Breath of Fire II Walkthrough (version 1.00) Based on: Snes, PAL-version (SNSP-AF2P-EUR) - The game does not show you your play time. - You can find a version of this guide based on the NTSC-J version if you follow the link in my GameFAQs info. - Check the BoF2 guide by Ben Siron for information about Exp scaling, formations and drop rates among other things. Do note, however, that it's got a bunch of typos here and there. - The game's game over policy is the "golden parachute;" when you die, you lose half of the money you're carrying and end up at the last save point you used. If you can't return to that save point, you'll end up at some other location. - Inventory slots: 48 | Storage slots: 126 - Stats Strength | Base ATP Stamina | Base DFP Agility | Base Vigor Wisdom | Magical damage and defense Luck | Critical hit rate Guts | Special abilities Cond. | ? - Defending only decreases damage by about 25%, but it does affect both physical and magical damage. - When a character dies, they have a small chance of being revived with 12,5% HP. - The Exp figure you see at the end of battle is the combined total amount of Exp all characters gained. Exp is not divided. - The encounter rate on the field goes down according to something, possibly your level or the number of battles. - Elemental resistance provided by equipment is often quite insignificant. - Spells can deal critical hits (1,5x damage). - Equipping two items that grant regen will not increase the effect. Regeneration will not occur when surfing or flying or when in Huntsvil. - If you want to stack items without messing up your custom item arrangement, put them into storage. - Status ailments: Poison | -1 HP per step (nothing in battle). Sleep | Unable to act until hit with a physical. Rotting | Turn into a Zombie at the end of the next round. Zombie | Character attacks own party members. Curse | Cond 0 - Many spells produce visual effects that you shouldn't look at. - The game gives you the option of turning the music off (one of the very few RPGs on the Snes that lets you do that). While I'm certainly very fond of the soundtrack, I do turn the music off during longer grinding sessions. The field music restarts after a battle, so you might want to turn it off because of that as well. - Contents Walkthrough Gate HomeTown Mt. Fubi / Ruins TagWoods Coursair / Coliseum Mt. Rocko Windia / Capitan / Dry Well Witch's Tower TownShip Wild Cat Restaurant SimaFort HomeTown Whale Cape World Tour / Cooking Uparupa Cave / Owl Woods / Circus Highfort Tunlan / Mt. Maori / Queen Dream / Memory Sky Tower FarmTown / Namanda Temple Windia Castle / Sky Cave Evrai / JackDoor Thieves' Tomb / CotLnd Bando Church Grand Church Tower of Infinity Misc. A01 Equipment List A02 Enemy List A03 \\\ Gate || Items (nc): TreePole (Unique), Herb, Herb - Nc-items are items obtained on the field through means other than examining treasure chests. - I've tagged certain items as 'Unique' or 'Artifact.' Unique items are, indeed, unique, whereas Artifact items are available in a limited quantity greater than one. - The path to the mountain will be blocked until you speak to one of the women in front of the second house (the right one). - After the scene at the mountain, go talk to the preacher. Party: Ryuu Lv1, Bow Lv1 Items (nc): LifePl, Antdt \\\ HomeTown || Default (Ryu): BoyDR (Artifact), Bum'sCL (Artifact), RistBand (Artifact), Bandana Default (Bow): ShortBW (Unique), Bum'sCL, RistBand, Bandana Shop: BronzeSD 250 Z Herb 8 Z FalseBW 300 Z Antdt 12 Z SuedeAR 300 Z LifePl 500 Z SaladBwl 60 Z Smoke 100 Z SteelAR 120 Z StickRod 300 Z - You can rest for free in your apartment on the second floor of the building near the front gate (not the inn). - You can't explore the northern part of the town at this time. - Some buildings are locked at night. - Don't forget to save your game at the dragon god statue. - Use L and R to switch the lead character on the field. - Don't forget to make use of the handy Auto-Battle command. - Using L and R during battle gives you the Switch and Defend commands. - I recommend against updating Bow's equipment. He'll soon end up MIA and will stay that way for quite a long time. - Ryu's special skill, Guts, allows him to heal some of his HP. - Bow's default special skill, Shot, has him attempting an instant kill. His field ability is hunting. - After every battle on the overworld, there's a chance that a fishing spot or hunting spot will become available. Fishing spots have fixed locations, whereas hunting spots appear in a random tile. After getting a kill while hunting, pick up the item as quickly as possible or the item will degrade in quality or even disappear. - If you feel that accumulating money from fighting battles is too slow, you can sell fish and items obtained through hunting. Hunting in particular can be a significant source of income at the earlier stages of the game. A full batch of Roast will net you 1800 Z, although you should probably hoard up on it as well, seeing as it fully heals a single character's HP. - Don't bother traveling east across the bridge yet. Not only are the enemies tough, but there's a guy blocking your way north. Items: SaladBwl, FireRock \\\ Mt. Fubi || Lost & Found: SteelAR (Corpse), Charm (S Goblin) Boss(es): Palo, Peach & Puti - You can probably survive here at Lv3. Stay by the healing spring and level up to at least Lv5. [Boss] - 80 / 40 / 40 HP, 300 Exp, 27 Zenny in total - Make sure you find both chests before you jump down the hole. Item (nc): Suzy (Special, Temp) \\\ Ruins || Boss: Roach - There's a fishing spot with a treasure chest (IronBR) nearby, but you don't have a rod that can pull it up yet. [Boss] - 100 HP, 64 Exp, 15 Z - There's a good chance it'll regenerate its health upon hitting 0 HP. Item (nc): 500 Z \\\ HomeTown || - As I mentioned, Bow will soon leave the party and remain off the grid for a good amount of time. Better stock up on those Herbs. - Report to the guild master. | [PC: - Bow] - Go talk to Kilgore, then return to your apartment to find Bow. \\\ Ruins || - After the event, head northeast. \\\ Coursair || Items (nc): Smoke, Herb, Bum'sCL, Herb, (EvansBib) Shop: HexadST 250 Z HelpBL 50 Z LeotrdCL 320 Z WFruit 200 Z RangerCL 510 Z Vtmn 200 Z BronzeHT 390 Z TearDR 100 Z - There's no dragon statue here. You'll have to save at the church. - You may want to skip the RangerCL (only 2 points higher). - Maniro A can be caught at the fishing spot outside of Coursair, but you really shouldn't use a Coin on that. You can't afford the stuff anyway. - If you donate to the church 20 times (2000 Z) either here or in HomeTown, you'll obtain the elusive, yet ultimately useless, key item EvansBib. - Talk to Rand at the pub at night, then head north. \\\ TagWoods || Items: Herb, 100 Z, Herb, Gold, Smoke, 100 Z Item (nc): BabaAxe (Special) Boss: Baba - Do *not* travel west or north from the woods! - Lv7 is enough to survive here, but you need to stay near or at max HP at all times. - Make sure you hang on to that piece of Gold. We'll need it for fishing later. It's not even possible to sell it, so... [Boss] - 169 HP, 150 Exp, 100 Z Item: 1000 Z \\\ Coursair || Item (nc): D.R.Key (Special, Temp) PCs: Katt Lv6, Rand Lv6 Default (Katt): TreeST (Artifact), Bum'sCL, RistBand, Bandana Default (Rand): HandKN (Unique), SuedeAR, RistBand, Bandana Bosses: Katt, Augus - Go deposit all your money at the bank. Heal up and save while you're at it. - Check back with Rand at the pub. After that, you're free to enter the Coliseum. - After fighting Dir. HR (169 xp) and getting the key, head for the dress room, but do NOT open the chest (the one in the right room. The left one is a dummy, but feel free to try and get it). Ignore it for now and just try to open the door beside it to make Rand appear. Once he's taken all your money, it's okay to grab the chest. [Boss] - 220 HP, 200 Exp, 80 Z - After the battle, you're supposed to cover Katt, so she doesn't get hit by the needles (simply hold up on the d-pad). If you succeed, she'll join you right away. If you screw up, she'll join you after Augus. | [PC: Katt] - Get new gear and 2 levels for Katt. You can also get a BronzeHT for Rand. - Katt's default special skill, Dare, tries to force enemies to attack her. I've never gotten any use out of it. On the field, she can hunt and smash things with her staff. - You're going to need the money, so you should learn how to hunt properly with Katt. Don't approach the animals directly and time your attacks well. [PC: Rand] | [Boss] - 680 HP, 150 Exp, 300 Z - He gets two turns per round and hits really hard when he uses his charge attack. With a little luck and prompt healing, you should be okay. | [PC: (Katt)] - Go pick up a Leotard and a SteelAR for Nina before you head back to Niro's place. \\\ Ruins || [PC: - Rand] - Rand leaves the party here and will remain MIA for the next two dungeons. Item (nc): Herb \\\ HomeTown || - Go see Nina at the Magic School, then head for Mt. Rocko. Items: LuckCndy, SilverDR, 100 Z, 1000 Z \\\ Mt.Rocko || Lost & Found: Herb / SilverDR (Trikster) PC: Nina Lv8 Default (Nina): FalseRG (Unique), Bum'sCL, RistBand, Bandana Boss: Joker - There's a little puzzle here involving the name of the boss's nephew, but you can easily just ignore it. Getting it right allows you to skip one of the event battles. [PC: Nina] | [Boss] - 580 HP, 300 Exp, 200 Z, W:I, R:F - Have Nina switch her equipment from the item menu (ie. during the battle). - Nina's default special skill, Will, allows her to restore some of her AP. - Grab a Bronze Helmet for Sten on your way to Windia (NW of Coursair). Items (nc): TreeST (Artifact), 100 Z \\\ Windia || PC: Sten Lv8 Default (Sten): BoyDR, Bum'sCL, RistBand, SaladBwl Shop: LongSD 620 Z ChainML 720 Z WoodenDR 290 Z HolyRB 530 Z MagicRG 530 Z BronzeSH 510 Z RevetKN 460 Z GlassRG 380 Z [PC: Sten] - WoodenDR, 3 ChainML, HolyRB, 2 BronzeSH, 2 GlassRG = 4760 Z - Stock up on Antidotes. - You can use Sten's field ability to cross small gaps like the one found south of Windia. - Sten's default special skill, RIP, is, er... not worth using. \\\ Windia / Capitan Region || Lost & Found: Gold (K.Goblin), BronzeSD / JahAR (Kimoto), Charm (Stooly) Item (nc): HelpBL \\\ Huntldge || Item (nc): LifePl \\\ JahWoods || Items: Van.Ext, Charm \\\ Capitan || Items (nc): GutsBL, WFruit, SuedeAR, Tolen [sic] (Artifact) Boss: Terapin - Stay away from the well for now. - The Tokens / Tolens will have no use, so you don't really need to pick them up. No big deal if you do. They stack, so, at most, they'll take 2 slots of your storage. - You'll likely have to level up for a while before you can take out the next boss. Lv10 is enough, but I would recommend a little higher than that. [Boss] - 1300 HP, 300 Exp, 500 Z - Fire Breath: 30 pod to all. Quake: ~20 pod to all. - Brainwav will force one of your characters to attack your own party. - After the battle, Ray asks you to rescue the villagers in the well. There are 6 people in total and four of them have been attacked by facehuggers. You don't actually have to rescue any of them. Just talk to Ray and tell him you're done. - Whatever you do, do *not* save more than 4 villagers. - If you use a multitarget spell, the villager will get hit first and inevitably die, forcing the battle to end before the Chiroru is even hit by the spell. In any case, these battles are always worth 0 xp and