 For the Mobile Phones Skye7707 aKa Devon Kerkhove _______________________________________________________ / _____________________________________________________ \ /_| | |_\ | Mobile Games Completetion Project | MGCP | | | | | Third guide of the MGCP | | \¯|__________________________________________|__________|¯/ \_______________________________________________________/ <<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>>==**==<<<>>> Table of Contents _______________________________________________________ / _____________________________________________________ \ /_| | |_\ | 01. Legal Disclaimer | [LEGAL] | | 02. Introduction | [INTRO] | | 03. How to play | [HPLAY] | | 04. Units | [UNITS] | | 05. Terrain | [TERRA] | | 06. Hints & Tips | [HANDT] | | 07. Walkthrough | [WALKT] | | 08. Game Script | [SCRPT] | | 09. Credits | [CREDS] | \¯|__________________________________________|__________|¯/ \_______________________________________________________/ -------------------------------------------------------------------------- / \ | 01. Legal Disclaimer [LEGAL] | \ / -------------------------------------------------------------------------- This guide is complete as it is marked final, if you have some extra information, strategies, items, ... you can mail me at: skye7707 @ gmail . com This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright (c) 2005 Devon Kerkhove All rights reserved. -------------------------------------------------------------------------- / \ | 02. Introduction [INTRO] | \ / -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Version History ------------------------------------------------------------------------------ 1.0 April 9, 2005 Completed the battles. 0.3 April 6, 2005 Started the guide, added several things. ------------------------------------------------------------------------------ Welcome to another guide of a splendid mobile game! If you look for ratings of the game you'l probably see none below 8! This game is kinda Advance Wars remade for a java mobile device. Mobile Wars :). Pretty good game and it's worth the 4 euros (about 5 USD) that the game costs. ------------------------------------------------------------------------------ Overview ------------------------------------------------------------------------------ Welcome to the world of Ancient Empires - the action packed strategy game that that brings new levels of depth and game play to your mobile. In this epic battle between good and evil, strategy, planning and nerves of steel are essential. ------------------------------------------------------------------------------ Story ------------------------------------------------------------------------------ It is a dark time for King Galamar and the Kingdom of Thorin. Galamar's twin brother Valadorn has turned against him and is on the verge of capturing the kingdom for himself. For Galamar, it is a battle for survival as he must conquer Valadorn's evil forces to save the kingdom of Thorin. Can Galamar and his troops triumph against the evil wizards, giant spiders and soldiers that make up Valadorn's fearsome Red legion? Create and control your army for the final battle against the dark forces of Valadorn! -------------------------------------------------------------------------- / \ | 03. How to play [HPLAY] | \ / -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Getting Started ------------------------------------------------------------------------------ The first thing you need to do to play Ancient Empires is to get hold of the game. Download it to a compatible phone from your local service provider. Once downloaded, the game is in the 'games' section of your mobile. ------------------------------------------------------------------------------ Game Modes ------------------------------------------------------------------------------ Ancient Empires can be played in two modes - story mode and skirmish mode. Story mode This mode puts you in the boots of King Galamar at the outskirts of his kingdom, where you must guide your loyal blue guards to secure new allies and fight increasingly difficult battles. Your enemy is the dreaded red legion led by your treacherous twin brother, Valadorn. The story mode also contains helpful hints on how to play the game and control the troops. Skirmish mode This mode lets you practice your skills by fighting a custom battle either by yourself or against a friend. ------------------------------------------------------------------------------ Controls ------------------------------------------------------------------------------ Ancient Empires has a 'point and click' interface. - 2, 4, 6, 8 move the cursor - 5 selects a unit, menu item or destination - 7 shows unit or terrain details ------------------------------------------------------------------------------ Movement ------------------------------------------------------------------------------ Select and move units by pressing 5 and then pressing 5 again on the selected destination square. A unit can move and attack once per turn. The flashing white border marks the movement range of a unit. A unit's range