Megaman Battle Network 5 Virus Database/FAQ This Joint FAQ was written by Zidanet_129 (Alan Tseng) And Daimou43 (Lawrence Wong) ------------------------------------------ 1. Legal Notice [^1] ------------------------------------------ This FAQ is copyright 2005 Zidanet_129 (Chao Tsan (Alan) Tseng) and Daimou43 (Lawrence Wong). Do not post this anywhere except on the following list of sites. GameFAQS.com It should not be used on any other site unless BOTH authors grant permission. Copying this guide in any way, shape or form without giving proper credit will force us to take legal action, and prosecute you to the full extent of the law. This wastes time and money for BOTH sides, so don't do it. Contact us at our respective e-mails if you need anything. ------------------------------------------ 2. Contact Us [^2] ------------------------------------------ Before we leak ANY of our contact information, we would like to remind you all, that we are mere second-year university students (or Sophomores if you prefer), and we do NOT have too much time in our hands in answering your questions. If you have any suggestions, you're welcomed to e-mail us and tell us, IN DETAIL, what the suggestion/problem is. However, we STRICTLY PROHIBIT any of you to do ANY of the following: - Ask questions. This includes EVERY SINGLE TYPE OF QUESTION RELATED TO THE GAME. WE DON'T HAVE THE TIME TO ANSWER THEM. - Flame. - Type in AOL spelling/grammar. This includes use of craps like "lol" or any improper grammar. Don't like it? Too bad. Don't know grammar? Do some reading instead of playing games. - Send e-mail bombs or Viruses - Use inappropriate title (explained later) - Request for credits after submitting information. If you do this, we will count the info as anonymously submitted. Should you violate ANY of the above terms, we reserve the rights to not reply your e-mail. Now, when you e-mail either one of us, we would appreciate it if you would put "MMBN5 Virus Database/FAQ:
confuse anything it hits.
Behaviour:
- Sits on a panel, then throws a bone.
- Hops around randomly when its bone is out.
- Bone moves 4 directions, following you until it hits something.
- when it takes anything other than indirect damage or buster attacks, it will
fall apart, and become invincible. Any bone they may have out will disappear.
- When it reassembles, they will throw another bone out, and the process
repeats.
Counter Timing:
When they prepare to throw the bone, up to the point the bone is formed.
Location:
- Undernet Area 1
EX Location:
- Undernet Area 4
- NebulaHole Area 1-2
Chips Spoiled:
Skullchain1
skullchain2
Skullchain3
==============================================================================
Dragrin [^Drg]
HP: 120/160/200/240/300/360
Element: Fire
Attack Damage: ??/??/??/??/??/200
Attack Element: Fire
Zidanet's Description:
They look like seahorses, and that leads to the question as how in the HELL do
seahorses would blow out rings of fire that burns anything close to where it
landed. I mean, seriously. If they wanna make these fire-breathing dragons,
they could've done something to make them look more...... You know, dangerous?
Daimou's Description:
These seahorses fly by... Rings of fire? If THAT wasn't amazing enough,
they can engulf themselves in flame and blast out spirals of fire with great
accuracy, AND target one other square. they warp around randomly, and stop
to fire. They're obviously Fire-based... Later versions warp faster, and more
frequently. They also attack faster, and there is less lag between the
2 spirals.
They drop the HeatBody chip series. it burns the adjacent 4 panels with
rings of fire. Very "meh".
Behaviour:
- Warps around the field randomly, stopping only to flare up and fire spirals.
- Attacks the panel you are on, and one other square, unless you dodged the
first one too early, where it will target your square
- Higher versions carry AntiAqua Chip to screw you over.
Counter Timing:
When they flare up, and prepare to shoot the flames.
Location:
- Undernet Area 3-4
- Pipe Comp
- Factory Comp 2
- NebulaHole Area 4
EX Location:
- Undernet Area 4
Chips Spoiled:
HeatBody1
HeatBody2
HeatBody3
==============================================================================
Curze [^Crz]
HP: 160/190/220/250/280/310
Element: none
Attack Damage: ??/??/??/??/??/??
