--------------------------------------------------------------------- | ----------------------------------------------------------------- | | | /-- | | |-\ --- |-\ | | /-\ |-\ --- /-\ --- | | | | \--\ | | |-/ |- |-/ |\/| |-| |-/ | | | / \ | | | | --/ - | --- | \ | | | | | \ --- \-/ \ O | | | | / | | | | - /--\ - - ---\ / | | | | | |__| |\ | | | / O | | | | | | | | \| | | / | | | | ---- - - - - ---/ ------ | | | | __ __ __ _ __ ___ _ _ __ __ ___ _ _ __ | | | | |__ | __ | | | | \ |__ |\ | | | | | |\ | |__ | | | | |__| |__| |__| |__ |_/ |__ | \| |__ |__| _|_ | \| __| | | | ----------------------------------------------------------------- | --------------------------------------------------------------------- F O R T H E G A M E B O Y V e r s i o n 1 . 0 M a d e B y S t a r F i g h t e r s 7 6 Welcome to my walkthrough for a the second game of the series for the Gameboy called Super Mario Land 2: 6 Golden Coins. I hope this walkthrough helps out as much as possible. Below is nothing but major spoilers on the game, so if you don't want to be spoiled, please take a detour and hit the Back button now. However if you want to be spoiled or need some help, please scroll down as far as you need to. Consider this as your Spoiler Warning! READER'S NOTE: I'll be saying this again later down the walkthrough, but this walkthrough only covers the Secret Goals in the game, and how to find them. ----------------- |TABLE OF CONTENTS| ----------------- SECTION 1: Intro A: Version Guide B: The Story Of Super Mario Land 2: 6 Golden Coins C: What Is Super Mario Land 2: 6 Golden Coins D: About This Walkthrough E: Control Configuration SECTION 2: Walkthrough A: Before The Walkthrough B: Tree Zone 2 C: Hippo Stage D: Space Zone 1 E: Macro Zone 1 F: Pumpkin Zone 2 G: Pumpkin Zone 3 H: Turtle Zone 2 I: Super Mario Land 2 Goals Checklist SECTION 3: In Conclusion A: What's To Come B: Special Thanks C: The Disclaimer ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ----- SECTION 1: |INTRO| ----- ------------- A: |Version Guide| ------------- Version 1.0: Just finished making the walkthrough for the game, and submitted it to GameFAQS (09/14/05) ------------------------------- B: |The Story Of Super Mario Land 2| ------------------------------- Taken from the instruction manual: "DANGER! DANGER! While I (Mario) was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario LAnd under his control weith a magic spell. This intruder goes by the name of Wario. He has been jealous of my popularity since we were boys, and has tried to steal my castle many times. It seems he has succeeded this time. Wario has scattered the 6 Golden Coins from my castle all over Mario Land. These Golden Coins are guarded by those under Wario's spell. Without these coins, we can't get back into the castle to deal with Wario. We must collect the 6 coins, attack Wario in the castle, and save everybody!" -------------------------- C: |What Is Super Mario Land 2| -------------------------- Super Mario Land 2 is a side scroll adventure game like any early Super Mario game is. The only difference in this game is that there is no Bowser and there is no saving the dingy princess. You gotta knock out Wario who's taken over Mario's Castle. Your main objective is to collect all 6 Golden Coins which will unlock the main door of the castle and to take Wario out. It won't be easy because you have to go through many levels just to accomplish this task. But will Mario be able to do this, only you know that answer! ---------------------- D: |About This Walkthrough| ---------------------- Okay this is important. This is a special walkthrough, which is used to help you get through the 7 Secret Goals of the game, only. Keep in mind that the normal goals are not listed and won't be. Also I made a checklist towards the bottom of the walkthrough, so you can mark off which goals you have beaten. I hope this helps out as much as possible. --------------------- E: |Control Configuration| --------------------- I assume you have a basic idea of all the control combinations, so here is the basic stuff: LEFT D-PAD: Moves left RIGHT D-PAD: Moves right UP D-PAD: Enters upside down pipes DOWN D-PAD: Crouches down/enters pipes 'A' BUTTON: Jumps (press again to float Bunny Mario) 'B' BUTTON: Runs/Shoots fireballs (as Fire Mario)/Picks up enemies START BUTTON: Pauses the game SELECT BUTTON: Does nothing ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ----------- SECTION 2: |WALKTHROUGH| ----------- ---------------------- A: |Before The Walkthrough| ---------------------- 1. Although these can be found in any order, I decided to list these Secret Goals starting at Tree Zone and going clockwise. 