Shin SD Gundam Gaiden -Knight Gundam Monogatari- New SD Gundam Side Story -Kight Gundam Story- (c) SOTSU AGENCY + SUNRISE (c) SOTSU AGENCY + SUNRISE + TV ASAHI (c) BANDAI 1994 LICENSED BY NINTENDO +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ GUIDE +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ About the game ----------------------------------------------------------------------------- An adventure story of the hero Zero Gundam who holds the qualifications of the "magic dragon sword" which is the successor of the "thunder dragon sword". It unfolds the action battle called "machine soldier battle" where you fight by summoning other legendary candidates and machine soldiers. ----------------------------------------------------------------------------- Notes ----------------------------------------------------------------------------- The hero's maximum LV is LV50, and the maximum GP is 9990. ----------------------------------------------------------------------------- Password ----------------------------------------------------------------------------- When you input the password "SAIKOO 0GUN DAM" (SAIKOO in hiragana and 0GUN DAM in English) in the top column, you will be able to play Zero Gundam at LV51 with 3470GP and all items cards. At LV51, Zero Gundam's LIFE will decrease rapidly from the enemies' attack. ----------------------------------------------------------------------------- Item Carddass ----------------------------------------------------------------------------- A card that is essential to progress the story. A portion of the card is needed for traps in dungeons and on fields as a equipment item. ----------------------------------------------------------------------------- Map The fields and dungeons can be seen on the map. Oracle Book The password can be seen. Shield To prevent a flying attack. Possession from the beginning. Magic Dragon Shield (F) A fake magic dragon shield. Magic Dragon Shield A shield that is stronger than the usual shield. Hammer A rock for example can be destroyed. To attack the enemy. Time-Space Bell To go across the sea by stopping time. (You don't get any EXP even when you defeat the enemy while using it) Vision Glasses The road not seen can be made. Jumping Boots It's possible to jump. Jumping Boots (Power-UP) In addition, a long jump can be done. Mantle Don't suffer any damage in the desert area. Light Bomber Turn on the light instead of a torch. Zeta It's needed to enter Lead shrine. Double Zeta It's needed to enter Craft Temple. New It's needed to enter Diaz's Hideout. Formula It's needed to enter Bell Temple. Victory It's needed to go to Cassareliah Village. Shining It's needed to enter Woowic Temple. Craft Stone It's needed to move to Minovsky Particle Zone. Granada Passport It's needed to enter Granada Kingdom. Letter It's needed for strengthening the jumping boots. Zero Gundam Exchange it for the letter when you pass it to a certain person. Rigger Caesar To participate in the selection meeting. Thunder Valiant A killer shot can be drawn out by consuming life. Vacuum Bolt A killer shot can be drawn out by consuming life. Reflects Bright A killer shot can be drawn out by consuming life. A special rock can be destroyed. ----------------------------------------------------------------------------- Sub-Carddass ----------------------------------------------------------------------------- A disposable item. It gives some kind of effects mainly to Zero and the enemies. In various places, you can get one card for 20GP at the carddass vending machine. (The cards appear randomly). Some of the sub-cards can be exchange at the carddass clearing house. CP is the value of a card. A sub-card can be exchanged for more than its value at the carddass clearing house. Exchange the cards with the minus effect with the exchange personnel in the carddass clearing house. The sub-cards can only hold 13 cards in its menu. ----------------------------------------------------------------------------- Name | CP| Effect |Clearing House ----------------------------------------------------------------------------- Torch | 10| Light up a dark room in the dungeon. | Yes Miracle Ring | 10| The sword recovers abnormality which doesn't come off. | Yes Pocket Watch | 20| The enemy movement is stopped for a fixed time. | Yes Psycho Flame | 30| The offensive power goes up for a fixed time. | Yes Mega-Launcher | 30| Give damage to the enemy on the screen. | Yes Suit | 40| The defense power goes up for a fixed time. | Yes Pegasus' Feather| 50| Escape when using it in the dungeon, and go to the rest room when using it on the field. | Yes Colony Laser | 80| Give serious damage to the enemy on the screen. | Yes New Type |100| Don't suffer damage from the enemy for a fixed time. | Yes Energy Bottle |200| Fully recover life. | Yes Charge Unit |200| When life becomes 0, revive with full recovery in that place. | Haro |200| EXP increases, and LV goes up by 1. | Mono-Eye | 50| The sword doesn't come off for a fixed time. | Bug | 80| Life becomes half. | Death |100| Life becomes 0. | ----------------------------------------------------------------------------- Ship ----------------------------------------------------------------------------- There is a scene, search the two treasure chests for 10 CP x2, go thru the door onto the deck, search the two treasure chests for the map card and oracle book card , go downward, speak to the captain, and there is a scene. ----------------------------------------------------------------------------- Harbor ----------------------------------------------------------------------------- Go north, north, east into Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- (Zero