Zenny. - Afterwards, Ray asks you to take him to your hideout (henceforth referred to as TownShip). Better not save your game in case you get the wrong spell. PC: Rand \\\ TownShip || Special: Cure 2 / Renew - Ray will offer to teach one of your characters either Cure2 (0-4 villagers saved) or Renew (5 or 6 villagers saved). I'd say it's a choice between Sten and Nina, so go with whoever you're planning on using more often. - Rand can now join the party again. - Rand's field ability allows you to move more quickly, although hitting something will force you into a random encounter. - Rand's special skill, Wake, has a chance of reviving a dead character with 1 HP. You can also use it to wake up a sleeping party member. - From now on, you can change party members at dragon statues. \\\ Capitan || - Talk to the girl in red with Ryu in the lead. \\\ JahWoods || Special: FirPuppy, IcePuppy, T.Puppy + Sana (Fire Shaman) - After the Union experiment, head back to Capitan. Talk to the guy next to the inn to get warped back to TownShip, where Granny asks you to go and find a carpenter in Capitan. - The three new spells you received are quite powerful, but they will always drain all of Ryu's AP when used. \\\ Capitan || - The carpenter you want is definitely the guy in the east-most building (the regular-looking house). Do *NOT* choose any other carpenter! - Choosing the guy who makes normal houses allows you to create stat-boost items by cooking. - Afterwards, you can finally catch a boat to access the western continent. Party Level: ~15 Lost & Found: StoneAR / EarthAR (S.Idol) \\\ SimaFort Region || - You can rest for free at the camp site near the lake. - Watch out for those Stone Idols. ColdBrth tends to hurt (~50 pod to all). Maniro B: \\\ Fishing Spot || BusterSD 2200 Z WiseRB 3000 Z NationHT 1800 Z - This one shows up very close to the Wild Cat Restaurant (a little southwest). - You'll find Maniros in certain fishing spots. When you catch one, you can access their shop. The only bait that works is Gold. It takes 18 seconds for Maniro to show up. Keep your lure close, and you should be able to catch him with little effort. - You can get a free Wise Robe at the Witch's Tower, so don't buy one. - You'll find a SokletAR in the cave behind the waterfall (available after the Witch's Tower). It's one point higher than the NationHT, and everyone can equip it (except for Rand, of course). - 1 BusterSD, 2 NationHT = 5800 Z. - I don't recommend getting Chopchop quite yet, as the boss is really brutal without the level 2 Dragon spells. \\\ WitchTwr || Items: CureAL, 5x 100 Z, 3x 1 Z, 1000 Z, Herb, SilkGL, WizardRG, WiseRB, WiseHoop, WiseBL Lost & Found: Medicate / FireRG (Monoped), BronzeHT / IronSH (Ogre), WizardRG / FireRG (Nimufu) Special: Seso (Water Shaman) Boss: Nimufu - You can force yourself a random encounter by stepping on the platform with a character other than Ryu. Stepping on the switch thingie with Ryu will also trigger encounters, and once you do it two or three times in a row, the gate will open, and the switch won't do anything anymore. If you leave the tower, the gate will reset, forcing you to repeat the process. - You can ignore the chest (it's empty) and the NPC in the first room. - If you go east in the area with the last two chests, you'll jump out of the tower. [Boss] - 550 HP, 400 Exp, 400 Z - You can now get the Water Shaman, Seso, on the fourth floor (ride the right-most platform in the Amidakuji room). If you're planning on using Jean, you should go get him first, so he can start gaining experience as soon as possible. PC: Jean Lv10 \\\ Cursed Woods || Default (Jean): ShortRP (Unique), SuedeAR, BronzeSH, SaladBwl - As you exit the woods, you'll be notified that TownShip has reached phase 2. This means you can start inviting people to come live in your village. Before you do that, though, you should go pick up the WiseBL from house #2. Once (or if) you sign up Leminton, you can no longer reach the cupboard in question. - This is where I (somewhat briefly) get to use my usual party: Ryu, Katt, Jean, Sten. - Jean's field ability allows you move in inland waters and hop over small obstacles. At Level 14, he'll also learn the spell Warp, which *may* come in handy. - Jean's default special skill, Jab, is an attack that targets all enemies (low damage). - STAY AWAY FROM SIMAFORT! You'll lose Jean very quickly upon entering the place, and we don't want that. Items: SokletAR, KmikzeBL \\\ WaterFal || Special: FireDrgn, IceDrgn, T.Drgn - Swim down the waterfall to get here. - The level 2 Dragon spells are all non-elemental and will deal 512 pod to all enemies so long as Ryu has max AP (or close). Special: Chopchop / mHP +16 \\\ WildCat || Boss: Wildcat - We're now going to pick up a hidden technique called Chopchop from one of the friendly chefs at the Wild Cat Restaurant. The process is a little tricky, though, as you'll have to fight a difficult boss with a number of penalties (such as no items), and even if you survive, you might end up getting the HP boost instead (which we don't want). - First off, you'll have to leave your items, no exceptions. Then, you'll be asked to take off your equipment (numbers 2 - 4) and replace them with items that have virtually no power whatsoever. This really isn't going to help you take out the boss, so this is where we're going to refuse to follow the instructions and fight our way through the Bouncer (I'm sure you can handle him). HOWEVER, you can only afford to do this twice, otherwise you're stuck with the HP boost. I suggest you skip numbers 3 and 4 (you don't even have to read the sign, you can just ignore it), so you'll only lose your accessories and headwear. - The salt and pepper thing doesn't do anything. - Number 6 defines how much HP you'll lose before the boss. Go with Rare, and you'll only lose 25%. 1. Items (forced, includes accessories) 2. Hats 3. Jackets [armor] (napkins) 4. Weapons & shields (plate + fork) 5. Salt & pepper 6. Rare / Medium / Well-done [Boss] - 610 HP, 700 Exp, 400 Z - With the new Dragon spells, you should be fine. Without them, your odds aren't great. Try hitting him with Pwr.Down and Def-Down in that case. - After the battle, go talk to the chef in the kitchen and choose the following dialog options: 7. Are you mad that I tried to turn you into steaks? ---> No 8. You are soft-hearted aren't you? ---> Yes - And that's it. I gave the skill to Katt. - Talk to the bouncer on your way out to get your items back. Item: DivideBL (Unique) \\\ TownShip || Items (nc): Charcoal (H1), WiseBL (H2), F.Spice (H3), Dinker - The Dinker is on the bookshelf in Granny's house. - Unite Sana with Sten for a fairly decent boost in ATP. - Keep in mind, you'll lose the bonding if the character's HP drops below 25% or if the character is Zombiefied. - The DivideBL can be used infinitely to unbond from a Shaman. I don't pick it up myself, since I don't really need it. - Note that you are fully healed by simply visiting the Union menu. - Time to go get some tenants. Here's what I strongly recommend: House 1: Hekkeller (HomeTown) House 2: Leminton (Capitan) House 3: Baretta (Windia) House 4: Karashinikofu (Guntz) / Barose (Inheart) House 5: Yozo (Windia Castle) House 6: Daiye (Windia) - Do try to avoid signing up people you don't want. There's no way to get rid of them. Tenants: Hekkeller (H1) \\\ HomeTown || - The house next to the Ranger's Guild Tenant: Baretta (H3) \\\ Windia || - Armory Tenant: Leminton (H2) \\\ Capitan || - Inn Item (nc): (nothing - H4 & H5), 1 Z (H6) \\\ TownShip || Heckler: Remington: FlameSD 3200 Z KingSD 1980 Z HeatST 3000 Z WonderRP 1980 Z FireRG 2600 Z MightyAR 2980 Z FireBW 3600 Z DemonSH 980 Z BurnKN 2500 Z MagmaAR 4700 Z Beretta: FlameSH 3700 Z BronzeST 940 Z - BronzeST, 3 MagmaAR, 3 FlameSH = 26 140 Z + FlameSD, HeatST, KingSD = 8180 Z - The elemental weapons can wait, and if you're planning on using Jean, you don't have to get anything for him until after the next dungeon. - Once you do get elemental weapons, place them (or the non-elemental ones) at the top of your inventory to make mid-battle switching as quick as possible. - Go talk to your carpenter, and he'll offer to expand the village for 1000 Z (assuming you already have residents in the first three houses). Once you agree, exit and re-enter TownShip 7 times, and it will reach phase 3. - Oh, and, yeah, cooking is also available now. Not much you can do yet, though. Tenant: Daiye (H6) \\\ Windia || - Inn - If you still haven't gotten Chopchop, get it *now*. Party Level: ~20 \\\ SimaFort || Items (nc): DluxPole (Unique), Gills (Special) Shop: LongRP 1200 Z IronAR 1350 Z BronzeST 940 Z IronML 1400 Z IronKN 1000 Z Backlaw 990 Z CrossBW 780 Z KnightHT 750 Z CureAL 400 Z [PC: - Jean] - As I mentioned earlier, Jean will get busted as soon as you enter the castle. Once you catch up with him in his cell, it's time to head back to the Wild Cat. - The DluxPole is strong enough to reel in those underwater treasure chests, but you need to be very good with the rhythm. However, there's nothing really interesting available at the moment, so I suggest you save your efforts for later. Item (nc): Royal R. (Special) \\\ WildCat || \\\ SimaFort || Items: 1000 Z, HelpBL, GutsBT, Stamina, BreathAR, RoyalHT (Unique), IronSH Items (nc): 1 Z, HuntKey; HuntKey (Special, Temp), 1000 Z, 1000 Z, 1000 Z, RochMeat; WormMeat; GoldFly (Special, Temp), SoleSD (Unique) Lost & Found: Gold (Mimic) PC: Jean Bosses: G.Roach, J.Worm, GoldFly, Kuwadora - Return the ring to Jean for some more scenes. - Head to the Prince's room and hit the switch on the wall. - After you find Tata, go talk to his girlfriend, Fiolina, in the courtyard. - Return to Tata to receive the keys needed to open the two doors there. - Examine the little wall in front of the buckets (top floor) to find the hidden stash of cash Tata was talking about. There are three spots in total, all next to each other (You'll get the usual "Isn't there anything here...?" message when you hit the right spot). - After riding the buckets, you'll soon bump into the Gold Fly, who attacks you right away. You can't win this fight, however, and the battle ends automatically after 4 rounds (go with Defend). - Mimics use Zombie Attack. - There's a guy blocking your path to the Stamina until you beat J.Worm. [Boss: J.Worm] - 1103 HP, 440 Exp, 200 Z - This guy's fairly tough. He's got a high counter rate and critical rate and can use Sweet Breath. [Boss: G.Roach] - 990 HP, 500 Exp, 0 Z, W:F, R:I [Boss: GoldFly] - 580 HP, 520 Exp, 400 Z, W:W - Once the kitchen battle is finished, head to the kitchen bathroom. [Boss: Kuwadora] - 1650 HP, 1600 Exp, 800 Z, W:I, R:F - Head down to the kitchen storage to pick up Yua / Patty (and don't forget to loot the treasure room). - Note that you can trigger Jean's field ability at the entrance of the castle, so you don't have to use the boat every time. - If you want to return to the dungeon (to get Coins), you need to ride the buckets down, take the elevator up, so it's not blocking your path, then go and ride the buckets down again. Eventually, you'll need to get a couple of extra Coins, but there are other places where you can encounter Mimics later as well. - Overworld theme 2 Item: Cake \\\ HomeTown || Items (nc): Antdt, M.Hood (Special) Boss: Trout - Go see Trout and visit the basement. After that, Bow can finally get back on the field