Baten Kaitos Origins Spoiler-Free Walkthrough by WishingTikal wishingtikal[at]gmail[dot]com http://www.youtube.com/WishingTikal °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Table of Contents - Disc 1 - 1. Dark Service Headquarter 2. The Emperor's Residence 3. Albani Sandhollow 4. Rasalas Village 5. Residence Sewers 6. Mintaka (1) 7. Nusakan Thornwood 8. Sheratan Village 9. Lake Botein Ruins 10. Sandfeeder's Nest 11. Greater Mintaka 12. Nihal Desert 13. Azha Village 14. Lava Caves 15. Naos 16. Mintaka (2) 17. Sheliak Town 18. Celestial River & Cloud Passage 19. Nashira Village 20. Cloudvents 21. Cujam Village 22. Pherkad Town 23. Nunki Valley (1) 24. Cebalrai Hamlet 25. Rodolfo's Estate 26. Nunki Valley (2) 27. Zaurak Keep (1) - Disc 2 - 28. Holoholo Jungle 29. Komo Mai 30. Opu Village 31. Celestial Veinroots 32. Zaurak Keep (2) 33. Battlefields of Atria (1) 34. Vega Building Site 35. Sheratan/Cujam 36. Matar Highlands 37. Nekkar Quietlands 38. Algorab Village 39. Gemma Village 40. Eldritch Puppet 41. Dark Service HQ (2) 42. Rematch 43. Battlefields of Atria (2) 44. Vega City 45. Tarazed 46. Tarazed's Core °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Introduction Taking place 20 years prior to the original Baten Kaitos, Origins takes you underneath the clouds, before the floating islands. This time around, you'll travel through time and across the world with Sagi, Guillo and Milly. Some characters from the fist game make appearance, and you'll recognize most of the emplacement despite a few changes, but you don't need to have played the first game to play the prequel. As I did with the other walkthrough, this one will be spoiler-free too, since the game holds many twists and I wouldn't want to spoil anything. I'm not one to play RPGs for the story anyway, so I'll stay vague on this. Also, you won't find boss strategies in here (except Holoholobird and another boss I won't name for spoiler reasons) as most of them are based on luck and randomness -- and I'm prolly the worst person to turn to for boss strategies. Game basics and side quests will appear in the final version of the FAQ. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Walkthrough I. ~~ Dark Service Headquarter ~~ Sagi, the protogonist, wakes up after a strange dream. You are then called for a meeting. Before heading out, get the chest in this room for a Magnus: Will. Then leave this room and climb up the stairs on your left. In the next hallway, enter the first room and open the chest at the back for a Magnus: Leather Vest. Back in the hallway, go right and enter the big door. Take your place in the back of the formation at the right to start the briefing. The captain will inform you of your next mission. Try to exit the room to receive 8 blank magnus, then the control panel will unexpectedly set on fire. Time to put the blank magnus to use. Examine the barrels on the right to capture the essence of the Stale Water into one of your magnus. Then examine the fire and select the water from your inventory with the C stick. The water will put out the fire and you'll receive a Magnus: Herb from the operator for your judicious intervention. Now leave this room and you'll get the Travel Log. Go back to the hallway to make an unfortunate ecounter. After the battle, go down to the first hallway and head through the door at the left end to get your Paramachina, Guillo by examining the second locker. Once you've got it, head back to the second hallway and you'll be stopped by some more soldiers. Fight them, then head right. If you want to do a sidequest here for an item, read this paragraph, otherwise skip to the next. Talk to the soldier next to the save flower and he'll ask you to light up the four torches around the hallways. Start by capturing the essence of four Flame from one of the lights in the rooms, then find the four torches (two on the top hallway, two on the bottom one) and light them back up using the Flames. When you're done, talk to the soldier again to receive a Magnus Pack Coupon, used to buy items from the shops. Go up the stairway once you're ready to move on. II. ~~ The Emperor's Residence ~~ Mission starts. After the cutscene, talk to the two soldiers accompanying you to trigger another scene. Fight the guards in the courtyard, then you'll find yourself in the residence's kitchen. Before going any further, head back to the courtyard and open the chest at the right for a Magnus: Toxic Dumpling. Back in the kitchen, either fight the guard by disturbing him twice or sneak past him by walking slowly. In the hall, capture the essence of three Stale Water from the fountain in the middle. Climb up the stairs and go through the right door. Fight the guards in this room to receive a Key. Then pour down some water on the man laying on the ground to wake him up. Get the chest in this room fo a Magnus: Flash Dagger, then go back to the hall and examine the crest wall upstairs. Go back to talk to the man inside the room and pour water on him again. He'll accept to help if you bring him a chunk of rubber. So go back to the hall and this time, go through the door on the left, using the key. Fight the guards or sneak past them, then get the Chunk of Rubber from the pile in the center. Head back to the man's room, pour some more water, then give him the chunk of rubber. Head back to the hall to see the man upstairs. Examine the wall blocking the way and there you go, it's gone. Now head left and open the chest for a Magnus: Cliffsunder. Once that's done, enter the room in the center and watch the cutscene. After this, run right and save your game. If you want to make sure you're at a good level for the boss ahead, fight some soldiers here until you're at least Lv4. Then go through the door and run through the hallway to the next. Boss Hideous Beast Exp: 250 Tp: 83 Gold: 250 Magnus: Flame Sword III. ~~ Albani Sandhollow ~~ After the battle and the cutscene that ensues, Sagi gets a vision and wakes up elsewhere. Save your game in this new area, then head up to the next area. Follow the path to the rightmost ladder and climb it down. Both ladders ahead too. Then keep heading down the path hidden by the cliff above. Examine the red glow in the rock to capture the essence of Magnetite Waves. You'll fall down below right after. Climb down the ladder here, then go left and climb up the two ladders. Collect some more Magnetite Waves right here, which will change the path ahead. Head back down and go right to use that new path. Cross it, then you'll see a bird fly away with one of your precious treasure chests. Run up after it to catch him up and fight it to get back the chest containing a Magnus: Purple Beans. Then go up the ladder on your right and another two ladders to reach a chest on the cliff containing a Magnus: Flame Mail. Then go back down and capture the essence of the Magnetite Waves on this side to change back the path to its original positioning. Go down all the ladders on the right to step up to a huge boulder. Push it down to clear the way, then head left and go back up all the ladders to the path. Keep going up and at the end of the cliff with the red rock, use a Magnetite Wave to create a path. Cross it and go up the ladders back to the entrance of the area. Here head left and down the ladder to reach another red rock. Use a Magnetite Wave to create another path, then cross to the next screen and watch the cutscene. IV. ~~ Rasalas Village ~~ First thing, save your game and raise your class. Also buy the Ice Dagger from the shop. To tigger the next cutscene and leave the village, you'll need to talk to everysingle person in the village. Everysingle. Make sure you talk to everyone outside, as some villagers are hard to spot, especially one near the top-right corner. After you've done this and watched the cutscene, you'll be back to reality. V. ~~ Residence - Sewers ~~ After the cutscene, grab the chest containing a Magnus: Fate's Cordial, then go up the stairs at the left. Back in the hallway, fight the guards, then head up to a secret room at the end of the hall with two treasure chests containing Magnus: Full Plate and Magnus: Thunder Element. Now go back to the machine room and save. Head down in the sewers using the passage in the floor. Once in the sewers, go right to the next screen. Jump in the water and run right to find a chest floating about. Open it for a Magnus: Weak Attack. Then go back to the previous screen and jump in the water. Run left to find another chest containing a Magnus: Red Beans. Also, you can't open the cells yet, so don't pay attention to them for now. Head all the way right to exit the sewers. VI. ~~ Mintaka, the imperial capital ~~ Head into the city and Guillo will become an active member of your party, finally. Start by heading left and fight the soldier in front of the house, then go inside and talk to the maid. Once the mother is gone, talk to the maid again to get the Yesterday's News. Talk to her a second time to get a second Yesterday's News (you absolutely need both, even if it's the same). You'll obtain Magnus: Mattress from her. Then examine the counter at the right to capture the essence of Machina Oil. Now go to the other part of the city for a small cutscene. Talk to the guy blocking the door and he'll ask for Machina Oil, which you -oh coincidence- have on you. Give it to him to receive Magnus: Taunt. Then enter the building and open the chest on the left for a Magnus: Tunder Robe. Also examine the wall at the right of the stairs to find the Sewer Jail Key. You can now go back to the sewers to open the four cells. You'll find a chest containing a Magnus: Long Sword, a soldier who'll give you a Magnus: Medium Attack, an old man (Quzman) who gives you a Magnus: Strong Attack and a chest containing 100G. Back in the two-floor building, head upstairs to the roof, then go left to the next screen. Grab the chest on the balcony for a Magnus: Firewheel, then enter the house and examine the desk at the right to find a Magna Mix Recipe (6). Once you've got all that, go back to the first rooftop and head up to the next roof at the right. Jump to the adjacent roof on your right and open the chest for a Magnus: Fate's Cordial. Walk down to the next screen and jump down the roof to the street. Go up that street and open the chest for a Magnus: Ice Roue. Before saving, make sure you're around Lv7. Head down for a series of battles, then you'll fight a boss. Boss Giacomo Exp: 500 Tp: 105 Gold: 300 Magnus: Fulgadum, Escape After this hard fight, head right and enter the big house. Look in the top-right corner of the room to find a chest containing a Magnus: Round Shield. Then leave the house and head for the harbor. Save, then talk to Milly to board the ship. Hassaleh Port When you arrive at destination, open the chest on the dock to get a Magnus: Herb. Then leave and walk to the next area on the world map. VII. ~~ Nusakan Thornwood ~~ After the cutscene, get the chest containing a Magnus: Fate's Cordial, then move on to the next area to get caught in a fight. After you've won, open the chest here for a Magnus: Icefan, then head up and left to a glowing blue light. Capture the essence of the Yesterbean. Then, go right and examine the vine. Use the Yesterbean on it to make it grow into a bridge. Cross to the next screen and go all the way right for a chest containing a Magnus: Whitecap Shield. Then head back left and talk to the man here. Return to the previous area after you've done this and cross back the vine. This time, head down and right, to the next screen. Climb up the cliff on the left to find a thornball. Push it down the cliff. Jump down yourself and leave the ball right where it fell. Don't move it. Now run around the cliff from the other side to trap the gator between you and the thornball, bursting it. It will release the Yesterbean he stole, so you can get it back. Now head back to the vine and cross back to see the man from before. Use the Yesterbean on the boulder next to him to move it out of the way. To thank you, the man will hand over a Magnus: Power Helm and a Speed Charm. Follow the path to the right now that the boulder is gone and climb up the ladders in the corner. On the cliff, capture the essence of the Thornflower. Go back down and head up to the next screen. After a short cutscene, open the chest for a Magnus: Scension, then leave and head to Sheratan Village. VIII. ~~ Sheratan Village ~~ Walk up for a cutscene. Then head to the east part of the village for yet another cutscene. After all of this, examine the first bed in Sagi's house to find a Magnus Pack Coupon, and the second bed for a Magna Mix Recipe (2), as well as the table for another Magna Mix Recipe (29). Then talk to Sagi's sister at the right attending the plants for a small sidequest. She needs some Thornflower Nectar. Leave the house and go around the fence to the right. Open the two chests here for Magnus: Fulgadrum and Magnus: Rose Shill. Then go in the house at the right and and examine the shelves at the back to find a Magna Mix Recipe (12). Talk to the woman in this house to capture the essence of the Thornflower Nectar. Take it back to Sagi's sister and she'll give you a Magnus: Nixie Garb and the Element Charm. Now head back outside and enter the old clock tower on the left. Examine the bed inside to find a Magna Mix Recipe (1) and also open the chest to get a Magnus: Fire Element. Now go back to the west part of the village and enter the big house up the stairway. Talk to the man at the table to obtain the Field Guide and open the chest for a Magnus: Quickfreeze Cap. Now for another sidequest, talk to Wacho and Tik in Sagi's house to learn that Tik lost his hat. To get it back, talk to the kid at the left of the village's entrance. He seems to know where the hat is, but asks for a password. To find it, go right and examine the barrel full of apples. Capture the essence of the Mountain Apple and bring it to the kid. He'll let you through. Examine the jar behind to finally find Tik's hat. Take it back to Tik to receive a Magnus: Adhesive Bandages. A cutscene will ensue. If you want to do yet another sidequest, go back to the entrance of the village and talk to the man who lost his black caplin. Return to the Nusakan Thornwood from the east side and in the second screen, look around where the red flowers are to find the lost caplin at the bottom of the cliff. Then head back to the village to inform the man of its location. He'll reward you with a Magnus: Blue Beans. Last thing now, head back inside the old clock tower and talk to the woman praying at the back of the room. Accept to help to open up the next area. Back on the world map, enter the Lake Botein Ruins. IX. ~~ The Lake Botein Ruins ~~ First thing here, pick up the glowing object on the ground (Item Found at Ruins). Go back to the village and give it to the woman praying in the old clock tower. She'll give you the Magnus Mixer in exchange. Now go back to Sagi's house and after the cutscene, make sure you're ready and head back to the Lake Botein Ruins. Talk to Wacho here, then go at the end of the path and capture the essence of three Photosynth Lily. There are two paths you can take now. Start with the right one, by jumping over the pillars to reach a door. Inside, go down the ladder and jump in the water. You'll notice a moving crate underwater. Give two Photosynth Liles to the crate to receive 200G. Go back to the surface once in a while or you'll drown. Then back underwater, push the wall at the left until you hear a sound. Head back to the entrance of the ruins and this time, take the left path. Go down underwater and do the same as you did on the other side. Push the right wall and the water from the center will all be drained. Leave the room by the door that was behind the wall to end back near a save flower where the water was previously. Save, then go right to see an unconscient man on the ground. Give him a Photosynth Lily to receive a Magnus: Ice Fruit and 100G. Then go south from the man to find a chest containing a Magnus: Heavenfall under the bridge. Now go left to find another man. Give him some