---------------------------- Pokemon Card Walkthrough/FAQ Top 25s ---------------------------- By Killer (hakkafusion@hotmail.com) Version 0.8N Date 20/6/02 --------------------------------------------------------------------------- Version Info / Requests / Notes: Important!!!!! (Please read before continuing) Well... I don't have the game anymore cuz my cousin borrowed it when I do get it back, I might add some stuff to this, nothing new just changed the e-mail so those of you that really need to talk to me can e-mail me, or if urgent, msn me. Peace out! Added some more killer decks in this version. Oh yea, and if some of you that read this, if you can tell me if the format of this faq fits on your computer screen, it will be great. All you have to do is send me a e-mail telling me if the words goes like this or not: lfk;jdasflkdasfjdasljfaslfj;lkdasjfewrweoirsdnrlgodfjrfudsnwroej fasldjr jaflkfkasjf;asiodrlfhudsoihrws If it is like that, that means my format is not too good, so help me out by sending me an e-mail, ty :) *NEW KILLER DECKS WILL NOT BE RATED!!!!!* Plz don't give me ratings for ur own deck... u'll not make me give u better comments... Some cards from the Carddex is missing. So I need you to tell me the missing cards. I'm planning on adding trainer cards to the Carddex. --------------------------------------------------------------------------- Latest version of this Faq can be found at: www.gamefaqs.com This faq is best view with the following options: 800x600 pixels, large font WordPad, Courier New font, size 10 DON'T USE WORDWRAP!!! ------------------------------------------------------------ This walkthru guide was made and copyright 2000 by Killer (Mew). If you're gonna put it at your web site, do so WITHOUT MY PERMISSION, but you must tell me your site's url. This is my hard work so please don't change anything in here. You should share this Guide all the friends you have. Enjoy! ------------------------------------------------------------ _____________________________ Game Imformation: Game: Pokemon TCG Type: RPG Created: 2000 April 11? / 1998 Dec. (JAP) Platform: GameBoy Color Creator: Nintendo/GameFreak Rating: Good 8 _____________________________ ------------------------------------ Table of Content Search code 1) Version History [PKMN01] 2) Story [PKMN02] 3) Pokemon List [PKMN03] 4) Walkthrough [PKMN04] 5) Carddex [PKMN05] 6) Card List [PKMN06] 7) Deck Strategy [PKMN07] 8) Auto Deck Manchines [PKMN08] 9) Deck Guide [PKMN09] 10)Top 25s (Killer Decks) [PKMN10] 11)GameShark Codes [PKMN11] 12)Credits [PKMN12] ------------------------- ------------------------------- 1) Version History [PKMN01] ------------------------------- V 0.8N - Changed E-mail 20/6/02 - Added a bunch of Killer Decks that y'all have send me over these 118 KB few months (I don't even know if they're killer decks or not):) - Fixed some stuff, here and there, added it, fixed some of the format - Added search codes for Faq, just like my DWM one. Much easier at finding the section you want now! - Add do and don't do section V 0.8M - Even more Killer Decks 27/8/01 - Author info updated - copyright notice updated V 0.8L - Added more Killer Decks 26/9/00 113 KB V 0.8k - Added more to Card List. 15/8/00 - Added more Killer Decks. 110 KB v 0.8j - Fix Killer Decks. (same decks appear twice) 22/7/00 - Added Fighting Auto Decks. 108 KB V 0.8i - Added new killer deck. 21/7/00 - Added Legendary Auto Decks. 107 KB - Updated Killer Decks. - Changed Top 20s to Top 25s. V 0.8h - Added all of the Club masters's decks. 18/7/00 - Updated Killer Deck. 105 KB - Added new Killer Decks. V 0.8g - Updated killer deck. 17/7/00 - Added Grand Master's Decks.(found at deck guide) 102 KB - Corrected stats to the Pop Mew. - Added Club Masters's decks. V 8.0f - Added 2 new killer decks. 13/7/00 - Updated Killer decks. (only some people send me updated. - Added these to the Carddex. Info provided by Kaminari 11. - Mew - Mew (Promo) - corrected pop Venusaur's Pokemon Power (thanks to Kaminari11). - Charizard - Blastoise V 0.8e - Added Auto Deck Machines Section 11/7/00 - Added 9 A.D.M (Auto Deck Machine) decks. - Added stats to Killer Decks. V 0.8d - Added new Killer Deck. 10/7/00 V 0.8c - Added/fixed killer deck(s). 10/7/00 - Added Gameshark codes. - Added Deck Guide. - Added more to carddex: - Nidoking - Marowak - Nidoran (F) V. 0.8b - Finished walkthru. 9/7/00 - Added more to carddex: - Tangela (GB) - Seaking - Gyarados - Electabuzz - Dugtrio - Meowth (GB) V 0.8a - Corrected the Venusaur (has more than one) 9/7/00 - Added more to carddex: - Psyduck (finished) - Slowpoke - Hypno - Spearow V 0.8 - Updated Killer Decks. 8/7/00 - Added new decks. - Changed back to Top 20s. - Added the following to carddex: - Pop cards - Scyther - Hitmonchan - Venusaur - Flareon - Krabby - Kingler - Vaporeon - Eevee - Grimer - Weezing - Psyduck V 0.7 - Added and Updated Killer Decks. ? V 0.6 - Added more to Carddex. 12/6/00 V 0.5 - Added more stuff to FAQ. 10/6/00 - Finished Walkthrough. - Added Gameshark codes. - Added Laboratary Album. - Added Promotional Album. - Changed series (in Carddex) to be base on the game (Evolution, Mystery). - Added Game Imformation. V 0.4c - Added to walkthrough. 30/5/00 V 0.4b - Finished Colossem Album. 26/5/00 - Added/Finished Evolution Album. - Added/Finished Mystery Album. - Fixed walkthru. V 0.4 - Added more to walkthrough. 24/5/00 - Reformat walkthrough. - Added names to walkthru. - Fixed FAQ's format. - Added Killer decks. - Top 15s. - Deck section removed. - Added Card List. V 0.3c - Added more Killer Decks. 21/5/00 - Fixed part of walkthru. V 0.3b - Added a lot of Decks. 17/5/00 - Added more to Carddex. - Added/fix walkthru. - Top 20s. V 0.3 - Added a 2 Killer decks. 14/5/00 V 0.2c - Added more to the Carddex. 18/4/00 V 0.2b - Added a lot of things. 13/4/00 - Added a Killer deck. V 0.2 - Added more to Carddex. 11/4/00 V 0.1b - Added Killer Decks section. 7/4/00 - Added more to Carddex and Walkthru. V 0.1a - First release of walkthru/FAQ. 1/4/00 --------------------- 2) Story [PKMN02] --------------------- Dr. Mason invented a Pokemon Card Game. You wanted to collect the legendary Pokemon cards. He calls you to his lab, and show you how to play. After that, he gives you a deck. He has 3 decks or you to choses from. Each of them has a expainable name: Bulbasaur and Friends Charmander and Friends Squirtle and Friends ---------------------------- 3) Pokemon List [PKMN03] ---------------------------- 1. Bulbasaur 2. Ivysaur 3. Venusaur* 4. Charmander 5. Charmeleon 6. Charizard 7. Squirtle 8. Wartortle 9. Blastoise 10. Caterpie 11. Metapod 12. Butterfree 13. Weedle 14. Kakuna 15. Beedrill 16. Pidgey 17. Pidgeotto* 18. Pidgeot* 19. Rattata 20. Raticate 21. Spearow 22. Fearow 23. Ekans 24. Arbok 25. Pikachu* 26. Raichu* 27. Sandshrew 28. Sandslash 29. Nidoran (F) 30. Nidorina 31. Nidoqueen 32. Nidoran (M) 33. Nidorino 34. Nidoking 35. Clefairy 36. Clefable 37. Vulpix 38. Ninetales* 39. Jigglypuff* 40. Wigglytuff 41. Zubat 42. Golbat 43. Oddish 44. Gloom 45. Vileplume 46. Paras 47. Parasect 48. Venonat 49. Venomoth 50. Diglett 51. Dugtrio 52. Meowth* 53. Persian 54. Psyduck 55. Golduck 56. Mankey 57. Primeape 58. Growlithe 59. Arcanine* 60. Poliwag 61. Poliwhirl 62. Poliwrath 63. Abra 64. Kadabra 65. Alakazam 66. Machop 67. Machoke 68. Machamp 69. Bellsprout 70. Weepinbell 71. Victreebell 72. Tentacool 73. Tentacruel 74. Geodude 75. Graveler 76. Golem 77. Ponyta 78. Rapidash 79. Slowpoke* 80. Slowbro 81. Magnemite* 82. Magneton* 83. Farfetch'd 84. Doduo 85. Dodrio 86. Seel 87. Dewgong 88. Grimer 89. Muk 90. Shellder 91. Cloyster 92. Gastly* 93. Haunter* 94. Gengar 95. Onix 96. Drowzee 97. Hypno 98. Krabby 99. Kingler 100. Voltorb 101. Electrode* 102. Exeggcute 103. Exeggutor 104. Cubone 105. Marowak* 106. Hitmonlee 107. Hitmonchan 108. Lickitung 109. Koffing 110. Weezing 111. Rhyhorn 112. Rhydon 113. Chansey 114. Tangela 115. Kangaskhan 116. Horsea 117. Seadra 118. Goldeen 119. Seaking 120. Staryu 121. Starmie 122. Mr. Mime 123. Scyther 124. Jynx 125. Electabuzz* 126. Magmar* 127. Pinsir 128. Tauros 129. Magikarp 130. Gyrados 131. Lapras 132. Ditto 133. Eevee 134. Vaporeon* 135. Jolteon* 136. Flareon* 137. Porygon 138. Omanyte 139. Omastar 140. Kabuto 141. Kabutops 142. Aerodactyl 143. Snorlax 144. Articuno* 145. Zapdos* 146. Moltres* 147. Dratini 148. Dragonair 149. Dragonite* 150. Mewtwo* 151. Mew* * has more than one in the game ------------------------ 4) Walkthru [PKMN04] ------------------------ - Adjust your deck's cards as you get new cards. Your journey starts at the middle of the island. You go to Dr. Mason's lab after you start the game. Dr. Mason's Lab. Players: Aaron He introduce you to Sam. You play your first game with him. He tells you what to do so just follow him. After you beat him (you always do), Dr. Mason tells you to chose a deck to start with. There are 3 decks here they are Squirtle and friends, Charmander and friends, Bulbasaur and friends. Chose anyone you want because it doesn't matter. You can keep fighting Aaron for Energy cards. Fighting Club Talk to Mitch the Club master and he tells you to find and defeat his fellows/members before he lets you beat him. There are 3 of them. You can find them at The Rock, The Grass and The Fire Club. Check your e-mail after you defeat a Club master because Dr. Mason sends you a e-mail about the master's deck, along with a booster pack. There is no one to fight here so you should go to the next club. Rock Club Players: Andrew-Ryan-Mattew-Gene I find this the easiest club to get your first medal because whatever deck you choose, you still have advantages against the Club master, Gene. One of the most powerful Pokemon in his deck is Rhydon (!!!). I suggest you beat the other player in the Club first since you'll need the more new cards. After you beat him you get a Rock medal and 2 Mystery Boosters. By now, you should have a pretty good deck and at least 100+ cards. Now you got your first medal, you should have no problem getting your next. Lightning Club Nicholas-Brandon-Jennifer-Isaac Here you can trade Chap a L35 Electabuzz to get a L20 Electabuzz(promo). I suggest you beat Nicholas first because he's the easiest to beat out of all the Club members. After you beat Nicholas, go and beat Brandon. Jennifer is the hardest one to beat because she has a Pikachu deck (With all Pikachus and Raichus in the deck). After you beat every player, you can finally fight Isaac. Try to get a better deck before you fight him because his deck is pretty strong. Beat him to get a Mystery booster pack and a Lightning medal. Now you should have 2 medals and about 140+ Cards. Your deck should be able to take on a non-powerful deck easily. When you try to leave, Ronald will challenge you to a battle. Beat him to get a Promotional Jigglypuff. Water Club Sara-Amanda-Joshua-Amy Here you'll find players with decks that has Water Pokemon. In order to fight Amy you must beat Sara, Amanda, and finally Joshua. When you beat both Amanda and Sara, then fight Joshua. He won't let you pass unless you beat him. Beat Amy and get Water Badge from her. Amy uses a deck with a lot of Blastoise. I suggest you take down her Squirtles as soon as they are benched. Without Blastoise, she can't win because she don't have enough energy for her Pokemons. Beat her to get 2 Larboratary boosters. Go to the Challenge Hall after you beat her. Challenge Hall You should be able to battle here for the first time. Beat 3 people and I got a Promotional Mewtwo. I think the game gives you ramdom Promotional Cards. After you get a Promotional Mewtwo(?). Go to the Fire Club to get your fourth medal. Fire Club John-Adam-Jonathan-Ken Go straight for the Ken the Club Master. Beat him and get a Fire Medal and another 2 Mystery Boosters. You can fight the others first because you can get different booster from them. Ken's deck has a lot Chanseys, so fighting Pokemons will do the job. The deck I suggest you to use is a Water/Fighting deck. You should have no problem beating this guy. Go to the Science Club after you get the Fire medal. You should have 4 medals by now. Science Club David-Erik-Joseph-Rick Go in, defeat David and Erik first because they're easier to beat. Rick is is the one in the room. Joseph is guarding because Rick is in an important expriment. Beat him and he'll let you through. Talk to Rick and beat him. This guy uses grass Pokemon with Psychic as weakness. Such as Koffing, and Nidoran. He is also one of the easiest master to beat. All you have to do is use a Psychic and Fire deck to beat him. Defeat him and get a Science medal and 2 Laboratory boosters. One time, I defeated him without taking more than 2 prizes because he had no Pkmns. When you leave the club, Ronald will challenge you again. This time, beat him to get a Super Energy Retrieval. Go to the Psychic Club after you get the card, other wise restart the game and try to get the card again. Psychic Club Robert-Daniel-Stephanie-Murray The Murray here is one of the toughest club master. You might want to Battle the other people first so you get a good deck or maybe you won't be able to beat him. I used a deck with Blastoises and Charizards in it. I use Charizard and Blastoise's attacks to defeat his Psychic Pokemon. In order to fight him, you must talk to the old man in the other room. The old man ask you to defeat Murray because he hates him. Say yes and then go and fight Murray. Also, you get a prize from him for defeating Murray. After you beat him, go back and talk to the old man, and he'll give you a P13 Mewtwo as a prize for defeating Murray. Fighting Club Michael-Chris-Jessica-Mitch You should've already defeated all 3 of his people. If you haven't, go to the three clubs and beat'em. He should not be hard to beat if you uses Psychic Pokemons. I defeated him with a Psychic and water deck. I mainly used Mewtwo and Kadabra. Defeat the leader and get a fighting medal. Now, you should go to Grass Gym. Grass Gym Brittany-Heather-Kristin Defeat Brittany and Kristin and then go to Ishihara House. You will find the club master Nikki at Ishihara House. Ishihara House Nikki The leader of Grass Club is here studying about something. Talk to her... and she'll return to the Grass Club. Goto the Grass club after so you can fight her and get your last badge. Grass Club Brittany-Heather-Kristin-Nikki Defeat Nikki here to get your last medal. Beat her with fire Pokemon if you want a easy battle. Use a Water deck if you want put up a hard fight. She should not be too hard to beat. After you defeat her, make a Psychic and Electric, and Fighting and Water deck that can almost defeat all players in the game. Then go to the PokeDome. PokeDome In the order you battle them: Courtney - Steve - Jack - Rod - Ronald They are not hard to beat if you're ready for them. Use some of the Killer decks in the Top 25s to beat them easily. Please go to Deck Guide on strategy on beating them. After the battle... The game continues as there is no ending for this game so you can keep battling with your friends. Your goal is to get all 228 cards in the game and became a unbeatable Master. Go and check the Challenge Hall for competition because it only happens at a special time (like when you get a new card). You can get Promotional cards by winning competitions. ----------------------- 5) CardDex [PKMN05] ----------------------- Beware that Pokemons are listed in their numbers, not in albums. ex: #001 Bulbasaur Not: B01 Bulbasaur *** POKEMONS THAT I'M NOT SURE ABOUT WILL NOT BE LISTED BELOW UNTIL THEN*** Legend: C - Colorless E - Electric F - Fire G - Fighting L - Grass/Leaf P - Psychic W - Water Example: --------------------------------- #001 Bulbasaur - Number/Name of Pokemon Type: Grass - Type of Pokemon HP: 40 - HP LV: 13 - Level of Pokemon Length: 2'4'' - Size of Pokemon Weight: 15 Lbs - Weight fo Pokemon Stage: Basic - Stage of Pokemon Kind: Common - how rare is the Pokemon Retreat Cost: 1 - Retreat cost Weakness: Fire - weakness Resistance:None - Resistance Series: Base - Which set is the Pokemon from Attack: - attack (s) L L Leech Seed - attack name 20 - damages Unless all damage from - description this attack is prevented, you may remove 1 damage counter for Bulbasaur. ---------------------------------- The Attacks for a Pokemon, is like the real card. The letter at the left side of the Name is the energy cost of the attack. ---------------------------------- #001 Bulbasaur Type: Grass HP: 40 LV: 13 Length: 2'4'' Weight: 15 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fire Resistance: None Series: Evolution Attack: LL Leech Seed 20 Unless all damage from this attack is prevented, you may remove 1 damage counter for Bulbasaur. ---------------------------------- ---------------------------------- #002 Ivysaur Type: Grass HP: 60 LV: 20 Length: ?'?'' Weight: ? Lbs Stage: Stage 1 Kind: Uncommon Retreat Cost: 1 Weakness: Fire Resistance: None Series: Evolution Attack: LCC Vine Whip 30 LLL Poison Powder 20 The Defending Pokemon is now Poisoned. ---------------------------------- ---------------------------------- #003 Venusaur Type: Grass HP: 100 LV: 67 Length: 6'7'' Weight: 221 Lbs Stage: Stage 2 Kind: Rare/Holo Retreat Cost: 2 Weakness: Fire Resistance: None Series: Evolution Attack: Pokemon Power: Energy Trans As often as you like during your turn (before you attack), You may take 1 Leaf energy card attached to one of your Pokemon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. LLLL SolarBeam 60 ---------------------------------- ---------------------------------- #003 Venusaur (pop) Type: Grass HP: 100 LV: ? Length: 6'7'' Weight: 221 Lbs Stage: Stage 2 Kind: Very Rare Retreat Cost: ? Weakness: Fire Resistance: None Series: Pomotional Attack: Pokemon Power: Solarpower Both player's active Pokemon is no longer Asleep, Confused, Paralyzed, or Poisoned. LLLL Mega Drain 40 Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10). * info by Shustmill ---------------------------------- ---------------------------------- #004 Charmander Type: Fire HP: 50 LV: 10 Length: 2'0'' Weight: 19 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Water Resistance: None Series: Colosseum Attack: C Scratch 10 F C Ember 30 Discard 1 F Energy Card attached to Charmander in order to use this attack. ---------------------------------- ---------------------------------- #005 Charmeleon Type: Fire HP: 80 LV: 32 Length: 3'7'' Weight: 42 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Water Resistance: None Series: Colosseum Attack: CCC Slash 30 FF C Flamethrower 50 Discard 1 Fire Energy card attached to Charmeleon in order to use this attack. ---------------------------------- ---------------------------------- #006 Charizard Type: Fire HP: 120 LV: ? Length: ?'?'' Weight: ? Lbs Stage: 2 Kind: Rare/Holo Retreat Cost: ? Weakness: Water Resistance: Fighting Series: Colosseum Attack: Pokemon Power: Energy Burn Once during your turn before you attack, attach any energy card to Charizard, to resemble a Fire Energy card. FFFF Fire Spin 100 Discard 2 fire energy card attached to Charizard in order to use this attack. * info by Shustmill ---------------------------------- ---------------------------------- #007 Squirtle Type: Water HP: 40 LV: 8 Length: 1'8'' Weight: 20 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Electric Resistance: None Series: Evolution Attack: W Bubble 10 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. W C Withdraw Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks still happen.) ---------------------------------- ---------------------------------- #008 Wartortle Type: Water HP: 70 LV: 22 Length: 3'3' Weight: 50 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Electric Resistance: None Series: Evolution Attack: W C Withdraw Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks still happen.) W CC Bite 40 ---------------------------------- ---------------------------------- #009 Blastoise Type: Water HP: 100 LV: ? Length: ?'