Attack Element: none
Zidanet's Description:
Oh no. Oh dear GOD no. Had we not been tortured enough by these damned boards
back in EXE2 and 3!? At least these things actually take ONE damage if
they're hit when in Shield Mode, but still, 1 out what, 280HP is NOTHING......
And to make matters worse, they LOVE to carry Geddon Chips with them, making
it nearly impossible to dodge their attacks. And let's not go into the higher
versions' invisibility (not the type you get from Chips. They actually
DISAPPEAR and appear only to bite Megaman's face off) alright?
Daimou's Description:
Get the door. It's Dominoes.
Or not. Apparently, you're in Soviet Russia. where the door gets YOU! These
guys are annoying. They scan up and down the column, completely guarded
all the way. They see you, and then they Teleport away. TO YOUR LOCATION.
They then proceed to chomp you. They've also learnt to feed on Mets, cause
they can chomp through shields. V2, V4, and V6 learn to turn invisible and
block attacks for other viruses. Upon getting attacked, they'll reveal
themselves and bite you. They resume normal movement when you've deleted
all non-domino viruses. Later versions will move faster, and bite more
swiftly.
They drop the Curseshield Chip data, which fly out to bitean enemy when you
block an attack.
Behaviour:
- V1, V3 and V5 move up and down the column until they spot you, then they
will bite you.
- V2, V4 and V6 will become invisible on random panels, and try to block
attacks for the other viruses. They will attack you if you hit them.
- All versions teleport to your square and bite, breaking through shielding.
Counter Timing:
When they move forward, and the colour in their mouth disappears.
The INSTANT they teleport back to their location.
Location:
- Factory Comp 1-2
EX Location:
- Kokoro (Soul) Server
- NebulaHole Area 2
Chips Spoiled:
CurseShield1
CurseShield2
CurseShield3
==============================================================================
Pikarra [^Pik]
HP: 130/160/190/230/280/330
Element: Elec
Attack Damage: ??/??/??/??/??/??
Attack Element: Elec
Zidanet's Description:
Eww, I see Pokemon reference, and that's not a good thing. These things are
similar to the EleGlobe enemies from EXE3, except these things look more
dangerous, while their zaps hurt LESS than the EleGlobes since these things
actually make Megaman flinch, therefore causing him to gain temporary
invincibility. And to tell the truth, these little lightbulb-wannabes are
easier to deal with than those EleGlobes.
Daimou's Description:
Hm... Fireflies that want to be astronauts? Anyways... these seem to have
received training from the Eleglobe enemies, or are just rabid fans. They've
got an astronaut helmet. <_< These guys warp around faster and faster, then
end up teleporting in front of you and zapping the four adjacent squares,
followed by zapping an X shape. if the front panel is occupied, they go for
the top. If both are occupied, they go for the bottom square. Their attack
paralyzes you, for setup against other enemies they may group up with.
Later versions teleport faster, and attack more often.
Behaviour:
- Warps around the battlefield randomly, and increases speed with each
consecutive teleport.
- Warps into your area, charging up an attack, and zaps the four adjacent
squares, then the 4 squares on a diagonal.
Counter Timing:
After they teleport into your area, and when they charge up to zap you.
Location:
- Factory Comp Area 1
- NebulaHole Area 4
EX Location:
- Kokoro (Soul) Server
Chips Spoiled:
InazumaKing1
Inazumaking2
Inazumaking3
==============================================================================
AppleSamu [^Apl]
HP: 150/180/210/240/280/320
Element: Wood
Attack Damage: ??/??/??/??/??/??
Attack Element: Wood
Zidanet's Description:
Hey, look at that, a Red Delicious on the battlefield. Let's give it a bite.
*Chom---CRACK* Ow, my teeth. These guys have REALLY hard shells. Even harder
than the Mettaurs' helmets, which means, well, really, REALLY hard. And that's
not the worst thing. The worst thing is that these apples MUST be the last
virus dealt with in a battle. Should you kill them off early, they just kinda
feed themselves to another virus, either recovering its HP to FULL, or grant
other positive status ailments. God I HATE these things. Good news
though...... I'm pretty sure fire attacks burn right through their shells.