water (you can get some from the well in Sheratan Village) to receive a Magnus: Lightning Club. There are still more people left to save. Go through the door at the left of the save flower, and inside, fight all the monsters to free the man. He'll give you a Magnus Pack Coupon for your help. Then go in the room at the right of the save flower, where the moving crate was. There's a villager hidden inside. Fight all the monsters in this room too, then talk to the villager to make him come out. You'll receive a Magnus: Mattress and 200G. Once you've saved all the villagers here, save your game, then examine the statue in the middle of the area. You'll go down to the depths of the ruins. Being Lv10 here helps. Boss Hideous Beast Exp: 800 Tp: 129 Gold: 300 Magnus: Sevenstar Dust After the boss battle, give some water (from the well in Sheratan Village, still) to the elder on the ground to receive a Magnus Pack Coupon. Also talk to the woman next to him to receive a Magnus: Potion. You've saved all the villagers now, so talk to the elder a second time to receive the Magnus: Saber and Guard Charm. Now head back to Sheratan Village for another boss. Boss Machina Arma Razer Exp: 1040 Tp: 166 Gold: 320 Item: Levinsnake's Rise You can't defeat it, so just resist until the fight ends. After the battle, you'll be back inside the dream. Exit Rasalas Village by the entrance in the top-right corner. X. ~~ The Sandfeeder's Nest ~~ Climb down the first ladder, then head left down another ladder and grab the chest here for a Magnus: Ice Element. Then go down one more ladder and capture the essence of the Magnetite Waves. Climb down all the way to another chest containing a Magnus: Emerald Thrust, then examine the pink sandfall to capture the essence of the Balmsand. Now climb back up and follow the other path to a huge caterpillar blocking the way. Use the Balmsand on him, then walk past it and go down some ladders to the next screen. Here, head down the ladder and go left. Use a Magnetite Wave on the red rock to cross. Go down the two next ladders, then use a second Magnetite Wave on the red rock here too (you can get Magnetite Waves from the caterpillar's den in the previous area if you need more). This will block the cave where the caterpillar now is below. Head back up, right, and go down and left to find a save flower. Save, then jump down. Boss Sandfeeder Exp: 1250 Tp: 276 Gold: 380 Magnus: Icebloom, Sedna Bridge After the fight, climb up the ladders behind the sandfeeder's corpse to find a chest at the top containing a Magnus: Crystal Edge. Then head back down and go right for a cutscene. You'll then be back to reality. Head to Hassaleh Port and talk to the man on the dock to board the ship back to Mintaka. XI. ~~ Greater Mintaka ~~ Head left once you reach Mintaka and a man will stop you to give you the Coliseum Dog Tags, used for the coliseum. Now leave the city by the southwest exit and on the world map, walk left to Greater Mintaka. There is a bunch of things to get here first. Enter the house at the right of the save flower and examine the table on your left to find a Magnus Pack Coupon. Then enter the house at the left and go in the bedroom upstairs to find two chests on the balcony, containing Magnus: Weak Attack B and Magnus: Pegasus Jump. Back outside, head up the big stairway in the center and go right to enter the house there. In the room on your right, examine the desk to find a Magna Mix Recipe (44). In the room on your left, open the chest for a Magnus: Chain Mail. Head back outside and go up to the top of the large stairway. After a cutscene there, help the injured people around the place. Give some water (you can get water from the house where you found the recipe mix) to the girl with the burning bum. Then talk to the people around the collapsed girl who needs medical supplies. Also talk to the guy at the back who wants fruits. Head back down the first stairway and go left. The soldier will now let you inside the house. Examine the wooden crate in the right room to find the Medic Kit for the little girl. Then at the right of the stairway, talk to the man standing there and ask for a fruit fit for an emperor. Head back up the stairway and give the fruit to the man and the medic kit to the girl. Last thing, pour water three times in a row on the burning vehicle to stop the fire. You've saved everyone now, and will receive a Magnus Pack Coupon for your help. Now head back the stairway and go to the leftmost side of the screen. Talk to the guards and answer "Geldoblame" to gain access. Quaestor Verus’ Residence Inside, enter the room where Geldoblame is standing by and watch the cutscene. When the cutscene is over, open the two chests in the room to get Magnus: Scension and Magnus: Hermit's Cane. Sleep in the bed, then leave the room and go to the meeting room in the top-left corner. You can get the essence of Foul Air by talking to one of the people at the table. Then go back to the world map and head to the Nihal Desert. XII. ~~ The Nihal Desert ~~ Talk to the man at the left to buy some Sparkling Snow if you want to make the travel faster and easier, but it's quite expensive and unnecessary. Instead, bring a lot of water with you, it does about the same as the snow. You can get the water from Greater Mintaka in one of the houses. To use it, press A while in the desert and select the water from your inventory. It will last for a short while until you need to use another one. The path is quite straightforward, there is a shortcut at some point but it doesn't really help all that much. Just start by going south, then east to find an oasis. Refill your water supplies if needed, then head south all the way until you come across a man. He'll ask you to get the Rock Salt for him, which is on the rock at the right. Get it for him, then give him to receive Magnus: Hell-Purged Casque. Then go west, south and talk to the lady who asks you to take the Flame Ice to her husband. You can do this later if you don't want to travel back all the way to the beginning, her husband being the man selling the snow at the north entrance. If you decide to do it now, walk directly north all the way, even if this means leaving the path. On the way, capture the essence of the Mother Sunshine. Finally give the Flame Ice to the man to receive Magnus: Black Beans. Once you're done, exit to the world map and enter Azha. XIII. ~~ Azha Village ~~ Start by entering the house on the left to trigger a scene. Then go up to the second floor and down the tunnel after another cutscene. Open the chest here to get a Magnus: Firewheel. Head up to the third floor for two more chests containing Magnus: Medium Attack B and Magnus: Fate's Cordial. Also examine the large pink vase at the back of the room on the right to find a Magna Mix Recipe (35). Now go back outside and enter the northern house. There are three tunnels inside. Start with the far left one and press A at the end of it to find a Magnus Pack Coupon. Then go through the middle one and head left in the secret passageway to find a Magnus: Icebloom at the end. Also talk to Mallo who's looking for a boy. This will be a sidequest for later. For now, head through the northern door from the kitchen to end up in a new room. Head all the way right to find another secret passageway with a Magnus: Flamehood at the end. Now head back down and leave the house. Another thing to do here include giving some Rock Salt (from Nihal Desert's rocks) to the man on the lookout at the entrance of the village (the ladder to reach him is located behind) to receive a Magnus: Scale Mail and then 150G each time. Then enter the mine at the right and head all the way right to the lab. Examine the large tank to find to find a Magna Mix Recipe (15) and the small tank to find another Magna Mix Recipe (27) and also examine the steel part at the bottom-right corner to find yet another Magna Mix Recipe (11). Last thing, examine the desk near the entrance of the room to check under it and find Mallo's assitant. Now that you've found him, go back to see Mallo in the northen house and talk to her to receive a Magnus: Medium Attack B. There's more. Talk to the bug hunter in the lava cave part (where they stock the Flame Ice) of the mine and he'll ask for eau de mouche. To get it, talk to the man in the top-left corner of the lab, but he himself will ask for his favorite food first. To get this, talk to the messenger girl near the entrance inside the mine to get a Mountain Apple, which happens to be the lab man's favorite food. Give it to the man in question to receive the Eau de Mouche, then give the later to the bug hunter to finally receive your Magnus: Fire Fruit. Once you're done with all those various sidequests, talk to Milly at the entrance inside the mine. Then try to exit the village and a cutscene will take place. Head back to Greater Mintaka, to Verus' residence. Sleep in the bed in your room to trigger a new cutscene. Verus will give you the Machina Communicator and 8 new blank magnus. Now you'll have quite a long quest to do at Azha, so head back there. You'll notice everyone is gone. Use that opportunity to enter the lava cave part, in the mine, where the stocks of Flame Ice is to find a chest you couldn't get before, containing a Magnus: Red Padma. Then, enter the left house and watch the cutscene that ensues. Talk to all the villagers on the first and second floor, don't forget anyone. Especially Bein in the tunnel at the right on the second floor, he's quite hard to find if you don't think about looking there. Once you've talked to everybody, talk to Nollin in the mine's hall. After this, go back to talk to Lyuvann and he'll give you a set of answers to choose from. Select "investigate bomb site", then head back to Greater Mintaka and head upstairs to the bomb site. A boy here will give you the essence of the Metal Device. Head back to Azha with this and enter the left house. Talk to Mallo on the first floor and show her the Metal Device to turn it into the Bomb Detonator. Now go back to see Lyuvann and tell him you've found evidence. During the cutscene that ensues, show the bomb detonator to the assembly. After talking to Lyuvann, go back to talk to Nollin in the mine. Ask him about the bomb, then go talk to Mallo to get Mallo's Testimony. Go tell Lyuvann that you know who is the suspect now. During the cutscene, accuse Nollin and present the proof, Mallo's Testimony. After this cutscene, go talk to Almarde. Watch the cutscene, then go talk to Juwar to get his Testimony, then do the same with Bein. Go tell Lyuvann, one more time, that you've found evidence. During the next cutscene, tell the others Juwar wasn't in Mintaka that day. Present the evidence, Juwar's testimony, the after the cutscene, head down for another cutscene with Lyuvann. Then go down again for yet another cutscene. Now leave the house and head to the Lava Caves inside the mine. A researcher at the entrance of the lab will give you three Eau de Mouche. Talk to the guards at the entrance of the cave, then use the Machina Communicator to gain access to the Lava Caves. XIV. ~~ The Lava Caves ~~ First, get the chest at the left of the entrance for a Magnus: Crystal Cudge. Then, head right and use an Eau de Mouche on the blue censer to stop the air jet blocking the path. Go right to the next screen once this is done, and you’ll come to a fork in the path. Start by going up and use another Eau de Mouche here so you can get the chest for a Magnus: Diamond Drop. Back at the fork, take the south path this time. Open the chest in this area for a Magnus: Middle Potion, then use your last Eau de Mouche on the censer here to kill some rockflies and create a bridge below. Back at the fork one last time, follow the path going right to the next screen. Keep following the path down and cross the lava river using the dead rockflies from before. You’ll need more Eau de Mouche now to continue on, so capture the essence of two dead Rockflies and bring them back to the lab. Talk to the man who gave you the Eau de Mouche before you entered the Lava Caves and trade the Rockflies for more Eau de Mouche (you’ll need two - plus a third one for later on). Back in the Lava Caves, return to the rockflies bridge and use another Eau de Mouche on the censer at the left. You can now open the chest below for a Magnus: Twin Ice Auger. Then move up to the next area and use the last Eau de Mouche on the censer here to kill some more rockflies and create another bridge. Cross, then walk left to the next screen and save your game. Boss Umbra Exp: 1250 Tp: 175 Gold: 400 Magnus: Sword of Thirst XV. ~~ Naos ~~ After the fight, you’ll be back in Sagi’s vision. You’re now on a ship. In the corridor, enter the room at the right and talk to Piedo. Then back in the corridor, talk to Thoran for another cutscene. Head upstairs after this and watch the next sequence. Enter the room on your right and talk to Ven. Now go upstairs to the deck and open the chest on your left for a Magnus: Sevenstar Dust. Save your game, then go right and a last cutscene will ensue. Lava Caves After the cutscene, you’ll find yourself back in the Lava Caves. Hope you’re ready as you’ll need to defeat another boss right away, and three times in a row, to that. Boss Lord of the Lava Caves Exp: 1510 Tp: 984 Gold: 500 Magnus: Arabesque, Sedna House 1, Empyreal Wildfire After the fight, immediatly save your game, then head right to fight him a second time, and a third time further on. After you’ve finally defeated him, head out of the caves and return to see Verus. XVI. ~~ Mintaka ~~ Talk with Quaestor Verus in Greater Mintaka, then head for the Mintaka palace in the north-east corner of the city. Inside, enter the first room at the right and look in the bottom corner for a chest containing a Magnus: Icefan. Then examine the guy sleeping at the table to find a Magna Mix Recipe (21). Next, enter the second room, still on your right, and open the chest here for a Magnus: Fulgadrum. Then, leave the room and head left this time. Go inside the second room on this side and open the chest for a Magnus: Taunt. Finally, talk to Shanath in front of the first room to enter. After talking to Baelheit, leave the palace to meet back up with Milly. Last thing, go back to speak with Quaestor Verus one last time, in Greater Mintaka. After the cutscene, Sagi will leave the group to pick up a letter. Enter the shop and read Gena’s letter. She’s giving you 500G and a Magnus Pack Coupon. Once you’re done with this, head to the harbor and board the ship heading to Diadem. XVII. ~~ Sheliak Town ~~ Before seeing the king, there’s a little exploring to do in the town if you want some items. In the east part (where the harbor is), enter the rightmost house and examine the desk in the top-right corner of the room to find a Magnus Pack Coupon. Then go through the door at the left to end up in the neighbor house. Examine the table in the bottom left corner to find a Magna Mix Recipe (13) and also open the chest here to find a Magnus: Heavenfall. Then talk to the woman in red. She asks you to bring her secrets. Go back inside the the house at the right and talk to the woman on the bed to get the Mother-in-law’s Secret. Go give it to the woman in red to receive a Magnus: Fate’s Cordial. You’re done in here, so head back outside and enter the leftmost house (the clinic). Examine the table in the bottom left corner to find another Magnus Pack Coupon. Then head for the est part of the town and talk to the woman in the street near the entrance. Give her some Eau de Mouche from Azha (get it the same way you did previousy) to receive Magnus: Sedna Flower Bed. Then enter the house nearby and in the room at the right, open the chest to get a Magnus: Middle Potion. If you return to the Magnus Town of Sedna now (through the blue save flower), and give all your Sedna magnus to the lady there, she should give you a Magnus: Migraine Mirror for your help (that, if you collected all the Sedna magnus I mentionned since the beginning). Done with that, so head back to the harbor and talk to Celsica at the right gate to be indroduced inside