============================================================================== Heroes of Order and Chaos ============================================================================== By: KOH13 Copyright: KOH13 ============================================================================== Table of Contents [TOC] ============================================================================== Version History [VH] 0. Introduction [000] I. Disclaimer [001] II. What is Heroes of Order and Chaos? [002] III. Champions of Haradon [003] Fighters [003a] Kuirras [F01] Savaer [F02] Kagax [F03] Agdirousi [F04] Lebmont [F05] Debronee [F06] Akartu [F07] Ihaelryna [F08] Guardians [003b] Rock Fist [G01] Lut’Hiran [G02] Valox Fireraven [G03] 12-B [G04] Balondis [G05] Polyphemous [G06] King Reega [G07] Erefern [G08] Mages [003c] Machry [M01] Migrove [M02] Mystic [M03] Vigelos [M04] Archimitiros [M05] Anuir [M06] Guervus [M07] Goroshia [M08] Supporters [003d] Clip Dirtblade [S01] Pelia Longhorn [S02] Khlint [S03] Anioah [S04] Kirasath [S05] Sia Tidesinger [S06] Lathier [S07] IV. Items of Haradon [004] Boots [004a] Consumables [004b] Physical Items [004c] Magical Items [004d] Physical Defense Items [004e] Magical Defense Items [004f] Max HP Items [004g] HP Regeneration [004h] V. Talents [005] Fighter [005a] Guardian [005b] Mage [005c] Support [005d] VI. Tablets/Inscriptions [006] VII. Special Thanks [007] VIII. Contact [008] ============================================================================== Version History [VH] ============================================================================== June,06,2013 [VERSION 1.00] - Guide is created and posted on GAMEFAQS - Extremely barebones right now just getting the skeleton online, missing MAGE: MACHRY and GUARDIAN: ROCK FIST - Fighter section is complete June,10,2013 [VERSION 1.01] - Guardian section is complete [MISSING ROCK FIST] June,12,201 [VERSION 1.02] - Mage section is complete [MISSING MACHRY/VIGELOS] June,14,2013 [VERSION 1.03] - Added Rock Fist to GUARDIAN SECTION - Added Vigelos to MAGE SECTION - Support section is complete - Still don’t have MACHRY as I cannot get him in the free daily win for some reason [spent 10k emblems and still cant get him] ============================================================================== 0. Introduction [000] ============================================================================== Hello and welcome to my guide to Heroes of Order and Chaos. This guide will help you with all the heroes and their skills, also what items are good to have during the match as well as picking out talents/tablets and inscriptions for your liking. ============================================================================== I. Disclaimer [001] ============================================================================== This guide is written by KOH13. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ============================================================================== II. What is Heroes of Order and Chaos? [002] ============================================================================== Heroes of Order and Chaos is the first MOBA for your mobile devices [for ANDROID and IPHONE], this can be compared to LOL [League of Legends] but doesn’t have the great graphics as a PC but is still pretty damn good. Pretty much the objective of the game is to destroy the opposing tower to win game while fighting other players and taking down their defenses as well. ============================================================================== III. Champions of Haradon [003] ============================================================================== There are a total of 31 Champions with each of them having their unique style of skills and attacks. Pretty much this is how the setup is going to look like when you read this; HP: YOUR STARTING HP [*HOW MUCH GAINED AFTER LEVELING UP] MP: YOUR STARTING MP [*] NORMAL ATTACK: YOUR BASE DAMAGE [*] ATTACK SPEED: HOW FAST YOUR ATTACKS ARE [*] ATTACK RANGE: HOW FAR YOU CAN ATTACK MOVEMENT SPEED: HOW FAST YOU MOVE PHYSICAL DEFENSE: HOW MUCH YOU ARE RESISTANT TO PHYSICAL DAMAGE [*] MAGICAL DEFENSE: HOW MUCH YOU ARE RESISTANT TO MAGICAL DAMAGE [*] HP REGENERATION: HOW MUCH HP YOU REGENERATE PER SECOND [*} MP REGENERATION: HOW MUCH MP YOU REGENERATE PER SECOND[*] [The * represents how much you get when you level up] Then here are the skills portions of the hero; M: HOW MUCH RANGE YOUR SKILL HAS MP: HOW MUCH IT COSTS TO USE CDT: THE AMOUNT OF TIME IT TAKES TO USE AGAIN DESCRIPTION: WHAT YOUR SKILL DOES AND WHAT EFFECTS IT HAS ============================================================================== Fighters [003a] ============================================================================== The fighter class is meant to take out enemies with ease as well as dish out and take a lot of damage, some heroes are best used in PVP while others are best used supporting others. ============================================================================= Kuirras [F01] ============================================================================= HP: 549 *[+82 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 51 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL]] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 16 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.98 *[+0.32 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.32 EVERY LEVEL] IMPALEMENT: Vanishes then pops up target with a STUN [NOTE YOU A INVINCIBLE FROM STUN OR DIZZY EFFECTS IF YOU GET SKILL ON BEFORE THEY HIT YOU] LVL 1: 7M/120MP/15CDT [80 + PD/0.5 STUN] LVL 2: 7M/120MP/15CDT [140 + PD/0.5 STUN] LVL 3: 7M/120MP/15CDT [200 + PD/0.5 STUN] LVL 4: 7M/120MP/15CDT [260 + PD/0.5 STUN] ACIDIC STREAM: Spits out acid which slows down targets LVL 1: 14M/100MP/12CDT [10 + PD/MSR = 15% for 4s] LVL 2: 14M/100MP/12CDT [15 + PD/MSR = 20% for 4s] LVL 3: 14M/100MP/12CDT [20 + PD/MSR = 25% for 4s] LVL 4: 14M/100MP/12CDT [25 + PD/MSR = % for 4s] ANICENT HERITAGE: Puts on an extra layer of skin which increases ATTACK SPEED and MOVEMENT SPEED, each time you use a skill another layer is formed for a maximum layer of 10. LVL 1: 0M/50MP/15CDT [1% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 2: 0M/40MP/15CDT [2% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 3: 0M/30MP/15CDT [3% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 4: 0M/20MP/15CDT [4% to ATTACK SPEED and MOVEMENT SPEED for 10s] SHADOW: Becomes invisible for a short amount time but can still attack and use skills without coming out of the shadows [UNLIKE THE ELFS ABILITY ENEMIES CAN ACTUALLY SEE WHERE YOU ARE AS A SHADOW HOVERS AROUND YOU] LVL 1: 0M/100MP/100CDT [4seconds in shadows] LVL 2: 0M/100MP/85CDT [5seconds in shadows] LVL 3: 0M/100MP/60CDT [6seconds in shadows] =============================================================================== SAVAER [F02] =============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 52 *[+4 EVERY LEVEL] ATTACK SPEED: 0.77 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 11 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.17 EVERY LEVEL] POWER STRIKE: You leap onto your target causing damage while slowing them down LVL 1: 8M/100MP/24CDT [70 + PD/40 DAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 2: 10M/100MP/20CDT [110 + PD/70 DAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 3: 12M/100MP/16CDT [150+PD/100 ADAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 4: 14M/100MP/12CDT [190 + PD/130 DAMAGE IF MARKED/MSR = 40% FOR 3s] CROSS SLASH: Hit them once but you tag them making them take damage over a few seconds LVL 1: 3M/140MP/10CDT [30 + PD FOR 4s/40 ADDITIONAL DAMAGE IF MARKED] LVL 2: 3M/140MP/10CDT [40 + PD FOR 4s/70 ADDITIONAL DAMAGE IF MARKED] LVL 3: 3M/140MP/10CDT [50 + PD FOR 4s/100 ADDITIONAL DAMAGE IF MARKED] LVL 4: 3M/140MP/10CDT [60 + PD FOR 4s/130 ADDITIONAL DAMAGE IF MARKED] ONE HIT, ONE KILL: Makes it easier for you to put the ASSASSINS MARK on them which makes all your skills do more damage as well as slow them down, also while attacking regularly you have a chance to MARK them LVL 1: 8M/50MP/24CDT [10% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 2: 8M/60MP/20CDT [15% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 3: 8M/70MP/16CDT [20% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 4: 8M/80MP/12CDT [25% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] SCORPION STING: A Scorpion comes out of the ground and attacks your target and has a little AOE effect but is very small LVL 1: 12M/125MP/70CDT [200 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] LVL 2: 12M/175MP/70CDT [300 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] LVL 3: 12M/225MP/70CDT [400 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] ============================================================================== Kagax [F03] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 53 *[+4 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 16 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.98 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.16 EVERY LEVEL] TORTUOUS CLEAVE: KAGAX hurts himself to deal damage to his enemies LVL 1: 3M/55HP/10CDT [120 + PD] LVL 2: 3M/85HP/9CDT [180 + PD] LVL 3: 3M/115HP/8CDT [240 + PD] LVL 4: 3M/145HP/7CDT [300 + PD] BLOODLETTING: Tosses an orb at his target causing damage while slowing them down LVL 1: 10M/100MP/12CDT [75 + PD/MSR = 30%FOR 3S] LVL 2: 10M/110MP/12CDT [120 + PD/MSR = 30%FOR 3S] LVL 3: 10M/120MP/12CDT [165 + PD/MSR = 30%FOR 3S] LVL 4: 10M/130MP/12CDT [220 + PD/MSR = 30%FOR 3S] PLEASANT MISERY: For each percentage of heatlh you lose that goes towards putting up your ATTACK SPEED and MOVEMENT SPEED making you a force to reckoned with no matter the enemy LVL 1: 0M/0MP/0CDT [1% FOR EVERY 9% OF HP MISSING] LVL 2: 0M/0MP/0CDT [3% FOR EVERY 9% OF HP MISSING] LVL 3: 0M/0MP/0CDT [5% FOR EVERY 9% OF HP MISSING] LVL 4: 0M/0MP/0CDT [7% FOR EVERY 9% OF HP MISSING] FURY: KAGX becomes invincible for a short period of time which all damage he receives he coverts into 50% of HEALTH of the damage recieved LVL 1: 0M/200MP/120CDT [2seconds of invincibility] LVL 2: 0M/230MP/120CDT [3seconds of invincibility] LVL 3: 0M/260MP/120CDT [4seconds of invincibility] ============================================================================== Agdirousi [F04] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] INFECTION: Spits out acid causing enemy PHYSICAL/MAGICAL DEFENSE to drop LVL 1: 8M/60MP/12CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 10 FOR 5s] LVL 2: 8M/60MP/10CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 17 FOR 5s] LVL 3: 8M/60MP/8CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 24 FOR 5s] LVL 4: 8M/60MP/6CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 31 FOR 5s] STAB: You charge at the enemy making this a great way to catch fast targets or get away from the strong ones. LVL 1: 6M/100MP/15CDT [85 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 2: 8M/120MP/15CDT [135 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 3: 10M/140MP/15CDT [185 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 4: 12M/160MP/15CDT [235 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] MANIC: Every time you land an attack on an enemy the speed of your attack increases [SPEED IS REDCUED BY 50% IF YOU SWITCH TARGETS NAD CAN ONLY GO UP TO 70% OF ATTACK SPEED] LVL 1: 0M/0MP/0CDT [6% INCREASE FOR EACH NORMAL ATTACK] LVL 2: 0M/0MP/0CDT [9% INCREASE FOR EACH NORMAL ATTACK] LVL 3: 0M/0MP/0CDT [12% INCREASE FOR EACH NORMAL ATTACK] LVL 4: 0M/0MP/0CDT [15% INCREASE FOR EACH NORMAL ATTACK] CAGE: Causes your enemy to stop right in their tracks and are also silenced so they cant use skills [NOTE ENEMIES CAN STILL ATTACK YOU IF THEY ARE UP CLOSE OF HAVE ENOUGH RANGE TO HIT YOU] LVL 1: 7M/160MP/85CDT [40 + PD/3seconds] LVL 2: 7M/200MP/85CDT [60 + PD/3seconds] LVL 3: 7M/240MP/85CDT [80 + PD/3seconds] ============================================================================== Lebmont [F05] ============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 40 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] RAPID SHOT: Shoots 5 waves in a cone shape which is useful for smaller guys LVL 1: 10M/120MP/19CDT [27 + PD/3seconds] LVL 2: 10M/135MP/18CDT [33 + PD/3seconds] LVL 3: 10M/150MP/17CDT [39 + PD/3seconds] LVL 4: 10M/165MP/16CDT [45 + PD/3seconds] PIERICING SHOT: Known as the most annoying move in the because of the damage and ridiculous range this is most feared skill when fighting LEBMONT. LVL 1: 12M/110MP/18CDT [140% of your NORMAL ATTACK] LVL 2: 12M/150MP/15CDT [170% of your NORMAL ATTACK] LVL 3: 12M/190MP/12CDT [200% of your NORMAL ATTACK] LVL 4: 12M/230MP/9CDT [230% of your NORMAL ATTACK] DOUBLE SHOT: An ok skill but is still better to have than RAPID SHOT, this allows LEBMONT to shoot second shot every few seconds which causes an AOE damage with % of LEBMONTS normal attack. LVL 1: 0M/60MP/25CDT [EVERY 10s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 5% FOR 3s/25% DAMAGE OF NORMAL ATTACK] LVL 2: 0M/60MP/25CDT [EVERY 8s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 10% FOR 3s/30% DAMAGE OF NORMAL ATTACK] LVL 3: 0M/60MP/25CDT [EVERY 6s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 15% FOR 3s/35% DAMAGE OF NORMAL ATTACK] LVL 4: 0M/60MP/25CDT [EVERY 4s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 20% FOR 3s/40% DAMAGE OF NORMAL ATTACK] HUNTERS MARK: Another deadly skill in his arsenal, if you hit an enemy this makes is easier to take down since they take more damage. LVL 1: 13M/100MP/70CDT [180 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] LVL 2: 13M/170MP/60CDT [260 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] LVL 3: 13M/240MP/50CDT [320 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] ============================================================================== Debronee [F06] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+ 38 EVERY LEVEL] NORMAL ATTACK: 51 *[+4 EVERY LEVEL] ATTACK SPEED: 0.74 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.17 EVERY LEVEL] JUDGEMENT: Casts a AOE spell which causes damage as well draining MP but can be cancelled if the enemy uses any skill LVL 1: 10M/100MP/20CDT [30 + PD/-15MP LOST FOR 6s] LVL 2: 10M/100MP/18CDT [40 + PD/-20MP LOST FOR 6s LVL 3: 10M/100MP/16CDT [50 + PD/-25MP LOST FOR 6s LVL 4: 10M/100MP/14CDT [60 + PD/-30MP LOST FOR 6s INTENSIFY: You attack 4 times blinking to another location each hit LVL 1: 6M/100MP/35CDT [50% OF NORMAL ATTACK] LVL 2: 6M/120MP/35CDT [70% OF NORMAL ATTACK] LVL 3: 6M/140MP/35CDT [90% OF NORMAL ATTACK] LVL 4: 6M/160MP/35CDT [110% OF NORMAL ATTACK] WARPATH: Allows you to blink ahead as well each time you kill a HERO you get a COOLDOWN TIME for all your skills LVL 1: 0M/100MP/21CDT [30% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 2: 0M/100MP18/CDT [45% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 3: 0M/100MP/15CDT [60% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 4: 0M/100MP/12CDT [75% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] FATE ALTERED: Debronee jumps into the air causing the ground to split which slows any enemies in the area to be slowed down. LVL 1: 10M/100MP/90CDT [200 + PD/DISTACE OF ATTACK IS 25M/MSR = 20% FOR 6s] LVL 2: 10M/175MP/90CDT [270 + PD/DISTACE OF ATTACK IS 25M/MSR = 30% FOR 6s] LVL 3: 10M/250MP/90CDT [340 + PD/DISTACE OF ATTACK IS 25M/MSR = 40% FOR 6s] ============================================================================== Akartu [F07] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 52 *[+4 EVERY LEVEL] ATTACK SPEED: 0.73 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] THROW WEAPON (RIGHT): Tosses her right arm which reels in enemy when hit causing extra damage for the amount of distance used to catch enemy LVL 1: 8M/80MP/17CDT [80 + PD + 5x DISTANCE TRAVELLED] LVL 2: 10M/100MP/16CDT [115 + PD + 5x DISTANCE TRAVELLED] LVL 3: 12M/120MP/15CDT [140 + PD + 5x DISTANCE TRAVELLED] LVL 4: 14M/140MP/14CDT [175 + PD + 5x DISTANCE TRAVELLED] THROW WEAPON (LEFT): Tosses her left arm which instead of reeling the enemy in, she will rush towards them causing any enemies caught near this to be herded up and take the same amount of damage as the target. LVL 1: 9M/100MP/17CDT [60 + PD] LVL 2: 9M/110MP/16CDT [110 + PD] LVL 3: 9M/120MP/15CDT [160 + PD] LVL 4: 9M/130MP/14CDT [210 + PD] AKARTUS FURY (RIGHT): Since her attack is so fast it negates the enemy defense to 0 for a couple of seconds LVL 1: 3M/90MP/16CDT [50 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 2: 3M/100MP/16CDT [75 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 3: 3M/110MP/16CDT [100 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 4: 3M/120MP/16CDT [125 + PD FOR EACH HIT/MSR = 25% FOR 3s] AKARTUS FURY (LEFT): Instead of negating the PHYSICAL DEFENSE you will slow them down and have a stronger attack than the right hand. LVL 1: 0M/100MP/14CDT [90 + PD/MSR = 30% FOR 2s] LVL 2: 0M/115MP/14CDT [150 + PD/MSR = 30% FOR 2s] LVL 3: 0M/130MP/1CDT [210 + PD/MSR = 30% FOR 2s] LVL 4: 0M/145MP/14CDT [270 + PD/MSR = 30% FOR 2s] WEAPON SWITCH: Switched between the right and left arm, also causes bleed damage for a few seconds LVL 1: 0M/0MP/9CDT LVL 2: 0M/0MP/8CDT [15 + PD/LASTS FOR 4s] LVL 3: 0M/0MP/7CDT [20 + PD/LASTS FOR 4s] LVL 4: 0M/0MP/6CDT [25 + PD/LASTS FOR 4s] CAT-STYLE CHARGE: Akartu takes a lesson out of WOLVERINES book and goes berserk causing heavy damage for each hit you get on the enemy as well as killing any soldiers in the way instantly LVL 1: 10M/110MP/70CDT [20 PER HIT + 140 + PD FOR LAST HIT] LVL 2: 10M/130MP/70CDT [25 PER HIT + 200 + PD FOR LAST HIT] LVL 3: 10M/150MP/70CDT [30 PER HIT + 260 + PD FOR LAST HIT] ============================================================================== Ihaelryna [F08] ============================================================================== HP: 492 *[+76 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 41 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] CRYSTAL ARROW: Shoots out an icy arrow which STUNS enemies in their track LVL 1: 8M - 120MP - 16CDT [50 + PD/1.5 STUN] LVL 2: 8M - 140MP - 16CDT [90 + PD/1.5 STUN] LVL 3: 8M - 160MP - 16CDT [130 + PD/1.5 STUN] LVL 4: 8M - 180MP - 16CDT [170 + PD/1.5 STUN] ARROW FLURRY: Shoots a cone shaped of arrows making it hard to avoid LVL 1: 10M - 100MP - 12CDT [100+ PD] LVL 2: 10M - 110MP - 10CDT [140 + PD] LVL 3: 10M - 120MP - 8CDT [180 + PD] LVL 4: 10M - 130MP - 6CDT [220 + PD] RANGERS FOCUS: Increases the MOVEMENT SPEED and ATTACK SPEED of elf LVL 1: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 4%/INCREASES ATTACK SPEED BY 5% FOR 5s] LVL 2: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 6%/INCREASES ATTACK SPEED BY 10% FOR 5s] LVL 3: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 8%/INCREASES ATTACK SPEED BY 15% FOR 5s] LVL 4: 0M/100MP/22CDT[INCREASES MOVEMENT SPEED BY 10%/INCREASES ATTACK SPEED BY 20% FOR 5s] IVISIBILITY: Makes you invisible [ONLY TOWERS/STAFFS AMD FARSEEING POTION CAN SEE YOU] LVL 1: 0M - 200MP - 80CDT [150 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] LVL 2: 0M - 150MP - 80CDT [250 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] LVL 3: 0M - 100MP - 80CDT [350 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] ============================================================================== Guardians [003b] ============================================================================== Guardians are just like FIGHTERS but the only difference between them is that they have more HP and PHYSICAL/MAGICAL DEFENSE but sacifice ATTACK and ATTACK SPEED for HP and DEFENSE ============================================================================== Rock Fist [G01] ============================================================================== HP: 587 *[+96 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.28 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] QUAKE: Smashes the ground causing all enemies in the area to be slowed down LVL 1: 0M/75MP/12CDT [85 + PD/MSR = 25% FOR 3s] LVL 2: 0M/90MP/12CDT [130 + PD/MSR = 30% FOR 3s] LVL 3: 0M/105MP/12CDT [175 + PD/MSR = 35% FOR 3s] LVL 4: 0M/120MP/12CDT [220 + PD/MSR = 40% FOR 3s] CRUSHING BLOW: Launches his opponent into the air LVL 1: 4M/100MP/12CDT [100 + PD] LVL 2: 4M/100MP/12CDT [140 + PD] LVL 3: 4M/100MP/12CDT [180 + PD] LVL 4: 4M/100MP/12CDT [220 + PD] THICK FUR: Increases his PHYSICAL/MAGICAL DEFENSE, when ACTIVE it reduces all incoming damage for a few seconds LVL 1: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 10/REDUCE DAMAGE BY 40 FOR 2s] LVL 2: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 20/REDUCE DAMAGE BY 40 FOR 3s] LVL 3: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 30/REDUCE DAMAGE BY 40 FOR 4s] LVL 4: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 40/REDUCE DAMAGE BY 40 FOR 5s] AVALANCHE: Curls himself into a ball and rolls into the target causing anyone in the area to be stunned for awhile. LVL 1: 8M/125MP/80CDT [130 + PD/STUN FOR 1s] LVL 2: 8M/150MP/70CDT [240 + PD/STUN FOR 1s] LVL 3: 8M/175MP/60CDT [350 + PD/STUN FOR 1s] ============================================================================== Lut’Hiran [G02] ============================================================================== HP: 606 *[+98 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.28 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.28 EVERY LEVEL] RUSH: Rushes towards enemy and when it hits negates some of the targets PHYSICAL DEFENSE LVL 1: 8M/100MP/18CDT [100 + PD/REDUCE PHYSICAL DEFENSE BY 10 FOR 5s] LVL 2: 10M/120MP/16CDT [160 PD/REDUCE PHYSICAL DEFENSE BY 15 FOR 5s] LVL 3: 12M/140MP/14CDT [220 PD/REDUCE PHYSICAL DEFENSE BY 20 FOR 5s] LVL 4: 14M/160MP/12CDT [260 PD/REDUCE PHYSICAL DEFENSE BY 25 FOR 5s] CRIPPLING BLOW: Smashes the ground and anything caught in the smash is slowed down for a couple of seconds. LVL 1: 0M/80MP/10CDT [90 + PD/MSR = 30% FOR 2s] LVL 2: 0M/80MP/10CDT [140 + PD/MSR = 30% FOR 2s] LVL 3: 0M/80MP/10CDT [190 + PD/MSR = 30% FOR 2s] LVL 4: 0M/80MP/10CDT [240 + PD/MSR = 30% FOR 2s] PALADIN FORMATION: Increases the defense of fellow allies nearby as well put on a shield when needed to. LVL 1: 0M/150MP/15CDT [INCREASE PYHSICAL DEFENSE BY 5/SHIELD FOR 100HP + PD] LVL 2: 0M/160MP/15CDT [INCREASE PYHSICAL DEFENSE BY 10/SHIELD FOR 150HP + PD] LVL 3: 0M/170MP/15CDT [INCREASE PYHSICAL DEFENSE BY 15/SHIELD FOR 200HP + PD] LVL 4: 0M/180MP/15CDT[INCREASE PYHSICAL DEFENSE BY 20/SHIELD FOR 250HP + PD] UNWAVERING FAITH: Becomes immune to all status effects that may harm you but does not stop skills that launch you in the air. LVL 1: 0M/80MP/70CDT [GRANTS IMMUNITY FOR 3s] LVL 2: 0M/40MP/60CDT [GRANTS IMMUNITY FOR 5s] LVL 3: 0M/0MP/50CDT [GRANTS IMMUNITY FOR 7s] ============================================================================== Valox Fireraven [G03] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 51 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 22 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 20 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.16 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.25 EVERY LEVEL] BARBARIAN STORM: Valox swings his axe like a madman and hurts anything while swinging wildly. LVL 1: 5M/110MP/16CDT [50 + PD/SWINGS FOR 6s] LVL 2: 5M/140MP/15CDT [75 + PD/SWINGS FOR 6s] LVL 3: 5M/170MP/14CDT [100 + PD/SWINGS FOR 6s] LVL 4: 5M/200MP/13CDT [125 + PD/SWINGS FOR 6s] ORCISH SPIRIT: Valox pushes back an enemy a few meters back and reduces the enemy PHYSICAL DEFENSE LVL 1: 3M/60MP/16CDT [50 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -10] LVL 2: 3M/70MP/16CDT [100 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -15] LVL 3: 3M/80MP/16CDT [150 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -20] LVL 4: 3M/90MP/16CDT [200 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -25] DEFENSIVE POSITION: Increases the movement speed and MAX HP and when ACTIVE will raise VALOX’S PHYSICAL/MAGICAL DEFENSE LVL 1: 0M/60MP/25CDT [MAX HP = +40/MOVEMENT SPEED = +2%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 10%] LVL 2: 0M/70MP/25CDT [MAX HP = +80/MOVEMENT SPEED = +4%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 20%] LVL 3: 0M/80MP/25CDT [MAX HP = +120/MOVEMENT SPEED = +6%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 30%] LVL 4: 0M/90MP/25CDT [MAX HP = +160/MOVEMENT SPEED = +8%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 40%] TAUNT: Gets an enemy worked up and only focuses on VALOX LVL 1: 5M/100MP/70CDT [ENEMY MUST ATTACK YOU FOR 3s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] LVL 2: 5M/100MP/60CDT [ENEMY MUST ATTACK YOU FOR 4s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] LVL 3: 5M/100MP/50CDT [ENEMY MUST ATTACK YOU FOR 5s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] ============================================================================== 12-B [G04] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 24 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.22 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] SPIKED SHIELD: Tosses one of his shield which slows down an enemy LVL 1: 10M/100MP/10CDT [80 + PD/MSR = 15% FOR 3s] LVL 2: 10M/125MP/10CDT [135 + PD/MSR = 20% FOR 3s] LVL 3: 10M/150MP/10CDT [190 + PD/MSR = 25% FOR 3s] LVL 4: 10M/175MP/10CDT [245 + PD/MSR = 30% FOR 3s] BLASTER SHIELD: Forms a shield around him and in 7 seconds will blow up if the shield is not down or blows up manually with HEART OF POWER LVL 1: 0M/80MP/22CDT [ABSORBS 125 + PD/DOES 100 DAMAGE WHEN EXPLODED] LVL 2: 0M/100MP/20CDT [ABSORBS 175 + PD/DOES 150 DAMAGE WHEN EXPLODED] LVL 3: 0M/120MP/18CDT [ABSORBS 225 + PD/DOES 200 DAMAGE WHEN EXPLODED] LVL 4: 0M/140MP/16CDT [ABSORBS 275 + PD/DOES 250 DAMAGE WHEN EXPLODED] HEART OF POWER: Increases the MAX HP of B-12 and can detonate BLASTER SHIELD LVL 1: 0M/100MP/0CDT [MAX HP UP BY 100% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 2: 0M/0MP/0CDT [MAX HP UP BY 150% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 3: 0M/0MP/0CDT [MAX HP UP BY 200% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 4: 0M/0MP/0CDT [MAX HP UP BY 250% OF PHYSICAL DEFENSE/BLOW UP SHIELD] POTENCY BREAKOUT: Taunts all enemies but does not make them attack but instead all skills are directed to you for 10 seconds. LVL 1: 0M/100MP/100CDT [INCREASE PHYSICAL DEFENSE BY 75 FOR 10s] LVL 2: 0M/150MP/80CDT [INCREASE PHYSICAL DEFENSE BY 100 FOR 10s] LVL 3: 0M/200MP/60CDT [INCREASE PHYSICAL DEFENSE BY 125 FOR 10s] ============================================================================== Balondis [G05] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 49*[+3 EVERY LEVEL] ATTACK SPEED: 0.71*[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 24 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.22 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] CORROSIVE DUST: Throws dust onto an enemy making them sow down LVL 1: 9M/100MP/15CDT [80 + PD/MSR = 40% FOR 2s} LVL 2: 9M/125MP/15CDT [140 + PD/MSR = 40% FOR 2s} LVL 3: 9M/150MP/15CDT [200 + PD/MSR = 40% FOR 2s} LVL 4: 9M/175MP/15CDT [260 + PD/MSR = 40% FOR 2s} CARRION SWARM: Summons a horde of bats that hurt anything around BANDOLIS LVL 1: 0M/80MP/12CDT [15 + PD/LASTS FOR 5s] LVL 2: 0M/100MP/12CDT [25 + PD/LASTS FOR 5s] LVL 3: 0M/120MP/12CDT [35 + PD/LASTS FOR 5s] LVL 4: 0M/140MP/12CDT [45 + PD/LASTS FOR 5s] UNDYING VENGEANCE: Reduces damage from MAGICAL ATTACK as well STUN enemies that use skills on you for a extremely short period of time when ACTIVE. LVL 1: 0M/80MP/18CDT [REDUCES MAGICAL DAMAGE BY 3%/AN ENEMY THAT USES A SKILL RECIEVES 25 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 2: 0M/80MP/17CDT [REDUCES MAGICAL DAMAGE BY 6%/AN ENEMY THAT USES A SKILL RECIEVES 50 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 3: 0M/80MP/16CDT [REDUCES MAGICAL DAMAGE BY 9%/AN ENEMY THAT USES A SKILL RECIEVES 75 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 4: 0M/80MP/15CDT [REDUCES MAGICAL DAMAGE BY 12%/AN ENEMY THAT USES A SKILL RECIEVES 100 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] INFERNAL CAGE: Traps anything in a cage that damages them over a few seconds [NOTE YOU CAN ESCAPE THIS WITH ANY BLINK SKILL] LVL 1: 8M/100MP/90CDT [65 + PD/TRAPPED FOR 6s] LVL 2: 8M/130MP/80CDT [85 + PD/TRAPPED FOR 6s] LVL 3: 8M/160MP/70CDT [105 + PD/TRAPPED FOR 6s] ============================================================================== Polyphemous [G06] ============================================================================== HP: 587 *[+76 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.25 EVERY LEVEL] DEVOUR: You eat an enemy to recover some HP [ONLY WORKS IF ENEMY IS WEAK ENOUGH] LVL 1: 0M/120MP/24CDT [HP RECOVERED 80 + PD] LVL 2: 0M/120MP/20CDT [HP RECOVERED 125 + PD] LVL 3: 0M/120MP/16CDT [HP RECOVERED 170 + PD] LVL 4: 0M/120MP/12CDT [HP RECOVERED 215 + PD] HAMMER SMASH: Swing your hammer so hard that summon an orb that stuns a target LVL 1: 8M/125MP/10CDT [90 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 2: 8M/125MP/10CDT [120 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 3: 8M/125MP/10CDT [150 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 4: 8M/125MP/10CDT [180 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] RESONATE PAIN: Increases the damage threshold for you meaning all damage is reduced, while ACTIVE it reflects all incoming damage LVL 1: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 5/REFLECT 10% DAMAGE FOR 4s] LVL 2: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 10/REFLECT 20% DAMAGE FOR 4s] LVL 3: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 15/REFLECT 30% DAMAGE FOR 4s] LVL 4: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 20/REFLECT 40% DAMAGE FOR 4s] EYE OF FURY: Smashes the ground so hard it starts shaking causing all enemies around it to be stunned LVL 1: 0M/100MP/80CDT [60 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] LVL 2: 0M/150MP/70CDT [90 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] LVL 3: 0M/200MP/60CDT [120 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] ============================================================================== King Reega [G07] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 51 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] WATER SHIELD: Creates a bubble shield that absorbs damage LVL 1: 8M/80MP/15CDT [ABSROBS 85 + MD FOR 10s] LVL 2: 8M/100MP/15CDT [ABSROBS 155 + MD FOR 10s] LVL 3: 8M/120MP/15CDT [ABSROBS 255 + MD FOR 10s] LVL 4: 8M/140MP/15CDT [ABSROBS 295 + MD FOR 10s] AQUATIC ORBS: Hurls 3 water orbs but if there is only one target then that enemy receives 130% of damage LVL 1: 10M/110MP/12CDT [80 + MD] LVL 2: 10M/120MP/10CDT [140 + MD] LVL 3: 10M/130MP/8CDT [200 + MD] LVL 4: 10M/140MP/6CDT 240 + MD] RAGING HEART: Increases your MAGICAL DEFENSE LVL 1: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 10] LVL 2: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 20] LVL 3: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 30] LVL 4: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 40] FROZEN ARMOR: Summons armor that if attacked the enemy attacked receives the same damage amount of damage they inflicted in REEGA LVL 1: 0M/100MP/90CDT [30 + MD/LASTS FOR 15s] LVL 2: 0M/150MP/80CDT [40 + MD/LASTS FOR 15s] LVL 3: 0M/200MP/70CDT [50 + MD/LASTS FOR 15s] ============================================================================== Erefern [G08] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 20 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.25 EVERY LEVEL] ROCK SMASH: Hurls a rock that when target is hit it explodes causing a silencing effect for anyone around it. LVL 1: 8M/75MP/8CDT [80 + PD/SILENCE FOR 2s] LVL 2: 8M/90MP/8CDT [120 + PD/SILENCE FOR 2s] LVL 3: 8M/105MP/8CDT [160 + PD/SILENCE FOR 2s] LVL 4: 8M/120MP/8CDT [200 + PD/SILENCE FOR 2s] WOODSPIRITS: Summons 4 spirits for when an enemy target is damaged EREFERN will eat one of the woodspirits to heal himself LVL 1: 8M/100MP/20CDT [HEAL 40 + PD/4 SPIRITS LAST FOR 20s] LVL 2: 8M/120MP/20CDT [HEAL 80 + PD/4 SPIRITS LAST FOR 20s] LVL 3: 8M/140MP/20CDT [HEAL 120 + PD/4 SPIRITS LAST FOR 20s] LVL 4: 8M/160MP/20CDT [HEAL 160 + PD/4 SPIRITS LAST FOR 20s] RADIANT LIGHT: Has the chance to heal HP when ALLY/ENEMY uses any skill around him LVL 1: 0M/80MP/26CDT [20% TO HEAL 50HP] LVL 2: 0M/80MP/24CDT [20% TO HEAL 75HP] LVL 3: 0M/80MP/22CDT [20% TO HEAL 100HP] LVL 4: 0M/80MP/20CDT [20% TO HEAL 125HP] BELLOW: EREFERN lets out a deep growl which stuns anyone in range LVL 1: 8M/100MP/75CDT [120 + PD/STUN FOR 2s] LVL 2: 8M/150MP/60CDT [220 + PD/STUN FOR 2s] LVL 3: 8M/200MP/45CDT [320 + PD/STUN FOR 2s] ============================================================================== Mages [003c] ============================================================================== Mages are a FIGHTERS worse nightmare as they do not like taking MAGICAL DAMAGE from them this class is essential to holding down areas by yourself or supporting your team to taking out and making sure