= 2x1 Power Block XXX XXX XXX <*> <*> <*> <*> XXX <*> = Star Block XXX <*> <*> XXX XXX <*> <*> XXX XXX <*>
<*> XXX XXX <*> <*> XXX XXX <*> <*> <*> <*> XXX XXX
XXX XXX <*><*> XXX XXX XXX XXX XXX XXX XXX XXX *-* XXX XXX XXX A neat trick you can do on this level: When you launch the ball at the start, launch it to the left at a 75 degree angle. It hits the first star block. Let it bounce off your paddle and hit the second star block. From there, use your Power Ball (A Button at paddle/ball contact) and your power ball should bounce in between the left row of Star Blocks, so you get all of those at once! Anyway, hit the Cappa at the top four times, then grab the Warp Star to complete this level. Make sure you hit all the Star Blocks in the level. Highest Possible Score (with or w/o Ability) (Can be done): Cappa: 1 x 5000 = 5000 Power Block: 2 x 500 = 1000 Warp Star: 1 x 400 = 400 Star Block: 18 x 0 = 0 ------------------------------- Total: 6400 If you got all the Star Blocks, you will receive an extra life before heading to the boss level. Level 1 Stage 5 BOSS: Giant Cappa Difficulty: Easy Phase I HP: 6 Cappa just stays in the center until he attacks your side paddles by quickly moving over there. To dodge the attack, move your side paddles up. After you drain his six HP, he changes to the next phase. Phase II HP: 6 Cappa's ghost just moves back and forth with a rotating shield of four smaller Cappas to protect him. This shield can be destroyed by hitting it with your ball a couple of times. He just moves back and forth over a small area and cannot attack you. Defeat him and you get 50,000 points. Giant Cappa: 1 x50000 = 50000 ------------------------------- Total: 50000 ***LIVES BONUS SUMMARY*** Initial Lives: 4 Bonus Stage: 5 Star Bonus: 1 Score Bonus: 4 Total Lives: 14 ------------------------------- Total: 14 x 1000 = 14000 LEVEL TOTAL Stage With Ability W/O Ability -------------------------------------- Stage 1 41700 27650 Stage 2 20600 12300 Stage 3 85220 57250 Stage 4 6400 6400 Stage 5 50000 50000 Lives Bonus 14000 13000 -------------------------------------- GRAND TOTAL 217920 156600 My Top Scores 1st 162640 2nd 161520 3rd 160700 4th 160310 4. Level 2 Border Line: 120000 If you're playing for a high score, bringing an Ability with you to this level will not give you a huge advantage, but only a small one. Level 2 Stage 1 XXXXXXXXXXXXXXXXXXXXXXXXXXXX XX *-* XX <2> = 2x1 Dark XX XX ^ XX XX 1 = 1x2 Normal XX XX V XX
XX
= 2x1 Power Block XX
^ ^<1> ^ ^
XX <1> = 2x1 Normal XX
<2>1<1> 1<2>
XX ^ XX V V V V XX<2> = 2x2 Dark XX
<2><1><1><2>
XX V XX ^ ^ XX XX
<2>1 1<2>
XX XX
<2>V V<2>
XX XX
XX XX XX XX XX XX XX XX XX XX *-* XX XX XX As with Stage 4 of Level 1, you can fire a Power Ball in between the row of Power Blocks and the left or right wall and take all seven of them out at once. The Power Blocks can be cleared with the Power Ball only. There are three enemies you can defeat for items here. You will need to clear every block on this screen to move on to Stage 2. I have achieved the maximum possible score on this level. It isn't that hard; you just have to be a little lucky with the enemies. Highest Possible Score (Can be done): <1>: 14 x 200 = 2800 <2>: 6 x 400 = 2400
