ANOTHER BIBLE ENEMY FAQ ultimaflare99 ****NOTE**** This FAQ may not be copied or distributed in any form or fashion. It may only be found at www.gamefaqs.com. I'm am not responsible for any damage that this FAQ causes. VERSION HISTROY 0.99 - 6/15/02: FAQ started. TABLE OF CONTENTS I. Beasts II. Machines III. Bosses, Humanoids and the rest IV. E-mail policy V. Credits I. BEASTS Beasts are divided into families (including humanoid family thief). You can only recruit a single character from each family. When their levels are high enough, beasts will evolve. Think pokemon. For example. pikachu would belong to the electric mouse family. Pika would evolve into pikachu, which would evolve into raichu. You could only have one, out of the three. There is no way to stop the evolutions. * The earliest incarnations are listed first for each family, with subsequent evolutions listed afterwards. FAMILY: THIEF weapon: sword *this family is unrecruitable. Thief HP 8 PP 0 Move 5 Pwr 6 Mgt 4 Mag 2 Spd 7 Luk 0 magic: none Tech: none Exp 25 Makka: 100 Your basic creature. Take him out using plain physical attacks Robber HP 12 PP 5 Move 5 Pwr 8 Mgt 6 Mag 3 Spd 9 Luk 0 magic: none Tech: none Exp 30 Makka: 100 same as above Brigand/Bandit HP 19 PP 7 Move 5 Pwr 11 Mgt 8 Mag 4 Spd 16 Luk 0 Tech: none Magic: none Exp: 40 makka: 100 the ultimate form of a loser family. Take him out however you feel like it FAMILY: MAJUU weapon: talon Unicorn HP 12 PP 20 Move 4 Pwr 5 Mgt 7 Mag 5 Spd 5 Luk 3 magic: none Tech: none Exp: 30 makka: 100 very weak. Take them out with physical attacks. Chimera HP 21 PP 29 Move 5 Pwr 9 Mgt 12 Mag 9 Spd 9 Luk 6 Tech: none Magic: Heal1 Exp: 40 makka: 120 these have healing, try to take them out before they can use it. Cereberus HP 30 PP 37 Move 5 Pwr 14 Mgt 15 Mag 13 Spd 14 Luk 9 Tech: Zoanthropy Magic: Heal1, Absrb1 Exp: 58 makka: 180 same as above Fenrir not found as an enemy FAMILY: SHUJJIN weapon: axe Weredog HP 10 PP 10 Move 4 Pwr 6 Mgt 5 Mag 5 Spd 5 Luk 4 magic: none Tech: Zoanthropy Exp: 30 makka: 100 These can actually cause a bit of trouble when you first meet them. Use Wylde, or recruit one to use as cannon fodder. Werewolf HP 19 PP 19 Move 4 Pwr 9 Mgt 8 Mag 9 Spd 9 Luk 9 Tech: Zoanthropy Magic: Accele Exp: 40 makka: 120 Once you meet these however, they're pushovers like most of the monsters. Weretiger HP 28 PP 28 Move 4 Pwr 15 Mgt 12 Mag 13 Spd 17 Luk 13 Tech: Zoanthropy Magic: accele, charm Exp: 75 makka: 0 see above FAMILY: TOUKI weapon: karate Ogre HP 16 PP 10 Move 4 Pwr 9 Mgt 8 Mag 4 Spd 3 Luk 4 magic: none Tech: none Exp: 35 makka: 100 these guys can cause a bit of trouble the first one or two stages you meet them. Use your techs and convince one for cannon fodder against the others. After that they show up constantly. You should use physical attacks on them and save for PP for others. Rakshasa HP 25 PP 20 Move 4 Pwr 16 Mgt 11 Mag 10 Spd 8 Luk 7 Tech: Zoanthropy Magic: strike Exp: 45 makka: 120 fairly easy push-overs. Their short movement range makes them a good candidate for magic. Yakusha HP 35 PP 31 Move 4 Pwr 20 Mgt 17 Mag 16 Spd 15 Luk 10 Tech: Zoanthropy Magic: Strike, Dark Exp: 55 makka: 160 see above FAMILY: YOUSEI weapon: ??? Ahlb HP 10 PP 22 Move 4 Pwr 4 Mgt 5 Mag 12 Spd 8 Luk 7 Tech: none Magic: Heal1 Exp: 35 makka: 100 These are probably the easiest enemies you'll face. They have no attack magic, and their physical attacks are piddling. Take it with physical attacks first as it can heal. Troll HP 17 PP 30 Move 4 Pwr 7 Mgt 8 Mag 15 Spd 11 Luk 9 Tech: none Magic: Heal1, WndBld Exp: 50 makka: 120 These can do a bit of damage. Get up and personal and whack them. Djinn HP 25 PP 40 Move 4 Pwr 12 Mgt 12 Mag 21 Spd 14 Luk 13 Tech: none Magic: Heal1, WndBld, Heal2 HailStm Exp: 