_______________________________________________________________________________ ( ( )\ ) )\ ) ) (()/( ( ) (()/(( ( ( ( /( /(_)) ))\ /(( ( ( /(_))( ))\( ))\ ( )\()| (_))_ /((_|_))\ )\ )\ ) (_))(()\ /((_)\ /((_))\ )(_))/)\ | \(_)) _)((_|(_)_(_/( | _ \((_|_))((_)(_)) _(_/(| |_((_) | |) / -_)\ V / _ \ ' \)) | _/ '_/ -_|_-
itself, whilst Areas Two and Three are situated on Don Krieg's destroyed ship.
_______________________________________________________________________________

2.4.5.1 - AREA 1                                                  [BON2040501]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.5.2 - AREA 2                                                  [BTW2040502]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.5.3 - MINI-BOSS: GHIN                                         [GHN2040503]*
_______________________________________________________________________________

Ghin is one tough dude, and to be honest I think if he joined the Straw Hats
he'd do fine in their ranks. He is the first mate of Don Krieg, and uses two
modified Tonfa to fight. He is known as the "Diablo".

This fight is fought on what seems to be a small bridge made out of brown
stone. Anyway, Ghin takes to the air quite a bit, and he'll jump around until
he can find an opening to attack you. He also has a few airborne attacks,
including one that can break a section of the stone below you. Watch out
because if you fall down the gap, you'll lose a life. Approach this fight with
a bit of caution.
_______________________________________________________________________________

2.4.5.4 - BOSS: DON KRIEG                                         [DNK2040504]*
_______________________________________________________________________________

Don Krieg is the captain of the Pirate Armada, East Blue's largest pirate
fleet. He is a cruel, calculating man who uses underhanded tactics and pure
skulduggery in his pursuit of victory. There is pretty much no limit to the
depths Krieg will sink to in order to win, and like Kuro; he does not care much
for his own crew.

Don Krieg's stage is quite unique. First you have to actually make your way
through a short stage before you can get to him. While you're navigating the
platforms, Krieg will be hurling bombs and poison spikes at you, as long as
you're running, you should be okay. When you finally get to him, you can jump
him and pummel him from behind. After a few hits Krieg will slink back further,
but it's not too far now as you're at the actual battlefield. Krieg will attack
as normal, but now you can knock him off his feet, so know you can get in an
effective special attack. He uses the same two attacks as before, but he'll add
in a spike attack that spaces itself out so it can hit you while your airborne.
After you've done about 50% damage to Krieg, he'll shoot out a red bomb that
will cover the bottom half of the screen with poison. Don't worry as you will
both be moved to the upper area of the stage. From here Krieg adds one more
attack: He will take his shoulder pads off and create a spear, and will then
swing for the fences, while he is charging this attack he is invincible, so get
the hell out of dodge because if he hits you it will hurt HARD. If you knock
him off the mast into the poison, the poison will disappear. Of course, it's
much easier to dodge the spear attack now, since Krieg is stuck on the bottom
level. All that's left is to finish him off.

After this battle, Sanji will join your crew, however you will find Nami is not
on the Merry Go in the stage select screen. Uh oh!
_______________________________________________________________________________

2.4.6 - ARLONG PARK                                               [ALP2040500]*
_______________________________________________________________________________

Arlong Park is situated on Nami's home island, and is ruled by the Fishman
Arlong. The only enemies you run into here are fishmen (with the exception of
the Marines that accompany Captain Nezumi, but that's optional and not on our
route anyway), which can be a pain to defeat.
_______________________________________________________________________________

2.4.6.1 - AREA 1                                                  [AON2040501]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.6.2 - AREA 2                                                  [ATW2040502]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.6.3 - MINI-BOSS: CHOO, KUROOBI AND HACHI                      [CKH2040503]*
_______________________________________________________________________________

Choo, Kuroobi and Hachi are Arlong's best fighters. Choo is an Archerfish
Fishman and specialises in projectiles. Kuroobi is a Stingray Fishman who
practises Fishman Karate. Hachi is an Octopus Fishman and a swordsman, using
six swords for his Six Swords Style. Hachi is the First Mate of the Arlong
Pirates.

This battle is very fast, as all 3 come at you one after the other, without the
recovery time you normally get from a normal boss battle. Their attacks are
pretty much the same as when you meet them in single encounters. Just keep your
wits about you and attack each Fishman as you see him.
_______________________________________________________________________________

2.4.6.4 - BOSS: ARLONG                                            [ARL2040504]*
_______________________________________________________________________________

Arlong is the captain of the Arlong Pirates. He is also the ruler of Arlong
Park, whose reach extends to Nami's home village of Coco Village. His ambition
is to rule over the entire East Blue, an ambition driven by him forcing Nami to
draw maps of all the islands in the sea.

Before we start I'm going to recommend you build up two special bars for
emergency purposes. If your health starts getting low select Sanji and use his
Full Heal special, it's better than dying and having to start again.

