============================================================================== Heroes of Order and Chaos ============================================================================== By: KOH13 Copyright: KOH13 ============================================================================== Table of Contents [TOC] ============================================================================== Version History [VH] 0. Introduction [000] I. Disclaimer [001] II. What is Heroes of Order and Chaos? [002] III. Champions of Haradon [003] Fighters [003a] Kuirras [F01] Savaer [F02] Kagax [F03] Agdirousi [F04] Lebmont [F05] Debronee [F06] Akartu [F07] Ihaelryna [F08] Guardians [003b] Rock Fist [G01] Lut’Hiran [G02] Valox Fireraven [G03] 12-B [G04] Balondis [G05] Polyphemous [G06] King Reega [G07] Erefern [G08] Mages [003c] Machry [M01] Migrove [M02] Mystic [M03] Vigelos [M04] Archimitiros [M05] Anuir [M06] Guervus [M07] Goroshia [M08] Supporters [003d] Clip Dirtblade [S01] Pelia Longhorn [S02] Khlint [S03] Anioah [S04] Kirasath [S05] Sia Tidesinger [S06] Lathier [S07] IV. Items of Haradon [004] Boots [004a] Consumables [004b] Physical Items [004c] Magical Items [004d] Physical Defense Items [004e] Magical Defense Items [004f] Max HP Items [004g] HP Regeneration [004h] V. Talents [005] Fighter [005a] Guardian [005b] Mage [005c] Support [005d] VI. Tablets/Inscriptions [006] VII. Special Thanks [007] VIII. Contact [008] ============================================================================== Version History [VH] ============================================================================== June,06,2013 [VERSION 1.00] - Guide is created and posted on GAMEFAQS - Extremely barebones right now just getting the skeleton online, missing MAGE: MACHRY and GUARDIAN: ROCK FIST - Fighter section is complete June,10,2013 [VERSION 1.01] - Guardian section is complete [MISSING ROCK FIST] June,12,201 [VERSION 1.02] - Mage section is complete [MISSING MACHRY/VIGELOS] June,14,2013 [VERSION 1.03] - Added Rock Fist to GUARDIAN SECTION - Added Vigelos to MAGE SECTION - Support section is complete - Still don’t have MACHRY as I cannot get him in the free daily win for some reason [spent 10k emblems and still cant get him] ============================================================================== 0. Introduction [000] ============================================================================== Hello and welcome to my guide to Heroes of Order and Chaos. This guide will help you with all the heroes and their skills, also what items are good to have during the match as well as picking out talents/tablets and inscriptions for your liking. ============================================================================== I. Disclaimer [001] ============================================================================== This guide is written by KOH13. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ============================================================================== II. What is Heroes of Order and Chaos? [002] ============================================================================== Heroes of Order and Chaos is the first MOBA for your mobile devices [for ANDROID and IPHONE], this can be compared to LOL [League of Legends] but doesn’t have the great graphics as a PC but is still pretty damn good. Pretty much the objective of the game is to destroy the opposing tower to win game while fighting other players and taking down their defenses as well. ============================================================================== III. Champions of Haradon [003] ============================================================================== There are a total of 31 Champions with each of them having their unique style of skills and attacks. Pretty much this is how the setup is going to look like when you read this; HP: YOUR STARTING HP [*HOW MUCH GAINED AFTER LEVELING UP] MP: YOUR STARTING MP [*] NORMAL ATTACK: YOUR BASE DAMAGE [*] ATTACK SPEED: HOW FAST YOUR ATTACKS ARE [*] ATTACK RANGE: HOW FAR YOU CAN ATTACK MOVEMENT SPEED: HOW FAST YOU MOVE PHYSICAL DEFENSE: HOW MUCH YOU ARE RESISTANT TO PHYSICAL DAMAGE [*] MAGICAL DEFENSE: HOW MUCH YOU ARE RESISTANT TO MAGICAL DAMAGE [*] HP REGENERATION: HOW MUCH HP YOU REGENERATE PER SECOND [*} MP REGENERATION: HOW MUCH MP YOU REGENERATE PER SECOND[*] [The * represents how much you get when you level up] Then here are the skills portions of the hero; M: HOW MUCH RANGE YOUR SKILL HAS MP: HOW MUCH IT COSTS TO USE CDT: THE AMOUNT OF TIME IT TAKES TO USE AGAIN DESCRIPTION: WHAT YOUR SKILL DOES AND WHAT EFFECTS IT HAS ============================================================================== Fighters [003a] ============================================================================== The fighter class is meant to take out enemies with ease as well as dish out and take a lot of damage, some heroes are best used in PVP while others are best used supporting others. ============================================================================= Kuirras [F01] ============================================================================= HP: 549 *[+82 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 51 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL]] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 16 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.98 *[+0.32 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.32 EVERY LEVEL] IMPALEMENT: Vanishes then pops up target with a STUN [NOTE YOU A INVINCIBLE FROM STUN OR DIZZY EFFECTS IF YOU GET SKILL ON BEFORE THEY HIT YOU] LVL 1: 7M/120MP/15CDT [80 + PD/0.5 STUN] LVL 2: 7M/120MP/15CDT [140 + PD/0.5 STUN] LVL 3: 7M/120MP/15CDT [200 + PD/0.5 STUN] LVL 4: 7M/120MP/15CDT [260 + PD/0.5 STUN] ACIDIC STREAM: Spits out acid which slows down targets LVL 1: 14M/100MP/12CDT [10 + PD/MSR = 15% for 4s] LVL 2: 14M/100MP/12CDT [15 + PD/MSR = 20% for 4s] LVL 3: 14M/100MP/12CDT [20 + PD/MSR = 25% for 4s] LVL 4: 14M/100MP/12CDT [25 + PD/MSR = % for 4s] ANICENT HERITAGE: Puts on an extra layer of skin which increases ATTACK SPEED and MOVEMENT SPEED, each time you use a skill another layer is formed for a maximum layer of 10. LVL 1: 0M/50MP/15CDT [1% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 2: 0M/40MP/15CDT [2% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 3: 0M/30MP/15CDT [3% to ATTACK SPEED and MOVEMENT SPEED for 10s] LVL 4: 0M/20MP/15CDT [4% to ATTACK SPEED and MOVEMENT SPEED for 10s] SHADOW: Becomes invisible for a short amount time but can still attack and use skills without coming out of the shadows [UNLIKE THE ELFS ABILITY ENEMIES CAN ACTUALLY SEE WHERE YOU ARE AS A SHADOW HOVERS AROUND YOU] LVL 1: 0M/100MP/100CDT [4seconds in shadows] LVL 2: 0M/100MP/85CDT [5seconds in shadows] LVL 3: 0M/100MP/60CDT [6seconds in shadows] =============================================================================== SAVAER [F02] =============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 52 *[+4 EVERY LEVEL] ATTACK SPEED: 0.77 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 11 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.17 EVERY LEVEL] POWER STRIKE: You leap onto your target causing damage while slowing them down LVL 1: 8M/100MP/24CDT [70 + PD/40 DAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 2: 10M/100MP/20CDT [110 + PD/70 DAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 3: 12M/100MP/16CDT [150+PD/100 ADAMAGE IF MARKED/MSR = 40% FOR 3s] LVL 4: 14M/100MP/12CDT [190 + PD/130 DAMAGE IF MARKED/MSR = 40% FOR 3s] CROSS SLASH: Hit them once but you tag them making them take damage over a few seconds LVL 1: 3M/140MP/10CDT [30 + PD FOR 4s/40 ADDITIONAL DAMAGE IF MARKED] LVL 2: 3M/140MP/10CDT [40 + PD FOR 4s/70 ADDITIONAL DAMAGE IF MARKED] LVL 3: 3M/140MP/10CDT [50 + PD FOR 4s/100 ADDITIONAL DAMAGE IF MARKED] LVL 4: 3M/140MP/10CDT [60 + PD FOR 4s/130 ADDITIONAL DAMAGE IF MARKED] ONE HIT, ONE KILL: Makes it easier for you to put the ASSASSINS MARK on them which makes all your skills do more damage as well as slow them down, also while attacking regularly you have a chance to MARK them LVL 1: 8M/50MP/24CDT [10% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 2: 8M/60MP/20CDT [15% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 3: 8M/70MP/16CDT [20% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] LVL 4: 8M/80MP/12CDT [25% TO MARK IF ATTACKING NORMALLY/MSR = 10% FOR 10s] SCORPION STING: A Scorpion comes out of the ground and attacks your target and has a little AOE effect but is very small LVL 1: 12M/125MP/70CDT [200 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] LVL 2: 12M/175MP/70CDT [300 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] LVL 3: 12M/225MP/70CDT [400 + PD/IF MARKED SAVAER GETS 30% OF MAX HEALTH BACK] ============================================================================== Kagax [F03] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 53 *[+4 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 16 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.98 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.16 EVERY LEVEL] TORTUOUS CLEAVE: KAGAX hurts himself to deal damage to his enemies LVL 1: 3M/55HP/10CDT [120 + PD] LVL 2: 3M/85HP/9CDT [180 + PD] LVL 3: 3M/115HP/8CDT [240 + PD] LVL 4: 3M/145HP/7CDT [300 + PD] BLOODLETTING: Tosses an orb at his target causing damage while slowing them down LVL 1: 10M/100MP/12CDT [75 + PD/MSR = 30%FOR 3S] LVL 2: 10M/110MP/12CDT [120 + PD/MSR = 30%FOR 3S] LVL 3: 10M/120MP/12CDT [165 + PD/MSR = 30%FOR 3S] LVL 4: 10M/130MP/12CDT [220 + PD/MSR = 30%FOR 3S] PLEASANT MISERY: For each percentage of heatlh you lose that goes towards putting up your ATTACK SPEED and MOVEMENT SPEED making you a force to reckoned with no matter the enemy LVL 1: 0M/0MP/0CDT [1% FOR EVERY 9% OF HP MISSING] LVL 2: 0M/0MP/0CDT [3% FOR EVERY 9% OF HP MISSING] LVL 3: 0M/0MP/0CDT [5% FOR EVERY 9% OF HP MISSING] LVL 4: 0M/0MP/0CDT [7% FOR EVERY 9% OF HP MISSING] FURY: KAGX becomes invincible for a short period of time which all damage he receives he coverts into 50% of HEALTH of the damage recieved LVL 1: 0M/200MP/120CDT [2seconds of invincibility] LVL 2: 0M/230MP/120CDT [3seconds of invincibility] LVL 3: 0M/260MP/120CDT [4seconds of invincibility] ============================================================================== Agdirousi [F04] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] INFECTION: Spits out acid causing enemy PHYSICAL/MAGICAL DEFENSE to drop LVL 1: 8M/60MP/12CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 10 FOR 5s] LVL 2: 8M/60MP/10CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 17 FOR 5s] LVL 3: 8M/60MP/8CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 24 FOR 5s] LVL 4: 8M/60MP/6CDT [REDUCE PHYSICAL/MAGICAL DEFENSE BY 31 FOR 5s] STAB: You charge at the enemy making this a great way to catch fast targets or get away from the strong ones. LVL 1: 6M/100MP/15CDT [85 