the castle. Castle Elnath Before following Celsica upstairs, enter the room at the right of the stairway to find a chest containing a Magnus: Grappler’s Gi. Then, climb up the stairs and enter the room at the right. Open the chest here too for a Magnus: Mattress. Then go left and talk to Celsica. Right after the cutscene, go back to the throne room and examine the throne at the back to find a Magnus: Sedna Monument. Then leave the throne room and go up the stairs on the left. Enter the room at the end of the hallway and open the chest for a Magnus: Battle Shield. If you want more, head to the roof of the castle in the training arena at the left of the dock. Get the two chests here for Magnus: Will and Magnus: Swallowtail. Now leave Sheliak and head to the Lesser Celestial River. XVIII. ~~ Celestial River ~ Cloud Passage ~~ After the cutscene, go down and use the cloud machine just as the king and Gibari did to head up to the Cloud Passage. Follow the path up at the right and jump down through the passage in the clouds to end back up in the Celestial River, but on the other side of the river. Go left for a cutscene, then pick up the Royal Mirror the king left on the ground behind him. Put the mirror to use right here, and move the ray onto the rainbow barrier on the left. To make it disappear, hold the ray right on it during a few seconds. Once the barrier is gone, head back to the Cloud Passage the way you came. This time, follow the path to the left and jump down through the cloud right before where the soldier is standing. Once on the shore of the river, head left and use the Royal Mirror here. There are two barriers to take down here. One up, one down. After you’ve gotten rid of both, go back up once more to the Cloud Passage. This time, head left, then up to find a chest containing a Magnus: Frozen Suit on your right, hidden amidst the clouds. Then go back down and head left to the next screen. Head left and jump down the passage to end back up on the river side. Get the chest here for a Magnus: Ghostarrow, then go left and use the cloud machine to fly back up to the cloud passage. Head left to the next screen, then jump back down here to reach the river once more. Get the chest on your right for a Magnus: Arabesque, then head left and use the cloud machine to head back up to Cloud Passage. Here, go left to the next screen and back to the previous area. Follow the path going right to find a chest at the end containing a Magnus: Ascension. Then, go up and jump down to the river, once more. Head right along the shore to find a chest containing a Magnus: Aqua Hood, then head all the way left to the next screen. Use the Royal Mirror at this emplacement. This time, you’ll need to aim the ray at the star-shaped pole to reflect the light at the barrier below. Once it’s down, go back up to Cloud Passage and head left to the previous screen. Head through the path where the barrier was before (obviously, it’s supposed to be gone now) and jump down to the Celestial River. Grab the chest on the left first to get a Magnus: Bandages, then go right and talk to the old man who’ll teach you how to make clouds (Magna Mix Recipe 16). First, get the essence of the Blaze from the fire and the Pristine Water from the barrels. Mix them in the magnus mixer, then wait about 5 minutes until you hear a sound meaning the mix is ready. Add the Salt the man gave you to the mix and wait 5 more minutes to finally obtain the Diadem Cloud. Show this little baby to the old man to receive a Magnus: Fire-Brewed Tea. Now go back up to Cloud Passage with the Diadem Cloud and head left to the next screen where the broken path is. Use the Diadem Cloud here to create a new path and go down to exit back to the world map. Enter Nashira. XIX. ~~ Nashira Village ~~ To save the king, you'll have to get caught on purpose by the guars near the entrance. A cutscene will then ensue and you'll find yourself in a ship. Ladekahn will ask you some questions, to which are the following answers: 3, 5, 2. Leave the ship after this and enter the storehouse. After the others get rid of the soldiers, head downstairs and open the two chests to get Magnus: Strong Attack B and Magnus: Light Element. Then pick back up your Magnus from on the table before leaving. You wouldn't want to forget them here, wouldn't you? Go back to the village and enter the first house on the right. Climb up the ladder at the back of the room, then talk to the guy and jump up using the column. Open the chest on the left for a Magnus: Dark Element, then head right and jump back down. Get the chest in this room for a Magnus: Sword of Tears, then climb up on the bed to find another chest containing a Magnus: Canyon Wild. Now head into the room at the right. After the cutscene, examine the bucket near the door to find a Magna Mix Recipe (27) and also examine the rubble beside the table to find a Magnus Pack Coupon. Then leave through the hole in the wall. Now you're in the inn. Before going in the secret passageway, leave by the main door and head over to the third dock to find a chest containing a Magnus: Drakeshead Stave. If you want to save your game now (and you'll want to), examine the pillar on this dock to bring the boat closer so you can cross over to the save flower. You might want to make sure you're around Lv20 for the boss ahead. Then go back to the inn and use the secret passageway to leave. Enter Cloud Passage and follow the path. Boss Giacomo + 2 Darkservice Swordsmen Exp: 1660 Tp: 653 Gold: 670 Magnus: Glimmer, Escape After the fight, head back to Sheliak and go to the Castle. Enter the throne room for a cutscene. To access the next level, head to the right of the throne to find a passage there, that you can't really see. You'll be back on the world map. Select the Cloudvents. XX. ~~ The Cloudvents ~~ Wait for the wind blow to stop first, then run up and open the chest for a Magnus: High Potion. Then go up to the next screen and open the chest on the left (when the wind stops, of course) for a Magnus: Levinstake's Rise. Then head left to the next screen and wait for the wind to stop. Get the chest on the left for a Magnus: Sedna Peach Tree. Continue left and at the end of the path, examine the boulder to capture the essence of the Gust Boulder. Back at the fork, head all the way up to the very end of the path to find a hidden chest on the left, containing a Magnus: Empyreal Wildfire. Then head right to the next screen. As soon as the wind stops here, run right. You really have to start running at the right moment or you won't make it in time. In the next area, the wind is too strong, so you'll have to use that Gust Boulder from before, in order to block that hole in the wall. Then go all the way down to find a chest on the cliff containing a Magnus: Fire Element. Head back up and go right to save your game. Then move on to the area above. Boss Nasca, Valara, Heughes Exp: 1567 Tp: 1267 Gold: 1050 Magnus: Rime Blade * Defeat Valara first Naos After battling the boss and watching the cutscene that ensues, you'll be back in Naos. Exit the room you start in and go in the opposite room on the other side of the corridor. Cutscene time, then head back up to the ship's deck and watch another cutscene. Once on the world map, enter Cujam. XXI. ~~ Cujam Village ~~ Feels familiar. Reminds of Sheratan, doesn't it? At the entrance, head directly right and enter the warehouse (or whatsoever it is) there. Open the chest inside for a Magnus: Strong Attack B. Then go up the large stairway at the entrance of the town and head right to the central part of the place. Enter the Brier Clock and open the chest on the left for a Magnus: Fate Idol. Then climb up all the stairs on the right until you find yourself at the top of the tower. From here, press A on the edge and tell Sagi "Let's Jump". After he asks if he should use the wings, tell him "No way!", then answer "Yes" to his last question. Sagi will jump without the wings -no harm- and then someone will give you the Magnus: Hermit's Cane for your courage. Now enter the house where the orphenage is in Sheratan and open the chest on the left for a Magnus: Medium Attack B. Back outside, go down the south stairway leading to the east part of Cujam where a cutscene will take place. After, head down to the beach area and go right for a chest containing a Magnus: Will. Then enter the big building for another cutscene. Back to reality. Boss Machina Arma: Maurauder Exp: 1833 Tp: 247 Gold: 0 Magnus: --- You can't beat it, so resist until the fight is interrupted. After the cutscene, talk to King Ladekahn and ask him about Gibari. Then leave the castle and a knight will stop you at the exit. He wants you to bring him back Celsica's Royal Crest, which we'll be getting in a moment. Return to the Cloudvents, where the boss fight took place. Open the chest here for a Magnus: Thunderhat, then pick up the shining object on the ground nearby.. Bloodstained Crest. Go give it back to the knight at the castle to receive a Magnus Mixer and a Magnus: Sword of Tears. Then take back the ship in direction of Mintaka and go see Quaestor Verus in Greater Mintaka. After the cutscene, he'll give you Magnus: Battle Suit, Magnus: Sister's Hood and Magnus: Mephistopheles Cloak. Great. Now take back the ship again and head for Sadal Suud on the world map. XXII. ~~ Pherkad, the Ancient Capital ~~ Start going left to find out there’s a wanted poster of Guillo on the wall. After a small argument, capture the essence of the Guillo Wanted Poster. Then go left to the next screen, the town’s main street, and go up a little to find another (hard to see) opening in the right wall, similar to the one you just came out from. Enter this area, where you’ll meet back up with Milly, and open the chest here for a Magnus: Sevenstar Dust. There’s also another wanted poster you’ll need to take down in this area. See the well at the back of the place? Go around it to find yourself on the other side and look up on the wall to find Milly Wanted Poster. Once this is done, head back to the main street and take down the other Milly Wanted Poster on the right wall near the opening leading to the port. Then head up all the way to the northen part of the street. Take down the Sagi Wanted Poster on the wall here. Then enter the house at the right. Open the chest inside for a Magnus: Rabbit Dash, then leave this house and head up to the top part of the street (there’s a hard to see opening in the wall in the top-right corner, enter there). Watch the cutscene at Rodolfo’s estate, then head back down to the entrance of the city. You can now enter the pub on the left. Also take down the other Guillo Wanted Poster on the wall right next to the pub’s entrance. Inside, talk to the barman to relieve him of three Chronic Fatigue (so talk to him three times). They take up space, but they disappear after a while of walking (a long while, but still). To thanks you, he’ll give you a Magnus: Brawn Fruit and a Magnus: Sedna Fence. Also examine the crates along the right wall to find a Magna Mix Recipe (32). Now exit the pub and you’ll notice you can now enter the last house of the first part of the street. Inside, examine the stack of posters on the ground. The artist will give you a Magnus: Purple Beans. That’s all there was to get here, so head to the city’s entrance and a woman needing help will stop you and give you a Holy Leaf. Then head out to Nunki Valley on the world map. XXIII. ~~ Nunki Valley ~~ Go around the cliff, then climb down and head down to the next area. Here examine the blue blow on the side of the path and capture the essence of the Holy Droplet. It only lasts for a few seconds, but while you are still carrying it on you, it will chase the lightbugs away from the path. Head down around the path and cross the river where the stepping stones are. Then walk up (or right, depending how you see it) to be back at the entrance, but on the other side of the pond. Go around it and open the chest in the alcove behind the waterfall to get a Magnus: Force. Then go back to the previous area and head left. Capture some Holy Droplet here, then chase away the lightbugs and head down the path. In the next path, you can go left for a nice scenery, but there’s nothing here so head out to the next area. Get another Holy Droplet here, then hurry across the river and jump over to the other side when the waterfall stops. You’ll have to make it fast before the Holy Droplet disappears. Chase the lightbugs here, then cross back the river but using the other part of the path. Once on the other side, head all the way down to find a chest containing a Magnus: Rising Condor hidden in the trees. Now head back to the right side of the river and climb up the path above the waterfall, on the right. Jump across the waterfall, then head to the next screen for a chest containing a Magnus: Arabesque. As for that other chest in the previous screen, you’ll get it later on. For now, head out of Nunki Valley and enter Cebalrai Hamlet. XXIV. ~~ Cebalrai Hamlet ~~ Feels good to be back here. Enter the house at the left of the stable and examine the bookshelf at the back of the room to find a Magna Mix Recipe (25) and also examine the dresser at the right to find a Magnus Pack Coupon. Then enter the stable and examine the duck at the entrance to find a Magnus: Sedna Weathervane. That’s all for here, so now head to the east part of the hamlet. Enter the house at the right and open the chest for a Magnus: Thunder Element. Also examine the shelves on the back wall to find a Magna Mix Recipe (48). Something else to do here is to head to Moonguile Forest at the left of Cebalrai on the world map, which is now a peaceful forest. At the very end of the forest, you’ll find a chest containing a Magnus: Sedna Fern. Then head back to Cebalrai and enter the stable again. Talk to the boy in here to receive a Magnus: Heavenbolt Wrap. You can now return to the Magnus Town of Sedna via the save flower and give all your new sedna magnus to the lady to receive a Magnus: Star-Shaped Earring, if you got all the sedna magnus I mentionned so far. Also talk to the Sedna mayor to receive the Immigration Papers, a new sidequest. Once you’re done with all that, head back to Pherkad and enter Rodolfo’s Estate after a fight. XXV. ~~ Rodolfo’s Estate ~~ On the bottom floor, head right to find a room with a chest containing a Magnus: Fate Idol. Then go up the stairway to the first floor and enter the first room on your right. Open the chest here for a Magnus: Dragon Claw, then back in the hallway, go right all the way up the stairs to the rooftop. Go to the end of the docking platform for a chest containing a Magnus: Sedna House 2. Then go back down to the second floor and enter the kitchen. Talk to person in here for a short sequence, then you’ll find yourself in one of the locked room on the first floor. Talk to the man near the table to learn where the billowsmoke is. Leave this room back to the hallway and go left. Enter the first room on the left and examine the ivy through the window at the back to sneak into the adjacent room. Fight the soldiers here, then examine the wooden crate on the left to capture the essence of the Billowsmoke. Also open the chest on the right for a Magnus: Canyon Wild. Now go back down to the bottom floor where the fountain is in the hall of the estate and go left to find a room with a save flower. At the left of the save flower, you’ll notice a small ventilation shaft at the bottom of the wall. Use the Billowsmoke here. Then head back to the first floor and head up the stairs on the left. Boss Giacomo + 2 Darkservice Swordsmasters Exp: 2173 Tp: 568 Gold: 840 Magnus: Marvelous Sword, Escape After the fight, enter Rodolfo’s office for a cutscene. Then, open the chest for a Magnus: Apostolos. Head back to Nunki Valley now. XXVI. ~~ Nunki Valley ~~ It changed a bit here since last time. In the fist area, head down the cliff and open the chest on the left for a Magnus: Icefan. Then head to the second
area and capture the essence of the Flame Ice. Then return to the previous area
and head across the pond using the catwalk. 