58 makka: 140 These can cause some trouble if they get to cast spells. Rush them and take them down with physical attacks. Oberon not found as an enemy FAMILY: MAOU weapon: ??? Loki HP 24 PP 20 Move 4 Pwr 8 Mgt 9 Mag 15 Spd 9 Luk 7 Tech: none Magic: absrb1 Exp: 40 makka: 120 These guys can be annoying with their absrb1. Stay out of their range until you're ready to rush them. Pazuzu HP 33 PP 31 Move 4 Pwr 11 Mgt 11 Mag 16 Spd 12 Luk 10 Tech: none Magic: absrb1, acidic Exp: 50 makka: 140 see above Ashura HP 41 PP 42 Move 5 Pwr 15 Mgt 16 Mag 23 Spd 18 Luk 15 Tech: none Magic: Absrb1, Acidic, Absrb2 Accele Exp: 60 makka: 160 potentially dangerous, rush him and pound him. Lucifer not found as an enemy FAMILY: HIRYUU weapon: talon Wyvern HP 21 PP 18 Move 6 Pwr 10 Mgt 6 Mag 6 Spd 7 Luk 4 magic: none Tech: firebreath Exp: 38 makka: 140 your first flying enemy. These have a great range and fly over any obstacle, meaning no movement loss. Your best is to stay away from mountains and try to draw him to you. Taht, and pelt him with magic. Quetzalc HP 24 PP 29 Move 6 Pwr 8 Mgt 10 Mag 12 Spd 16 Luk 8 Tech: firebreath Magic: wndbld Exp: 48 makka: 160 see above, but edit out the "your first flying enemy" part Ananta HP 35 PP 31 Move 6 Pwr 20 Mgt 17 Mag 16 Spd 15 Luk 10 Tech: Firebreath Magic: Wndbld, Mist Exp: 58 makka: 180 see above FAMILY: REICHOU weapon: fang Pegasus HP 13 PP 15 Move 6 Pwr 7 Mgt 7 Mag 10 Spd 8 Luk 6 magic: none Tech: none Exp: 30 makka: 140 its a flying enemy. but its weak. Stay away from mountains, and whak them Griffon HP 22 PP 24 Move 6 Pwr 12 Mgt 12 Mag 15 Spd 12 Luk 9 Tech: none Magic: wings Exp: 40 makka: 160 these are fairly rare. But whatever you do, don't rush them. Their physical attacks are actually long range. Garuda HP 30 PP 33 Move 6 Pwr 16 Mgt 17 Mag 21 Spd 19 Luk 13 Tech: none Magic: wings accele Exp: 48 makka: 160 see above Toll HP 17 PP 16 Move 4 Pwr 15 Mgt 7 Mag 6 Spd 5 Luk 4 Tech: Zoanthropy Magic: none Exp: 32 makka: 120 pushovers. they usually show up in a bunch. Pelt them with area magic. Takemika HP 27 PP 26 Move 4 Pwr 19 Mgt 10 Mag 9 Spd 9 Luk 7 Tech: Zoanthropy Magic: strike Exp: 42 makka: 140 Don't get too close to these guys. If they rush you, you could lose a weaker character. Pelt them with magic Shiva HP 38 PP 37 Move 5 Pwr 26 Mgt 15 Mag 12 Spd 13 Luk 11 Tech: Zoanthropy Magic: Strike, Thundr Exp: 52 makka: 160 potentially dangerous, he can deal a bit of physical damage. But you should worry, as long you're able to heal before eh hits you a second time II. MACHINES machines have no family. You can recruit a machine provided you have not recruited one with the same name. Defenser weapon: gun HP 30 PP 18 Move 5 Pwr 17 Mgt 15 Mag 5 Spd 13 Luk 6 magic none Tech: none Exp: 40 makka: 180 You will encounter these creature once. They never move. So stand from afar and pelt them with magic * these are unrecruitable Lister weapon: laser HP 25 PP 30 Move 5 Pwr 16 Mgt 14 Mag 10 Spd 13 Luk 5 Tech: none Magic: Tomhwk Exp: 40 makka: 180 fairly easy, take them down quickly, as they use the long-range missile. Toifel weapon: Htclaw HP 35 PP 40 Move 4 Pwr 15 Mgt 16 Mag 10 Spd 14 Luk 6 Tech: none Magic: TomHwk Exp: 40 makka: 180 see above. Bolshuta weapon: Htclaw HP 50 PP 60 Move 3 Pwr 10 Mgt 25 Mag 10 Spd 14 Luk 5 Tech: none Magic: Electrn Exp: 60 makka: 180 Take them down from afar. It's very short range makes it very easy. Lv. 1 Faustman weapon: gun HP 30 PP 30 Move 5 Pwr 18 Mgt 13 Mag 10 Spd 12 Luk 17 Tech: none Magic: TomHwk Exp: 30 makka: 180 These bots can be a bit of trouble. Regular attacks should work. *these characters might be unrecruitable Lv. 1 Roehm weapon: forgot to get HP 35 PP 40 Move 3 Pwr 8 Mgt 21 Mag 10 Spd 13 Luk 5 Tech: none Magic: Phalnx Exp: 58 makka: 