T h e L e g e n d o f _______ _______ _ ______ _ /____ \ | _____| | | | ___ \ /_\ / / | | | | | | \ | // \\ / / | |___ | | | | | | //___\\ / / | ___| | | | | | | / _____ \ / / | | | | | | | | / / \ \ / /_____ | |_____ | |_____ | |___/ |/ / \ \ /________/ |_______| |_______| |______/ \/ \/ # ### # # # # # ### # # # # # ## # # # # # # # # # # #### ### # ## # # ### ## # # ## # # #### # # ### # # #### # # # # # # # ## ### # # # # # # # # ##### # # # # ##### # # # # # # # # # # # ## ## ## ## ## ## ## # # #### # ## ### # ## ##### *______________________________________________________________* | GAME : The Legend of Zelda Link's Awakening : GAME | | PLATFORM : GameBoy : PLATFORM | | FAQ : FAQ/Walkthrough : FAQ | | VERSION : vFinal (6/4/04) : VERSION | | AUTHOR : nnguyen11490 : AUTHOR | | EMAIL : nnguyen11490@yahoo.com : EMAIL | | AUTHOR : Relle : AUTHOR | | EMAIL : getrelle@yahoo.com : EMAIL | *¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯* =-=-=-=-=-=--=-=--=-=-=-=-=--=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=--=-=-=-=-= = ~ COPYRIGHT NOTICE ~ = = = = This text based document is copyrighted © by Ngan 'nnguyen11490' Nguyen = = and Relle. The document is intently made for the sole purpose of guiding = = the user thought the game. It may not be reproduce in any sort of way = = without the writer's permission. That includes, posting on websites, = = magazines, and etcetera. Violating these terms without the author’s strict= = permission can resolve in a lawsuit. If the consumer wishes to post the = = document on their websites, contact the writer for permission. = = = = I will not tolerate with any plagiarism. If you wish to use the document = = as a basis of your own, please contact me. If you copy anything in any = = sort of way, that can be refine into getting your work remove and getting = = a lawsuit! A noted permission from the author is required. By using the = = document, you are here by agreeing to not use the FAQ as a basis of your = = own, not to post it on a website, magazine, etc. without the author’s = = permission. = = = = All ASCII art was drawn by nnguyen11490. Feel free to use them if you ask = = for permission and credit the author. = = = =-=-=-=-=-=--=-=--=-=-=-=-=--=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=--=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ T A B L E O F C O N T E N T S ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | # | C H A P T E R S | INDENT | |---+------------------------+--------| |1. |VERSIONS | #ZLAV | |2. |INTRODUCTION | #ZLAI | |3. |CONTROLS | #ZLAC | |4. |STORY | #ZLAS | |5. |WALKTHROUGH | #ZLAW | |6. |BOSS FAQ | #ZLAB | |7. |BESTIARY | #ZLAE | |8. |ITEMS/WEAPON LISTINGS | #ZLAL | |9. |SEASHELLS | #ZLAX | |10.|HEART PIECES | #ZLAH | |11.|TRADING GAME | #ZLAT | |12.|SECRETS/TRICKS | #ZLAS | |13.|FAQ | #ZLAF | |14.|FAQ STATUS | #ZLAO | |15.|CREDITS | #ZLAD | |16.|CONTACT INFORMATION | #ZLAR | |17.|THE END! | --- | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ V E R S I O N S ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |ID: #ZLAV| ¯¯¯¯¯¯¯¯¯ vFinal (6/4/04) o 100% Completed with everything. o New Layout! v1.0 (10/10/02) o Added all the bosses in the entire game. o Added the contact information so you can contact me. o Added the mini-bosses in the game. o Added all the items and weapons and there location, effects, and description. o Added the story section. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ I N T R O D U C T I O N ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |ID: #ZLAI| ¯¯¯¯¯¯¯¯¯ Thanks for checking out our Zelda Link's Awakening FAQ :) As you can guess already that this is another Zelda game. But don't think it's the same as the others. Now there is new items, more bosses, different enemies, harder dungeons, and much, much more! Some of the bosses, enemies, and dungeons on the game can be a little bit hard to beat but not to worry. With this FAQ they will know all monsters, bosses, where to find them and even strategy for them. This is one of the hardest FAQ I've ever write so enjoy. I would like to thank my FAQ partner, Relle, for helping me through half of the game. The FAQ was never completed for about 2 years until he stepped in. Thanks! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ C O N T R O L S ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |ID: #ZLAC| ¯¯¯¯¯¯¯¯¯ The controls in this game are a little bit different from the other games. Now you can choose which button you want to use a weapons or items. Control Pad : Move Around in the game A Button : Use a select weapon that you equip onto the A Button. B Button : Use a select weapon that you equip onto the B Button. Start Button : Pause Select Button : View Map Start + Select Buttons : Menu, here you can save, quit or continue with your game. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ S T O R Y ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |ID: #ZLAS| ¯¯¯¯¯¯¯¯¯ WARNING SPOILER AHEAD!!! As the story begin Link is on a ship heading to it's new destination. But suddenly a storm brew. Link is force to hang on the ship to save his life but then one of the hugest lightning bolt came and hit the ship!!! A young girl who goes by the name Marin was walking along the beach one day. She suddenly saw the young boy...Link! As Link awoken he is found on this strategy island out of nowhere and new people he hasn't ever seen. After many hard battles he found out that his only chance of getting off the island is to awaken the great wind fish... After collecting all of the items and weapons he has lost his chance now is to destroy the evil nightmare that is in inside the Great Wind Fish Egg... Not much of a story as you see but still a great game. It may sound short but once you play you'll find out more... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___________________________________________________ W A L K T H R O U G H ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |ID: #ZLAW| ¯¯¯¯¯¯¯¯¯ This is a quick walkthrough of the game. I will not add very much details about items, bosses and enemies because I already list them in the other section. * - * - * - * - * - * - * - * - * - * - * Mabe Village * - * - * - * - * - * - * - * - * - * - * As you awaken in the house go talk to Marin and Tarin before heading off outside. Once you talk to Tarin he will give you your shield. After getting the shield head out of the house. Go left and you'll see a huge black dog and keep on continuing left until you can't go any further. Don't bother going up because you don't have the sword yet. Head south and keep going south until you’re at Toronbo Shores. * - * - * - * - * - * - * - * - * - * - * Toronbo Shores * - * - * - * - * - * - * - * - * - * - * Now that you're here keep on heading south until you reach the beach. Now here come the tricky part. There are a couple of enemies a long the way that will hurt you if you don't know what to do. Use your shield to dodge there attack and head right. Once you get to the place with the Urchins (spike monster) that is blocking your way. Use the shield and move them toward until you have space to go down. There is your sword lying on the beach. Retrieve it and an owl will fly by. He will explain what you need to do next so read carefully. After that destroy the Urchins and head back to Mabe Village. * - * - * - * - * - * - * - * - * - * - * Mabe Village * - * - * - * - * - * - * - * - * - * - * Head north from the library for 2 screens and you'll see the entrance to your new destination...the Mysterious Forest. Now that you have the sword cut the plant that is blocking your way and enter the forest. * - * - * - * - * - * - * - * - * - * - * Mysterious Forest * - * - * - * - * - * - * - * - * - * - * Welcome to the forest! Head north and the owl will come by to give you some tips. Read it carefully and continue north. Head right a couple of times and you'll see a cave. Enter the cave and you'll see some bats and a treasure chest in the middle of the room. You'll also see some crack ground, what that means is that if you stay on the ground for too long you'll fall down and lose half a heart. Destroy all the bats and make your way to the chest. Destroy the plants and push the boulder down so you can unlock the chest. Congrats the chest contain 50 rupees. After getting the chest make your way up north. There will be 2 enemy in your way. Just easily destroy them and head right. In this room there will be some rocks and a heart piece in the middle. Don't bother trying to get the heart piece yet. Just push the rocks and make you way near the exit. Once you’re out of the cave look on your left. Behind a couple of plant, there should be a mushroom. Get it and head north. Continue on a couple of screens and you should see a heart piece and holes around it. Head south until you see a weird looking creature (kind of look like an octopus). Whatever you do don't try to destroy it or else you'll get hurt. Head south and right until you get to a weird hut. Enter the hut and you'll see a witch stirring a pot and a cat running around. Get near the witch and use the mushroom. She will take it from you and stir you up some Magic Powder. After you get it don't use it yet. Return outside and continue back to the cave where you got the mushroom. Return out of the exit and head to where the raccoon is the raccoon that tells you not to go into the forest). Get near him and sprinkle some Magic Powder on him... Suddenly he will start bouncing like crazy!!! After he crash he turns out to be...Tarin!!! Read what he said to you and go north to the next screen. There will be a chest with a plant covering it. Destroy the plant open the chest. You will receive a key! Suddenly the owl came back. He will explain what the key use is for and then he'll leave. Now that you got the key head back to Mabe Village. Once you leave the entrance to the Mysterious Wood keep on heading south until you get the place with the looking octopus. Head right a couple of times and you'll see a whole and other octopus. Head south once more to reveal your next dungeon... Tail Cave! * - * - * - * - * - * - * - * - * - * - * Tail Cave * - * - * - * - * - * - * - * - * - * - * BOSS : Moldrom KEYS : 3 DIFFICULTY : 1 WEAPON EARN : Roc's Feather INSTRUMENT EARN : Full Moon Cello STRATEGY : This is your first dungeon and it'll probably be you’re easiest one. In this dungeon there is a secret place to get a Seashell if you have some bombs. On the farthest room on the left there will be a crack that you can bomb. Put a bomb there and it'll reveal a Secret Seashell. To avoid the blade trap in this dungeon try pushing the block in there way. * - * - * - * - * - * - * - * - * - * - * Mabe Village * - * - * - * - * - * - * - * - * - * - * Once you’re done with the dungeon head back to Mabe village. Once you get where the library is, suddenly the 2 boys that was playing catch will rush to talk to you. They