Once on the other side, examine the yellow crane and use the Flame Ice on it to
move it. Now go  back to the entrance  atop the  cliff and head  down using the
crane that now forms a path. You'll now  be on the other side. Head to the next
screen, get more Flame Ice (you'll need  two) across the river, then climb down
and use one on the  other crane  here. Climb up  the cliff here  to get a chest
containing a Magnus: Kusanagi, then head  down to the next screen and jump over
the waterfall. Climb  down the cliff, then  cross the river  to the save flower
and get the chest above containing a Magnus: Emerald Thrust. Then cross back to
the other side of  the river and  use the last Flame  Ice on the  crane on that
side. Cross using it, then continue all  the way up to the next screen and open
the chest at the very end of the path for a Magnus: Heavenfall. Then go back on
your steps to the opening on the left side of the path and go in.	

Boss
Promachina Heughes
Exp: 2100
Tp: 401
Gold: 0
Magnus: ---

Here again, you can't defeat him, so resist until the fight stops. Another boss
will follow.

Boss
Malpercio's Afterling
Exp: 2167
Tp: 574
Gold: 650
Magnus: Wickedwing Revels

After the fight,  you'll be  back in Cujam.  Head back to  Naos, and after  the
cutscene, go back to the deck and speak  with Seph once you're ready. Head over
to Zaurak Keep.


XXVII. ~~ Zaurak, the Brethren's Keep ~~

Head right two screens to the third screen with the colored walls. Climb up the
rightmost one to get a chest  containing a Magnus:Ascension.  Then climb up the
left wall and follow  the path until you  find a chest at the  end containing a
Magnus: Evil Mail.  Don't worry  about leaving Ven  there, you'll  get him back
later. Jump down the cliff at the right in the new area, then gol eft and climb
up the back  wall.  Jump  over the  boulder   at  the right  to reach  a  chest
containing a Magnus: Plasma Blade, then go back down and head all the way left.
Jump down below to get  a chest at the bottom  containing a  Magnus: Spirilight
Quiver.