again. - Go talk to Kilgore with Bow in the lead. Choose to help Bow, otherwise he'll go in solo. [Boss] - 550 HP, 1600 Exp, 1000 Z \\\ W.Cape || Items: SteelAR, 100 Z, PwrFood, GoldAR (Unique) Items (nc): Herb, W.Bell (Special) Boss: Munmar - This place is south from SimaFort (in case you haven't been there yet). - You will no longer have access to the dungeon once you complete the events here. - You'll need Katt's field ability here. - If you see any C.Sludges, hit them with Chopchop (or use a Fire Ring if you don't have that). [Boss] - 800 HP, 1150 Exp, 2000 Z, Spirit - Use your Holy weapons (SoleSD and WonderRP). - Now, go back and hit that thing near the beginning. - As you might guess, with Grandpa's help, you can reach a number of new places. You'll have trouble surviving in some areas, however, so you'll want to deposit all your money first. - At this point, I suggest you stop hunting if you already have a good amount of Roast (unless you really like doing it just for the fun of it). Eventually, you'll start running into Beaks more frequently. Whenever they're around, it's rather difficult to get any hunting done. Item: Tolen (Artifact) \\\ Bleu's Place || Item (nc): Cond.Up - Travel far southeast to the desert. This place is a little hard to detect, but it's really close to one of the beaches. Once you do find it, talk to one of the spirits, then head to HomeTown (better use Warp, as you really don't want to get into any encounters in this area). - Cond.Up increases a character's Cond up until Super, but you can easily reach it by simply leveling up. PC: Bleu Lv35 \\\ HomeTown || Default (Bleu): WizardRG, SilkGL, WiseRB, SokletAR - You can find Bleu disguised as one of the students on the second floor of the Magic School. - Bleu's special skill, Shed, allows her to regenerate her AP. - Bleu can't bond with any Shamans. Item (nc): Tolen (Artifact) \\\ Guntz || Tenant: Karashinikofu (H4) Shop: BrassSD 8500 Z F.Spice 100 Z BlndedAR 12 000 Z ShaveIce 100 Z BlndedML 6800 Z Frizbee 100 Z BlndedSH 8000 Z - There's a lot of gear you need pick up. Better find a nice place to grind. - I strongly recommend you sign up Kalashnikov to House #4. It's either him, or Barose. Barose can teach you some high level spells, but as I tend to rely on normal physical attacks, this wasn't a hard choice for me. - Go down the hidden staircase behind the bookshelves in Kalashnikov's house to find Eichichi. You can invite her to your town as well (she'll hang out in the well). - BrassSD, 2 BlndedSH, BlndedML = 31 300 Z (+ BlndedAR) Kalashnikov: \\\ TownShip || BirchST 5500 Z SilverAR 5800 Z PierceRP 4600 Z WhiteSH 4300 Z GradeDR 5100 Z SlashGL 4100 Z KingOfDR 6200 Z - The White Shield is only 2 points lower than the BlndedML, but costs much less. - BirchST (Ice), SilverAR, WhiteSH = 15 600 Z Maniro D: \\\ Fishing Spot || BrassST 8200 Z SlashGL 4100 Z ThndrRP 8400 Z MystryHT 3100 Z MystryHT 3100 Z - This one's west of the Thieves' Tomb. Just go down the river near Highland Castle (aka Highfort) until it reaches the ocean. Hope you can survive long enough for the spot to appear. - (BrassST), ThndrRP, 4 MystryHT = 20 800 Z (29 000 Z) Maniro E: \\\ Fishing Spot || FastShoe 10 000 Z HolySF 5000 Z HeroBT 2000 Z KramerBR 2000 Z - This one's west of the Sea of Trees (a bit east from Akky's house). Items (nc): Vtmn, Tolen (Artifact) \\\ Tunlan || Shop: StockRP 2400 Z BreathAR 2500 Z MothDR 1900 Z QuickCL 1600 Z TwinBW 3000 Z CharmSH 1350 Z IvyWP 1300 Z CrmsnnRB 950 Z - The Twin Bow could be considered one of Bow's best weapons, as it hits the enemy twice. Maniro F: \\\ Fishing Spot || DreamBR 1000 Z Charm 1000 Z IronBR 1000 Z WiseHoop 1000 Z HeroBT 1000 Z - On the island where Tunlan is. - I would recommend against using a Coin here unless Sweet Breath is driving you insane. Lost & Found: Charm / ShinyBR (Banbhand) \\\ Maori Island || - Northwest of HomeTown. - Try to pick up a ShinyBR or two (prevents all status ailments). These guys aren't too common, so you could hold it off until you have Sweh. Then again, you might need to do some grinding before you can survive in Thieves' Tomb, and this is a fairly good place for that. \\\ Mt.Maori || Items: MoonDrop, ThornWP, CureAL, FlameSD, HushRG (Unique), FlameSH, MagmaAR - You'll need to jump off the cliff at one point in order to reach the HushRG. \\\ South Desert || Lost & Found: ThornWP / GlassDR (Titong), EarthAR / LoveBR (Cancer) FireRock / BraveAR (G.Idol) - Once you get closer to Level 40, you should be able to survive in this neighborhood. - I strongly suggest you get a LoveBR here. The GlassDR would be a nice addition as well, but it's not high priority. Either way, it's easier to get later in the Fog Valley. \\\ Thieves' Tomb || Lost & Found: ElmoreSD / DemonDR (Sheef \ 1), HolySH (Anubus \ 1) - You'll likely find it easier to survive here than out in the desert, since most of the enemies are undead. You can manage even a little below Lv30. - The Undead Thieves have a high critical hit rate, and Anubis Mummies can cast Freeze. - Although you can't actually explore the dungeon yet, there's a very good reason we're here, and that is the Demon Dagger, Sten's ultimate weapon. So, if you're using Sten, you might as well get it now. You won't even need Sweh, as Thieves are fairly common and usually come in groups of two or three. - The ElmoreSD (usable by Ryu and Jean) is the strongest Holy-elemental weapon you can find at this point in the game. - And let's not forget the Holy Shield, the third strongest shield in the game, which can be used by everyone except Rand. It's the strongest shield for Nina, Bleu and Spar. You can buy these later in the game, but I suggest you get at least a couple of them now. \\\ Giant's Island || Lost & Found: Extract / Van.Ext (A.Sludge, Gonghead b), Charm / ShinyBR (Chorking \ 3), SacredSH / ArmyGL (K.Sludge \ 3) - Better deposit all your money into the bank before coming here. - Rounding up the world tour is the infamous Giant's Island (or whatever you want to call it), found by sailing south from Guntz. Let's have a look at the four enemies you can find here, and how to deal with them: 1. Chorking | 25 HP - Use Chopchop. If you don't have that, use a Fire Ring (you know, as an item). - Your second source for Shiny Bracelets. 2. Gonghead | 1000 HP - Likes to use Cure 4 but only has enough AP to cast it twice. 3. A.Sludge | 900 HP - These guys have absolutely no resistance to Death, so cast that if you can. When needed, you can also use the DemonSH to drain their AP. They're really not that hard to beat up either, and I always go with melee whenever Jean's refilling his AP. 4. K.Sludge | 1000 HP - Found in groups of 1, 2 and 3 (usually 3), - They only have two moves: their normal attack and Death, which has a 100% hit rate (unless you're wearing a certain elusive accessory). They don't use it *that* often, but if you somehow get two of them in a single round, it's basically all over. - Well, a Level 2 Dragon spell will bring you halfway there, but that really might not be enough. Throw in your most powerful spells as well, and hope for the best. I also had Jean cast Renew on Ryu, but only when he was still alive. If he or someone else was dead at the beginning of a round, I'd use LifePls instead. - If you *do* manage to kill them, they have a fairly decent chance of dropping the SacredSH. This armor is not only very powerful, but is also capable of nullifying magical damage (the SilverHT and DreamBR have the same ability). - None of the enemies here have elemental affinities, so that's one thing you don't have to worry about. - Sell, drop, or use the Extracts, but whatever you do, don't start hoarding up on them, as Roast is so much more space-friendly. - Hoarding up on some Van.Ext, on the other hand, is a pretty good idea, especially if you don't have Bow or Rand in your standard party. In any case, don't let them fill up your inventory. If your inventory is full, enemies won't drop anything. - This is the place where you'll want to build up to Lv99 (assuming you're a bad enough dude to do so). You can get one level in about 20 minutes. You should of course do it after getting all the rare drops you want. Fish: LoveBR \\\ Fishing Spot || - This one's on Giant's Island. - You can fish up an LoveBR (regen) here, but it won't be easy. Any input when Ryu is pulling the chest up will be ignored, so you need to get a hang of the rhythm. And that's it. Better stock up on Urchins and start practicing. Party Level: 35-50 - As soon as you have the money, you should start cooking stat-boost items. If you're already at Lv50, you can go ahead and max out anything you want. If not, you should take the upcoming stat gains at least up until Lv50 into consideration (your stat gains are very minimal after Lv50). Hopefully, you've already decided on your final party. - No need to max everything out. Here's what I recommend: - Str: Max (255). - Stm: At least 200. - Agi: 250. Agility maxes out at 511, but few enemies have more than 200 Agi. - Luck: Max. - Wisdom: 207. - Guts: Pass. - In any case, start by depositing all your items, then fill your inventory with the stuff you can buy at Guntz depending on which stat boost items you want to create. See the recipes below. × Stamina's a little tricky, as the recipe involves Tuna, so if you didn't sign up Daiye, you're screwed (and I *did* tell you to pick him up). Plus you have to manage the quantities, so as to ensure a smooth cooking process. I myself went with 39 F.Spice + 78 Tunas (8 x 9 + 6). Strength | PwrFood | 3x ShaveIce (300 Z) Stamina | Stamina | F.Spice + 2x Tuna (700 Z) Agility | Dinker | 2x Frizbee (200 Z) Luck | LuckCndy | mix (eg. F.Spice + ShaveIce) (200 Z) Wisdom | MisoSoup | 2x F.Spice (200 Z) Guts | GutsBL | 2x ShaveIce (200 Z) \\\ Carnival || - You'll find the carnival near Tunlan. - Speak to the chief and agree to find an Uparupa for him. - In case you're wondering, yes, it's possible to give him the money instead. However, the result would be the same, so you'd just be throwing away 900 000 Z. I don't need to tell you what a bad idea that is. Items (nc): 5x OwlFruit (Artifact) \\\ OwlWoods || Boss(es): Algernon, Danielle & Suiki - This place is near the hunting lodge, west of Windia, remember? [Boss] - 1549 HP, 1980 Exp, 1200 Z - Danielle will constantly cast Cure 2 (on random targets), while Suiki bombs you with Thunder. These two only have 100 HP, they'll be constantly revived throughout the battle. - It's possible to skip this boss entirely if you manage to capture an Uparupa with the one fruit you can buy at the cave. \\\ UpaCave || Items: QuartrST (Artifact), Gold, OceanRB (Unique), BusterSD, CharmSH Items (nc): OwlFruit (Artifact) - 1000 Z, Uparupa (Special) Lost & Found: MystryHT (Aruban) Bosses: Uparupa xn - This place is next to the bridge south of Coursair. - Only two of the eight Uparupas are "real." If you fight the wrong one, it'll simply disappear. - If you run out of Owl Fruits, you'll have to run back to the Owl Woods to get more. [Boss] - 520 HP, 1200 Exp, 800 Z, W:T, R:F - Counterattack only. - Once you catch a real one, choose to let it go, and you'll get a Buster Sword and a Charm Shield. The Charm Shield will appear once you refresh the area and will replace the Buster Sword even if you don't pick it up. PC: Spar Lv12 \\\ Carnivale || Default (Spar): WacWP (Unique), Bum'sCL, RistBand, Bandana