Gundam can fully recover his LIFE for free just by reading the sign on the wall in the house that's nearby the entrance/exit). Go right, up, and go thru the door into the village chief's house. In the village chief's house, speak to the village chief to get some information, try to leave his house, Zero Gundam gets the Z (Zeta) card, and leave the village chief's house. Go down, left, left to exit the village. (Try to avoid the enemies since Zero Gundam has no weapon). Go west, north, east, north, push the third white block and fifth white block (counting from top to bottom) to the left, push the fourth white block down, go west, north, go to the front of Lead Shrine, press the START button to open the card menu, use the cross key to choose the Z card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the Z card, press the A button, there is a scene, and go thru the door into Lead Shrine. ----------------------------------------------------------------------------- Lead Shrine ----------------------------------------------------------------------------- Search the treasure chest for the Pegasus' feather card, quickly walk across the crack that's on the floor, go up, push the white blocks, go up, push the white blocks to the side, go up, quickly walk across the crack that's on the floor, search the treasure chest for the torch card, quickly walk across the cracks that are on the floor, go right, search the treasure chest for the Pegasus' feather card, push the white blocks to the side, go right, push the white blocks to the side, go right, press the START button to open the card menu, use the cross key to choose the torch (CP10) from the sub-card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the torch card to light up the room, press the A button, go up, search the sword, there is a scene, Zero Gundam gets the lead sword, search the treasure chest to get the torch card, go down, use the torch card (CP10) to light up the room, go left, push the white blocks to the side, go down, defeat the enemies to get EXP, go down, defeat the enemies to get EXP and GP, go left, defeat the enemy, go left, push the white blocks to the side, and go down, down to exit the shrine. (While enrouting back to Highland Village, try to raise Zero Gundam LV to 15 while defeating the enemies to get EXP, GP, and various cards such as items or subs). Go south, go east, push the white blocks to the side, and go south, west, south, east, east into Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go up, there is a scene, defeat Diaz's subordinate, search the card that's on the ground for the new card, speak to the village chief, and there is a scene. In the village chief's house, there is a scene, choose "okay (left)," and leave the village chief's house. Go down, down, left, and go thru the door into Shakti's house. In Shakti's house, speak to Shakti to get the ZZ (Double Zeta) card, and leave Shakti's house. Go right, there is a vending machine that sells sub-card for 20GP, and go thru the door into the carddass clearing house which only exchange a sub-card for another sub-card based on the CP value on that sub card. In the carddass clearing house, speak to the exchange personnel who is behind the counter, choose "certainly!! (left)" + "certainly!! (left)," press the A button + "torch (CP10)" + press the A button several times + "certainly!! (left)" to exchange the sub-cards for the torch card, and choose "okay (right)" to stop exchanging the sub-cards, and leave the carddass clearing house. (Make sure to get four torch cards which will be needed to light up dark rooms in the dungeons). Go up, push the white block up, and go right to exit the village. Go across the bridge, go north, east, east, north, north, press the START button to open the card menu, use the cross keys to choose the ZZ card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the ZZ card, press the A button, there is a scene, and go thru the door into Craft Temple. ----------------------------------------------------------------------------- Craft Temple ----------------------------------------------------------------------------- Go up, left, push the white blocks to the side, go left, up, walk into the warp tile that's in the upper right corner to teleport to the next area, push the white blocks to the side, go down, defeat the enemies, walk on all of the tiles that are on the floor with cracks to open the door on the right, go right, defeat all enemies to open the three doors, go up, use the torch card (CP10) to light up the room, search the treasure chest for 50GP, go down, down, defeat the enemies, push the white blocks to the side, walk into the warp tile that's in the lower left to teleport to the next area, push the white blocks to the side, defeat the enemies, go up, push the white blocks to the side, go up, defeat all enemies, walk into the warp tile that's in the lower left to teleport to the next area, defeat the enemies to open the door on the right, go right, step on the switch to open the door on the right, go right while crossing over the moving the sands, defeat the boss to open the top door, go up, search the treasure chest for the craft stone card, and Zero Gundam will automatically warp out of the temple. Go south, south, west, west, south, south, go across the two bridges, and go south, east into Minovsky Particle Zone. ----------------------------------------------------------------------------- Minovsky Particle Zone ----------------------------------------------------------------------------- Press the START button to open the card menu, use the cross key to choose the craft stone from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the