: 24 x 500 = 12000 Big 2: 2 x 800 = 1600 Big 1: 2 x 400 = 800 Small 1: 8 x 100 = 800 Enemy Hit: 3 x 600 = 1800 Item Pickup: 3 x 2000 = 6000 ------------------------------- Total: 28200 Without Ability: <1>: 14 x 100 = 1400 <2>: 6 x 200 = 1200
: 24 x 500 = 12000 Big 2: 2 x 400 = 800 Big 1: 2 x 200 = 400 Small 1: 8 x 50 = 400 Enemy Hit: 3 x 300 = 900 Item Pickup: 3 x 2000 = 6000 ------------------------------- Total: 23100 Level 2 Stage 2 XXXXXXXXXXXXXXXXXXXXXXXXXXXX XX *-* XX <2> = 2x1 Dark XX XX ^ XX XX P = 1x2 Power Block XX XX V XX XX
= 2x1 Power Block XX ^
^<1>^
^ XX <1> = 2x1 Normal XX P<2><2>P<1>P<2><2>P XX * XX V<1><1>V<1>V<1><1>V XX O = Bonus Switch XX ^ ^ ^ ^ XX* XX P<2><2>P *P<2><2>P XX XX V<1><1>V O V<1><1>V XX XX ^ ^* ^ ^ XX XX P<2><2>P P<2><2>P XX XX V<1><1>V
V<1><1>V XX
XX XX
XX XX
XX XX
XX XX
XX XX
XX *-* XX
XX XX
This is not a very tough level at all. With all the Dark Blocks and Power
Blocks out there, the best strategy here would be to wipe out as many blocks
as possible before hitting the Bonus Switch. There are two enemies at the
top that can boost your score.
Highest Possible Score:
<2>: 12 x 400 = 4800
Enemy Hit: 2 x 600 = 1200
Item Pickup: 2 x 2000 = 4000
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Through Block:44 x 80 = 3520
Block Bonus: 44 x 500 = 22000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 51520
Without Ability:
Enemy Hit: 2 x 300 = 600
Item Pickup: 2 x 2000 = 4000
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Through Block:44 x 80 = 3520
Block Bonus: 44 x 500 = 22000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 46120
From here, I will omit the Map Key, since you should understand it by now.
I will only provide for new items that show up.
Level 2
Stage 3
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX *-* XX ^
XX XX XX *** XX
XX 1 1 2 *** XX
XX <2> V *** XX
XX XX
XX XX
XX XX
XX *-* XX
XX XX
NOTE: In all levels with a Pinball Block, the High Score does not take into
account points earned from hitting such a block, because they stay on the
field indefintely. This means you can hit them as many times as you want,
so your score approaches infinity in such a case.
Highest Possible Score:
<1>: 5 x 200 = 1000
<2>: 12 x 400 = 4800
Small 1: 15 x 100 = 1500
Small 2: 30 x 200 = 6000
Enemy Hit: 2 x 600 = 1200
Bonus Block: 1 x 9500 = 9500
Flip Block: 2 x 100 = 200
-------------------------------
Total: 24200
Without Ability:
<1>: 5 x 100 = 500
<2>: 12 x 200 = 2400
Small 1: 15 x 50 = 750
Small 2: 30 x 100 = 3000
Enemy Hit: 2 x 300 = 600
Bonus Block: 1 x 6350 = 6350
Flip Block: 2 x 100 = 200
-------------------------------
Total: 13800
Level 2
Stage 4
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX XX
XX XX
XX <*><*><*><*><*><*><*> XX
XX ^ ^ XX
XX : 2 x 500 = 1000
Kabu: 1 x 5000 = 5000
Bonus Block: 2 x 9500 = 19000
Star Block: 24 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 25400
Level 3
Stage 5
BOSS: Giant Kabu
Difficulty: (with Ability) Very Easy
(w/o Ability) Medium
HP: 12
The giant Kabu sends out six smaller Kabus at a time. If they contact your
paddles or Star Blocks, the paddle will shrink or the Star Block will go away,
revealing the spike it covered. If you don't have your Ability, try to use
the Power Ball the entire time. If you have the Ability, this is extremely
easy because the Giant Kabu does not move.