Boss: M.C.Tusk [Boss] - 1520 HP, 2700 Exp, 1300 Z, W:F, R:I | [PC: Spar] - Spar's field ability allows you to walk through forests. - The effect of Spar's special skill, Ntre, depends on the terrain. - Strangely enough, although Spar starts off with a RistBand, he can't actually equip one. \\\ Gate Region || Lost & Found: PwrFood / MamothCL (Mamot \ 1), DemonDR / ElmoreSD (Kimaira \ 2), IronSH / StarSH (Cyclops) - Yet another high profile rare drop: the MamothCL, Rand's best armor. If you're using Rand, you definitely want to get it. It can wait until you get Sweh, though. Fish: LifeAR (Unique) \\\ Fishing Spot || - This is the one that appears a little west from Gate. There are no fish here, just a treasure chest that contains the Life Armor, the strongest armor in the game (Ryu, Jean, Sten). In addition to high defense, it also grants the wearer regeneration (1 HP per step). It's a little heavy, though. - Put Spar in the lead and pay a visit to the Elder Tree in the Sea of Trees on the western continent. - Battle theme 2 - Next, head to Tunlan and talk to the guy near the beginning. \\\ Highfort || Items: Extract, MothDR, QuickCL, Tolen (Artifact), D.Earing, 1000 Z, NinjaDR (Unique), CloakKN, 1000 Z, MoonMask (Unique), Collar (Unique), Tolen (Artifact) Item (nc): F.Flute (Special) Lost & Found: DreamBR (Artifact) (Soulflik \ 2), SkullBR (Pharaoh, Ralooba \ 2) Bosses: Trubo (Torubo), Portal, Shupkay (Shupukay) - In case you haven't been here before, you can find the castle on the outskirts of the desert southeast from TownShip. - You will no longer have access to this area once you complete the events here. - Sten is mandatory here plus he has to go solo for a while, so if you haven't been using him at all, you might want to warm him up first. - Also keep in mind, you won't be able to change any of your party members, and you'll be stuck in the castle until you finish all the events. - Make your way to the throne room, and you'll soon find yourself in control of Sten, while the rest of your party is unavailable. - Although you can't leave the castle, you'll have access to basic town services for a while. Make sure you're thoroughly prepared before you challenge Trubo (Holy weapons, enough free space for treasure). [Boss: Torubo] - 110 HP, 1750 Exp, 1000 Z - Simply defend during the first phase (or heal if needed), as you can't win. It ends after 3 rounds. - In the second phase (when the bridge is falling), you have 4 rounds to kill him. - You'll find a healing spring (first of two) and a save point at the bottom of the eastern tower, but you can't get back to the item shop or storage since the bridge is out. - After being reunited with your three other characters, you can finally start encountering Soulflickers (common in the areas after the Portal). These guys drop the elusive Dream Bracelet, which gives you magic evade. There's one of these in the final dungeon, but aside from that, this is your only chance to actually get more of them. I get one myself (for Katt). Rand is the only character who can only get magic evade off a DreamBR. If you want him to get magic evade before the final dungeon, your only choice is to score one here. Then again, with his HP, he doesn't really need it as much as, say, Katt or Nina. - Eventually, you'll find a room with three teleporters - The left one will take you back to the second healing spring (near the MoonMask). - The right one is the emergency exit. Although you still can't leave the castle, you can use it to return to the save point or revisit Sten's solo section in case you missed any items. When you want back, go examine the switch in the throne room. - Both the left and right teleporters are one-way only. - The middle one will take you to the Portal. [Boss: Portal] - 1530 HP, 2400 Exp, 1250 Z - Fire Breath: 50 pod to all. - Healed by spells. - Don't miss the last two chests! (one of which has the Collar) - One more time: Hang around the areas after the Portal, so you can score a DreamBR. [Boss: Shupukay] - 980 HP, 2350 Exp, 1250 Z, Spirit Shop: \\\ TownShip || BurnKN 2500 Z FireRG 2600 Z QuartrST 2100 Z (Artifact) NationHT 1800 Z - Baretta has now updated her wares for the first time. Nothing really interesting yet, though. \\\ Tunlan || - Go talk to the witch-like character to learn about the queen, then head for Maori Island. \\\ Mt. Maori || - Talk to Gedd with either Katt or Nina. After he joins, return to Tunlan. Item (nc): Letter (Special, Temp) \\\ Tunlan || - Go check on the queen. Item: Mirror (Unique, Temp) \\\ Mt. Maori || Item (nc): Mushroom (Special, Temp) - Talk to Gedd's assistant and climb up to get some mushrooms. - Once you find the right one, the assistant will let you take the Mirror. Item (nc): T.Pillow (Special) \\\ Tunlan || - Gedd will now shrink you and send you inside the queen's body. Your objective is to fight demons in each area until the encounter rate drops to zero. The encounter rate is low to begin with, so using the Collar might help. - Once you're done, go pick up the Therapy Pillow at the vault. - Now, you're ready to enter Gandaroof's mind. Keep in mind, Spar will be a mandatory party member during this event. Also, bring some money with you. - Once inside, you'll find three slightly different versions of the same town. - You will not have access to any of these areas once you complete the events here. Shop: \\\ Inheart (Elderly) || DoubleWP 8000 Z (Artifact) ChuckDR 5800 Z (Artifact) SilverAR 5800 Z RistBand 10 Z (Artifact) - This is your first of only two limited opportunities to buy a ChuckDR. - This is your only opportunity to buy a Double Whip (Spar's third best weapon). You'll also find one in a dungeon later in the game. \\\ Inheart (Adult) || - Nothing here, really. \\\ Inheart (Child) || - This is where Barose is hanging out. You can sign him up to house #4 if you didn't get Kalashnikov. - If you need to get out, talk to the kid in the item shop. - Talk to the kid in the southeast corner, and the elderly Inheart will be replaced by the Memory Tower. \\\ Memory || Items: AutoBW (Unique), EarthAR, MisoSoup, 1000 Z, HeroBT, BlndedML Boss: Aruhamel (Aruhameru) - Your vision will be slightly obstructed (you can see far, but you can't see close). - Talk to the other old man on the 1st floor, and pay him 100 Z twice to get the first two chests. - The third chest is on the 3rd floor (the guy on the 2nd floor will warp you to the 4th floor). - The last three chests are on the 5th floor. [Boss] - 1600 HP, 3200 Exp, 1000 Z - Return to the kiddy Inheart, and have the boy in the item shop throw you out. - Next, head south to Fog Valley. Try to pass through or talk to the guy there (if you've already done that at some point earlier, you don't have to do it again), then head to the Sky Tower just north of Whale Cape. \\\ SkyTower || Items: GoblinSD (Unique), SpiritRB, 1000 Z, GutsBL, IceSH (Unique), FrozenAR, NorthDR (Unique) Special: Spoo / Spoor (Wind Shaman) Shop: IceBW 9800 Z ThndrRP 8400 Z EarthAR 6100 Z SokletAR 3600 Z GuardSH 5300 Z - You have 3 minutes before you run out of oxygen. When that happens, it's game over. During battle, however, it takes 5 seconds for one "second" to pass. The timer halts when in the menu. Some areas are not submerged. - I'm pretty sure there are no chests hidden in the seaweed. - Once you have Spoo(r), you not only can pass through Fog Valley, but also have access to Sten's Djinni form. This form has the special ability Sweh, which ends the current battle and rolls another one. × To recap, Sweh is useful when trying to get: ShinyBR, GlassDR, MamothCL (plus more to come). \\\ FogValy || Lost & Found: ThornWP / GlassDR (B.Ogre \ 2), IronSH / StarSH (Cyclops) - This is where I get the GlassDR (unless I got lucky and already got it at the desert). Maniro G: \\\ Fishing Spot || BraveAR 10 000 Z (Ryu, Katt, Jean, Sten, Bow) MedusaSH 50 000 Z (Ryu, Jean, Sten, Bow, Rand) SpiritRB 7500 Z ThndrGL 9000 Z - This one's on an island SW of CotLnd. However, due to the way the map sections are laid out, the spot will never appear when you're actually *on* the island. Instead, stay on the mainland, east of the island. Once you know where the fishing spot is, re-trigger it while you're directly south of it. This way you're as close to it as possible, at the very edge of the map section. Anyway, once the fish appears, have Jean morph, and start moving along the coastline. Once you hit the two little mountains, unmorph so you can walk past the little gap, then morph back and hope for the best. The Holy Scarf definitely helps here, but if you don't have that, you can always use Ryu's Smoke spell. - Either way, you'll be needing a fair amount of cash here. The MedusaSH is the strongest shield in the game, so better get those for your standard PCs (also available through other sources later in the game). - 3x Medusa Shields + 1 Brave Armor = 160 000 Z Lost & Found: PwrFood / MamothCL (Mamot \ 1) \\\ Bando Region || - Right, so, the Mamots are here too. As I already said, if you're using Rand in your standard party, you *definitely* want the MamothCL. When fighting them, use proper elemental weapons and / or Death. There are Ganets here, but they're not common, so they won't slow you down much. You could also fight Mamots in the Gate region, but you can't rest there, so this place is preferred. Items (nc): HelpBL, Gold, Plate (Unique) \\\ FarmTown || Boss: S.Golem B - I choose not to pick up the Plate, as I don't want to waste a storage slot for it. - You'll need Rand during a couple of events here. He also has to take care of a fixed encounter on his own, so better level him up a little if you haven't been using him. - Anyway, have Rand in your party, and go visit Daisy. She'll ask you to "plow the field" or something. - Note that one of the rocks will turn out to be the S.Golem, and that guy will actually fight back a little (might as well call it a boss). [Boss] - 1600 HP, 1624 Exp, 415 Z, W:I, R:F - Go check back with Rand's mom once you're done (Rand has to be in the lead). After that, head to Namanda Temple. You won't need Rand there, but he still has one thing to do once you get back. Item (nc): Tolen (Artifact) \\\ Namanda Temple || Lost & Found: Extract / TigerSD (Barucuda \ 2), Gold (Mimic, P.Eater) Special: Solo trigger - A good place to get Coins. - You can pick up the Tiger Sword here (you'll need Sweh, once again). While it's probably weaker than what you're currently using (Goblin Sword), you can use it to cast Cure 2 in battle, which is pretty neat. - ATTENTION! ATTENTION! - You need to donate at least 20 times in order to get the Earth Shaman, Solo. She's the only Shaman you can miss permanently. Boss: Paladin \\\ FarmTown || - You *did* donate more than 2000 Z to Namanda, didn't you? - Go talk to the soldier at Daisy's field with Rand in the lead, and he'll engage in a one-on-one battle with him. The other characters can't help here, and if you die, you *will* get a game over. If you haven't used him at all, you'll need to level him up a little. Lv19 is barely enough. Have him borrow a MedusaSH from someone and get some ShaveIce (you'll need 6). You can only afford to attack when you're
at max HP, so use Roast to heal yourself.
- Overworld theme 3
Special: Boombada \\\ Namanda ||
- Help the guy out with his bells, and he'll teach you the secret spell
Boombada. It might take a while, but it's worth it.