craft stone card, press the A button, there is a scene, go north, east, east, south, go across the two bridges to the left, press the START button to open the card menu, use the cross key to choose the new from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the new card, press the A button, there is a scene, and go thru the door into Diaz's Hideout. ----------------------------------------------------------------------------- Diaz's Hideout ----------------------------------------------------------------------------- Go right, right, up, up, defeat the enemies, push the white block on the right to the side, step on the switch to open the top door, go up, defeat the enemy to open the two doors, go up, push the white blocks to the side, search the treasure chest for the hammer card which can be used to attack the enemies and destroy walls and rocks, go down, down, down, down, left, use a torch card to light up the room, walk on all of the tiles that are on the floor with cracks to open the top door, go up, use the shield by pressing the B button to push Cattle into the big hole to open the two doors, go up, defeat the enemies, step on the switch to open the two doors, go left, defeat the enemies, step on the switch to open the two doors, go down, use a torch card to light up the room, defeat the enemy, walk on all of the tiles that are on the floor with cracks to open the two doors, go down, search the treasure chest for 50GP, go up, walk on all of the tiles that are on the floor with cracks to open the two doors, go up, defeat the enemies, step on the switch to open the two doors, go left, defeat the enemies, go down, defeat the enemies to open the bottom door, and go down, right, down to exit the hideout. At the front of the hideout, go to the front of the rock that's nearby the signpost, press the START button to open the card menu, use the cross key to choose the hammer from the item card, press the A button to equip it, press the START button to remove the card menu, press the cross key + B button at the same time to destroy the rock with the hammer card, and go down the stairs to B1. (Recommend LV21 for Zero Gundam). On B1, go up, try to go up, there is a scene, go up, left, go to the front of Sardis of thunder, there is a scene, defeat Machine Soldier Gunthird to open the top door, go up, search the treasure chest for the the thunder valiant card, there is a scene, and Zero Gundam who will automatically warp out of the hideout will level up by 1. Press the START button to open the card menu, use the cross key to choose the Pegasus' feather card from the sub-card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the Pegasus' feather card, press the A button, and Zero Gundam will automatically warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go down, and go thru the door into Shakti's house, speak to Shakti to get some information, and leave Shakti's house. Go right, go thru the door into the carddass clearing house, exchange some sub-cards to get Pegasus' feather (CP50), leave the carddass clearing house. Go up, left, left to leave the village. Go down the stairs that's nearby the signpost, go right, up, and go up the stairs. Use the hammer card to destroy the rocks, and go south, south, south, east, east, east, north to Haro's Giant Tree. ----------------------------------------------------------------------------- Haro's Giant Tree ----------------------------------------------------------------------------- Use the hammer card to destroy the rocks, at the front of the giant tree with the wooden fence, quickly press the UP key (button) two times to do a dash to make Zero Gundam collide into the giant tree with the wooden fence to make a card fall to the ground, search that card to get the formula card, and use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go back to Shakti's house, speak to Shakti to get some information, and leave Shakti. Go right, go thru the door into the carddass clearing house, exchange some sub-cards to get the Pegasus' feather (CP50), and leave the carddass clearing house. Go up, push the white block up, and go right to leave the village. Go northwest, north, west, use the hammer card to destroy the rocks, go west, use the hammer card to destroy the rocks, go north, west, use the hammer card to destroy the rocks, press the START button to open the card menu, use the cross key to choose the formula card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the formula card, press the A button, there is a scene, and go thru the door into Bell Temple. ----------------------------------------------------------------------------- Bell Temple ----------------------------------------------------------------------------- Go right, defeat the enemies, go right, up, push the white block up, go right, defeat the two enemies to make a bridge appear, go right, walk into the warp tile to teleport to the next area, go left, defeat the enemies, go up, push the white block up, go right, left, push the white block left, go up, defeat the enemies, push the white block left, go up, go across the cracked tiles to the right, defeat the enemies, go up, defeat the enemies, go left, defeat the two enemies to make a bridge appear, walk into the warp tile to teleport to the next area, step on the switch, there is a scene, use the Pegasus' feather card to warp back to entrance of the temple, go back into the temple, go right, defeat the enemies, go right, up, push the white block up, go right, left, push the white block left, go up, left, use the shield card to push Cattle into the big hole, go up, defeat the enemies, go up, walk into the warp tile to teleport to the next area, go