Go back up and follow the path in the left  corner to the next screen. Here, go
south all the way to the right edge to find  a chest containing a Magnus: Cross
Sophia.  Then  head left to  the next area.  Examine the  device here  twice to
capture two essences of Light Powder. Use  one on the broken bridge above, then
examine the handle of the device to rotate  it once. This will clear the bottom
path. Go through that  path to end back  up near the entrance.  You're going to
get back Ven. Head right  to the next screen  to find him. Then  go back to the
room with the light device. Rotate it up once to clear the left path this time.
Go through that path, then head up to the  next area and climb up the wall here
to find a chest containing a Magnus: Sigil  Cry. Then examine the large boulder
blocking the path  to have Ven  crush it to  dust. Head  out to the next  area.
Here, use the remaining Light Power on the  broken bridge to complete it. Cross
back to the light device now and rotate it one more time to clear the top path.
Go through it.


Intermede

Back at Nunki Valley. After the cutscene, head back to where you fought Heughes
to find a chest in the top-right corner containing a Magnus: Saber Dragon Horn.
Then head back to Pherkad, and finally to  Greater Mintaka. Speak with Quaestor
Verus, then Giacomo will hand over 8 new blank magnus. Go back to your ship and
fly to Anuenue.

***Note***
Keep a backup save at Mintaka before saving  and inserting Disc 2 as there will
be a point of no return if you can't beat the boss to come. 


XXVIII. ~~ Holoholo Jungle ~~

After the cutscene,  talk to all  your friends on  the ground. Don't  save yet,
keep your save from Disc 1 in case you can't  beat the boss. Being at Lv30 here
would help, but at least Lv27 is good. After  helping your friends, you'll face
one of the hardest boss in the game.

Boss
Holoholobird + 2 Holoholo chicks
Exp: 2360
Tp: 4284
Gold: 670
Magnus: Heavenlapse, Armor of Tonitrus


This boss is the only one I'll provide a  strategy for, as I stayed stuck on it
for two days.  Since  I made  the mistake  of  saving  with no  backup file,  I
couldn't go back to level-up  and my characters were pretty  underleved at this
point. I even thought about restarting the whole game as I really couldn't beat
the bird after several  attempts.  But I managed  to defeat him  somehow, so if
you're having the same problem I had, use the the strategy below. It works even
for very underleveled characters, but takes a lot of time (about 40 minutes for
me) and is not always reliable. The only  necessity is that you have at least 2
or 3 Mattress magnus.

Cards to have in your deck:

2 or 3 Mattress
2 or 3 Fate's Cordial
3 or 4 Potions (Medium or High)
Will/Force
Attack cards (fire, thunder, ice)


No armors and not more than 45 cards (approximatively)

It's important that you follow  the strategy very closely.  At the start of the
fight, discard cards until  you get the Mattress. It's  the most important card
of this strategy,  so make sure  you always have  at least one in  your current
hand. Use the Mattress  on the mother  to put her  to sleep. It  doesn't always
work, so try more Mattress  until she's put to sleep.  It's very important that
you don't start attacking before she's asleep. Put her to sleep no matter what.
It's the priority.  Once she's  asleep, get  rid of both  chicks quickly  using
fire-based cards. Don't attack the mother before the chicks are down, otherwise
she'll wake up.  She should stay  asleep long enough  for you to  take down the
chicks. Once she's  alone, use another  Mattress  to make sure she  still stays
asleep for a little  while. Use  the next few turns  while she sleeps  to fully
heal the whole party.  Don't be  afraid of discarding  cards until  you get the
ones you need. After you're done healing, take a few turns to build a very good
hand full of combos if possible. The next tun will be very important since it's
the turn you'll use  each time to make great  damage to the  mother. Attack her
with your best cards and combos, she's weak  to lightning. She'll wake up after
this turn and lay her eggs, which will turn into chicks again. Quickly put back
the mother  to sleep.  Then take  down the  eggs -  or chicks.  And repeat  the
process from the  beginning. Since  she'll always  be sleeping,  she never will
attack and the chicks don't  do much damage. Everytime  the mother lays down an
egg, she loose a bunch of HP. This, plus your turn of attack, will be what will
take her down eventually while you stay safe from her attacks.



After this fight  of doom, take  the left  path, then jump  across the  gap and
climb up the little  mount on  the left to  find a chest  containing a  Magnus:
Mirage Turn. Then go  left and open the  other chest for a Magnus:  White Club.
Jump across to  the left side  of the path,  then jump up  to the cliff  at the
left. Open the  chest here for  a Magnus:  Icebloom, then  go left to  the next
area. Head left to a fork in the path. You can either jump left, or down. Start
by going left to find a chest containing a Magnus: Aqua Camouflage on the other
side of the  path at the  end. Then  go back to  the fork and  jump down.  Here
again, you can either  go left or  right. There’s  nothing on the  right, so go
left and jump up on the left mount here, then jump over to the one at the right
for a chest containing a Magnus: Red Padma. Then head left to the next area and
you’ll come to a lake with several paths. Jump over to the stone in the middle,
then take the top-right path.  Open the chest in the next  screen for a Magnus:
Hot Spring.
Go back to  the lake  and head  through  the left  path. Examine  the  sleeping
olifant, then  press onward  to the next area.  You’ll find  yourself  circling
around the same spot.  Head back to the  lake and this time,  take the top-left
path. Examine the flowers here to capture the essence of the Holoflower Nectar.
Now go back to the  spot with the  olifant and examine  the tree  on its right.
Shake it to disturb  the flying  bird. Then give  the Holoflower  Nectar to the
olifant to wake him up.

There now is a new path going south. You’ll find the Attack Amulet lying on the
ground. Go south and  head to Komo Mai (or  make a detour first  to the Ancient
Library of Magic and Anuenue Port for a few items).


Ancient Library of Magic

Not much to  do in here.  Talk  to the librarian   three times  to capture  the
essence of three  Extreme Stress.  He won't  give you anything  right  now, but
later on (like really later on), he will.  Also, if you examine the wall at the
very end of the hallway (left side), you will find a Magnus: Ghostarrow.


Anuenue Port

Inside the only  house here,  examine the  large plant on  the right to  find a
Magna Mix Recipe (42). Then  head up through the path  at the left of the house
and go left all the  way to the far left  side of the screen.  Jump over to the
left and even though  you don't  see the character  anymore, press  A to find a
hidden chest  containing  a  Magnus:  Force.  There will  be more  to get  here
later.


XXIX. ~~ Komo Mai ~~

There are tons of sidequests  in Komo Mai,  but I'll start with  the essential.
Head to Corellia's palace and watch the  cutscene that ensues. Once you've done
that, head out to the School  of Magic. Milly won't let  you leave until you've
talked to specific  people inside.  Go to  both sides of  the school,  left and
right wing,  in the last  room of both   hallway,  and talk to  all the persons
reading books  (two  in each room).  Listen  to each's  story  and once  you've
listened to all four, Milly will finally let you leave.

Now the sidequests. Let's start with the items.

In the second house  from the entrance  of the city,  talk to the  women on the
bank at the right several times to eventually receive the Magna Mix Recipe (18)
for boiled eggs. Also  if you have the Immigration  Papers from  Sedna, talk to
the man on the bank at the  left and show him the papers  to send him to Sedna.
Note that you can also purchase the Magnus:  Sedna Mill House from the Komo Mai
shop.



The next few items are  in the School of  Magic. In the first  classroom of the
right wing, examine the left bookshelf to  find a Magna Mix Recipe (17) and the
right bookshelf to find another  Magna Mix Recipe (20).  In the first classroom
of the left wing, examine the left bookshelf to find a Magna Mix Recipe (5) and
in the room at the end  of the hallway,  examine the left side  of the board at
the front of the class to find a Magnus  Pack Coupon. Inside Corellia's palace,
enter the room at the back of the right  hallway (the queen's room) and examine
the desk on the left to find a Magnus Pack Coupon and the plant to find a Magna
Mix Recipe (22). Also, in the room at the  end of the left hallway, talk to the
people having a meeting to  capture the essence of the  Poor Excuse For A Joke.
Get two, you'll use them later on.

The big  sidequest  here  involves  the  Election  Ballots,  which  I'll  cover
later.

When you're done in Komo Mai, head back to Holoholo Jungle.


West Holoholo Jungle

When you get to the lake, head straight  to the bottom-right path in the corner
of the screen. Save the Holoholo  chick here by battling  the two enemies, then
catch the chick after the fight to receive a Magnus: Brawn Fruit. 

Then head back to the lake and take the  top-right path. Fight the enemies here
to save the bird, then  catch it to receive  a Magnus: Chalice  of Freedom. Now
head back to the  lake one last  time and head through  the middle  path at the
right. In the next area, jump across the  pits directly on you right, to find a
hograt stuck  in the mud  at the end  oft he path.  Help him  out to receive  a
Magnus: Helm of Indra.

After getting those  three items, head back  to where you left  the ship. After
the cutscene that takesp lace  here, return to the pond  and examine it to find
out the stepping stones have disappeared so you can't cross. Head down into the
path below where you saved the chick earlier  and pick up a stone from the pile
near the tree. Then examine the tree and  throw the stone at it. It may hit the
chick instead, so you'll have  to fight him. Throw another  stone to knock down
the Holoholo Fruit. Capture its essence, then head back to the pond and use the
fruit here to  bait the  pollywhale.  Use it to  cross over  and you'll  find a
Magnus: White Night Beans on the other side. Now go back to Komo Mai.	


Komo Mai

Head over to the palace to  see queen Corellia, but it  turns out she's absent.
To continue, you'll  need to enter in possession  of the Landmark  Stone. Enter
the left wing  of the  School  of Magic  and talk  to the head  teacher  in the
leftmost room. She  is the small  girl dessed up  in pink, in the  bottom right
corner of the classroom. You won't get the  stone right away, you'll first need
to obtain some credit.

Credit in Classics




First, go to Anuenue  Port. Talk  to the cookie  dealer among the  crowd on the
left and he'll ask you to bring  him 10 traditional cookies.  Bring him the ten
traditional Komo Mai cookies  (not necessarily at once)  to receive an Election
Ballot. Then talk  to him  a  second time  to capture the  essence of  the Good
Times. Get three, as  you'll need three.  Return to the School  of Magic's left
wing and enter the  first classroom.  Give the three  Good Times  to the boring
teacher to receive a Magnus: Tower Shield and credit in classics.
Credit in Magic

For this one,  head into  the School  of Magic's  right wing.  Enter the  first
classroom and the teacher will ask some questions. Answer the following:

1. Malpercio
2. The End Magnus
3. The Bell Which Tolls Time                              
4. Children of the Earth
5. The Flight of Time
6. The Dark Brethen
7. Beatrix
8. Five

You'll receive  the Magnus:  Pegasus Anklet  for your good  answers as  well as
credit in magic. While you're  in this room, examine the  green desk with white
drawers on the left side to capture the essence of the Rotten Food.


Credit in Chemistry

Now enter  the room  at  the rightmost   end of  the hallway  and  talk  to the
chemistry  teacher  in the  green dress.  Give  her the  Rotten  Food from  the
previous  room  to receive   a Magnus:   Toxic  Dumpling  and  earn  credit  in
chemistry.