Arlong has two health bars here. He also has a nasty range of attacks. He'll
generally try to snap at you using his teeth if you stay too close, so jump
that attack and counter using a Gum Gum Barrage. Sometimes he'll just run at
you, trying to get you with his teeth, this move can be easily avoided by
jumping over him. The real trouble starts when he begins faking you out. He has
a sliding attack which he'd sometimes pull back to deliver a different attack,
this could become a problem if you're stuck in the air and he bounces back just
out of range of a kick, because his immediate attack DOES have the range to hit
you. Also, after knocking out his first life bar he'll dive into the water,
with only his fin sticking out. Avoid his fin for a bit and he'll suddenly dive
out, just keep running and avoiding his shadow and even he'll land head first
into the concrete. There is a small window of opportunity to pummel him.

After you take out about half of his yellow lifebar, the next part of the
battle begins. Arlong will punch a big hole in the wall and pull out a giant
sword. The screen will start scrolling upwards and you will see some floating
bags. Make your way up the floating bags, avoiding Arlong as you go. Don't try
and show off or anything because if you mistime a Gum Gum Grab you will fall to
your death. After climbing a bit you will find yourself up on the top floor of
Arlong Park. Arlong will also jump up and the last part of the battle starts.
He will now only use one attack; remember Alvida's club attack? Well, Arlong
does this three times in a row, QUICKLY as well. There is a bit of a lag after
the third swing, so take the opportunity to smash Arlong's face in.

After this battle, Nami will rejoin your crew.
_______________________________________________________________________________

2.4.7 - ROGUE TOWN                                                [RGT2040600]*
_______________________________________________________________________________

The final stage of the game, Rogue Town is the birthplace and hometown of the
Pirate King Gold Roger, who was also executed here by the Navy. This stage
features an auto-scrolling level, which has its own particular quirks and
glitches (none of which I'll go into).
_______________________________________________________________________________

2.4.7.1 - AREA 1                                                  [RON2040601]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.7.2 - OPTIONAL MINI-BOSS: ALVIDA                              [ALV2040602]*
_______________________________________________________________________________

Alvida's back! And this time she's got a new secret weapon! She's eaten the
Slip Slip Fruit, a Cursed Fruit that allows objects to just slide off her. You
will find her at the execution platform, with two ramps set up on either side.

She has a few new attacks which takes advantage of the new surroundings. The
first new attack is a sliding attack from one ramp to the other and back again,
just jump over to avoid it. The second one sees her jump off the ramp to hit
you with her club, if you're in the corner, you can use the Gum Gum Spear's
invincibility period to avoid it, or if possible run out of the way. Just beat
her up as usual.
_______________________________________________________________________________

2.4.7.3 - OPTIONAL MINI-BOSS: BUGGY THE CLOWN                     [BTC2040603]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.7.4 - AREA 2                                                  [RTW2040604]*
_______________________________________________________________________________

Area 2 is an autoscroller. The best advice I could give you is not to screw
around doing stunts or anything. There is a bomb midway through the stage, but
it is needed for a blocked passageway not too long after it. DO NOT SCREW UP
THE SHOT. Apart from that, the other advice is to make sure you can always see
the ground, this is crucial when the screen is scrolling upwards, you do not
want to get caught out messing with a high platform as the ground slowly gives
way to you.
_______________________________________________________________________________

2.4.7.5 - MINI-BOSS: TASHIGI                                      [TSG2040605]*
_______________________________________________________________________________

Tashigi is the subordinate of Captain Chaser, and is stationed in Rogue Town
with him. She just happens to look like Zolo's childhood friend Kuina; a fact
that visibly disturbs Zolo. She fights using her katana, Shigure, although she
is unbelievably clumsy. She has poor eyesight, and needs the aid of Glasses.

Tashigi's a real work of art. Anyway, her first attack is generally a two-hit
combo with her sword. You can jump it and hit her with a combo, but be careful
as she recovers quite quickly. After recovering she'd either try the two-hit
combo again or an upwards slash attack, so be careful if you pursue her in the
air. After a while she will bring in a few new attacks, first is a dashing
attack. If she starts sliding towards you JUMP HER, you cannot interrupt this
move OR hurt her whilst she is doing this, if you jump her attack she will
stumble a bit, which is a good opening to hit her a few times. The second new
attack is a counter attack; she will hold her sheathed sword in a low diagonal
position, if you attack her while she is in this position she will block and
counter, hitting you for big damage.
_______________________________________________________________________________

2.4.7.6 - FINAL BOSS: CHASER                                      [CHS2040606]*
_______________________________________________________________________________


_______________________________________________________________________________

2.4.7.7 - ESCAPE FROM CHASER                                      [EFC2040607]*
_______________________________________________________________________________

This happens instead of the usual Ship Battle. In this short level you have to
escape from Chaser AS FAST AS YOU CAN. If he even TOUCHES you, you die. If you
hear a loud sound effect that means he's charging up his White Snake attack, so
RUN. There is no real need for a route here as it's fairly obvious what to you
as you're making your way through it. Just make sure you don't stop running.
_______________________________________________________________________________

2.5 - MINI-GAMES                                                  [MNG2050000]*
_______________________________________________________________________________


_______________________________________________________________________________

2.6 - COLLECTIONS                                                 [COL2060000]*
_______________________________________________________________________________