enemies dont escape. ============================================================================== Machry [M01] ============================================================================== HP: MP: NORMAL ATTACK: ATTACK SPEED: ATTACK RANGE: MOVEMENT SPEED: PHYSICAL DEFENSE: MAGICAL DEFENSE: HP REGENERATION: MP REGENERATION: DICE ATTACK: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GLITTERING SURPRISE: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GREEDY: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GAMBLER: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT ============================================================================== Migrove [M02] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 48 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.50 MOVEMENT SPEED: 4.35 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.15 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.25 EVERY LEVEL] TIDAL WAVE: Claps his hands together and summons a wave of water slows down enemies in their tracks LVL 1: 9M/80MP/10CDT [90 + MD/MSR = 30% FOR 2s] LVL 2: 9M/95MP/10CDT [150 + MD/MSR = 30% FOR 2s] LVL 3: 9M/110MP/10CDT [210 + MD/MSR = 30% FOR 2s] LVL 4: 9M/125MP/10CDT [270 + MD/MSR = 30% FOR 2s] BIOLUMINESCENE: Calls a JELLYFISH for help which will act as sentry as long as no enemy gets near it, it will slow down anyone hit by it [NOTE THE JELLYFISH WILL ATTACK THE NEAREST ENEMY TO IT ALSO GET BLOCKED BY WALLS AND TOWERS] LVL 1: 8M/80MP/15CDT [120 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 2: 8M/100MP/15CDT [160 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 3: 8M/120MP/15CDT [200 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 4: 8M/140MP/15CDT [240 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] SOUL SHOCK: Increases MIGROVES magical attack LVL 1: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 15] LVL 2: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 30] LVL 3: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 45] LVL 4: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 60] SHOCK FIELD: Summons a small circle damaging anyone inside of it LVL 1: 10M/175MP/100CDT [10% OF MIGROVES MAX MP] LVL 2: 10M/220MP/85CDT [15% OF MIGROVES MAX MP] LVL 3: 10M/265MP/70CDT [20% OF MIGROVES MAX MP] ============================================================================== Mystic [M03] ============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 399 *[+46 EVERY LEVEL] NORMAL ATTACK: 48 *[+3 EVERY LEVEL] ATTACK SPEED: 0.69 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.22 *[+0.27 EVERY LEVEL] PHANTOM CHAINS: Calls forth a crystal that appears from the ground which shatters causing enemies to be slowed down LVL 1: 10M/80MP/18CDT [50 + MD/MSR = 45% FOR 2s] LVL 2: 10M/120MP/16CDT [100 + MD/MSR = 45% FOR 2s] LVL 3: 10M/160MP/14CDT [150 + MD/MSR = 45% FOR 2s] LVL 4: 10M/200MP/12CDT [200 + MD/MSR = 45% FOR 2s] CRYSTAL BARRIER: Forms a defensive wall making escapes easier or trapping enemies from escaping LVL 1: 13M/120MP/8CDT [15 + MD/LASTS FOR 5s] LVL 2: 13M/120MP/8CDT [25 + MD/LASTS FOR 6s] LVL 3: 13M/120MP/8CDT [35 + MD/LASTS FOR 7s] LVL 4: 13M/120MP/8CDT [45 + MD/LASTS FOR 8s] ENERGY DIFFUSI: Increases your MAGICAL ATTACK over time but is reset when you use a skill. LVL 1: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 10] LVL 2: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 15] LVL 3: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 20] LVL 4: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 25] CRYSTAL FRAGMENTS: Summons a crystal totem which increases nearby allies MAGICAL ATTACK as well recover MP, you can also BLINK to the totem if you are 25M range. LVL 1: 12M/160MP/80CDT [100 + MD/INCREASE MAGICAL ATTACK BY 30/MP RECOVER 15] LVL 2: 12M/240MP/70CDT [200 + MD/INCREASE MAGICAL ATTACK BY 60/MP RECOVER 30] LVL 3: 12M/320MP/60CDT [300 + MD/INCREASE MAGICAL ATTACK BY 90/MP RECOVER 45] ============================================================================== Vigelos [M04] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 399 *[+46 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.20 *[+0.28 EVERY LEVEL] ARCANE ORB: Tosses an electrified orb that will connect up to 2 enemies if close enough LVL 1: 10M/50MP/8CDT [50 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 2: 10M/60MP/8CDT [75 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 3: 10M/70MP/8CDT [100 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 4: 10M/80MP/8CDT [125 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] ARCANE MISSILES: Fires 5 waves of missiles with the second and last missile to cause effects LVL 1: 12M/75MP/16CDT [40 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 2: 12M/95MP/14CDT [55 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 3: 12M/115MP/12CDT [70 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 4: 12M/135MP/10CDT [85 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s WEAKING AURA: Any enemies nearby will have their MAGICAL DEFENSE weakened if close enough to you LVL 1: 0M/0MP/0CDT [-5 MAGICAL DEFENSE] LVL 2: 0M/0MP/0CDT [-15 MAGICAL DEFENSE] LVL 3: 0M/0MP/0CDT [-25 MAGICAL DEFENSE] LVL 4: 0M/0MP/0CDT [-35 MAGICAL DEFENSE] MIRROR IMAGE: Vigelos summons another image of himself causing confusion as well as damage but at 30% of your NORMAL ATTACK LVL 1: 5M/125MP/80CDT [30% OF NORMAL ATTACK/1 MIRROR IMAGE] LVL 2: 5M/150MP/70CDT [45% OF NORMAL ATTACK/2 MIRROR IMAGES] LVL 3: 5M/175MP/60CDT [60% OF NORMAL ATTACK/3 MIRROR IMAGES] ============================================================================== Archimitiros [M05] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 56 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.7 EVERY LEVEL] HP REGENERATION: 0.89 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.26 EVERY LEVEL] FLAME ARMOR: Turns up the heat with anything around him getting a nasty sunburn LVL 1: 0M/90MP/15CDT [40 + MD/LASTS FOR 6s] LVL 2: 0M/120MP/15CDT [50 + MD/LASTS FOR 6s] LVL 3: 0M/150MP/15CDT [60 + MD/LASTS FOR 6s] LVL 4: 0M/180MP/15CDT [70 + MD/LASTS FOR 6s] BURNING STOMP: Stomps the ground so hard that anyone around him gets silenced LVL 1: 5M/120MP/15CDT [80 + MD/SILENCE FOR 3s] LVL 2: 5M/120MP/15CDT [140 + MD/SILENCE FOR 3s] LVL 3: 5M/120MP/15CDT [200 + MD/SILENCE FOR 3s] LVL 4: 5M/120MP/15CDT [240 + MD/SILENCE FOR 3s] BURNING AURA: Constant burning no matter where you are LVL 1: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 2: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 3: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 4: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] CHARGE: Charges the enemy which is freighting since you get stunned for a little bit [IMMUNE TO MAGIC WHEN CHARGING] LVL 1: 10M/100MP/70CDT [100 + MD/STUN FOR 1s] LVL 2: 20M/150MP/70CDT [200 + MD/STUN FOR 1s] LVL 3: 30M/200MP/70CDT [300 + MD/STUN FOR 1s] ============================================================================== Anuir [M06] ============================================================================== HP: 492 *[+76 EVERY LEVEL] MP: 412 *[+48 EVERY LEVEL] NORMAL ATTACK: 49 *[+4 EVERY LEVEL] ATTACK SPEED: 0.73 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 14 *[+2.87 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.26 *[+0.27 EVERY LEVEL] KISS OF DEATH: The enemy is enticed by ANUIR and stops fighting while she drains HP from them [YOU CAN CANCEL THIS IF YOU MOVE, ATTACK OR USE ANOTHER SKILL LVL 1: 5M/90MP/14CDT [15 + MD/1% HP RESTORED OF YOUR MAX HP] LVL 2: 5M/120MP/14CDT [30 + MD/3% HP RESTORED OF YOUR MAX HP] LVL 3: 5M/150MP/14CDT [45 + MD/5% HP RESTORED OF YOUR MAX HP] LVL 4: 5M/180MP/14CDT [60 + MD/7% HP RESTORED OF YOUR MAX HP] BLACK FOG: Summons a black cloud around her silencing anyone in the cloud LVL 1: 0M/100MP/24CDT [100 + MD/SILENCE FOR 3s] LVL 2: 0M/100MP/21CDT [140 + MD/SILENCE FOR 3s] LVL 3: 0M/100MP/18CDT [180 + MD/SILENCE FOR 3s] LVL 4: 0M/100MP/15CDT [220 + MD/SILENCE FOR 3s] SHADOW CORRODENT: Uses her own MP to increase her own MAGICAL ATTACK LVL 1: 0M/12MP/0CDT [NORMALS ATTACKS SO 1% EXTRA DAMAGE OF MAX MP] LVL 2: 0M/32MP/0CDT [NORMALS ATTACKS SO 2% EXTRA DAMAGE OF MAX MP] LVL 3: 0M/16MP/0CDT [NORMALS ATTACKS SO 3% EXTRA DAMAGE OF MAX MP] LVL 4: 0M/12MP/0CDT [NORMALS ATTACKS SO 4% EXTRA DAMAGE OF MAX MP] PHANTOM BLINK: Blinks to her target escaping any incoming attacks and damages anyone around her when she blinked to her target. LVL 1: 9M/160MP/65CDT [150 + MD] LVL 2: 9M/240MP/55CDT [200 + MD] LVL 3: 9M/320MP/45CDT [250 + MD] ============================================================================== Guervus [M07] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 49 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 12 *[2.7 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.14 *[+0.27 EVERY LEVEL] LAVA SNAKE: Hurls a regular attack but this one resembles a snake bounces off enemies if close enough in any direction LVL 1: 10M/80MP/10CDT [50 + MD/BOUNCE OFF 2 TIMES IF ENEMIES CLOSE ENOUGH] LVL 2: 10M/100MP/10CDT [80 + MD/BOUNCE OFF 3 TIMES IF ENEMIES CLOSE ENOUGH] LVL 3: 10M/120MP/10CDT [110 + MD/BOUNCE OFF 4 TIMES IF ENEMIES CLOSE ENOUGH] LVL 4: 10M/140MP/10CDT [140 + MD/BOUNCE OFF 5 TIMES IF ENEMIES CLOSE ENOUGH] LAVA BURST: Guervus starts spinning making him faster allowing him to catch up to enemies or escape from battle LVL 1: 0M/110MP/21CDT [60 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 2: 0M/110MP/18CDT [70 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 3: 0M/110MP/15CDT [80 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 4: 0M/110MP/12CDT [90 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] FIRE LORD: Focuses all his energy to increases his MAGICAL ATTACK LVL 1: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.01% OF MAX HP] LVL 2: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.02% OF MAX HP] LVL 3: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.03% OF MAX HP] LVL 4: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.04% OF MAX HP] SPACE WARP: Allows you to blink to another spot damaging all enemies in the area unlike ANUIR PHANTOM BLINK you don’t need a target. LVL 1: 11M/100MP/75CDT [90 + MD/DAMAGE ALL ENEMIES WITHIN 5M] LVL 2: 11M/175MP/60CDT [170 + MD/DAMAGE ALL ENEMIES WITHIN 5M] LVL 3: 11M/250MP/45CDT [250 + MD/DAMAGE ALL ENEMIES WITHIN 5M] ============================================================================== Goroshia [M08] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 57 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+2.7 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.15 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.25 EVERY LEVEL] HURRICANE: Summons a hurricane which is extremely powerful if hit directly but is easily avoildable. LVL 1: 12M/100MP/10CDT [40 + MD/SPLASH DAMAGE 100 + MD] LVL 2: 12M/100MP/10CDT [60 + MD/SPLASH DAMAGE 140 + MD] LVL 3: 12M/100MP/10CDT [80 + MD/SPLASH DAMAGE 180 + MD]
LVL 4: 12M/100MP/10CDT [100 + MD/SPLASH DAMAGE 220 + MD]