?'' Weight: ? Lbs Stage: 2 Kind: Rare/Holo Retreat Cost: 3 Weakness: Electric Resistance: None Series: Evolution Attack: Pokemon Power: Rain Dance Anytime during your turn, you may attach 1 Water Energy to 1 of your water Pokemon. WWW Hydro Pump 40+ This attack does 40 damage plus 10 more damage for each extra energy card attached to Blastoise but not used to pay for this attack. (Any extra energy after the second doesn't count.) * info by Shustmill ---------------------------------- ---------------------------------- #010 Caterpie Type: Grass HP: 40 LV: 13 Length: 1' Weight: 6 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fire Resistance: None Series: Evolution Attack: L String Shot 10 Flip a coin. If heads, the Defending Pokemon is now Paralyed. ---------------------------------- ---------------------------------- #011 Metapod Type: Grass HP: 70 LV: 21 Length: 2'4'' Weight: 22 Lbs Stage: 1 Kind: Common Retreat Cost: 2 Weakness: Fire Resistance: None Series: Evolution Attack: CC Stiffen Flip a coin. If heads, prevent all damage done to Metapod during you next turn.(Any other effects of attacks still happen.) LL Stun Spore 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. --------------------------------- ---------------------------------- #012 Butterfree Type: Grass HP: 70 LV: 28 Length: 3'7'' Weight: 71 Lbs Stage: 2 Kind: Uncommon Retreat Cost: None Weakness: Fire Resistance: Fighting Series: Evolution Attack: CC Whirlwind 20 If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.) LLLL Mega Drain 40 Remove a number of damage counters from Butterfree equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10). ---------------------------------- ---------------------------------- #013 Weedle Type: Grass HP: 40 LV: 12 Length: 1'0'' Weight: 7 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fire Resistance: None Series: Evolution Attack: L Poison Sting 10 Flip a coin. If heads, the Defending Pokemon is now Poisoned. ---------------------------------- ---------------------------------- #014 Kakuna Type: Grass HP: 80 LV: 23 Length: 2'0'' Weight: 22 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 2 Weakness: Fire Resistance: None Series: Evolution Attack: CC Stiffen Flip a coin. If heads, prevent all damage done to Kakuna during you next turn.(Any other effects of attacks still happen.) LL Poisonpowder 20 Flip a coin. If heads, the Defending Pokemon is now Poisoned. ---------------------------------- ---------------------------------- #015 Beedrill Type: Grass HP: 80 LV: 32 Length: 3'3'' Weight: 65 Lbs Stage: 2 Kind: Rare Retreat Cost: None Weakness: Fire Resistance: Fighting Series: Evolution Attack: CCC Twineedle 30x Flip a coin. This attack does 30 damage times the number of heads. LLL Poison Sting 40 Flip a coin. If heads, the Defending Pokemon is now Poisoned. ---------------------------------- ---------------------------------- #016 Pidgey Type: Colorless HP: 40 LV: 8 Length: 1'0'' Weight: 4 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Electric Resistance: Fighting Series: Evolution Attack: CC Whirlwind 10 If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.) ---------------------------------- ---------------------------------- #017 Pidgeotto Type: Colorless HP: 60 LV: 36 Length: ''' Weight: Lbs Stage: 1 Kind: Rare Retreat Cost: 1 Weakness: Electric Resistance: Fighting Series: Evolution Attack: CC Whirlwind 20 If your opponent has any Benched Pokemon, he or she chooses one of them and switches it with the Defending Pokemon. (Do the damage before switching Pokemon.) CCC Mirror Move If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokemon. ---------------------------------- ---------------------------------- #019 Rattata Type: Colorless HP: 30 LV: 9 Length: 1'0'' Weight: 8 Lbs Stage: 1 Kind: Common Retreat Cost: None Weakness: Fighting Resistance: Psychic Series: Colosseum Attack: C Bite 20 ---------------------------------- ---------------------------------- #020 Raticate Type: Colorless HP: 60 LV: 41 Length: 2'4'' Weight: 41 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Fighting Resistance: Psychic Series: Colosseum Attack: C Bite 20 CCC Super Fang ? Does damage to the Defending Pokemon equal to halp the Defending Pokemon's remaining HP (Round up to the nearest 10) ---------------------------------- ---------------------------------- #021 Spearow Type: Colorless HP: 50 LV: 13 Length: 1'0'' Weight: 4 Lbs Stage: Basic Kind: Common Retreat Cost: None Weakness: Electric Resistance: Fighting Series: Laboratory Attack: C Peck 10 CCC Mirror Move If Spearow was attacked last turn, Do the final result of that attack on Spearow to the defending Pokemon. ---------------------------------- ---------------------------------- #25 Pikachu Type: Electric HP: 50 LV: 14 Length: 1'4'' Weight: 13 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: None Series: Mystery Attack: EE Spark 20 If your opponent has any Benched Pokemon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.) ---------------------------------- ---------------------------------- #025 Pikachu Type: Electric HP: 40 LV: 12 Length: 1'4'' Weight: 13 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: None Series: Colosseum Attack: C Gnaw 10 E C Thunder Jolt 30 Flip a coin. If tails, Pikachu does 10 damage to itself. ---------------------------------- ---------------------------------- #026 Raichu Type: Electric HP: 80 LV: 40 Length: 2'7'' Weight: 66 Lbs Stage: 1 Kind: Rare/Holo Retreat Cost: 1 Weakness: Fighting Resistance: None Series: Colosseum Attack: E CC Agility 20 Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Raichu EEE C Thunder 60 Flip a coin. If tails, Raichu does 30 damage to itself. ---------------------------------- ---------------------------------- #027 Sandshrew Type: Fighting HP: 40 LV: 12 Length: 2'0'' Weight: 26 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Leaf Resistance: Electric Series: Evolution Attack: G Sand-attack 10 If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. ---------------------------------- ---------------------------------- #029 Nidoran (F) Type: Grass HP: 60 LV: 13 Length: 1'4'' Weight: 15 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Mystery Attack: L Fury Swipes 10x Flip 3 coins. This attack does 10 damage times the number of heads. LL Call For Family Search your deck for a basic Pokemon named Nidoran and put it onto your bench. Shuffle your deck afterward. (You can't use this attack if your bench is full.) ---------------------------------- ---------------------------------- #030 Nidorina Type: Grass HP: 70 LV: 24 Length: 2'7'' Weight: 44 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Mystery Attack: L Supersonic Flip a coin. If heads, the Defending Pokemon is now Confused. L CC Double Kick 30x Flip 2 coin. This attack does 30 damage times the number of heads. ---------------------------------- ---------------------------------- #032 Nidoran M Type: Grass HP: 40 LV: 20 Length: 1'4'' Weight: 15Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Colosseum Attack: L Horn Hazard 30 Flip a coin. If tails, this attack does nothing. ---------------------------------- ---------------------------------- #033 Nidorino Type: Grass HP: 60 LV: 25 Length: 2'11'' Weight: 43 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Colosseum Attack: L CC Double Kick 30x Flip 2 coins. This attack does 30 damage times the number of heads. LL CC Horn Drill 50 ---------------------------------- ---------------------------------- #034 Nidoking Type: Grass HP: 90 LV: 48 Length: 4'7'' Weight: 137 Lbs Stage: Stage 2 Kind: Rare/Holo Retreat Cost: 3 Weakness: Psychic Resistance: None Series: Colosseum Attack: L CC Thrash 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, this attack does 30 damage and Nidoking does 10 damage to itself. LLL Toxic 20 The Defending Pokemon is now Poison. It now takes 20 damage instead of 10 after each player's turn (Even if it was already Poison). ---------------------------------- ---------------------------------- #035 Clefairy Type: Colorless HP: 40 LV: 14 Length: 2'0'' Weight: 17 Lbs Stage: Basic Kind: Rare/Holo Retreat Cost: 1 Weakness: Fighting Resistance: Psychic Series: Mystery Attack: C Sing Flip a coin. if heads, the Defending Pokemon is now Asleep. CCC Metronome Choose 1 of the Defending Pokemon's attacks. Metronome copies that attack except for its energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokemon is, Clefary's type is still Colorless.) ---------------------------------- ---------------------------------- #37 Vulpix Type: Fire HP: 50 LV: 11 Length: 2'0'' Weight: 22 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Water Resistance: None Series: Mystery Attack: FF Confuse Ray 10 Flip a coin. If heads, the Defending Pokemon is now Confused. ---------------------------------- ---------------------------------- #39 Jigglypuff Type: Colorless HP: 60 LV: 14 Length: 1'8'' Weight: 12 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: Psychic Series: Colosseum Attack: C Lullaby The Defending Pokemon is now Asleep. CC Pound 20 ---------------------------------- ---------------------------------- #048 Venonat Type: Grass HP: 40 LV: 12 Length: 3'3'' Weight: 66 Lbs Stage: Base Kind: Common Retreat Cost: 1 Weakness: Fire Resistance: None Series: Laboratary Attack: L Stun Spore 10 L C Leech Life 10 Remove a number of damage counters from Venonat equal to the damage done to the Defending Pokemon (after applying Weakness and Resistance). If Venonat has fewer damage counters than that, remove all of them. ---------------------------------- ---------------------------------- #050 Diglett Type: Fighting HP: 30 LV: 8 Length: 0'8'' Weight: 2 Lbs Stage: Basic Kind: Common Retreat Cost: None Weakness: Leaf Resistance: Electric Series: Colosseum Attack: G Dig 10 GG Mud Slap 30 ---------------------------------- ---------------------------------- #051 Dugtrio Type: Fighting HP: 70 LV: 36 Length: 2'4'' Weight: 73 Lbs Stage: Stage 1 Kind: Rare Retreat Cost: 2 Weakness: Leaf Resistance: Electric Series: Colosseum Attack: GG C Slash 40 GGGG EarthQuake 70 Does 10 damage to each of your own benched Pokemon. (Don't apply weakness and resistance for benched Pokemon.) ---------------------------------- ---------------------------------- #052 Meowth Type: Colorless HP: 50 LV: 15 Length: 1'4'' Weight: 9Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: Psychic Series: Mystery Attack: CC Pay Day 10 Flip a coin. If heads, draw a card. ---------------------------------- ---------------------------------- #052 Meowth Type: Colorless HP: 50 LV: 14 Length: 1'4'' Weight: 9Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: Psychic Series: Colosseum Attack: CC Cat Punch Does 20 damage to one of your opponent's Pokemon chosen at ramdom. Don't apply weakness and resistancefor this attack. (Any other effects that would happen after applying weakness and resistance still happen.) ---------------------------------- ---------------------------------- #053 Persian Type: Colorless HP: 70 LV: 25 Length: 3'3'' Weight: 71 Lbs Stage: 1 Kind: Uncommon Retreat Cost: None Weakness: Fighting Resistance: Psychic Series: Mystery Attack: CC Scratch 20 CCC Pounce 30 If the Defending Pokemon attack Persian during your opponent's next turn, any damage done by the attack is reduced by 10 (after applying Weakness and Resistance) (Benching either Pokemon ends this effect.) ---------------------------------- ---------------------------------- #054 Psyduck Type: Water HP: 50 LV: 15 Length: 2'7'' Weight: 43 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Lighting Resistance: None Series: Laboratory Attack: P Headache Your opponent can't play trainer cards during his or her next turn. W Fury Swipes 10x Flip 3 coins. This attack does 10 damage times the number of heads. ---------------------------------- ---------------------------------- #058 Growlithe Type: Fire HP: 60 LV: 18 Length: 2'4'' Weight: 42 Lbs Stage: Basic Kind: Uncommon Retreat Cost: 1 Weakness: Water Resistance: None Series: Colosseum Attack: F C Flare 20 ---------------------------------- ---------------------------------- #060 Poliwag Type: Water HP: 40 LV: 13 Length: 2'0'' Weight: 27 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Leaf Resistance: None Series: :Laboratory Attack: W Water Gun 10+ Does 10 damage plus 10 more damage for each water Energy attached to Poliwag but not used to pay for this attack's Energy cost. Water Energy after the 2nd don't count. ---------------------------------- ---------------------------------- #061 Poliwhirl Type: Water HP: 60 LV: 28 Length: 3'4'' Weight: 44 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Leaf Resistance: None Series: Laboratary Attack: WW Amnesia Choose 1 of the Defending Pokemon's attack during your opponent's next turn. WW C Doubleslap 30x Flip 2 coins. This attack does 30 damage times the number of heads. ---------------------------------- ---------------------------------- #063 Abra Type: Psychic HP: 30 LV: 10 Length: 2'11'' Weight: 43 Lbs Stage: Basic Kind: Common Retreat Cost: None Weakness: Psychic Resistance: None Series: Colosseum Attack: P Psyshock 10 Flip a coin. If heads, the Defending Pokemon is now Paralyzed ---------------------------------- ---------------------------------- #064 Kadabra Type: Psychic HP: 60 LV: 38 Length: 4'3'' Weight: 125 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 3 Weakness: Psychic Resistance: None Series: Colosseum Attack: PP Recover Discard 1 Psychic Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra. PP C Super Psy 50 ---------------------------------- ---------------------------------- #066 Machop Type: Fighting HP: 50 LV: 20 Length: 2'7'' Weight: 43 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Colosseum Attack: G Low Kick 20 ---------------------------------- ---------------------------------- #067 Machoke Type: Fighting HP: 80 LV: 40 Length: 4'11'' Weight: 155 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 3 Weakness: Psychic Resistance: None Series: Colosseum Attack: GG C Karate Chop 50- Does 50 damage minus 10 damage for each damage counter on Machoke GG CC Submission 60 Machoke does 20 damage to itself. ---------------------------------- ---------------------------------- #070 Weepinbell Type: Grass HP: 70 LV: 28 Length: 3'3'' Weight: 14 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: Fire Resistance: None Series: Evolution Attack: L Poisonpowder 10 Flip a coin. If heads, the Defending Pokemon is now Poisoned. LL Razor Leaf 30 ---------------------------------- ---------------------------------- #077 Ponyta Type: Fire HP: 40 LV: 10 Length: 3'3'' Weight: 66 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Water Resistance: None Series: Colosseum Attack: CC Smash Kick 20 FF Flame Tail 30 ---------------------------------- ---------------------------------- #079 Slowpoke Type: Psychic HP: 50 LV: 18 Length: 3'11'' Weight: 79 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Laboratory Attack: C Spacing Out Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can' be used if Slowpoke has no damage counters on it. PP Scavange Discard 1 Psychic energy card attached to Slwopoke in order to use this attack. Put a trainer card from your discard pile in to your hand. ---------------------------------- ---------------------------------- #081 Magnemite Type: Electric HP: 40 LV: 13 Length: 1'0'' Weight: 13 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Fighting Resistance: None Series: Colosseum Attack: E Thunder Wave 10 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. E C Selfdestruct 40 Does 10 damage to each Pokemon on each player's Bench. (Don't apply weakness and Resistance for Benched Pokemon.) Magnemite does 40 damage to itself. ---------------------------------- ---------------------------------- #082 Magneton Type: Electric HP: 60 LV: 28 Length: 3'3'' Weight: 132 Lbs Stage: 1 Kind: Rare/Holo Retreat Cost: 1 Weakness: Fighting Resistance: None Series: Colosseum Attack: EE C Thunder Wave 30 Flip a coin. If heads, the Defending Pokemon is now Paralyed. EE CC Selfdestruct 80 Does 20 damage to each Pokemon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokemon.) Magneton does 80 damage to itself. ---------------------------------- ---------------------------------- #083 Farfetch'd Type: Colorless HP: 50 LV: 20 Length: 2'7'' Weight: 33 Lbs Stage: Basic Kind: Uncommon Retreat Cost: 1 Weakness: Electric Resistance: Fighting Series: Mystery Attack: C Leek Slap 30 Flip a coin. If tails, this attack does nothing. Either way, you cna't use this attack again as long as Farfetch'd stays in play (even putting it on the Bench won't let you use it again). CCC Pot Smash 30 ---------------------------------- ---------------------------------- #084 Doduo Type: Colorless HP: 50 LV: 10 Length: 4'7'' Weight: 86 Lbs Stage: Basic Kind: Common Retreat Cost: None Weakness: Electric Resistance: Fighting Series: Laboratary Attack: C Fury Attack 10x Flip 2 coins. This attack does 10 damage times the number of heads. ---------------------------------- ---------------------------------- #085 Dodrio Type: Colorless HP: 70 LV: 28 Length: 5'11'' Weight: 188 Lbs Stage: 1 Kind: Uncommon Retreat Cost: None Weakness: Electric Resistance: fighting Series: Laboratary Attack: Pokemon Power:Retreat Aid As long as Dodrio is Benched, pay one less energy to retreat your Active Pokemon ---------------------------------- ---------------------------------- #086 Seel Type: Water HP: 60 LV: 12 Length: 3'7'' Weight: 198 Lbs Stage: Basic Kind: Uncommon Retreat Cost: 1 Weakness: Electric Resistance: None Series: Colosseum Attack: W Headbutt 10 ---------------------------------- ---------------------------------- #087 Dewgong Type: Water HP: 80 LV: 42 Length: 5'7'' Weight: 265 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 3 Weakness: Electric Resistance: None Series: Colosseum Attack: WW C Aurora Beam 50 WW CC Ice Beam 30 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. ---------------------------------- ---------------------------------- #088 Grimer Type: Grass HP: 50 LV: 17 Length: 2'11'' Weight: 66 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Laboratary Attack: C Nasty Goo 10 Flip a coin. If heads, the defending Pokemon is now Paralyzed. G Minimize All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying weakness and resistence). ---------------------------------- ---------------------------------- #092 Gastly Type: Psychic HP: 30 LV: 8 Length: 4'3'' Weight: 0.2 Lbs Stage: Basic Kind: Common Retreat Cost: None Weakness: None Resistance: Fighting Series: Evolution Attack: P Sleeping Gas Flip a coin. If heads, the Defending Pokemon is now Asleep. P C Destiny Bond Discard 1 Psychic Energy card attached to Gastly in order to use this attack. If a Pokemon Knocks Out Gastly during your opponent's next turn, Knock Out that Pokemon. ---------------------------------- ---------------------------------- #093 Haunter Type: Psychic HP: 50 LV: ? Length: 5'3'' Weight: 0.2 Lbs Stage: 1 Kind: Rare/Holo Retreat Cost: None Weakness: None Resistance: Fighting Series: Laboratary Attack: Pokemon Power P C ? 10 The defending Pokemon is now Asleep. ---------------------------------- ---------------------------------- #093 Haunter Type: Psychic HP: 60 LV: 22 Length: 5'3'' Weight: 0.2 Lbs Stage: 1 Kind: Uncommon Retreat Cost: 1 Weakness: None Resistance: Fighting Series: Evolution Attack: P Hypnosis The Defending Pokemon is now Asleep. PP Dream Eater 50 You can't use this attack unless the Defending Pokemon is Asleep. ---------------------------------- ---------------------------------- #095 Onix Type: Fighting HP: 90 LV: 12 Length: 28'10'' Weight: 463 Lbs Stage: Basic Kind: Common Retreat Cost: 3 Weakness: Leaf Resistance: None Series: Laboratary Attack: G Rock Throw 10 GG Harden During your opponent's next turn, whenever 30 or less damage is done to Onix(after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) ---------------------------------- ---------------------------------- #096 Drowzee Type: Psychic HP: 50 LV: 12 Length: 3'3'' Weight: 71 Lbs Stage: Basic Kind: Common Retreat Cost: 1 Weakness: Psychic Resistance: None Series: Mystery Attack: C Pound 10 PP Confuse Ray 10 Flip a coin. If heads, the Defending Pokemon is now Confused. ---------------------------------- ---------------------------------- #097 Hypno Type: Psychic HP: 90 LV: 36 Length: 5'3'' Weight: 167 Lbs Stage: Stage 1 Kind: Rare/Holo Retreat Cost: 2 Weakness: Psychic Resistance: None Series: Laboratory Attack: P Prophecy Look at up to 3 cards from either player's deck and rearrange them as you like. PPP Dark Mind 30 If your opponent has any benched Pokemon, choose 1 and this attack does 10 damage to it. (Don't apply weakness and resistence for benched Pokemon).
----------------------------------

