====================|--------------------------|============================= | VyseToPhoenix Brings You | ====================|--------------------------|============================= ____ | |\ | |____ ___ __ | \ | ___ __ ___ __ | | \ / |__ | \ | | / _ |__| | /__ | _|_ \/ |__ | \| _|_ \__/ | | | __/ ____ ____ | | | |____| ___ |____ __ __ __ __ o __ | | | | |__\ |__ | \ | \ \_/ ' /__ | | | | | \ |__ |__/ |__/ | __/ Game Name: Five Nights at Freddy's Published by: Scott Cawthon System: PC/AND/IOS FAQ Created By: VyseToPhoenix Last Updated: May 2, 2015 ============================================================================= INTRODUCTION ============================================================================= Hello, everybody, this is VyseToPhoenix and welcome to my FAQ for Five Nights at Freddy's! An indie-horror game created by Scott Cawthon, this is a horror game that takes everything you knew about horror games and throws it out the window (Translation: It's a different kind of horror game). I will tell you how the Animatronics behave in this game as well as a good strategy for surviving on the later nighs. So with that out of the wy, let's begin! ============================================================================= LEGAL STUFF ============================================================================= I only have one rule for this FAQ: -If you would like to use any dort of information from this FAQ, please give credit where it is due. ============================================================================= VERSION INFORMATION ============================================================================= v1.0 - Created the FAQ v1.1 - Overall made the FAQ better and easier to read. Also added a 4/20 mode guide. ============================================================================= TABLE OF CONTENTS ============================================================================= I. Introduction II. Legal Stuff III. Version Information IV. Story V. Animatronics o. Bonnie the Bunny o. Chica the Chicken o. Foxy the Pirate Fox o. Freddy Fazbear o. Golden Freddy VI. 4/20 Mode Strategy VII. Credits ============================================================================= STORY ============================================================================= Freddy Fazbear's Pizza, local pizzeria, came into hard times after the 'Missing Children Incident', where five children went missing during a birthday party. A suspect was caught and apprehended, but the bodies of the children were never found. A few months later, the restaraunt was threatened with shutdown for hygienic purposes, as a foul odor started coming from the animatronics, and blood and mucus started coming from their eyes and mouths. A newpaper clipping states that the restaraunt would be closed by year end. Now it is up to you, Mike Schmidt, new head guard of Freddy Fazbear's Pizza, to watch the security cameras and make sure that nothing happens overnight... *hint, hint* *nudge, nudge* *wink, wink* ============================================================================= ANIMATRONICS ============================================================================= The animatronics of Freddy Fazbear's Pizza are the primary antagonists in the game. Apparently, they don't recognize you as a human being, rather as an endoskeleton with its costume. They will forcibly stuff you into a Freddy Fazbear suit, killing you. So let's try not to do that, shall we? Here's a list of the animatronics: -Bonnie the Bunny -Chica the Chicken -Foxy the Pirate Fox -Freddy Fazbear -Golden Freddy ...So let's start with Bonnie. ----------------------------------------------------------------------------- BONNIE THE BUNNY ----------------------------------------------------------------------------- Starting Location: Show Stage Nights : 1 onwards Door Approach : Left Door Notes : Bonnie is more active on the earlier nights. On, say, Night 4 onwards he isn't as active, but he will still show up. Behavior: --------- Bonnie starts off at the Show Stage, with Chica and Freddy. You can see him on the left side of the screen. (Show Stage --> Dining Area) You can either see him outright by the tables on the right side or you will see his silhouette in front of the camera (if he appears as a silhouette, look for his ears). (Dining Area --> Backstage) He'll either appear next to the table with the naked endoskeleton (WHY IS HE COMING AFTER ME AND NOT FIXING THAT ONE UP!?) or he'll be right up in the camera and scare the living crap out of you. (Backstage --> Supply Closet) You can see him against the wall. This DOES mean he's getting closer to you but otherwise, this isn't exactly eventful. (Supply Closet --> West Hall) You can see him as a silhouette in the back of the hall. (West Hall --> W. Hall Corner) You can VERY CLEARLY see him. At this point, he's right around the corner from you. (!!!W. HALL CORNER --> YOUR OFFICE!!!) - Make sure to check the light outside your left door. Sometimes he'll just be peeking in, asking for candy. ----------------------------------------------------------------------------- CHICA THE CHICKEN ----------------------------------------------------------------------------- Starting Location: Show Stage Nights : 1 onwards Door Approach : Right Door Notes : Chica behaves like a less-active Bonnie. But there IS a difference. Bonnie will show up a lot, but he also leaves very quickly, whereas Chica doesn't show up ofen, but when she does she just