There are 50 Items you need to find for your collection, with all of them being
sorted out nicely for you. There are 5 pages of 10 items each.
_______________________________________________________________________________

2.6.1 - ITEMS                                                     [ITM2060100]*
_______________________________________________________________________________


_______________________________________________________________________________

2.6.2 - SWORDS                                                    [SWD2060200]*
_______________________________________________________________________________


_______________________________________________________________________________

2.6.3 - POWER-UPS                                                 [PRU2060300]*
_______________________________________________________________________________


_______________________________________________________________________________

2.6.3 - FLAGS                                                     [FLG2060400]*
_______________________________________________________________________________



===============================================================================

3 - 100% GUIDE                                                    [OPG3000000]*

===============================================================================

To get 100% in this game, you are aiming to fill all empty spaces in your
collection. That's 50 items spread throughout the game. You cannot do it all in
one playthrough; the flags, for example, can only be collected once you've
completed Story Mode once and the Red-Haired Pirates Flag can only be collected
once you've gone through Boss Mode on all difficulties, meaning you'll have to
collect all the coins (yes, all 64 of them) as well.

Also take note that I am including the Gaimon mini-chest challenge in this
guide as well, because 100% really should be "doing everything".
_______________________________________________________________________________

3.1 - INITIAL PLAYTHROUGH                                         [IPT3010000]*
_______________________________________________________________________________

The Initial Playthrough is mainly focused on getting through the areas whilst
getting the items that aren't nailed down, so to speak. Items that can only be
received by revisiting an area, such as Rika's Rice Balls, are avoided until
the Second Playthrough. The exception being the Treasure Key.
_______________________________________________________________________________

3.1.1 - NAVY BASE                                                 [NVB3010100]*
_______________________________________________________________________________

Since this is the introductory stage of the game, there really isn't that much
to collect here. Some of the coins have to wait for later, and IMO Alvida can
wait for later as well.
_______________________________________________________________________________

3.1.1.1 - AREA ONE                                                [NBO3010101]*
_______________________________________________________________________________

COINS: 1

The only item you're collecting in this area, a coin, is found in the third
screen. Just past the knife juggler that's standing on the horizontal Rocket
Pole underneath a small mast you will see a wooden crate. Just make your way up
to it or use a Gum Gum Grab to get it near you. Smash it open to get a coin.
_______________________________________________________________________________

3.1.1.2 - AREA TWO                                                [NBT3010102]*
_______________________________________________________________________________

COINS: 1

ITEMS

- Wado

To get the coin in this area, you need to make your way to the second basement
area (the part with the grey walls), just after the stairs, you will see a
horizontal Rocket Pole, use a Gum Gum Rocket to launch yourself to a higher
platform with a wooden crate, smash it open to receive your coin.

To receive the Wado, you need to defeat Helmeppo and his marines at the end of
the stage.
_______________________________________________________________________________

3.1.1.3 - BOSS: AXE-HAND MORGAN                                   [AHM3010103]*
_______________________________________________________________________________

ITEMS

- Zolo's Stomach Band

- Axe-Hand Morgan Statue

Just defeat Axe-Hand Morgan to receive these two items.
_______________________________________________________________________________

3.1.2 - PORT TOWN                                                 [PRT3010200]*
_______________________________________________________________________________

Port Town is where things start getting a little tougher; this is one of two
levels where a mini-boss battle will take place where you can't actually defeat
your opponent in one shot (without fantastic timing, that is).
_______________________________________________________________________________

3.1.2.1 - AREA ONE                                                [PTO3010201]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Cabaji's Unicycle

To get the first coin, make your way to the fourth screen and make it up to the
second clothesline. Jump up onto the blue roof to the left to find a crate with
the coin in it.

Near the end of the seventh screen, on a red roof, you will encounter Cabaji,
to receive his Unicycle; you will need to beat him up until he flies off the
screen (there will be a sound effect and an oval hit spark to signify this).
Most times, you will not be able to beat him first time, so just move on to the
nearby eighth screen and back to fight him again. Don't worry about his damage
resetting, because the damage stacks over time. You will receive Cabaji's
Unicycle at the end of the stage.

To receive the second coin, near the beginning of the eighth screen you will
see a horizontal yellow Rocket Pole, press down and jump to fall underneath it,
then use Gum Gum Rocket to fly up to the ledge above. Make you way up to the
crate or use Gum Gum Grab to latch onto the crate and bring it down to you.
Break it open to get your second coin!
_______________________________________________________________________________

3.1.2.2 - AREA TWO                                                [PTT3010202]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Chouchou's Dog Food

To get the first coin, jump over the first entrance in the first screen and go
in the second one that's just past the dog, Chouchou. Make your way to the
entrance at the top of the next screen, and then after the ambush, make your
way up the ledges to the Rocket Pole, use Gum Gum Rocket to launch yourself
onto the small platform with the wooden crate. Break it open to get your coin.

In the screen past Cabaji and Nami (the one with the second large cannon), jump
in to the cannon and roll past the stairs, jump up the walls to make it to a
ledge with another wooden crate. Smash it to reveal the second coin.