- Boombada: 20 AP, halves targets' HP (may miss). (Katt was my choice
here)
Shop: \\\ TownShip ||
ThndrST 7800 Z (Artifact)
ChuckDR 5800 Z (Artifact)
PierceRP 4600 Z
- Baretta's second last set of wares is now available.
- This is the only time in the game you have the opportunity to buy
a Thunder Staff.
- If you didn't buy a ChuckDR in the Dream, this is your last chance
to ever get one.
- If you didn't get Kalashnikov (house #4), this is your only chance
to ever buy a PierceRP.
\\\ WindiaFt ||
Items (nc): Tolen (Artifact), HelpBL, Bum'sCL (Artifact), MoonDrop
- Talk to the soldier at the front gate with Nina, and you should be
able to get inside.
- Go talk to the king, then head for the basement.
\\\ SkyCave ||
Items: StormRG (Unique), WindRB (Unique), WindBR (Unique)
Item (nc): MarkWing (Special, Temp)
Boss: Guardian
- You will no longer have access to this area once you complete the
events in the castle.
- Technically, the first chest is in the castle, but you have to go
through the basement to get it.
- The Barucudas are common here.
- You can explore most of the dungeon with your full party, but Nina
has to go solo near the end. Getting to the boss will be harder than
the boss itself. If you die, you'll end up back at the first statue.
You'll be fully healed when you go in, so you just need to keep trying
until you get lucky.
[Boss]
- 168 HP, 2400 Exp, 700 Z
- Lv19 is, once again, barely enough.
Items: Van.Ext, SilverHT, MoonDrop \\\ WindiaFt ||
Tenant: Yozo (House #5)
- Return to the king with the Mark of the Wing. Once you're in control
of Nina again, head for the ceremonial tower.
- You've finally gained the ability to fly (allowing you to obtain a
couple of more delicious magic items). Just keep in mind that only Nina
can call the Great Bird.
- The Silver Helmet is the most powerful helmet for Katt, Nina, Bleu,
and Spar. The Sun Mask may be 3 points higher in Defense, but the
SilverHT also grants partial immunity to spells. Most useful considering
none of these characters can wear the SacredSH (plus then you can replace
the DreamBR). Of course, SunMasks are a little easier to come by.
- Find Youzou.
Item (nc): CharmRod (Unique) \\\ Shrine ||
- Loot the inn near St. Eva's Church (stay away from the church itself
for now though) to find the Charm Rod, the best rod in the game. This
one can easily reel in all those underwater treasure chests.
Fish: EmpireSD (Unique) \\\ Fishing Spot ||
- This one's east of TownShip and requires Mina's flying abilities.
- The Emperor's Sword is, indeed, the most powerful weapon in the game,
with an ATP of 160 (bringing you to a total of 415).
Shop: \\\ Island Armory ||
DamageSD 12 000 Z
EmblemRP 12 000 Z
AmberRG 11 000 Z
BraveAR 10 000 Z
WisdomRB 8200 Z
MotherRB 28 000 Z
SunMask 6800 Z
HolySH 18 000 Z
- East of St. Eva's Church, you'll find an island with some palm trees
and a single building that happens to be one of the greatest armories
in the game. Bring some cash with you.
- The Amber Ring is the second strongest ring in the game. You'll need
at least one of these, as the strongest ring is unique.
- The Wisdom Robe is fairly light,
- I grabbed two MotherRBs; one for Nina and one for Bleu. Spar would be
getting one eventually as well (you can find one in the final dungeon).
It's the strongest armor he can wear.
- I got two Sun Masks for Ryu and Sten. Jean would get the one found
in the Thieves' Tomb.
- You might already have a bunch of Holy Shields, but, yeah, either
way, you'll want at least three of them (for Nina, Bleu and Spar). Katt
should also use one until you manage to score an ArmyGL (which you may
already have).
- AmberRG, WisdomRB, 2 MotherRBs, 2 SunMasks = 78 900 Z
Maniro H: \\\ Fishing Spot ||
WorthRG 9500 Z
SlicerDR 20 000 Z
- This one's on the island northwest of Guntz, but you have to stay on
the very eastern end of the island (last 3 horizontal tiles).
- I suggest you buy 4 Waasu Rings.
- If you're using Sten in your standard party but still haven't gotten
the DemonDR, you can just go with the Slicer instead, as it's still
powerful enough to get his ATP to max when using Djinni.
Fish: Tolen (Artifact) \\\ Fishing Spot ||
- On the north side of the Show Cave, west of Gate. This one doesn't
require flight, but I decided not to list it earlier.
Fish: Tolen (Artifact) \\\ Fishing Spot ||
- This one's on the island south of TownShip.
Special: mAP +16 \\\ TownShip ||
- Talk to Yozo 57 times, and he'll offer to boost the AP of one
character by 16 points. Again, I chose Katt.
\\\ N.Rider Island ||
Lost & Found: MedusaSH / NoTwinRP (N.Rider \ 3)
- You can get Jean's ultimate weapon, Notung, on the island where the
armory is. Even if you don't use Jean, you might still want to pick it
up for Ryu, as it's the strongest Holy-elemental weapon in the game.
- N.Riders are arguably more dangerous than King Sludges. They have
higher ATP and DFP, and can heavily damage your entire party with Hail,
Fireball and Typhoon (~100 pod to all). If there's only one of them,
you don't have too much to worry about, but if there are two, you'll
want to use a dragon spell and maybe try to hit them with Boombada
(tends to works).
Party Level: 60-75
Items (nc): Tolen (Artifact), WiseBL \\\ Evrai ||
- You'll have to go through a short dungeon here (for now), so if Nina
isn't part of your standard party, don't forget to drop her off at the
inn first.
- Talk to the NPC in the building with two entrances, then try to leave
to find that you're stuck. Go talk to the NPC again and jump into the toilet.
\\\ JackDoor ||
- You will no longer have access to this dungeon once you complete the
Grand Church.
- If you jump into the hole at the beginning, you'll land almost right
next to the exit.
Item (nc): Tolen (Artifact) \\\ Shrine ||
- Loot the cabinet as soon as you emerge. You'll find yourself at the
inn near the church.
- If you try to enter Evrai again, you'll notice that you can't.
\\\ CotLnd ||
- Go have a chat with Tiga (Katt required) to find out your next destination.
\\\ ThvsTomd [sic] ||
Items: DoubleWP (Artifact), BananaDR (Unique), ThndrGL, SunMask, KramerBR
Items (nc): StarrSD (blue tiles), Evidence (Special, Temp)
- If you want the elusive Starbringer, just keep doing battles on a blue face.
- Examine the empty chest at the end to reach the chest with the Evidence.
\\\ CotLnd ||
- Check back with Tiga, but do note that Katt will go MIA for a while
once you do.
\\\ Bando Church ||
Items: SnakeST (Unique), StarSH, CrmsnCL, 1000 Z, EvraiRD (Special, Temp)
Lost & Found: DemonDR / ElmoreSD (D.Spirit), SkullBR / CrsntSD (Lyverma \ 3)
Special: Seny (Holy)
Boss: Necroman
- Lots of Spirits here, so better whip out your Holy weapons.
- Stand on the right arrow panel for a good while to gain access to
hidden rooms with a Star Shield, Crimson Cloak and Seny, the Holy Shaman.
The panels stop working after the boss, so try not to miss anything
(you can still get Seny later, though).
[Boss]
- 2400 HP, 3800 Exp, 2000 Z, W:FH
- Watch out for Rotting (in case you're not immune).
\\\ St.EvaCh ||
Items: ElemntAR, 1000 Z, BlastKN (Unique), SkullBR, DmndBR (Unique),
RainbwRB (Unique), CrmsnCL
Special: G.Drgn
Bosses: Ray, Oldman & 3x Guardeyes
- You will no longer have access to this area once you complete the
events here.
- Go talk to Tiga in Claris's house to begin the infiltration.
- The monk at the gate will ask you what Eva's real name is. If you
get it wrong, you'll have to beat him up.
- Katt will rejoin the party after the initial event inside the church.
This is the point where Seini becomes available if you didn't find the
hidden area in Bando.
[Boss]
- The battle ends once Ryu uses G.Drgn (learnt after the 3rd round).
- G.Drgn deals 999 pod to all enemies.
- This is the point where Beretta's last set of wares becomes available.
- You'll need Rand's field ability to take down a couple of walls after
finding Daisy. Solo becomes available after taking down the second one.
- After taking out the two Archers, jump down from where the first
Archer was to reach the SkullBR. This takes you all the way back to the
beginning, so feel free to leave (you won't need Rand anymore). While
you're at it, go pick up Solo (and Seny) and get some gear from Beretta
(listed below).
[Boss]
- 538 HP
- DO NOT ATTACK THE OLD MAN if you want the best ending (and the flying
TownShip). I usually don't get it myself.
- Each eye only seems to have one spell that it'll use (Cure 3, Flame,
Freeze). The ones that use Cure 3 and Flame are Fire elemental, while
the last one doing Freeze is Ice elemental.
Shop: \\\ TownShip ||
BreakSD 16 000 Z HeroAR 25 000 Z
DeathBW 23 000 Z MotherRB 28 000 Z
KaiserKN 25 000 Z HolySH 18 000 Z
AmberRG 11 000 Z ShinyHT 16 000 Z
- Baretta's last set of wares is quite impressive. The Shiny Helmet
is the strongest headwear for Jean, Sten and Bow, the Kaiser Knuckle
is Rand's ultimate weapon, and the Death Bow is Bow's ultimate weapon
(kind of).
- I bought only one ShinyHT, and that was for Bow. Sten would get a
free one soon, and Ryu and Jean would receive updates not long after
that as well.
- The BreakSD is Ryu's strongest non-elemental weapon, but there's
really no need for it. Only Spirits resist Thunder, and you should
use a Holy-elemental weapon for those.
- ShinyHT, BreakSD, KaiserKN, DeathBW = 64 000 Z.
- If you saved Ganer, head into the well and your town will be able
to fly. It's quite slow, though, and it's too big to land on the area
where the Empire Sword is, but it's still something (especially since
you lose the ability to call Mina soon).
Special: (Seny) (Holy) \\\ Bando ||
- Revisit Bando for Seny (if you missed her the first time around).
Special: Solo (Earth) \\\ FarmTown ||
- Pick up Solo at Daisy's backyard.
- WARNING: You will lose the ability to fly on the Great Bird once you
trigger the next event at Gate! If you saved Ganer and got TownShip
to fly, this isn't that big of a deal (assuming you got the EmpireSD).
However, if you killed him, make *absolutely* sure you have nothing
left to do in the areas that require the ability to fly. Here's a recap
just in case:
- Evrai island (CharmRod)
- Fishing spot east of TownShip (EmpireSD)
- Island armory / N.Rider Island
- Maniro H
Special: Shin (Devil) \\\ Gate ||
Lost & Found: SilverHT / WisdomRB (Babaruku \ 5)
Boss: Babaruku / Habaruku
- When you're ready, go talk to Father Hulk at the dragon.
- Explore the little areas of the final dungeon available to you now
to find the last remaining shaman, Shin.
- At this point, you're supposed to go chasing after Patty (CotLnd,
WildCat, ThvsTomd, TownShip), but it's not strictly necessary to talk
to all the NPCs who give you clues on her whereabouts. Simply talking
to the first one at CotLnd should be enough. After that, you'll find
her on the second floor at Niro's place.
