Updated 1/23/2004 Version Final Born 7/1/2003 kenb215 Kenny Barney kenbarney@optonline.net E N E M Y G U I D E In-depth Guide --------------------------------------- Crash Bandicoot The Huge Adventure GBA --------------------------------------- _______________ /___ ___ /| / / /\ / / / | / / / \/ / / | /______________/ /| ^ | | /|| ^ / | | |/\|| / | | / | ___ ___ |||\| | / ___ | | |\ | | ||| / ___ /%%%\ | | | \| | | / /%%%\ |%%...| | | / |%%...| \___/ |______________|/ \___/ This guide is copyright Kenny Barney 2003-2004. ====================================================== _/ ===================== Table of Contents (_) =============================================================================== Note: To use the search code, press Ctrl. + F, enter the code, then press enter. You will be taken to the section that you want. Search Code 1.00..........Introduction 2.00..........Controls 2.10.........The Controls 2.20.........Using the Controls to Defeat Enemies 2.21........On land 2.22........Underwater 2.23........Rocket (Jetpack) 2.24........Hanging 3.00..........Enemy Listing 4.00..........Copyright 5.00..........Conclusion ================================================= _/ ========================== 1.00 Introduction (_) =============================================================================== Welcome to my enemy guide for Crash Bandicoot: The Huge Adventure. It is here to help everybody in their quest. It should make it easier for you to get past tricky enemies, and will shave precious seconds off of your relic times. It is made to be complementary to my other Crash guides, found at www.gamefaqs.com. If you have any input, contact me at kenbarney@optonline.net, with Crash Bandicoot as the subject, and you will be given credit. You can also use the gamefaqs message boards. If you liked this walkthrough, you might like my other work. Find it at http://www.gamefaqs.com/features/recognition/34422.html ============================================ _/ =============================== 2.00 Controls (_) =============================================================================== The controls to Crash Bandicoot are fairly simple, and are easy to pick up on. They are intuitive, with the classic A jump and B action. This game makes good use of all of the controls the GBA has to offer. ============================ 2.10 T H E C O N T R O L S ============================ --------- Warp room --------- START.......................Bring up/ Exit Load/Save menu RIGHT/LEFT..................Select Level Number UP/DOWN.....................Select Warp room level A BUTTON....................Start Level Select (in Load/Save menu) B BUTTON....................Cancel (in Load/Save menu) --------------- General in game --------------- START.......................Pause game and bring up pause menu SELECT......................Bring up Status Panel with number of lives, Wumpa, and Crates --------------- Crash Bandicoot --------------- Normal Moves ------------ CONTROL PAD.................Move A BUTTON....................Jump B BUTTON....................Spin A + R.......................Body Slam DOWN or R...................Crouch CONTROL PAD + DOWN or R.....Slide DOWN or R + CONTROL PAD.....Crawl R + A.......................High jump Special Powers -------------- A + R.......................Super Body Slam After 1st boss A + A.......................Double Jump After 2nd boss R + A + A...................High Double Jump B(3)........................Tornado Spin After 3rd boss A + A + B(3)................Super Spin Jump L...........................Turbo Run After 4th boss ------------- While Hanging ------------- A BUTTON....................Jump on/Let go B BUTTON....................Spin CONTROL PAD.................Move ---------- Underwater ---------- CONTROL PAD.................Move A BUTTON....................Quick dash forward B BUTTON....................Spin, and dash forward R BUTTON....................Spin, and dash forward ---------------- Rocket (Jetpack) ---------------- CONTROL PAD.................Move A BUTTON....................Fire Laser Gun R BUTTON....................Roll right L BUTTON....................Roll left ---------- Hover Bike ---------- CONTROL PAD.................Move (This is only used in the yellow gem path.) ---------- Polar Bear ---------- CONTROL PAD.................Move A BUTTON....................Jump B BUTTON....................Turbo Run ======================================================================== 2.20 U S I N G T H E C O N T R O L S T O D E F E A T E N E M I E S ======================================================================== ------------------ 