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 2: 8M/120MP/15CDT [135 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 3: 10M/140MP/15CDT [185 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] LVL 4: 12M/160MP/15CDT [235 + PD/75 DAMAGE IF INFECTED/MSR = 20% FOR 4s] MANIC: Every time you land an attack on an enemy the speed of your attack increases [SPEED IS REDCUED BY 50% IF YOU SWITCH TARGETS NAD CAN ONLY GO UP TO 70% OF ATTACK SPEED] LVL 1: 0M/0MP/0CDT [6% INCREASE FOR EACH NORMAL ATTACK] LVL 2: 0M/0MP/0CDT [9% INCREASE FOR EACH NORMAL ATTACK] LVL 3: 0M/0MP/0CDT [12% INCREASE FOR EACH NORMAL ATTACK] LVL 4: 0M/0MP/0CDT [15% INCREASE FOR EACH NORMAL ATTACK] CAGE: Causes your enemy to stop right in their tracks and are also silenced so they cant use skills [NOTE ENEMIES CAN STILL ATTACK YOU IF THEY ARE UP CLOSE OF HAVE ENOUGH RANGE TO HIT YOU] LVL 1: 7M/160MP/85CDT [40 + PD/3seconds] LVL 2: 7M/200MP/85CDT [60 + PD/3seconds] LVL 3: 7M/240MP/85CDT [80 + PD/3seconds] ============================================================================== Lebmont [F05] ============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 40 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] RAPID SHOT: Shoots 5 waves in a cone shape which is useful for smaller guys LVL 1: 10M/120MP/19CDT [27 + PD/3seconds] LVL 2: 10M/135MP/18CDT [33 + PD/3seconds] LVL 3: 10M/150MP/17CDT [39 + PD/3seconds] LVL 4: 10M/165MP/16CDT [45 + PD/3seconds] PIERICING SHOT: Known as the most annoying move in the because of the damage and ridiculous range this is most feared skill when fighting LEBMONT. LVL 1: 12M/110MP/18CDT [140% of your NORMAL ATTACK] LVL 2: 12M/150MP/15CDT [170% of your NORMAL ATTACK] LVL 3: 12M/190MP/12CDT [200% of your NORMAL ATTACK] LVL 4: 12M/230MP/9CDT [230% of your NORMAL ATTACK] DOUBLE SHOT: An ok skill but is still better to have than RAPID SHOT, this allows LEBMONT to shoot second shot every few seconds which causes an AOE damage with % of LEBMONTS normal attack. LVL 1: 0M/60MP/25CDT [EVERY 10s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 5% FOR 3s/25% DAMAGE OF NORMAL ATTACK] LVL 2: 0M/60MP/25CDT [EVERY 8s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 10% FOR 3s/30% DAMAGE OF NORMAL ATTACK] LVL 3: 0M/60MP/25CDT [EVERY 6s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 15% FOR 3s/35% DAMAGE OF NORMAL ATTACK] LVL 4: 0M/60MP/25CDT [EVERY 4s FIRE OFF THE SECOND SHOT/ICREASES MOVEMENT SPEED BY 20% FOR 3s/40% DAMAGE OF NORMAL ATTACK] HUNTERS MARK: Another deadly skill in his arsenal, if you hit an enemy this makes is easier to take down since they take more damage. LVL 1: 13M/100MP/70CDT [180 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] LVL 2: 13M/170MP/60CDT [260 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] LVL 3: 13M/240MP/50CDT [320 + PD/ENEMIES RECEIVE 20% MORE DAMAGE FOR 15s] ============================================================================== Debronee [F06] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+ 38 EVERY LEVEL] NORMAL ATTACK: 51 *[+4 EVERY LEVEL] ATTACK SPEED: 0.74 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 14 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.92 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.17 EVERY LEVEL] JUDGEMENT: Casts a AOE spell which causes damage as well draining MP but can be cancelled if the enemy uses any skill LVL 1: 10M/100MP/20CDT [30 + PD/-15MP LOST FOR 6s] LVL 2: 10M/100MP/18CDT [40 + PD/-20MP LOST FOR 6s LVL 3: 10M/100MP/16CDT [50 + PD/-25MP LOST FOR 6s LVL 4: 10M/100MP/14CDT [60 + PD/-30MP LOST FOR 6s INTENSIFY: You attack 4 times blinking to another location each hit LVL 1: 6M/100MP/35CDT [50% OF NORMAL ATTACK] LVL 2: 6M/120MP/35CDT [70% OF NORMAL ATTACK] LVL 3: 6M/140MP/35CDT [90% OF NORMAL ATTACK] LVL 4: 6M/160MP/35CDT [110% OF NORMAL ATTACK] WARPATH: Allows you to blink ahead as well each time you kill a HERO you get a COOLDOWN TIME for all your skills LVL 1: 0M/100MP/21CDT [30% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 2: 0M/100MP18/CDT [45% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 3: 0M/100MP/15CDT [60% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] LVL 4: 0M/100MP/12CDT [75% CDT WHEN ENEMY HERO IS KILLED BY YOU/BLINK 6M AHEAD] FATE ALTERED: Debronee jumps into the air causing the ground to split which slows any enemies in the area to be slowed down. LVL 1: 10M/100MP/90CDT [200 + PD/DISTACE OF ATTACK IS 25M/MSR = 20% FOR 6s] LVL 2: 10M/175MP/90CDT [270 + PD/DISTACE OF ATTACK IS 25M/MSR = 30% FOR 6s] LVL 3: 10M/250MP/90CDT [340 + PD/DISTACE OF ATTACK IS 25M/MSR = 40% FOR 6s] ============================================================================== Akartu [F07] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 52 *[+4 EVERY LEVEL] ATTACK SPEED: 0.73 *[+0.03 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] THROW WEAPON (RIGHT): Tosses her right arm which reels in enemy when hit causing extra damage for the amount of distance used to catch enemy LVL 1: 8M/80MP/17CDT [80 + PD + 5x DISTANCE TRAVELLED] LVL 2: 10M/100MP/16CDT [115 + PD + 5x DISTANCE TRAVELLED] LVL 3: 12M/120MP/15CDT [140 + PD + 5x DISTANCE TRAVELLED] LVL 4: 14M/140MP/14CDT [175 + PD + 5x DISTANCE TRAVELLED] THROW WEAPON (LEFT): Tosses her left arm which instead of reeling the enemy in, she will rush towards them causing any enemies caught near this to be herded up and take the same amount of damage as the target. LVL 1: 9M/100MP/17CDT [60 + PD] LVL 2: 9M/110MP/16CDT [110 + PD] LVL 3: 9M/120MP/15CDT [160 + PD] LVL 4: 9M/130MP/14CDT [210 + PD] AKARTUS FURY (RIGHT): Since her attack is so fast it negates the enemy defense to 0 for a couple of seconds LVL 1: 3M/90MP/16CDT [50 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 2: 3M/100MP/16CDT [75 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 3: 3M/110MP/16CDT [100 + PD FOR EACH HIT/MSR = 25% FOR 3s] LVL 4: 3M/120MP/16CDT [125 + PD FOR EACH HIT/MSR = 25% FOR 3s] AKARTUS FURY (LEFT): Instead of negating the PHYSICAL DEFENSE you will slow them down and have a stronger attack than the right hand. LVL 1: 0M/100MP/14CDT [90 + PD/MSR = 30% FOR 2s] LVL 2: 0M/115MP/14CDT [150 + PD/MSR = 30% FOR 2s] LVL 3: 0M/130MP/1CDT [210 + PD/MSR = 30% FOR 2s] LVL 4: 0M/145MP/14CDT [270 + PD/MSR = 30% FOR 2s] WEAPON SWITCH: Switched between the right and left arm, also causes bleed damage for a few seconds LVL 1: 0M/0MP/9CDT LVL 2: 0M/0MP/8CDT [15 + PD/LASTS FOR 4s] LVL 3: 0M/0MP/7CDT [20 + PD/LASTS FOR 4s] LVL 4: 0M/0MP/6CDT [25 + PD/LASTS FOR 4s] CAT-STYLE CHARGE: Akartu takes a lesson out of WOLVERINES book and goes berserk causing heavy damage for each hit you get on the enemy as well as killing any soldiers in the way instantly LVL 1: 10M/110MP/70CDT [20 PER HIT + 140 + PD FOR LAST HIT] LVL 2: 10M/130MP/70CDT [25 PER HIT + 200 + PD FOR LAST HIT] LVL 3: 10M/150MP/70CDT [30 PER HIT + 260 + PD FOR LAST HIT] ============================================================================== Ihaelryna [F08] ============================================================================== HP: 492 *[+76 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 41 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.03 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 15 *[+2.3 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.3 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] CRYSTAL ARROW: Shoots out an icy arrow which STUNS enemies in their track LVL 1: 8M - 120MP - 16CDT [50 + PD/1.5 STUN] LVL 2: 8M - 140MP - 16CDT [90 + PD/1.5 STUN] LVL 3: 8M - 160MP - 16CDT [130 + PD/1.5 STUN] LVL 4: 8M - 180MP - 16CDT [170 + PD/1.5 STUN] ARROW FLURRY: Shoots a cone shaped of arrows making it hard to avoid LVL 1: 10M - 100MP - 12CDT [100+ PD] LVL 2: 10M - 110MP - 10CDT [140 + PD] LVL 3: 10M - 120MP - 8CDT [180 + PD] LVL 4: 10M - 130MP - 6CDT [220 + PD] RANGERS FOCUS: Increases the MOVEMENT SPEED and ATTACK SPEED of elf LVL 1: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 4%/INCREASES ATTACK SPEED BY 5% FOR 5s] LVL 2: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 6%/INCREASES ATTACK SPEED BY 10% FOR 5s] LVL 3: 0M/100MP/22CDT [INCREASES MOVEMENT SPEED BY 8%/INCREASES ATTACK SPEED BY 15% FOR 5s] LVL 4: 0M/100MP/22CDT[INCREASES MOVEMENT SPEED BY 10%/INCREASES ATTACK SPEED BY 20% FOR 5s] IVISIBILITY: Makes you invisible [ONLY TOWERS/STAFFS AMD FARSEEING POTION CAN SEE YOU] LVL 1: 0M - 200MP - 80CDT [150 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] LVL 2: 0M - 150MP - 80CDT [250 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] LVL 3: 0M - 100MP - 80CDT [350 + PD/20s for invisible/MOVEMENT SPEED INCREASE 20%] ============================================================================== Guardians [003b] ============================================================================== Guardians are just like FIGHTERS but the only difference between them is that they have more HP and PHYSICAL/MAGICAL DEFENSE but sacifice ATTACK and ATTACK SPEED for HP and DEFENSE ============================================================================== Rock Fist [G01] ============================================================================== HP: 587 *[+96 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.28 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.16 EVERY LEVEL] QUAKE: Smashes the ground causing all enemies in the area to be slowed down LVL 1: 0M/75MP/12CDT [85 + PD/MSR = 25% FOR 3s] LVL 2: 0M/90MP/12CDT [130 + PD/MSR = 30% FOR 3s] LVL 3: 0M/105MP/12CDT [175 + PD/MSR = 35% FOR 3s] LVL 4: 0M/120MP/12CDT [220 + PD/MSR = 40% FOR 3s] CRUSHING BLOW: Launches his opponent into the air LVL 1: 4M/100MP/12CDT [100 + PD] LVL 2: 4M/100MP/12CDT [140 + PD] LVL 3: 4M/100MP/12CDT [180 + PD] LVL 4: 4M/100MP/12CDT [220 + PD] THICK FUR: Increases his PHYSICAL/MAGICAL DEFENSE, when ACTIVE it reduces all incoming damage for a few seconds LVL 1: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 10/REDUCE DAMAGE BY 40 FOR 2s] LVL 2: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 20/REDUCE DAMAGE BY 40 FOR 3s] LVL 3: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 30/REDUCE DAMAGE BY 40 FOR 4s] LVL 4: 0M/80MP/20CDT [INCREASE PHYSICAL/MAGICAL DEFENSE BY 40/REDUCE DAMAGE BY 40 FOR 5s] AVALANCHE: Curls himself into a ball and rolls into the target causing anyone in the area to be stunned for awhile. LVL 1: 8M/125MP/80CDT [130 + PD/STUN FOR 1s] LVL 2: 8M/150MP/70CDT [240 + PD/STUN FOR 1s] LVL 3: 8M/175MP/60CDT [350 + PD/STUN FOR 1s] ============================================================================== Lut’Hiran [G02] ============================================================================== HP: 606 *[+98 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.28 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.28 EVERY LEVEL] RUSH: Rushes towards enemy and when it hits negates some of the targets PHYSICAL DEFENSE LVL 1: 8M/100MP/18CDT [100 + PD/REDUCE PHYSICAL DEFENSE BY 10 FOR 5s] LVL 