PILLARS OF FLAME: Summons a circle of fire which engulfs enemies making this 
great for holding down areas as well as zoning

LVL 1: 11M/100MP/21CDT [30 + MD/LASTS FOR 5s] 
LVL 2: 11M/120MP/18CDT [45 + MD/LASTS FOR 5s]
LVL 3: 11M/120MP/15CDT [60 + MD/LASTS FOR 5s]
LVL 4: 11M/120MP/12CDT [75 + MD/LASTS FOR 5s]

DEMONIC LINEAGE: Increases your MAGICAL ATTACK but when ACTIVE increases your 
LEECH HP for a few seconds

LVL 1: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 20%/LEECH HP BY 10% FOR 5s]
LVL 2: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 30%/LEECH HP BY 15% FOR 5s]
LVL 3: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 40%/LEECH HP BY 20% FOR 5s]
LVL 4: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 50%/LEECH HP BY 25% FOR 5s]

BURNING SHACKLE: Summons the chains from hell to imprison his enemies for 
couple of seconds

LVL 1: 0M/150MP/70CDT [150 + MD/STUN FOR 2s] 
LVL 2: 0M/180MP/70CDT [250 + MD/STUN FOR 2s]
LVL 3: 0M/210MP/70CDT [350 + MD/STUN FOR 2s]

==============================================================================
Supporters								[003d]
==============================================================================

These people are not meant to fight at all but to make sure when your team
goes into battle that they are well buffed and taken care of so they can mow
down the opposing team.

==============================================================================
Clip Dirtblade								[S01]
==============================================================================

HP: 549 *[+82 EVERY LEVEL]
MP: 373 *[+42 EVERY LEVEL]
NORMAL ATTACK: 49 *[+3 EVERY LEVEL]
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: MELEE
MOVEMENT SPEED: 4.30
PHYSICAL DEFENSE: 19 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.9 EVERY LEVEL]
HP REGENERATION: 1.27 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]

HAMSTRUNG: Tosses his trident slowing down his target

LVL 1: 10M/45MP/6CDT [55 + MD/MSR = 30% FOR 2.5s] 
LVL 2: 10M/55MP/6CDT [85 + MD/MSR = 30% FOR 2.5s]
LVL 3: 10M/65MP/6CDT [115 + MD/MSR = 30% FOR 2.5s]
LVL 4: 10M/75MP/6CDT [145 + MD/MSR = 30% FOR 2.5s]

ANT SENTRY: Summons 2 ANT SENTRIES that can see 10M in any direction revealing 
any enemies in the area. They are immune to skills but can be destroyed if 
close enough with NORMAL ATTACKS.

LVL 1: 12M/25MP/14CDT [40 + MD/MSR = 60% FOR 2s WITHIN 5M if VENOM FORK USED]
LVL 2: M/MP/CDT 
LVL 3: M/MP/CDT 
LVL 4: M/MP/CDT 

VENOM FORK: Reduces the enemies MAGICAL DEFENSE when attacked, it does not 
stack with each hit but resets the timer. When ACTIVE it blows up any SENTRIES 
you have in the field

LVL 1: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 10% FOR 3s WITH EACH HIT]
LVL 2: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 15% FOR 3s WITH EACH HIT]
LVL 3: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 20% FOR 3s WITH EACH HIT]
LVL 4: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 25% FOR 3s WITH EACH HIT]

ANT TERRITORY: Summons a swarm of ANTS which blow up which damages and slows 
down any targets in the 5M range of the explosion.

LVL 1: 8M/150MP/70CDT [100 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s]
LVL 2: 8M/170MP/60CDT [200 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s]
LVL 3: 8M/190MP/50CDT [300 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s]

==============================================================================
Pelia Longhorn								[S02]
==============================================================================

HP: 549 *[+82 EVERY LEVEL]
MP: 373 *[+42 EVERY LEVEL]
NORMAL ATTACK: 50 *[+3 EVERY LEVEL]
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: MELEE
MOVEMENT SPEED: 4.40
PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL]
HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]

POUNDED: Allows you to summon more strength to NORMAL ATTACKS for a short 
duration 

LVL 1: 0M/50MP/12CDT [20 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s]
LVL 2: 0M/50MP/10CDT [30 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s]
LVL 3: 0M/50MP/8CDT [40 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s]
LVL 4: 0M/50MP/6CDT [50 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s]

ROAR: Increases the PHYSICAL ATTACK/ATTACK SPEED of nearby allies for a short 
duration

LVL 1: 0M/80MP/30CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 10% FOR 6s]
LVL 2: 0M/80MP/26CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 15% FOR 6s]
LVL 3: 0M/80MP/22CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 20% FOR 6s]
LVL 4: 0M/80MP/18CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 25% FOR 6s]

BLOODTHIRSTY: Reduces the MOVEMENT SPEED of nearby enemies

LVL 1: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 10%]
LVL 2: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 15%]
LVL 3: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 20%]
LVL 4: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 25%]

RESURRECTION: After you fall in battle you get a second chance but with some 
reduced HP/MP when you come back

LVL 1: 8M/100MP/70CDT [REVIVE BACK AT 33% HP/MP, LASTS FOR 7s]
LVL 2: 8M/100MP/70CDT [REVIVE BACK AT 66% HP/MP, LASTS FOR 7s]
LVL 3: 8M/100MP/70CDT [REVIVE BACK AT 100% HP/MP, LASTS FOR 7s]

==============================================================================
Khlint									[S03]
==============================================================================

HP: 549 *[+82 EVERY LEVEL]
MP: 373 *[+42 EVERY LEVEL]
NORMAL ATTACK: 41 *[+3 EVERY LEVEL]
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: 8.00 
MOVEMENT SPEED: 4.30 
PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL]
HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]

CURATIVE ARMS: Fires a bullet that can either heal yourself or an ally

LVL 1: 12M/100MP/12CDT [100HP + MD]  
LVL 2: 12M/130MP/12CDT [160HP + MD]
LVL 3: 12M/160MP/12CDT [220HP + MD]
LVL 4: 12M/190MP/12CDT [280HP + MD]

FIRE BULLET: Fires a scorching bullet that can pass through anything, searing 
multiple enemies at a time 

LVL 1: 11M/100MP/16CDT [90 + MD] 
LVL 2: 11M/110MP/14CDT [135 + MD]
LVL 3: 11M/120MP/12CDT [180 + MD]
LVL 4: 11M/130MP/10CDT [225 + MD]

FLARE: Illuminates an area so see can see ahead as well heal any nearby allies 
near the flare where you shot it

LVL 1: 12M/60MP/20CDT [15HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES] 
LVL 2: 12M/100MP/20CDT [20HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES]
LVL 3: 12M/140MP/20CDT [25HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES]
LVL 4: 12M/180MP/20CDT [30HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES]

CUNNING TRAP: Places invisible traps that will slow down anyone who gets caught 
in it, if an INVISIBLE gets hit they are visible for 4s

LVL 1: 14M/60MP/30CDT [30 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP]
LVL 2: 14M/60MP/20CDT [50 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP]
LVL 3: 14M/60MP/10CDT [70 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP]

==============================================================================
Anioah									[S04]
==============================================================================

HP: 549 *[+82 EVERY LEVEL]
MP: 386 *[+44 EVERY LEVEL]
NORMAL ATTACK: 49 *[+3 EVERY LEVEL] 
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: MELEE
MOVEMENT SPEED: 4.30 
PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL]
HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.38 *[+0.17 EVERY LEVEL]

WORD OF POWER:EVAPORATION - Causes damage while draining enemy MP to use for 
your own use

LVL 1: 8M/90MP/14CDT [MAX90 + MD/100% OF MP BURNED RETURNED] 
LVL 2: 8M/135MP/12CDT [MAX125 + MD/100% OF MP BURNED RETURNED]
LVL 3: 8M/180MP/10CDT [MAX160 + MD/100% OF MP BURNED RETURNED]
LVL 4: 8M/225MP/8CDT [MAX195 + MD/100% OF MP BURNED RETURNED]

WORD OF POWER:CLEANSING - Slams her sword down causing massive damage with 
everything in front of her

LVL 1: 10M/125MP/14CDT [110 + MD]
LVL 2: 10M/125MP/14CDT [160 + MD]
LVL 3: 10M/125MP/14CDT [210 + MD]
LVL 4: 10M/125MP/14CDT [260 + MD]

WORD OF POWER:PROTECTION - Gives a bonus towards your MP REGENERATION and any 
allies nearby, when ACTIVE is uses MP to block all incoming damage [the damage
is 1:1 ratio to your MP cost]

LVL 1: 0M/75MP/20CDT [0.5 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s]
LVL 2: 0M/50MP/20CDT [1 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s]
LVL 3: 0M/25MP/20CDT [1.5 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s]
LVL 4: 0M/0MP/20CDT [2 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s]

WORD OF POWER:SMITE - Summons forth her strongest attack onto herself causing 
all enemies nearby to have their MAGICAL DEFENSE reduced as well as being 
slowed downed for awhile

LVL 1: 0M/150MP/90CDT [140 + MD/MAGICAL DEFENSE REDUCED BY 20% FOR 10s/MSR = 
20% FOR 10s] 

LVL 2: 0M/225MP/75CDT [200 + MD/MAGICAL DEFENSE REDUCED BY 40% FOR 10s/MSR = 
20% FOR 10s]

LVL 3: M0/300MP/60CDT [260 + MD/MAGICAL DEFENSE REDUCED BY 60% FOR 10s/MSR = 
20% FOR 10s]

==============================================================================
Kirasath								[S05]
==============================================================================

HP: 549 *[+82 EEVRY LEVEL]
MP: 360 *[+40 EEVRY LEVEL]
NORMAL ATTACK: 49 *[+3 EEVRY LEVEL]
ATTACK SPEED: 0.71 *[+0.01 EEVRY LEVEL]
ATTACK RANGE: MELEE
MOVEMENT SPEED: 4.25 
PHYSICAL DEFENSE: 19 *[+2.5 EEVRY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EEVRY LEVEL]
HP REGENERATION: 1.27 *[+0.24 EEVRY LEVEL]
MP REGENERATION: 1.20 *[+0.24 EEVRY LEVEL]

DARK SCYTHE: Tosses an orb of dark energy which causes damage to anyone who 
comes into contact with it

LVL 1: 20M/40MP/11CDT [10 + MD FOR 12s] 
LVL 2: 20M/55MP/11CDT [17 + MD FOR 12s]
LVL 3: 20M/70MP/11CDT [24 + MD FOR 12s]
LVL 4: 20M/85MP/11CDT [31 + MD FOR 12s]

DEMON PACT: Binds himself with a nearby ally to increase their MOVEMENT SPEED 
and ATTACK SPEED but must maintain a certain range for it to keep working as 
if you leave the range it comes off