Giant Kabu : 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Bonus Stage: 5
Star Bonus: 1
Score Bonus: 3
Total Lives: 13
-------------------------------
Total: 13 x 1000 = 13000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 17000
Stage 2 52140
Stage 3 69900
Stage 4 25400
Stage 5 50000
Lives Bonus 13000
-----------------------
GRAND TOTAL 226440
My Top Scores
1st 162870
2nd 149200
3rd 145470
4th 142440
6. Level 4
Border Line: 125000
This is a very tough level to clear Border Line on, especially on the initial
attempt. The best strategy here is to come with the Burn Ability from Level 8
and use it well, especially on Stages 2 and 3.
Level 4
Stage 1
XX XX
XX *-* XX
XX XX
XX XX
XX#<#> <#><#> <#> #XX ^
XX ^<1><1>^ XX : 2 x 500 = 1000
Small 2: 57 x 200 = 11400
S. Enemy: 2 x 1200 = 2400
Flip Block: 1 x 100 = 100
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Bonus Block: 1 x 9500 = 9500
Through Block:35 x 40 = 1400
Through Block:11 x 80 = 880
Block Bonus: 46 x 500 = 23000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 71280
Level 4
Stage 4
***THIS MAP IS TO SCALE**
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX XXXXXXXXXXXXX
XX <*> <*> <*> <*> XX
XX <*> <*> <*> <*> XX
X <*> <*> <*> <*> X
X <*> <*> <*> <*> X
<*> <*> <*> <*>
* *
| <*> <*> |
* <*> <*> *
X X
X X
XX XX
XX XX
XX *-* XX
XX XX
This is not very hard at all. As in Level 1, you can fire a Power Ball in
between the long columns of Star Blocks to pick them all up at once. Hit
Poppy four times and grab the Warp Star to advance.
Highest Possible Score (can be done):
: 2 x 500 = 1000
Poppy: 1 x 5000 = 5000
Star Block: 24 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 6400
Level 4
Stage 5
BOSS: Giant Poppy
HP: 12
Difficulty: Medium
This guy is constantly moving, but none of his attacks are threatening.
If you have the Burn Ability, strike him when he jumps between two platforms.
Otherwise, try to keep the ball on the upper half of the screen.
Giant Poppy : 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Double Balls: 2
Star Bonus: 1
Score Bonus: 4
Total Lives: 10
-------------------------------
Total: 11 x 1000 = 11000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 35700
Stage 2 74900
Stage 3 71280
Stage 4 6400
Stage 5 50000
Lives Bonus 11000
-----------------------
GRAND TOTAL 249280
My Top Scores
1st 158260
2nd 149380
3rd 149260
4th 145510
7. Level 5
Border Line: 120000
You get the Stone Ability here, which this entire level is designed for.
Remember that your ball goes to the right after you use the Ability.
Level 5
Stage 1
***THIS MAP IS TO SCALE***
XX XX
XX *-* XX
XX XX
XX
2XX
2<1>2<1>XX
2<1>2<1>2<1>XX
2<1>2<1>2<1>2<1>XX
* 2<1>2<1>2<1>2<1>XX
| 2<1>2<1>2<1>2<1>XX
* 2<1>2<1>2<1>2<1>XX
2222XX
XX
XX
XX XX
XX *-* XX
XX XX
There is one regular enemy and two enemies who give you the Stone Ability.
Make sure you crush all the Ability Blocks before you crush all the other
blocks. You're not going to get a lot of points on this level.
Highest Possible Score:
<1>: 21 x 200 = 4200
: 5 x 500 = 2500
Small 1: 26 x 100 = 2600
Small 2: 26 x 200 = 5200
A. Enemy: 2 x 2000 = 4000
Enemy Hit: 1 x 600 = 600
Item Pickup: 1 x 2000 = 2000
-------------------------------
Total: 21100
Level 5
Stage 2
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX *-* XX
XX XX
XX XX
XX ^ ^ ^ ^ XX
P P ^ ^ P P
V V<1>A A<1>V V
^ ^<1>V V<1>^ ^
* P P *^ ^ *P P *
| V V O A A O V V |
* ^ ^* V V* ^ ^ *
P P ^ ^ P P
V V<1>A <1> A<1>V V
<#><1>V <1> V<1><#>
<1> <1>
XX <1> <1> XX
XX XX
XX *-* XX
XX XX
You'll need a mixture of Stone Power and Power Balls to complete this level
with a good score. Get the 2000 points out of the Stone Enemy, and go for the
big bonus in the Bonus Chance.