up, up, defeat the enemies, go right, step on the switch to make a bridge appear, (Recommend LV30 for Zero Gundam), go up the stairs to the roof, defeat Garuda using the sword to attack and the shield card to block the feather attack), go across the bridge, go down the stairs, search the treasure chest for the time-space bell card, there is a scene, use the Pegasus' feather card to warp back to entrance of the temple, use the hammer card to destroy the rocks, go east, south, use the hammer card to destroy the rocks, go east, use the hammer card to destroy the rocks, and go east, south, south, west into Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50), leave the carddass clearing house. Go up, push the white block up, and go right to leave the village. Go across the bridge, go north, east, south, use the hammer card to destroy the rocks that are on the left side, (there are six white blocks (in three columns counting from left to right) on the left side and three white blocks on the right side), push the white block in the third column up, push the top white block in the second column up, push the bottom white block in the second column down, and push the middle white block in the first column up or down to reveal a stairs to get into the General Store. ----------------------------------------------------------------------------- General Store ----------------------------------------------------------------------------- Press the START button to open the card menu, use the cross key to choose the time-space bell card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the time-space bell card, search the shield that's on the counter to get the fake magic dragon's shield card, and go up the stairs to leave the store. Push the white blocks to the side, use the hammer card to destroy the rocks, go north, defeat the enemies, go to the front of the stone door, use the hammer card to destroy that door, and go thru that door into GM's House. ----------------------------------------------------------------------------- GM's House ----------------------------------------------------------------------------- Speak to GM who is blocking the way, choose "sure!! (left)" to give him the fake magic dragon's shield card so that he will step on the switch to open the flood gate for Zero Gundam, and leave GM's House. Go west, north, north, southwest, go down the stairs, use the time-space bell card to temporarily stop the river's flow, go west, west, north, east, east, east, and go thru the door into the Magic Dragon's Temple. ----------------------------------------------------------------------------- Magic Dragon Temple ----------------------------------------------------------------------------- Use the time-space bell card repeatedly to temporarily stop the sand's flow, go right, up, up, up, left, defeat the enemies, push a white block to the side, walk into the warp tile to teleport to the next area, push the white block to the left onto the switch, walk into the warp tile to teleport back to the next area, defeat the enemies, go right, defeat the enemies, go right, go to the middle section of the top wall, use the hammer card to destroy the rock door, go up, right, defeat the enemies to open the top door, go up, defeat the enemy, go to the middle section of the wall on the right, use the hammer card to destroy the rock door, go right, defeat the enemies, push a white block to the side, walk into the warp tile to teleport to the next area, go up, go to the front of Mezaldan of thunder sky, there is a scene, go up, right, defeat Machine Soldier Jabigol to open the top door, go up, search the treasure chest for the vacuum bolt card, Zero Gundam automatically levels up by 1, walk into the warp tile to teleport to the next area, search the treasure chest for the the magic dragon's shield card, there is a scene, and Zero Gundam will automatically warp out of the temple, and use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50), and leave the carddass clearing house. Go down to leave the village. Go east, east, north, east, north, use the hammer card to destroy the rock, and fall into the top hole into Forest Cave. ----------------------------------------------------------------------------- Forest Cave ----------------------------------------------------------------------------- Search the treasure chest for 100GP, go to the front of the stone door, use the hammer card to destroy that door, go up, push the white blocks to the sides, search the treasure chest for the the vision glasses card, go down, down, press the START button to open the card menu, use the cross key to choose the vision glasses card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the vision glasses card to see the path, and go up the stairs to leave the cave. Defeat the enemies, push the white block on the left to the left, go east, use the hammer card to destroy the rock, go east, east, north, use the time-space bell card to temporarily stop the river's flow, go northeast or northwest, go to the front of the stone door, use the hammer card to destroy the door, and go thru that door into Lake Cave. ----------------------------------------------------------------------------- Lake Cave ----------------------------------------------------------------------------- Defeat the enemies, go right, defeat the enemies, use the vision glasses card to see the path, go right, defeat the enemy, and go up the stairs into Haro's Country. ----------------------------------------------------------------------------- Haro's Country ----------------------------------------------------------------------------- Go up, go thru the door, go up, use the shield card to push