----------------------------------
#098 Krabby
Type: Water
HP: 50
LV: 20
Length: 1'4''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Electric
Resistance: None
Series: Evolution
Attack:

W     Call For Family
      Search your deck for a
      basic Pokemon named 
      Krabby and put it onto
      your bench. Shuffle your
      deck afterward. (You 
      can't use this attack if
      your bench is full.)

W C   Irongrip                  20
----------------------------------

----------------------------------
#099 Kingler
Type: Water
HP: 60
LV: 27
Length: 4'3''
Weight: 132 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Evolution
Attack:

W     Flail                    10x
      This attack does 10 
      times the number of 
      damage counters on 
      Kingler.

WW C  Crabhammer                40
----------------------------------

----------------------------------
#100 Voltorb
Type: Electric
HP: 40
LV: 10
Length: 1'8''
Weight: 23 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:

C     Tackle                    10
----------------------------------

----------------------------------
#101 Electrode
Type: Electric
HP: 90
LV: 42
Length: 3'11''
Weight: 147 Lbs
Stage: 1
Kind: Rare or Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:

CC    Tackle                    20

EEE   Chain Lighning            20
      If the Defending Pokemon
      isn't Colorless, this 
      attack does 10 damage to
      each of the same type as
      the Defending Pokemon
      (including your own).
----------------------------------

----------------------------------
#105 Marowak
Type: Fighting
HP: 70
LV: 32
Length: 3'3''
Weight: 99 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 2
Weakness: Leaf
Resistance: Electric
Series: Evolution
Attack:

G C   Bone Attack               10
      Flip a coin. If heads,
      the Defending Pokemon 
      can't attack during your
      opponent's next turn.

GGG   Wail
      Each player fills his or
      her bench with basic 
      Pokemon chosen at ramdom
      from his or her deck. If
      a player fewer basic 
      Pokemon than that in his 
      or her deck, he or she
      chooses all of them. Each
      player shuffles his or 
      her deck afterward.
----------------------------------

----------------------------------
#107 Hitmonchan
Type: Fighting
HP: 70
LV: 33
Length: 4'7''
Weight: 111 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:

G     Jab                       20

GG C  Special Punch             40     
----------------------------------

----------------------------------
#108 Lickitung
Type: Colorless
HP: 90
LV: 26
Length: 3'11''
Weight: 144 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:

C     Tongue Wrap               10
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Paralyzed.

CC    Supersonic
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Confused.
----------------------------------

----------------------------------
#109 Koffing
Type: Grass
HP: 50
LV: 13
Length: 2'0''
Weight: 2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:

LL    Foul Gas                  10
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Poisoned; if tails, 
      it is now Confused.
----------------------------------

----------------------------------
#110 Weezing
Type: Grass
HP: 60
LV: 27
Length: 3'11''
Weight: 21 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:

GG    Smog                      20
      Flip a coin. If heads,
      the defending Pokemon is 
      now Poison.

GG C  Self-Destruct             60
      Does 10 damage to each
      Pokemon on each player's
      bench. (Don't apply
      weakness and resistance
      for benched Pokemon.)
      Weezing does 60 damage 
      to itself.
----------------------------------

----------------------------------
#113 Chansey
Type: Colorless
HP: 120
LV: 55
Length: 3'7''
Weight: 76 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:

CC    Scrunch
      Flip a coin. If heads,
      prevent all damage done
      to Chansey during your 
      opponent's next turn.
      (Any ther effects of 
      attack still happen.)

CCCC  Double-edge               80
      Chansey does 80 damage to 
      itself.
----------------------------------

----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 8
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: ?
Attack:

L C   Bind                      20
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Paralyzed.

LLL   Poisonpowder              20
----------------------------------

----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 12
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: GB
Attack:

L     Stun Spore                10
      Flip a coin. If heads,
      the Defending Pokemon is
      now Paralyzed.

LL C  Poison Whip               10
      The Defending Pokemon is
      now Poison.
----------------------------------

----------------------------------
#115 Kangaskhan
Type: Grass
HP: 90
LV: 40
Length: 7'3''
Weight: 176 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:

C     Fetch
      Draw a card.