: 6 x 500 = 3000
A. Enemy: 1 x 2000 = 2000
Bonus Switch: 2 x 1000 = 2000
***BONUS CHANCE***
Through Block:28 x 80 = 2240
Block Bonus: 28 x 500 = 14000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 38240
Level 5
Stage 3
XXXXXXXXXX XXXXXXXXXXX
XX *-* XX
XX XX
XX XX
XX<1><1><1><1><1> ^ XX
XX<1><1><1><1><1> *
| <*><*> <*><*> |
* <*><*> <*><*> *
<*> <*> <*>
XX XX
XX XX
XX XX
XX *-* XX
XX XX
This is a tough level to get everything on before defeating Mr. Shine. If you
can bounce a Power Ball off of the slanted wall on top, you can get ten of the
Star Blocks that are hard to reach. The Power Ball will also take care of the
ten Power Blocks in the center.
Highest Possible Score (can be done):
: 10 x 500 = 5000
Mr. Shine: 1 x 5000 = 5000
Star Block: 26 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 10400
Level 5
Stage 5
BOSS: Mr. Shine/Mr. Bright
Difficulty: Medium
Phase I
HP: 6
Mr. Shine just moves around in a circle, occasionally firing at your Star
Blocks and paddles. Use Stone on this guy if you get above him and he will
go down very quickly.
Phase II
HP: 6
Mr. Bright replaces Mr. Shine after you inflict 6 HP of damage. This boss
moves fairly quickly across the screen, making it hard to use Stone
effectively. If you have your timing down well, then use Stone by all means!
This guy attacks your bottom Star Blocks and paddle pretty relentlessly,
but leaves the other sides alone, which is why it is so dangerous to miss
with Stone.
Mr. Bright: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Bonus Level: 5
Star Bonus: 1
Score Bonus: 3
Total Lives: 13
-------------------------------
Total: 13 x 1000 = 13000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 21100
Stage 2 38240
Stage 3 37200
Stage 4 10400
Stage 5 50000
Lives Bonus 13000
-----------------------
GRAND TOTAL 169940
My Top Scores
1st 145880
2nd 145430
3rd 144210
4th 140970
8. Level 6
Border Line: 120000
This level introduces a new item: The Bomb. When you touch it, it causes
every Unbreakable Block in the level to disintegrate. If you get the Burn
Ability from Level 8, it works wonders here. After the last three tough
Border Line levels, you get a breather here.
Level 6
Stage 1
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX * ^ * XX
XX O O XX
XX * V * XX ^
XX XX = Bomb
XX XX V
XX XX
XX XX
XX ^<#><#><#><#><#>^ XX
XX # # XX
XX V ^ ^ ^ ^ ^ V XX
XX ^<2><2> <1><1>1 O 1<1><1> XX
XX <1>V* V<1> WrpXX
XX <1><1> StrXX
XX XX
XX XX
XX XX
XX XX
XX XX
XX *-* XX
XX XX
Lots of interesting setups here. The Burn Ability makes it very easy to
complete the Bonus Chance here, even with a large number of blocks on the
screen. As in Stage 2 of Level 4, you can temporarily trap the ball inside
a Pinball Block and accumulate points.
Highest Possible Score:
<2>: 18 x 400 = 7200
: 12 x 500 = 6000
S. Enemy: 1 x 1200 = 1200
Bomb: 1 x 100 = 100
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Bonus Block: 1 x 9500 = 9500
Through Block:50 x 80 = 4000
Block Bonus: 50 x 500 = 25000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 69000
Level 6
Stage 4
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXX <*> <*> XXXX
XXX<*><*><*> <*><*><*> XXX
XXX<*><*><*> <*><*><*> XXX
X X
* <*><*> <*><*> *
| <*><*> <*><*> |
* <*><*> <*><*> *
X X
X X
X\ /X
XX *-* XX
XX XX
Again, the Burn Ability will let you get all the Star Blocks quite easily.
