Tactics Ogre: The Knight of Lodis The Non-Playable Classes Guide V. 1.2 6/30/02 by crab_crouton crab_crouton@yahoo.com Contents: I. History II. Introduction III. The classes 1. Daemon 2. Duke Knight 3. Male Dark Angel 4. Female Dark Angel 5. Bandit 6. Doll 7. Dark Stalker 8. Hell Gigantes 9. Predator IV. Glitches/Tidbits V. Wrap up/Copyright Info VI. Thanks VII. Contact Info \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\History/////////////////////////////////// Version 1.2 - Added info on skills glitch - Added Emblems info for these classes Version 1.1 - Well knock my socks off and call me Bette. It turns out that there're a few little loose ends that I didn't include. It's just superficial but I feel that I still need to add them in. Hehe, just proves I'm human. - Added Summon Darkness to Daemon class - Added expanded info on Doll class Version 1.0 - Okay so I finally decided to write this thing. It took me plus my Code Breaker a couple of hours to get it done. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Introduction///////////////////////////////// Hi there, my name...erm alias is crab_crouton. This is my first FAQ so bear with me. For years I've wanted and waited to write a FAQ concerning a strategy/RPG but most have been taken (as in the case of FFTactics). I decided to do something on Tactics Ogre: the Knights of Lodis but I was too busy to get around to it. Anyways by the time I did, all of the normal information on the game was already covered by some very good and in-depth guides. So I decided to do write about an aspect of this game that IMHO adds some spice to the gameplay. Yes, it's the non-playable classes of the game! They're the cause for some headaches and frustrated angry growls on my part so I thought what better than to add them to my army? Admittedly, this is only possible with a Gameshark or Code Breaker device but once you have that, you're ready to enjoy the uber-cool benefits of some of the most unique classes in this game. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\The Classes///////////////////////////////// In order to get these classes, one would simply program the codes into one's Gameshark/Code Breaker. Then go into a town and recruit a character. That character's class will be the desired class. I take no credit for the codes; they belong to Gameshark Code Creator's Guide (cmgsccc.com). I only take credit for my work; that is, using said codes and giving all of the game info on the classes to you. BTW, I used a Code Breaker to implement these codes so if anyone has a problem using it with a Gameshark, please let me know. Oh and one word of advice: try these codes at your own discretion. I'm not going to take any responsibilities for your actions and/or any repercussions resulting thereof. The setup is quite simple. First is the quote given by the in-game help function in quotation marks, followed by my personal thoughts on that class. Then there're the codes to get the classes, the class' movement, and element. I also list their preferred weapons, any abilities they may have and their stat gains at level up. As for the Level up, it seems that the numbers may differ in the range of 1 point (either plus or minus) so beware. Finally, it has come to my attention that these classes have a very limited range of what emblems they may acquire. Maybe they give up those abilities to gain better stat gains, who knows? Nonetheless, I will list those emblems for you good people. 1. Daemon "Denizens of the Netherworld that can be summoned by wizards. Their evil spirited nature, rather than their grotesque appearance, causes aversion." My thoughts - Average growth in all aspects, these guys are quite useful. The fact that Daemons can use any spell in the game is a bit unfair in my book. Of course this seems to be true of some other NPC classes... It's not fair dang it! The enemies get all the good classes. Of course, that's where this FAQ and your GS/Code Breaker comes in handy. ^_^ Code - 8215E3FB C561 Movement - Walking/Wading (Snow) Base move 5 Element - Bane Weapons - Axes, Hammers Abilities - 2 spells (ANY!) Summon Darkness. Gained at Level 15 (glitch!) "Summon (Bane). Opens a portal to summon evil minions." Stat gains at Level up - HP: +7 MP: +4 STR: +5 INT: +5 AGI: +5 Emblems - None (O_o) 2. Duke Knight "A knight that serves and defends the family of the Duke of Rananculus. Duke Knights are loyal retainers and well acquainted with both sword technique and spellcasting. They cannot be persuaded." My thoughts - Easily mistaken for Knight Templars, these guys make knights look like fools. If there were an equivalent for Ogre Battle Paladins in the Tactics Ogre world, these guys would be it. Their growth seems to be better than a knight's except for 1 point in agility. Still, the fact that they may equip any