180 These punks have really high defense. Use magic and shining blade on them. Deitel weapon: laser HP 55 PP 50 Move 6 Pwr 20 Mgt 22 Mag 15 Spd 11 Luk 5 Tech: none Magic: Elctrn Exp: 60 makka: 180 Whack them before they get a chace to use Elctrn *these characters might be unrecruitable. Feldi weapon: Vslash HP 45 PP 40 Move 4 Pwr 25 Mgt 27 Mag 28 Spd 24 Luk 16 Tech: none Magic: Crackr Exp: 60 makka: 180 you only see them in one stage. They're vicious punks. Rush them with everything you've got, and make sure all your weaker characters stay away from him. III. BOSSES, HUMANOIDS, and the rest Stras HP 25 PP 9 Move 5 Pwr 15 Mgt 10 Mag 11 Spd 13 Luk 10 Tech: Sneakystep Exp: none makka: 100 He may have 5 movement points, but he doesn't use them. Pelt him with Hera's magic. Then move in for the kill. Alta level: class: magicknight HP 32 PP 18 Move 5 Pwr 20 Mgt 15 Mag 15 Spd 12 Luk 3 Tech: RivalPower Magic: Strike, Dark Exp: none makka: none Ugh, this guys a pain. He's tough. I'd recomend that you have GIRL talk to him, that way you won't have to fight him. But if you want to, Pelt him with magic, and have Wylde take him on. Make sure to keep healed. Lilith Lv: 9 class: HP 38 PP 30 Move 4 Pwr 13 Mgt 19 Mag 15 Spd 15 Luk 0 Tech: none Magic: absrb2 Exp: 65 makka: 0 Make sure you leave her for last. If you've got characters with low might or magic, leave them behind. Absrb2 can wipe out a weak character in one blow. Have your two most powerful physcial attackers hit her, and have the rest pelt her with magic. Vivahti (first time you meet him) weapon: talon Lv: 25 class: Kyuso HP 56 PP 35 Move 4 Pwr 17 Mgt 22 Mag 17 Spd 16 Luk 0 Tech: none Magic: absrb2 Exp: 75 makka: 0 Not too dangerous, rush him and keep the weak ones behind. Keep healed. T weapon: sword Lv: 20 Class: wierdo HP 30 PP 40 Move 5 Pwr 20 Mgt 15 Mag 18 Spd 22 Luk 0 Tech: none Magic: Absrb2 Exp: 60 makka: 0 For a supposed saint, he's kinda weak. Whack him with whatever you got till he goes down Vivahti (second time you meet him) weapon: talon Lv: 40 class: Kyuso HP 62 PP 50 Move 4 Pwr 23 Mgt 27 Mag 26 Spd 24 Luk 0 Tech: none Magic: Absrb2 Exp: 80 makka: 0 By now, you'll probably using Mashinjuu, cause that's all I used and he was a pushover. Send him to the fiery afterlife. Bible? weapon: none? Lv: 66 class: Jaten HP 66 PP 66 Move 0 Pwr 44 Mgt 40 Mag 35 Spd 30 Luk 20 Tech: none Magic: Abyss Exp: 90 makka: 0 It's EVILLLL. See all those sixes? So use only your highest-level characters, perferably some Mashinjuu. Use them attack from long range. Then when he's been whittled down, whack him with a shining blade. And whatever you do, don't place you characters next to each. use a checkerboard pattern. And what the heck is Jaten? A. Bible weapon: none? Lv: 99 class: Ishikita HP 99 PP 0 Move 0 Pwr 60 Mgt 45 Mag 45 Spd 30 Luk 25 Tech: none Magic: none Exp: 0 makka: 0 Ahhhh, It's the real final boss. And it's so evil!!! All your attacks will do about 1 or 2 pts of damage. Whittling that down will take a long time as he'll be using Abyss randomly. So do the smart thing and whack that thing into oblivion using Shining Blade. * whatever you named her-the feeda priestess, mentioned something about a light, but I have no dea what she's talking about. IV. E-MAIL POLICY I would perfer that you direct any questions you have to the message board itself. I only sporadically check my mail, and I check the boards much more often. With that said, here's my e-mail address faqs@ultimaflare99.zzn.com V. CREDITS Gideon Zhi, of Aeon Genesis Translations for translating this game. CjayC, for accepting my FAQ My Lord and Savior Jesus Christ for saving me and providing me with the ability and time to write this faq. Another Bible(C) Atlus? This guide (C) 2002 Brian Shen