2: 10M/120MP/16CDT [160 PD/REDUCE PHYSICAL DEFENSE BY 15 FOR 5s] LVL 3: 12M/140MP/14CDT [220 PD/REDUCE PHYSICAL DEFENSE BY 20 FOR 5s] LVL 4: 14M/160MP/12CDT [260 PD/REDUCE PHYSICAL DEFENSE BY 25 FOR 5s] CRIPPLING BLOW: Smashes the ground and anything caught in the smash is slowed down for a couple of seconds. LVL 1: 0M/80MP/10CDT [90 + PD/MSR = 30% FOR 2s] LVL 2: 0M/80MP/10CDT [140 + PD/MSR = 30% FOR 2s] LVL 3: 0M/80MP/10CDT [190 + PD/MSR = 30% FOR 2s] LVL 4: 0M/80MP/10CDT [240 + PD/MSR = 30% FOR 2s] PALADIN FORMATION: Increases the defense of fellow allies nearby as well put on a shield when needed to. LVL 1: 0M/150MP/15CDT [INCREASE PYHSICAL DEFENSE BY 5/SHIELD FOR 100HP + PD] LVL 2: 0M/160MP/15CDT [INCREASE PYHSICAL DEFENSE BY 10/SHIELD FOR 150HP + PD] LVL 3: 0M/170MP/15CDT [INCREASE PYHSICAL DEFENSE BY 15/SHIELD FOR 200HP + PD] LVL 4: 0M/180MP/15CDT[INCREASE PYHSICAL DEFENSE BY 20/SHIELD FOR 250HP + PD] UNWAVERING FAITH: Becomes immune to all status effects that may harm you but does not stop skills that launch you in the air. LVL 1: 0M/80MP/70CDT [GRANTS IMMUNITY FOR 3s] LVL 2: 0M/40MP/60CDT [GRANTS IMMUNITY FOR 5s] LVL 3: 0M/0MP/50CDT [GRANTS IMMUNITY FOR 7s] ============================================================================== Valox Fireraven [G03] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 51 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 22 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 20 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.16 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.25 EVERY LEVEL] BARBARIAN STORM: Valox swings his axe like a madman and hurts anything while swinging wildly. LVL 1: 5M/110MP/16CDT [50 + PD/SWINGS FOR 6s] LVL 2: 5M/140MP/15CDT [75 + PD/SWINGS FOR 6s] LVL 3: 5M/170MP/14CDT [100 + PD/SWINGS FOR 6s] LVL 4: 5M/200MP/13CDT [125 + PD/SWINGS FOR 6s] ORCISH SPIRIT: Valox pushes back an enemy a few meters back and reduces the enemy PHYSICAL DEFENSE LVL 1: 3M/60MP/16CDT [50 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -10] LVL 2: 3M/70MP/16CDT [100 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -15] LVL 3: 3M/80MP/16CDT [150 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -20] LVL 4: 3M/90MP/16CDT [200 + PD/ENEMY CANT MOVE FOR 1.5s/PHYSICAL DEFENSE -25] DEFENSIVE POSITION: Increases the movement speed and MAX HP and when ACTIVE will raise VALOX’S PHYSICAL/MAGICAL DEFENSE LVL 1: 0M/60MP/25CDT [MAX HP = +40/MOVEMENT SPEED = +2%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 10%] LVL 2: 0M/70MP/25CDT [MAX HP = +80/MOVEMENT SPEED = +4%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 20%] LVL 3: 0M/80MP/25CDT [MAX HP = +120/MOVEMENT SPEED = +6%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 30%] LVL 4: 0M/90MP/25CDT [MAX HP = +160/MOVEMENT SPEED = +8%/PHYSICAL/MAGICAL DEFENSE INCREASED BY 40%] TAUNT: Gets an enemy worked up and only focuses on VALOX LVL 1: 5M/100MP/70CDT [ENEMY MUST ATTACK YOU FOR 3s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] LVL 2: 5M/100MP/60CDT [ENEMY MUST ATTACK YOU FOR 4s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] LVL 3: 5M/100MP/50CDT [ENEMY MUST ATTACK YOU FOR 5s BUT TAKES 50% MORE DAMAGE FOR 10s, (ENEMY CANT USE ANY SKILLS WHILE TAUNTED FOR 3s)] ============================================================================== 12-B [G04] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 24 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.22 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] SPIKED SHIELD: Tosses one of his shield which slows down an enemy LVL 1: 10M/100MP/10CDT [80 + PD/MSR = 15% FOR 3s] LVL 2: 10M/125MP/10CDT [135 + PD/MSR = 20% FOR 3s] LVL 3: 10M/150MP/10CDT [190 + PD/MSR = 25% FOR 3s] LVL 4: 10M/175MP/10CDT [245 + PD/MSR = 30% FOR 3s] BLASTER SHIELD: Forms a shield around him and in 7 seconds will blow up if the shield is not down or blows up manually with HEART OF POWER LVL 1: 0M/80MP/22CDT [ABSORBS 125 + PD/DOES 100 DAMAGE WHEN EXPLODED] LVL 2: 0M/100MP/20CDT [ABSORBS 175 + PD/DOES 150 DAMAGE WHEN EXPLODED] LVL 3: 0M/120MP/18CDT [ABSORBS 225 + PD/DOES 200 DAMAGE WHEN EXPLODED] LVL 4: 0M/140MP/16CDT [ABSORBS 275 + PD/DOES 250 DAMAGE WHEN EXPLODED] HEART OF POWER: Increases the MAX HP of B-12 and can detonate BLASTER SHIELD LVL 1: 0M/100MP/0CDT [MAX HP UP BY 100% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 2: 0M/0MP/0CDT [MAX HP UP BY 150% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 3: 0M/0MP/0CDT [MAX HP UP BY 200% OF PHYSICAL DEFENSE/BLOW UP SHIELD] LVL 4: 0M/0MP/0CDT [MAX HP UP BY 250% OF PHYSICAL DEFENSE/BLOW UP SHIELD] POTENCY BREAKOUT: Taunts all enemies but does not make them attack but instead all skills are directed to you for 10 seconds. LVL 1: 0M/100MP/100CDT [INCREASE PHYSICAL DEFENSE BY 75 FOR 10s] LVL 2: 0M/150MP/80CDT [INCREASE PHYSICAL DEFENSE BY 100 FOR 10s] LVL 3: 0M/200MP/60CDT [INCREASE PHYSICAL DEFENSE BY 125 FOR 10s] ============================================================================== Balondis [G05] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 49*[+3 EVERY LEVEL] ATTACK SPEED: 0.71*[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 24 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.22 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] CORROSIVE DUST: Throws dust onto an enemy making them sow down LVL 1: 9M/100MP/15CDT [80 + PD/MSR = 40% FOR 2s} LVL 2: 9M/125MP/15CDT [140 + PD/MSR = 40% FOR 2s} LVL 3: 9M/150MP/15CDT [200 + PD/MSR = 40% FOR 2s} LVL 4: 9M/175MP/15CDT [260 + PD/MSR = 40% FOR 2s} CARRION SWARM: Summons a horde of bats that hurt anything around BANDOLIS LVL 1: 0M/80MP/12CDT [15 + PD/LASTS FOR 5s] LVL 2: 0M/100MP/12CDT [25 + PD/LASTS FOR 5s] LVL 3: 0M/120MP/12CDT [35 + PD/LASTS FOR 5s] LVL 4: 0M/140MP/12CDT [45 + PD/LASTS FOR 5s] UNDYING VENGEANCE: Reduces damage from MAGICAL ATTACK as well STUN enemies that use skills on you for a extremely short period of time when ACTIVE. LVL 1: 0M/80MP/18CDT [REDUCES MAGICAL DAMAGE BY 3%/AN ENEMY THAT USES A SKILL RECIEVES 25 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 2: 0M/80MP/17CDT [REDUCES MAGICAL DAMAGE BY 6%/AN ENEMY THAT USES A SKILL RECIEVES 50 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 3: 0M/80MP/16CDT [REDUCES MAGICAL DAMAGE BY 9%/AN ENEMY THAT USES A SKILL RECIEVES 75 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] LVL 4: 0M/80MP/15CDT [REDUCES MAGICAL DAMAGE BY 12%/AN ENEMY THAT USES A SKILL RECIEVES 100 + PD DAMAGE FOR 6s AND STUNS FOR 0.5s] INFERNAL CAGE: Traps anything in a cage that damages them over a few seconds [NOTE YOU CAN ESCAPE THIS WITH ANY BLINK SKILL] LVL 1: 8M/100MP/90CDT [65 + PD/TRAPPED FOR 6s] LVL 2: 8M/130MP/80CDT [85 + PD/TRAPPED FOR 6s] LVL 3: 8M/160MP/70CDT [105 + PD/TRAPPED FOR 6s] ============================================================================== Polyphemous [G06] ============================================================================== HP: 587 *[+76 EVERY LEVEL] MP: 347 *[+38 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.06 *[+0.25 EVERY LEVEL] DEVOUR: You eat an enemy to recover some HP [ONLY WORKS IF ENEMY IS WEAK ENOUGH] LVL 1: 0M/120MP/24CDT [HP RECOVERED 80 + PD] LVL 2: 0M/120MP/20CDT [HP RECOVERED 125 + PD] LVL 3: 0M/120MP/16CDT [HP RECOVERED 170 + PD] LVL 4: 0M/120MP/12CDT [HP RECOVERED 215 + PD] HAMMER SMASH: Swing your hammer so hard that summon an orb that stuns a target LVL 1: 8M/125MP/10CDT [90 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 2: 8M/125MP/10CDT [120 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 3: 8M/125MP/10CDT [150 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] LVL 4: 8M/125MP/10CDT [180 + PD/MSR = 20% FOR 4s/STUN FOR 1.5s] RESONATE PAIN: Increases the damage threshold for you meaning all damage is reduced, while ACTIVE it reflects all incoming damage LVL 1: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 5/REFLECT 10% DAMAGE FOR 4s] LVL 2: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 10/REFLECT 20% DAMAGE FOR 4s] LVL 3: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 15/REFLECT 30% DAMAGE FOR 4s] LVL 4: 0M/50MP/20CDT [REDUCE ALL DAMAGE BY 20/REFLECT 40% DAMAGE FOR 4s] EYE OF FURY: Smashes the ground so hard it starts shaking causing all enemies around it to be stunned LVL 1: 0M/100MP/80CDT [60 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] LVL 2: 0M/150MP/70CDT [90 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] LVL 3: 0M/200MP/60CDT [120 + PD/STUNS FOR 1s BUT DOES 3 HITS (NOTE YOU CAN CANCEL THIS SKILL IF YOU MOVE, ATTACK OR USE ANOTHER SKILL)] ============================================================================== King Reega [G07] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 360 *[+40 EVERY LEVEL] NORMAL ATTACK: 51 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 21 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.10 *[+0.25 EVERY LEVEL] WATER SHIELD: Creates a bubble shield that absorbs damage LVL 1: 8M/80MP/15CDT [ABSROBS 85 + MD FOR 10s] LVL 2: 8M/100MP/15CDT [ABSROBS 155 + MD FOR 10s] LVL 3: 8M/120MP/15CDT [ABSROBS 255 + MD FOR 10s] LVL 4: 8M/140MP/15CDT [ABSROBS 295 + MD FOR 10s] AQUATIC ORBS: Hurls 3 water orbs but if there is only one target then that enemy receives 130% of damage LVL 1: 10M/110MP/12CDT [80 + MD] LVL 2: 10M/120MP/10CDT [140 + MD] LVL 3: 10M/130MP/8CDT [200 + MD] LVL 4: 10M/140MP/6CDT 240 + MD] RAGING HEART: Increases your MAGICAL DEFENSE LVL 1: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 10] LVL 2: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 20] LVL 3: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 30] LVL 4: 0M/0MP/0CDT [INCREASE MAGICAL DEFENSE BY 40] FROZEN ARMOR: Summons armor that if attacked the enemy attacked receives the same damage amount of damage they inflicted in REEGA LVL 1: 0M/100MP/90CDT [30 + MD/LASTS FOR 15s] LVL 2: 0M/150MP/80CDT [40 + MD/LASTS FOR 15s] LVL 3: 0M/200MP/70CDT [50 + MD/LASTS FOR 15s] ============================================================================== Erefern [G08] ============================================================================== HP: 568 *[+94 EVERY LEVEL] MP: 334 *[+36 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.72 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 23 *[+3.3 EVERY LEVEL] MAGICAL DEFENSE: 20 *[+3.3 EVERY LEVEL] HP REGENERATION: 1.19 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.02 *[+0.25 EVERY LEVEL] ROCK SMASH: Hurls a rock that when target is hit it explodes causing a silencing effect for anyone around it. LVL 1: 8M/75MP/8CDT [80 + PD/SILENCE FOR 2s] LVL 2: 8M/90MP/8CDT [120 + PD/SILENCE FOR 2s] LVL 3: 8M/105MP/8CDT [160 + PD/SILENCE FOR 2s] LVL 4: 8M/120MP/8CDT [200 + PD/SILENCE FOR 2s] WOODSPIRITS: Summons 4 spirits for when an enemy target is damaged EREFERN will eat one of the woodspirits to heal himself LVL 1: 8M/100MP/20CDT [HEAL 40 + PD/4 SPIRITS LAST FOR 20s] LVL 2: 8M/120MP/20CDT [HEAL 80 + PD/4 SPIRITS LAST