-_-/ ,, (_ / || ' ' _ (_ --_ ||/\\ \\ \\/\\ \\ \\/\\ / \\ --_ ) || || || || || || || || || || _/ )) || || || || || || || || || || (_-_- \\ |/ \\ \\ \\ \\ \\ \\ \\_-| / \ '----` -_-/ ,, (_ / || (_ --_ /'\\ \\ \\ || --_ ) || || || || || _/ )) || || || || || (_-_- \\,/ \\/\\ \\ Archer's Guide ************************ * 0. Table of Contents * ************************ 0. Table of Contents 1. Legal Stuff 2. Version history 3. description of an Archer 4. Why use an Archer 5. Startup 6. Skills 7. Archer build 8. Archer Items 9. Level up! 10.special thanks 11.FAQ info ****************** * 1. Legal stuff * ****************** Basically its simple, DO NOT copy this guide unless giving me credit. The only site this guide is allowed to be on is www.gamefaqs.com. ********************** * 2. Version history * ********************** (8:50 PM 9/14/2003)V: 0.01: start guide, didn’t write much. (7:06 AM 9/15/2003)V: 0.10: continue guide. (3:32 PM 9/15/2003)V: 1.00: do an amazing job of finishing the guide off. (4:11 PM 9/16/2003)V: 1.10: add some more to the guide. (3:50 PM 9/17/2003)V: 1.20: add more features and a new section. (5:46 PM 9/18/2003)V: 2.20: double the size of the Faq by adding tons. (2:49 PM 9/20/2003)V: 2.20: The Guide got posted! (4:13 PM 9/20/2003)V: 2.21: add very little, become sick. (5:34 PM 9/23/2003)V: 2.22: change the ASCII graphics. ******************************* * 3. Description of an Archer * ******************************* The archer is basically a class that allows you to use projectile weapons such as bow and arrows or a spear. The archer seems to be an elf, for those of you who do not know an elf is a race. Elf's have long ears and can live for long periods of time, they are masters of bows and arrows. Elf's are also skilled in the area of magic, but unfortunately in this game the archer cannot use magic (probably because if he did the class would be better than any other class). Some of the archer's cloths include a long pointy cap, a vest that looks an awful lot like a life preserver. and of course the archer has pants ,shirt and shoes. ************************* * 4. Why use an Archer? * ************************* Basically because his skills are AMAZING! You can heal yourself constantly, which is a HUGE advantage, plus you can attack from far away. An archer has an advantage against enemy's that attack with swords/axes, because you don't have to go up close to them to attack. So in summary, archers are good because they can attack from far away, and look cool while doing it. ************** * 5. Startup * ************** When you select an archer for your character there are a few things that you should consider. Firstly, the Archer uses weapons like, the spear or the bow. he cannot use swords or axes, which means he will deal less damage than a warrior, or dragonite. Attack: 17 Defense: 3 Dexterity: 20 Strength: 13 (Strength increases the amount of damage you do.) Vitality: 12 (Vitality increases the maximum Health you have.) Intelligence: 0 (Intelligence is used to cast spells, which the archer doesn't use.) There are also colors which you can choose from, there are a total of 4 different costumes. They are: Color 1: Green bandana White skin Blue shirt Green crotch cloth Orange costume Color 2: Blue bandana White skin Green shirt Blue crotch cloth Orange costume Color 3: Red bandana White skin Light blue shirt Red crotch cloth Orange costume Color 4: Black bandana Brown skin Red shirt Black crotch cloth Black costume After you choose a color you will be asked to give your name put whatever you want here. Now a cinematic will happen and you get to start the game! ************* * 6. Skills * ************* You can check your skills by pressing start and then selecting status. The Archers skills are: Bow: This skill lets you charge up an attack while using a bow, it lets you shoot faster with the higher level it is. I.e. level 1 shoots 2 arrows. Rate: 7/10 I don't usually like charge up skills, but this one is better than most of them. Spear: This skill lets you charge up the spear if you didn’t guess, it pierces enemies if you charge it up. Rate: 3/10 I didn’t like it, I would prefer to shoot arrows anyway. Leap: This skill allows you to throw/shoot your weapons farther. Rate: 6/10 the skill is needed if you expect to not get hit much, although it doesn't increase fast. Critical: This skill increases a chance to get critical hits. Rate: 8/10 I love this skill, once it gets high every second or third hit is critical damage! Heal: Heals you gradually. Rate: 10/10 WOW, after it gets high, you hardly have to worry about damage. This is by far my favorite skill. Anti-flying: Deals more damage to flying enemies. Rate: 5/10 well while being good against flying enemies Is a major bonus, I feel that it isn't as good as some of the other skills. Fire resist: Resist fire Rate: ?