2.21 O N L A N D ------------------ On land has, undeniably, the most number of moves that you can do out of all of the locations in the game. Consequently, it has the most varying types of enemies, and the most number of different ways you can defeat them. A general tip is to look at an enemy. Depending on its appearance, you can usually tell in what ways it is immune to attack, and thus the best way you should deal with it. If it does not appear to have any defenses, then it probably doesn't, and you should attack it in the best way you can, which is usually jumping, or spinning. If you are just running along, and you encounter a basic enemy, then you should spin it. This is true because spinning is the easiest and fastest way to defeat an enemy. It leaves the widest margin of error, and is the most difficult to mess up. Once you have the turbo spin, after the third boss, then you should use that whenever you think it might be helpful. The turbo spin lasts a lot longer then the regular spin does, and thus you can be off with your timing a lot and still take out the bad guy with time to spare. If, running along, you encounter an enemy that can't be spun, but can be jumped on, then you should either jump over it, or jump on top of it. If you can double-jump over it, then that is best, because by doing that, it makes it almost impossible to miss slightly, and hit the enemy, killing yourself in the process. However, if you are going to go back, then you should kill it, this way you don't need to deal with it twice. If the enemy can't be either spun or jumped on, such as the spiked lizard, then you should slide into it. Sliding should only be done if you have nothing else that you can do. That is true because it has the smallest margin of error, and it is the most difficult of the maneuvers to do. In addition to these ways, there is one other move that can be used to take out an enemy. That is the body slam. The body slam is a very time consuming and cumbersome move. It also has a relatively high chance that it won't be timed right, and you will die instead of the enemy. The only time the body slam should be used to take out an enemy is when you are just playing a level for fun, and have plenty of lives to spare. I currently have 99 lives, which is more then enough of a safety margin. -------------------------- 2.22 U N D E R W A T E R -------------------------- Underwater has just one attack. This attack is spin. Spinning into an enemy under water is a lot harder to do then spinning into one on land. That is because it is harder to control the character, Crash, when underwater then when on land. Because of this, whenever you can, you should avoid enemies all together. Once again, this should be omitted if you are going to come back, which is only done in one of the levels. Timing a spin is a difficult thing to do. I tend to time it a bit early, so that by the time I run into the enemy, my spin is already over, and I die. The way to spin an enemy, though, is to wait until you are right next to him (it?). You should then spin, and push in the direction towards the enemy. With any luck you will spin into it, and it will disappear, which is how all enemies die in this game. However, some enemies can make themselves temporarily invincible. The two that can do that are the small electric eel, and the puffer fish. The way to spin them is to wait until just after they use their special ability, blow up for the puffer fish, and electrify for the eel, then spin immediately. If you are lucky, then it will die. If not, then it might have used its power twice in a row, which is rare, and you will or electrify yourself. Only the eel will do this. ---------------------------------- 2.23 R O C K E T (J E T P A C K) ---------------------------------- The rocket leaves you with only one attack. That is to fire your high-tech, James Bond, wrist-watch laser. To fire it, press the A BUTTON. When there is time, you should always destroy any enemy that you can. Knock the planes out of the sky. Blow up the bombers. HOWEVER, you should only do this if you can get away with it without being attacked. This is true because any enemy that you destroy would have passed you by soon enough, but any damage you take in combat, you will not necessarily be able to recover. Generally, the best way to shoot an enemy is to aim for it, by moving Crash, before it is even in range. Then keep pressing the shoot button until it falls. If you miss, and the enemy's cannon ball-sized bullets are coming towards you, then move out of the way. If it is too late for that, then you should press either the L or R