Hit Mr. Frosty 4 times and grab the Warp Star to clear the stage.
Highest Possible Score (can be done):
: 2 x 500 = 1000
Mr. Frosty: 1 x 5000 = 5000
Star Block: 26 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 6400
Level 6
Stage 5
BOSS: Giant Mr. Frosty
Difficulty: Hard
HP: 12
This is almost a carbon copy of the battle with Squishy in Level 2, except
that he can attack your side paddles by rolling (quickly!) from side to side.
This is the only time he is vulnerable from the front. Otherwise, when you
hit him from the front, he'll throw your ball in one of four directions. There
are also platforms here that can get in your way. Burn doesn't work very well
because it goes up the screen, and he's not vulnerable from that direction.
Mr. Frosty: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Star Bonus: 1
Score Bonus: 5
Total Lives: 10
-------------------------------
Total: 10 x 1000 = 10000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 55580
Stage 2 75200
Stage 3 69900
Stage 4 6400
Stage 5 50000
Lives Bonus 9000
-----------------------
GRAND TOTAL 268080
My Top Scores
1st 179820
2nd 177430
3rd 173280
4th 168360
9. Level 7
Border Line: 125000
This level introduces a new item: The Bomb. When you touch it, it causes
every Unbreakable Block in the level to disintegrate. If you get the Burn
Ability from Level 8, it works wonders here. After the last three tough
Border Line levels, you get a breather here.
Level 7
Stage 1
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXWarp <2><2>^XX
XXStar ^ <2><2>2XX ^
XX ^ <2><2>^XX V
XX V ^ ^ <2><2>2XX
X P P VXX
X V V <2><2>^XX
X ^ ^ <2><2>2XX
X* P P VXX
X| V<2> V <2><2><2>^XX
X* ^ * <2><2><2>2XX
X P<2> O VXX
X V<2> * <2><2>2XX
X <#><#> XX
X XX
XX XX
XX XX
XX XX
XX *-* XX
XX XX
First of all, you'll want to get the Needle Ability, located in the
upper-left part of the stage. Then, go for the Warp Star. If you're playing
for points, after the Warp Star, break the Ability Blocks and hit the Bonus
Chance immediately. The trick to this is to constantly re-aim your ball with
Needle. That's the only way you're going to get the last few blocks.
Highest Possible Score:
: 2 x 500 = 1000
A. Enemy: 1 x 2000 = 2000
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Bonus Block: 1 x 9500 = 9500
Through Block: 1 x 40 = 40
Through Block:42 x 80 = 3360
Block Bonus: 43 x 500 = 21500
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 43400
Level 7
Stage 2
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX ^ ^ XX
XX
* <*><*><*> *
| <*><*> <*><*> |
* <*><*> <*><*> *
<*> <*>
<*><*>
XX XX
XX XX
XX XX
XX\ *-* /XX
XXX XXX
Again, the Needle Ability helps tremendously in your attempt to collect
all 25 Star Blocks. Hit the Mini-Kracko four times and grab the Warp Star
to advance.
Highest Possible Score (can be done):
: 5 x 500 = 2500
Mini-Kracko: 1 x 5000 = 5000
Star Block: 25 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 7900
Level 7
Stage 5
BOSS: Kracko
Difficulty: Hard
Phase I
HP: 4
All Kracko does is move in a figure eight pattern in the center of the
screen. This is not very tough. But his next form is.
Phase II
HP: 8
NOW we get to the good stuff. Kracko moves across the screen fairly fast,
making him hard to hit. He can also emit a bolt of lightning that shrinks
your top and bottom paddles. This is extremely hard to dodge, so live with
it. Being able to temporarily stop with Needle makes it easier to get Kracko
to run into your ball. After a hard fight, he will drop and you gain the usual
50,000 points.