CCCC  Comet Punch              X20
      Flip a coin. This attack
      does 20 damage times the
      number of heads.
----------------------------------

----------------------------------
#118 Goldeen
Type: Water
HP: 40
LV: 12
Length: 2'0''
Weight: 33 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:

W     Horn Attack               10
----------------------------------

----------------------------------
#119 Seaking
Type: Water
HP: 70
LV: 28
Length: 4'3''
Weight: 86 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:

W     Horn Attack               10

W C   WaterFall                 30
----------------------------------

----------------------------------
#120 Staryu
Type: Water
HP: 40
LV: 15
Length: 2'7''
Weight: 76 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:

W     Slap                      20
----------------------------------

----------------------------------
#121 Starmie
Type: Water
HP: 60
LV: 28
Length: 3'7''
Weight: 176 Lbs
Stage: 1
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:

WW    Recover
      Discard 1 Water Energy 
      card attached to Starmie 
      in order to use this 
      attack. Remove all damage
      counters from Starmie.

W CC  Star Freeze               20
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Paralyzed.
----------------------------------

----------------------------------
#122 Mr. Mime
Type: Psychic
HP: 40
LV: 28
Length: 4'3''
Weight: 120 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:

      Pokemon Power: 
      Invisible Wall
      Whenever an attack 
      (including your own) does
      30 or more damage to Mr. 
      Mime (after applying 
      Weakness and Resistance),
      prevent that damage. (Any
      other effects of attacks 
      still happen.) This power
      can't be used if Mr. Mime
      is Asleep, Confused, or
      Paralyzed.

P C   Meditate                 10+
      Does 10 damage plus 10
      more damage for each 
      damage counter on the 
      Defending Pokemon.
----------------------------------

----------------------------------
#123 Scyther
Type: Grass
HP: 70
LV: 25
Length: 4'11''
Weight: 123 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Colosseum
Attack:

L     Sword Dance
      During your next turn,
      Scyther's Slash attack's
      base damage is double.

CCC   Slash                     30
----------------------------------

----------------------------------
#124 Jynx
Type: Psychic
HP: 70
LV: 23
Length: 4'7''
Weight: 90 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Evolution
Attack:

P     Doubleslap               10x
      Flip a coins. This attack
      does 10 damage times the
      number of heads.

PP C  Meditate                 20+
      Does 10 damage plus 10
      more damage for each
      damage counter on the 
      Defending Pokemon.
----------------------------------

----------------------------------
#125 Electabuzz
Type: Electric
HP: 70
LV: 35
Length: 3'7''
Weight: 66 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:

E     ThunderShock              10
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Paralyzed.

E C   ThunderPunch             30+
      Flip a coin. If heads, 
      this attck does 30 
      damage plus 10 more 
      damage; If tails, this
      attack does 30 damage
      and Electabuzz does 10
      damage to itself.
----------------------------------

----------------------------------
#126 Magmar
Type: Fire
HP: 50
LV: 24
Length: 4'3''
Weight: 98 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Water
Resistance: None
Series: Colosseum
Attack:

FF    Fire Punch                30

FF C  Flamethrower              50
      Discard 1 Fire Energy
      attached to Magmar in
      order to use this attack.
----------------------------------

----------------------------------
#129 Magikarp
Type: Water
HP: 30
LV: 8
Length: 2'11''
Weight: 22 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:

C     Tackle                    10

W     Flail                    10x
      Does 10 damage times the
      number of damage counters
      on Magikarp.
----------------------------------

----------------------------------
#130 Gyarados
Type: Water
HP: 100
LV: 41
Length: 21'4''
Weight: 518 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Grass
Resistance: Fighting
Series: Colosseum
Attack:

WWW   Dragon Rage               50

WWWW  Bubblebeam                40
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Paralyzed.
----------------------------------

----------------------------------
#133 Eevee
Type: Colorless
HP: 50
LV: 12
Length: 1'0''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Evolution
Attack:

C     Tail Wag
      Flip a coin. If heads, 
      the defending Pokemon 
      can't attack Eevee during
      your opponent's next 
      turn. (Benching or 
      Evolving either Pokemon
      ends this effect.)

CC    Quick Attack             +10
      Flip a coin. If heads,
      this attack does 10 plus
      20 more damages. If 
      tails, this attack does 
      10 damage.
----------------------------------

----------------------------------
#134 Vaporeon
Type: Water
HP: 80
LV: 42
Length: 3'3''
Weight: 64 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:

CC    Quick Attack             +10
      Flip a coin. If heads,
      this attack does 10 plus
      20 more damages. If 
      tails, this attack does 
      10 damage.

WW C  Water Gun                30+
      Does 30 damage plus 10 
      more for each Water 
      energy attached to 
      Vaporeon but not used to
      pay for this attack's 
      energy cost. You can't 
      add more than 20 damage
      in this way.
----------------------------------

----------------------------------
#136 Flareon
Type: Fire
HP: 70
LV: 28
Length: 2'11''
Weight: 55 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Evolution
Attack:

CC    Quick Attack             +10
      Flip a coin. If heads,
      this attack does 10 plus
      20 more damages. If 
      tails, this attack does 
      10 damage.

FF CC Flamethrower              60
      Discard 1 Fire energy
      card attached to Flareon
      in order to use this 
      attack.
----------------------------------

----------------------------------
#143 Snorlax
Type: Colorless
HP: 90
LV: 20
Length: 6'11''
Weight: 1014 Lbs
Stage: Base
Kind: Rare/Holo
Retreat Cost: 4
Weakness: Fighting
Resistance: Psychic
Series: ?
Attack:

      Pokemon Power:
      Thick Skinned
      Snorlax can't become
      Asleep, Confused, 
      Paralyzed, or Poisoned.
      This power can't be used 
      if Snorlax is already
      Asleep, Confused, or
      Paralyzed.

CCCC  Body Slam                 30
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Paralyzed.
----------------------------------

----------------------------------
#147 Dratini
Type: Colorless
HP: 40
LV: 10
Length: 5'11''
Weight: 7 Lbs
Stage: Base
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:

C     Pound                     10
----------------------------------

----------------------------------
#148 Dragonair
Type: Colorless
HP: 80
LV: 33
Length: 13'1''
Weight: 36 Lbs
Stage: 1
Kind: Rare
Retreat Cost: 2
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:

CCC   Slam                     30x
      Flip 2 coins. This 
      attack does 30 damage 
      times the number of 
      heads.

CCCC  Hyper Beam                20
      If the Defending Pokemon
      has any Energy cards 
      attached to it, choose 1 
      of them and discard it.
----------------------------------

----------------------------------
#150 Mewtwo
Type: Psychic
HP: 60
LV: 53
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:

P C   Psychic                  10+
      Does 10 damage plus 10 
      more damage for each 
      Energy card attached to 
      the Defending Pokemon.

PP    Barrier
      Discard 1 Psychic Energy 
      card attacked to Mewtwo 
      in order to use this 
      attack. During your 
      opponent's next turn, 
      prevent all effects of 
      attacks, including damage, 
      done to Mewtwo.
----------------------------------

----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:

P     Energy Absorption
      Choose up to 2 Energy 
      cards from your discard 
      pile and attach them to 
      Mewtwo.

PP C  Psyburn                   40
----------------------------------

----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:

P     Energy Absorption
      Choose up to 2 Energy 
      cards from your discard 
      pile and attach them to 
      Mewtwo.

PP C  Psyburn                   40
----------------------------------

----------------------------------
#151 Mew
Type: Psychic
HP: 50
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Very Rare
Retreat Cost: ?
Weakness: Psychic
Resistance: None
Series: Promo
Attack:

P C   Mystery Power
      Causes the defending 
      Pokemon to receive  
      randomly selected effects
      and amounts of damage.
      Sometimes this attack does
      nothing
----------------------------------

----------------------------------
#151 Mew
Type: Psychic
HP: 50
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: ?
Attack:

P     Psywave                  10x
      Does 10 damage times the
      number of energy cards
      attached to the defending
      Pokemon.

PP    Devolution Beam
      Choose an evolved Pokemon
      (your own or your 
      opponent's). Return the
      highest Stage Evolution 
      card on that Pokemon in to
      its Player's hand.
* info by Kaminari 11
----------------------------------

----------------------------------
#151 Mew
Type: Psychic
HP: 40
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Promo
Attack:

      Pokemon Power:
      Neutralizing Shield
      Prevent all effects of 
      attack, including damage 
      done to Mew, by Evolved
      Pokemon (excluding your 
      own). This power stops 
      working while Mew is 
      Asleep, Confused, or 
      Paralyzed.

P     Psyshock                  10
      Flip a coin; If heads, 
      the Defending Pokemon is 
      now Paralyzed.
* info by Kaminari 11
----------------------------------


More coming...


-------------------------
6) Card List     [PKMN06]
-------------------------
This is only the list of Albums.

1. Colosseum
2. Evolution
3. Mystery
4. Laboratary
5. Promotional Card


1. Colosseum

A01 Nidoran (M) L20
A02 Nidorion    L25
A03 Tangela     L22
A04 Scyther     L25
A05 Pinsir      L24
A06 Charmander  L10
A07 Charmeleon  L32
A08 Growlithe   L18
A09 Arcanine    L45
A10 Ponyta      L10
A11 Magmar      L24
A12 Seel        L12
A13 Dewgong     L42
A14 Goldeen     L12
A15 Seaking     L28
A16 Staryu      L15
A17 Magikarp    L8
A18 Gyarados    L41
A19 Pikachu     L12
A20 Raichu      L40
A21 Magnemite   L13
A22 Magneton    L28
A23 Electabuzz  L35
A24 Zapdos      L64
A25 Diglett     L8
A26 Dugtrio     L36
A27 Machop      L20
A28 Hitmonchan  L33
A29 Abra        L10
A30 Kadabra     L38
A31 Rattata     L9
A32 Raticate    L41
A33 Jigglypuff  L14
A34 Wigglytuff  L36
A35 Mewoth      L14
A36 Chansey     L55
A37 Kangaskhan  L40
A38 Snorlax     L20
A39 Pro. Qak
A40 Bill
A41 Switch
A42 Pokeball
A43 Scoop Up
A44 Computer Search
A45 Pluspower
A46 Defender
A47 Item Finder
A48 Potion
A49 Full Heal
A50 Revive
E01 Grass Energy
E02 Fire Energy
E03 Water Energy
E04 Electric Energy
E05 Fighting Energy
E06 Psychic Energy


2. Evolution

B01 Bulbasaur   L13
B02 Ivysaur     L20
B03 Venusaur    L67
B04 Caterpie    L13
B05 Metapod     L21
B06 Butterfree  L28
B07 Weedle      L13
B08 Kakuna      L23
B09 Beedrill    L32
B10 Nidoking    L48
B11 Bellsprout  L11
B12 Weepinbell  L28
B13 Victreebel  L42
B14 Charizard   L76
B15 Rapidash    L33
B16 Flareon     L28
B17 Squirtle    L8
B18 Wartortle   L22
B19 Blastoise   L52
B20 Krabby      L20
B21 Kingler     L27
B22 Starmie     L28
B23 Vaporeon    L42
B24 Jolteon     L29
B25 Sandshrew   L12
B26 Sandslash   L33
B27 Machoke     L40
B28 Machamp     L67
B29 Geodude     L16
B30 Graveler    L29
B31 Golem       L36
B32 Cubone      L13
B33 Marowak     L32
B34 Gastly      L8
B35 Haunter     L22
B36 Gengar      L38
B37 Jynx        L23
B38 Pidgey      L8
B39 Pidgeotto   L36
B40 Pidgeot     L40
B41 Jigglypuff  L13
B42 Eevee       L12
B43 Pokemon Trader
B44 Pokemon Breeder
B45 Clefairy Doll
B46 Energy Retrieval
B47 Energy Search
B48 Gust of Wind
B49 Super Potion
B50 Pokemon Flute

3. Mystery

C01 Nidoran (f) L13
C02 Nidorina    L24
C03 Nidoqueen   L43
C04 Oddish      L8
C05 Gloom       L22
C06 Vileplume   L45
C07 Paras       L8
C08 Parasect    L28
C09 Exeggcute   L14
C10 Exeggutor   L35
C11 Vulpix      L11
C12 Ninetails   L32
C13 Flareon     L22
C14 Moltres     L32
C15 Shellder    L8
C16 Cloyster    L25
C17 Lapras      L31
C18 Vaporeon    L29
C19 Omanyte     L19
C20 Omaster     L32
C21 Articuno    L35
C22 Pikachu     L14
C23 Raichu      L45
C24 Voltorb     L10
C25 Electrode   L42
C26 Jolteon     L24
C27 Zapdos      L40
C28 Mankey      L7
C29 Primeape    L35
C30 Rhyhorn     L18
C31 Rhydon      L48
C32 Kabuto      L9
C33 Kabutops    L30
C34 Aerodactyl  L28
C35 Alakazam    L42
C36 Drowzee     L12
C37 Mew         L23
C38 Clefairy    L14
C39 Meowth      L15
C40 Persian     L25
C41 Farfetch'd  L20
C42 Lickitung   L26
C43 Tauros      L32
C44 Dratini     L10
C45 Dragonair   L33
C46 Dragonite   L45
C47 Mr. Fuji
C48 Mysterious Fossil
C49 Energy Removel
C50 Pokemon Center
E07 Colorless Energy

4. Laboratary

D01 Ekans      L10
D02 Arbok      L27
D03 Zubat      L10
D04 Golbat     L29
D05 Venonet    L12
D06 Venomoth   L28
D07 Grimer     L17
D08 Muk        L34
D09 Koffing    L13
D10 Weezing    L27
D11 Tangela    L8
D12 Ninetails  L35
D13 Magmar     L31
D14 Psyduck    L15
D15 Golduck    L27
D16 Poliwag    L13
D17 Poliwhril  L28
D18 Poliwraft  L48
D19 Tentacool  L10
D20 Tentacurel L21
D21 Horsea     L19
D22 Seadra     L23
D23 Magnemite  L16
D24 Magneton   L35
D25 Electrode  L35
D26 Onix       L12
D27 Marowak    L26
D28 Hitmonlee  L30
D29 Slowpoke   L18
D30 Slowbro    L26
D31 Gastly     L17
D32 Haunter    ?
D33 Hypno      L36
D34 Mr. Mime   L28
D35 Mewtwo     L53
D36 Pidgeot    L38
D37 Spearow    L13
D38 Fearow     L27
D39 Clefable   L34
D40 Doduo      L10
D41 Dodrio     L28
D42 Ditto      L19
D43 Porygon    L12
D44 Imposter Pro. Oak
D45 Lass
D46 S. Energy Removal
D47 Pokedex
D48 Devolution Spray
D49 Maintenance
D50 Gambler
D51 Recycle

5. Promotional

P01 Arcanine   L34
P02 Moltres    L37
P03 Articuno   L37
P04 Pikachu    L16
P05 Pikachu    L16
P06 Flying Pikachu
P07 Surfing Pikachu
P08 Surfing Pikachu L13
P09 Electabuzz L20
P10 Zapdos     ?
P11 Slowpoke   L9
P12 Mewtwo     L60
P13 Mewtwo     L60
P14 Mew        L8
P15 Jigglypuff L12
P16 Dragonite  L41
P17 Imakuni Trainer
P18 S. Energy Retrieval
POP Venusaur
POP Mew


-----------------------------
7) Deck Strategy     [PKMN07]
-----------------------------
This section will tell you how to make the basic decks, how to make 
advance decks, how to make type decks, etc.