buttons, and you will spin quickly to either the left or right side, respectively. Now the enemy should be shooting at you again, only you are in a different place. Now is your time to move back to where you are in line with the enemy, and quickly take a few pot shots at it. If you miss, then try again. If you manage to hit it, then he will fall out of the sky. Now is your time to pounce. Target the next enemy, and repeat. Of course, if there are too many enemies, and you can't stay still for long enough to aim, then you should move constantly, and try to pass through a place where the enemy is. With luck, you will take out a few of them. Without luck, then you will just need to keep moving until they pass. ------------------- 2.24 H A N G I N G ------------------- Hanging doesn't leave you with too many options for how you can attack. The only thing that you have here is spin. Also, the spiked creature that hangs upside down, the most common enemy is indestructible. So you can't spin him at all. Instead, you need to back-off, and wait for him to pass, or get down, and go under him. Besides the ominously off-course spike there is one other enemy that you are likely to encounter while you are hanging out. That enemy is the flamethrower. The flamethrower can attack you from a distance, so to be safe, you should wait for his flame to stop coming out, then for the last bit of it to dissolve, then attack him. Go next to him, and spin him into oblivion. ================================================= _/ ========================== 3.00 Enemy Listing (_) =============================================================================== Name: Abominable Snow Monster See: Snow Monster Name: Airplane See: Fighter Name: Armored Spike Description: A blue covered half-sphere creature. Difficulty: 8 Attacks: Sends spikes out to kill you. Defeat: Any, but only when spikes are retracted. Found in: Future Levels Name: Blimp Description: A giant, green blimp. Difficulty: 5 Attacks: Shoots missiles at you. Defeat: Shoot the N Cortex head in the center. Found in: Flying levels Name: Bird Description: A purple bird that hovers in place. Difficulty: 4 Attacks: Swoops down to ram into you. Defeat: Spin or jump on it. Found in: Earth levels Name: Bomber Description: An airplane carrying a large bomb. Difficulty: 3 Attacks: Rams you with "the bomb." Defeat: Shoot it, or dodge it. Found in: Flying levels Name: Crusher Description: A giant log that comes down to crush you. Difficulty: 5 Attacks: Falls down to crush Crash. Defeat: Time your way past it. Found in: Snow levels Name: Eel (large) Description: Large, green eel that lives in holes in the side of rocks. Difficulty: 4 Attacks: Strikes out to bite you, they can reach MOST of the way across. Defeat: Spin into it. Found in: Underwater levels Name: Electric Eel Description: Small, green eel that will sometimes glow yellow with electricity. Difficulty: 6 Attacks: Electrifies itself Defeat: Spin into it when it is not electrified. Found in: Under water levels Name: Electric Fence Description: Grey posts, and blue electricity Difficulty: 5 Attacks: None Defeat: Dodge it, hit it from the side, or be invincible. Found in: Chase part of snow levels Name: Electrified Robot Description: A hunk of metal with an antenna at the top, and electrodes that come out of the side or top. Difficulty: 7 Attacks: Electrodes may alternate between being up and down, or may stay in one position. Defeat: Spin or slide it when the electrodes are up, and jump on it when they are down. Found in: Future Levels Name: Fighter Description: An airplane that shoots you while you are in the flying levels. Difficulty: 5 Attacks: Cannon Defeat: Dodge its attacks and shoot it, or just wait until it passes. Found in: Flying levels Name: Flamethrower Description: A suited person, handing from a grating, that uses a flamethrower. Difficulty: 3 Attacks: Flamethrower Defeat: Run straight to it and spin, or wait until just after he has fired. Found in: Sewer levels Name: Frog Description: A green, wart covered from that jumps about. Difficulty: 3 Attacks: None, but jumps around. Defeat: Any, but spin works best. Found in: Sewer levels Name: Ice Description: Not an enemy, but blue and slippery, can make you fall into a pit. Difficulty: 7 Attacks: None Defeat: Be careful. Found in: Snow levels Name: Jellyfish Description: A purple jellyfish that bobs slowly up and down. Difficulty: 4 Attacks: None Defeat: Spin from the bottom only. Found in: Underwater levels Name: Landmine Description: A landmine that is brown and red. Difficulty: 7 Attacks: None Defeat: Try to avoid it. Found in: Chase section of