2. There is an exception, you must find the Secret Goal for Hippo Stage everytime in order to go to Space Zone. 3. When you find any new levels due to the Secret Goals, then you leave that area, you must find the Secret Goal of said level each time you want to go to any new level. 4. Mario Zone doesn't have a Secret Goal, although I think there is one. If you know, email me and you'll get full credit. ----------- B: |Tree Zone 2| ----------- TIME: 600 STUFF REQUIRED: Bunny Mario LEADS TO: Tree Zone Secret Area Here's what you are gonna do when finding the Secret Goal to this level. First off, you need to be Bunny Mario. Make your way through the first section and head through the pipe. In this second section, keep going avoiding the spikes along the way until you reach the Midway Bell. Now from here, if you're Bunny Mario, you can keep going onwards. If not, you need to go down the bubble pit next to the Midway Bell (which I'll get to in a minute). Follow the path avoiding all obsticles and power-ups. Keep going until you see an area where the is a small gap (that only Small Mario could walk through). Once there, head above that gap onto the highest platform (you should see a Bob-omb Beetle). As Bunny Mario, jump then float over to the nearby platform on the other side. If need be, jump on the Bob-omb Beetle if you think that will help. Now if you aren't Bunny Mario, don't worry I can help on that. Think back to the Midway Bell. At that point sink down into the bubble pit, taking out the Cow Fishies. After that, fall to the bottom and when down there, go through the pipe. When you do, hit the ? Block and a Carrot will appear, so grab it and become Bunny Mario. Now you can either continue in this area, or head back through the pipe. It be easier to head through the pipe, but if you wanna try going through the stage, that's on you. If you head back through the pipe then just follow the instructions I already gave to get to the point I described. Once there, jump and float over to the pipe and go through it. Once through the pipe, drop down and follow the short path through the door, and you will found the Secret Goal. By doing this will open up a new path leading to Tree Zone Secret Area. ----------- C: |Hippo Stage| ----------- TIME: 700 STUFF REQUIRED: Bubble Mario LEADS TO: Space Zone To find this Secret Goal is extremely easy. Actually it's not so much of a "secret goal", but there are two goals nonetheless. What you do is this. You know those hippos who snort out giant bubbles, well get one of those bubbles to become Bubble Mario and make your way to the end carefully avoiding all obsticles in the way or else you'll lose your bubble power. Now once you get to the otherside, you can either float upward or take the door on the bottom. If you take the bottom door, it will take you back to the World Map. If you float upwards and take the upper door, it will take you to Space Zone, which is what you need to do. And that's how you find the "secret" goal of this level. Keep in mind, as I said before, you must complete this level as I have described each time in order to get to the Space Zone. ------------ D: |Space Zone 1| ------------ TIME: 700 STUFF REQUIRED: Doesn't matter LEADS TO: Space Zone Secret Area To get to this Secret Goal, you will have look carefully to find it. Make your way to the Midway Bell, and when you get there go to the right of it a couple of feet, then jump up to reveal a hidden block. Now jump on that block and jump up from it to reveal another block. Jump on that block then jump up from it to reveal another block. Jump on that, then jump (no, not to reveal another block) to the right to a couple blocks. Now here's where it's tricky. You must jump to the right from one block to another. Don't worry about any coins if you miss any. But keep doing this until you reach a platform which has the Secret Goal door. Go through it and a new path will be made leading to Space Zone Secret Area, thus completing this Secret Goal. ------------ E: |Macro Zone 1| ------------ TIME: 400 STUFF REQUIRED: Fire Mario LEADS TO: Macro Zone Secret Area To find this goal, you'll have to work for it. You need to be Fire Mario for this level, but if you're not, you will be. Make your way through the first section avoiding the ants, and go down the pipe. In this second section, walk forward a bit and you will see a moving platform over some lava. Board it and take it to the platform and jump off. Hit the ? Block for a Super Mushroom to become Super Mario, then go through the small pipe. Now just go through this level normally till