three spells in the game more than make up for that flaw. Code - 831DE1FB D441 Movement - Walking/Wading Base move 5 Element - (You choose during the recruitment) Weapons - Swords Abilities - 3 spells (once again, ANY!) Stat gains at Level up - HP: +8 MP: +4 STR: +6 INT: +5 AGI: +4 Emblems - Charisma, Knight's Certificate 3. Male Dark Angel "A fallen angel at odds with God and exiled from heaven. Their feathers, like their hearts, have been stained black with corruption." My thoughts - They're evil, they fly AND they have cool self portraits. What more do you want? Maybe the fact that unlike their holy counterparts, these guys use MP rather than SP will get you aching for one. The change from SP to MP is a definite plus. Or maybe the mind blowing stat gains that this class attains will get you drooling. The only real difference between male and female Dark Angels is their portraits...nothing else. Code - 1215ABFB E569 Movement - Flying/Wading Base move 5 Element - Bane Weapons - Thrusting Swords Abilities - 3 spells (to your heart's content) Stat gains at level up - HP: +7 MP: +5 STR: +6 INT: +5 AGI: +5 Emblems - Gibe of Fallen Angel 4. Female Dark Angel "A fallen angel at odds with God and exiled from heaven. Their feathers, like their hearts, have been stained black with corruption." My thoughts- (see Male Dark Angel) Code - 131DA9FB F449 Movement - Flying/Wading Base move 5 Element - Bane Weapon - Thrusting Swords Abilities - 3 spells (like her counterpart) Stat gains at Level Up- HP: +7 MP: +5 STR: +6 INT: +5 AGI: +5 Emblems - Gibe of Fallen Angel 5. Bandit "An outlaw that attacks ships and plunders treasure. Many pirates operate near Ovis because of the area's flourishing sea trade." My thoughts - Well...these guys are pretty crummy as far as stats go. I don't see why you would want one except to complete your collection of non- playable classes. Their main selling point might be their adeptness with axes but then again, daemons do that much better with magic to spare. I'd skip them unless you're a headhunter bent on getting every class. Code - 811DC1CB D442 Movement - Walking/Semi-aquatic Base move 4 Element - (You choose during the recruitment) Weapons - Axe Abilities - None Stat gains at Level Up- HP: +6 MP: +2 STR: +4 INT: +4 AGI: +4 Emblems - Don Quixote, Embodiment of Desires 6. Doll "Dummy." My thoughts - LOL, call Gepetto; Pinocchio's escaped! These "guys" are hilarious. They're the puppets that Elrik calls upon using Summon Golem. They have a portrait of a male soldier but they have a doll body. BTW, they're permanently stuck at level 1 with stats of 1 in everything, literally. The game freezes if you have them attack or use items. I guess they really are dummies. Code - C0F5C3C8 C562 Movement - Acrobatic/Hovering (Snow) Base move 10!! Element - (You choose during the recruitment) Weapons - accessories (it's useless to equip them anyways) Abilities - None Stat gains at Level Up - N/A Emblems - None 7. Dark Stalker "An invisible, evil assailant that camouflages itself in darkness and attacks unexpectedly. It is said that Dark Stalkers are kin to vampires and werewolves, but no one knows the truth." My thoughts - These guys aren't so bad, considering they're one of the three shadow classes. Their real weakness might be their horrible strength growth. With that kind of agility though, they'll be able to not only dodge everything coming their way but also hit with pinpoint accuracy. It's too bad they have no spells. Code - C1FDC1C8 D442 Movement - Acrobatic/water-walking Base move 7 Element - Bane Weapons - Katana Abilities - None Stat gains at Level Up- HP: +5 MP: +3 STR: +3 INT: +4 AGI: +8 Emblems - Blood Reign, Sniper 8. Hell Gigantes "Summoned from the depths of darkness in an unknown realm, the Hell Gigantes is a blood-thirsty giant with terrifying destructive power. Its iron-like body and powerful fists more than compensate for its low intelligence." My thoughts - My gosh! It's a walking tank. Seriously, these creatures belong in a league of their own. They're the second of the three shadow classes. Okay, okay so they are blind as a bat due to their horrific agility handicap. However, if you manage to have them smash into someone...boy will it hurt. These guys are just simply giants with more strength and less agility. I kick myself knowing that this perfect specimen can't be snapped (more info on that below). Codes - 50F58BC8 E56A Movement - Trudging/Wading Base move 4 Element - Bane Weapon - accessories Abilities - None Stat gains at Level Up- HP: +10 MP: +3 STR: +10 INT: +2 AGI: +2 Emblems - Blood Reign, Berserk 9. Predator "Unmerciful to the weak, Predators pride themselves on their attack power and strong defense. No matter how much blood they draw, their swords crave more." My thoughts - This is my personal favorite class. They're