Kracko: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Star Bonus: 1
Score Bonus: 3
Total Lives: 8
-------------------------------
Total: 8 x 1000 = 8000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 43400
Stage 2 43880
Stage 3 45020
Stage 4 7900
Stage 5 50000
Lives Bonus 8000
-----------------------
GRAND TOTAL 198200
My Top Scores
1st 165550
2nd 163180
3rd 161070
4th 159280
10. Level 8
Border Line: 138000
One of the hardest Border Line scores to make simply because it's higher than
the typical 120,000 or 125,000. Doing well in the three Bonus Chances is
mandatory to make the Border Line. Most of these levels have spikes on all
four sides of the screen as well.
Level 8
Stage 1
XXX XXX
XXX *-* XXX ^
XX XX *
| <*> <*> <*> <*> |
* <*> <*> <*> <*> *
XXX XXX
XXX XXX
XX *-* XX
XX XX
Notice the two Bonus Blocks in the upper corners of this stage. If you are
a few thousand points short of 83000, they are your last chance for making
the Border Line. Since the Mini-Whispy doesn't move, it's too easy to hit
it when you instead want to get the Bonus Blocks and Star Blocks.
Highest Possible Score:
: 2 x 500 = 1000
Mini-Whispy: 1 x 5000 = 5000
Bonus Block: 2 x 9500 = 19000
Star Block: 20 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 25400
Level 8
Stage 5
BOSS: Whispy Woods
Difficulty: Easy
HP: 12
With the Flame Ability in tow, you can take this boss 1-2-3. Just get on the
right side of his face and use Flame repeatedly. His attacks aren't even that
threatening. Claim the 50,000 points.
Whispy Woods: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Star Bonus: 1
Double Ball: 1
Score Bonus: 5
Total Lives: 11
-------------------------------
Total: 11 x 1000 = 11000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 55560
Stage 2 37780
Stage 3 95380
Stage 4 25400
Stage 5 50000
Lives Bonus 11000
-----------------------
GRAND TOTAL 275120
My Top Scores
1st 181240
2nd 168840
3rd 166350
4th 157030
11. Level 9
Border Line: 120000
This is a difficult level. It is very hard to get a big score here, because
there's only one Bonus Chance and it's difficult to win. There is a bright
side to this level, however. It features the best item in the game: the
Kirby Changer. It gives you the Ability of your choice! You will come back
to this level for this item!
Level 9
Stage 1
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX XX
XX XX
XX XX ^
XX XX <*><*>^ *
| P<*><*> <*><*>P |
* V<*><*> <*><*>V *
<*><*> <*><*>
X\ /X
XX *-* XX
XX XX
If you don't have the Flame Ability, getting to all the Star Blocks will
be a bit of trouble here. The Mini-Kaboola is easy to hit when going for
the upper Star Blocks. Try to collect everything.
Highest Possible Score (can be done):
: 6 x 500 = 3000
Mini-Kaboola: 1 x 5000 = 5000
Star Block: 26 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 8400
Level 9
Stage 5
BOSS: Kaboola
Difficulty: Medium
HP: 12
This boss fires at your middle paddles, but generally leaves your side ones
alone. Hit him with whatever Ability you have. This boss has the longest
"stun time" of any boss, so your quick hits might not all register as damage.
Claim the 50,000 points.
Kaboola: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Star Bonus: 1
Score Bonus: 3
Total Lives: 8
-------------------------------
Total: 8 x 1000 = 8000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 16700
Stage 2 17100
Stage 3 60100
Stage 4 8400
Stage 5 50000
Lives Bonus 8000
-----------------------
GRAND TOTAL 160300
My Top Scores
1st 136710
2nd 133880
3rd 130000
4th 129020
12. Level 10
Border Line: 120000
This has a couple of weird set-ups in it, with other difficult stages put
into the mix. This is a hard level to complete without losing your
Ability, since you'll have to come into the level with one.
Level 10
Stage 1
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX *-* XX
XX XX
XX XX
XX ^11 AA 11 AA 11 ^ XX
P P
V1A ^ AAWarpA1 V
^ P
V V
XX XX
XX XX
XX *-* XX
XX XX
What a start to Level 10. First off, get the Flip Block to turn everything
dark so you get extra points. Second, clear those Power Blocks. That's all
there is to it!