the two Haros onto the two tiles with Haro's images to make a treasure chest appear, search the treasure chest for the jumping boots card, go down, down, down, and go down the stairs back into Lake Cave. ----------------------------------------------------------------------------- Lake Cave ----------------------------------------------------------------------------- Defeat the enemy, go left, defeat the enemies, use the vision glasses card to see the path, go left, defeat the enemies, and go down to leave the cave. Use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50), and leave the carddass clearing house. Go up, left, left to leave the village. Go south, use the hammer card to destroy the rocks, go down the stairs, use the time-space bell card to temporarily stop the river's flow, go south, west, and go thru the door into Sea Cave 1. ----------------------------------------------------------------------------- Sea Cave 1 ----------------------------------------------------------------------------- Search the treasure chest for the Zero Gundam card, and leave the cave. Use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50), and leave the carddass clearing house. Go up, push the white block up, and go right to leave the village. Go across the bridge, go north, east, south, use the hammer card to destroy the rocks, push the white block to the side, and go down the stairs into the General Store. ----------------------------------------------------------------------------- General Store ----------------------------------------------------------------------------- Press the START button to open the card menu, use the cross key to choose the Zero Gundam card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the Zero Gundam card, press the A button, choose "good (left)" to get the letter card, and go up the stairs to leave the store. Use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50), and leave the carddass clearing house. Go up, left, left to leave the village. Go down the stairs that's nearby the signpost, go right, right, and go up the stairs. Defeat the enemies, press the START button to open the card menu, use the cross key to choose the jumping boots card from the item card, press the A button to equip it, press the START button to remove the card menu, go close to the single hole's edge, press the B button to use the jumping boots card to jump over that hole to the left, go south, go close to the single hole's edge, press the B button to jump over that hole, and go thru the door into Murasame Laboratory. ----------------------------------------------------------------------------- Murasame Laboratory ----------------------------------------------------------------------------- Press the START button to open the card menu, use the cross key to choose the letter card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the letter card, press the A button, choose the jumping boots card, press the A button, and leave the laboratory. Equip the jumping boots card, facing left, quickly press the left key (button) two times to do a dash + the B button to jump over the triple holes to the left, go south, west, north, west, south, facing right, quickly press the right key (button) two times to do a dash + the B button to jump over the gap in the bridge to the right, go east, facing right, quickly press the right key (button) two times to do a dash + the B button to jump over the gap in the bridge to the right, go east, facing right, quickly press the right key (button) two times to do a dash + the B button to jump over the gap in the bridge to the right, go east, and go down the stairs into Sea Cave 2. ----------------------------------------------------------------------------- Sea Cave Two ----------------------------------------------------------------------------- Use the jumping boots card to jump over the spikes on the floor, defeat the enemy, search the treasure chest for the mantle card, and go up the stairs to leave the cave. Use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50) and torch card (CP10), and leave the carddass clearing house. Go up, left, left to leave the village. Go down the stairs that's nearby the signpost, go right, up, and go up the stairs. Use the hammer card to destroy the rocks, go south, northwest, facing right, quickly press the right key (button) two times to do a dash + the B button to jump over the triple holes and single hole to the right, press the START button to open the card menu, use the cross key to choose the mantle card from the item card, press the A button to equip it, press the START button to remove the card menu, go east, southeast, east, north, and go thru the door into Victory Temple. ----------------------------------------------------------------------------- Victory Temple ----------------------------------------------------------------------------- Use the jumping boots card to jump over the gap in the floor, go north, defeat the two enemies to open the door on the left, use the jumping boots card to jump over the gap in the floor, defeat the three enemies to open the doors, go up, search the treasure chest for the Pegasus' feather card, use the shield card to push the three figureheads onto the three tiles with images to open the doors, go left, use the jumping boots card to jump over the gap in the floor, push the white block up, go up, facing right, use the jumping boots card to jump over the gaps in the floor, go right, use the jumping boots card to jump over the gaps in the floor, go up, step on the all of the V tiles that are on the floor to turn them white using the jumping boots card, go down, use the jumping boots card to jump over