FOR 20s] LVL 3: 8M/140MP/20CDT [HEAL 120 + PD/4 SPIRITS LAST FOR 20s] LVL 4: 8M/160MP/20CDT [HEAL 160 + PD/4 SPIRITS LAST FOR 20s] RADIANT LIGHT: Has the chance to heal HP when ALLY/ENEMY uses any skill around him LVL 1: 0M/80MP/26CDT [20% TO HEAL 50HP] LVL 2: 0M/80MP/24CDT [20% TO HEAL 75HP] LVL 3: 0M/80MP/22CDT [20% TO HEAL 100HP] LVL 4: 0M/80MP/20CDT [20% TO HEAL 125HP] BELLOW: EREFERN lets out a deep growl which stuns anyone in range LVL 1: 8M/100MP/75CDT [120 + PD/STUN FOR 2s] LVL 2: 8M/150MP/60CDT [220 + PD/STUN FOR 2s] LVL 3: 8M/200MP/45CDT [320 + PD/STUN FOR 2s] ============================================================================== Mages [003c] ============================================================================== Mages are a FIGHTERS worse nightmare as they do not like taking MAGICAL DAMAGE from them this class is essential to holding down areas by yourself or supporting your team to taking out and making sure enemies dont escape. ============================================================================== Machry [M01] ============================================================================== HP: MP: NORMAL ATTACK: ATTACK SPEED: ATTACK RANGE: MOVEMENT SPEED: PHYSICAL DEFENSE: MAGICAL DEFENSE: HP REGENERATION: MP REGENERATION: DICE ATTACK: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GLITTERING SURPRISE: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GREEDY: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT GAMBLER: LVL 1: M/MP/CDT LVL 2: M/MP/CDT LVL 3: M/MP/CDT ============================================================================== Migrove [M02] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 48 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.50 MOVEMENT SPEED: 4.35 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.15 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.25 EVERY LEVEL] TIDAL WAVE: Claps his hands together and summons a wave of water slows down enemies in their tracks LVL 1: 9M/80MP/10CDT [90 + MD/MSR = 30% FOR 2s] LVL 2: 9M/95MP/10CDT [150 + MD/MSR = 30% FOR 2s] LVL 3: 9M/110MP/10CDT [210 + MD/MSR = 30% FOR 2s] LVL 4: 9M/125MP/10CDT [270 + MD/MSR = 30% FOR 2s] BIOLUMINESCENE: Calls a JELLYFISH for help which will act as sentry as long as no enemy gets near it, it will slow down anyone hit by it [NOTE THE JELLYFISH WILL ATTACK THE NEAREST ENEMY TO IT ALSO GET BLOCKED BY WALLS AND TOWERS] LVL 1: 8M/80MP/15CDT [120 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 2: 8M/100MP/15CDT [160 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 3: 8M/120MP/15CDT [200 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] LVL 4: 8M/140MP/15CDT [240 + MD/MSR = 30% FOR 5s/SUMMON 3 JELLYFISH] SOUL SHOCK: Increases MIGROVES magical attack LVL 1: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 15] LVL 2: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 30] LVL 3: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 45] LVL 4: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 60] SHOCK FIELD: Summons a small circle damaging anyone inside of it LVL 1: 10M/175MP/100CDT [10% OF MIGROVES MAX MP] LVL 2: 10M/220MP/85CDT [15% OF MIGROVES MAX MP] LVL 3: 10M/265MP/70CDT [20% OF MIGROVES MAX MP] ============================================================================== Mystic [M03] ============================================================================== HP: 511 *[+78 EVERY LEVEL] MP: 399 *[+46 EVERY LEVEL] NORMAL ATTACK: 48 *[+3 EVERY LEVEL] ATTACK SPEED: 0.69 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.22 *[+0.27 EVERY LEVEL] PHANTOM CHAINS: Calls forth a crystal that appears from the ground which shatters causing enemies to be slowed down LVL 1: 10M/80MP/18CDT [50 + MD/MSR = 45% FOR 2s] LVL 2: 10M/120MP/16CDT [100 + MD/MSR = 45% FOR 2s] LVL 3: 10M/160MP/14CDT [150 + MD/MSR = 45% FOR 2s] LVL 4: 10M/200MP/12CDT [200 + MD/MSR = 45% FOR 2s] CRYSTAL BARRIER: Forms a defensive wall making escapes easier or trapping enemies from escaping LVL 1: 13M/120MP/8CDT [15 + MD/LASTS FOR 5s] LVL 2: 13M/120MP/8CDT [25 + MD/LASTS FOR 6s] LVL 3: 13M/120MP/8CDT [35 + MD/LASTS FOR 7s] LVL 4: 13M/120MP/8CDT [45 + MD/LASTS FOR 8s] ENERGY DIFFUSI: Increases your MAGICAL ATTACK over time but is reset when you use a skill. LVL 1: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 10] LVL 2: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 15] LVL 3: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 20] LVL 4: 0M/0MP/0CDT [INCREASES MAGICAL ATTACK BY 25] CRYSTAL FRAGMENTS: Summons a crystal totem which increases nearby allies MAGICAL ATTACK as well recover MP, you can also BLINK to the totem if you are 25M range. LVL 1: 12M/160MP/80CDT [100 + MD/INCREASE MAGICAL ATTACK BY 30/MP RECOVER 15] LVL 2: 12M/240MP/70CDT [200 + MD/INCREASE MAGICAL ATTACK BY 60/MP RECOVER 30] LVL 3: 12M/320MP/60CDT [300 + MD/INCREASE MAGICAL ATTACK BY 90/MP RECOVER 45] ============================================================================== Vigelos [M04] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 399 *[+46 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.20 *[+0.28 EVERY LEVEL] ARCANE ORB: Tosses an electrified orb that will connect up to 2 enemies if close enough LVL 1: 10M/50MP/8CDT [50 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 2: 10M/60MP/8CDT [75 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 3: 10M/70MP/8CDT [100 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] LVL 4: 10M/80MP/8CDT [125 + MD/HIT +2 ENEMIES/RESTORE 80% MP IF TARGET KILLED] ARCANE MISSILES: Fires 5 waves of missiles with the second and last missile to cause effects LVL 1: 12M/75MP/16CDT [40 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 2: 12M/95MP/14CDT [55 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 3: 12M/115MP/12CDT [70 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s LVL 4: 12M/135MP/10CDT [85 + MD/2ND WAVE: MSR = 15% FOR 3/5TH WAVE: STUN FOR 1s WEAKING AURA: Any enemies nearby will have their MAGICAL DEFENSE weakened if close enough to you LVL 1: 0M/0MP/0CDT [-5 MAGICAL DEFENSE] LVL 2: 0M/0MP/0CDT [-15 MAGICAL DEFENSE] LVL 3: 0M/0MP/0CDT [-25 MAGICAL DEFENSE] LVL 4: 0M/0MP/0CDT [-35 MAGICAL DEFENSE] MIRROR IMAGE: Vigelos summons another image of himself causing confusion as well as damage but at 30% of your NORMAL ATTACK LVL 1: 5M/125MP/80CDT [30% OF NORMAL ATTACK/1 MIRROR IMAGE] LVL 2: 5M/150MP/70CDT [45% OF NORMAL ATTACK/2 MIRROR IMAGES] LVL 3: 5M/175MP/60CDT [60% OF NORMAL ATTACK/3 MIRROR IMAGES] ============================================================================== Archimitiros [M05] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 56 *[+3 EVERY LEVEL] ATTACK SPEED: 0.70 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 13 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 12 *[+2.7 EVERY LEVEL] HP REGENERATION: 0.89 *[+0.16 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.26 EVERY LEVEL] FLAME ARMOR: Turns up the heat with anything around him getting a nasty sunburn LVL 1: 0M/90MP/15CDT [40 + MD/LASTS FOR 6s] LVL 2: 0M/120MP/15CDT [50 + MD/LASTS FOR 6s] LVL 3: 0M/150MP/15CDT [60 + MD/LASTS FOR 6s] LVL 4: 0M/180MP/15CDT [70 + MD/LASTS FOR 6s] BURNING STOMP: Stomps the ground so hard that anyone around him gets silenced LVL 1: 5M/120MP/15CDT [80 + MD/SILENCE FOR 3s] LVL 2: 5M/120MP/15CDT [140 + MD/SILENCE FOR 3s] LVL 3: 5M/120MP/15CDT [200 + MD/SILENCE FOR 3s] LVL 4: 5M/120MP/15CDT [240 + MD/SILENCE FOR 3s] BURNING AURA: Constant burning no matter where you are LVL 1: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 2: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 3: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] LVL 4: 0M/0MP/0CDT [1% DAMAGE OF TARGETS MAX HP WITHIN 5M] CHARGE: Charges the enemy which is freighting since you get stunned for a little bit [IMMUNE TO MAGIC WHEN CHARGING] LVL 1: 10M/100MP/70CDT [100 + MD/STUN FOR 1s] LVL 2: 20M/150MP/70CDT [200 + MD/STUN FOR 1s] LVL 3: 30M/200MP/70CDT [300 + MD/STUN FOR 1s] ============================================================================== Anuir [M06] ============================================================================== HP: 492 *[+76 EVERY LEVEL] MP: 412 *[+48 EVERY LEVEL] NORMAL ATTACK: 49 *[+4 EVERY LEVEL] ATTACK SPEED: 0.73 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 14 *[+2.87 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.26 *[+0.27 EVERY LEVEL] KISS OF DEATH: The enemy is enticed by ANUIR and stops fighting while she drains HP from them [YOU CAN CANCEL THIS IF YOU MOVE, ATTACK OR USE ANOTHER SKILL LVL 1: 5M/90MP/14CDT [15 + MD/1% HP RESTORED OF YOUR MAX HP] LVL 2: 5M/120MP/14CDT [30 + MD/3% HP RESTORED OF YOUR MAX HP] LVL 3: 5M/150MP/14CDT [45 + MD/5% HP RESTORED OF YOUR MAX HP] LVL 4: 5M/180MP/14CDT [60 + MD/7% HP RESTORED OF YOUR MAX HP] BLACK FOG: Summons a black cloud around her silencing anyone in the cloud LVL 1: 0M/100MP/24CDT [100 + MD/SILENCE FOR 3s] LVL 2: 0M/100MP/21CDT [140 + MD/SILENCE FOR 3s] LVL 3: 0M/100MP/18CDT [180 + MD/SILENCE FOR 3s] LVL 4: 0M/100MP/15CDT [220 + MD/SILENCE FOR 3s] SHADOW CORRODENT: Uses her own MP to increase her own MAGICAL ATTACK LVL 1: 0M/12MP/0CDT [NORMALS ATTACKS SO 1% EXTRA DAMAGE OF MAX MP] LVL 2: 0M/32MP/0CDT [NORMALS ATTACKS SO 2% EXTRA DAMAGE OF MAX MP] LVL 3: 0M/16MP/0CDT [NORMALS ATTACKS SO 3% EXTRA DAMAGE OF MAX MP] LVL 4: 0M/12MP/0CDT [NORMALS ATTACKS SO 4% EXTRA DAMAGE OF MAX MP] PHANTOM BLINK: Blinks to her target escaping any incoming attacks and damages anyone around her when she blinked to her target. LVL 1: 9M/160MP/65CDT [150 + MD] LVL 2: 9M/240MP/55CDT [200 + MD] LVL 3: 9M/320MP/45CDT [250 + MD] ============================================================================== Guervus [M07] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 49 *[+4 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.00 MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 12 *[2.7 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.17 EVERY LEVEL] MP REGENERATION: 1.14 *[+0.27 EVERY LEVEL] LAVA SNAKE: Hurls a regular attack but this one resembles a snake bounces off enemies if close enough in any direction LVL 1: 10M/80MP/10CDT [50 + MD/BOUNCE OFF 2 TIMES IF ENEMIES CLOSE ENOUGH] LVL 2: 10M/100MP/10CDT [80 + MD/BOUNCE OFF 3 TIMES IF ENEMIES CLOSE ENOUGH] LVL 3: 10M/120MP/10CDT [110 + MD/BOUNCE OFF 4 TIMES IF ENEMIES CLOSE ENOUGH] LVL 4: 10M/140MP/10CDT [140 + MD/BOUNCE OFF 5 TIMES IF ENEMIES CLOSE ENOUGH] LAVA BURST: Guervus starts spinning making him faster allowing him to catch up to enemies or escape from battle LVL 1: 0M/110MP/21CDT [60 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 2: 0M/110MP/18CDT [70 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 3: 0M/110MP/15CDT [80 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] LVL 4: 0M/110MP/12CDT [90 + MD/HURTS ALL WITHIN 4M/INCREASE SPEED BY 20%] FIRE LORD: Focuses all his energy to increases his MAGICAL ATTACK LVL 1: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.01% OF MAX HP] LVL 2: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.02% OF MAX HP] LVL 3: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.03% OF MAX HP] LVL 4: 0M/0MP/0CDT [INCREASE MAGICAL ATTACK BY 0.04% OF MAX HP] SPACE WARP: Allows you to blink to another spot damaging all enemies in the area unlike ANUIR PHANTOM BLINK you don’t need a target. LVL 1: 11M/100MP/75CDT [90 + MD/DAMAGE ALL ENEMIES WITHIN 5M] LVL 2: 11M/175MP/60CDT [170 + MD/DAMAGE ALL ENEMIES WITHIN 5M] LVL 3: 11M/250MP/45CDT [250 + MD/DAMAGE ALL ENEMIES WITHIN 5M] ============================================================================== Goroshia [M08] ============================================================================== HP: 568 *[+84 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 57 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.20 PHYSICAL DEFENSE: 15 *[+1.8 EVERY LEVEL] MAGICAL DEFENSE: 13 *[+2.7 EVERY LEVEL] HP REGENERATION: 0.95 *[+0.15 EVERY LEVEL] MP REGENERATION: 1.18 *[+0.25 EVERY LEVEL] HURRICANE: Summons a hurricane which is extremely powerful if hit directly but is easily avoildable. LVL 1: 12M/100MP/10CDT [40 + MD/SPLASH DAMAGE 100 + MD] LVL 2: 12M/100MP/10CDT [60 + MD/SPLASH DAMAGE 140 + MD] LVL 3: 12M/100MP/10CDT [80 + MD/SPLASH DAMAGE 180 + MD]