is determined by its type and the terrain it is on. Different types of terrain affect a unit's ability to move, attack and defend. For example, mountains add defence points but slow units down. When you move the cursor these terrain features appear at the bottom of the screen. When a unit has completed a move, an 'E' appears next to it. This means that it cannot be used again until your next turn. You can move each unit only once each turn. When you have finished moving your units bring up the menu and choose 'end turn'. You can view the attack range of any unit by pressing '0' when it is selected. To attack an enemy unit, move your unit within range and select 'attack'. If there is more than one enemy in range, select which unit to attack. The success of your attack is determined by unit characteristics and terrain. Occupying buildings and purchasing new units Only a king can occupy a castle. When stationed in a castle, the king can purchase new units with gold. You can earn gold by occupying buildings. This is done by moving a soldier onto it and selecting 'occupy'. Once a building is occupied, it changes colour Once a building has been occupied, it earns gold. The more buildings you occupy, the more you earn. Units can also be healed by stationing them in an occupied building. The longer a unit stays, the more life it regains. -------------------------------------------------------------------------- / \ | 04. Units [UNITS] | \ / -------------------------------------------------------------------------- Type Att. Def. Mov. Cost Description Soldier 5 1 4 150G Hardworking and brave, soldiers form the backbone of any army. They are also the only unit that can capture towns to earn gold. Archer 5 1 4 250G With their powerful bows archers can attack from a distance and are especially powerful against airborne enemies. Lizard 5 0+2 3+3 300G Descendants of the ancient amphibian empire spanning the marshlands in the east Lizards are proud warriors. They are immensely mobile (+3) and stronger in defence (+2) when in water. Wizard 4 1 4 400G The ancient guild of wizards are weak at close combat, but immensely useful as they can summon fighting skeletons from dead troops. Wisp 3 2 4 500G These mystical beings of pure light radiate an aura which adds attack points to nearby friendly units. In close combat they are especially deadly against skeletons. Spider 6 2 5 600G Spiders are dangerous creatures whose natural habitat spans the unforgiving dark forests of the west. In addition to being highly mobile, spiders use a poisoned attack to weaken their opponents for one turn. Skeleton 5 1 4 Summoned by Wizards, these lifeless warriors are as strong as soldiers and deadly opponents on any battlefield. Golem 6 4 4 Forged out of living rock by the dwarf tribes of the Lost Mountains, Golems are slow but immensely strong in defence. A golem stationed in a building or a well defended mountain is very difficult to defeat. Catapult 7 2 3 Catapults bring devastation wherever they go with their enormous attack range. However, their relative immobility and inability to attack up close make them vulnerable so guard them well. Catapults can either move or attack during a turn, but not do both. Wyvern 8 3 7 These majestic flying beasts have ruled over the mountains of mist since ancient times. They are extremely mobile as well as deadly in attack on land, air and sea. King 5 3 4 The heartbeat of the army, a King is very strong in attack and defence. Kings do usually not take part in battles, as they are the only units capable to buy new troops when stationed in a castle. -------------------------------------------------------------------------- / \ | 05. Terrain [TERRA] | \ / -------------------------------------------------------------------------- Type Defence Road 0 Water 0 Bridge 0 Grass 1 Forest 2 Hill 2 Village 3 Mountain 3 -------------------------------------------------------------------------- / \ | 06. Hints & Tips [HANDT] | \ / -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Use the terrain ------------------------------------------------------------------------------ Different terrain types offer different degree of protection against enemy attacks. Always station your units on terrain that offers the maximum protection, such as hills or villages. Avoid attacking units which are well protected by the terrain. ------------------------------------------------------------------------------ Save often ------------------------------------------------------------------------------ Save the game after every few turns to ensure that you can easily load the saved game if you realise you made a mistake. You can save the game at any time by pressing the left soft key and choosing "save" from the menu. ------------------------------------------------------------------------------ Conquer and protect your villages ------------------------------------------------------------------------------ Gold is the life blood of your army. Ultimately if you control more villages than your enemy, you will be able to produce more troops and win the battle more