LVL 1: 9M/100MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +10%/10M RANGE] 
LVL 2: 9M/120MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +20%/10M RANGE]
LVL 3: 9M/140MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +30%/10M RANGE]
LVL 4: 9M/160MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +40%/10M RANGE]

DEMONS FRIENDSHIP: Increases the PHYSICAL/MAGICAL ATTACK of all nearby allies

LVL 1: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 6%]
LVL 2: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 9%]
LVL 3: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 12%]
LVL 4: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 15%]

ABSSYAL SUMMON: Summons a frost giant which aids you in combat, as long as the 
giant is alive you receive a nice bonus for MOVEMENT SPEED and MAGICAL ATTACK

LVL 1: 5M/120MP/120CDT [800HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 20%]
LVL 2: 5M/150MP/100CDT [1500HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 25%] 
LVL 3: 5M/180MP/80CDT [2200HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 30%]

==============================================================================
Sia Tidesinger								[S06]
==============================================================================

HP: 530 *[+80 EVERY LEVEL]
MP: 373 *[+42 EVERY LEVEL]
NORMAL ATTACK: 42 *[+3 EVERY LEVEL]
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: 7.00 
MOVEMENT SPEED: 4.35 
PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL]
HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL]

VIRULENT TRAIL: Leaves a trail of acid in her wake causing damage and slowing 
down enemies who come into contact with it

LVL 1: 1M/135MP/25CDT [20 + MD/MSR = 7%/SKILL LASTS FOR 10s] 
LVL 2: 1M/160MP/25CDT [30 + MD/MSR = 12%/SKILL LASTS FOR 10s]
LVL 3: 1M/185MP/25CDT [40 + MD/MSR = 17%/SKILL LASTS FOR 10s]
LVL 4: 1M/210MP/25CDT [50 + MD/MSR = 22%/SKILL LASTS FOR 10s]

AHRIMAN BLESSING: Casts an ancient spell which slows down an enemy

LVL 1: 8M/60MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 10% FOR 4s/IF 
TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL 
BE STUNNED 
FOR 2s AS WELL TAKE 10 + MD FOR 6s]

LVL 2: 8M/80MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 15% FOR 4s/IF 
TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL 
BE STUNNED 
FOR 2s AS WELL TAKE 15 + MD FOR 6s]

LVL 3: 8M/100MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 20% FOR 4s/IF 
TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL 
BE STUNNED 
FOR 2s AS WELL TAKE 20 + MD FOR 6s]

LVL 4: 8M/120MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 25% FOR 4s/IF 
TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL
 BE STUNNED 
FOR 2s AS WELL TAKE 50 + MD FOR 6s]

SNAKE VENOM: Uses MP to do more damage as well reduce their MAGICAL DEFENSE

LVL 1: 0M/10MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 10 AND 
DEAL 10 MAGICAL DAMAGE OVER 3s]

LVL 2: 0M/15MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 20 AND 
DEAL 15 MAGICAL DAMAGE OVER 3s]

LVL 3: 0M/20MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 30 AND 
DEAL 20 MAGICAL DAMAGE OVER 3s]

LVL 4: 0M/25MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 40 AND 
DEAL 25 MAGICAL DAMAGE OVER 3s]

DEAD EYE: Causes everyone who looks at her to become encased in stone, while 
they are stoned they cannot take damage but will be slowed down when they break 
out 

LVL 1: 0M/150MP/100CDT [PETRIFIED FOR 2s/MSR = 50% FOR 2s]
LVL 2: 0M/150MP/100CDT [PETRIFIED FOR 3s/MSR = 50% FOR 2s]
LVL 3: 0M/150MP/100CDT [PETRIFIED FOR 4s/MSR = 50% FOR 2s]

==============================================================================
Lathier									[S07]
==============================================================================

HP: 549 *[+82 EVERY LEVEL]
MP: 386 *[+44 EVERY LEVEL]
NORMAL ATTACK: 42 *[+3 EVERY LEVEL] 
ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL]
ATTACK RANGE: 7.00
MOVEMENT SPEED: 4.10 
PHYSICAL DEFENSE: 19 *[+2.5 EVERY LEVEL]
MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL]
HP REGENERATION: 1.27 *[+0.25 EVERY LEVEL]
MP REGENERATION: 1.28 *[+0.25 EVERY LEVEL]

EROSION: Lobs a bottle of poison which explodes damaging all nearby enemies 
as well as slowing them down

LVL 1: 10M/95MP/15CDT [100 + MD/MSR = 20% FOR 5s]
LVL 2: 10M/120MP/15CDT [150 + MD/MSR = 20% FOR 5s]
LVL 3: 10M/145MP/15CDT [200 + MD/MSR = 20% FOR 5s]
LVL 4: 10M/170MP/15CDT [250 + MD/MSR = 20% FOR 5s]

VILE WHISPER: Shoots an orb at enemy while if you shoot it and if they are 
killed by it you get back the MP used to kill the target at an ally it restores
their MP

LVL 1: 10M/80MP/10CDT [80 + MD/+40MP ON ALLY]
LVL 2: 10M/100MP/10CDT [120 + MD/+80MP ON ALLY]
LVL 3: 10M/120MP/10CDT [160 + MD/+120MP ON ALLY]
LVL 4: 10M/140MP/10CDT [200 + MD/+160MP ON ALLY]

ARCANE BOOST: Increases nearby allies MOVEMENT SPEED, while ACTIVE it heals 
you for a few seconds

LVL 1: 0M/90MP/20CDT [+5% MOVEMENT SPEED/+10HP FOR 6s] 
LVL 2: 0M/110MP/20CDT [+8% MOVEMENT SPEED/+20HP FOR 6s 
LVL 3: 0M/130MP/20CDT [+10% MOVEMENT SPEED/+30HP FOR 6s
LVL 4: 0M/150MP/20CDT [+12% MOVEMENT SPEED/+40HP FOR 6s

KILLING FIELD: Summons a bunch of hands in the circle which severely slow down 
any enemy in it

LVL 1: 9M/200MP/70CDT [45 + MD/MSR = 50% FOR 5s]
LVL 2: 9M/275MP/70CDT [65 + MD/MSR = 50% FOR 5s]
LVL 3: 9M/350MP/70CDT [85 + MD/MSR = 50% FOR 5s]

==============================================================================
IV. Items of Haradon							[004]
==============================================================================

Obliviously you need items to win games, here I’ll show all the stats of the 
items as well as what you need to buy in order to win easier. 

==============================================================================
Boots									[004a]
==============================================================================

Pretty much this is self explanatory but for people who don’t know, these 
items help you move faster as well as giving some bonuses with it.

BOOTS OF HASTE [500]: +0.40 MOVEMENT SPEED

SAVAGE BOOTS [1500]: +20% ATTACK SPEED, +0.75 MOVEMENT SPEED

BOOTS OF THE FIREWALKER [1500]: +24 MAGICAL ATTACK, +0.75 MOVEMENT SPEED

CHAIN BOOTS [1500]: +150HP, +0.75  MOVEMENT SPEED
(PASSIVE ABILITY: Decrease all snare effects by 30%) 

BOOTS OF THE BARD [1700]: +160HP, +180MP, +0.75 MOVEMENT SPEED

BOOTS OF THE TEMPEST [1500]: +1.05 MOVEMENT SPEED

==============================================================================
Consumables								[004b]
==============================================================================

Only can use once and then its gone, these items are useful when you want to
 hold a lane or fight beyond your natural capabilities.

HEALING SPICE [50]: RECOVER 200HP IN 20s

MP POTION [60]: RECOVER 100MP IN 20s

HEALTH POTION [100]: RECOVER 400HP IN 10s]
(If hurt by any attack the healing stop and cannot be stacked)

STAFF OF TINOS [100]: CREATES A SCOUT GUARD CLASS WHICH CAN SEE INVISIBLE 
ENEMIES, THIS HAS 150HP, LASTS FOR 180s AND IS IMMUNE TO MAGICIAL ATTACKS

STAFF OF PROTECTION [200]: CREATED AN ALERT GUARD CLASS WHICH CAN SEE INVISIBLE
ENEMIES AND LASTS FOR 180s (THIS IS INVISIBLE SO ENEMIES CANT DESTROY IT)

EMPOWERING TONIC [350}: INCREASES YOUR PHYSICAL ATTACK BY 10+(HERO LEVELx2) 
AND LASTS FOR 4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES)

VITAL TONIC [350]: INCREASES YOUR MAXHP BY 60+(HERO LEVELx16) AND LASTS FOR 
4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES)

BARDS TONIC [350]: ADDS +1(HERO LEVELxHP/MP REGENERATION) AND LASTS FOR 
4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES)

MAGES FOCUS [350]: INCRESES MAGICAL ATTACK BY 10+(HERO LEVELx2) AND LASTS FOR 
4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES)

FARSEEING TONIC [500]: GRANTS THE ABILITY TO SEE INVISIBLE ENEMIES BUT IS GONE 
UPON DEATH

==============================================================================
Physical Items								[004c]
==============================================================================

These items cause massive damage for all heroes that use physical attacks and 
skills, these are the weapons that can bring down even the mightiest foes.

===============
PHYSICAL ATTACK
===============

GREAT BEARS CLAW [480]: +15 PHYSICAL ATTACK

SQUIRES PATIENCE [500]: +12 PHYSICAL ATTACK, +100HP

SERPENTINE PIKE [770]: +24 PHYSICAL ATTACK

NIGHT BLADE [950]: +15 PHYSICAL ATTACK, +15% ATTACK SPEED

FACE BREAKER [1100]: +32 PHYSICAL ATTACK

CLOAK OF VENGEANCE [1200]: +18 PHYSICAL ATTACK, +25 PHYSICAL DEFENSE

INCISIVE RAZOR [1240]: +20 PHYSICAL ATTACK, +4HP REGENERATION
(PASSIVE ABILITY: Add 30% damage to all enemy soldiers and neutral creatures)

CRESCENT MOON [1250]: +250HP, +15 PHYSICAL ATTACK

AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST

BLACKPOOL SCYTHE [1600]: +24 PHYSICAL ATTACK, +10% HARVEST

SILVER SPEAR [1900]: +40 PHYSICAL ATTACK, +10% CRITICAL RATE
(PASSIVE ABILITY: Pierce through 15% of enemy Physical Defense)

IRON CLAYMORE [2800]: +80 PHYSICAL ATTACK

WATCHERS WHISPER [3200]: +20 PHYSICAL ATTACK, +60% ATTACK SPEED
(PASSIVE ABILITY: Melee attacks have a 40% while ranged attacks have 20% chance 
to slow an enemy for 2s)

AKHAN CUTLASS [3300]: +54 PHYSICAL ATTACK, +40% ATTACK SPEED, +15% CRITCAL RATE
(PASSIVE ABILITY: Your physical attack is increased by 30 when HP is lower 
than 35%)

ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL
ATTACK
(ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which 
reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) 

LONGBOW OF THE SHADOWS [3400]: +51 PHYSICAL ATTACK, +20% ATTACK SPEED, +12% 
CRITICAL RATE
(PASSIVE ABILITY: Pierce through 30% of enemies defense) 

JADE AXE [3500]: +64 PHYSICAL ATTACK
(PASSIVE ABILITY: Reduces enemy PHYSICAL DEFENSE by 10 + Targets Lvlx2)

DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL 
DEFENSE, +15% HARVEST HP
(PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy for 
1 second)

DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE. 
+60 MAGIC DEFENSE
(UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds)

REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP
(UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 
15% damage increase)

BLESSED BRACERS [4500]: +250HP, +95 PHYSICAL ATTACK,
(PASSIVE ABILITY: Burn enemy MP [20+Enemy Lvlx2])