Daimou's Description:
Apparently, Mistman called some buddies up, and now they're kinda lost. These
things are REALLY stuck up. They hop around in a near-invincible shell, and
pop out to taunt/attack you by coming up, arms crossed, and spit out some
seeds at you, pop back in, and start hopping around again. These guys are SO
annoying. If you delete them while there are other viruses on the field,
they don't count as a delete, and they commit suicide by offering themselves
to other viruses. You can DEFINITELY imagine them saying "Bite me." Their
seed-spitting attack shoots out seeds 3 panels in front of them, dealing
wood damage, and makes grass panels on the 3rd panel, if they don't hit
anything. Miracle-gro: Eat your heart out.
They drop the Fruits chip series, recovering 300 HP, granting temporary
invincibility, or Full Synchro.
Behaviour:
- They hop around randomly in 4 directions, occasionally stopping to pop out
and spit out seeds.
- The seed attack will travel a maximum of 3 squares forward, where it will
make a GrassPanel.
- They will hide in their shell and repeat.
- When it dies, if there are other enemies on the field, it will stop all
actions as if freezing time, and jump into the closest enemy, recovering
300 HP for it. Ass-y, no?
Counter Timing:
Right before they spit the seeds.
Location:
- Factory Comp 2
EX Location:
- Factory Comp 4
Chips Spoiled:
Redfruit1
Redfruit2
Redfruit3
==============================================================================
Whew, there we go. That's all of them, and hopefully our descriptions
entertained you. >_>
------------------------------------------
7. Virus Formations [^7]
------------------------------------------
So now we know the many types of Viruses that show up in this game, we should
probably move on, right? As we know, most, if not all, of these Viruses are
not cocky enough to appear by themselves. Nope. They always appear in a gang
of two or three in attempt to gang up on Megaman. Bunch of sissy cowards. But
then, they're just Viruses. Maybe we shouldn't be that hard on them......
Either way, in this section, we will show you ALL the formations of Virus
groups that appear in this game. Yes, that means all the Internet Areas, all
the Boss Areas, and of course, all the Terminals.
The Index System still applies here. Here's a reminder. The HPs and Terminals
are all listed under the real-world area they're based on. So for example,
Server Comp goes under SciLab Areas and SquirrelComp (this thing is HELL) and
Dex's HP goes under ACDC Areas. Understand?
ACDC Areas [^ACDC]
Oran Areas [^Oran]
SciLab Areas [^SciL]
End Areas [^End]
Undernet Areas [^Unet]
NebulaHole Areas [^NebH]
Main System Areas [^MSys]
DrillComp Areas [^Dril]
Ship Comp Areas [^Ship]
Gargoyle Castle Areas [^Garg]
Factory Comp / Kokoro (Soul) Server Areas [^Nebu]
...... Unfortunately, this is by far the biggest testing for both Zidanet and
Daimou. As Zidanet is typing up this section, Daimou is resting from all the
work he's done on the previous night. We are expecting this section to be
completed on our next update.
If you're not satisfied with our efficiency, we hope you can be considerate
and we will also remind you that there are around 10 or more Virus formations
in ALL areas. Not to mention all the field status and VMDs. You do the math.
------------------------------------------
8. Frequently Asked Questions (FAQs) [^8]
------------------------------------------
In this section, we will answer those questions that are not answered in the
previous sections. Spoilers MAY be included in this section, so beware. Any
questions we receive by e-mail over 10 times may end up being here too.
Q: I don't understand the Versions you guys use! It's just totally different
from the game!
A: For the convenience of grouping, we just merged all the Viruses of the
same race under one entry. Here's an example on how it works:
In-game | In FAQ
Mettaur1 Mettaur V1
Mettaur1 EX Mettaur V2
Mettaur2 Mettaur V3
Mettaur2 EX Mettaur V4
Mettaur3 Mettaur V5
Mettaur3 EX Mettaur V6
Got it?
Q: How do you find Viruses at V3 and up? I can only find V1 and V2 everywhere!