Basic Deck:
A basic deck needs Pokemon, trainer, Energy Cards only. The good thing 
about it is that a basic deck is fairly good against any decks. This is how 
a bacis deck should have:

24 - 28 Pokemons
5 - 8 Trainer Cards
27 - 30 Energy Cards

You can switch those cards around as long as you have 60 cards in one deck.


Advance Deck:
A advance deck is a deck with stronger and better cards and Pokemon in it. 
When a advance deck is used incorrectly, it's useless. These are the card I 
found the most useful.

22 Pokemons
14 Trainer Cards
24 Energy Cards

The deck is only good for experience players.


Type Deck:
What I call a type deck is a deck that only has a certain type of pokemons 
in it. The bad thing about the deck is that when you face a player that has 
resistance against your Pokemons, you're basically screwed. But the good 
thing about it is that you will ALWAYS get the right energy card for your 
Pokemons.


-----------------------------------
8) Auto Deck Manchines     [PKMN08]
-----------------------------------
There're a few deck machines that will make deck for you. As far as I know, 
those decks are not very strong, but some does work good in different 
clubs. I'll list all the deck the machine makes.

These are the Auto Deck Machines
------------------------------------
A. Basic Auto Deck Machine
B. Fighting Medal Auto Deck Machine
C. Rock Medal Auto Deck Machine
D. Water Medal Auto Deck Machine
E. Lighting Medal Auto Deck Machine
F. Grass Medal Auto Deck Machine
G. Psychic Medal Auto Deck Machine
H. Science Medal Auto Deck Machine
I. Fire Medal Auto Deck Machine
J. Legendary Auto Deck Machine

There is also a Machine that will save your deck (up to 60).

In order to use these Machines, you will have to insert the right Medal to 
use it. So to get all of them to work, you must get all the Medals. The 
deck machines is in an order from left to right. All Auto Deck Machines 
makes five decks.


A. Basic Auto Deck Machine

1. Charmander & Friends Deck
2. Squirtle & Friends Deck
3. Bulbasaur & Friends Deck
4. Psychic Machamp Deck
5. Water Beetle Deck


1. Charmander & Friends
Rating: 5

8  Grass Energy
10 Fire Energy
6  Water Energy

2 Catapie
1 Metapod
2 Nidoran F
1 Nidoran M
1 Pinsir
2 Charmander
1 Charmeleon
1 Charizard
2 Growlithe
1 Arcanine L45
2 Ponyta
1 Magmar L24
2 Seel
1 Dewgong
2 Goldeen
1 Seaking
2 Rattata
1 Raticate
1 Meowth L14

1 Prof. Oak
2 Bill
1 Switch
1 Computer Search
1 Plus Power
2 Potion
1 Full Heal


2. Squirtle & Friends Deck
Rating: 5

8  Fire Energy
11 Water Energy
6  Lighting Energy

2 Charmander
1 Charmeleon
1 Growlithe
1 Arcanine L45
1 Magmar L24
2 Squirtle
1 Wartortle
1 Blastoise
1 Seel
1 Dewgong
1 Goldeen
1 Seaking
1 Staryu
1 Starmie
1 Lapras
2 Pikachu L12
1 Magnemite L13
1 Magneton L28
1 Electabuzz L35
2 Rattata
1 Raticate
1 Meowth L14

1 Prof. Oak
1 Bill
1 Switch
1 Poke Ball
1 Scoop Up
1 Item Finder
1 Potion
1 Full Heal


3. Bulbasaur & Friends
Rating: 5

9 Grass Energy
8 Lighting Energy
6 Psychic Energy

2 Bulbasaur
1 Ivysaur
1 Venusaur L67
2 Nidoran F
2 Nidoran M
1 Nidorino
1 Tangela
2 Pikachu L12
1 Raichu L40
1 Magnemite L13
1 Electabuzz L35
2 Abra
1 Kadabra
2 Gastly L8
1 Haunter L22
1 Jynx L23
1 Jigglypuff L14
1 Meowth L14
1 Kangaskhan
1 Prof. Oak.
1 Bill
1 Switch
1 Poke Ball
2 Plus Power
1 Defender
1 Gust Of Wind
2 Potion
1 Full Heal


4. Psychic Machamp Deck
Rating: 4.5

12 Fighting Energy
12 Psychic Energy

2 Diglett
1 Dugtrio
2 Machop
1 Machoke
1 Machamp
1 Onix
1 Hitmonlee
1 Hitmonchan
2 Abra
1 Kadabra
1 Alakazam
2 Gastly L8
1 Haunter L22
1 Gengar
1 Mr. Mime
1 Jynx
1 Mew
1 Pidgey
1 Pidgeotto L36
1 Pidgeot L40
2 Rattata
1 Raticate

1 Prof. Oak
2 Bill
1 Switch
1 Gust Of Wind
2 Potion
1 Full Heal

5. Water Beetle Deck
Rating:

14 Grass Energy
10 Water Energy

2 Weedle
1 Kakuna
1 Beedrill
2 Nidoran M
1 Nidorino
1 Nidoking
2 Bellsprout
1 Weepinbell
1 Victreebel
1 Scyther
2 Poliwag
1 Poliwhirl
1 Poliwraft
2 Krabby
1 Kingler
2 Magikarp
1 Gyarados
1 Lapras
1 Articuno L35
1 Lickitung
1 Kangaskhan
1 Tauros

1 Prof. Oak.
2 Bill
1 Energy Retrieval
1 Energy Search
1 Switch
1 Plus Power
1 Full Heal

B. Fighting Medal Auto Deck Machine
1. All Fighting Pokemon Deck
2. Bench Attack Deck
3. Battle Contest Deck
4. Heated Battle Deck
5. First-Strike Deck


1. All Fighting Pokemon Deck
26 Fighting Energy
2 Sandshrew L12
1 Sandslash L33
2 Diglett L8
1 Dugtrio L36
2 Mankey L7
1 Primeape L35
3 Machop L20
2 Machoke L40
1 Machamp L67
2 Geodude L16
1 Graveler L29
1 Golem L36
1 Onix L12
2 Cubone L13
1 Marowak L26
1 Hitmonlee L30
1 Hitmonchan L33
2 Rhyhorn L18
1 Rhydon L48
1 Professor Oak
2 Bill
1 Switch
2 Potion

2. Bench Attack Deck
12 Lightning Energy 
14 Fighting Energy

4 Voltorb L10
2 Electrode L42
2 Zapdos L40
2 Hitmonlee L30
2 Hitmonchan L33
2 Meowth L14

1 Professor Oak
2 Bill
1 Mr. Fuji
2 Energy Retrieval
2 Switch
1 Scoop Up
2 PlusPower
2 Defender
1 Item Finder
1 Gust of Wind
1 Maintenance

3. Battle Contest Deck
24 Fighting Energy
2 Double Colorless Energy

3 Mankey L7
4 Machop L20
3 Machoke L40
2 Hitmonlee L30
2 Hitmonchan L33
3 Meowth L14
2 Persian L35
3 Dratini L10
2 Dragonair L33
1 Dragonite L45

1 Professor Oak
3 PlusPower
3 Defender
2 Potion

4. Heated Battle Deck
8 Fire Energy
4 Lightning Energy
15 Fighting Energy

4 Magmar L24
2 Electabuzz L33
3 Mankey L7
2 Primeape L35
2 Hitmonlee L30
3 Hitmonchan L33
2 Kangaskhan L40

2 Energy Search
2 Scoop Up
3 PlusPower
2 Defender
3 Potion
2 Full Heal

5. First-Strike Deck
25 Fighting Energy

4 Mankey L7
3 Primeape L35
4 Machop L20
3 Machoke L40
2 Machamp L67
4 Hitmonlee L30
2 Hitmonchan L33

Trainers:
4 Bill
2 Switch
2 PlusPower
2 Defender
3 Gust of Wind
2 Potion


C. Rock Medal Auto Deck Machine
1. Squeaking Mouse Deck
2. Great Quake Deck
3. Bone Attack Deck
4. Excavation Deck
5. Rock Crusher


1. Squeaking Mouse Deck
Rating: 6

8  Lighting
15 Fighting
2  Double Colorless

2 Pikachu L12
2 Pikechu L14
1 Raichu L40
1 Raichu L45
4 Sandshrew
3 Sandslash
4 Rattata
3 Raticate

1 Prof. Oak
2 Bill
1 Pokemon Trader
2 Energy Retrieval
1 Computer Search
3 Plus Power
2 Defender
2 Potion
1 Super Potion

2. Great Quake Deck
Rating: 6.5

25 Fighting Energy

4 Diglett
3 Dugtrio
4 Onix
3 Rhyhorn
2 Rhydon
2 Kangaskhan
1 Tauros
1 Snorlax

2 Pokemon Trader
2 Switch
2 Defender
1 Potion

3. Bone Attack Deck
Rating: 6.5

24 Fighting Energy

3 Sandshrew
2 Sandslash
3 Geodude
2 Graveler
1 Golem
4 Onix
4 Cubone
1 Marowak L26
2 Marowak L32
2 Rhyhorn
1 Rhydon

2 Bill
1 Mr. Fuji
2 Poke Ball
1 Pokedex
3 Defender
2 Pokemon Flute

4. Excavation Deck
Rating: 6

8  Water Energy
15 Fighting Energy

3 Shellder
1 Cloyster
3 Omanyte
2 Omastar
4 Sandshrew
2 Sandslash
3 Cubone
1 Marowak
3 Hitmonchan
2 Kabuto
1 Kabutops
2 Aerodactyl

2 Prof. Oak
2 Bill
2 Pokemon Breeder
4 Mysterious Fossil

5. Rock Crusher
24 Fighting Energy
2  Double Colorless Energy

4 Diglett
2 Dugtrio
4 Geodude
3 Graveler
2 Golem
3 Onix
3 Rhyhorn

2 Prof. Oak
1 Pokmeon Breeder
2 Energy Removal
2 Switch
1 Computer Search
2 Defender
2 Potion
1 Super Potion



J. Legendary Auto Deck Machine
1. Legendary Moltres Deck
2. Legendary Articuno Deck
3. Legendary Zapdos Deck
4. Legendary Dragonite Deck
5. Mysterious Pokemon Deck

* There are no ratings on these decks.


1. Legendary Moltres Deck

Fire Energy x25

Vulpix L11 x4
Ninetales L35 x3
Growlithe L18 x4
Arcanine L45 x2
Magmar L24 x2
Magmar L31 x2
Moltres L35 x2
Moltres L37 x2

Bill x3
Lass x2
Pokemon Trader x1
Energy Retrieval x1
Super Energy Retrieval x1
Energy Removal x2
Switch x2
Potion x1
Super Potion x1


2. Legendary Articuno Deck

Water Energy x25

Seel L12 x4
Dewgong L42 x3
Lapras L31 x4
Articuno L35 x2
Articuno L37 x2
Chansey L55 x3
Ditto L19 x2

Professor Oak x2
Pokemon Trader x2
Energy Retrieval x3
Switch x3
Scoop Up x4
Gambler x1


3. Legendary Zapdos Deck

Lightning Energy x25

Voltorb L10 x4
Electrode L35 x3
Electabuzz L35 x4
Jolteon L29 x2
Zapdos L40 x1
Zapdos L64 x1
Zapdos L68 x2
Eevee L12 x3

Bill x4
Energy Retrieval x2
Switch x2
PlusPower x3
Potion x3
Gambler x1


4. Legendary Dragonite Deck

Water Energy x20
Double Colorless Energy x4

Charmander L10 x3
Charmeleon L32 x2
Charizard L76 x2
Magikarp L8 x3
Gyarados L41 x2
Lapras  L31 x2
Kangaskhan L40 x2
Dratini L10 x4
Dragonair L33 x3
Dragonite L41 x2

Professor Oak x2
Pokemon Trader x2
Pokemon Breeder x2
Energy Retrieval x1
Super Energy Retrieval x1
Switch x2
Gambler x1


5. Mysterious Pokemon Deck

Grass Energy x12
Psychic Energy x14

Bulbasaur L13 x4
Ivysaur L20 x3
Venusaur L64 x2
Scyther L25 x2
Abra L10 x4
Kadabra L38 x3
Alakazam L42 x2
Mr. Mime L28 x2
Mew L8 x1
Mew L15 x2

Professor Oak x1
Bill x2
Pokemon Breeder x2
Energy Removal x1
Switch x2
Pokemon Center x1


That's it for now, I got other sections to work on.

--------------------------
9) Deck Guide     [PKMN09]
--------------------------
I'll try to post as many decks as possible.

Coutney
Type: Fire
Main Pokemon: Moltres L37 (legendary)
Weakness: Water
Description:
Energy Removal will be very useful here because her Pokemon needs a lot of 
energy in order to attack. Use Water Pokemon and you should win in no time.

25 Fire Energy
4 Vulpix L11
3 Ninetails L35
4 Growlithe L18
2 Arcanine L45
2 Magmar L24
2 Magmar L31
2 Moltres L35
2 Moltres L37
3 Bill
2 Lass
1 Pokemon Trader
1 Energy Retrieval
1 Super Energy Retrieval
2 Energy Removal
2 Switch
1 Potion
1 Super Potion


Steve
Type: Lightning
Main Pokemon: Zapdos L68 (Legendary)
Weakness: Fighting
Description:
Try to KO his Zapdos as fast you can because it can do quite a lot of 
damage. Don't just use Fighting Pokemon this time because you'll need 
something to take out the Zapdos(s). For the rest of the Pokemon, just use 
Fighting Pokemon and you should have no problem beating him.

25 Lightning Energy
4 Voltorb L10
3 Electrode L35
4 Electabuzz L35
3 Eevee L12
2 Jolteon L29
1 Zapdos L40
1 Zapdos L64
2 Zapdos L68
4 Bill
2 Energy Retrieval
2 Switch
3 Plus Power
3 Potion
1 Gambler


Jack
Type: Water
Main Pokemon: Articuno L37
Weakness: Lightning
Description:
Let's get started.  I  defeated  him  with  my  Electabuzz  (s)  ! ! ! 

25 Water Energy
4 Seel L12
3 Dewgong L42
4 Lapras L31
2 Articuno L35
2 Articuno L37
3 Chansey L55
2 Ditto L19
2 Prof. Oak
2 Pokemon Trader
3 Energy Retrieval
3 Switch
4 Scoop Up
1 Gambler


Rod
Type: Water/Colorless
Main Pokemon: Dragonite
Weakness: there ain't much but lightning and water
Description:
The easiest way to beat him is to have 4 Gust of Wind, and 4 Hitmonchan.
Any time he has Dratini, Gust it to Active, and give it a Special Punch.
You're it big sh** if he gets Dragonite.