============
ATTACK SPEED
============

GLOVES IF ACCELERATION [450]: +15% ATTACK SPEED

FURY BLADES [600]: +20% ATTACK SPEED

NIGHT BLADE [950]: +15 PHYSICAL ATTACK, +15% ATTACK SPEED

OVERSOUL STAFF [1120]: +24 MAGIC ATTACK, +15% ATTACK SPEED

THE WINGS OF PARADISE [1200]: +40% ATTACK SPEED

AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST 

ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE
(PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M)

REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP
(UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 15%
damage increase)

==========
HARVEST HP
==========

VAMPIRES TEETH: +10% HARVEST HP

AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST

BLACKPOOL SCYTHE [1600]: +24 PHYSICAL ATTACK, +10% HARVEST

DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL 
DEFENSE, +15% HARVEST HP
(PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy for 
1 second)

REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP
(UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 
15% damage increase)

=============
CRITICAL RATE
=============

BACKSTABBERS RING [400]: +8% CRITICAL RATE

SILVER SPEAR [1900]: +40 PHYSICAL ATTACK, +10% CRITICAL RATE
(PASSIVE ABILITY: Pierce through 15% of enemy Physical Defense)

AKHAN CUTLASS [3300]: +54 PHYSICAL ATTACK, +40% ATTACK SPEED, +15% CRITCAL RATE
(PASSIVE ABILITY: Your physical attack is increased by 30 when HP is lower 
than 35%)

LONGBOW OF THE SHADOWS [3400]: +51 PHYSICAL ATTACK, +20% ATTACK SPEED, +12% 
CRITICAL RATE
(PASSIVE ABILITY: Pierce through 30% of enemies defense) 

==============================================================================
Magical Items								[004d]
==============================================================================

These items cause massive damage for all heroes that use magical attacks and 
skills, these are the weapons that can bring down even the mightiest foes 
with the best defense.

==============
MAGICAL ATTACK
==============

SQUIRES WISDOM [500]: +12 MAGIC ATTACK, +100HP

ACOLYTE STAFF [500]: +18 MAGIC ATTACK,

NECROMANCERS PASSION [950]: +27 MAGIC ATTACK, 1MP REGENERATION

RUBY RING [1100]: +40 MAGIC ATTACK,

OVERSOUL STAFF [1120]: +24 MAGIC ATTACK, +15% ATTACK SPEED

STAFF OF VIGOR [1300]: +22 MAGIC ATTACK, +250HP
(PASSIVE ABILITY: Penetrate through 15% of enemy MAGIC DEFENSE)

LEVIATHANS CLOAK [1300]: +25 MAGIC ATTACK, +4 MP REGENGERATION
(PASSIVE ABILITY: Pierce through 20 MAGIC DEFENSE)

TOWER SPECTER [1600]: +44 MAGIC ATTACK, +15 MAGIC DEFENSE

BRAWLERS LAMENT [1640]: +40 MAGIC ATTACK, +210MP

ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP

ENCHANTERS RING [2200]: +84 MAGIC ATTACK,

MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION
(PASSICE ABILITY: 2MP REGENERATION aura)

SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION
(PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%)

STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION
(UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC 
ATTACK by 4% for every 100 MAGIC ATTACK)

ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL
ATTACK
(ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which
reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) 

STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH 

SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, 
+25 MAGIC DEFENSE
(PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time 
attacked)

SEARING ORB [4390]: +96 MAGIC ATTACK, +300 HP, +270MP
(PASSIVE ABILITY: Burn through 30% of enemy MAGIC DEFENSE)

BONEFLAME WAND [4800]: +84 MAGIC ATTACK, +180HP, +5MP REGENERATION, -25% 
COOLDOWN TIME
(PASSIVE ABILITY: Increases MAGIC ATTACK by 3% of total MP)

======
MAX MP
======

SOOTHING STONE [450]: +180MP

SQUIRES ENERGY [500]: +100HP, +150MP

STAFF OF SATHLENOR [675]: +270MP

STAR OF HANNAH [750]: +180MP, +1.5MP REGENERATION

STAFF OF EXALATION [900]: +400MP

RING OF AWAKENING [1400]: +180MP, +2.5MKP REGENERATION, -15%CDT

THE UNBLINKING GAZE [1400]: +320MP, +20% ATTACK SPEED

HELM OF THE CLOUD WALKERS [1550]: +250HP, +320MP

BRAWLERS LAMENT [1640]: +40 MAGIC ATTACK, +210MP

SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE
(PASSIVE ABILITY: Resist 1 enemy skill every 45s)

FERNAMES BLADE [3300]: +600MP, +125%MP REGENERATION, -15%CDT
(PASSVE ABILITY: Skills will MOVEMENT SPEED REDUCTION on enemies by 40% and 
20% for AOE skills for 2s)

STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION
(UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC 
ATTACK by 4% for every 100 MAGIC ATTACK)

VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE
(PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s)

ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE
(PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M)

===============
MP REGENERATION
===============

REGENERATION CRYSTAL [100]: +0.5MP REGENERATION

BOLSTERING RING [400]: +2MP REGENERATION

STAR OF HANNAH [750]: +180MP, +1.5MP REGENERATION

NECROMANCERS PASSION [950]: +27 MAGIC ATTACK, 1MP REGENERATION

TITANS RING [1000]: +4HP/+2MP REGENERATION

RING OF AWAKENING [1400]: +180MP, +2.5MKP REGENERATION, -15%CDT

MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION
(PASSICE ABILITY: 2MP REGENERATION aura)

FERNAMES BLADE [3300]: +600MP, +125%MP REGENERATION, -15%CDT
(PASSVE ABILITY: Skills will MOVEMENT SPEED REDUCTION on enemies by 40% and 
20% for AOE skills for 2s)

STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION
(UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC 
ATTACK by 4% for every 100 MAGIC ATTACK)

BONEFLAME WAND [4800]: +84 MAGIC ATTACK, +180HP, +5MP REGENERATION, -25% 
COOLDOWN TIME
(PASSIVE ABILITY: Increases MAGIC ATTACK by 3% of total MP)

========
LEECH HP
========

ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP

STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH 

==============================================================================
Physical Defense Items							[004e]
==============================================================================

These items help you defend against people with physical attack as well 
giving you more HP.

CHAIN MAIL [250]: +10 PHYSICAL DEFENSE

RAVEN MAIL [1150]: +50 PHYSICAL DEFENSE

CLOAK OF VENGEANCE [1200]: +18 PHYSICAL ATTACK, +25 PHYSICAL DEFENSE

MINOTAURS MASK [1900]: +50 PHYSICAL DEFENSE, +4HP REGENERATION
(PASSIVE ABILITY: +10 PHYSICAL DEFENSE aura)

TUNIC OF THE DAMNED [2000]: +280HP, +50 PHYSICAL DEFENSE

AURORAS CLOAK [2700]: +60 PHYSICAL DEFENSE/MAGICAL DEFENSE

DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL 
DEFENSE, +15% HARVEST HP
(PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy 
for 1 second)

FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE
(PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed 
with MAX of 30 but if killed reduced by 50%)

SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL 
DEFENSE, +25 MAGIC DEFENSE
(PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time 
attacked)

HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE
(PASSIVE ABILITY: Reflect 30% of all attacks done to you)

STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL 
DEFENSE/ MAGICAL DEFENSE
(PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP)

==============================================================================
Magical Defense Items							[004f]
==============================================================================

These items help you defend against people with magical attack as well giving 
you more MP.

CLOAK OF RESISTANT [250]: +10 MAGIC DEFENSE

CALMING CLOAK [1150]: +50 MAGIC DEFENSE

TOWER SPECTER [1600]: +44 MAGIC ATTACK, +15 MAGIC DEFENSE

SACRED SPIRIT [1700]: +150HP, +50 MAGIC DEFENSE

AURORAS CLOAK [2700]: +60 PHYSICAL DEFENSE/MAGICAL DEFENSE

SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE
(PASSIVE ABILITY: Resist 1 enemy skill every 45s

DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION
(PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when 
killed)

VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE
(PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s)

DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE, 
+60 MAGIC DEFENSE
(UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds)

FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE
(PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed 
with MAX of 30 but if killed reduced by 50%)

SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, 
+25 MAGIC DEFENSE
(PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time 
attacked)

STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL 
DEFENSE/ MAGICAL DEFENSE
(PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP)

==============================================================================
Max HP Items								[004g]		
==============================================================================

These items give more overall HP.

BLOOD POUCH [450]: +200HP

SQUIRES ENERGY [500]: +100HP, +150MP

SQUIRES PATIENCE [500]: +12 PHYSICAL ATTACK, +100HP

SQUIRES WISDOM [500]: +12 MAGIC ATTACK, +100HP

LIGHT CALVARY [750]: +250HP

CLOAK OF THE DRAGONS BLOOD [1100]: +400HP

CRESCENT MOON [1250]: +250HP, +15 PHYSICAL ATTACK

STAFF OF VIGOR [1300]: +22 MAGIC ATTACK, +250HP
(PASSIVE ABILITY: Penetrate through 15% of enemy MAGIC DEFENSE)

AMULET OF REJUVENATION [1380]: +160HP, +6HP REGENERATION

HELM OF THE CLOUD WALKERS [1550]: +250HP, +320MP

SACRED SPIRIT [1700]: +150HP, +50 MAGIC DEFENSE

ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP

TUNIC OF THE DAMNED [2000]: +280HP, +50 PHYSICAL DEFENSE

SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE
(PASSIVE ABILITY: Resist 1 enemy skill every 45s

DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION
(PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when 
killed)

SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION
(PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%)

ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL 
ATTACK
(ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which 
reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) 

VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE
(PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s)

DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE, 
+60 MAGIC DEFENSE
(UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds)

ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE
(PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M)

FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE
(PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed with 
MAX of 30 but if killed reduced by 50%)

STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH 

SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, 
+25 MAGIC DEFENSE
(PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time 
attacked)

HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE
(PASSIVE ABILITY: Reflect 30% of all attacks done to you)

SEARING ORB [4390]: +96 MAGIC ATTACK, +300 HP, +270MP
(PASSIVE ABILITY: Burn through 30% of enemy MAGIC DEFENSE)

STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL 
DEFENSE/ MAGICAL DEFENSE
(PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP)

BLESSED BRACERS [4500]: +250HP, +95 PHYSICAL ATTACK,
(PASSIVE ABILITY: Burn enemy MP [20+Enemy Lvlx2])

==============================================================================
HP Regeneration Items							[004h]			
==============================================================================

These items help you regenerate HP faster per second.