Highest Possible Score:
: 19 x 500 = 9500
Big 1: 4 x 400 = 2000
Big 2: 4 x 800 = 4000
Small 1: 36 x 100 = 3600
Small 2: 16 x 200 = 3200
Small A: 16 x 300 = 4800
Enemy Hit: 2 x 600 = 1200
Flip Block: 1 x 100 = 100
Kirby Changer: 1 x 100 = 100
-------------------------------
Total: 28700
Level 10
Stage 2
XX XX
XX ^ *-* ^ XX
XX V V \X
^ ^<1>^<1>^<1>^ ^
2 2 1 1 2 2
V V<1>V<1>V<1>V V
^ ^^<1>^^ ^
* 2 A A A A 2 *
| V VV<1>VV V |
* ^ ^***^ *^ ^ ^ ^ *
2 A***A O A XX
XX ^ ^ XX
XX P ^ ^ P XX
XX V P P V XX
XX ^ V ^ * V ^ XX
XX P ^ O ^ P XX
XX V P V * P V XX
XX ^ V <#><#>V ^ XX
XX P ^ P XX
XX V P V XX
XX ^ V#<#><#><#><#> XX
XX P XX
XX V /XX
XX <#><#><#><#><#><#><#>XXX
XX XX
XX XX
XX XX
XX *-* XX
XX XX
This is one of those annoying "lottery stages". You have no control of your
ball until you hit the Bomb. You can get the enemy and its charm before you
send your ball into the spiraling path.
Highest Possible Score:
Enemy Hit: 1 x 1200 = 1200
Enemy Hit: 1 x 600 = 600
Item Pickup: 1 x 2000 = 2000
Bonus Switch: 1 x 1000 = 1000
***BONUS CHANCE***
Through Block:21 x 80 = 1680
Block Bonus: 21 x 500 = 10500
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 31980
Level 10
Stage 4
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXX <*><*>XXX XXXX<*><*>XXX
XXX <*><*>\XX XXX/<*><*>XXX
XXX <*> <*> XXX
XXX 2<*> <*>2 XXX
XX/ 2<*> <*>2 \XX
2 2
2 2
* <*>2 2<*> *
| <*>2 2<*> |
* 2<*> <*> <*> <*>2 *
2<*> <*>2
2<*> <*><*> <*>2
X\ /X
XX *-* XX
XX XX
If you've lost your Ability, you're not going to get very much out of this
stage. If you chose Flame, you're in luck, as that Ability is ideal for this
stage. The procedure is the same as always.
Highest Possible Score (can be done):
: 8 x 500 = 4000
Small 1: 14 x 100 = 1400
Small 2: 14 x 200 = 2800
Mini-Robot: 1 x 5000 = 5000
Star Block: 28 x 0 = 0
Warp Star: 1 x 400 = 400
-------------------------------
Total: 13600
Level 10
Stage 5
BOSS: Guard Robot
Difficulty: Hard
HP: 12
All the platforms above and below this boss are going to cause you trouble.
This guy shoots his arms out at your paddles and jumps from platform to
platform. That's all he does. This guy's "stun time" is the shortest, so if
you can catch him mid-jump from the top, you can finish him quickly.
Guard Robot: 1 x50000 = 50000
-------------------------------
Total: 50000
***LIVES BONUS SUMMARY***
Initial Lives: 4
Bonus Lives: 5
Star Bonus: 1
Score Bonus: 4
Total Lives: 13
-------------------------------
Total: 13 x 1000 = 13000
LEVEL TOTAL
Stage Score
-----------------------
Stage 1 28700
Stage 2 73660
Stage 3 31980
Stage 4 13600
Stage 5 50000
Lives Bonus 13000
-----------------------
GRAND TOTAL 210940
My Top Scores
1st 163080
2nd 156470
3rd 154680
4th 154620
13. Level 11
Border Line: 235000
To get here, you need to clear every Border Line score in the first ten
levels. This level pulls out all the stops. You should come into this
level with the Spark Ability to maximize your scoring potential. Your
score will become BIG in this level, as indicated by the Border Line.
There is no Warp Star, neither are there any Bonus Chances.