To receive Chouchou's Dog Food, you need to defeat Mohji at the end of the
Stage.
_______________________________________________________________________________

3.1.2.3 - BOSS: BUGGY THE CLOWN                                   [BTC3010203]*
_______________________________________________________________________________

ITEMS

- Map of the Grand Line

- Special Buggy Ball

Just defeat Buggy the Annoying Clown to receive these two items.
_______________________________________________________________________________

3.1.3 - SYRUP VILLAGE                                             [SRV3010300]*
_______________________________________________________________________________

The Items in Syrup Village are easy enough to get, as they all come after boss
battles. However, getting the Kotatsu-buton Cape is tedious and annoying as you
have to beat TWO mini-bosses that can't be comboed well (it's hard enough
trying to hit them with a Gum Gum Double Barrel).
_______________________________________________________________________________

3.1.3.1 - AREA ONE                                                [SVO3010301]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Kotatsu-buton Cape

You will run into Siam near the end of the second screen. Just like Cabaji, you
will need to defeat him (rather then letting him flee) to get your item.
Unfortunately, you cannot combo him well, so you'll have to leave the screen
and re-enter. If you got the Fist from the previous screen and you still have
the invincibility effect, you can just run into him to kill him (takes 4-5
hits, but they come really quick). The damage still stacks BTW.

The first coin can be found at the start of the third screen, use the diagonal
Rocket Pole to launch yourself up to the ledge with the crate. Break it open
for the coin.

You will find Butchie at the top of the fourth screen, like Siam before him;
defeat him to receive the Cape at the end of the level. I'm pretty sure you
need to defeat both Butchie and Siam in the same level to get the item.

The second coin is in the eighth screen, when the wind is blowing in your face,
use the Rocket Poles to launch yourself to the diagonal right, then turn and
use them to launch across the top of the screen to the left. The coin can be
found atop a high ledge, in a wooden crate.
_______________________________________________________________________________

3.1.3.2 - AREA TWO                                                [SVT3010302]*
_______________________________________________________________________________

COINS: 1

ITEMS

- Chakram

To get the coin, first get the bomb on the third screen, and then on the fifth
screen, use the bomb to destroy the stone wall just past the two pirates.
Destroy the wooden crate that is on the other side to get your coin.


To receive Django's Chakram, you need to defeat Django the Hypnotist at the end
of the Stage.
_______________________________________________________________________________

3.1.3.3 - BOSS: CAPTAIN KURO                                      [CPK3010303]*
_______________________________________________________________________________

ITEMS

- Usopp's Sling Shot

- Cat Claws

Just defeat Captain Kuro to receive these two items.
_______________________________________________________________________________

3.1.4 - BARATIE                                                   [BRT3010400]*
_______________________________________________________________________________

Loads of Items here, the Baratie also has the showdown between Zolo and Mihawk,
which you need to engage to get Mihawk's rather cool Black Sword.
_______________________________________________________________________________

3.1.4.1 - AREA ONE                                                [BTO3010401]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Mackerel Head One

To get the first coin, first get the bomb at the top of the first screen, and
then use it on the stone wall covering the small pole on the second screen.
Launch yourself up into the next screen and make your way across the series of
small poles to the other side; a ledge with a wooden crate on it! Smash the
crate open for a coin.

To the second coin, during an ambush on the seventh screen, there should be a
large green mast behind you. Jump up and use Gum Gum Grab to bring down a
wooden crate containing the coin!

The Mackerel Head One is given to you by two cooks on the ninth screen, just
after an ambush near a spinning pole.
_______________________________________________________________________________

3.1.4.2 - AREA TWO                                                [BTT3010402]*
_______________________________________________________________________________

ITEMS

- Black Sword

- Free Food

To get the Black Sword, you will first need to get Zolo in the second screen.
After the ambush, make your way down the broken mast and jump to the lower
section, make your way to the next screen to find Zolo. Make your way back to
the second screen and take the upper route.

On the fourth screen, by staying on the upper levels, you should find Johnny
and Yasaku; Zolo's Bounty Hunter friends. They will inform Zolo that Mihawk is
nearby, and Zolo will run off. You will then find Mihawk on floating wreckage
in the sixth screen. Zolo will challenge him, and Mihawk will easily defeat
him. Mihawk is impressed with Zolo's determination, and he will pledge to fight
Zolo again before disappearing. You will then get Mihawk's Black Sword for your
troubles.

To receive the Free Food, you need to defeat Ghin at the end of the Stage.
_______________________________________________________________________________

3.1.4.3 - BOSS: DON KRIEG                                         [DNK3010403]*
_______________________________________________________________________________

ITEMS

- Lollipop

- Gas Mask

Just defeat Don Krieg to receive these two items.
_______________________________________________________________________________

3.1.5 - ARLONG PARK                                               [ALP3010500]*
_______________________________________________________________________________

There's not much to do on our first visit to Arlong Park. We'll pretty much be
playing through as normal, only with a few detours.
_______________________________________________________________________________

3.1.5.1 - AREA ONE                                                [APO3010501]*
_______________________________________________________________________________

COINS: 2

The first coin is found after the screen where you find Nojiko. Take the upper
path past Zolo to find the coin in the crate on a high platform.