the gaps in the floor, go left, use the jumping boots card to jump over the gaps in the floor, go up, defeat the enemy, go left, use the vision glasses card to see the path, go up, use the vision glasses card to see the path, go up, step on the all of the V tiles that are on the floor to turn them white using the jumping boots card, go down, use the vision glasses card to see the path, go down, use the vision glasses card to see the path, go right, defeat the enemy, go up, go up, use the torch card, defeat the enemies to open the top door, go up, use the shield card to push the four figureheads onto the four tiles with images to open the doors, go left, walk into the warp tile to teleport to the next area, go up, use the vision glasses card, defeat the enemies to open the doors, go up, use the vision glasses card, defeat the enemies to open the doors, go up, speak to V-Square, go up, right, defeat Machine Soldier V-Second to open the top door, go up, use the jumping boots card to jump over the gap in the floor, search the treasure chest for the reflects brights card, and there is a scene. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- In the house, Zero Gundam automatically levels up by 1, and leave the house. Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50) and torch card (CP10), and leave the carddass clearing house. Go up, left, left to leave the village. Go down the stairs that's nearby the signpost, go right, up, and go up the stairs. Use the hammer card to destroy the rocks, go south, west, north, facing the flower rocks that are blocking the way, press the START button to open the card menu, use the cross key to choose the reflects brights card from the item card, press the A button to equip it, press the START button to remove the card menu, hold down the B button until the guage is filled up, quickly release the B Button to shoot the light towards the flower rock to destroy it, go north, north, north, east, south, east, northeast, east, north, speak to the guards who are blocking the way for they will mention something about a passport, go south, west, south, west, go across the bridge, go north, west, north, west, north (right), east, there is a scene, go east, north, west, defeat Gemon, speak to Marbet, choose "good (left)" to get the Granada passport card, go east, south, west, west, south, east, south, east, south, east, northeast, east, north, press the START button to open the card menu, use the cross key to choose the Granada passport card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the Granada passport card, press the A button, and go thru the gate into Granada Kingdom. ----------------------------------------------------------------------------- Granada Kingdom ----------------------------------------------------------------------------- Go right, go thru the door into the house, searching the sign on the wall to make Zero Gundam rest to fully recover his life, and leave that house. Go up, go thru the door into Marbet's house, speak to Marbet to get the Rigger Caesar card, and leave Marbet's house. Go left, press the START button to open the card menu, use the cross key to choose the Rigger Caesar card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the Rigger Caesar card, press the A button, and go thru the door into the selection meeting grounds. There is an auto battle scene. Leave the house. Go up, go into Marbet's house, speak to Marbet, and leave Marbet's house. Go left, left, and go thru the door Neo-Slide's house, speak to Neo-Slide to get the victory card, and leave Neo-Slide's house. Go down, go thru the door into the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50) and torch card (CP10) x8, and leave the carddass clearing house. Go right, down, down to leave the kingdom. Go west, south, west, go across the bridge, go north, west, south, south, east, press the START button to open the card menu, use the cross key to choose the victory card from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the victory card, press the A button to make a bridge, and go east into Cassareliah Village. ----------------------------------------------------------------------------- Cassareliah Village ----------------------------------------------------------------------------- Go thru the door into Hex Elder's house, speak to Hex Elder to get some information, and leave Hex Elder's house. Go left to leave the village. Go west, north, north, east, north, go down the stairs, use the time-space bell card to temporarily stop the river's flow, go north, north, use the hammer card to destroy the stone door, and go thru that door into the North Cave. ----------------------------------------------------------------------------- North Cave ----------------------------------------------------------------------------- Defeat the enemies, go right, use the torch card, use the vision glasses card, go up, use the torch card, use the vision glasses card, go right, use the torch card, use the vision glasses card, defeat the enemies, use the jumping boots card to jump over the gap in the floor, go up, use the torch card, use the jumping boots card to jump over the gaps in the floor, search the treasure chest for the light bomber card, use the jumping boots card to jump over the gaps in the floor, go down, use the torch card, defeat the enemies, use the jumping boots card to jump over the gap in the floor, use the vision glasses card, go left, use the torch card, use the vision glasses card, go down, use the torch card, use the vision glasses card, go left, defeat the enemies, and go down to leave the cave. Use the time-space bell card to temporarily stop the river's flow, go south, south, go