Level 11
Stage 1
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX *-* XX
XX XX
XX XX
XX XX
XX ^ 1 1<1>^<1>^<1>^<1>XX
XX X
A 1 ^ ^ <#> A<*>X
X
* A 1 V V ^ # ^***X
| <#><#>V 2***X
* A 1 *** ^ V ^ V***X
*** # # X
A 1 *** V V<#> A<*>X
<#> <#><#> <#> XX
<#>XX
XX <2> <2> <2> XX
XX XX
XX *-* XX
XX XX
This is a tricky level, as everything is so close to the paddles. First,
ya gotta hit the enemy clinging to the unbreakable blocks so you can get
rid of them with the Bomb. From there, grab the Stone Ability and go to
town.
<1>: 4 x 200 = 800
<2>: 4 x 400 = 1600
: 3 x 500 = 1500
: 4 x 500 = 2000
Small 1: 4 x 100 = 400
Small A: 6 x 300 = 1800
Bonus Block: 2 x 9500 = 19000
Enemy Hit: 3 x 1200 = 3600
A. Enemy: 1 x 2000 = 2000
The Bomb: 1 x 100 = 100
Star Block: 2 x 0 = 0
-------------------------------
Total: 32800
Level 11
Stage 5
XXXXX XXXXX
XXXXX *-* XXXXX
XX^ ^ ^ ^XX
XX2 2 2 2XX
XXV V^ ^ ^ ^ V VXX
XXXXXP V V XXXXX
XX<*><*><2> <2><*><*>XX
XX<*> <2> <2> <*>XX
XXXX\***1 1*** /XXXX
XXXXX***1 1*** XXXXX
XXXXX ^ ^ XXXXX
XXXX/<2> ^ <2> \XXXX
XX V XX
XXXXX <2> V <2> XXXXX
XXXX/ \XXXX
XX XX
XX *-* XX
XX XX
This stage looks like it was set up by a 5-year-old! The most frustrating part
of this stage is trying to hit the Power Blocks jammed in the lower walls.
This is a very narrow stage, so speedy balls can quickly become lost lives.
<1>: 12 x 200 = 2400
<2>: 36 x 400 = 14400
: 17 x 500 = 8500
Small 1: 12 x 100 = 1200
Small 2: 8 x 200 = 1600
Big 1: 2 x 400 = 800
Big 2: 6 x 800 = 4800
Bonus Block: 2 x 9500 = 19000
Enemy Hit: 3 x 600 = 1800
Flip Block: 2 x 100 = 200
Kirby Changer: 1 x 100 = 100
Star Block: 6 x 0 = 0
-------------------------------
Total: 52700
Level 11
Stage 6
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXX<*><*><*>XXXXXXXXXX
XXX<*> \X<*><*><*>X/ <*>XXX
XXX ^ ^ XXX = The Bomb
XXX^ <1> <1> ^ <#> <#>
XX XX
XX XX
XX\ *-* /XX
XXX XXX
No Mini-Boss in this stage. The warp star appears right away. Get as many
of the blocks as possible before touching the star, because doing so ends the
stage and moves you to the final boss.
all, hit the enemies concealing the Flip Blocks and take advantage of it.
Try to eliminate everything on the screen before you hit the two Bonus
Switches.
Highest Possible Score:
<2>: 12 x 400 = 4800
: 3 x 500 = 1500
Small 2: 8 x 200 = 1600
Small A: 28 x 300 = 8400
Enemy Hit: 2 x 1200 = 2400
Flip Block: 2 x 100 = 200
Bonus Switch: 2 x 1000 = 2000
***BONUS CHANCE***
Through Block: 4 x 40 = 160
Through Block:12 x 80 = 960
Block Bonus: 16 x 500 = 8000
Time Bonus: 30 x 500 = 15000
-------------------------------
Total: 45020
Level 7
Stage 4
XXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXX XXXXXXXXXXXXX
XX <*><*> <*><*> XX
XX <*><*> <*><*> XX
XX <*> <*> XX
= Stone Ability
XX XX V
<#> X
<#><#> <#> # ^