Author: Dkg Bloody Roar: Primal Fury Character Guide for Yugo : The Wolf Ver. 0.1 Log Date: 3/27/02 This FAQ is simply for the use of GameFAQs.com visiters/users alike. It is owned and created by me, "Dkg". No reproduction of any kind of this FAQ is allowed without authors permission. In other words, if you wanna make a copy, ASK me first. Copyrights and Licensed trademarks are those of 'Activison' and 'Hudsonsoft'. Copyright 2002 Robert 'Dkg' Walker ------------------------------------------------------------------------ ---------------------------------------------------------------------- __________________ TABLE OF CONTENTS __________________ A. Updates B. Author info C. Game Background D. Character Background E. Moves Key F. Standard Attacks G. Throws/Aerial Moves/Dash Attacks H. Special Moves I. Beast Attacks/ Drives J. Combos K. Credits/Thank You's/ Etc. ------------------------------------------------------------------------ ---------------------------------------------------------------------- A. UPDATES No updates for ver. 0.1 ======================================================================= B. AUTHOR INFO This is my first FAQ, so bear with me. I usually hang on the GC, Blood Roar: PF, Next-Gen, and Resident Evil boards so if you wanna contact me, look for me there. Or you can e-mail me any questions, suggestions, etc. at . Hope you find this FAQ as useful as you can. ======================================================================= C. GAME BACKGROUND 'Bloody Roar: Primal Fury', is the 4th official game in the 'Bloody Roar' Series. The difference (and main appeal) between the Bloody Roar fighting games and other fighters is that the characters are Zoanthropes, meaning they all have the ability to transform into an animal/beast in the heat of a battle. The Bloody Roar games feature intense, insane fighting moves with top notch graphics. They are also usually associated with the term "button masher" but there can be more strategic ways of playing the game than simply "mashing buttons". The series first debuted on the Sony Playstation in the year of 1997 and now, in 2002, makes it's way to the Nintendo Gamecube. ======================================================================= D. CHARACTER BACKGROUND Name: Yugo Ogami Age: (22-24) Height: 177 cm (180 cm in beast form) Weight: 81 km (85 km in beast form) Beast Form: Wolf Fighting style: Kickboxing 1st Costume: Black long sleeve with flames one sleeves, white Tee sporting words "Silver Noise" on front along with the "Silver Noise" emblem on front and back, dark blue shorts, black gloves, and boots. * I have no idea what Silver Noise means * 2nd Costume: Navy Blue muscle shirt, covered by Black leather vest sporting the words "PainBuster" along with his Wolf Emblem w/ flames on the back, belt, black gloves, blue jeans w/ leather strap around left leg , and shoes. * I'm not sure if "PainBuster" has any significance but if you look closely you'll see Yugo also sports many scars on his arms * Summary: Yugo has been in every Bloody Roar game to date. He's a young, well balanced fighter who discovered the truth about his fathers death in BR. With the help of Gado, the sole survivor of Yugo's father's combat team, he destroyed Tylon Corporation's research facility where Zoanthrope test were being held on his father and others. He found a young Bakuryu (a man-made zoanthorpe) in the remainings of the facility. He named Bakuryu "Kenji" and took him under his care. After Returning to his boxing career in Japan, Yugo witnesses "kenji" being Kidnapped by Busuzima, the man responsible for creating the man-made Zoanthropes. Apparently it seemed as though Kenji is the sole successor to Tylons' former top assassin, Bakuryu, but as it turns out that was not true. This is the beginning of BR2's story * to be updated * ======================================================================== ========== E. MOVES KEY * Note * * These directions are based on the character starting on the LEFT side of the screen * U=Up D=Down F=Forward B=Back DUB=Diagonal Up Back DUF=Diagonal Up Forward DDB=Diagonal Down Back DDF=Diagonal Down Forward QCF=Quater Circle Forwad QCB=Quarter Circle Back HCF=Half Circle forward HCB=Half Circle Back P=Punch *A button* K=Kick * B button* BA=Beast Attack *X button* E=Evade *Y button* Dash= To perform a dash simply tap forward