sits there, draining your power. Behavior: --------- Chica starts off at the Show Stage, just like Bonnie and Freddy. She's right in the middle of the camera. (Show Stage --> Dining Area) She's on the left side of the screen, OR she appears a a silhouette (her silhouette is like Bonnie's, just without the ears). (Dining Area --> Restrooms) She'll either be at the very top of the screen, barely visible OR she'll be staring at the camera, taking up the center of the camera. (Restrooms --> East Hall) She'll either be at the very back of the hall or right next to the camera, mouth, err... beak open. (East Hall --> E. Hall Corner) Like Bonnie, you can very clearly see her next to the wall. (!!!E. HALL CORNER --> YOUR OFFICE!!!) Check the right door if you don't see her anywhere. If she's at the door, don't expect her to leave quickly... She really wants candy, I guess. ----------------------------------------------------------------------------- FOXY THE PIRATE FOX ----------------------------------------------------------------------------- Starting Location: Pirate Cove Nights : 2 onwards Door Approach : Left Door Notes : Foxy is the animatronic that gets everyone on their first run. He sprints from the Pirate Cove to your office, granted you give him enough time. Behavior: --------- Foxy starts at the Pirate Cove, but you can't see him behind the curtains... (1st Stage) He peeks his head out of the curtains, so you can see his face. This is your cue to keep an eye on him. (2nd Stage) You can see the side of his body, head facing up, as if he's leaving Pirate Cove. This is your cue to be careful. (3rd Stage) The curtains will be wide open and Foxy is nowhere to be found. If you see this, EXIT THE CAMERAS AND CLOSE THE LEFT DOOR IMMEDIATELY! Foxy will sprint down the West Hall to your office, which... isn't exactly good for you. Rinse and repeat after this point. ----------------------------------------------------------------------------- FREDDY FAZBEAR ----------------------------------------------------------------------------- Starting Location: Show Stage Nights : 3 onwards Door Approach : Right Door Notes : The main, err... animatronic bear will be after you from night 3 onwards. Imagine something moving around in a manner similar to Bonnie and Chica, but physically progressing to you in a manner similar to Foxy, and you've pretty much got Freddy. Behavior: --------- Like Bonnie and Chica, Freddy starts off at the Show Stage. He's on the right of the screen. (Show Stage --> Dining Area) You can just barely make out two white dots in the back. (Dining Area --> Restrooms) You can see those two white dots in the Girl's Restroom, of all things. (Restrooms --> East Hall) You can see two eyes in the back of the hallway. Seeing a pattern here? (East Hall --> E. Hall Corner) You can clearly see those two white dots in the camera. (!!!E. HALL CORNER --> YOUR OFFICE!!!) If you see the previous screen, CLOSE THE RIGHT DOOR IMMEDIATELY! He will literally come into your office (despite not seeing him enter) and kill you. NOTE: Every time Freddy moves, you will hear a deep, evil laugh. This is your cue to check the camera. ALSO: Freddy can come from the left door, but only if the power goes out. If you look at the left doorway, you'll see a pair of eyes flickering. Freddy will be playing a song whose name translates to 'Toreador March'. If you move around too much, you'll get the short version, which means there's a bigger chance you won't survive 'til 6 AM. But if you stay put, you'll get the longer version. ----------------------------------------------------------------------------- GOLDEN FREDDY ----------------------------------------------------------------------------- Starting Location: Kitchen (?) Nights : 1 onwards Door Approach : N/A Notes : Golden Freddy is supposed to be a rare Easter Egg, but everyone seems to find it. He is, no doubt, the scariest of the animatronics. Behavior: --------- I'm assuming Golden Freddy hides in the Kitchen, since you can't see anything in there, because the camera in that room is malfunctioning. This is most common on Night 1, but it can happen on any night. If you check the W. Hall Corner cam, you'll see a poster of Freddy on the wall. But very rarely, if you check that same cam, you'll se a poster of Golden Freddy with a creepy smile. If you bring down the camera after seeing this, Golden Freddy will be sitting in front of you. If you stare at him long enough, he will kill you and crash your game. BUT... if you bring the monitors back up while he is in front of you, he will go away. ============================================================================= 4/20 MODE STRATEGY ============================================================================= This will be a strategy to survive Night 7 on 4/20 mode. This can also apply to Nights 5 and 6. Here we go: -Step 1: Close the right door. -Step 2: Switch the camera to Pirate Cove. -Step 3: Open the right door. -Step 4: Check the left door. -Step 5: Check the right door. -Step 6: Try not to make any false steps. -Step 7: Conserve power at all costs. If you follow this strategy, you'll survive Night 7. All it takes is practice, concentration, and time. ============================================================================= CREDITS ============================================================================= VyseToPhoenix - For making this FAQ Scott Cawthon - For making this game FNAF Wiki - For helping me out on the parts I was missing