LVL 4: 12M/100MP/10CDT [100 + MD/SPLASH DAMAGE 220 + MD] PILLARS OF FLAME: Summons a circle of fire which engulfs enemies making this great for holding down areas as well as zoning LVL 1: 11M/100MP/21CDT [30 + MD/LASTS FOR 5s] LVL 2: 11M/120MP/18CDT [45 + MD/LASTS FOR 5s] LVL 3: 11M/120MP/15CDT [60 + MD/LASTS FOR 5s] LVL 4: 11M/120MP/12CDT [75 + MD/LASTS FOR 5s] DEMONIC LINEAGE: Increases your MAGICAL ATTACK but when ACTIVE increases your LEECH HP for a few seconds LVL 1: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 20%/LEECH HP BY 10% FOR 5s] LVL 2: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 30%/LEECH HP BY 15% FOR 5s] LVL 3: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 40%/LEECH HP BY 20% FOR 5s] LVL 4: 0M/50MP/20CDT [INCREASE MAGICAL ATTACK BY 50%/LEECH HP BY 25% FOR 5s] BURNING SHACKLE: Summons the chains from hell to imprison his enemies for couple of seconds LVL 1: 0M/150MP/70CDT [150 + MD/STUN FOR 2s] LVL 2: 0M/180MP/70CDT [250 + MD/STUN FOR 2s] LVL 3: 0M/210MP/70CDT [350 + MD/STUN FOR 2s] ============================================================================== Supporters [003d] ============================================================================== These people are not meant to fight at all but to make sure when your team goes into battle that they are well buffed and taken care of so they can mow down the opposing team. ============================================================================== Clip Dirtblade [S01] ============================================================================== HP: 549 *[+82 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 19 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.9 EVERY LEVEL] HP REGENERATION: 1.27 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] HAMSTRUNG: Tosses his trident slowing down his target LVL 1: 10M/45MP/6CDT [55 + MD/MSR = 30% FOR 2.5s] LVL 2: 10M/55MP/6CDT [85 + MD/MSR = 30% FOR 2.5s] LVL 3: 10M/65MP/6CDT [115 + MD/MSR = 30% FOR 2.5s] LVL 4: 10M/75MP/6CDT [145 + MD/MSR = 30% FOR 2.5s] ANT SENTRY: Summons 2 ANT SENTRIES that can see 10M in any direction revealing any enemies in the area. They are immune to skills but can be destroyed if close enough with NORMAL ATTACKS. LVL 1: 12M/25MP/14CDT [40 + MD/MSR = 60% FOR 2s WITHIN 5M if VENOM FORK USED] LVL 2: M/MP/CDT LVL 3: M/MP/CDT LVL 4: M/MP/CDT VENOM FORK: Reduces the enemies MAGICAL DEFENSE when attacked, it does not stack with each hit but resets the timer. When ACTIVE it blows up any SENTRIES you have in the field LVL 1: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 10% FOR 3s WITH EACH HIT] LVL 2: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 15% FOR 3s WITH EACH HIT] LVL 3: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 20% FOR 3s WITH EACH HIT] LVL 4: 0M/0MP/0CDT [REDUCES MAGICAL DEFENSE BY 25% FOR 3s WITH EACH HIT] ANT TERRITORY: Summons a swarm of ANTS which blow up which damages and slows down any targets in the 5M range of the explosion. LVL 1: 8M/150MP/70CDT [100 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s] LVL 2: 8M/170MP/60CDT [200 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s] LVL 3: 8M/190MP/50CDT [300 + MD/SUMMONS 4 SENTRIES TO AREA/STUN FOR 1s] ============================================================================== Pelia Longhorn [S02] ============================================================================== HP: 549 *[+82 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 50 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.40 PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL] HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] POUNDED: Allows you to summon more strength to NORMAL ATTACKS for a short duration LVL 1: 0M/50MP/12CDT [20 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s] LVL 2: 0M/50MP/10CDT [30 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s] LVL 3: 0M/50MP/8CDT [40 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s] LVL 4: 0M/50MP/6CDT [50 + PD FOR NORMAL ATTACKS FOR 4s/STUN FOR 1s] ROAR: Increases the PHYSICAL ATTACK/ATTACK SPEED of nearby allies for a short duration LVL 1: 0M/80MP/30CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 10% FOR 6s] LVL 2: 0M/80MP/26CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 15% FOR 6s] LVL 3: 0M/80MP/22CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 20% FOR 6s] LVL 4: 0M/80MP/18CDT [INCREASE PHYSICAL ATTACK/ATTACK SPEED BY 25% FOR 6s] BLOODTHIRSTY: Reduces the MOVEMENT SPEED of nearby enemies LVL 1: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 10%] LVL 2: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 15%] LVL 3: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 20%] LVL 4: 0M/0MP/0CDT [REDUCE MOVEMENT SPEED BY 25%] RESURRECTION: After you fall in battle you get a second chance but with some reduced HP/MP when you come back LVL 1: 8M/100MP/70CDT [REVIVE BACK AT 33% HP/MP, LASTS FOR 7s] LVL 2: 8M/100MP/70CDT [REVIVE BACK AT 66% HP/MP, LASTS FOR 7s] LVL 3: 8M/100MP/70CDT [REVIVE BACK AT 100% HP/MP, LASTS FOR 7s] ============================================================================== Khlint [S03] ============================================================================== HP: 549 *[+82 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 41 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: 8.00 MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL] HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] CURATIVE ARMS: Fires a bullet that can either heal yourself or an ally LVL 1: 12M/100MP/12CDT [100HP + MD] LVL 2: 12M/130MP/12CDT [160HP + MD] LVL 3: 12M/160MP/12CDT [220HP + MD] LVL 4: 12M/190MP/12CDT [280HP + MD] FIRE BULLET: Fires a scorching bullet that can pass through anything, searing multiple enemies at a time LVL 1: 11M/100MP/16CDT [90 + MD] LVL 2: 11M/110MP/14CDT [135 + MD] LVL 3: 11M/120MP/12CDT [180 + MD] LVL 4: 11M/130MP/10CDT [225 + MD] FLARE: Illuminates an area so see can see ahead as well heal any nearby allies near the flare where you shot it LVL 1: 12M/60MP/20CDT [15HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES] LVL 2: 12M/100MP/20CDT [20HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES] LVL 3: 12M/140MP/20CDT [25HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES] LVL 4: 12M/180MP/20CDT [30HP + MD FOR 8s/DETECTS INVISIBLE ENEMIES] CUNNING TRAP: Places invisible traps that will slow down anyone who gets caught in it, if an INVISIBLE gets hit they are visible for 4s LVL 1: 14M/60MP/30CDT [30 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP] LVL 2: 14M/60MP/20CDT [50 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP] LVL 3: 14M/60MP/10CDT [70 + MD/MSR = 50% FOR 4s/3 TRAPS IS MAX FOR SETTING UP] ============================================================================== Anioah [S04] ============================================================================== HP: 549 *[+82 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 49 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.30 PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL] HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.38 *[+0.17 EVERY LEVEL] WORD OF POWER:EVAPORATION - Causes damage while draining enemy MP to use for your own use LVL 1: 8M/90MP/14CDT [MAX90 + MD/100% OF MP BURNED RETURNED] LVL 2: 8M/135MP/12CDT [MAX125 + MD/100% OF MP BURNED RETURNED] LVL 3: 8M/180MP/10CDT [MAX160 + MD/100% OF MP BURNED RETURNED] LVL 4: 8M/225MP/8CDT [MAX195 + MD/100% OF MP BURNED RETURNED] WORD OF POWER:CLEANSING - Slams her sword down causing massive damage with everything in front of her LVL 1: 10M/125MP/14CDT [110 + MD] LVL 2: 10M/125MP/14CDT [160 + MD] LVL 3: 10M/125MP/14CDT [210 + MD] LVL 4: 10M/125MP/14CDT [260 + MD] WORD OF POWER:PROTECTION - Gives a bonus towards your MP REGENERATION and any allies nearby, when ACTIVE is uses MP to block all incoming damage [the damage is 1:1 ratio to your MP cost] LVL 1: 0M/75MP/20CDT [0.5 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s] LVL 2: 0M/50MP/20CDT [1 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s] LVL 3: 0M/25MP/20CDT [1.5 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s] LVL 4: 0M/0MP/20CDT [2 MP REGENERATION/BLOCK ALL DAMAGE FOR 6s] WORD OF POWER:SMITE - Summons forth her strongest attack onto herself causing all enemies nearby to have their MAGICAL DEFENSE reduced as well as being slowed downed for awhile LVL 1: 0M/150MP/90CDT [140 + MD/MAGICAL DEFENSE REDUCED BY 20% FOR 10s/MSR = 20% FOR 10s] LVL 2: 0M/225MP/75CDT [200 + MD/MAGICAL DEFENSE REDUCED BY 40% FOR 10s/MSR = 20% FOR 10s] LVL 3: M0/300MP/60CDT [260 + MD/MAGICAL DEFENSE REDUCED BY 60% FOR 10s/MSR = 20% FOR 10s] ============================================================================== Kirasath [S05] ============================================================================== HP: 549 *[+82 EEVRY LEVEL] MP: 360 *[+40 EEVRY LEVEL] NORMAL ATTACK: 49 *[+3 EEVRY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EEVRY LEVEL] ATTACK RANGE: MELEE MOVEMENT SPEED: 4.25 PHYSICAL DEFENSE: 19 *[+2.5 EEVRY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EEVRY LEVEL] HP REGENERATION: 1.27 *[+0.24 EEVRY LEVEL] MP REGENERATION: 1.20 *[+0.24 EEVRY LEVEL] DARK SCYTHE: Tosses an orb of dark energy which causes damage to anyone who comes into contact with it LVL 1: 20M/40MP/11CDT [10 + MD FOR 12s] LVL 2: 20M/55MP/11CDT [17 + MD FOR 12s] LVL 3: 20M/70MP/11CDT [24 + MD FOR 12s] LVL 4: 20M/85MP/11CDT [31 + MD FOR 12s] DEMON PACT: Binds himself with a nearby ally to increase their MOVEMENT SPEED and ATTACK SPEED but must maintain a