- After locating Patty, return to Hulk, but make sure you save your
game first. (Well, actually, the game lets you walk away and leave
right before you fight Babaruku.)
[Boss]
- 2500 HP, 3800 Exp, 5000 Z
- I recommend you get your second SilverHT here, as Habaruku has a
decent enough chance of dropping one.
- After the battle, you're looking at a fairly important dialog option.
If you choose 'Wait,' you'll get the bad ending. Might as well check
it out. However, in order to receive closure...
\\\ Infinity ||
Items: ShinyBR, BusterBW (Unique), NatureWP (Unique), ShinyHT,
Stamina, PwrFood, HeroAR, MotherRB, CrsntSD, HolySH, SunMask,
ImortlRG (Unique), ShadowDR (Unique), DreamBR (Artifact),
FinalKN (Unique), Noe'sRB (Unique), RiotST (Unique), HolyRP (Unique),
DragonSH (Unique), DragonAR (Unique), DragonSD (Unique),
DragonHT (Unique), HolySH, KingHT (Unique), LifeBR
Lost & Found: PwrFood / MamothCL (BigHand \ 1),
Stamina / ArmyGL (G.Rider, Racegude \ 2),
AmberRG / SacredSH (Ifeleet \ 2), MeowST (Carm \ 2),
GuardSH / NinjaML (Dragoon \ 2),
DemonDR / ElmoreSD (Skeleton \ 2), SilverHT / WisdomRB (Magicmas \ 2),
LoveBR / LifeBR (P.Dragon \ 1), ArmyGL / 9-TailWP (Zodiac \ 1)
Bosses: Barubary, Deathevn
- You probably can't get all the items in a single trip. I need 3 myself.
- All the items up to the Final Knuckle are found in "upper" Infinity.
- You'll have plenty of use for your Holy weapons, especially in upper
Infinity.
- About halfway through, you'll reach Dologany. This is where you'll
find the first save point (there are two more in lower Infinity). You
can also rest and shop, but you don't have access to your storage.
- Before you go learn Anfini in the shrine below Dologany, I suggest
you pick up a Meow Staff. I do it in the area where you find the RiotST.
- When you get Anfini, your soul unions will be undone.
- If you use Exit in lower Infinity, you'll be taken to the save point
in Dologany.
- If you still need SilverHTs, you can encounter Magic Masters in
pairs in most areas in lower Infinity.
- Once you reach an area that's completely dark, you're about to
encounter Barubary.
[Boss]
- 5000 HP, 4000 Exp, 5000 Z
- At first you'll fight him with your full party. However, the battle
ends after inflicting some damage. You then have the choice of fighting
him with Ryu alone (not recommended).
- Bolt X: ~130
- Fire Breath / Cold Breath: ~100
- In the next area, you'll find the final save point. The final boss
is just around the corner (straight north after using the teleporter).
- The little rooms you can reach from the area with the King's Helmet
and from the area south of that are the only places in the game where
you can encounter Pendragon and Zodiac (not in the same rooms, though).
They have a low encounter rate and the items have low drop rates. I
suggest you forget about them.
- Return to the area where you fought Barubary with Katt and Sten in
their basic forms. Look for a rock you can smash on the right side.
After taking care of that, you'll have to cross a gap with Sten in
order to reach the Life Bracelet.
[Boss]
- 10 000 HP
- You'll have to use Anfini in order to end the first phase.
- ColdBrth: ~100 \all
- One of his attacks drains 60 HP and 25% of cAP from all your characters.
- Bone Laser: ~110 \all
- Bring some Van.Ext for healing.
--------------------------------------------------------------------------
Misc. A01
Character evaluation
Stat Ranking (Lv50)
HP AP Str Stm Agi Wis Luck
Rand 491 Nina 309 Rand 246 Rand 243 Katt 183 Spar 221 Jean 212
Spar 402 Spar 269 Katt 211 Ryu 134 Sten 152 Nina 201 Sten 192
Jean 378 Bow 199 Ryu 189 Jean 127 Nina 115 Bow 154 Katt 167
Ryu 372 Rand 189 Sten 146 Sten 101 Bow 111 Rand 147 Nina 155
Sten 293 Jean 133 Jean 143 Bow 84 Ryu 109 Ryu 127 Ryu 113
Bow 291 Ryu 86 Bow 128 Katt 81 Spar 88 Jean 106 Spar 97
Katt 253 Sten 84 Spar 92 Spar 80 Jean 75 Sten 92 Rand 78
Nina 245 Katt 17 Nina 75 Nina 69 Rand 58 Katt 73 Bow 75
Pros & Cons
Ryuu
+ Good HP, Str and Critical rate
+ Able to counterattack
+ Can deal great damage with his Dragon spells
- Can't bond with any Shamans
Katt
+ Good Str, Agi and Critical rate
+ The only other character besides Ryuu who can counterattack
- Lowish HP and abysmal AP
- Can only bond with Shin, who isn't obtained until the end of the game
Jean
+ Good HP
+ Learns Warp, Death and Angel
Sten
+ His Djinni form makes getting rare drops easier.
Bow
+ Learns all healing spells
- Absent in the earlier parts of the game
- His best soul union clashes with Katt and Jean
Nina
- Low HP and Str
+ Learns loads of offensive magic
- Her best soul union clashes with Sten and Jean
Rand
+ High HP, Str and Stm
- Has the weakest weapons (only one of which is elemental)
- Can wear a very limited selection of armor
+ Learns most healing spells
- Can only bond well with Solo, who isn't obtained until the end of
the game and is easy to miss
Bleu
+ Gains max stats organically (except Guts)
+ Has good offensive magic + Warp
- Can't bond with any Shamans
Spar
+ Good HP
+ Learns Warp and Cure 2
- Doesn't join until about halfway through the game
- Has no elemental weapons
Exp to Lv99
Ryuu | 8 907 002
Katt | 7 697 008
Jean | 8 502 115
Sten | 8 109 399
Bow | 7 712 540
Rand | 8 431 306
Nina | 8 275 442
Spar | 8 594 028
Bleu | 8 275 442
Soul Union
B K R N S J P x: No visual change
Sana | x x x + | +: Slight visual change
Sana + Seso | | #: Transformation
B K R N S J P
Seso | x x x x # |
B K R N S J P
Spoo | x + x |
Spoo + Sana | + # |
Spoo + Seso | + x # |
B K R N S J P
Solo | x + x x # |
Solo + Sana | # x + |
Solo + Seso | # x # |
Solo + Spoo | |
Solo + Seny | # x x # |
B K R N S J P
Seny | x x x # |
Seny + Sana | x x + |
Seny + Seso | x x # # |
Seny + Spoo | x # # |
B K R N S J P
Shin | # x + |
Shin + Sana | # x # |
Shin + Seso | # x # |
Shin + Spoo | # + |
Shin + Solo | x |
Shin + Seny | # |
AP ATP DFP Vig Wis
Katt | Shin | 1,5 1,5 1,3 1,5 1,3 + Keep, - Bash
| Shin + Sana | 1,5 1,6 1,4 1,5 1,3 + Keep, - Bash
| Shin + Seso | 1,6 1,5 1,3 1,5 1,4 + Keep, - Bash
| Shin + Spoo | 1,5 1,5 1,4 1,6 1,3 + Keep, - Bash
AP ATP DFP Vig Wis
Jean | Seso | 1,25
| Spoo | 1,25
| Spoo + Seso | 1,25 1,25
| Seny | 1,3 1,5 1,4 1,4 1,5 + Chop
| Seny + Seso | 1,4 1,5 1,3 1,4 1,6 + Chop
| Seny + Spoo | 1,3 1,5 1,4 1,55 1,5 + Chop
AP ATP DFP Vig Wis
Sten | Sana | 1,5
| Sana + Spoo | 1,5 1,7 1,3 1,5 1,3 + Sweh, - Stretch
| Sana + Solo | 1,5 1,5
| Seso | 1,25
| Spoo | 1,25
| Spoo + Seso | 1,25 1,25
| Solo | 1,25
AP ATP DFP Vig Wis
Nina | Sana | 1,25
| Seso | 1,25
| Spoo | 1,5
| Spoo + Sana | 1,25 1,5
| Spoo + Seso | 1,5 1,25
| Spoo + Seny | 1,5 1,3 1,4 1,3 1,5 + Bnsh
| Solo | 1,25
| Solo + Sana | 1,25 1,25
| Solo + Seso | 1,25 1,25
| Shin | 1,25
| Shin + Sana | 1,25 1,25
| Shin + Seso | 1,25 1,25
| Shin + Solo | 1,25 1,25
AP ATP DFP Vig Wis
Bow | Sana | 1,25
| Seso | 1,25
| Spoo | 1,25
| Solo | 1,25
| Shin + Seny | 1,4 1,5 1,7 1,3 1,4 + Spry
AP ATP DFP Vig Wis
Rand | Sana | 1,25
| Seso | 1,25
| Spoo | 1,25
| Spoo + Sana | 1,25 1,25
| Spoo + Seso | 1,25 1,25
| Solo | 1,5
| Solo + Sana | 1,3 1,4 1,4 1,6 1,3 - Roll
| Solo + Seso | 1,35 1,3 1,4 1,6 1,4 - Roll
| Solo + Seny | 1,3 1,3 1,4 1,5 1,3 - Roll
AP ATP DFP Vig Wis
Spar | Seso | 1,3 1,3 1,3 1,3 1,4 + Spor
| Seso + Spoo | 1,3 1,3 1,3 1,45 1,4 + Spor
| Seso + Seny | 1,3 1,3 1,35 1,35 1,4 + Spor
| Seso + Shin | 1,55 1,3 1,3 1,3 1,4 + Spor
| Solo | 1,2 1,3 1,6 1,55 1,3 + Bud
| Solo + Seso | 1,3 1,3 1,6 1,5 1,45 + Bud
| Solo + Seny | 1,2 1,3 1,6 1,55 1,3 + Bud
| Shin | 1,5
| Shin + Sana | 1,45 1,65 1,3 1,4 1,55
| Shin + Spoo | 1,5 1,25
- These bonuses are not applied actively. That means, if your stats go
up, you need to redo the bonding in order to refresh the bonuses.
- Keep in mind, some of these figures are not entirely accurate because
of the way the game handles the calculations. See the example below.