easily. ------------------------------------------------------------------------------ Keep your units alive ------------------------------------------------------------------------------ Dead units can't fight battles, so it is best not to get into battles that you will not win. Remember that you can heal your units by moving them onto occupied villages - where the will gain hit points every turn. ------------------------------------------------------------------------------ Using Wisps ------------------------------------------------------------------------------ Despite being slow and relatively weak in attack, wisps grant formidable attack and defence bonuses to nearby units through the aura that they emit. Use them to fortify your troops, and destroy them first in enemy formations. ------------------------------------------------------------------------------ Using Catapults ------------------------------------------------------------------------------ While being deadly at a very long range, catapults are vulnerable up close. When an enemy catapult is terrorizing your units, use highly mobile units such as spiders, skeletons or wyverns to attack the catapults. When it is your catapult that is wrecking havoc with the enemy, remember to protect it well. Remember also that a catapult can only ever either move or attack during a turn, never do both. ------------------------------------------------------------------------------ Using Wyverns ------------------------------------------------------------------------------ Wyverns are extremely mobile and strong in attack and defence. They are, however, vulnerable against archers and other wyverns. Wyverns are best slain by using a combination of archers, wyverns and a catapult. Wyverns are best protected by keeping them out of range of enemy archer attacks. -------------------------------------------------------------------------- / \ | 07. Walkthrough [WALKT] | \ / -------------------------------------------------------------------------- The kingdom of Thorn is divided. Betrayed by his own twin brother Valadorn. King Galamarhas fled into the borderlands of the east. Only the Blue guard, Galamar's personal troops, have remained loyal and stand ready to reclaim the land... Your soldiers are tired of the battle they fought last night, get to the abandoned castle to the south east. ------------------------------------------------------------------------------ MISSION 1 - REGROUP King Galamar must occupy castle, keep 75% of troops alive. Your troops King, Soldier (2), Archer Enemy troops Soldier (2) ------------------------------------------------------------------------------ Well nothing you can do at the moment, this is the tutorial, no enemies are located on the map. Just head to the castle with the king. Oh wait, as soon as you try to cross the bridge two soldiers of the Red Legion appear. Make sure the king doesn't die, and kill the stupid guys! The first soldier will proably be killed as the Red Legion can attack first, the battle system is similar to Advance wars, one soldier unit exists of 10 soldiers, based on their attack some of the other unit's troops will be killed too. Also be careful because the enemy can cross the river not only the bridge. Put your soldier in the front row along with your king, the archer should be in the second one. Don't worry about the King, he's got enough defense. The only thing left to do is lead the king into the castle and select occupy. MISSION COMPLETE Well, this one battle isn't enough to get back Galamar's kingdom, well duh! Else the game would be a little too short. Your forces are going to a village to have a rest but, as suspected, Red Legion forces show up to make some trouble! ------------------------------------------------------------------------------ MISSION 2 - FRIENDS AND ENEMIES Occupy the castle and villages, produce at least one new unit of troops. Your troops King, Soldier (2), Archer, Lizard (2) Enemy troops Spider (3) ------------------------------------------------------------------------------ A reminder for that you occupied a building already is that it changes color. First, let's move your force east, occupy the first two buildings. Occupied buildings give gold so the King can buy new recruits and have the ability to heal soldiers. Oh this game is sooooo Advance Wars-like! Continue by capturing the 3 remaining buildings on the map, when you've done that, two lizards will come out of the castle and inform you that spiders are attacking their forces in the woods to the left. On your battlefield three will appear. Don't rush to them, but attack them in a group as they have a high attack, and they could kill you easily. Keep the king on the castle, and use the money from the buildings you've captured to create some new units. It's recommend you buy lizards as they can form a wall on the water for your archer and soldiers who can attack them from above and below. MISSION COMPLETE Now the lizards are on our side let's head to the wizards of the Grey Tower. As soon as you head west the bridge collapses, it's a trap of that creep Valadorn! Find another