You now have all three credits, so go back to the leftmost room and talk to the
head teacher to receive  the Landmark Stone.  With this, head  back to Holoholo
Jungle.


East Holoholo Jungle

Go back to the  ship, and from  there, head  right to the  deepest part  of the
jungle. Unfortunately for you, a koa monkey will steal the stone... You'll need
to find that rascal  before  you can move  on. It will run  away everytime  you
manage to find it and hide somewhere else. You'll need to find it several times
before finally  catching it,  but never leave  the screen  as it won't  either.
Here's where it'll hide, approximately (look for something grey):

1. Top middle of area

2. Bottom left corner

3. Middle left

4. Bottom middle

5. Top left corner (with big red flower beside)     

6. Right of cliff near top right exit

You'll trap the monkey and get back the Landmark Stone, as well as find a Speed
Amulet lying on the ground. Exit to the world map and enter Opu.



XXX. ~~ Opu, the Waterfall Village ~~

Head down to speak with Lolo.  After the cutscene, enter  the house at the left
and examine the jar on the  left to find a Magna Mix Recipe  (24). Then examine
the flower jar  at the back  to find  a Magnus Pack  Coupon.  Also examine  the
flower bed at the right to find another Magna Mix Recipe (50). 


That's all  there  is in this  house,  so leave  the house  and  head down  the
waterfall. Talk to the little kid in front  of the waterfall to receive another
Magna Mix Recipe (39). Sidequests  here include giving  a Holoholo Fruit to the
oliphant to receive a Magnus: Classic Cudgel  and a Magnus: Sedna Pow House and
giving a Poor Excuse For A Joke (you can get this in Komo Mai palace by talking
to the people  in the meeting  room  at the left)  to the laughing  man  at the
bottom of the waterfall to receive a Magnus: Citrine Arc. Last thing, enter the
house here and open the chest inside for a Magnus: Rabbit Dash. 

You're done here, so now head  to the Celestial Tree on  the world map. Walk up
to the tree keepers for a cutscene. You can't do anything here for now, so head
back to the Komo Mai palace. Enter and watch  the cutscene. Then go back to the
Celestial Tree.

XXXI. ~~ Celestial Veinroots ~~

Enter the tree by the  northeast entrance,  then once inside,  head down to the
red save flower and through  the passage in the southwest  corner at the end of
the root. In the next screen  you’ll find out the path  has been burned with no
way to cross. Exit to  fall face to face  with Lolo. She’ll  explain you how to
get the dagroots; you’ll  need five, one  of each element. To  get them, she’ll
give you the  Woodfellah.  Head back  inside the  tree now that  you are  fully
equipped for the quest.

First, you’ll want to get the chest on the  branch at the right when you enter.
Simply walk to the edge of the branch and  jump over to the one above. Open the
chest for a Magnus:  Cliffsunder.  Then jump  back down  and follow the  branch
right underneath  the one you were  on to get the  chest. Walk up  the northern
branch and jump over to the one above. Get  the chest at the left for a Magnus:
Apsu Sophia, then examine the root at the right. 



Use the Woodfellah and  walk him to the  dagroots while avoiding  enemies. Pick
the dagroots up, then walk the Woodfellah back to Sagi with the dagroots. There
are two you can  get here; one on  the top branch,  one on the bottom  one. Get
both one after  the other.  You now  have  the Fire  Dagroot  and the Lightning
Dagroot. Make sure  you have at  least five spare  blank magnus  to capture the
daroots’ essence.  Now,  head back to  the first  screen and  head over  to the
southern branch, on which there are two  paths you can take. Start with the one
in the bottom-right corner. First, get the  chest at the very end of the branch
straight ahead for a Magnus:  Pyre Frock. Then, head on  the branch on the left
side of the screen and examine the root at the end. Use the Woodfellah and move
him over to the dagroot at the end of the branch. Then bring it back to Sagi to
obtain the Holy Dagroot. Two more to go.
Now back at the first screen, take the last path, the middle one at the bottom.
Examine the root straight ahead and use  the Woodfellah. Instead of going right
to get the dagroots,  go left and you’ll  find a torch on one  of the branches.
Examine it several times to make it fall  over and burn away the roots blocking
the path. You can now use that  path to get the chest  on the left containing a
Magnus: Sigil Cry. Then head right to pick  up the dagroots yourself. First get
the Ice Dagroot, then the Dark Dagroot above. Got ‘em all, so head back outside
and give all the dagroots to Lolo.

She’ll build something  so you can  cross and will  give you a Magnus:  Scarlet
Crown. Manage your deck, save your game, then hop onto Lolo’s newest invention.
Move the cable car to the left, past the entrance to the core of the veinroots.
Get off the cable car on the opposite extremity and walk left to a secret area.
Get the two chests at the back for a Magnus:  Sedna Windmill and a Magnus: High
Potion. Now head for the core.

Boss
Malpercio's Afterling
Exp: 2500
Tp: 2171
Gold: 700
Magnus: Transcension, Lightendrake's Drop

This boss isn’t too hard to defeat, but  there is a bit of a strategy involved.
If you attack the afterling while its head  is down, you will loose after a few
turns. Only attack it when  its head is up. That’s about  it. Use the turns its
head is down to heal your party and build a combo. Once he raises its head, use
combos and you should defeat it within a few turns. Back to the other world.


XXXII. ~~ Zaurak Keep ~~

As you start off, you can either go left,  right or straight ahead if you climb
up. Start by heading right to a screen with several skeletons circling around a
chest. Avoid the skeletons and open the  chest for a Magnus: Wickedwing Revels.
Then head up two screens and you should be in an area with two huge spiders and
a chest. Open the chest for  a Magnus: Diamond Drop, then  climb up the colored
wall to find another  chest containing a  Magnus: Hidden Sophia.  Now head left
and Ven will  break down  the boulder  blocking  the way. Keep  going left  two
screens and climb up the trail at the end of the path. You’ll need to leave Ven
here, but we’ll get  him later. Head up  the next colored trail  leading to the
upper ledge  and get  the two  chests on  the left  for a Magnus:  Force  and a
Magnus: Spirilight Quiver. Then climb down the leftmost colored wall to be back
on the ground-level, but on the other side.  Head down one screen and go though
the passag on the right. Rotate the device  in the center of the area until the
light is pointing down to reveal  a chest. Fight the enemy  guarding the chest,
then open it for a Magnus: Negative Hat.	

Then rotate the device until the light is pointing up. This will clear the gate
with the two save flowers.  Now head down  and jump up the colored  wall on the
left. Get the chest in the middle of the  skeleton circle for a Magnus: Efreeti
Saber, then head down to be back where you  started. Go all the way back to the
right to reach the area with  the two save flowers at  the end. The gate is now
cleared, but you still need  Ven. Head left to go get  him and head back right.
Save, then go through the gate.

Watch the cutscne.. and boss battle.

Boss
Rudra
Exp: 2733
Tp: 734
Gold: 800
Magnus: Shadowflame Engine

Rudra is weak to lightning and holy elements, so only use these.

After the cutscene,  head over to  the deck. Once  on the world  map, return to
Cujam. A new location will appear on the map : Atria. Head over there.


XXXIII. ~~ The Battlefields of Atria ~~

Open the chest at the  entrance for a Magnus:  Sedna Orange  Tree. You can also
capture the essence of the cactus if you wish. In the next area, open the chest
on the right for  a Magnus: Sublime  Garb. Then  get the chest in  the top-left
corner for  a Magnus:  Fulgadrum.  Then  move onward  to the  next area  in the
northeast corner. Get  the chest here for  a Magnus: Hot Srping  in the corner,
then go left for another chest containing a Magnus: Twelve-Layered Kimono. Head
left to the next area and get the two chests  near the bottom of the screen for
a Magnus: Fair Guardian and a Magnus: Lightendrake’s  Drop. Keep going left for
another chest  containing  a Magnus:  Chalice  of  Freedom,  as well as  a save
flower. After saving, head up to the next area for a cutscene.

Back to reality. You'll have  a fight against the Machina  Arma: Razer, but you
can't defeat it,  so solely  concentrate on  staying alive  until the  fight is
interupted.



Departure


Head back outside the  Celestial Tree and  open the two chests  in the sheds on
each side for a Magnus: Warrior’s  Scarf and a Magnus:  Empyreal Wildfire. Also
talk to the woman in front  of the tree to get the Magna  Mix Recipe (33). Now,
go back  to  Komo   Mai and  speak   with  Queen   Correlia.  Still   need  the
Fell-Branches. Head back to  the Celestial Tree and inside  the Veinroots, head
through the southeast path (bottom-right  corner). Look on the right for a pile
of branches surrounded by a  purple aura. It’s not guarded  anymore, so jump on
the root and capture  the essence of the  Celestial Fell-Branch  from the heap.
Then head back to Opu  and give the branch  to Lolo. Talk to  her a second time
and she’ll follow you.  Bring her to the  ship still in Holoholo  Jungle. After
Lolo is done repairing the ship, you’ll be back in Mintaka, finally.

Head over to Verus’ residence and speak  with Geldoblame. Afterwards, head back
into Greater Mintaka  and talk to the soldier  guarding the  house right before
the residence.

After the cutscene that will take place inside, go left to find a chest (in the
house) containing a  Magnus: High Potion.  Then go back to Verus’  residence to
talk with him. Make  sure you are  well prepared  for a hard fight  ahead. When
you’re ready and have done everything you wanted to do, save, then head back to
Geldoblame’s house for quite the cutscene.

Boss
Guillo (spoiler)
Exp: 2833
Tp: 477
Gold: 850
Magnus: Zeniver Cascade

Note that you don't  have to defeat  [enter boss  name here] to  win the fight.
Using a Dragon Claw, you can  watch his health. You only  need to bring it down
to half in order to win. The strategy below is the one I used, you can fight it
as a normal  fight  if you're  not having  any  trouble.  Also,  he is weak  to
darkness.

Cards to have in your deck:

2 Wickedwing Revels/1 Shadowflame Engine
Murderous Joker/ Demon Cudgel/ Cross Sophia
5 High Potions/ 2 Hot Springs/ 1 First Aid Kit
a few Fate's Cordial and Fate Idols
3 Force/ a few Will and Taunt
Dark Element
some Attack B cards (but not more than 4 or 6)

(around 45 cards totals)

My strategy with this  deck is quite simple.  Use the first  few turns to build
your deck up to  Lv5 (use your Force  cards for  this) while keeping  the party
fully healed. You should have enough potions for this. Once the deck is at Lv5,
use Guillo with Cross Sophia + Attack 1, 2, 3 and one of the special attacks to
make a good combo. Just keep it up like  this and eventually you will have him.
The trick is just to  have more healing  cards on you than attack  cards, since
only the special attacks do great damage  in this fight so it's not worth it to
waste space in the deck with too many weak attack cards.