The second coin is found on the screen to the right of the ice pit you use Gum
Gum Spear to fall down into. After using Gum Gum Grabs to grab onto the
floating bags, make your way across the long pits until you see a crate on a
platform, use Gum Gum Grab to bring it to you. This crate has the second coin
in it.
_______________________________________________________________________________

3.1.5.2 - AREA TWO                                                [APT3010502]*
_______________________________________________________________________________

COINS: 3

ITEMS

- Snail

- Hatchan's Octopus Trap

The first coin can be found on the second screen. Take the upper path along the
ice and use Gum Gum Grab to make your way across the floating bags to a ledge
with a wooden crate on it. Smash the crate for a coin!

The second coin is found after the encounter with Choo. Break open the
horizontal wooden blockade using Gum Gum Spear and fall down into the next
screen, head right and break through the wooden crates to find the second coin!

The Snail is found on the upper path of where you find Usopp. You will find the
crooked Captain Nezumi who stole all of Nami's berries. After talking to him,
defeat the marine grunts that attack you, then send Nezumi flying with an
attack (don't bother wasting a special on him, a Running Kick should do the
trick).

The third coin is found in the screen after the Bounty Hunters. You will see a
crate sitting on a tiny ledge at the end of an ice path, jump up carefully on
to this ledge and break the crate to receive your coin.

To receive Hatchan's Octopus Trap, you need to defeat Arlong's three henchmen
at the end of the Stage.
_______________________________________________________________________________

3.1.5.3 - BOSS: ARLONG                                            [ARL3010503]*
_______________________________________________________________________________

ITEMS

- Tooth Gum

Just defeat Arlong to receive this item.
_______________________________________________________________________________

3.1.6 - ROGUE TOWN                                                [RGT3010600]*
_______________________________________________________________________________

We'll be visiting Area One here, as we'll need to take a detour straight after
this. Like Arlong Park Area 2 you need to find each of your crewmates in this
Area in order to continue onwards, which is helpful because Zolo, Sanji and
Usopp all have encounters here that will net you some items.
_______________________________________________________________________________

3.1.6.1 - AREA ONE                                                [RTO3010601]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Usopp's Goggles

- Elephant Tuna

- Kitetsu III

- Yubashiri

To get Usopp's Goggles, first find Usopp, then go back a screen and make your
way across the top of the screen to the next screen. Make your way across the
spiked pits and falling platforms to find the Daddy the Father, who will give
Usopp a pep talk before leaving, which grants you Usopp's Goggles!

To get the first coin, after finding Sanji, go down the wooden platforms to get
inside the building and make your way down until you see a wooden crate. Break
open the crate to find a coin.

To get Zolo's new swords; Kitetsu III and Yubashiri, once you've opened the
last door and made it to the next screen, try and stay on the upper path until
you get to the next screen on the right. After an ambush you should come across
the sword shop owner who will offer Zolo these two new swords.

To get the Elephant Tuna, just drop down to the left from the entrance to where
the sword shop owner was, and you'll find Carmen the Chef, who admits to Sanji
that he's better then her, and will then give you Elephant Tuna.

The second coin can be found on the next screen, take the upper path, past the
wrecking balls, cannons and spikes, and at the end you'll find a crate with a
coin in it.
_______________________________________________________________________________

3.1.7 - PORT TOWN                                                 [PRT3010700]*
_______________________________________________________________________________

Back to Port Town we go! Although it's only for a short stop; we got to get the
Treasure Key off Chouchou, not only is it a Collection Item, but it also lets
us unlock those pesky chests littered throughout every area. Why get it now,
you ask? Because Rogue Town Area 2 is a long scrolling level, so we don't want
to do THAT again in the second playthrough.
_______________________________________________________________________________

3.1.7.1 - AREA TWO                                                [PTO3010701]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Treasure Key

To get the Treasure Key, find Chouchou on the first screen.

To get the first coin, go back into the first entrance (the one before
Chouchou), once you get to the end of the blue roof above you, use Gum Gum
Spear at the height of your jump to propel you onto it. This would spare you
the pain of an ambush. Make your way to the left to find a chest and a wooden
crate. The coin is in the chest.

The second coin is back on the normal route. On the fourth screen, make your
way to the top after the ambush and you will be able to see the Chest on the
other side of the wall. You can actually get it from here. Do a Gum Gum Spear
whilst holding left against the wall. If you nail the Spear at the right time
you should jump over the wall. Inside the chest is the second coin. Gum Gum
Spear back over the wall to continue your adventure.

Or you could use Gum Gum Balloon to bounce a cannonball into the block that is
in front of a door. The section beyond eventually leads up to the chest,
however the first method is still a lot faster.
_______________________________________________________________________________

3.1.8 - ROGUE TOWN                                                [RGT3010800]*
_______________________________________________________________________________

And after that quick detour we go back to Rogue Town to finish up.
_______________________________________________________________________________

3.1.8.2 - AREA TWO                                                [RTO3010802]*
_______________________________________________________________________________

COINS: 9

ITEMS

- Shigure

You should have enough time to break open the boxes and open the chests; as
long as you throw your eyes around you shouldn't have too much difficulty. The
screen doesn't scroll all that fast. Don't get put off by the awesome music.