20 Water Energy
4 Double Colorless Energy
3 Charmander L10
2 Charmeleon L32
3 Charizard L76
3 Magikarp L8
2 Gyarados L41
2 Lapras L31
2 Kangaskhan L40
4 Dratini L10
3 Dragonair L33
2 Dragonite L41
2 Prof. Oak
2 Pokemon Trader
2 Pokemon Breeder
1 Energy Retrieval
1 Super Energy Retrieval
2 Switch
1 Gambler


Amy
Club: Water
Weakness: Lighting/Grass
Booster: Laboratory

24 Water Energy
4 Squirtle L8
3 Wartortle L22
2 Blastoise L52
3 Horsea L19
2 Seadra L23
4 Goldeen L12
3 Seaking L28
2 Lapras L32
2 Professor Oak
1 Pokemon Breeder
1 Energy Retrieval
1 Super Energy Retrieval
2 Energy Removal
1 Super Energy Removal
2 Switch
2 Potion
1 Gambler


Ken
Club: Fire
Weakness: Fighting/Water
Booster: Mystery

21 Fire Energy
4 Double Colorless Energy
4 Growlithe L18
3 Arcanine L45
2 Magmar L24
3 Jigglypuff L12
1 Jigglypuff L14
1 Wigglytuff L36
2 Chansey L55
2 Tauros L32
1 Professor Oak
2 Bill
2 Energy Retrieval
1 Pokeball
1 Computer Search
2 Defender
3 Potion
1 Full Heal
1 Gambler
3 Recycle


Gene
Club: Rock
Weakness: Grass
Bootser: Mystery

24 Fighting Energy
2 Double Colorless Energy
4 Diglett L8
2 Dugtrio L36
4 Geodude L16
3 Graveler L29
2 Golem L36
3 Onix L12
3 Rhyhorn L18
2 Professor Oak
1 Pokemon Breeder
2 Energy Removal
2 Switch
1 Computer Search
2 Defender
2 Potion
1 Super Potion


Isaac
Club: Lightning
Weakness: Fighting
Booster: Mystery

24 Lightning Energy
2 Double Colorless Energy
4 Magnemite L13
3 Manaton L28
4 Voltorb L10
2 Electrode L35
4 Electabuzz L35
2 Kangaskhan L40
1 Tauros L32
1 Professor Oak
2 Bill
2 Switch
4 Defender
1 Gust fo Wind
4 Potion


Rick
Club: Science
Weakness: Psychic
Booster: Laboratory

15 Grass Energy
8 Psychic Energy
4 Grimer L17
3 Muk L34
4 Koffing L13
3 Weezing L24
2 Mewtwo L53
2 Mewtwo L60
2 Porygon L12
2 Professor Oak
1 Imposter Professor Oak
2 Bill
2 Energy Search
2 Switch
2 Computer Search
2 Pokedex
2 Full Heal
2 Maintenance


Mitch
Club: Fighting
Weakness: Psychic
Booster: Mystery

25 Fighting Energy
4 Mankey L7
1 Primeape L35
4 Machop L20
3 Machoke L40
2 Machamp L67
4 Hitmonlee L30
2 Hitmonchan L33
4 Bill
2 Switch
2 Plus Power
2 Defender
3 Gust of Wind


Nikki
Club: Grass
Weakness: Fire
Booster: Laboratory

18 Grass Energy
4 Psychic Energy
4 Bulbasaur L13
3 Ivysaur L20
2 Venusaur L62
4 Oddish L8
3 Gloom L22
2 Vileplume L35
4 Exeggcute L14
3 Exeggutor L35
2 Professor Oak
3 Bill
2 Pokemon Breeder
2 Energy Retrieval
2 Switch
2 Potion


Murray
Club: Psychic
Weakness: Psychic (use Haunter, etc.)
Booster: Laboratory

22 Psychic Energy
4 Abra L10
3 Kadabra L38
2 Alakazam L42
2 Mr. Mime L28
3 Chansey L55
3 Kangaskhan L40
2 Snorlax L20
2 Professor Oak
3 Energy Removal
4 Switch
2 Pokemon Center
4 Scoop Up
3 Gust Of Wind
2 Gambler



-------------------------------------
10) Killer Decks Top 25s     [PKMN10]
-------------------------------------
This section is for guide on how to make decks better. The decks can be
created in the Pokemon TCG and can be use as a deck for battling. I might 
missed some of the deck you send me so sent again if you think you have to.

These decks are sent to me by deck creators. If you think you have a deck 
that should be posted on here, sent it to me via e-mail at 
mewpoke1@hotmail.com , or sent me a message via icq. Your deck will and 
only be post if you meet these conditions:

1) Must have a name for your killer deck.
2) Must be 60 cards.
3) Must be sented to me in a list format, not in some messed up format.
4) Must included your name, and deck's name in your e-mail.
5) Only sent me one deck at a time!!!
6) If you already have a deck in the Top 20s, only sent me an updated 
   version of it!!! Not another one!!!

The Deal:
If your deck is not in the Top 20s, don't hate me, but sent me a improved
deck of yours and try again. And I'm very fair about the ratings on the 
list. (so don't come e-mailing me about your rating)
* If you see your deck in here and some imformation is missing, please 
tell me. It's for your own good.



Number #9
-----------------------------------
Name:Psyzap             - Name Of deck
Creator: Mew            - Creator
Updated: July 9 2000    - Last Update date
Comment: Very powerful. - Comment
Overall Rating: 8.2     - The rating of the whole deck
Attack Power: ?         - How Powerful the deck is
Defend Power: ?         - How much damage can the deck take on
Speed:        ?         - Attack speed, evolving speed, etc.
W/R:          ?         - Weakness and Resistance. (The more there is, the 
                          better)
                        - Keep in mind that the higher these ratings are, 
                          the better your deck is.
                        - I'm the one that's making these ratings. So if you 
                          think I'm not being fair, you can help me out by 
                          giving me the ratings of some decks.


Number #1
-----------------------------------
Name:Legendary Strength
Creator:SSJ_aZn
Update: July 24 2000
Comment: Powerful...
Overall Rating: 8.7
Attack Power: 9
Defend Power: 8
Speed:        6
W/R:          5

10 Fire Energy
10 Water Energy
10 Lighting Energy
4 Double Colorless Energy
1 Charmander
1 Charmeleon
1 Charizard
1 Legendary Moltres
1 Legendary Articuno
1 Legendary Zapdos
1 Dratini
1 Dragonair
1 Legendary Dragonite
3 Prof. Oak
2 Imposter Prof. Oak
3 Energy Search
2 Switch
2 PokeBall
2 Gust of Wind
3 Potion

Number #2
-----------------------------------
Name: Freezing Rain
Creator: Kabutops432
Update: May 4 2000
Comment: Very Very Powerful!
Overall Rating: 8.5
Attack Power: 9
Defend Power: 8
Speed:        7
W/R:          2

28 Water Energy

4 Squirtle
4 Wartortle
4 Blastoise
3 Poliwag
2 Poliwhirl
1 Poliwrath
4 Magikarp
3 Gyarados
1 Articuno(Fossil)
1 Pokemon Breeder
3 Switch
2 Super Potion

Number #3
-----------------------------------
Name: Patented Persian Deck
Creator: Shindo
E-Mail:Dan7768@hotmail.com
Update: July 11 2000
Comment: Good and Powerful.
Overall Rating: 8.5
Attack Power: 9
Defend Power: 8
Speed:        8
W/R:          4

Fighting Energy x24
Double Colorless Enegy x4
Rattata x3
Raticate x2
Meowth (lv14) x3
Persian x2
Tauros x2
Dratini x3
Dragonair x2
Bill x2
Energy Removel x4
Switch x1
Computer Search x2
Plus Power x1
Gust of Wind x1
Potion x4

Number #5
-----------------------------------
Name: Mind Control Deck
Creator: Shustmill
Update: July 2 2000
Comment: Very powerful.
Overall Rating: 8.4
Attack Power: 8
Defend Power: 8
Speed:        8
W/R:          1

25 Psychic Energy
4 Abra
3 Kadabra
2 Alakazam
2 Lv. 8 Gastly
2 Lv. 17 Gastly
1 Lv. 17 Haunter
2 Lv. 22 Haunter
2 Gengar
1 Mr. Mime
2 Lv. 53 Mewtwo
2 Lv. 60 Mewtwo
1 Fossil Mew
1 Mew L8
2 Mew (card pop)
2 Bill
1 Potion
1 Energy Retrieval
2 Energy Search
1 Super Energy Removal
1 Super Potion

Number #6
-----------------------------------
Name: Phychic-Power
Creator: DW
Update: July 22 2000
Comment: No comment.
Overall Rating: 8.4
Attack Power: 8
Defend Power: 9
Speed:        7
W/R:          3

25x Phychic Energies
4x Abra
4x Kadabra
2x Alakazam
4x Gasly (level 8)
4x Haunter (level 22)
4x Gengar
1x Mr. Mime
3x Mewtwo (level 60)
1x Pokemon Trader
3x Energy Search
1x Potion
1x Super Potion
2x Full Heal
1x Revive

Number #7
-----------------------------------
Name: ?
Creator: Tony
Update: June 25 2000
Comment: Very good.
Overall Rating: 8.3
Attack Power: 7
Defend Power: 9
Speed:        9
W/R:          1

4 Magicarps
4 Gyarados
4 Seel
4 Dewgong
4 Professor Oak
4 Bill
4 Pokemon Trader
4 Energy Removal
4 Pokedex
4 Potions
16 Water Energy
4 Double colorless energy

Number #8
-----------------------------------
Name: Energy Dissolve
Creator: Scott Seaward
Update: July 11 2000
Comment: Very good.
Overall Rating: 8.3
Attack Power: 8
Defend Power: 8
Speed:        7
W/R:          1

Energy=30
18 Water energy
10 Psychic energy
2 Double Color energy
Pokemon=17
4 Psyduck
2 Golduck
4 Poliwag
2 Poliwhirl
1 Poliwrath
3 Dratini
1 Dragonair
Trainer=13
2 Energy Retrieval
1 Super Energy Retrieval
4 Energy Search
4 Energy Removal
2 Super Energy Removal

Number #9
-----------------------------------
Name:Psyzap
Creator: Mew
Updated: July 22 2000
Comment: Very powerful. 
Overall Rating: 8.3
Attack Power: 9
Defend Power: 7
Speed:        8
W/R:          1

3 Doduo
2 Dodrio
3 Dratini
2 Dragonair
1 Snorlax
1 Chansey
1 Mewtwo (Base)
1 Mewtwo (Promo)
1 Mr. Mime
2 Pikachu (Jungle)
1 Pikachu (Base)
2 Raichu  (Base)
4 Energy Removal
3 Switch
3 Gust of Wind
1 Energy Retrieval
1 Potion
1 Super Potion
1 Super Energy Removal
3 Colorless Energy
11 Psychic Energy
12 Electric Energy

Number #10
-----------------------------------
Name: Non-Evo
Creator: HIRO98
Updated: April 19 2000
Comment: Good deck, smart deck and cards chosen.
Overall Rating: 8
Attack Power: 9
Defend Power: 6
Speed:        8
W/R:          3

9 grass energy
18 fighting energy
4 double colorless
4 scythers
2 pincers
2 onix
3 hitmonlee
4 hitmonchan
4 aerodactyls
1 lickitung
1 chansey
1 snorlax
4 mysterious fossils
3 other trainer cards
1 bill
1 super energy removal
1 gambler

Number #11
-----------------------------------
Name: Fighting Reaper
Creator: LilMew
Update: April 24 2000
Comment: Good.
Overall Rating: 8
Attack Power: 8
Defend Power: 7
Speed:        6
W/R:          4

3 Charmanders
2 Charmeleons
1 Charizard
2 Mews
2 Mewtwos (any)
3 Abras
3 Kadabras
2 Alakazams
2 Gastlys
2 Haunters
1 Gengar
3 Pokémon Breeders
2 Pokémon Traders
2 Energy Retrievals
3 Energy Removals
15 Psychic Energys
12 Fire Energys

Number #12
-----------------------------------
Name: SOLAR SAVER!
Creator: Aaron
Update: May 3 2000
Comment: Very Good!
Overall Rating: 8
Attack Power: 9
Defend Power: 5
Speed:        7
W/R:          3

28 grass energys
4 bubasaurs
4 ivysaurs
2 venasaurs
4 scyters
2 pincirs
4 venonats
4 venomoth
2 kankaskans
1 lickitung
1 pro.oak
2 pokemon traders
2 energy retivels

Number #13
-----------------------------------
Name: ?
Creator: Cory Jackson
Update: June 14
Comment: Very good.
Overall Rating: 8
Attack Power: 8
Defend Power: 8
Speed:        6
W/R:          1

20  Grass Energy
4  Nidoran (Female)
3  Nidorina
3  Nidoqueen
4  Nidoran (Male)
4  Nidorino
2  Nidoking
2  Professor Oak
2  Bill
1  Pokemon Trader
2  Pokemon Breeder
1  Energy Retrieval
2  Energy Search
2  Energy Removal
1  Swich
1  Poke Ball
1  Scoop Up
1  Pluspower
1  Defender
3  Potion

Number #14
-----------------------------------
Name: Blast Off
Creator: Jason Cho
Update: July 2 2000
Comment: Very good.
Overall Rating: 8
Attack Power: 8
Defend Power: 7
Speed:        6
W/R:          5

3 charmander
2 chameleon
1 charizard
2 vulpix
1 ninetales
1 moltress
13 fire energies
3 squirtle
2 wartotle
1 blastoise
2 magikarp
1 gyrados
1 articuno
13 water energies
3 dratini
2 dragonair
1 dragonite
2 colorless energies
2 super potion
2 poke center
1 full heal
1 energy search

Number #15
-----------------------------------
Name: SolarFlame
Creator: WNg5060845
Update: July 20 2000
Comment: No comment.
Overall Rating: 7.9
Attack Power: 8
Defend Power: 8
Speed:        6
W/R:          2

18 Grass Energy
16 Fire Energy
4 Bulbasaurs
2 Ivysaurs
1 Venusaur(Basic)
1 Scyther
2 Grimers
1 Muk
4 Charmanders
2 Charmeleons
1 Charizard
2 Magmars(Basic)
1 Professor Oak
1 Bill
1 Pokemon Breeder
1 Super Energy Retrieval(Promo)
1 Computer Search
1 Pluspower

Number #16
-----------------------------------
Name: Digga Digga Dug
Creator: ?(if you invented this deck, sent me your name).
Update: April 24 2000
Comment: Very special. Works only if the 
         cards in your first hand is good.
Overall Rating: 7.8
Attack Power: 8
Defend Power: 7
Speed:        8
W/R:          2

Fighting Energy    x27
Diglett            x4
Dugtrio            x3
Bill               x3
Poke Ball          x4
Pokedex            x2
Pluspower          x3
Defender           x3
Gust of Wind       x4
Potion             x4
Super Potion       x2
Full heal          x1

Number #17
-----------------------------------
Name: Hydroshocker
Creator: ?
Update: ?
Comment: Too many different Pokemons.
Overall Rating: 7.7
Attack Power: 9
Defend Power: 6
Speed:        7
W/R:          5