up the stairs, and go south, west, south, south, east, east into Cassareliah Village. ----------------------------------------------------------------------------- Cassareliah Village ----------------------------------------------------------------------------- Go into Hex Elder's house, speak to Hex Elder to get the shining card, and leave Hex Elder's house. Go left to leave the village. Go west, north, west, go south of the signpost with the "?????" thru the tree, go down the stairs, go down, down, use the jumping boots card to jump over the gap in the floor, go down, go up the stairs, use the hammer card to destroy the rocks, speak to Shining Gundam to learn the dash slash, and use the Pegasus' feather card to warp back to Highland Village. ----------------------------------------------------------------------------- Highland Village ----------------------------------------------------------------------------- Go to the carddass clearing house, exchange some sub-cards to get the Pegasus' feather card (CP50) and energy bottle card (CP200) x4, and leave the carddass clearing house. Go right, right, down, use the hammer card to destroy the rock, use the jumping boots card, use the time-space bell card, go south, south, press the START button to open the card menu, use the cross key to choose the shining card (G) from the item card, press the A button to equip it, press the START button to remove the card menu, press the B button to use the shining card, press the A button to make a stairs, and go thru the door into Woowic Temple. ----------------------------------------------------------------------------- Woowic Temple ----------------------------------------------------------------------------- Go right, defeat the enemies to open the doors, go up, defeat the enemies to open the doors (use the thunder valiant card to defeat the enemy that's in the upper right), go left, defeat the enemies to open the doors, go up, use the light bomber card to light up the dark room, use the vision glasses card, defeat the enemies to open the doors, go right, defeat the enemies to open the doors, go up, defeat the enemies to open the doors, go right, defeat the enemies to open the doors, use the jumping boots card, go right, defeat the enemies to open the doors, go up, use the time-space bell card, defeat the enemies to open the doors, go left, defeat the enemies to open the doors, go left, defeat the enemies to open the doors, use the jumping boots card, go down, defeat the enemies to open the doors, go left, use the light bomber card, use the shield card to push three Cattles into the big hole to open the doors, go left, use the vision glasses card, defeat the enemies to open the doors, go left, use the vision glasses card, defeat the enemies to open the doors, go up, use the time-space bell card, defeat the enemies to open the doors, go right, defeat the enemies to open the doors, go right, defeat the enemy to open the doors, go right, defeat the enemies to open the doors, use the jumping boots card, go up, defeat the enemy to open the doors, go left, use the light bomber card, defeat the enemy to open the doors, go up, hit the two boxes with the sword until the two arrows point upward to open the top door, go up, there is a scene, defeat Gemon, go down, hit the box on the right with the sword until the arrow points to the right to open the door on the right, go right, up, use the vision glasses card, push the white block onto the switch, go down, speak to Hex Young, go left, hit the box on the left with the sword until the arrow points up to open the top door, and go up, up to leave the temple. Go south, go thru the door into the house to fully recover Zero Gundam's life, leave the house, go south, (to the west, there is a vending machine), go southeast, (to the west, there is a carddass clearing house), go south, use the time-space bell card, go south, west, west, stay on the pad with the signboard until the time-space bell card runs out, use the time-space bell card, go north, west, south, northwest, north, west, use the hammer card to destroy the two rocks that are in front of the giant tree, use the mantle card, walk up thru the giant tree, go west, north, north, and go thru the door into Luna Two Workshop. ----------------------------------------------------------------------------- Luna Two Workshop ----------------------------------------------------------------------------- Go up, left, use the vision glasses card, walk into the warp tile to teleport to the next area, use the jumping boots to jump down onto the black block, go down, defeat the enemy, go down, walk into the warp tile to teleport to the next area, use the jumping boots to jump across onto the black blocks to the left, go left, use the jumping boots to jump across onto the black blocks to the left, jump into the warp tile to teleport to the next area, use the jumping boots to jump across onto the black blocks to the left, go left, defeat the enemies, go up, defeat the enemy, go to the front of the black statue, press the up button twice to do a dash to destroy it, go up, walk into the warp tile to teleport to the next area, use the jumping boots to jump over the small black blocks on the right, walk into the warp tile to teleport to the next area, go up, speak to Vice Gundam, use the jumping boots to jump over the small black blocks on the left, (recommend LV42 for Zero Gundam), go left, defeat Machine Soldier Vizard, there is a scene, and defeat the final boss Machine Soldier Emperor Genma. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ THE END +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Version 1.0 By Ritchie (hidall@hotmail.com)