1,3*256 = 332,8 (rounded down to 332)
actual multiplier -> 332/256 (1,296875)
Shin | K KP K K B
Seny | J JP JN RP B
Solo | P R RP RP
Spoo | S P JN K
Seso | P P RP JP K
Sana | S R KP
- | P P J K
------------------------------------
- Sana Seso Spoo Solo Seny Shin
Magic
Ryuu Katt
Lv2 | Time Lv11 | Fireball
Lv7 | Cure 1 Lv13 | Hail
Lv16 | Cure 2 Lv15 | Bolt X
Lv19 | Smoke
Jean Sten
Def | Ag-Up Def | Spark
Lv12 | Hush Lv10 | Bomb
Lv14 | Warp Lv15 | Flame
Lv16 | Pwr.Down Lv33 | Fireball
Lv18 | Cold Lv36 | Missile
Lv20 | Idle
Lv30 | Angel
Lv32 | Death
Lv34 | Renew
Bow Rand
Lv2 | Cure 1 Def | Cure 1
Lv3 | CurePsn Def | CurePsn
Lv5 | Def-Up Lv8 | Thunder
Lv16 | Cure 2 Lv17 | Cure 2
Lv20 | Renew Lv24 | 8.0
Lv24 | Heal Lv27 | Renew
Lv26 | Def-UpX Lv31 | Heal
Lv30 | Cure 4 Lv35 | Cure 3
Lv33 | Cure 3 Lv37 | Cure 4
Lv36 | Renew X
Lv40 | Cure X
Nina Bleu
Def | Spark Def | S.Boom
Def | Cold Def | Bomb
Def | Thunder Def | Flame
Def | Tornado Def | Freeze
Lv9 | Ag-Down Def | Death
Lv10 | Pwr.Down Def | Pwr.Down
Lv12 | Exit Def | Def-Down
Lv13 | S.Boom Def | Ag-Down
Lv15 | Def-Down Def | Atk-Up
Lv17 | Drain Def | Def-Up
Lv20 | Flame Def | Ag-Up
Lv22 | Typhoon Def | Sap
Lv24 | Freeze Def | Drain
Lv26 | Angel Def | Exit
Lv28 | Death Def | Warp
Lv31 | Hail Lv36 | Fireball
Lv36 | Bolt X Lv37 | Hail
Lv55 | Fireball Lv38 | Missile
Lv56 | Bomb Lv39 | Bolt X
Lv57 | Missile
Spar
Def | Cure 1
Def | Cold
Def | Pwr.Down
Def | Def-Down
Def | Ag-Down
Def | Ag-Up
Def | Hush
Lv14 | Def-Up
Lv16 | Idle
Lv18 | Exit
Lv19 | Warp
Lv21 | Sap
Lv22 | Drain
Lv26 | Cure 2
Lv28 | Freeze
Lv30 | Shield
Lv32 | Def-UpX
Lv36 | Atk-Up
Healing Magic
Cure 1 | 40 HP
Cure 2 | 100 HP
Cure 3 | 120 HP \ all
Cure 4 | 100% HP
Cure X | 100% HP \ all
CurePsn | Heal Poison, Rotting, Zombie
Heal | Heal all ailments
Renew | Revive with 25% HP (70% chance)
Renew X | Revive with 100% HP
Offensive Magic
Spark | F 25 4 s
Flame | F 60 12 A
Fireball | F 120 20 A
Cold | I 30 4 s
Freeze | I 100 10 s
Hail | I 100 17 A
Thunder | T 25 6 A
S.Boom | T 50 11 A
Bolt X | T 180 30 A
Tornado | W 30 5 s
Bomb | W 40 6 s
Typhoon | W 80 14 A
Missile | W 150 26 A
8.0 | 70 14 A
--------------------------------------------------------------------------
Equipment List A02
BoyDR | 4 | RS | - | D:RS
TreeST | 4 | RK | - | D:K, (Windia)
BronzeSD | 8 | R | 250 | HomeTown
SilverDR | 14 H | RS | 1200 | Maniro A, (Mt.Rocko)
LongSD | 16 | R | 620 | Windia
LongRP | 26 | RJ | 1200 | SimaFort
KingSD | 28 I | R | 1980 | Leminton
SoleSD | 28 H | RJ | - | (SimaFort), Wis +20
MothDR | 32 | RS | 1900 | Tunlan
FlameSD | 37 F | R | 3200 | Hekkeller, (Mt.Maori)
BusterSD | 40 | R | 2200 | Maniro B
ElmoreSD | 52 H | RJ | - | Sheef
KingOfDR | 56 | RS | 6200 | Karashinikofu
GradeDR | 58 | RS | 5100 | Karashinikofu
TigerSD | 63 | R | - | Barucuda, casts Cure 2
GlassDR | 66 | RK | - | Titong
StarrSD | 68 H | R | - | (ThvsTomb - blue tile)
BrassSD | 62 | R | 8500 | Guntz
GoblinSD | 78 | R | - | (SkyTower)
DamageSD | 82 | R | 12k | Island armory
CrsntSD | 84 | RJ | - | (Infinity), Lyverma
BreakSD | 91 | R | 16k | Baretta 4
NoTwinRP | 122 H | RJ | - | N.Rider
DragonSD | 125 F | R | - | (Infinity)
EmpireSD | 160 T | R | - | Fish
TreeST | 4 | KR | - | D:K, (Windia)
HexadST | 8 | K | 250 | Coursair
BronzeST | 25 | K | 940 | SimaFort, Baretta 1
QuartrST | 33 | K |(2100)| Baretta 2, (UpaCave)
HeatST | 43 F | K | 3000 | Hekkeller
BrassST | 56 | K | 8200 | Maniro D
BirchST | 58 I | K | 5500 | Karashinikofu
ThndrST | 62 T | K |(7800)| Baretta 3
GlassDR | 66 | KR | - | Titong
SnakeST | 75 | K | - | (Bando)
RiotST | 90 | K | - | (Infinity)
MeowST | 145 | K | - | Karm
ShortRP | 16 | J | - | D:J
LongRP | 26 | JR | 1200 | SimaFort
SoleSD | 28 H | JR | - | (SimaFort), Wis +20
WonderRP | 32 H | J | 1980 | Leminton
StockRP | 38 | J | 2400 | Tunlan
PierceRP | 50 | J |(4600)| Karashinikofu, Baretta 3
ElmoreSD | 52 H | JR | - | Sheef
ThndrRP | 65 T | J | 8400 | Maniro D, SkyTower
EmblemRP | 79 | J | 12k | Island armory, Maniro H
CrsntSD | 84 | JR | - | (Infinity), Lyverma
HolyRP | 95 H | J | - | (Infinity)
NoTwinRP | 122 H | JR | - | N.Rider
BoyDR | 4 | SR | - | D:RS
WoodenDR | 10 | S | 290 | Windia
SilverDR | 14 H | SR | - | Maniro A, (Mt.Rocko)
MothDR | 32 | SR | 1900 | Tunlan
NinjaDR | 42 | S | - | (Highfort)
KingOfDR | 56 | SR | 6200 | Karashinikofu
GradeDR | 58 | SR | 5100 | Karashinikofu
NorthDR | 63 I | S | - | (SkyTower)
ChuckDR | 66 | S |(5800)| Inheart, Baretta 3
BananaDR | 70 F | S | - | (ThvsTomb)
ShadowDR | 86 | S | - | (Infinity)
SlicerDR | 90 | S | 20k | Maniro H
DemonDR | 110 | S | - | Sheef
ShortBW | 3 | B | - | D:B
FalseBW | 6 | B | 300 | HomeTown
CrossBW | 22 | B | 780 | SimaFort
TwinBW | 30 | B | 3000 | Tunlan, double attack
AutoBW | 38 | B | - | (Memory), all targets
FireBW | 42 F | B | 3600 | Hekkeller
IceBW | 70 I | B | 9800 | SkyTower
BusterBW | 86 | B | - | (Infinity)
DeathBW | 90 | B | 23k | Baretta 4
FalseRG | 5 | NU | - | D:N
MagicRG | 17 | NU | 530 | Windia
WizardRG | 26 - | NU | - | D:U, (WitchTwr)
FireRG | 35 F | NU | 2600 | Hekkeller, Baretta 2
HushRG | 43 | NU | - | (Mt.Maori)
WorthRG | 52 | NU | 9500 | Maniro H, Humus, casts Death
StormRG | 68 T | NU | - | (WindiaFt)
AmberRG | 74 | NU | 11k | Island armory, Baretta 4
ImortlRG | 83 | NU | - | (Infinity)
HandKN | 5 | L | - | D:L
RevetKN | 10 | L | 460 | Windia
IronKN | 18 | L | 1000 | SimaFort
BurnKN | 18 F | L | 2500 | Hekkeller, Baretta 2
CloakKN | 25 - | L | - | (Highfort), C.Bear
BlastKN | 32 | L | - | (St.EvaCh)
FinalKN | 48 | L | - | (Infinity)
KaiserKN | 56 | L | 25k | Baretta 4
WacWP | 10 | P | - | D:P
LopOffWP | 10 | P | 2000 | Maniro D
IvyWP | 30 | P | 1300 | Tunlan
ThornWP | 41 - | P | - | (Mt.Maori), B.Ogre
DoubleWP | 61 | P |(8000)| Inheart, (ThvsTomb)
NatureWP | 76 | P | - | (Infinity)
9-TailWP | 81 - | P | - | Zodiac
Bum'sCL | 2 2 |RBKLNSJUP| - | D:RBKNSP
SuedeAR | 6 5 |RB L SJ | 300 | HomeTown
LeotrdCL | 6 3 | K N U | 320 | Coursair
HolyRB | 8 4 |RBK NSJUP| 530 | Windia
RangerCL | 8 2 |RB S | 510 | Coursair
ChainML | 12 6 |RBK SJ | 720 | Windia
SpiritRB | 12 - |RBKLNSJUP| 7500 | Maniro G, (SkyTower)
JahAR | 17 9 |RBK SJ | - | Kimoto
WiseRB | 18 4 | N UP| 3000 | Maniro B, (WitchTwr)
IronML | 20 6 |RBK SJ | 1400 | SimaFort, Maniro A
IronAR | 22 9 |R SJ | 1350 | SimaFort
BreathAR | 25 3 |RBK NSJUP| 2500 | Tunlan
OceanRB | 27 4 | N UP| - | (UpaCave)
QuickCL | 27 - | B S | 1600 | Tunlan
StoneAR | 28 50 | L | - | S.Idol
MightyAR | 30 10 |RB SJ | 2980 | Leminton
GoldAR | 31 42 |R J | - | (W.Tunnel)
MagmaAR | 35 15 |R SJ | 4700 | Hekkeller
SilverAR | 40 12 |RB SJ | 5800 | Karashinikofu, Inheart
WisdomRB | 42 2 |RBK NSJUP| 8200 | Island armory
FrozenAR | 43 15 |R SJ | - | (SkyTower), Amonica
EarthAR | 44 15 |R SJ | 6100 | SkyTower, Baretta
WindRB | 47 2 | K N U | - | (SkyCave)
BlndedAR | 52 26 |R J | 12k | Guntz
BraveAR | 60 6 |RBK SJ | 10k | Island armory, Maniro G
RainbwRB | 61 4 | K N UP| - | (St.EvaCh)
CrmsnCL | 64 6 |RBK NSJUP| - | (St.EvaCh), (Bando), DPaladin
MotherRB | 66 8 |RBK NSJUP| 28k | Island armory, Baretta 4
MamothCL | 69 18 | KL | - | Mamoth, BigHand
NinjaML | 70 1 | S | - | Dragoon
Noe'sRB | 70 4 | K N U | - | (Infinity)
HeroAR | 71 16 |R SJ | 25k | Baretta 4
SacredSH | 74 12 |RB SJ | - | K.Sludge, magic evade
DragonAR | 78 - |R | - | (Infinity)
LifeAR | 80 25 |R SJ | - | Fish, regen
RistBand | 1 |RBKLNSJUP| - | D:RBKLNSP, Inheart, Baretta1
Plate | 1 | all | - | (FarmTown)
ElemntAR | 1 | all | - | (St.EvaCh), C.Sludge
SteelAR | 3 | all | 120 | HomeTown
BronzeSH | 6 |R SJ | 510 | Windia
SilkGL | 7 | K N UP| 1200 | Maniro A, D:U
Backlaw | 9 |RBKLNSJUP| 990 | SimaFort
IronSH | 10 |R L SJ | 1200 | Maniro A, (SimaFort)
DemonSH | 10 |R L SJ | 980 | Leminton, casts Drain
CharmSH | 14 |R L SJ | 1350 | Tunlan
SlashGL | 15 |RBK SJ | 4100 | Karashinikofu, Maniro D
FlameSH | 18 |R SJ | 3700 | Hekkeller, (Mt.Maori)
WhiteSH | 26 |RB SJ | 4300 | Karashinikofu, Inheart
GuardSH | 26 |RBKLNSJUP| 5300 | SkyTower
IceSH | 26 |R SJ | - | (SkyTower)
GiantSH | 27 | L | - | (Othello)
ThndrGL | 27 |RBK SJ | 9000 | Maniro G, (ThvsTomb)
BlndedML | 28 |RBKLNSJUP| 6800 | Guntz
BlndedSH | 33 |R L J | 8000 | Guntz
StarSH | 36 |R L SJ | - | Cyclops, (Bando)
HolySH | 43 |RBK NSJUP| 18k | Island armory, Baretta 4, Anubus
ArmyGL | 44 |RBK SJ | - | K.Sludge
DragonSH | 52 |R | - | (Infinity)
MedusaSH | 55 |RB L SJ | 50k | Maniro G, N.Rider
Bandana | 1 |RBKLNSJUP| - | D:RBKLNP, R.Slug
SaladBwl | 2 | all | 60 | HomeTown
GlassRG | 4 |RBK NSJUP| 380 | Windia
BronzeHT | 5 |RB L SJ | 390 | Coursair
KnightHT | 8 |R SJ | 790 | SimaFort
CrmsnRB | 10 |RBK NSJUP| 950 | Tunlan
RoyalHT | 12 | N JU | - | (SimaFort)
NationHT | 15 |RB SJ | 1800 | Maniro B, Baretta 2
SokletAR | 16 |RBK NSJUP| 3600 | SkyTower, (Dragonfalls)
MoonMask | 18 | S | - | (Highfort)
MystryHT | 20 |RBK SJ | 3100 | Maniro D
SilverHT | 22 | K N UP| - | Magicmas, (WindiaFt), magic evade
SunMask | 25 |RBK NSJUP| 6800 | Island armory, (ThvsTomb)
ShinyHT | 30 |RB SJ | 16k | Baretta 4, (Infinity)
KingHT | 30 |R J | - | (Infinity)
DragonHT | 32 |R | - | (Infinity)
LifeBR | (Infinity) | I: Death + Regen
LoveBR | Fish, Cancer | Regen
ShinyBR | Banbhand, Chorking | I: everything
DreamBR | Soulflik, (Infinity)| Magic evade
Collar | (Highfort) | Increases encounter rate, K&B only
HolySF | Maniro E, 5000 | Decreases encounter rate
SkullBR | Pharaoh, Lyverma | Increased critical hit rate for spells
KramerBR | Maniro E, 2000 | I: Rot / Zombie
D.Earing | Maniro F, 1000 | I: Sleep
Charm | Maniro F, 1000 | I: Curse
DmndBR | (St.EvaCh) | ???