A: This is what's caused by the difference in the grouping system, I guess. You
see, once you have defeated the final boss of the game, you can go to
Undernet Area 2 via 3 (The Message Board Comp in Nebula HQ is great for
this). If you have 100 Standard Chips in your Data Library, the Golden
Program there will open up a Nebula Hole for you. Once you move into the
Nebula Hole, you've reached the NebulaHole Area (DUN-DUN-DUN) With ONE Nebula
Hole open, you gain access to the Level 2 Viruses. Or, in OUR definition,
V3's and V4's.
Q: Um, how about Level 3 Viruses, or YOUR V5's and V6's?
A: Once you gain full access to NebulaHole Area 3, you'll find another Golden
Program there. This guy will open up the second Nebula Hole for you if you
met his requirements (140 STD Chips in your Library).
Q: Ack! These new Viruses are too hard! Can I move back to the previous
versions? PWEASE~!?
Q: I'm missing some V1 Chips from Viruses. Is there a way I can fight the lower
versions of Viruses?
A: NEVER, EVER use "pwease"...... Makes us throw up. Either way, yes, you CAN
close up the Nebula Holes. Simply talk to the Golden Programs and let them
close up the Holes, and ta-da~! There you go, lower-levelled Viruses. A
reminder though. If you closed the Nebula Hole in Undernet Area 2 without
closing the one in NebulaHole Area 3, you still get Level 1 Viruses, instead
of Level 2 ones.
Q: Is there a way to increase Virus Level without using the Nebula Holes?
A: Unfortunately, no.
Q: LAIZ!! I heard there are Navi Customizer Programs to modify Virus
difficulties! Zidanet you says so in your NC Guide!
A: Ah yes, the legendary MegaVirus and GigaVirus NCPs. Unfortunately, there is
apparently NO legitimate ways to acquire these NCPs, so, no, they don't
exactly exist in the game. Not legitimately, anyway.
Q: So are there AR/CB Codes for them?
A: Maybe. Being anti-cheaters ourselves, we don't really use any cheating
devices. And yes, that means that we spent all our time during our summer
to check over all these numbers over and over and over again, to the extent
that we can pretty much tell what Viruses will appear, with how much HP and
in what formation, in every single area.
Q: Wholey crap. Got a life?
A: Last time we checked, yes. Daimou's got a job and Zidanet's taking summer
courses. They're both still single and open though. <_<
Q: What the hell's with all those missing numbers and question marks?
A: That's why this FAQ is at its Version 0.7. As of now, we are still missing
those info. Either we have them on paper and haven't digitalized them yet,
or we simply don't have them. Be patient. They'll be up in no time......
I hope......
Q: I got extra info for you. How will I submit it?
A: Read Section 2 on how to contact us. If your submission actually do not
violate ANY of the rules we stated wayyyyyy up there, go ahead and e-mail
either of us.
Q: i wana flaem u so bad!! loLOl!111!1!1
A: All flames may be submitted to Bill.Gates@microsoft.com. If you can't tell
that sarcasm, may God bless you.
------------------------------------------
9. Credits [^9]
------------------------------------------
We would like to show our appreciation to the following for the completion
of this FAQ:
- CJayC, for creating GameFAQs.com
- H0tsh0tz1623, for testing out the Virus damages for Level 1 Viruses
- SilentJi, for testing out the Virus damages for Level 2 Viruses
(I'm giving credits to these two guys above, despite the lack of the
actual data, because I know they're testing it for us. Great friends,
they are.)
- Keiji Inafune, for being the producer of this game. You rock, man. I
mean, sir.
- Capcom, for producing this game, despite how mediocre it is. Massive
praising understatement intended. Censoring of the "R" in the company's
nickname intended with difficulty.
- Megaman Battle Network 5 Team of Blues/Team of Colonel Boards for providing
silly entertainment when we're exhausted and complete sillyness when we're
getting too serious. Relaxing is good, you know.
- Daimou43 and Zidanet_129, for producing this Guide. *ducks from flying
objects*
- And finally, YOU, for reading this Guide. Hopefully you enjoyed it and
hopefully it helped you out.
*Insert random serene yet cool scene of the universe and repeating ending music*
THANK YOU FOR READING