Snow levels. Other: They will not kill you, just slow you down so the snow monster can kill you. Name: Laser Description: An orange laser beam in the future levels. Difficulty: 3 Attacks: None Defeat: Dodge it. Found in: Future levels Name: Lizard Description: Short and purple, crawls along the ground. Difficulty: 1 Attacks: None Defeat: Use any attack. Found in: Earth levels Name: Mine Description: Floating yellow mine with red spikes. Difficulty: 3 Attacks: Floats towards you. Defeat: Invincible, so swim around it. Found in: Underwater levels Name: Mouse Description: Small mouse that scurries about. Difficulty: 1 Attacks: None Defeat: Any attack Found in: Sewer levels Name: Penguin Description: A small penguin. Difficulty: 3 Attacks: Spins, which will make it temporarily invincible. Defeat: Any, but don't slide when it is spinning. Found in: Snow levels Name: Penguin (Type 2) Description: A penguin that slide along the ground. Difficulty: 5 Attacks: None Defeat: Dodge it. Found in: Chase section of snow levels Name: Polar Bear Description: A white polar bear found in the snow levels. Difficulty: 1 Attacks: None Defeat: Any, use spin for fastest result. Found in: Snow levels Name: Puffer fish Description: A small, red fish. Difficulty: 4 Attacks: Inflates itself to become invincible. Defeat: Spin it when it is deflated. Found in: Underwater levels Name: Rat See: Mouse Name: Scrubbing Bubbles Description: Silver, sponge creature that moves back and forth. Difficulty: 1 Attacks: None Defeat: Any Found in: Sewer levels. Name: Seal Description: A seal that slides along the ground Difficulty: 2 Attacks: None Defeat: Any Found in: Snow levels Other: They always attack in groups, coming one at a time as long as you are in a certain place. You will hear them before they come. Name: Shark Description: A shark, swims in a straight line. Difficulty: 2 Attacks: None Defeat: Spin into it. Found in: Underwater levels. Name: Shirt See: Scrubbing Bubbles Name: Snow monster Description: A giant monster that chases you in the forward snow levels. Difficulty: 3 Attacks: Runs into you. Defeat: Keep ahead of it, use B to dash Found in: Chase section of snow levels. Name: Spike Description: A small, grey creature that hands upside down from a grating. Difficulty: 4 Attacks: None Defeat: Indestructible, use the invincible mask. Found in: Sewer Levels Name: Spiked Lizard Description: A two-legged, green, lizard-like creature with a sharp rim around its head. Difficulty: 6 Attacks: None Defeat: Slide into the bottom of it. Found in: Earth Levels. Name: Spikes Description: Grey spikes in a pit beneath you. Difficulty: 2 Attacks: None Defeat: Jump over them. Found in: Earth levels. Name: Squid Description: A purple squid that darts about in a diamond shaped path. Difficulty: 3 Attacks: None Defeat: Spin it Found in: Underwater levels Name: UFO Description: A blue UFO that floats overhead, with a pilot in it. Difficulty: 3 Attacks: Lightning Zap below it. Defeat: Jump on top of it. Found in: Future Levels Name: Venus Fly Trap Description: Has a green stem and leaves, with a purple "head". Difficulty: 3 Attacks: Strikes forward to bite you. Defeat: Use any attack, but spin works best. Found it: Earth levels. Other: It will only attack forward, so you are safe behind it. ================================================ _/ =========================== 4.00 Copyright (_) =============================================================================== This walkthrough was created by kenb215 (Kenneth W. Barney). It may be freely saved to your hard drive or printed, as long as it is not used for monetary purposes. You may post it on your website provided that I am informed of this, that I retain credit for creating the guide, and that no part of it is altered in any way. I reserve the right to require any website hosting this guide to remove it at my choosing, for any reason, or for no reason at all. All copyrights and trademarks are copyright and trademark by their respective owners. By breaking this copyright, you are in violation of copyright law under Title 17 Chapter 5 Section 506(d) of US Copyright Law you can be fined for up to $2,500. ================================================= _/ ========================== 5.00 Conclusion (_) =============================================================================== Here ends my enemy guide to Crash Bandicoot: The Huge Adventure. With any luck, it along with my main guide, have helped you in your quest to beat this game. I wish you all luck in this game, and in life. Good luck. Don't forget, you can contact me at kenbarney@optonline.net. EOF (End Of FAQ)