LIFE WARD [450]: +2HP REGENERATION

TITANS RING [1000]: +4HP/+2MP REGENERATION

INCISIVE RAZOR [1240]: +20 PHYSICAL ATTACK, +4HP REGENERATION
(PASSIVE ABILITY: Add 30% damage to all enemy soldiers and neutral creatures)

LEVIATHANS CLOAK [1300]: +25 MAGIC ATTACK, +4 MP REGENGERATION
(PASSIVE ABILITY: Pierce through 20 MAGIC DEFENSE)

AMULET OF REJUVENATION [1380]: +160HP, +6HP REGENERATION

MINOTAURS MASK [1900]: +50 PHYSICAL DEFENSE, +4HP REGENERATION
(PASSIVE ABILITY: +10 PHYSICAL DEFENSE aura)

MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION
(PASSICE ABILITY: 2MP REGENERATION aura)

DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION
(PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when 
killed)

SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION
(PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%)

HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE
(PASSIVE ABILITY: Reflect 30% of all attacks done to you)

STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL 
DEFENSE/ MAGICAL DEFENSE
(PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP)

==============================================================================
V. Talents								[005]
==============================================================================

Here is where you can distribute skill points to certain talents to benefit 
your playing style. [YOU DO NOT HAVE TO BE THAT CLASS TO BE ABLE TO USE THAT 
TALENT SKILL]

Here are the costs of buying each TIER for every class, you have to play 
the game and earn them [NO YOU CANNOT BUY THEM WITH RUNES]

TIER 1: FREE
TIER 2: 720 EMBLEMS
TIER 3: 3600 EMBLEMS
TIER 4: 6300 EMBLEMS 
TIER 5: 9000 EMBLEMS

==============================================================================
Fighter									[005a]
==============================================================================

-TIER 1-

SHARP [0/5]: Increase your PYHSICAL ATTACK by 1 

FLURRY [0/5]: Increases your ATTACK SPEED by 1% 

THUMP [0/5]: Increases your CRITICAL RATE by 0.6% 

--TIER 2--

SHARPEN [0/5]: Increases your PHYSICAL ATTACK by 0.15% every time you level up

PROFICIENT [0/5]: Increases your ATTACK SPEED by 0.15% every time you level up

GRIND [0/2]: Normal attacks do extra 2 damage to enemy soldiers and neutral 
creatures

---TIER 3---

ARMOR BUSTING [0/5]: Ignore 2.5 of enemy PYHSICAL DEFENSE

FIND WEAKNESS [0/1]: Increases CRITICAL RATE by 0.3% every time you level up

CRITICAL FINISH [0/1]: Have a 5% of killing a soldier instantly

----TIER 4----

SMASH [0/3]: Normal attacks do extra 2% to structures

FATAL DAMAGE [0/1]: Increases CRITICAL DAMAGE by 10%

SIPHON [0/3]: Increases HARVEST HP by 3%

-----TIER 5-----

BITING [0/1]: Normal attacks do extra damage equal to 1% of enemy MAXHP

==============================================================================
Guardian								[005b]
==============================================================================

-TIER 1-

STRONG [0/5]: Increases MAXHP by 8

RESISTANCE [0/5]: Increases MAGICAL DEFENSE by 1

ARMOR [0/5]: Increases PHYSICAL ATTACK by 1

--TIER 2--

DAMAGE ABSORPTION [0/5]: Reduces the damage taken by soldiers by 1

DEFENSE [0/5]: Increases MAGICAL DEFENSE by 0.3 every time you level up

TOUGHNESS [0/3]: Increases PHYSICAL DEFENSE by 0.3 every time you level up

---TIER 3---

FAST HEALER [0/3]: Increases the amount you heal by 15%

RESILIENT [0/3]: Increases MAXHP by 3 every time you level up

BLOCK [0/3]: Reduces all damage by 1

----TIER 4----

BASTION OF DEFENSE [0/3]: Reduces damage taken by towers by 10%

CHARGE [0/5]: Causes an extra 1% of damage when your HP is above 60% of you 
MAXHP

LAST STAND [0/1]: Reduces 10% damage taken when HP is below 30%

-----TIER 5-----

BLESSED LIFE [0/1]: You have 1% chance to avoid damage inflicted upon you

==============================================================================
Mage									[005c]
==============================================================================

-TIER 1-

SKILL PROFICIENCY [0/5]: Increases MAGICAL ATTACK by 1

FAST CASTING [0/5]: Reduces COOLDOWN TIME by 1%

INTELLIGENCE [0/5}: Increases MP by 10

--TIER 2--

ENERGY [0/5]: Increases MP by 1.5 every time up level up

APPRENTICE [0/5]: Increases COOLDOWN TIME by 0.14% every time you level up

MANA-ADEPT [0/1]: Reduces MP cost by 10%

---TIER 3---

KNOWLEDGE [0/3]: Increases MAGICAL ATTACK by 0. every time you level up 

SKILL PENETRATION [0/5]: Ignore enemy MAGIC DEFENSE by 3

ACCIDENT [0/3]: You have a 3% of your skills doing 50% more damage on soldiers 
or neutral creatures

----TIER 4----

STRIKE BACK [0/3]: Increases MAGICAL ATTACK by 5% when HP is below 40%

MAGIC FEEDBACK [0/3]: Increase LEECH HP by 3%

SKILL OUTBREAK [0/1]: You have a 10% when using a skill on a hero to do 150% 
damage to them

-----TIER 5-----

DEATH’S EMBRACE [0/1]: Damage skills do an extra 10% damage when target is 
slowed or stunned


==============================================================================
Support									[005d]
==============================================================================

-TIER 1-

VITALITY [0/5]: Increases HP REGENERATION by 0.18 per second

SPIRIT [0/5]: Increases MP REGENERATION by 0.15 per second

QUICKENING [0/5]: Increases MOVEMENT SPEED by 0.8%

--TIER 2--

HEALTHLY LIFESTYLE [0/5]: Increases HP REGENERATION by 0.025 every time you 
level up

NOURISHMENT [0/5]: Increases MP REGENERATION by 0.02 every time you level up

GREED [0/3]: Gain an extra 1 more gold for each soldier killed

---TIER 3---

FORTITUDE [0/5]: Reduces all damage by 1% when your hero is trapped

SURPRISE [0/3]: Recover 10% HP/MP when you level up

TEAMWORK PAYS [0/1]: Gain extra 25 GOLD when you kill or help kill an enemy hero

----TIER 4----

ATTACK COMMAND [0/3]: Increases PHYSICAL ATTACK by 1.5 to nearby allies [THIS 
CANCELLED IF SOMEONE HAS THE HIGHER LEVEL AND CANNOT BE STACKED WITH ANOTHER 
ONE]

FAST LEARNER [0/1]: Increases experience gained by 5%

DEFENSE COMMNAD [0/3]: Increases PHYSICAL DEFENSE by 1.5 to nearby allies [THIS 
CANCELLED IF SOMEONE HAS THE HIGHER LEVEL AND CANNOT BE STACKED WITH ANOTHER 
ONE]

-----TIER 5-----

BORN RICH [0/1]: Receive 150 GOLD 

==============================================================================
VI. Tablets/Inscriptions						[006]
==============================================================================

Tablets are essential to making your character a powerhouse or an awesome 
supporter but also u need to get inscriptions to put in the tablets to activate
them.

=======
TABLETS
=======

WHISPERING TABLET: Each time you use a skill your PYHSICAL/MAGICAL ATTACK will 
increase by 3% as well a 3%MP cost reduction when you use your next skill, this
can only be stacked 5 times it resets.
[10 ORDER ENERGY/6 CHAOS ENERGY TO ASCEND]

ELDER TABLET: Increases your PHYSICAL DEFENSE by 10% of your MAGICAL ATTACK.
[12 ORDER ENERGY/4 CHAOS ENERGY TO ASCEND]

ASCETIC TABLET: When using MP REGENERATION SKILL all allies in area will 
receive 5 points to HP REGENERATION for 25 seconds, reduces COOLDOWN TIME by 
15% for MP REGENERATION.
[9 ORDER ENERGY/7 CHAOS ENERGY TO ASCEND]

TABLET OF DESIRE: Increases PHYSICAL/MAGICAL ATTACK by 15% of the damage you 
receive. Cannot be higher than 45 which lasts for 15 seconds.
[11 ORDER ENERGY/5 CHAOS ENERGY TO ASCEND]

RAGE TABLET: Each time you kill an enemy you regenerate 3% of your MAXHP but 
AOE kills get reduced regeneration.
[5 ORDER ENERGY/11 CHAOS ENERGY TO ASCEND]

KNOWLEDGE TABLET: When using HEAL skill, all allies in the area receive 3 
points to MP REGENERATION for 30 seconds, reduces the COOLDOWN TIME by 15%.
[7 ORDER ENERGY/9 CHAOS ENERGY TO ASCEND]

FORCE TABLET: Increases your MAGICAL DEFENSE by 8.5% of your PHYSICAL ATTACK.
[4 ORDER ENERGY/12 CHAOS ENERGY TO ASCEND]

RUTHLESS TABELT: Your CRITICAL RATE will increase by 10% when attacking a 
target whose HP is less than 30%.
[6 ORDER ENERGY/10 CHAOS ENERGY TO ASCEND]

PROTECTICE TABLET: when your HP drops below 30% a protective bubble forms 
around for 7 seconds which absorbs damage 15% of your MAXHP, there is a 180 
second COOLDOWN before it can use again.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

COURAGE TABLET: When STUNNED or SILENCED you will regenerate 10% of your total 
HP for 5 seconds.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

REDEMPTION TABLET: Your successful attack will regenerate MP by 1.3% of the 
damage you inflicted.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

PEACE TABLET: Reduces the effect of being slowed by 10% .
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

HASTE TABLET: When a enemy is killed by your skill, your ATTACK SPEED will be
increases by 20% for 10 seconds, this cannot be triggered twice within 40 
seconds.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

ELEMENTAL TABLET: If your HP is 90% or more your skills will have a 10% 
COOLDOWN TIME reduction.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

DESECRATION TABLET: Each time you kill an enemy by yourself your MAXHP is 
permanently increased by 3 with a MAX of 360HP.
[8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND]

PURTIY TABLET: Reduces all damage done to you by 7.5%.
[8 ORDER/8 CHAOS TO ASCEND]

============
INSCRIPTIONS
============

Here are a list of the inscriptions in the game. There are 3 classes of 
inscriptions; BRONZE the lowest, SILVER the middle and GOLD the best, 
to achieve GOLD you need to exchange 4 SILVER INSCRIPTIONS to get 1 GOLD.

INSCRIPTION OF REGENERATION [CHAOS ENERGY]: MP REGENERATION

INSCRIPTION OF WISDOM [CHAOS ENERGY]: MAX MP

INSCRIPTION OF WARMTH [ORDER ENERGY]: HP REGENERATION

INSCRIPTION OF BARBARISM [ORDER ENERGY]: MAX HP

INSCRIPTION OF SAVAGERY [CHAOS ENERGY]: LEECH HP

INSCRIPTION OF TORTURE [CHAOS ENERGY]: HARVEST HP

INSCRIPTION OF PROTECTION [ORDER ENERGY]: PHYSICAL DEFENSE

INSCRIPTION OF DIVINITY [ORDER ENERGY]: MAGICAL DEFENSE

INSCRIPTION OF SORCERY [ORDER ENERGY]: COOLDOWN TIME REDUCTION

INSCRIPTION OF DESTRUCTION [ORDER ENERGY]: PIERCE PHYSICAL DEFENSE

INSCRIPTION OF SPELLBREAKING [CHAOS ENERGY]: PIERCE MAGICAL DEFENSE

INSCRIPTION OF TORMENT [CHAOS ENERGY]: EXTRA CRITICAL DAMAGE

INSCRIPTION OF BRUTALITY [CHAOS ENERGY]: CRITICAL RATE

INSCRIPTION OF WIND [ORDER ENERGY]: ATTACK SPEED

INSCRIPTION OF KNOWLEDGE [CHAOS ENERGY]: MAGICAL ATTACK

INSCRIPTION OF STRENGTH [ORDER ENERGY]: PHYSICAL ATTACK

BRONZE: 3 CHAOS/ORDER ENERGY
SILVER: 4 CHAOS/ORDER ENERGY
GOLD: 5 CHAOS/ORDER ENERGY

==============================================================================
VII. Special Thanks							[007]
==============================================================================

I would like to thank some people but I cant since I did this guide by myself, 
please if you have anything to contribute to this guide, please do so and you 
will credited.

==============================================================================
VIII. Contact								[008]
==============================================================================

If you got any tips or information that is useful for the FAQ, please email 
me @ thekingofgames000@hotmail.com, you get credited for sharing this info 
with me but make sure you check the FAQ before emailing me, it might be 
covered in the FAQ.

==============================================================================