/10 basically it depends if you need fire resist or not, but items can bring this up anyway. Cold resist: Resist cold Rate: ?/10 pretty much the same as fire resist, except with cold. if you seem to be getting dealt lots of damage, then it might be a good idea to get this skill. ******************* * 7. Archer build * ******************* This section is dedicated to what I did for my character and tells you where I put my stats for the character. Level 1: strength: 13 vitality: 12 intelligence: 0 dexterity: 20 Bow: lvl 0 spear: lvl 0 leap: lvl 0 critical: lvl 0 healing: lvl 0 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 2: strength: 15 vitality: 14 intelligence: 0 dexterity: 20 Bow: lvl 0 spear: lvl 0 leap: lvl 0 critical: lvl 0 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 3: strength: 17 vitality: 16 intelligence: 0 dexterity: 20 Bow: lvl 0 spear: lvl 0 leap: lvl 0 critical: lvl 1 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 4: strength: 19 vitality: 18 intelligence: 0 dexterity: 20 Bow: lvl 0 spear: lvl 0 leap: lvl 1 critical: lvl 1 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 5: strength: 21 vitality: 21 intelligence: 0 dexterity: 20 Bow: lvl 1 spear: lvl 0 leap: lvl 1 critical: lvl 1 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 6: strength: 22 vitality: 21 intelligence: 0 dexterity: 22 Bow: lvl 1 (add one point here) spear: lvl 0 leap: lvl 1 critical: lvl 1 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 Level 7: strength: 23 vitality: 23 intelligence: 0 dexterity: 23 Bow: lvl 2 spear: lvl 0 leap: lvl 1 critical: lvl 1 healing: lvl 1 anti-flying: lvl 0 fire resist: lvl 0 cold resist: lvl 0 ******************* * 8. Archer items * ******************* Archer item's are basically the items a archer can use, these include healing items, weapons, armor, power items etc. This section does not include items that an archer cannot use. how this section is divided is like this: Name description(if something you use ie. poitions) stats(if a weapon or armor) value Here is the list: Name: Herb Description: Recovers 30 Hp Value: 3 g Name: Cotton robe Stats: 5 defense, required 0 strength Value: 45 g Name: Robe Stats: defense 3, required 0 strength Value: 15 g Name: Healing water Description: Recovers 300 Hp Value: 37 g Name: Hood Stats: 2 defense, required 0 strength Value: 12 g Name: Leather hood Stats: 5 defense require 0 strength Value: 42 g Name: Silver ring Description: 2 defense Value: 62 g Name: Angel's feather Stats: bring you back to town value: 10 g Name: Iron bow Description: 3 attack, lvl 1 bow required value: 56 g Name: Bandana Description: 3 defense, required 0 strength value: 27 g Name: Wood bow Description: 3 attack lvl 0 bow requires value: 16 g Name: Short spear Description: 9 attack lvl 0 spear required value: 15 g Name: Fire Iron Bow +1 Description: attack 9, lvl 1 bow required value: 253 g Name: Cloak Description: 4 defense, required 0 strength value: 30 g Name: Antidote Stats: stops poisen Value: 6 g Name: Bronze Lance Description: 13 attack lvl 0 spear required Value: 32 g Name: Healing drop Stats: recovers 100 Hp value: 12 g Name: Cotten Robe of solidness Description: 5 defense, required 0 strength, plus 6 to defense Value: 180 g Name: Bronze lance of fire-sheild+1 Description: 13 attack, lvl 0 spear required, plus 10 to fire resist Value: 117 g Name: Steel bow Description: 12 attack, lvl 1 bow required Value: 71 g Name: Short bow Description: 6 attack, lvl 0 bow required Value: 36 g Name: light Spear Description: 17 attack, lvl 0 spear required value: 43 g Name: Spear Description: 22 attack, lvl 1 spear required value: 57 g Name: Leather cloth Description: 7 defense, required 6 strength value: 60 g Name: Turban Description: 6 defense, 0 strength required value: 57 g **************** * 9. Level up! * **************** Leveling up happens after you get so much exp. when you level up you will receive stats and skill points. Use these to level up your character. Stats: place these anywhere, use on str, dex, vit and int these are pretty much straight forward. Skills: use these to increase your skills (see skills section above) they work like this Level | skill points required 1 1 2 2 3 3 4 4 5 5 for example you must add a total of 15 skill points to a certain skill to max it out. Thank you to Kharnie for pointing out my mistake of not explaining well enough. ********************** * 10. Special thanks * ********************** This guide is dedicated to all the people who helped me write my guide Thanks guys. -Kharnie, for giving me constructive criticism on my guide -all members of the Contributor board, for helping me when I needed it. **************** * 11. FAQ info * **************** -Date: 9/20/2003 -version: 2.21 -name: Sanyo (Nobody’s Hero) -clanman23@hotmail.com