you get to the Midway Bell. Once you get to that point, keep going onwards. Along the way you will find Carrots, so get them for extra insurance to help you out. Keep going and you will see a moving platform on the lava, with a staircase above it. Get on the platform, bend down to avoid the spikes and get on the other platform on the other side. Be careful of the Spiny Ant that's on the platform, but take it out. Also you will see 5 ? Blocks above you and some enemies. Use the blocks to take out the enemies. After that, continue on the next moving platform (avoiding the spikes), to an area where there is a ? Block. Take out the Bullet Ant, and hit the ? Block which will have a Fire Flower in it. Get that to become Fire Mario then make your way back to the staircase I mentioned earlier. Once there, climb the stairs and get to where the 5 ? Blocks were. Once there, jump up in 4 spots above there to reveal blocks, and use those to shoot out the Fire Blocks. After that, jump up the pipe. In this third section, just follow it to the end, avoiding obsticles till you reach the door at the other side. Do so and a new path will open up leading to Macro Zone Secret Area, which will complete this Secret Goal. -------------- F: |Pumpkin Zone 2| -------------- TIME: 400 STUFF REQUIRED: Super Mario or Fire Mario LEADS TO: Pumpkin Zone Secret Area 1 To find this secret goal will take a little while to get to. First you need to be either Super Mario or Fire Mario for this mission. If you're Bunny Mario, that's fine for the time being. Make your way through the first section the go down the pipe. Make your way through this second section as well and go up the pipe. In this third section, be careful of the Boo Buddies, and get the Super Mushroom (if need be) and the 1-Up Heart, then make your way out of this section. Now in the fourth section, make your way down the row of blocks by spin jumping on them. Pick up whatever you want and head down to the water, then continue onwards to dry ground. Now at this point it looks like you could take two paths, but for this mission, take the lower path. With that, swim over avoiding the Cheep Cheep to the next platform. Just to the right of that is another swimming area, with a gap in the floor. Swim down there in the gap (don't worry, it's safe), then carefully continue your way, avoiding the spikes, Mouth Pieces and Cheep Cheeps along the way. Once to the other side, you will see a pipe with two blocks on it. Now if you're Super Mario or Fire Mario, spin jump on the blocks to destroy them. If you're Bunny Mario, just touch the Mouth Piece to downgrade to Super Mario, then spin jump on it. After that, go down the pipe and in the fifth section, just make your way through this section. There is some more Mouth Pieces and a Crazy Cyclops down here. After all that, head through the door at the other end and a new path will open up leading to Pumpkin Zone Secret Area 1. With that, this Secret Goal is completed. -------------- G: |Pumpkin Zone 3| -------------- TIME: 500 STUFF REQUIRED: Bunny Mario LEADS TO: Pumpkin Zone Secret Area 2 This is another lengthy trek to the Secret Goal, and you need to be Bunny Mario to find it. There's lots of different obsticles here so be careful. Make your way to the Midway Bell. Once there, keep going carefully past some Boo Buddies and spikes. Once back on solid ground, keep going until you reach what may look like a staircase going downward (you will see some Boo Buddies as you make your way down it). Instead of going down it however, from the top step, jump up and float over to the right and you will see a pathway in the wall. Make your way onto that and keep going past the Ghost Goombas and go through the door. Doing so and a new pathway will be opened leading to Pumpkin Zone Secret Area 2, thus completing this Secret Goal. ------------- H: |Turtle Zone 2| ------------- TIME: 600 STUFF REQUIRED: Small Mario LEADS TO: Turtle Zone Secret Area To find this Secret Goal will be a bit of a challenge, so be careful. For now it doesn't matter what you are, but eventually you will have to be Small Mario to get through this. Now, from the starting point, head right and get into the water. In the water, sink down and swim to the right and then sink down even lower, and keep swimming right. At the very bottom level just walk over until you see a Bullet Bill Cannon and an opening at the top. Avoiding any Bullet Bills that come out and swim upwards in the opening gap. Keep going upwards, watch out for the Spike Squids, and head up to the top. Once at the top, jump out of the water and head left (watch out for the Koopa