twice, holding forward on the second tap ======================================================================= F. STANDARD ATTACKS *Note* * All Standard moves are the same in Beast Form, only stronger * Mid Punch = P Under Jab = F+P High Strike = B+P Low Jab = D+P Forward Air Strike = U+P High Kick = K Forward High Step Kick = F+K * changes Yugo's fighting position * Shin Strike = B+K * changes Yugo's fighting position * Ankle Kick = D+K Whirlwind Kick = U+K Sliding Ground Kick = Dash+K Shoulder Charge = Dash+P ======================================================================= G. THROWS/AERIAL MOVES/DASH ATTACKS * Note * * All throws, aerial moves, and dash attacks, except for "Forward Shoulder Slam" are same in Beast Form * THROWS Forward Shoulder Slam = F+E Triple Knee Smash = QCF+E Forehead Shove = F+E * Performed when opponent's crouching * 1-2 (over here) = F+E * Performed when facing behind opponent * * Beast Form * Quick Snack = F+E AERIAL MOVES Jump Kick = K * in air * Jump Punch = P * in air * Drop Kick = F+K *B+K, to kick behind you * Hammer Strike = F+P or B+P * Beast Form * Flip Kick = F+BA or B+BA * in air * * Best if used to counter air attacks * DASH ATTACKS Ground Slide = Dash+K Shoulder Ram = Dash+P * Beast Form * Leg Launcher = Dash+BA ======================================================================= H. SPECIAL MOVES * Note * * The "Boxer's Stance" spawns new attacks and evasive moves as well as combos * Foot Swipe = DDB+P Uppercut = DDF+P Quick One -Two = QCF+P Silver Wolf Knuckle = QCB+P * Block Breaker Move * Charged Counter = QCB+K * Must be hit when performing move * * Boxer's Stance * = QCF+K * Rapidly tap P for 9 hit combo * Back Hand Punch = * In Boxer's Stance * B+P Duck and Roll = * In Boxer's Stance * D+K Downward Strike = * In Boxer's Stance * D+P Upward Strike = * In Boxer's Stance * U+P Duck n' Dodge = * In Boxer's Stance * DDF+K * Used to get in close to opponent, avoiding high attacks * ======================================================================= I. BEAST ATTACKS / DRIVES Claw Swipe = BA Vicious Swipe = F+BA Forward Claw Lunge = U+BA or DUB+BA or DUF+BA Rib Breaker = B+BA Rising Claws = D+BA Shin Claw Swipe = DDF+BA Hind Leg Heaven = DDB+BA, BA Wolf Retreat = D+BA * must be facing away from opponent * * Can be performed after "Hind Leg Heaven" * Bloody Roar = QCF+BA Back Flip = QCB+BA * Two additional moves can be performed in concession of the "Back Flip" * Primal Uppercut = * While Back Flipping * DD+BA * in air * * Attack is sensitive to timing * Wall Launcher = * Must be close to wall to perform * * Perform "Back Flip", immediately touching wall press * BA Wolf Smash = F, F+BA BEAST DRIVES Spiral Fang = QCF, QCF+BA King of Breaker = QCB, QCB+BA ======================================================================= J. COMBOS * Note * * Most combos can be performed in Human AND Beast form * * There are DOZENS of possible combos. These are only a few of the more technical ones. Also, since Yugo's a boxer, naturally most of his combos involve punches * 1. Dragon Finish Blow = DDB+P 2x *2 Hits* 2. Heart Break Blow = F+P 3x *3 Hits* 3. Champion Straight Punch = B+P 3x *3 Hits* 4. *Unnamed Combo* = B+P, F+P, F+P *3 Hits* 5. Final Machine Gun Upper = Hold DDF while pressing P 4x *5 Hits* 6. One Two Body Upper = QCF+P, P, P or K *4 Hits* 7. Panther Two = F, F+K, P, P 8. Rat-tat-tat-tat = In "Boxer's Stance" * see Special Moves * tap P 10x *10 Hits* * Beast Form * 1. Claw Twin Knuckle Slash = BA, P, P, BA, BA *5 Hits* 2. Blind Blow = DDF+BA, F+P *2 Hits* 3 Blood Lust = QCF+P, P, QCF+BA *4 Hits* 4. * Unnamed Combo * = B+P, BA 3x *4 Hits* 5 Fists of Fury = QCF+P, P, QCF+K * Boxers Stance *, P 10x *14 Hits* 6. Meteor Crash = QCB+BA, D+BA ======================================================================= K. CREDITS/ THANK YOU'S / ETC. 1st off, I have to thank Activision and Hundsonsoft for deciding to develop and release this game for the Nintendo Gamecube. I also thank them for info used within this FAQ. 2nd, I'm giving thanks to scea.com for help with Yugo's background info, etc. 3rd, CJayC for making this site possible for FAQ's like this. No, I'm not sucking up, just giving credit when it's due. and last, but not least the Blood Roar :Primal Fury Message board gang. At least I know there are SOME people out there that acknowledge this as a great fighter