basically dragoons that have given up their one pathetic missile spell slot for some better stats. Sure they have no abilities so the game could just play "keep away" with them. However, they make up for it through a very good boost in their HP, strength and agility departments. This means that they can dish damage, deal damage, hit with great accuracy and dodge as well. No other class can compare. Give them a good spear and warp/flight equipment and they'll rock. Get the War God emblem while you're at it. You don't have to worry about the intelligence drop because these guys have no spells. On the other hand, a healthy jump in strength is always appreciated. Codes - 51FD89C8 F44A Movement - Walking/Wading Base move 5 Element - Bane Weapons - Swords, spears Abilities - None Stat gains at Level Up- HP: +7 MP: +1 STR: +7 INT: +4 AGI: +6 Emblems - Blood Reign, War God, Knight's Certificate ///////////////////////////////Glitches/Tidbits\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1. This first glitch comes by way of the three shadow classes. Apparently, the game only allows you fight them in one battle (to avoid spoiling things, I'm not going to say which) but in it they are absolutely the enemy. Therefore they must be registered under a "red" team for the game to fully acknowledge them. Putting them in your attack team will make them revert back into a ninja, giant or dragoon look-alike. If you want their cool looking dark suits, put them into team B in training. But as far as I know, there's no way to get their dark suits in normal battles. Tough luck I guess. 2. As stated above, there's really no way to change the "Doll" class' level or do anything with them. You can put them in your attack team to absorb one hit or be the target of a multi-hit spell and waste a perfectly good space in your team. Either way, they're useless because the moment you tell them to attack or use an item, the game freezes. The wind, rain and/or snow will continue to move in the background but nothing else will move. (Revision) Apparently I was a little wrong on this. You *could* get a doll with higher level than 1 by recruiting a character at the desired level using the doll code. However, this changes little since the game still freezes when the doll takes an action and as far as I can tell, the doll's growth is +1 for everything. 3. The most disappointing aspect about these classes is their inability to be snapped using Snapdragon. Basically, these classes were never intended to be used by the player so I'm guessing that the programmers didn't include any such codes in the game for them to be snapped. Trying to snap one of these classes will cause the game to freeze. I would've liked to see the results from some of these classes thou but now we'll never know. It's always nice to imagine ^_^ 4. This glitch is for the Daemon class' Summon Darkness ability. Once again, the game freezes if you (the player) tries to use this ability. It's too bad, we can't summon evil spirits to help us. :P 5. Hmm, here's another glitch for you. It seems that these classes cannot use any of the three special skills in the game (Atropos, Lachesis, Clotho). It would be a waste to give any of these skills to someone belonging to the above classes because, once again, the game freezes when he/she tries to use these skills. Well I guess as Mr. Burns put it, "hard cheese." ////////////////////////////Wrap up/Copyright Info\\\\\\\\\\\\\\\\\\\\\\\\\\\ This document is Copyrighted 2002 by crab_crouton. It is not to be used for any financial purposes. It is to be distributed and reproduced freely as long as the term "free" remains central to the action. FREE ladies and gentlemen. Besides, it's not worth much anyways. ///////////////////////////////////Thanks\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ - I would like to thank the Game Shark Codes Creator's Club for their codes. I take no credit for these codes. Without them, my FAQ would not have been possible. - Secondly, Kudos to Atlus and the Quest team for a truly spectacular game. If this ever comes in your possession, know that you guys kick butt. I'm looking forward to seeing what you and Square can do. - I would like to thank... well you for reading this. I hope you have fun with the classes and I hope I've been helpful in letting you decide which class to choose. Contact Info. Well I'm a busy guy but I'm always open to read emails. I check my email once a week, so don't hold your breath because I won't be reading any email you send me until the end of the week. Please, no hate mails and no spam. Send everything you have to say to crab_crouton@yahoo.com including praises, constructive criticism and anything that I've either missed or need to include in this FAQ. I'll update it if I get something from you peoples. So for now, see ya. ^_^