XXXIV. ~~ Vega Building Site ~~

After defeating the boss and watching the  cutscene, you will have some choices
of answers to make. The only important thing is that you make sure to choose "I
will be a part of you". If  you don't, it's game over.  And you don't that. You
will then receive the Magnus:  Godling's Rapture. Also,  examine the iron block
Sagi was tied  to to  find a Magnus  Pack  Coupon.  Open the  two chests  for a
Magnus: Zelos Kune and a Magnus Mixer, then leave the room.

Outside, capture the essence  of the Spark Shroom from  the yellow light. Fight
the soldier, then get on the  flying pod. Use the Spark  Shroom to make it move
and it will bring you to another landing area. Get the chest on the right for a
Magnus: First Aid Kit, then  get another Spark Shroom  on the left and hop back
on the other pod to cross to the next area. Enter the dark building here and go
left for a  Spark Shroom  and  right for   a chest  with a Magnus:  Thunderer's
Shield. Then use  the pod to cross  over to the  other side. Now  you'll need a
Jolt Shroom to continue. To  get one, either mix two Spark  Shroom in the mixer
or use the left  pod to get  to a short-circuited  machine  from which  you can
obtain the Jolt Shroom using a Spark Shroom.

Once you have it, use the pod  in the middle of the spherical  platform and use
the Jolt Shroom  on it to head down.  Go around  the platform here  to get to a
chest containing a Magnus: Efreeti Horn,  then use the pod at the right here to
go get another Jolt Shroom. Head back after you've got it and use the other pod
to reach a new  area. Go in  the tunnel, then  use the pod  to cross over  to a
circular platform. There are two pods here.  Start with the left one to reach a
big platform  with two chests  containing   Magnus:  Rising Condor  and Magnus:
Ghostarrow. Then go back and use the right pod to reach a platform with a chest
containing a Magnus: Rime Blade.

Now head back and examine  the red switch  in the center of  the platform to go
up. Boss Time.

Boss
Promachina Shanath
Exp: 933
Tp: 537
Gold: 930
Magnus: Phoenix Dive, Ravensbrood

You won't be able  to defeat  him the first  time, so simply  resist until  the
fight stops. You can use Godling's Rapture to accelerate things, as it's a very
powerful attack. You will then fight him  a second time in a normal fight where
you can actually defeat him. He's weak to holy attacks, so play on that.

After the battle and  the cutscene, take  the last pod to follow  Shanath. Open
the two chests in the room  at the end for a Magnus: Golden  Helm and a Magnus:
Golden Armor. Also examine the storage shelf  on the left to find a Magnus Pack
Coupon. Then talk to Shanath on the floor. After the cutscene, head back to the
elevator where you fought him. There will  be a new pod on the right. Use it to
reach an area with a chest containing a  Magnus: Frost Cap. Then go back to the
elevator and use the southmost pod to be brought to the exit.

Enter Mintaka and take the Sfida to Hassaleh. 


XXXV. ~~ Sheratan to Cujam ~~

First thing to do, go  see Sagi's mother  at the orphanage.  After the cutscene
and everything,  there  are   still  a few  things  you   can do  here.  In the
Brierclock, talk to the elder  to learn about greythorns  and receive the Heart
Link. Also, in the west part of the town,  enter the doctor's house and talk to
the girl near  the fireplace  in the right   room (if you  have the immigration
papers). Show her the papers to send her to Sedna for the sidequest. Now try to
leave the town and  the Doc will  stop you. Head  back to the Brierclock,  walk
past it a bit in direction  of the well, and you'll trigger  a cutscene. Choose
"I remember" to be brought back in time to Cujam.

There are a few things  you can now get  in Cujam, if you haven't  already done
it. There is now  a chest containing  a Magnus:  Weak Attack B upstairs  at the
left of the big house in the  west part. You can also  pick up a shining object
on the ground upstairs  at the right of  that same house, which  is the Magnus:
Sedna Beanstalk.


Now head out to the world map and enter the Matar Highlands on your left.


XXXVI. ~~ Matar Highlands ~~


Start by heading left for a  chest containing a Magnus:  Crown of Bubbles. Then
head down in the pond underneath  the cliff you are on  and look for a (hard to
see) tunnel beneath, which leads to the  bottom left corner of the screen. Head
through there to the next area. Follow the path quickly up to the lotus leaf to
protect you from the pouring  rain. Then head left and  run down into the pond.
Go up through the tunnel  and on your left,  you'll find several  lotus leaves.
Examine them to capture  the essence of  three Lotus Leaf. Everytime  you see a
brown spot on the ground,  plant a Lotus  Leaf to grow it so  you can hide from
the rain.

Now head back to the first area and go down  into the pond at the right. In the
next area, follow the river  to the top right corner where  you'll find a chest
containing a Magnus:  Ascalon. Then  go back once  more to the first  area, but
this time, head through the top path at  the right, just above the pond. In the
next screen, head down at the  first fork and go left  for a chest containing a
Magnus: Armor Alma.
Then go right and take shelter under ther  lotus leaf before it starts raining.
Head up the tree tronc above,  then jump on top of the  cliff and push down the
boulder at the left into the river. You  can plant a Lotus Leaf here. Then jump
across the gap on your left (where the boulder  was) to land on the other cliff
at the left. Open the chest here for a Magnus: Elixir.

Now back to the first screen a last time.  Head through the north path past the
enemy to come to a dried pond. Plant a Lotus  Leaf here. To fill up the rest of
the pond, you'll need to stand  there, under the Lotus  Leaf, and wait until it
has rained twice. The rain  will fill the pond. Once the  pond is filled, cross
over to the other side using the lillypads. Save your game.	

Boss
Hearteater
Exp: 3167
Tp: 483
Gold: 2000
Magnus: Blast Tooth


As for the previous  boss, Sagi's Godling's  Rapture does massive  damage. Fire
attacks also work well against him. After  the fight, you'll obtain the Magnus:
Laevateinn the Flameking.  Also  examine the glittering  plants  to capture the
essence of two Heartenbrace.

Now return to Sheratan through the Brierclock  in Cujam. Give Sagi's mother the
Heartenbrace and watch the  cutscene that ensues. There  are now several things
you can do from here before  heading back to the Battlefields  of Atria (in any
order you feel like):

Going to Nekkar
Visiting Duhr
Returning to the Dark Service HQ
Revisiting continents
Finishing off sidequests
I decided to go with Nekkar  first since I was craving  for a new area. You can
access it with the Sfida via the continents world map. It's the small island on
the left.


XXXVII. ~~ The Nekkar Quietlands ~~

Move onward and you'll  fall down in an  underground passage.  Capture the Fire
Moss essence from  the sparkles  behind you  if you want  it, then go  left and
ignore the first  ladder for  now. Keep heading  left and  climb up the  second
ladder. Get the chest above, which contains  a Magnus: First Aid Kit, then head
back down and climb up the  first ladder to be back above.  Head straight ahead
and follow the path  going left to the next  screen. Keep heading  left to fall
into another hole in the ground. Avoid the large monster down there and go left
to find a chest with  a Magnus: Sedna Main  Gate and a ladder.  Climb it up and
open the chest above  for a Magnus: Anubis  Shield. Then head  back down and go
right. Climb up the ladder here, then head  right to the next screen. You'll be
back at the entrance.

Head right to find a  chest containing a  Magnus: Jiraiya's  Robe. Keep heading
straight right to the next area. After the  cutscene, save your game at the red
flower, then head up to the last area for a surprise boss.


Boss
Mange-Roches
Exp: 3000
Tp: 451
Gold: 2000
Magnus: Open Your Eyes

After defeating   the  rockeater,   you'll  receive   the  Magnus:   Vajra  The
Indestructible. Now,  if you want, there  is a sidequest to  be done here. Find
the three human-shaped  rock statues (one  in each screen) and  push them up to
the summit. This will  award you the Magnus:  Imperial Ward  and Life Talisman.
It's quite tedious though, you're not forced to do it.

Now head back  to the Sfida  and fly to Duhr  at the bottom  of the map.  Enter
Algorab.


XXXVIII. ~~ Algorab, the Neglectful Village ~~


Watch the cutscene.  Then you'll be inside  the elder's house.  Examine the jar
with the wooden cover against  the southern wall to find  a Magnus Pack Coupon.
Leave this house and enter  the left house at the back  of the village. Examine
the shelves at the right of the window inside  to find a Magna Mix Recipe (28),
then examine the  shelves at the  left of the window  for the Magna  Mix Recipe
(34). Also give  the boy  in this house  a Cloud  (from Pherkad)  to receive  a
Magnus: Hot Spring.

Now enter the house at the  right of this one and examine  the shelves near the
beds to find a Magnus  Pack Coupon.  Give the man  in this house  some Pow Milk
Yogourt (keep  Pow Milk from  Cebalrai on  you a while to  obtain Yougourt)  to
receive a Magnus: Cross  Pendant. Last thing  before heading  out, purchase the
Magnus: Sedna Toadstones 2 from the shop. Now move out to Gemma Village.


XXXIX. ~~ Gemma, the Observant Village ~~

Go up the stairway  on the left  and enter the house.  Examine the  jars on the
left wall to find the Magna Mix Recipe (8). Then talk to the man sitting on the
floor and give him some Mountain Apple Wine (two Mountain Apples + Holy Droplet
in the mixer). He will  then let you capture  the essence of  the Ancient Mask.
Open the chest behind him for a Magnus: Sedna Pier.

Now go up the stairway  on the right of  the village and enter  the house here.
Examine the green jars  along the right  wall to find another  Magna Mix Recipe
(3). Then examine the desk against the right wall between the bed and the green
jars to find 5000G.  Open the chest in the  left room to find  a Magnus: Freeze
Gown. Last thing, head on the roof of the  house at the right of Kamroh's manor
and show the Immigration Papers to the man standing there to send him to Sedna.
Now enter the manor to see the Great Kamroh.


After the cutscene, go inside  the room on the left and  touch the puppet to be
teleported.


XL. ~~ Seginus, the Eldritch Puppet ~~

Follow the path  until you  find a red  glow. Touch  it. Now  go down into  the
closed path and follow it up to a chest  containing a Magnus: Holy Shroud. Then
touch the other red glow here and you will have part of a vision. Now head back
to the area with the  drawing on the ground  and go through  the closed path at
the left. Head  down and touch  the red glow  here to see  another part  of the
vision. Return to the area with the drawing  and go down. Go through the closed
path in the bottom left corner and follow the path down to a chest containing a
Magnus: Zeniver Cascade. Then touch the red glow at the end of the path.

Go back to the  area with  the drawing  once more  and head  up straight  ahead
through the closed  path you  can now access.  Get the chest  in the top  right
corner for a Magnus: Book of Mana. Then  touch the last red glow to see the end
of the vision. Put the Book of Mana in your  deck, then save and head back down
to the previous screen.

Boss
Seginus
Exp: 3067
Tp: 439
Gold: 2000
Magnus: Fellstar Gleam

You can defeat this boss with the same strategy you defeated Guillo previously.
After the fight, watch the  cutscene and Kamroh will hand  over the Magnus: Sea
Punishment Deluge and Elemental Ward.