To receive Shigure, you need to defeat Tashigi at the end of the Stage.
_______________________________________________________________________________

3.1.8.3 - BOSS: CHASER                                            [CHS3010803]*
_______________________________________________________________________________

ITEMS

- Billow-a-Bike

Just defeat Chaser to receive this item.
_______________________________________________________________________________

3.2 - SECOND PLAYTHROUGH                                          [SPT3020000]*
_______________________________________________________________________________

The Second Playthrough is we attempt to finish off the collection. All coins
will be collected and most of the flags will be collected. The Second
Playthrough is pretty much going from one level to the next, with the exception
of Syrup Village, thanks to the key we got from Chouchou.
_______________________________________________________________________________

3.2.1 - SYRUP VILLAGE                                             [SRV3020100]*
_______________________________________________________________________________

It might seem quite random to start off at Syrup Village, but to start off the
Mini Chest Challenge we need to find Gaimon, who is hiding somewhere in this
level. Other then that there's a couple of Items and a couple of Flags to
collect here, although it's quite crucial to find Captain Usopp of the Veggie
Pirates in order to explore these new parts.
_______________________________________________________________________________

3.2.1.1 - AREA ONE                                                [SVO3020101]*
_______________________________________________________________________________

COINS: 3

ITEMS

- Veggie Pirates Flag
_______________________________________________________________________________

3.2.1.2 - AREA TWO                                                [SVT3020102]*
_______________________________________________________________________________

COINS: 5

ITEMS

- Merry Go
_______________________________________________________________________________

3.2.1.3 - BOSS: CAPTAIN KURO                                      [CPK3020103]*
_______________________________________________________________________________

ITEMS

- Black Cat Pirates Flag

Just defeat Captain Kuro to receive this item.

_______________________________________________________________________________

3.2.2 - NAVY BASE                                                 [NVB3020200]*
_______________________________________________________________________________

The big thing to do here is to finally fight Alvida. This is also where we
start our Flag Collecting.
_______________________________________________________________________________

3.2.2.1 - AREA ONE                                                [NBO3020201]*
_______________________________________________________________________________

COINS: 1

ITEMS

- Alvida's Iron Bar

To get the coin, make your way to the screen where you have to climb the moving
platforms whilst avoiding Knife Jugglers. However, instead of going up, drop
down instead. Break the wooden blockade with a Gum Gum Spear. Make your way
down and then up the stairs to a chest containing the coin.

To get Alvida's Iron Bar, first get to the end of the level, but take the upper
path over the spikes to reach Coby. After talking to Coby make your way back to
the outer part of the ship and take the upper path to the right. Defeat Alvida
(she's really easy, and doesn't need a strategy - Just think of Arlong's second
phase only slower and with one hit instead of three) to receive Alvida's Iron
Bar.
_______________________________________________________________________________

3.2.2.2 - AREA TWO                                                [NBT3020202]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Rika's Rice Balls

To get the first coin, on the fourth screen where you'll see a Question Mark,
open the chest nearby to get your coin.

The second coin can be found by taking the upper path on the sixth screen. Just
past Sanji is a small room containing a chest: Open this for your second coin.

Rika's Rice Balls are easy enough to get. Just before where Zolo was stitched
up, you'll find a little girl. Talk to her and she'll say you're a hero for
saving Zolo, and as a token of gratitude will give you some Rice Balls.
_______________________________________________________________________________

3.2.3 - PORT TOWN                                                 [PRT3020300]*
_______________________________________________________________________________

Our third trip to Port Town will give nothing much of note here except to
finish off collecting coins and grabbing that flag off Buggy.
_______________________________________________________________________________

3.2.3.1 - AREA ONE                                                [PTO3020301]*
_______________________________________________________________________________

COINS: 2
_______________________________________________________________________________

3.2.3.2 - BOSS: BUGGY THE CLOWN                                   [BTC3020302]*
_______________________________________________________________________________

ITEM

- Buggy Pirates Flag

Just defeat Buggy the Clown to receive this item.
_______________________________________________________________________________

3.2.4 - BARATIE                                                   [BRT3020400]*
_______________________________________________________________________________

Sanji is the focus here as he needs to give his thanks to his mentor, Chef
Zeff, and then to settle things with Don Krieg to get his Flag. Also, you'll be
aiming to collect every single coin in Area Two, which should be rather fun.
_______________________________________________________________________________

3.2.4.1 - AREA ONE                                                [BTO3020401]*
_______________________________________________________________________________

COINS: 4

ITEMS

- Cook Pirates Flag
_______________________________________________________________________________

3.2.4.2 - AREA TWO                                                [BTT3020402]*
_______________________________________________________________________________

COINS: 6
_______________________________________________________________________________

3.2.4.3 - BOSS: DON KRIEG                                         [DNK3020403]*
_______________________________________________________________________________

ITEMS

- Krieg Armada Flag

Just defeat Don Krieg to receive this item.
_______________________________________________________________________________