certain range for it to keep working as if you leave the range it comes off LVL 1: 9M/100MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +10%/10M RANGE] LVL 2: 9M/120MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +20%/10M RANGE] LVL 3: 9M/140MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +30%/10M RANGE] LVL 4: 9M/160MP/18CDT [MOVEMENT SPEED +20%/ATTACK SPEED +40%/10M RANGE] DEMONS FRIENDSHIP: Increases the PHYSICAL/MAGICAL ATTACK of all nearby allies LVL 1: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 6%] LVL 2: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 9%] LVL 3: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 12%] LVL 4: 0M/0MP/0CDT [INCREASE PHYSICAL/MAGICAL ATTACK BY 15%] ABSSYAL SUMMON: Summons a frost giant which aids you in combat, as long as the giant is alive you receive a nice bonus for MOVEMENT SPEED and MAGICAL ATTACK LVL 1: 5M/120MP/120CDT [800HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 20%] LVL 2: 5M/150MP/100CDT [1500HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 25%] LVL 3: 5M/180MP/80CDT [2200HP FOR GIANT/MOVEMENT SPEED 10%/MAGICAL ATTACK 30%] ============================================================================== Sia Tidesinger [S06] ============================================================================== HP: 530 *[+80 EVERY LEVEL] MP: 373 *[+42 EVERY LEVEL] NORMAL ATTACK: 42 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.00 MOVEMENT SPEED: 4.35 PHYSICAL DEFENSE: 18 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL] HP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.24 *[+0.25 EVERY LEVEL] VIRULENT TRAIL: Leaves a trail of acid in her wake causing damage and slowing down enemies who come into contact with it LVL 1: 1M/135MP/25CDT [20 + MD/MSR = 7%/SKILL LASTS FOR 10s] LVL 2: 1M/160MP/25CDT [30 + MD/MSR = 12%/SKILL LASTS FOR 10s] LVL 3: 1M/185MP/25CDT [40 + MD/MSR = 17%/SKILL LASTS FOR 10s] LVL 4: 1M/210MP/25CDT [50 + MD/MSR = 22%/SKILL LASTS FOR 10s] AHRIMAN BLESSING: Casts an ancient spell which slows down an enemy LVL 1: 8M/60MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 10% FOR 4s/IF TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL BE STUNNED FOR 2s AS WELL TAKE 10 + MD FOR 6s] LVL 2: 8M/80MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 15% FOR 4s/IF TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL BE STUNNED FOR 2s AS WELL TAKE 15 + MD FOR 6s] LVL 3: 8M/100MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 20% FOR 4s/IF TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL BE STUNNED FOR 2s AS WELL TAKE 20 + MD FOR 6s] LVL 4: 8M/120MP/12CDT [MSR = 40%/NORMAL ATTACK REDUCED BY 25% FOR 4s/IF TARGET STEPPED ON VIRULENT TRAIL AND IS HIT WITH AHRIMAN BLESSINGM THEY WILL BE STUNNED FOR 2s AS WELL TAKE 50 + MD FOR 6s] SNAKE VENOM: Uses MP to do more damage as well reduce their MAGICAL DEFENSE LVL 1: 0M/10MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 10 AND DEAL 10 MAGICAL DAMAGE OVER 3s] LVL 2: 0M/15MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 20 AND DEAL 15 MAGICAL DAMAGE OVER 3s] LVL 3: 0M/20MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 30 AND DEAL 20 MAGICAL DAMAGE OVER 3s] LVL 4: 0M/25MP/0CDT [NORMAL ATTACKS REDUCE THE ENEMY MAGICAL DEFENSE BY 40 AND DEAL 25 MAGICAL DAMAGE OVER 3s] DEAD EYE: Causes everyone who looks at her to become encased in stone, while they are stoned they cannot take damage but will be slowed down when they break out LVL 1: 0M/150MP/100CDT [PETRIFIED FOR 2s/MSR = 50% FOR 2s] LVL 2: 0M/150MP/100CDT [PETRIFIED FOR 3s/MSR = 50% FOR 2s] LVL 3: 0M/150MP/100CDT [PETRIFIED FOR 4s/MSR = 50% FOR 2s] ============================================================================== Lathier [S07] ============================================================================== HP: 549 *[+82 EVERY LEVEL] MP: 386 *[+44 EVERY LEVEL] NORMAL ATTACK: 42 *[+3 EVERY LEVEL] ATTACK SPEED: 0.71 *[+0.01 EVERY LEVEL] ATTACK RANGE: 7.00 MOVEMENT SPEED: 4.10 PHYSICAL DEFENSE: 19 *[+2.5 EVERY LEVEL] MAGICAL DEFENSE: 16 *[+2.5 EVERY LEVEL] HP REGENERATION: 1.27 *[+0.25 EVERY LEVEL] MP REGENERATION: 1.28 *[+0.25 EVERY LEVEL] EROSION: Lobs a bottle of poison which explodes damaging all nearby enemies as well as slowing them down LVL 1: 10M/95MP/15CDT [100 + MD/MSR = 20% FOR 5s] LVL 2: 10M/120MP/15CDT [150 + MD/MSR = 20% FOR 5s] LVL 3: 10M/145MP/15CDT [200 + MD/MSR = 20% FOR 5s] LVL 4: 10M/170MP/15CDT [250 + MD/MSR = 20% FOR 5s] VILE WHISPER: Shoots an orb at enemy while if you shoot it and if they are killed by it you get back the MP used to kill the target at an ally it restores their MP LVL 1: 10M/80MP/10CDT [80 + MD/+40MP ON ALLY] LVL 2: 10M/100MP/10CDT [120 + MD/+80MP ON ALLY] LVL 3: 10M/120MP/10CDT [160 + MD/+120MP ON ALLY] LVL 4: 10M/140MP/10CDT [200 + MD/+160MP ON ALLY] ARCANE BOOST: Increases nearby allies MOVEMENT SPEED, while ACTIVE it heals you for a few seconds LVL 1: 0M/90MP/20CDT [+5% MOVEMENT SPEED/+10HP FOR 6s] LVL 2: 0M/110MP/20CDT [+8% MOVEMENT SPEED/+20HP FOR 6s LVL 3: 0M/130MP/20CDT [+10% MOVEMENT SPEED/+30HP FOR 6s LVL 4: 0M/150MP/20CDT [+12% MOVEMENT SPEED/+40HP FOR 6s KILLING FIELD: Summons a bunch of hands in the circle which severely slow down any enemy in it LVL 1: 9M/200MP/70CDT [45 + MD/MSR = 50% FOR 5s] LVL 2: 9M/275MP/70CDT [65 + MD/MSR = 50% FOR 5s] LVL 3: 9M/350MP/70CDT [85 + MD/MSR = 50% FOR 5s] ============================================================================== IV. Items of Haradon [004] ============================================================================== Obliviously you need items to win games, here I’ll show all the stats of the items as well as what you need to buy in order to win easier. ============================================================================== Boots [004a] ============================================================================== Pretty much this is self explanatory but for people who don’t know, these items help you move faster as well as giving some bonuses with it. BOOTS OF HASTE [500]: +0.40 MOVEMENT SPEED SAVAGE BOOTS [1500]: +20% ATTACK SPEED, +0.75 MOVEMENT SPEED BOOTS OF THE FIREWALKER [1500]: +24 MAGICAL ATTACK, +0.75 MOVEMENT SPEED CHAIN BOOTS [1500]: +150HP, +0.75 MOVEMENT SPEED (PASSIVE ABILITY: Decrease all snare effects by 30%) BOOTS OF THE BARD [1700]: +160HP, +180MP, +0.75 MOVEMENT SPEED BOOTS OF THE TEMPEST [1500]: +1.05 MOVEMENT SPEED ============================================================================== Consumables [004b] ============================================================================== Only can use once and then its gone, these items are useful when you want to hold a lane or fight beyond your natural capabilities. HEALING SPICE [50]: RECOVER 200HP IN 20s MP POTION [60]: RECOVER 100MP IN 20s HEALTH POTION [100]: RECOVER 400HP IN 10s] (If hurt by any attack the healing stop and cannot be stacked) STAFF OF TINOS [100]: CREATES A SCOUT GUARD CLASS WHICH CAN SEE INVISIBLE ENEMIES, THIS HAS 150HP, LASTS FOR 180s AND IS IMMUNE TO MAGICIAL ATTACKS STAFF OF PROTECTION [200]: CREATED AN ALERT GUARD CLASS WHICH CAN SEE INVISIBLE ENEMIES AND LASTS FOR 180s (THIS IS INVISIBLE SO ENEMIES CANT DESTROY IT) EMPOWERING TONIC [350}: INCREASES YOUR PHYSICAL ATTACK BY 10+(HERO LEVELx2) AND LASTS FOR 4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES) VITAL TONIC [350]: INCREASES YOUR MAXHP BY 60+(HERO LEVELx16) AND LASTS FOR 4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES) BARDS TONIC [350]: ADDS +1(HERO LEVELxHP/MP REGENERATION) AND LASTS FOR 4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES) MAGES FOCUS [350]: INCRESES MAGICAL ATTACK BY 10+(HERO LEVELx2) AND LASTS FOR 4MINUTES (GONE IF YOU DIE DURING THESE 4MINUTES) FARSEEING TONIC [500]: GRANTS THE ABILITY TO SEE INVISIBLE ENEMIES BUT IS GONE UPON DEATH ============================================================================== Physical Items [004c] ============================================================================== These items cause massive damage for all heroes that use physical attacks and skills, these are the weapons that can bring down even the mightiest foes. =============== PHYSICAL ATTACK =============== GREAT BEARS CLAW [480]: +15 PHYSICAL ATTACK SQUIRES PATIENCE [500]: +12 PHYSICAL ATTACK, +100HP SERPENTINE PIKE [770]: +24 PHYSICAL ATTACK NIGHT BLADE [950]: +15 PHYSICAL ATTACK, +15% ATTACK SPEED FACE BREAKER [1100]: +32 PHYSICAL ATTACK CLOAK OF VENGEANCE [1200]: +18 PHYSICAL ATTACK, +25 PHYSICAL DEFENSE INCISIVE RAZOR [1240]: +20 PHYSICAL ATTACK, +4HP REGENERATION (PASSIVE ABILITY: Add 30% damage to all enemy soldiers and neutral creatures) CRESCENT MOON [1250]: +250HP, +15 PHYSICAL ATTACK AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST BLACKPOOL SCYTHE [1600]: +24 PHYSICAL ATTACK, +10% HARVEST SILVER SPEAR [1900]: +40 PHYSICAL ATTACK, +10% CRITICAL RATE (PASSIVE ABILITY: Pierce through 15% of enemy Physical Defense) IRON CLAYMORE [2800]: +80 PHYSICAL ATTACK WATCHERS WHISPER [3200]: +20 PHYSICAL ATTACK, +60% ATTACK SPEED (PASSIVE ABILITY: Melee attacks have a 40% while ranged attacks have 20% chance to slow an enemy for 2s) AKHAN CUTLASS [3300]: +54 PHYSICAL ATTACK, +40% ATTACK SPEED, +15% CRITCAL RATE (PASSIVE ABILITY: Your physical attack is increased by 30 when HP is lower than 35%) ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL ATTACK (ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) LONGBOW OF THE SHADOWS [3400]: +51 PHYSICAL ATTACK, +20% ATTACK SPEED, +12% CRITICAL RATE (PASSIVE ABILITY: Pierce through 30% of enemies defense) JADE AXE [3500]: +64 PHYSICAL ATTACK (PASSIVE ABILITY: Reduces enemy PHYSICAL DEFENSE by 10 + Targets Lvlx2) DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL DEFENSE, +15% HARVEST HP (PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy for 1 second) DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE. +60 MAGIC DEFENSE (UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds) REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP (UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 15% damage increase) BLESSED BRACERS [4500]: +250HP, +95 PHYSICAL ATTACK, (PASSIVE ABILITY: Burn enemy MP [20+Enemy Lvlx2]) ============ ATTACK SPEED ============ GLOVES IF ACCELERATION [450]: +15% ATTACK SPEED FURY BLADES [600]: +20% ATTACK SPEED NIGHT BLADE [950]: +15 PHYSICAL ATTACK, +15% ATTACK SPEED OVERSOUL STAFF [1120]: +24 MAGIC ATTACK, +15% ATTACK SPEED THE WINGS OF PARADISE [1200]: +40% ATTACK SPEED AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE (PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M) REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP (UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 15% damage increase) ========== HARVEST HP ========== VAMPIRES TEETH: +10% HARVEST HP AKHAN SABER [1580]: +15 PHYSICAL ATTACK, +20% ATTACK SPEED, +8% HARVEST BLACKPOOL SCYTHE [1600]: +24 PHYSICAL ATTACK, +10% HARVEST DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL DEFENSE, +15% HARVEST HP (PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy for 1 second) REAPERS GLOVE [4000]: +45 PHYSICAL ATTACK, +15% ATTACK SPEED, +20% HARVEST HP (UNIQUE ABILITY: Increase ATTACK SPEED by 50% for 10 seconds while u take a 15% damage increase) ============= CRITICAL RATE ============= BACKSTABBERS RING [400]: +8% CRITICAL RATE SILVER SPEAR [1900]: +40 PHYSICAL ATTACK, +10% CRITICAL RATE (PASSIVE ABILITY: Pierce through 15% of enemy Physical Defense) AKHAN CUTLASS [3300]: +54 PHYSICAL ATTACK, +40% ATTACK SPEED, +15% CRITCAL RATE (PASSIVE ABILITY: Your physical attack is increased by 30 when HP is lower than 35%) LONGBOW OF THE SHADOWS [3400]: +51 PHYSICAL ATTACK, +20% ATTACK SPEED, +12% CRITICAL RATE (PASSIVE ABILITY: Pierce through 30% of enemies defense) ============================================================================== Magical Items [004d] ============================================================================== These items cause massive damage for all heroes that use magical attacks and skills, these are the weapons that can bring down even the mightiest foes with the best defense. ============== MAGICAL ATTACK ============== SQUIRES WISDOM [500]: +12 MAGIC ATTACK, +100HP ACOLYTE STAFF [500]: +18 MAGIC ATTACK, NECROMANCERS PASSION [950]: +27 MAGIC ATTACK, 1MP REGENERATION RUBY RING [1100]: +40 MAGIC ATTACK, OVERSOUL STAFF [1120]: +24 MAGIC ATTACK, +15% ATTACK SPEED STAFF OF VIGOR [1300]: +22 MAGIC ATTACK, +250HP (PASSIVE ABILITY: Penetrate through 15% of enemy MAGIC DEFENSE) LEVIATHANS CLOAK [1300]: +25 MAGIC ATTACK, +4 MP REGENGERATION (PASSIVE ABILITY: Pierce through 20 MAGIC DEFENSE) TOWER SPECTER [1600]: +44 MAGIC ATTACK, +15 MAGIC DEFENSE BRAWLERS LAMENT [1640]: +40 MAGIC ATTACK, +210MP ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP ENCHANTERS RING [2200]: +84 MAGIC ATTACK, MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION (PASSICE ABILITY: 2MP REGENERATION aura) SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION (PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%) STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION (UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC ATTACK by 4% for every 100 MAGIC ATTACK) ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL ATTACK (ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, +25 MAGIC DEFENSE (PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time attacked) SEARING ORB [4390]: +96 MAGIC ATTACK, +300 HP, +270MP (PASSIVE ABILITY: Burn through 30% of enemy MAGIC DEFENSE) BONEFLAME WAND [4800]: +84 MAGIC ATTACK, +180HP, +5MP REGENERATION, -25% COOLDOWN TIME (PASSIVE ABILITY: Increases MAGIC ATTACK by 3% of total MP) ====== MAX MP ====== SOOTHING STONE [450]: +180MP SQUIRES ENERGY [500]: +100HP, +150MP STAFF OF SATHLENOR [675]: +270MP STAR OF HANNAH [750]: +180MP, +1.5MP REGENERATION STAFF OF EXALATION [900]: +400MP RING OF AWAKENING [1400]: +180MP, +2.5MKP REGENERATION, -15%CDT THE UNBLINKING GAZE [1400]: +320MP, +20% ATTACK SPEED HELM OF THE CLOUD WALKERS [1550]: +250HP, +320MP BRAWLERS LAMENT [1640]: +40 MAGIC ATTACK, +210MP SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE (PASSIVE ABILITY: Resist 1 enemy skill every 45s) FERNAMES BLADE [3300]: +600MP, +125%MP REGENERATION, -15%CDT (PASSVE ABILITY: Skills will MOVEMENT SPEED REDUCTION on enemies by 40% and 20% for AOE skills for 2s) STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION (UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC ATTACK by 4% for every 100 MAGIC ATTACK) VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE (PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s) ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE (PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M) =============== MP REGENERATION =============== REGENERATION CRYSTAL [100]: +0.5MP REGENERATION BOLSTERING RING [400]: +2MP REGENERATION STAR OF HANNAH [750]: +180MP, +1.5MP REGENERATION NECROMANCERS PASSION [950]: +27 MAGIC ATTACK, 1MP REGENERATION TITANS RING [1000]: +4HP/+2MP REGENERATION RING OF AWAKENING [1400]: +180MP, +2.5MKP REGENERATION, -15%CDT MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION (PASSICE ABILITY: 2MP REGENERATION aura) FERNAMES BLADE [3300]: +600MP, +125%MP REGENERATION, -15%CDT (PASSVE ABILITY: Skills will MOVEMENT SPEED REDUCTION on enemies by 40% and 20% for AOE skills for 2s) STORM CLOAK [3360]: +48 MAGIC ATTACK, +230MP, +2.5MP REGENERATION (UNIQUE ABILITY: 100+20% of current enemy HP MAGIC DAMAGE, increases MAGIC ATTACK by 4% for every 100 MAGIC ATTACK) BONEFLAME WAND [4800]: +84 MAGIC ATTACK, +180HP, +5MP REGENERATION, -25% COOLDOWN TIME (PASSIVE ABILITY: Increases MAGIC ATTACK by 3% of total MP) ======== LEECH HP ======== ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH ============================================================================== Physical Defense Items [004e] ============================================================================== These items help you defend against people with physical attack as well giving you more HP. CHAIN MAIL [250]: +10 PHYSICAL DEFENSE RAVEN MAIL [1150]: +50 PHYSICAL DEFENSE CLOAK OF VENGEANCE [1200]: +18 PHYSICAL ATTACK, +25 PHYSICAL DEFENSE MINOTAURS MASK [1900]: +50 PHYSICAL DEFENSE, +4HP REGENERATION (PASSIVE ABILITY: +10 PHYSICAL DEFENSE aura) TUNIC OF THE DAMNED [2000]: +280HP, +50 PHYSICAL DEFENSE AURORAS CLOAK [2700]: +60 PHYSICAL DEFENSE/MAGICAL DEFENSE DIVINTY SWORD [3600]: +18 PHYSICAL ATTACK, +20% ATTACK SPEED, +30 PHYSICAL DEFENSE, +15% HARVEST HP (PASSIVE ABILITY: You have 15% (10% for ranged attacks) to STUN your enemy for 1 second) FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE (PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed with MAX of 30 but if killed reduced by 50%) SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, +25 MAGIC DEFENSE (PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time attacked) HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE (PASSIVE ABILITY: Reflect 30% of all attacks done to you) STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL DEFENSE/ MAGICAL DEFENSE (PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP) ============================================================================== Magical Defense Items [004f] ============================================================================== These items help you defend against people with magical attack as well giving you more MP. CLOAK OF RESISTANT [250]: +10 MAGIC DEFENSE CALMING CLOAK [1150]: +50 MAGIC DEFENSE TOWER SPECTER [1600]: +44 MAGIC ATTACK, +15 MAGIC DEFENSE SACRED SPIRIT [1700]: +150HP, +50 MAGIC DEFENSE AURORAS CLOAK [2700]: +60 PHYSICAL DEFENSE/MAGICAL DEFENSE SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE (PASSIVE ABILITY: Resist 1 enemy skill every 45s DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION (PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when killed) VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE (PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s) DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE, +60 MAGIC DEFENSE (UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds) FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE (PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed with MAX of 30 but if killed reduced by 50%) SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, +25 MAGIC DEFENSE (PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time attacked) STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL DEFENSE/ MAGICAL DEFENSE (PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP) ============================================================================== Max HP Items [004g] ============================================================================== These items give more overall HP. BLOOD POUCH [450]: +200HP SQUIRES ENERGY [500]: +100HP, +150MP SQUIRES PATIENCE [500]: +12 PHYSICAL ATTACK, +100HP SQUIRES WISDOM [500]: +12 MAGIC ATTACK, +100HP LIGHT CALVARY [750]: +250HP CLOAK OF THE DRAGONS BLOOD [1100]: +400HP CRESCENT MOON [1250]: +250HP, +15 PHYSICAL ATTACK STAFF OF VIGOR [1300]: +22 MAGIC ATTACK, +250HP (PASSIVE ABILITY: Penetrate through 15% of enemy MAGIC DEFENSE) AMULET OF REJUVENATION [1380]: +160HP, +6HP REGENERATION HELM OF THE CLOUD WALKERS [1550]: +250HP, +320MP SACRED SPIRIT [1700]: +150HP, +50 MAGIC DEFENSE ROGANS CONVICTION [1990]: +150HP, +48 MAGIC ATTACK, +5% LEECH HP TUNIC OF THE DAMNED [2000]: +280HP, +50 PHYSICAL DEFENSE SMOKE DIODEM [3000]: +250HP, +320MP, +20 MAGIC DEFENSE (PASSIVE ABILITY: Resist 1 enemy skill every 45s DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION (PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when killed) SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION (PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%) ESSENCE OF LABOULAN [3360]: +250HP, +270MP, +22 PHYSICAL ATTACK, +44 MAGICAL ATTACK (ACTIVE ABILITY: Conjure up an poison orb that deals 45+0 Magical Attack which reduces MOVEMENT SPEED by 20% for 4s within 6 meters, CDT - 50s) VALKRYIAN ROBES [3600]: +200HP, +400MP, +75 MAGIC DEFENSE (PASSIVE ABILITY: Absorbs 300 MAGIC DAMAGE for 10s within 8M, CDT -90s) DULL VINE SHIELD [3650]:+ 15 PHYSICAL ATTACK, +150 HP, +30 PHYSICAL DEFENSE, +60 MAGIC DEFENSE (UNIQUE ABILITY: Heal 300HP within 8M with a CDT of 90 seconds) ZEALOTS HORN [3700]: +500HP, 320MP, +50 PHYSICAL DEFENSE (PASSIVE ABILITY: Increases ATTACK SPEED by 20% within 8M) FARSEERS CLOAK [3800]: +200HP, +50 PHYSICAL DEFENSE/MAGICAL DEFENSE (PASSIVE ABILITY: +3 PHYSICAL DEFENSE/MAGICAL DEFENSE for each hero killed with MAX of 30 but if killed reduced by 50%) STAFF OF RETITUDE [4150]: +200MP, +210MP, +88 MAGIC ATTACK, +15% LEECH SPIDERS QUEEN EMBRACE [4170]: +300HP, +44 MAGIC ATTACK, +65 PHYSICAL DEFENSE, +25 MAGIC DEFENSE (PASSIVE ABILITY: Reduce enemy ATTACK SPEED by 30% for 1.5s for each time attacked) HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE (PASSIVE ABILITY: Reflect 30% of all attacks done to you) SEARING ORB [4390]: +96 MAGIC ATTACK, +300 HP, +270MP (PASSIVE ABILITY: Burn through 30% of enemy MAGIC DEFENSE) STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL DEFENSE/ MAGICAL DEFENSE (PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP) BLESSED BRACERS [4500]: +250HP, +95 PHYSICAL ATTACK, (PASSIVE ABILITY: Burn enemy MP [20+Enemy Lvlx2]) ============================================================================== HP Regeneration Items [004h] ============================================================================== These items help you regenerate HP faster per second. LIFE WARD [450]: +2HP REGENERATION TITANS RING [1000]: +4HP/+2MP REGENERATION INCISIVE RAZOR [1240]: +20 PHYSICAL ATTACK, +4HP REGENERATION (PASSIVE ABILITY: Add 30% damage to all enemy soldiers and neutral creatures) LEVIATHANS CLOAK [1300]: +25 MAGIC