Energy:
11 Water Energy
11 Lightning Energy
Water Pokemon:
4x Squirtle LV 8
3x Wartortle LV 22
2x Blastoise LV 52
3x Poliwag LV 13
2x Poliwhirl LV 28
1x Poliwrath LV48
Lightning Pokemon:
1x Pikachu LV 12 (Base)
1x Pikachu LV 14 (Jungle)
1x Pikachu LV 16 (Promo)
1x Raichu LV 40 (Base)
1x Raichu LV 45 (Fossil)
2x Magnemite LV13 (Base)
1x Magneton LV 28 (Base)
2x Electabuzz LV 35 (Base)
2x Zapdos LV 64 (Base)
2x Zapdos LV 68 (Legendary, Promo)
Trainers:
2x Pokemon Traders
2x Pokemon Breeders
4x Super Potions
1x Super Energy Removal

Number #18
-----------------------------------
Name: hard rocker deck
Creator: Agatha Entote
Update: July 9 2000
Comment: For use in Lighting club
Overall Rating: 7.7
Attack Power: 9
Defend Power: 5
Speed:        7
W/R:          4

1 pikachu lv12
1 pikachu lv14
1 raichu(fossil)
2 voltorb lv10
1 electrode(game boy )
1 electrabuzz lv35
1 zapdos lv64
2 machop
1 machoke
1 machamp
2 cubone
1 marowak(any)
2 sandshrew
1 sandslash
12 lighting energy
11 fighting energy
1 prof.oak
1 bill
1 energy search
1 energy removal
1 swicth
1 pokeball
1 pokedex
1 defender
1 gust of wind]
2 potion
1 full heal
1 revive

Number #19
-----------------------------------
Name: Non-Alakazam Stall Deck
Creator: Super Senshi Zenigame
Update: July 16 2000
Comment: No comment.
Overall Rating: 7.7
Attack Power: 7
Defend Power: 7
Speed:        9
W/R:          3

12x Fighting Energy
12x Psychic Energy
4x Double Colorless Energy
4x Lickitung
2x Kangaskhan
1x Chansey
2x Mr. Mime
4x Onix
4x Defender
3x Energy Seearch
4x Computer Search
4x Bill/Oak (any combo of the two cards)
4x Super Potion

Number #20
-----------------------------------
Name: Torture Chamber
Creator: TIMEBOMBS
Updated: April 23 2000
Comment: Very good deck.
Overall Rating: 7.5
Attack Power: 8
Defend Power: 7
Speed:        8
W/R:          2

3 Abras
2 Kadabras
1 Alakazam
2 Gastly (fossil)
1 Haunter (fossil)
1 Gengar
3 Mr. Mimes
1 Mewtwo (base)
2 Mewtwo (promo)
2 Hitmonchan
1 Hitmonlee
2 Dratini
1 Dragonair
1 Scyther
3 Gust of Winds
3 Recycles
2 Prof. Oaks
2 Pokeballs
1 Pokemon Trader
1 Pokemon Breeder
14 Psychic
10 Fighting
1 Double Colorless 

Number #21
-----------------------------------
Name: Water Blast Deck
Creator: Chris Snyder
Updated: April 21 2000
Comment: Smart guy, knows what's a killer deck is.
Overall Rating: 7.5
Attack Power: 8
Defend Power: 7
Speed:        7
W/R:          2

26-Water Energy
3-Poliwag
2-Poliwhirl
1-Poliwrath
3-Seel
2-Dewgong
3-Magikarp
2-Gyarados
1-Articuno
2-Pidey
1-Pidgeotto
1-Pidgeot
1-Imposter Professor Oak
1-Energy Retrieval
1-Super Energy Removal
2-Pokeball
2-Gust of Wind
3-Potion
1-Super Potion
1-Revive
1-Recycle

Number #22
-----------------------------------
Name: ELITE 4 DECK
Creator: Tony
Update: June 12
Comment: Good.
Overall Rating: 7.5
Attack Power: 9
Defend Power: 6
Speed:        6
W/R:          4

Bulbasur X3
Ivysaur X2
Venusaur X1
Charmander X3
Charmeleon X2
Charizard X1
Squirtle X3
Watortle X2
Blastoise X1
Dratini X3
Dragonair X2
Legendary Dragonite X1
Fighting energy X8
Water energy X9
Leaf energy X9
Fire energy X10

Number #23
-----------------------------------
Name: Haymaker (first deck send)
Creator: Nick
Update: April 24 2000
Comment: Very special deck with a lot of 
         different Pokemons. 4 different 
         types in this deck. Seems to have
         more than 60 cards!?
Overall Rating: 7
Attack Power: 8
Defend Power: 6
Speed:        7
W/R:          3

3 scyther
4 electabuzz
1 chansey
1 tauros
3 machop
2 machoke
1 machamp
3 rhyhorn
2 rhydon
3 aerodactyl
4 hitmonchan
1 hitmonlee
3 mysterious fossil
1 energy removal
1 proffessor oak
1 energy retrieval
1 super energy removal
2 scoop up

17 fighting energy
6 electric energy
2 double colorless energy

Number #24
-----------------------------------
Name: Light-it-up 
Creator: LiMpBiZKitTrUsT
Updated: April 23 2000
Comment: Good.
Overall Rating: 7
Attack Power: 8
Defend Power: 5
Speed:        8
W/R:          2

4 pikachus level 12 
1 promo Pikachu
2 Raichus 1 fossil 
1 Raichus (base)
4 magnemite (gameboy)
4 base magneton
2 jolteons
3 meowth (Gameboy)
2 eevee
1 professor oak
2 bills
1 pokemon trader
1 super enrgy retrival
2 energy search
4 energy removals
28 lightening enrgys

Number #25
-----------------------------------
Name: Poke-Dome Doom
Creator: ? (If it's your deck, tell me that)
Update: April 29 2000
Comment: Use in Pokemon-Dome only.
Overall Rating: 7
Attack Power: 8
Defend Power: 7
Speed:        7
W/R:          2

18 Grass Energy 
1 Prof. Oak 
4 Bill 
2 Pokemon Trader 
1 Pokemon Breeder 
2 Energy Retrieval 
1 Super Energy Retrieval 
3 Energy Search 
2 PokeBall 
2 Recycle 
1 Ekans 
4 Nidoran (M) 
3 Nidorino 
2 Nidoking 
4 Grimer 
3 Muk 
4 Koffing 
3 Weezing

-----------------------------------
Name: Psyburn
Creator: Extralazy
Update: July 25 2000
Comment: No comment.

13 Fire
11 Psychic
2 Double Colorless
4 Charmander
3 Charmeleon
2 Charizard
1 Growlithe
1 Arcanine
1 Magmar
3 Eevee
2 Flareon
3 Gastly Lv.17
2 Haunter Lv.17
2 Gengar
2 Mr. Mime
1 Mew
1 Prof. Oak
2 Bill
1 Computer Search
1 Plus Power
2 Potion
1 Super Potion

-----------------------------------
Name: gr@$$ Kicker
Creator: Super Senshi Zenigame
Update: July 27 2000
Comment: No comment.

23x Grass Energy
2x Double Colorless Energy
4x Bulbasaur
4x Ivysaur
3x Venusaur (either 3 Base Set or 2 Base and one Card Pop!)
2x Scyther
3x Venonat
2x Venomoth
4x Oddish
3x Gloom
2x Vileplume
3x Computer Search
2x Bill
1x Professor Oak
2x Pokemon Breeder

-----------------------------------
Name: Fire Blast deck
Creator: Justin
Update: July 30 2000
Comment: No comment.

25 Fire energy
2 Double Colorless Energy
4 Charmander
3 Charmeleon
2 Charizard
4 Bill
4 Pokeball
2 Fullheal
4 Potion
2 Super Potion
2 Pluspower
3 Gust of Wind
3 Prof. Oak

-----------------------------------
Name: FireBlast
Creator: ?
Update: July 30 2000
Comment: No comment.

4 Charmander Lv 10
4 Charmeleon Lv 32
4 Charizard Lv 76
2 Vulpix Lv 11
2 Ninetails Lv 32
2 Growlithe Lv 18
1 Arcanine Lv 34
2 Ponyta Lv 10
1 Rapidash Lv 33
1 Magmar Lv 24
1 Magmar Lv 31
1 Moltres Lv 39
4 Prof. Oak
4 Bill
1 Pluspower
1 Gust of Wind
2 Potion
22 Fire Energy
1 Double Colorless Energy

-----------------------------------
Name: Poison Explosion
Creator: Grand Master Steve
Update: July 28 2000
Comment: Based on Exeggutor's Big Explosion and Nidoking's Toxic. 
         No useful for most of the time, cuz all grass...

3 Weedle
2 Kakuna
1 Beedrill
2 Ekans
1 Arbok
3 Nidoran(m)
2 Nidorino
1 Nidoking
2 Venonat
1 Venomoth
2 Grimer
1 Muk
2 Exeggcute
1 Exeggutor
2 Koffing
1 Weezing
1 Professor Oak
1 Imposter Professor Oak
4 Bill
1 Mr. Fuji
1 Pokemon Trader
1 Energy Retrieval
4 Energy Removal
20 Grass Energy

-----------------------------------
Name: Seeded punch deck
Creator: Alberto Munoz
Update: August 7 2000
Comment: Good deck.
Explanation: Place bulbasaur in the bench until it
evolves into venasaur, then use energy trans to give
exeggutor a lot of energy for the big eggsplosion
and use fighting pokemon for backup.

Grass energy x15
Fighting energy x14
Bulbasaur x4
Ivysaur x3
Venasaur(base) x2
Exeggcute x3
Exeggutor x2
Machop x3
Machoke x2
Machamp x1
Hitmonchan x2
Professor Oak x1
Pokémon trader x1
Pokémon breeder x2
Switch x1
Pokéball x1
Gust of wind x1
Super potion x2

-----------------------------------
Name: Telekinetic Blast
Creator: Mike Wittmer
Update: August 8 2000
Comment: No comment.

12 Fire Energies   14 Psycic Energies
Charmander x2       Abra x2
Charmeleon x1       Kadabra x2
Vulpix x2           Alakazam x1
Ninetails L35 x1    Gastly L17 x2
Growlithe x2        Haunter L17 x1
Arcanine L34 x1     Mr. Mime x1
Magmar L31 x2       Mewtwo L60 x1
Rattata x1
Spearow x1
Fearow x1
Jigglypuff L13 x1
Meowth L14 x1
Energy Search x1
Energy Removal x1
Gust of Wind x1
Potion x1

-----------------------------------
Name: Nidoran Deck
Creator: Meeeeeeeee!
Updated: September 5 2000
Comment:  Awesome against Rock Pokemon. (Who don't know that!)

4 Nidoran male
4 Nidorino
4 Nidoking
4 Nidoran female
4 Nidorina
4 Nidoqueen
36 grass energy

-----------------------------------
Name: Venom Deck
Creator: Shannon Ledbetter
Update: ??/4/01
Comment: 

3 Weedle 
2 Kakuna 
1 Beedrill 
4 Ekans 
3 Arbok 
4 Nidoran(male) 
3 Nidorino 
2 Nidoking 
3 Koffing 
2 Weezing 
1 Professor Oak 
2 Imposter Professor Oak 
1 Pokemon Breeder 
2 Potion 
2 Full Heal 
1 Gambler 
24 Grass Energy 

-----------------------------------
Name: waterstatic
Creator: zack
Update: ??/3/01
Comment: 

2 squirtile
1 wartortile
2 blastoise
2 seel
1 dewgong
4 pikachu l. 12
2 raichu
4 magnemite l. 15
1 magneton
4 voltorb
1 electrodel.35
1 electabuzz l 20
1 electabuzz l. 35
11 water energy
23 lightning energy

-----------------------------------
Name: Icy Bananza
Creator: Pikachu22
Update: 
Comment: Too many different kind of cards.
Pikachu22's web site: www.pikachuspokemon.com

Bill            1
Energy removal  2
potion          1
Sqirtle         1
wartortle       1
tentacool       1
seel            1
dewgong         1
shellder        1
cloyster        1
Krabby          1
kingler         1
horsea          1
goldeen         4
seaking         4
staryu          2
starmie         2
magikarp        4
gyarados        4
articuno        1

grass energy    2
fire energy     1
water energy    18
lightning energy  1
fighting energy   1
phychic energy    1
double colorless energy  1

-----------------------------------
Name: Flying Grass Deck
Creator: Carlo Luis Lee
Update: 
Comment: 

       3 weedles 
       2 kakunas 
       2 beedrill 
       3 zubats 
       2 golbats 
       2 venonats 
       1 venomoth 
       2 scythers 
       2 bills 
       4 potions 
       2 super potions 
       1 pokemon breeder 
       31 grass energy 
       3 double colorless energy 


-----------------------------------
Name: Raindance
Creator: Chaos
Update: 
Comment: 

 Pokemon (18)
 3) Articuno (Fossil)
 3) Blastoise (Base Set)
 3) Diglett (Team Rocket)
 2) Lapras (Fossil)
 4) Squirtle (Team Rocket)
 3) Wartortle (Base Set)

 Trainers (18)
 4) Bill (Base Set)
 2) Computer Search (Base Set)
 1) Goop Gas Attack (Team Rocket)
 2) Item Finder (Base Set)
 1) Mr.Fuji (Fossil)
 3) Pokemon Breeder (Base Set)
 3) Professor Oak (Base Set)

 Energy (24)
 1) Fighting Energy (Base Set)
 3) Rainbow Energy (Team Rocket)
 20) Water Energy (Base Set)

-----------------------------------
Name: ?
Creator: Kees Barendregt
Update: 
Comment: 

4 machop
2 machoke
1 machamp
4 rhyhorn 
2 rydon
4 cubone
2 marowak 
1 onix
2 kankahskang
4 geudude
2 graveler 
1 golem
4 mankey
2 primeape
4 diglet
1 dugtrio
20 fighting energy

-----------------------------------
Name: Ultimate Haymaker
Creator: Dr. Doom
Update: 
Comment: 

6 Fighting 
4 Lightning 
5 Fire 
2 DCE 
4 Scyther 
3 Hitmonchan 
3 Electabuzz 
3 Magmar (Fossil) 
2 Professor Oak 
4 Bill 
3 PlusPower 
3 Switch 
3 Energy Removal 
2 Super Energy Removal 
2 Energy Search 
2 Gambler 
2 Itemfinder 
3 Computer Search 
2 Gust of Wind 
2 Energy Retrieval 

-----------------------------------
Name: PSY KICK
Creator: KARAN
Update: 
Comment: 

2 MEWTWO(BASE) 
1 MEWTWO(PROMO) 
3 ABRA 
2 MEW 
2 KADABRA 
1 ALAKAZAM 
2 HITMONLEE 
2 HITMONCHAN 
3 GASTLY 
2 HAUNTER 
1 GENGAR 
4 MACHOP 
2 MACHOKE 
2 MACHAMP 
1 PLUSPOWER 
2 DEFENDER 
3 BILL 
4 POTION 
1 PROFFESER OAK 
1 IMPASTER PROFFESER OAK 
1 POKEMON BREDER 
PHYSYC ENERGY :16 
FIGHTING ENERGY :10 

-----------------------------------
Name: surfing pikachu
Creator: Karan Deep Bhasin
Update: 
Comment: Too many different kind of cards...