WindBR | (SkyCave) | Vigor +10
FastShoe | Maniro E, 10 000 | Vigor +10
HeroBT | Maniro E, 2000 | ATP +10
IronBR | Maniro F, 1000 | DFP +10
WiseHoop | Maniro F, 1000 | Wisdom +10
GutsBT | Maniro F, 1000 | -
Treepole | (Gate) | Rod v1
StickRod | HomeTown, 300 | Rod v2
DluxPole | (SimaFort) | Rod v3, able to reel in chests
CharmRod | (Shrine) | Rod v4, reels in chests easily
Worm | 4 |
Urchin | 10 |
Shrimp | 20 |
G8Bait | Cooking |
Gold | DevilKid, Mimic | Maniro
R | Ryuu
B | Bow
K | Katt
L | Rand
N | Nina
S | Sten
J | Jean
U | Bleu
P | Spar
--------------------------------------------------------------------------
Enemy List A03
F: Fire H: Holy W: Weak (2x damage)
I: Ice D: Death R: Resistant (0,5x damage)
T: Thunder M: Magical damage r: Low resistance
W: Wind I: Immune
i: Not immune to Angel
HP Exp Z FITWHDM
E.Sludge | 13 | 1 | 2 | | HomeTown region
Gonghead a | 21 | 3 | 3 | |
Hunchbak | 16 | 2 | 3 | r |
Leech | 19 | 2 | 2 |WR | Mt. Fubi
Widow | 22 | 5 | 4 | r |
Corpse | 26 | 5 | 7 |W WI |
S.Goblin | 16 | 2 | 6 | |
Biruburu | 34 | 9 | 5 | | Coursair region
Devilkid | 32 | 6 | 20 |RW I|
Tsi.Fly | 22 | 4 | 3 | W |
Harpy | 27 | 9 | 14 | W | Tag Woods
Bugbear | 38 | 12 | 10 | |
Eaterman | 32 | 7 | 6 |WR r |
Docaden | 31 | 9 | 8 |WR |
Trikster | 32 | 11 | 26 | | Mt. Rocko
Bloodskr | 38 | 12 | 8 |WR |
Willowsp | 44 | 20 | 11 |RRRRWi |
Ghoul | 43 | 16 | 11 |W Wi |
W.Bear | 73 | 20 | 23 | | East Windia region
Sniphead | 68 | 19 | 16 | r |
D.Fly | 65 | 20 | 14 | W |
K.Goblin | 46 | 19 | 17 | r | Windia / Capitan region
Dethpede | 136 | 26 | 16 | |
Kimoto | 75 | 27 | 18 |R W |
Stooly | 70 | 36 | 24 |WR R |
HP Exp Z FITWHDM
H.Fly | 30 | 20 | 8 | W | SimaFort region
Pollen | 69 | 97 | 18 |RW |
Stamen | 183 | 64 | 32 |WR r |
Catfish | 105 | 102 | 54 |R W r |
S.Idol | 218 | 89 | 41 |WR |
Beak | 20 | 4 | 4 | I | Huntsvil
Grizzly | 25 | 200 | 9 | I |
M.Mummy | 47 | 30 | 23 |W Wi | Witch's Tower
Monoped | 68 | 38 | 21 |RW |
Ogre | 80 | 50 | 33 | r |
Seenates | 145 | 66 | 33 | R |
Mimic | 69 | 38 | 46 | II| SimaFort
Arachnod | 81 | 56 | 32 |WR |
Poltrgst | 57 | 89 | 30 |RRRRWi |
H.Crab | 102 | 120 | 42 |R W | Whale Cape region
J.Fish | 63 | 52 | 24 |R W |
Cuttlecb | 74 | 93 | 30 |WR r | Whale
V.Head | 122 | 112 | 44 | |
Fastman | 145 | 65 | 3 | |
G.Shaker | 209 | 321 | 63 |WR |
C.Sludge | 7 | 1520 | 51 | r | Various
Ganet | 5 | 500 | 2 | II|
Beetle | 102 | 10 | 192 | | Tunlan region
Pima | 161 | 158 | 62 | r |
DinaFung | 289 | 282 | 76 | r |
S.Golem | 452 | 489 | 492 | R |
Cotris | 234 | 570 | 223 |WR r | Guntz region
G.Lizard | 118 | 112 | 83 | |
Sireen | 121 | 159 | 95 | W r | Upa Cave
Stinger | 105 | 140 | 57 |WR |
Aruban | 119 | 117 | 88 |WR R |
C.Bear | 253 | 203 | 128 | | Sea of Trees region
Basilisk | 170 | 262 | 84 | r | Highland region
D.Brngr | 207 | 353 | 135 |W Wi | Highfort
Pharaoh | 150 | 263 | 164 |W Wi |
Ralooba | 273 | 296 | 159 |W Wi |
Soulflik | 83 | 269 | 35 |RRRRWi |
Banbhand | 154 | 181 | 106 |WR R | Maori Island
Venusfly | 161 | 214 | 61 |WR |
Meedid | 175 | 332 | 167 |WR r |
Atlas | 189 | 260 | 96 | | Mt. Maori
Ganga | 258 | 500 | 120 | |
Rapider | 148 | 349 | 163 | W R | Dream
P.Eater | 128 | 152 | 220 |W Wi | Memory
Jacky | 4 | 111 | 333 | II|
RoadSlug | 176 | 383 | 175 |WR R |
Darious | 254 | 772 | 210 |R W | Sky Tower
Amonica | 110 | 194 | 147 |R W I|
Needle | 181 | 394 | 192 |WR r |
Crodworm | 151 | 715 | 208 |WR r |
B.Ogre | 342 | 483 | 224 |RW R | Fog Valley
M.Golem | 307 | 790 | 300 | I |
Cyclops | 950 | 2880 | 100 | |
Tri.eye | 205 | 402 | 176 |WR | FarmTown region
Gallop | 202 | 398 | 138 | r |
Barucuda | 153 | 392 | 306 | W r | Namanda Temple
R.Guard | 189 | 832 | 251 | I |
R.Slug | 241 | 206 | 521 |WR r |
Gargoyle | 165 | 603 | 305 | W r | Sky Cave
Dinabehm | 299 | 635 | 220 | r | Islands west of Guntz
Shupri | 174 | 331 | 229 |WR |
Cancer | 186 | 595 | 193 |RW | Thieves' Tomb region
G.Idol | 369 | 1220 | 480 |RW I |
Titong | 260 | 590 | 289 | |
Sheef | 154 | 358 | 314 |W Wi | Thieves' Tomb
Anubus | 137 | 555 | 279 |W Wi |
D.Spider | 186 | 451 | 187 |W Wi |
Kiyhood | 188 | 469 | 232 |R W r |
Mamot | 736 | 1724 | 302 |WR r | Bando region
D.Spirit | 164 | 625 | 312 |RRRRWI | Bando Church
Maindstr | 220 | 832 | 270 |RRRRWI |
Lyverma | 289 | 1172 | 201 |RRRRWI |
D.Crsdr | 264 | 762 | 512 | r | Grand Church
Assasin | 152 | 794 | 415 | R |
M.Knight | 6 | 666 | 666 | II|
N.Rider |1000 | 5000 | 3000 | I | N.Rider Island
A.Sludge | 900 | 3000 | 950 | | Giant's Island
Gonghead b |1000 | 2600 | 1211 | I |
Chorking | 25 | 3200 | 1613 | II|
K.Sludge |1000 | 7000 | 5000 | I |
Kimaira | 989 | 3725 | 552 |RW R | Gate region
Humus | 237 | 915 | 422 |RRRRWi | Infinity
Racegude | 281 | 1626 | 515 |RRRRWI |
G.Rider | 325 | 1650 | 515 |W Wi |
BigHand | 953 | 2560 | 424 |WR r |
E.Dragon | 680 | 3920 | 685 | W R |
Ifeleet | 714 | 3460 | 620 |RW R |
Dadelous | 513 | 2024 | 700 | I |
Skeleton | 271 | 920 | 521 |W WII|
Dragoon | 234 | 1260 | 685 |RW r |
Carm | 190 | 1260 | 590 |RRRRWi |
Conch | 284 | 1350 | 316 |R W RI|
Magicmas | 228 | 1652 | 557 | W r |
DPaladin | 309 | 1414 | 642 | r |
Amom | 531 | 2322 | 897 | R |
Hellion | 920 | 4020 | 1355 | R |
Zodiac | 890 | 5290 | 1220 |R W R |
P.Dragon | 999 | 6630 | 3000 |RRRRWI |
Written by 3vrB257A5gq3fg.
This work is public domain.