ATTACK, +4 MP REGENGERATION (PASSIVE ABILITY: Pierce through 20 MAGIC DEFENSE) AMULET OF REJUVENATION [1380]: +160HP, +6HP REGENERATION MINOTAURS MASK [1900]: +50 PHYSICAL DEFENSE, +4HP REGENERATION (PASSIVE ABILITY: +10 PHYSICAL DEFENSE aura) MONKS WISDOM [2880]: +45 MAGIC ATTACK, +4HP/MP REGENERATION (PASSICE ABILITY: 2MP REGENERATION aura) DARKWIND CLOAK [3000]: +180HP, +50 MAGIC DEFENSE, +6HP REGENERATION (PASSICE ABILITY: +3HP for each unit killed [MAX 300] but reduced by 50% when killed) SAITHION LOLIPOP [3340]: +60 MAGIC ATTACK, +250HP, +6HP REGENERATION (PASSIVE ABILITY: Increases MOVEMENT SPEED by 10%) HADES ARMOR [4200]: +400HP, +70 PHYSICAL DEFENSE (PASSIVE ABILITY: Reflect 30% of all attacks done to you) STIRRING SOUL OF THE DRAGONS [4500]: +400HP, +8HP REGENERATION, +15 PHYSICAL DEFENSE/ MAGICAL DEFENSE (PASSIVE ABILITY: Increases PHYSICAL ATTACK by 2% of MAXHP) ============================================================================== V. Talents [005] ============================================================================== Here is where you can distribute skill points to certain talents to benefit your playing style. [YOU DO NOT HAVE TO BE THAT CLASS TO BE ABLE TO USE THAT TALENT SKILL] Here are the costs of buying each TIER for every class, you have to play the game and earn them [NO YOU CANNOT BUY THEM WITH RUNES] TIER 1: FREE TIER 2: 720 EMBLEMS TIER 3: 3600 EMBLEMS TIER 4: 6300 EMBLEMS TIER 5: 9000 EMBLEMS ============================================================================== Fighter [005a] ============================================================================== -TIER 1- SHARP [0/5]: Increase your PYHSICAL ATTACK by 1 FLURRY [0/5]: Increases your ATTACK SPEED by 1% THUMP [0/5]: Increases your CRITICAL RATE by 0.6% --TIER 2-- SHARPEN [0/5]: Increases your PHYSICAL ATTACK by 0.15% every time you level up PROFICIENT [0/5]: Increases your ATTACK SPEED by 0.15% every time you level up GRIND [0/2]: Normal attacks do extra 2 damage to enemy soldiers and neutral creatures ---TIER 3--- ARMOR BUSTING [0/5]: Ignore 2.5 of enemy PYHSICAL DEFENSE FIND WEAKNESS [0/1]: Increases CRITICAL RATE by 0.3% every time you level up CRITICAL FINISH [0/1]: Have a 5% of killing a soldier instantly ----TIER 4---- SMASH [0/3]: Normal attacks do extra 2% to structures FATAL DAMAGE [0/1]: Increases CRITICAL DAMAGE by 10% SIPHON [0/3]: Increases HARVEST HP by 3% -----TIER 5----- BITING [0/1]: Normal attacks do extra damage equal to 1% of enemy MAXHP ============================================================================== Guardian [005b] ============================================================================== -TIER 1- STRONG [0/5]: Increases MAXHP by 8 RESISTANCE [0/5]: Increases MAGICAL DEFENSE by 1 ARMOR [0/5]: Increases PHYSICAL ATTACK by 1 --TIER 2-- DAMAGE ABSORPTION [0/5]: Reduces the damage taken by soldiers by 1 DEFENSE [0/5]: Increases MAGICAL DEFENSE by 0.3 every time you level up TOUGHNESS [0/3]: Increases PHYSICAL DEFENSE by 0.3 every time you level up ---TIER 3--- FAST HEALER [0/3]: Increases the amount you heal by 15% RESILIENT [0/3]: Increases MAXHP by 3 every time you level up BLOCK [0/3]: Reduces all damage by 1 ----TIER 4---- BASTION OF DEFENSE [0/3]: Reduces damage taken by towers by 10% CHARGE [0/5]: Causes an extra 1% of damage when your HP is above 60% of you MAXHP LAST STAND [0/1]: Reduces 10% damage taken when HP is below 30% -----TIER 5----- BLESSED LIFE [0/1]: You have 1% chance to avoid damage inflicted upon you ============================================================================== Mage [005c] ============================================================================== -TIER 1- SKILL PROFICIENCY [0/5]: Increases MAGICAL ATTACK by 1 FAST CASTING [0/5]: Reduces COOLDOWN TIME by 1% INTELLIGENCE [0/5}: Increases MP by 10 --TIER 2-- ENERGY [0/5]: Increases MP by 1.5 every time up level up APPRENTICE [0/5]: Increases COOLDOWN TIME by 0.14% every time you level up MANA-ADEPT [0/1]: Reduces MP cost by 10% ---TIER 3--- KNOWLEDGE [0/3]: Increases MAGICAL ATTACK by 0. every time you level up SKILL PENETRATION [0/5]: Ignore enemy MAGIC DEFENSE by 3 ACCIDENT [0/3]: You have a 3% of your skills doing 50% more damage on soldiers or neutral creatures ----TIER 4---- STRIKE BACK [0/3]: Increases MAGICAL ATTACK by 5% when HP is below 40% MAGIC FEEDBACK [0/3]: Increase LEECH HP by 3% SKILL OUTBREAK [0/1]: You have a 10% when using a skill on a hero to do 150% damage to them -----TIER 5----- DEATH’S EMBRACE [0/1]: Damage skills do an extra 10% damage when target is slowed or stunned ============================================================================== Support [005d] ============================================================================== -TIER 1- VITALITY [0/5]: Increases HP REGENERATION by 0.18 per second SPIRIT [0/5]: Increases MP REGENERATION by 0.15 per second QUICKENING [0/5]: Increases MOVEMENT SPEED by 0.8% --TIER 2-- HEALTHLY LIFESTYLE [0/5]: Increases HP REGENERATION by 0.025 every time you level up NOURISHMENT [0/5]: Increases MP REGENERATION by 0.02 every time you level up GREED [0/3]: Gain an extra 1 more gold for each soldier killed ---TIER 3--- FORTITUDE [0/5]: Reduces all damage by 1% when your hero is trapped SURPRISE [0/3]: Recover 10% HP/MP when you level up TEAMWORK PAYS [0/1]: Gain extra 25 GOLD when you kill or help kill an enemy hero ----TIER 4---- ATTACK COMMAND [0/3]: Increases PHYSICAL ATTACK by 1.5 to nearby allies [THIS CANCELLED IF SOMEONE HAS THE HIGHER LEVEL AND CANNOT BE STACKED WITH ANOTHER ONE] FAST LEARNER [0/1]: Increases experience gained by 5% DEFENSE COMMNAD [0/3]: Increases PHYSICAL DEFENSE by 1.5 to nearby allies [THIS CANCELLED IF SOMEONE HAS THE HIGHER LEVEL AND CANNOT BE STACKED WITH ANOTHER ONE] -----TIER 5----- BORN RICH [0/1]: Receive 150 GOLD ============================================================================== VI. Tablets/Inscriptions [006] ============================================================================== Tablets are essential to making your character a powerhouse or an awesome supporter but also u need to get inscriptions to put in the tablets to activate them. ======= TABLETS ======= WHISPERING TABLET: Each time you use a skill your PYHSICAL/MAGICAL ATTACK will increase by 3% as well a 3%MP cost reduction when you use your next skill, this can only be stacked 5 times it resets. [10 ORDER ENERGY/6 CHAOS ENERGY TO ASCEND] ELDER TABLET: Increases your PHYSICAL DEFENSE by 10% of your MAGICAL ATTACK. [12 ORDER ENERGY/4 CHAOS ENERGY TO ASCEND] ASCETIC TABLET: When using MP REGENERATION SKILL all allies in area will receive 5 points to HP REGENERATION for 25 seconds, reduces COOLDOWN TIME by 15% for MP REGENERATION. [9 ORDER ENERGY/7 CHAOS ENERGY TO ASCEND] TABLET OF DESIRE: Increases PHYSICAL/MAGICAL ATTACK by 15% of the damage you receive. Cannot be higher than 45 which lasts for 15 seconds. [11 ORDER ENERGY/5 CHAOS ENERGY TO ASCEND] RAGE TABLET: Each time you kill an enemy you regenerate 3% of your MAXHP but AOE kills get reduced regeneration. [5 ORDER ENERGY/11 CHAOS ENERGY TO ASCEND] KNOWLEDGE TABLET: When using HEAL skill, all allies in the area receive 3 points to MP REGENERATION for 30 seconds, reduces the COOLDOWN TIME by 15%. [7 ORDER ENERGY/9 CHAOS ENERGY TO ASCEND] FORCE TABLET: Increases your MAGICAL DEFENSE by 8.5% of your PHYSICAL ATTACK. [4 ORDER ENERGY/12 CHAOS ENERGY TO ASCEND] RUTHLESS TABELT: Your CRITICAL RATE will increase by 10% when attacking a target whose HP is less than 30%. [6 ORDER ENERGY/10 CHAOS ENERGY TO ASCEND] PROTECTICE TABLET: when your HP drops below 30% a protective bubble forms around for 7 seconds which absorbs damage 15% of your MAXHP, there is a 180 second COOLDOWN before it can use again. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] COURAGE TABLET: When STUNNED or SILENCED you will regenerate 10% of your total HP for 5 seconds. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] REDEMPTION TABLET: Your successful attack will regenerate MP by 1.3% of the damage you inflicted. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] PEACE TABLET: Reduces the effect of being slowed by 10% . [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] HASTE TABLET: When a enemy is killed by your skill, your ATTACK SPEED will be increases by 20% for 10 seconds, this cannot be triggered twice within 40 seconds. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] ELEMENTAL TABLET: If your HP is 90% or more your skills will have a 10% COOLDOWN TIME reduction. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] DESECRATION TABLET: Each time you kill an enemy by yourself your MAXHP is permanently increased by 3 with a MAX of 360HP. [8 ORDER ENERGY/8 CHAOS ENERGY TO ASCEND] PURTIY TABLET: Reduces all damage done to you by 7.5%. [8 ORDER/8 CHAOS TO ASCEND] ============ INSCRIPTIONS ============ Here are a list of the inscriptions in the game. There are 3 classes of inscriptions; BRONZE the lowest, SILVER the middle and GOLD the best, to achieve GOLD you need to exchange 4 SILVER INSCRIPTIONS to get 1 GOLD. INSCRIPTION OF REGENERATION [CHAOS ENERGY]: MP REGENERATION INSCRIPTION OF WISDOM [CHAOS ENERGY]: MAX MP INSCRIPTION OF WARMTH [ORDER ENERGY]: HP REGENERATION INSCRIPTION OF BARBARISM [ORDER ENERGY]: MAX HP INSCRIPTION OF SAVAGERY [CHAOS ENERGY]: LEECH HP INSCRIPTION OF TORTURE [CHAOS ENERGY]: HARVEST HP INSCRIPTION OF PROTECTION [ORDER ENERGY]: PHYSICAL DEFENSE INSCRIPTION OF DIVINITY [ORDER ENERGY]: MAGICAL DEFENSE INSCRIPTION OF SORCERY [ORDER ENERGY]: COOLDOWN TIME REDUCTION INSCRIPTION OF DESTRUCTION [ORDER ENERGY]: PIERCE PHYSICAL DEFENSE INSCRIPTION OF SPELLBREAKING [CHAOS ENERGY]: PIERCE MAGICAL DEFENSE INSCRIPTION OF TORMENT [CHAOS ENERGY]: EXTRA CRITICAL DAMAGE INSCRIPTION OF BRUTALITY [CHAOS ENERGY]: CRITICAL RATE INSCRIPTION OF WIND [ORDER ENERGY]: ATTACK SPEED INSCRIPTION OF KNOWLEDGE [CHAOS ENERGY]: MAGICAL ATTACK INSCRIPTION OF STRENGTH [ORDER ENERGY]: PHYSICAL ATTACK BRONZE: 3 CHAOS/ORDER ENERGY SILVER: 4 CHAOS/ORDER ENERGY GOLD: 5 CHAOS/ORDER ENERGY ============================================================================== VII. Special Thanks [007] ============================================================================== I would like to thank some people but I cant since I did this guide by myself, please if you have anything to contribute to this guide, please do so and you will credited. ============================================================================== VIII. Contact [008] ============================================================================== If you got any tips or information that is useful for the FAQ, please email me @ thekingofgames000@hotmail.com, you get credited for sharing this info with me but make sure you check the FAQ before emailing me, it might be covered in the FAQ. ==============================================================================