Troopa) and keep going and you will see a small gap. Become Small Mario and go through the gap and on the other side make your way to the pipe and go up it. In this second section will be difficult as it's completely in water. Slowly make your way to the end of this section, carefully avoiding any and all obsticles along the way. Once at the other end, go through the door and a new path will be made leading you to Turtle Zone Secret Area. Doing all this and you will have completed this Secret Goal. ---------------------------------- I: |Super Mario Land 2 Goals Checklist| ---------------------------------- In order to get a perfect game, you need to find all 32 levels. Now below is a checklist of all those levels. Hidden amongst those levels, 7 of them each have a Secret Goal (which I've already mentioned beforehand). Below however as I said is a list of all the levels you find. To help a little bit, I've compiled a checklist of all the levels in the game. This list can be done in any order you wish to do. Also to make it a bit better I would suggest printing this section off if you want, so you don't mark all over your monitor ^_^. Keep in mind, the number above the file you select (the warp pipe) tells you how many levels have been completed, and if it says 32, then that means you have a completed game. TREE ZONE (6 Levels) Level 01: [ ] Tree Zone 1 Level 02: [ ] Tree Zone 2 Level 03: [ ] Tree Zone 3 Level 04: [ ] Tree Zone 4 Level 05: [ ] Tree Zone 5 Level 06: [ ] Tree Zone Secret Area SPACE ZONE (3 Levels) Level 07: [ ] Space Zone 1 Level 08: [ ] Space Zone 2 Level 09: [ ] Space Zone Secert Area MACRO ZONE (5 Levels) Level 10: [ ] Macro Zone 1 Level 11: [ ] Macro Zone 2 Level 12: [ ] Macro Zone 3 Level 13: [ ] Macro Zone 4 Level 14: [ ] Macro Zone Secert Area PUMPKIN ZONE (6 Levels) Level 15: [ ] Pumpkin Zone 1 Level 16: [ ] Pumpkin Zone 2 Level 17: [ ] Pumpkin Zone 3 Level 18: [ ] Pumpkin Zone 4 Level 19: [ ] Pumpkin Zone Secret Area 1 Level 20: [ ] Pumpkin Zone Secret Area 2 MARIO ZONE (4 Levels) Level 21: [ ] Mario Zone 1 Level 22: [ ] Mario Zone 2 Level 23: [ ] Mario Zone 3 Level 24: [ ] Mario Zone 4 TURTLE ZONE (4 Levels) Level 25: [ ] Turtle Zone 1 Level 26: [ ] Turtle Zone 2 Level 27: [ ] Turtle Zone 3 Level 28: [ ] Turtle Zone Secret Area WORLD MAP STAGES (4 Levels) Level 29: [ ] Starting Stage Level 30: [ ] Extra Stage Level 31: [ ] Hippo Stage Level 32: [ ] Wario's Castle PLAYER'S NOTE: By finding all these levels, you will not be able to unlock anything at all, so keep this in mind. ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ------------- SECTION 3: |IN CONCLUSION| ------------- -------------- A: |What's To Come| -------------- With a game as big as this, who knows what else is to come. But I will keep this open if anything new develops. -------------- B: |Special Thanks| -------------- Personal Thanks To: ExoSquad18: Simply because of his confidence and belief that I will be very successful at this stuff ^_^. On-line Thanks To: To GameFAQS for hosting my walkthroughs, as well as many more. To anyone who help made this game possible. Thanks! ^_^ -------------- C: |The Disclaimer| -------------- Super Mario Land 2 was pretty much like Super Mario World, only 3 times smaller. It isn't exactly a huge favorite, but I didn't hate it either. It was a decent short game for it's time, but that's about it. It was different, storywise, which also opened the way for a new series to take place (Wario Land), so I guess it had it's moments. Why this walkthrough, well if I'm gonna make Secret Goal FAQs for Super Mario World and Secret Stars FAQ for Super Mario 64, I might as well make this FAQ. I made this walkthrough the best way I can and I hope it helps out in every way possible. Now here comes the important stuff you need to read. Ok, I'll make this quick and simple. This walkthrough is my work. I've made this walkthrough, describing the game the best possible way I can. You can use whatever info you want, so long as you give me credit and don't alter anything. All you have to do is email me at StarFighters76@hotmail.com if you're gonna do anything with this walkthrough. And to show that I'm not a complete selfish bastard, if you have something you wanna add, email me and I will give you full credit ^_^. This walkthrough, like many others are intended for GameFAQs ONLY. You want it on your site, well you better start emailing me. Failure to comply with this, and I will be mad, among other things. Email me at StarFighters76@hotmail.com Copyright (C) September 14th, 2005 Mike Leatherwood AKA StarFighters76 Super Mario Land 2: 6 Golden Coins (C) Nintendo 1992