2 Ekans 
1 Arbok 
2 Ponyta 
1 Rapidash 
1 Surfing Pikachu 
1 Raichu(fossil) 
1 Sandshrew 
1 Sandslash 
2 Rattata 
1 Raticate 
2 Spearow 
1 Fearow 
1 Pokemon Breeder 
4 Energy Retrivel 
4 Energy removal 
4 Poke'ball 
1 Poke'dex 
4 Pluspower 
4 Potion 
1 Gambler 
5 Grass Energy 
4 Fire Energy 
2 Water Energy 
4 Lightning Energy 
2 Fighting Energy 
4 Double Colourless Energy 

-----------------------------------
Name: manifest destiny deck 
Creator: Brian Routson
Update: 
Comment: Interesting.

3 squirtle 
3 magikarp 
3 charmander 
3 blastoise 
3 gyaridos 
3 charizard 
18 water energy 
4 double colorless 
4 bill 
4 pokemon breeder 
3 professor oak 
3 energy retrieval 
3 potion 
3 energy removal 

--------------------------------
11) GameShark Codes     [PKMN11]
--------------------------------
I got codes from the following:
Leebot ( and people who send him codes)
CMGSCCC
Note that from Leebot's faq, his codes are not all in here. I took the 
important ones. If anybody knows more GameShark Codes, e-mail them to me.

From CMGSCCC

1 FAKE Maxed Out Album              01E2CDD3 
2 FAKE Have All Medals              0108CCD3 
3 Infinite HP-Active Pokemon        01FFC8C2 
4 Infinite HP-Bench Pokemon Slot 1  01FFC9C2 
5 Infinite HP-Bench Pokemon Slot 2  01FFCAC2 
6 Infinite HP-Bench Pokemon Slot 3  01FFCBC2 
7 Infinite HP-Bench Pokemon Slot 4  01FFCCC2 
8 Infinite HP-Bench Pokemon Slot 5  01FFCDC2 
9 No HP Active Pokemon Enemy        0100C8C3 
10 No HP-Bench Pokemon Enemy Slot 1 0100C9C3 
11 No HP-Bench Pokemon Enemy Slot 2 0100CAC3 
12 No HP-Bench Pokemon Enemy Slot 3 0100CBC3 
13 No HP-Bench Pokemon Enemy Slot 4 0100CCC3 
14 No HP-Bench Pokemon Enemy Slot 5 0100CDC3 
15 Hand Modifier Slot 1             01??EEC2 (doesn't work)
16 Coin Always Lands On Heads       01012FC2 
17 Coin Always Lands On Tails       01002FC2

From Leebot

most of these codes have been tested by Leebot and they do work

(Fake) Maxed Out Album: 01E2CDD3
(Fake) Have All Medals: 0108CCD3
Infinite HP-Player Active Pokemon: 01FFC8C2
Infinite HP-Player Bench Pokemon Slot 1: 01FFC9C2
Infinite HP-Player Bench Pokemon Slot 2: 01FFCAC2
Infinite HP-Player Bench Pokemon Slot 3: 01FFCBC2
Infinite HP-Player Bench Pokemon Slot 4: 01FFCCC2
Infinite HP-Player Bench Pokemon Slot 5: 01FFCDC2
No HP-Enemy Active Pokemon (Also Quick Win If They Attack You): 0100C8C3
No HP-Enemy Bench Pokemon Slot 1: 0100C9C3
No HP-Enemy Bench Pokemon Slot 2: 0100CAC3
No HP-Enemy Bench Pokemon Slot 3: 0100CBC3
No HP-Enemy Bench Pokemon Slot 4: 0100CCC3
No HP-Enemy Bench Pokemon Slot 5: 0100CDC3
No Energy Attachment Rule: 90000BCC
Coin Always Lands on Heads: 01019DCD
Coin Always Lands on Tails: 01009DCD
With these, it may not appear the way you have it set, but it will treat it 
as if it is.

Infinite Booster Packs in the Mail: 01811ED1
                                    01851FD1
                                    018420D1
                                    018221D1
This makes it so that slots one through four in your mail box on the PC 
contain an unread mail message with one of each booster pack.

Minutes Played Modifier: 01XXC7CA
Hours Played Modifier: 01XXC8CA

Extra Booster Packs:018A22D1
                    018B23D1
This makes it so that slots five and six in the mail each contain one of Dr. 
Mason's mails where he gives two booster packs. Colosseum and Evolution are 
in five, Mystery and Laboratory are in six.

Cards in Booster Pack Modifier: 01??XXC4
This makes it so that whenever you receive a booster pack, there will be an 
extra card at the space specified by the digits replacing XX, the card 
corresponds to the quantity digits you entered for ??. If you don't want to 
risk any bugs, keep XX set to 00. You can change XX to virtually anything 
you want for the card to be in a different spot (00 is the first spot, 
0A is the eleventh), but if it is the digits for the last spot, the last 
card will also be repeated once. If any higher, it won't work, unless you 
also have enough inserted previously. Example: you could have 0A, 0B, 0C, 
and 0D; but not 0B, 0C, 0D, and 0E, as this would start beyond the end. Use 
this repeating method to get as many as you want. If you enter 010A00C4 and 
01A101C4, every booster pack you receive will contain the Phantom Card Pop! 
cards (Mew LV15 and Venusaur LV64). If it doesn't work, try 0163XXA1 , 
which raises the number of the specified card that you own to 99.

Your Active Pokémon Modifier - 01XXBBC2
Bench 1 Pokémon Modifier - 01XXBCC2
Bench 2 Pokémon Modifier - 01XXBDC2
Bench 3 Pokémon Modifier - 01XXBEC2
Bench 4 Pokémon Modifier - 01XXBFC2
Bench 5 Pokémon Modifier - 01XXC0C2

Status of Opponents Pokémon  - 01XXF0E3
00 - Fine
01 - Confused
02 - Asleep
03 - Paralyzed

Energy Attached Modifier - 0110XXC2
With this, you will have one energy of the specified type attached to your 
active Pokémon for each time you have XX replaced with a different quantity. 
The following are the possible digits, they correspond to the energy 
cards _in_ your deck, ordered by how their quantity digits (below) 
correspond.

00-07 - Energy 1
08-0F - Energy 2
10-17 - Energy 3
18-1F - Energy 4
20-27 - Energy 5
28-2F - Energy 6
30-37 - Energy 7

Only one prize left: 0101ECC2

Grass Energy: 01
Fire Energy: 02
Water Energy: 03
Lightning Energy: 04
Fighting Energy: 05
Psychic Energy: 06
Double Colorless Energy: 07
Bulbasaur: 08
Ivysaur: 09
Venusaur (Card Pop! Promo): 0A
Venusaur: 0B
Caterpie: 0C
Metapod: 0D
Butterfree: 0E
Weedle: 0F
Kakuna: 10
Beedrill: 11
Ekans: 12
Arbok: 13
Nidoran Female: 14
Nidorina: 15
Nidoqueen: 16
Nidoran Male: 17
Nidorino: 18
Nidoking: 19
Zubat: 1A
Golbat: 1B
Oddish: 1C
Gloom: 1D
Vileplume: 1E
Paras: 1F
Parasect: 20
Venonat: 21
Venomoth: 22
Bellsprout: 23
Weepinbell: 24
Victreebell: 25
Grimer: 26
Muk: 27
Exeggcute: 28
Exeggutor: 29
Koffing: 2A
Wheezing: 2B
Tangela (GB): 2C
Tangela: 2D
Scyther: 2E
Pinsir: 2F
Charmander: 30
Charmelion: 31
Charizard: 32
Vulpix: 33
Ninetales: 34
Ninetales (GB): 35
Growlithe: 36
Arcanine (Promo): 37
Arcanine: 38
Ponyta: 39
Rapidash: 3A
Magmar: 3B
Magmar (Fossil): 3C
Flareon (GB): 3D
Flareon (Jungle): 3E
Moltres: 3F
Legendary Moltres: 40
Squirtle: 41
Wartortle: 42
Blastoise: 43
Psyduck: 44
Golduck: 45
Poliwag: 46
Poliwhirl: 47
Poliwrath: 48
Tentacool: 49
Tentacruel: 4A
Seel: 4B
Dewgong: 4C
Shellder: 4D
Cloister: 4E
Krabby: 4F
Kingler: 50
Horsea: 51
Seadra: 52
Goldeen: 53
Seaking: 54
Staryu: 55
Starmie: 56
Magikarp: 57
Gyarados: 58
Lapras: 59
Vaporeon (GB): 5A
Vaporeon (Jungle): 5B
Omanyte: 5C
Omastar: 5D
Articuno: 5E
Legendary Articuno: 5F
Pikachu: 60
Pikachu (Jungle): 61
Pikachu (promo): 62
Pikachu (promo): 63
Flying Pikachu: 64
Surfing Pikachu: 65
Surfing Pikachu: 66
Raichu: 67
Raichu (Fossil): 68
Magnemite: 69
Magnemite (GB): 6A
Magneton: 6B
Magneton (Fossil): 6C
Voltorb: 6D
Electrode (GB): 6E
Electrode (Jungle): 6F
Electabuzz (Promo): 70
Electabuzz: 71
Jolteon (GB): 72
Jolteon: 73
Zapdos: 74
Zapdos (Fossil): 75
Legendary Zapdos: 76
Sandshrew: 77
Sandslash: 78
Diglett: 79
Dugtrio: 7A
Mankey: 7B
Primeape: 7C
Machop: 7D
Machoke: 7E
Machamp: 7F
Geodude: 80
Graveler: 81
Golem: 82
Onix: 83
Cubone: 84
Marowak (Jungle): 85
Marowak (GB): 86
Hitmonlee: 87
Hitmonchan: 88
Rhyhorn: 89
Rhydon: 8A
Kabuto: 8B
Kabutops: 8C
Aerodactlyl: 8D
Abra: 8E
Kadabra: 8F
Alakazam: 90
Slowpoke (Promo): 91
Slowpoke (Fossil): 92
Slowbro: 93
Gastly: 94
Gastly (Fossil): 95
Haunter (Fossil): 96
Haunter: 97
Gengar: 98
Drowzee: 99
Hypno: 9A
Mr. Mime: 9B
Jynx: 9C
Mewtwo: 9D
Mewtwo (Promo): 9E
Mewtwo (Promo): 9F
Mew (Promo): A0
Mew (Card Pop! Promo): A1
Mew: A2
Pidgey: A3
Pidgeotto: A4
Pidgeot (GB): A5
Pidgeot (Jungle): A6
Rattata: A7
Raticate: A8
Spearow: A9
Fearow: AA
Clefairy: AB
Clefable: AC
Jigglypuff (Promo): AD
Jigglypuff (GB): AE
Jigglypuff (Jungle): AF
Wigglytuff: B0
Meowth (GB): B1
Meowth (Jungle): B2
Persian: B3
Farfetch'd: B4
Doduo: B5
Dodrio: B6
Lickitung: B7
Chansey: B8
Kangaskhan: B9
Tauros: BA
Ditto: BB
Eevee: BC
Porygon: BD
Snorlax: BE
Dratini: BF
Dragonair: C0
Legendary Dragonite: C1
Dragonite: C2
Professor Oak: C3
Imposter Professor Oak: C4
Bill: C5
Mr. Fuji: C6
Lass: C7
Imakuni?: C8
Pokemon Trader: C9
Pokemon Breeder: CA
Clefairy Doll: CB
Mysterious Fossil: CC
Energy Retrieval: CD
Super Energy Retrieval: CE
Energy Search:: CF
Energy Removal: D0
Super Energy Removal: D1
Switch: D2
Pokemon Center: D3
Pokeball: D4
Scoop Up: D5
Computer Search: D6
Pokedex: D7
Pluspower: D8
Defender: D9
Item Finder: DA
Gust of Wind: DB
Devolution Spray: DC
Potion: DD
Super Potion: DE
Full Heal: DF
Revive: E0
Maintenance: E1
Pokemon Flute: E2
Gambler: E3
Recycle: E4



------------------------
12) Credits     [PKMN12]
------------------------
This is it, for now, I hope you enjoy it. Again, if I wrote anything wrong, 
please tell me. You'll be a big help.

Look for other Faqs by Killer:
Front Mission (SNES)
Dragon Warrior Monsters 2 (GBC)
And maybe a few new ones coming for some new games, like Pokemon Advance...

This faq can be found at:

www.gamefaqs.com
www.gamingplanet.com
www.cheatcity.com
www.a2zweblinks.com
www.freshbakedgames.com

This faq should only be found at those sites. (and maybe a few more...)


Furture Version Requests:

- More cards on carddex
- More Auto Decks
- New and better Killer Decks
- More Gameshark Codes
- Completed Card List



Name            Contact                 Why
---------------------------------------------------------------------------
GameFaqs        www.gamefaqs.com        Posting my Faq

CMGSCCC         www.cmgsccc.com         Gameshark codes

Pocket Games                            Some Decks in Deck Guide

Leebot          DashRLEBOT@cs.com       Letting me use his gameshark codes 
                                        from his faq

Nick                                    First person to sent Killer Deck

Shustmill       Impact902@cs.com        Pop cards info, other cards info

Kaminari 11     Kaminari11@aol.com      Cards info, ratings for killer decks.

Andrew Someone  lever_2000@hotmail.com  Legendary Auto Decks info.

NickWhiz1       NickWhiz1@aol.com       Decks for the Auto Deck Machines.

Mewtwo          alexl31@hotmail.com     Cards information.

?(still trying to get) Agent0071389@aol.com Killer deck, Card info.

Mike Wittmer

Killer Decks:
Nick
Carl Chavez
Cow
LiMpBiZKitTrUsT
TIMEBOMBS
Chris S.
HIRO98
Zramoner
LilMew
Aaron
Bruce M.
Cory Jackson
REDFOX623
Phfor
Shustmill
DW
Tony
Agatha Entote
Shindo
Scott Seaward
Jon Jay
Rey Cruz Jr.
Mark Lewis
Super Senshi Zenigame
Robert Eisner
Stone Cold (Justin)
Alberto Munoz
Grand Master Steve
Mike Wittmer
Meeeeeeeee!
Pikachu22
Carlo Luis Lee
Chaos
Dr. Doom
KARAN


Somethings you shouldn't do:
- Send me messages about God, Jesus, or any things like that because I'm
  already a good Christain
- Change stuff in this FAQ
- Credit this FAQ to yourself
- Send me questions about the game that's already in the FAQ
- Send me an e-mail without an subject/title
- Make profit off this FAQ unless you give me half of what you made :)
- Send me stupid, useless, and virus e-mails


Somethings you should do:
- Print out this FAQ and give it to all your friends that plays the game
- Ask me about things that are not mentioned in the FAQ
- Link to THIS file, not any others
- Help me improve this Guide
- Let me know any sites that link to this file and it's not list in the 
  site list
- Added me to ur msn if it's urgent and u want to talk to me directly



 © Copyright 2002 by Killer (Henry Fung) All Rights Reserved.