3.2.5 - ARLONG PARK                                               [ALP3020500]*
_______________________________________________________________________________

There's lots of Items to collect here, even a few in chests. It's time for Nami
to reunite with her friends and family, as well as get Arlong's Flag off the
Sawtoothed Shark himself.
_______________________________________________________________________________

3.2.5.1 - AREA ONE                                                [APO3020501]*
_______________________________________________________________________________

COINS: 3

- Belle-Mere's Tangerine
_______________________________________________________________________________

3.2.5.2 - AREA TWO                                                [APT3020502]*
_______________________________________________________________________________

COINS: 2

ITEMS

- Roast Pork

- Momoo

- Genzo's Pinwheel
_______________________________________________________________________________

3.2.5.3 - BOSS: ARLONG                                            [ARL3020503]*
_______________________________________________________________________________

ITEMS

- Arlong Pirates Flag

Just defeat Arlong to receive this item.
_______________________________________________________________________________

3.2.6 - ROGUE TOWN                                                [RGT3020600]*
_______________________________________________________________________________

Time to wrap things up in Rogue Town. The main thing to do here is to have
rematches between Alvida and Buggy, as well as finishing up the coin
collection.
_______________________________________________________________________________

3.2.6.1 - AREA ONE                                                [RTO3020601]*
_______________________________________________________________________________

COINS: 7

ITEMS

- Alvida Pirates Flag

- Straw Hat Pirates Flag

- Chop Chop Fruit
_______________________________________________________________________________

3.2.6.2 - BOSS: CHASER                                            [CHS3020603]*
_______________________________________________________________________________

ITEM

- Truncheon

- Navy Flag

Just defeat Chaser to receive these items.
_______________________________________________________________________________

3.3 - THE LAST COLLECTABLES                                       [TLC3030000]*
_______________________________________________________________________________

You could be missing a couple of items, and most probably a Flag. This section
will tell you how to gather these items, as they cannot be collected by
conventional means.
_______________________________________________________________________________

3.3.1 - BOUNTY ITEMS                                              [BTI3030100]*
_______________________________________________________________________________

Bounty Items are items that you can only get after collecting a certain amount
of Berries. You should easily get the first four items during your two
playthroughs, however you may need to fight Arlong or Chaser a few more times
to get the infamous Pandaman.

- Gum Gum Fruit: 25,000,000 Berries

- Straw Hat: 70,000,000 Berries

- Master of the Near Sea: 100,000,000 Berries

- Pansamay: 300,000,000 Berries

- Pandaman: 350,000,000 Berries
_______________________________________________________________________________

3.3.2 - BOSS RUSH                                                 [BSR3030200]*
_______________________________________________________________________________

Boss Rush can only be unlocked by collecting all 64 coins in the game. Tedious,
wasn't it? Anyway, in Boss Rush you will be fighting all the bosses again, one
after the other, but without the help of your friends. If you somehow manage to
clear this mode on all difficulties, you will receive the final flag of the
game; the flag of the mighty Red-Haired Pirates, the pirate crew of Luffy's
hero, Red-Haired Shanks!

Congratulations, you have (hopefully) collected every coin and item in the
game! You have also collected all the mini-chests for Gaimon and unlocked the
Sound Test option! You have done everything that's needed to do! YOU ARE A
SUPER PLAYER!

===============================================================================

3 - MISCELLANEOUS                                                 [MSC3000000]*

===============================================================================

Things that don't really fit anywhere else. If you've made it this far down the
guide, congrats! I hope you've learned something from my Walkthrough.
_______________________________________________________________________________

3.1 - FREQUENTLY ASKED QUESTIONS                                  [FAQ3010000]*
_______________________________________________________________________________

Any and all questions can be mailed to the email at the top of the guide. Don't
forget to mark your mail accordingly, so I don't think it's just rubbish spam.

Also, any questions that are added to this could possibly be edited for grammer
(not necessarily spelling).

QUESTION: In the 100% Guide, Why do you get the Treasure Key so far into the
first playthrough? Why don't you get it earlier, or even get it at the start of
the second playthrough?

- Answer: Simple: Rogue Town Area 2. My original route had the Treasure Key
Collection at the start of the second playthrough, however I realized I had to
do Rogue Town Area 2 again, and wasn't particularly thrilled with having to go
through the slow auto-scrollers and tedious Mini-Boss battle with Tashigi
again. I just don't think it's worth the pain.

QUESTION: Who the hell are "Zolo" and "Chaser"?

- Answer: I use the naming scheme from the 4Kids dub. It's a personal decision.
Also, I've only actually seen 1 dubbed episode of the anime, although I've
heard the Funimation uncut dub is a little better... couldn't give a damn
myself.

QUESTION: How do I get by _____ part? How do I get _____ Item? I can see _____
but I can't reach him/her!

- Answer: I can help you out there if I can. Just send an email with a good
description of where you're at and what level/area you're in and I'll see what
I can do!

QUESTION: You spelt "grammar" wrong!