way! ------------------------------------------------------------------------------ MISSION 3 - ESCORT THE LIZARD CHIEF Galamar and the lizard chief must reach the Grey Tower. Your troops King, Soldier (2), Archer, Lizard Chief Enemy troops Spider, Wizard, Archer, Soldier (2), Skeleton ------------------------------------------------------------------------------ You're outnumbered! quickly head north but form a group in the middle, the enemies will come down, and the spider from the left will come over the water. Use your lizard to attack from the water. The soldiers on land and the archer in the second row. When the enemies from the north are dead, wait for the spider to reach your troops. Because those are on the water their movement is limited, wait for them to be in range and attack them with all your forces. Now head left and defeat the wizard. Occupy the tower with the King to win this battle. MISSION COMPLETE Maybe your soldiers thought they could rest for a while in the grey tower but nope, a messenger told the King there is an suprise attack on the city of Var Telan. So prepare for another battle. ------------------------------------------------------------------------------ MISSION 4 - REINFORCEMENTS Save the city: destroy all enemy units! Your troops King, Soldier , Archer, Lizard, Wizard, Wisp Enemy troops Catapult, Spider, Wisp, Soldier, Archer, Wizard Golem, Valadorn ------------------------------------------------------------------------------ First, use your soldier to occupy the nearby building. There are several things you can do now, I waited for the enemy troops to come to me and attack them with all my forces while the king bought new units. But you have to be careful of the catapult, it's really a pain in the ass. And to make it even worse, the King's evil brother shows up, yes! He turned the city against you and is ready to defeat you once and for all! Now you have a wizard you don't have to fear dead of your troops because they can raise them into skeletons which are much stronger than your current troops. But on the other hand you should hurry because Valadorn can also buy units! Make an army and capture as much buildings as you can so Valadorn doesn't get money from them anymore. Defeat Valadorn and you will win the battle. MISSION COMPLETE -------------------------------------------------------------------------- / \ | 08. Game Script [SCRPT] | \ / -------------------------------------------------------------------------- The kingdom of Thorn is divided. Betrayed by his own twin brother Valadorn. King Galamar has fled into the borderlands of the east. Only the Blue guard, Galamar's personal troops, have remained loyal and stand ready to reclaim the land... Sire, your troops are weary after last night's battle. It would be wise to regroup at the abandoned castle. Sound advice, captain. Ready the troops - we should not let the enemy catch us unprepared. Valadorn's army should be easy to spot with their red uniforms. His Red legion must know where we are! Quickly, protect the king! King Galamar has survived Valadorn's attack. However, before Galamar can try to reclaim his kingdom he must firt strengthen his forces. TO the north a village where his troops can rest, and perhaps find some new recruits. Forward, troops. We can rest once we reach the village. A scout of the Lizard people of the north are under attack Then we must act quickly! The lizard chief is an old ally, and he will be sure to help us if we can save him. Sire, these lizards bring news from their village. They are under attack from forest spiders! Spiders? Then we will have to use the terrain to our advantage - rushing to attack would be foolish. Be careful your majesty - the spiders attack is poisonous! Lizards are amphibious, giving them increased movement and defence when in water. A spider attack is poisonous. A poisoned unit is slow and weak for its next turn. The lizard chief agrees to join Galamar's forces. Now Galamar's thoughts turn to the wizards of the Grey Tower. If the lizard chief can persuade them to help, their magic would be a great asset to his growing forces. Sire, the bridge has been destroyed! Valadorn must be expecting us - we must find another way across. This could be a trap. Troops! Keep your eyes open and protect the lizard chief at all cost. Having reached the Grey Tower, the High Wizard agres to help Galamar. However, Galamar's troops have no time to rest, as a message arrives from the nearby city of Var Telan, telling of a suprise attack by Valadorn's Red Legion Your majesty, the Red legion are approaching from the South: we had better move quickly! What is this treachery! The city has turned against us! Ha ha ha! As predictable as ever, brother! I have you now! -------------------------------------------------------------------------- / \ | 09. Credits [CREDS] | \ / -------------------------------------------------------------------------- Thanks go to: CJayC.................For the same as always You...................For reading Macrospace............For some pretty good games (even Square-Enix ones!) Thanks for reading! - Devon Kerkhove