For the next part,  you'll need  to return to one  of the continents  above the
clouds. Enter any  shop and check  your mail. Your  last letter  should be from
Geldoblame; read  it to learn  about his request  that you  return to  the Dark
Service HQ. Head there. Kept it last since it's quite annoying.


XLI. ~~ Return to Dark Service HQ ~~

Get ready for some fightin'. After the battle  at the entrance, head inside the
meeting room and fight the  paramachinas to save the soldier.  Then talk to him
to learn about the override  codes you will need to find.  There is one is each
of the  four rooms.  Also open   the  two  chests  in  here  to  get a  Magnus:
Ravensbrood and a Magnus: Jupiter Sword. 

Then back in the hallway, enter the room  on the left. The code in this room is
on the shelf at  the left. Look  for a shining object  on it. You  will get the
Override Code A [1].  Then return to the  hallway and enter  the leftmost room.
Look for a shining object on the hanging satchel in the top right corner of the
room to  find the  Override  Code  C [0].   Go back  to the  hallway  and  head
downstairs. Enter the right on the right  and look on the table between the two
beds at the back of the room  to find the Override Code  B [2]. One more to go.
Enter the rightmost  room and get the Override  Code D [9] on  the table at the
entrance.

Now return to the  meeting room  with the codes  and enter the password  in the
panel at the right of the board with the map at the back of the room. Enter the
numbers in the order of of the letters (A,  B, C, D) so 1, 2, 0, 9. Now head to
the locker room  and defeat  all the  enemies inside  (warning:  boring).  Once
you're done with  'em, open  the two chests  for a Magnus:  Sigil Summon  and a
Magnus: Pegasus Anklet.

Now the reward. Head to Verus' residence and talk to the guard standing next to
the door of Verus' office to receive the Attack Talisman.

Now all that's  left if  you're done  with the sidequests  is  to defeat  these
machina bosses you couldn't before. You're more powerful now that your guardian
spirit has fused with you.


XLII. ~~ Rematch ~~

There are three to defeat, but it's optional.  Do it if you need to level-up as
they give ton of  Experience Points.  The first  one is Nasca in  the Clouvents
(Diadem), then there's Valara  in the Veinroots (Anuenue)  and Heughes in Nunki
Valley (Sadal Suud). They all are at the same emplacement, where you fought the
boss of each area.


Cloudvents

Boss
Machina Arma: Marauder
Exp: 4667
Tp: 1638
Gold: 500
Magnus: (none)


Veinroots

If you haven't already picked  them up, there are now  three chests in the boss
area. On the right a chest containing a Magnus: Herb Flower and on the left two
chests with a Magnus: Heavenlapse and a Magnus: Thor Sophia.

Boss
Machina Arma: Razer
Exp: 5000
Tp: 590
Gold: 600
Magnus: (none)


Nunki Valley

Boss
Promachina Heughes
Exp: 4500
Tp: 480
Gold: 600
Magnus: (none)


Next step: return  to the Battlefields  of Atria  in the past when  you're done
with everything  in  the present.  This  part is optional  too,  so you  can go
directly to the next part.


XLIII. ~~ Return to Atria Battlefields ~~

The flames are now gone, so  you can get all the chests  you didn't previously.
If you go straight to the northeast corner  in the second screen, you'll find a
chest containing a Crush Talisman. Then  travel north to the area with the save
flower where you'll  find three  more chests containing  Magnus:  Transcension,
Magnus: Heavenlapse and Magnus: Spirilight  Quiver. Then walk up for two bosses
in a row. Make sure you've saved and are at a good level.

Boss
Black Dragon
Exp: 3333
Tp: 503
Gold: 2500
Magnus: Apocalypse Sword

Watch the cutscene.


Boss
Wiseman
Exp: 4000
Tp: 878
Gold: 5000
Magnus: Aphelion Dustwake

If you had trouble with the  Black Dragon, don't bother  about this fight. Keep
leveling-up and come back later. My strategy was to have a deck of only 4 cards
in my hand (so about 6 cards total). Most cards are useless against Wiseman, so
there's no point in having  more cards than you need.  Only bring Book of Mana,
Elixir, Fate Idol, 1-2-3 attack  cards (only 1 of each,  so 3 total) and Sagi's
Godling's Rapture. Each  turn, make a short  combo with 1-2-3  to increase your
MP. Since you  only have  6 cards, they  will come  back each  turn, so  always
choose 1-2-3 until your MP is at Level 5.  Use Book of Mana and Elixir to heal,
and Godling's  Rapture  to  attack.  About four  Godling's  Rapture  will  kill
Wiseman.

When you're done with this, or skipped that  part, head back to Sagi's house in
Sheratan. Watch  the short scene,  then once  you're ready,  go back to  Verus'
residence and  talk to him for  another cutscene.  Board  the Sfida and  off to
Vega.


XLIV. ~~ Vega, Machina Metropolis ~~

Start by going  right and  talk to the   mechanic  trying to  fix the elevator.
Accept to help  him, which  we'll do  in a bit.  For now, head  up to the  save
flower. Go right and enter  the last house. Examine the  desk on the right wall
to find  a Magnus  Pack  Coupon.  Head back   outside  and  move  onward  to an
intersection. Go left and enter the cafe.  Examine the sign at the right of the
counter to find another Magnus Pack Coupon.  Then open the chest upstairs for a
Magnus: Pyre Frock. Before  leaving, make sure to talk  to the mechanic sitting
at the table there.

Now go back  to the intersection  and  go right.  Enter the  middle house  (the
bathing) and examine the baths at the back.  A guy in one of them will give you
the Magnus:  Sedna  House 3.  Then enter  the  house at  the left  for a  chest
containing  a Magnus:  Trigon  Band. Now  head back  to the  elevator  from the
beginning and talk to the mechanic again. Tell him blue wire, then green. He'll
give you the Magnus: Book of  Mana for your help. Head  down using the elevator
and go right into the house there. Examine  the rack of plates on the left wall
to find a Magnus Pack Coupon.

When you're ready, go left and head up using the second elevator. Enter Tarazed
on the right.


XLV. ~~ Tarazed ~~

Head on to the room with the save flowers.   There'll be two paths. Go into the
left one and open the chest on the left  for a Magnus: Idios Pyr. Also read the
paper on the floor on your right. Then examine the control panel at the left to
activate the elevator. Head inside and select Block A.

The hallways in there are a  bit like a maze, but there's  always only one path
you can follow. Start by heading  left and head up the  first passage to end up
in a room with a soldier. Open  the chest for a Magnus:  Wild God, then examine
the bed and table for  more report papers.  Once that's done,  head back to the
hallway and go right. Head  up the second passage and  talk the moving stairway
up to the next level.  Here, go left and  head up the second  passage. Take the
stairs up. In the last hallway, go left  and up the first passage. You'll be in
a room with a big screen and  some guards. Pick up the  Elite Imperial Crest on
the ground on your left, then examine the shut door ahead to open it.

In the next room  with the block  puzzle, go through  the set path  while using
your wings, and reston the blue blocks. Not too hard. Simply reach the exit. In
the other room, examine the Afterling to save it. The floor will then collapse.
Hurry back to the main block. 


In the room with  the save flowers,  go through  the door in the  bottom of the
right wall and examine the control panel  to reverse the stairs direction. Then
head back to the save flowers and go through the door at the right. Head up the
stairway and follow  the path until a cutscene  occurs. Then  open the chest at
the end of  the path  for a Magnus:  Elixir.  Keep  following  the path  to the
elevator room. Read the report paper on the ground on the left, then get in the
elevator and choose Block D.

In the hallway, go all the way right and head up the last passage to get inside
a room. Read the report paper  on the table, then open  the chest for a Magnus:
Shadowflame Engine. Then back  in the hallway, head up  the first passage to go
up to the next level. Once  again, head all the way right  and head up the last
passage to find yourself in another room  with the big screen. Use the crest on
the door at  the right to  open it,  then follow  the path into  another  block
puzzle room. Same as before, but a little bit harder. 

In the next room, save  the Afterling, then  head back to the  main block after
the floor collapses. I suppose you got the point of how it works by now. Do the
exact same thing with Blocks  C and B, freeing the Afterlings  at the end. Once
you're done with all four Blocks, return to the main block and head back to the
hallway with the huge  glass window. Enter  the first room at  the right of the
window and examine the  control panel in  here to activate the  elevator in the
room. Also open the chest in the left corner  for a Magnus: Saint's Armor. Then
head down using the elevator and save your game at the save flowers.

Ahead are the final battles of the game,  so make sure you're ready. Finish off
any sidequests you want, then  head back up using the  elevator and examine the
glass window  to break through.  Fight  the three  Imperial  Swordsguards  down
there, then read  the final  report paper  on the pedestal  at the back  of the
room. Then go through the door  at the left and open the  other door at the end
to find Baelheit.

Boss
Baelheit
Exp: 6000
Tp: 643
Gold: 3000
Magnus: Prominence Sword, Fate's Kiss

The fight will start  with a one  on one with Sagi.  He's very easy  to defeat,
with only about 500  HP. Concentrate your  attacks on him until  he's defeated.
You'll get back your other party members  for the second part of the fight. Use
mainly light attacks,  especially  Godling's Rapture,  as always.  He should go
down without too much problem.

After the battle, examine Baelheit  on the floor for a  cutscene. Then hop into
the elevator to go down to the core of Tarazed.


XLVI. ~~ Tarazed's Core ~~

Fight the enemies at  the entrance, then  stand in the middle  and jump down to
the lower ledge. Go left and open the chest for a Magnus: Phoenix Helm. Go down
one more ledge and open the chest for a Magnus: Phoenix Dive. Then head left to
the next room. Move  on to an intersection  with two beasts.  Open the chest at
the top for a Magnus:  Open Your  Eyes, then go  left and open the  chest for a
Magnus: Lightendrake's Drop.  Continue left to the next  area. Jump down at the
left end of the path and open  the chest here for a Magnus:  Transcension. Then
jump down to the save flower and jump down one more time on the pipes below. Go
right for a chest containing  a Magnus:  Book of Mana, then  drop down again to
the area underneath. Drop down again, then head left and jump up on the pipe on
the other side for a  chest containing a  Magnus: Fellstar Gleam.  Then examine
the glowing switch in  the path below to  activate the elevator.  Head past the
sleeping beast to the end of  the corridor to emerge in  a room with your final
enemy standing before you.	

Boss
Machinaguns + Verus
Exp: 13667
Tp: 4368
Gold: 0
Magnus: ---

After defeating  a couple of  tentacles, the  real fight  will start.  Begin by
bringing the four tentacles to low life first (don't kill them, just attck them
until they're weak).  Then use Aphelion  Dustwake to take them  down all at the
same time. This will leave the main boss vulnerable for a few turns. Attack him
with Godling's Rapture. If he revives one  of the tentacles, take it down right
away and keep attacking until you defeat  him. He's not that hard if you follow
that strategy.

The real final boss will then  come afterwards, and shouldn't  pose any problem
at this point.


Watch the ending cutscene...


*The End*




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Disclaimer



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