- Answer: Yeah, I know.
_______________________________________________________________________________

3.2 - CHEAT CODES                                                 [CHC3020000]*
_______________________________________________________________________________

Are there any cheat codes for this game? When I find them they'll be in here.
_______________________________________________________________________________

3.3 - TO DO LIST                                                  [TDL3030000]*
_______________________________________________________________________________

This list is here for my benefit, really. The first thing I do when I open this
file is scroll down here to see what needs my immediate attention. I bet you
didn't know the To Do List will also calculate my version number.

SECTION                                    COMPLETED        % COMP.

1 - INTRODUCTION                           6/6              100%

1.1 - About the Game                       1/1              100%
1.2 - Controls                             3/3              100%
1.3 - Copyright Info                       1/1              100%

2 - WALKTHROUGH                            36/55            65%

2.1 - Characters                           6/6              100%
2.2 - The Main Menu                        5/5              100%
2.3 - In-Game Items and Power-ups          1/1              100%
2.4 - Stories                              23/36            64%
2.5 - Mini-Games                           0/1              0%
2.6 - Collections                          0/5              0%

3 - 100% GUIDE                             46/54            85%

3.1 - Initial Playthrough                  28/28            100%
3.2 - Second Playthrough                   14/22            64%
3.3 - The Last Collectables                3/3              100%

4 - MISCELLANEOUS                          6/6              100%

4.1 - Frequently Asked Questions           1/1              100%
4.2 - Cheat Codes                          1/1              100%
4.3 - To Do List                           1/1              100%
4.4 - Version Info                         1/1              100%
4.5 - Thanks                               1/1              100%

TOTAL                                      94/121           78%
_______________________________________________________________________________

4.4 - VERSION INFO                                                [VER4040000]*
_______________________________________________________________________________

VERSION 1.78

- Date: 05/08/2009

- File Size: 102KB

- Miscellaneous book-keeping. Removed a couple of sections, added a little more
descriptive text, and corrected a couple grammatical/spelling errors. Should
really be 1.77b however my percentage went up by 1 so I had to go with that
figure.

- Quick Edit: 24/06/2009

I was just playing around with the game (can't play it with my DSi though, but
there are "other ways") and I was fooling around with Nami (take that any way
you want) and found out that both of her specials work differently than
thought. Nami now has at least a use in ambushes. Hurrah.

- Quick Edit 2: 02/12/2010

Sorry to everyone who emailed me and I didn't reply. I've put up a new email
address for people to send questions to. Be warned that 1.78 will quite
possibly be the final version of this FAQ. I've moved on now to the DS, and to
be honest this game hasn't even been in the back of my mind for a while. Do not
hesitate to send me any questions though.

VERSION 1.77

- Date: 03/19/2009

- File Size: 102KB

- Started filling out Boss Strategies and Profiles, although at the moment the
strategies are pretty much from memory as I need to start a new save file.
Added a few new sections as well. I will be submitting this version.

VERSION 1.63

- Date: 03/17/2009

- File Size: 78KB

- Been refining my information, as well as working on the optimal route for the
100% Guide. The To-Do List has been updated with the new layout, and I've
actually gotten a few questions (including the smarmy "Who is 'Zolo'?" one I've
been expecting for a while).

VERSION 1.47

- Date: 02/12/2009

- File Size: 77KB

- Because of some naming issues I've decided to merge my two FAQs together. As
far as I know there shouldn't be any problems with doing this. All updates to
the old 100% Walkthrough have been added here as Version "a".

VERSION 0.86a

- Date: 11/27/2008

- File Size: 45KB

- Finished the Initial Playthough and started the Second Playthrough. I'm quite
comfortable with submitting this right now.

VERSION 0.62a

- Date: 11/24/2008

- File Size: 35KB

- Don't believe the hype, the jump from 0.13 to 0.62 may look like I've done a
lot of work, but I haven't really. I actually haven't gotten to the point where
I'm actually guiding you yet, although I'm close! I'm not going to submit this
until I at least get the Initial Playthrough Completed, which I think is a good
foothold for things to come.

VERSION 0.21

- Date: 11/23/2008

- File Size: 38KB

- Completed Table of Contents, Headings, Introduction section, most of the
Misc. section, and character bios.

VERSION 0.13a

- Date: 11/23/2008

- File Size: 26KB

- Changed over to Microsoft Word to write this after encountering problems with
Notepad, heh. Finished route planning, the Contents and Introduction sections,
and what was needed for the Misc. section.

VERSION 0.01a

- Date: 11/18/2008

- File Size: 9KB

- Decided to split my One Piece Guide into two, with the original guide being
the more informative of the two. This guide will focus on getting 100%
Completion and that task only.

VERSION 0.01

- Date: 11/16/2008

- File Size: 8KB

- Started this FAQ, yeah w00t!
_______________________________________________________________________________

4.5 - THANKS                                                      [THX4050000]*
_______________________________________________________________________________

- Eiichiro Oda: For creating One Piece, one of the best pirate stories ever
told, and this is coming from someone who loves pirates.

- Dimps/Bandai: For creating this game.

- One Piece Encyclopedia: The best thing going for information on One Piece.
You can find everything from character bios to summaries of Chapters and
Episodes.