will tell you that Bow Wow (the big black dog) has been kidnap by Goblins! Your next mission is try to find the Goblin and get Bow Wow back. Head up to the Mysterious Forest again and continue going north. Go to where you first got the Tail Key and jump the hole with your Roc's Feather. Once you get to the Telephone Booth head right a couple of time to see a cave. Enter the cave and there will be some Goblins there. Destroy them all to make the door open. Destroy the other Goblins to make the boss Goblin door open. Now you get to fight the Boss Goblin (check out the mini-boss section for more information). Defeat him and head right to retrieve Bow Wow back. Don't bother going back to return Bow Wow. Return out of the cave and continue heading south and right to go to Goponga Swamp. * - * - * - * - * - * - * - * - * - * - * Goponga Swamp * - * - * - * - * - * - * - * - * - * - * Now that you’re at Goponga Swamp there should be some weird looking plants that you can't destroy. Don't bother using your items or weapons because there is only 1 way to get rid of it...Bow Wow. Stand close to the plant and Bow Wow will eat it (yummy ^_^). Now head right one more time to reveal the next level, Bottle Grotto. Let Bow Wow finish eating up the plants and then enter. * - * - * - * - * - * - * - * - * - * - * Bottle Grotto * - * - * - * - * - * - * - * - * - * - * BOSS : Genie KEYS : 5 DIFFICULTY : 3 WEAPON EARN : Bracelet INSTRUMENT EARN : Conch Horn STRATEGY : There is much of a secret in this level. The only way you can destroy the Pol Voice is by throwing pot at them. You'll come to a place with a Bat, Pol Voice, and a Stalfos. In order to continue you defeat them in an exact order. The order goes Pol Voice, Bat and Stalfos. Once you enter a tunnel there will be some weird mushroom creature(look like the one on the Mario games). These creature will help you if you know what to do. Don't kill it with a weapon, instead jump on it to get a free heart. You can use the same strategy on them as many time as you like and still get a free heart. * - * - * - * - * - * - * - * - * - * - * Mabe Village * - * - * - * - * - * - * - * - * - * - * Once you got the Conch Horn return to Mabe Village to see where you're going next. Stop by the item shop and buy a few thing before you head off on your next destination, check the items section. Now head north and get to the screen with the Dream Shrine. Head south from there and there will be some plants next to 2 boulder. Destroy the plant and move the boulder with the bracelet to enter the Prairie. * - * - * - * - * - * - * - * - * - * - * Ukuku Prairie * - * - * - * - * - * - * - * - * - * - * In this area you’re going to see a lot of plants and enemies. Head right a couple of time until your pass the warp (you'll find out about it later). Head north to reveal a cave. You can bomb the cave to enter and get some rupees or you can head right again. There will be another cave as well as a weird looking tree. Destroy the cave with a bomb to enter it. You'll see a fairy and she will heal you. Return out of the cave and head back to where you see the warp. Head south a couple of time until you can't go any further. Then go right, and south to get to a house. Enter it and you'll see a girl and some frogs hoping around. Talk to her to find out what to do next. Now that you'll probably know that in order to get key from her you have to get 5 Golden Leaves. Return outside and continue north and right to get to Kanalet Castle. Go right and north a couple of time and you'll see a monkey (KiKi). I hope you've been doing the trading game because the only way to get a head is to give him a bananas. Check the trading game section to find out how to get it. Once you give the monkey the banana he and his gang will build you a bridge to the castle. Get the stick that he left behind and go north a couple of time. You'll see a Telephone Booth, look on the left and you should see a plant. Cut it down and a staircase will be reveal. Enter the staircase and you'll see some Goombas (weird mushroom creatures). Use the Roc's Feather from level 1 to get to the end of the tunnel. Welcome to Kanalet Castle! * - * - * - * - * - * - * - * - * - * - * Kanalet Castle * - * - * - * - * - * - * - * - * - * - * Here you'll need to find the 5 Golden Leaves. There location is: Leaf #1 In the castle at the second room there will be some enemies. Destroy them all (except the light thing) to get a leave. Leaf #2 Go to the third room where there is a switch and a staircase to go to level 2. Climb up the staircase and enter the door. there will be 2 pictures on the wall. Bomb the right one to reveal an enemy. Destroy it to receive a golden leave. Leaf #3 From Leave #2 head right and out of the castle. Go into the other entrance and you'll see a room with pots and a door. Using the Bracelet, throw the pot at the door to make it open. Leaf #4 Outside of the castle to the right of the area you'll see some holes and an enemy that will two bombs at you. Simply shoot him with an arrow or hit him with your sword to get a Golden Leave. Leaf #5 Also outside the castle you'll see a raven and a boulder close by it. Lift the boulder with the Bracelet and throw it at the Raven to receive your last and final leave. After getting all 5 Golden Leaves return to the place where you first met that girl and give it to her. She will then reveal a hidden passage way to the back of the house. In the back of the house you'll see a whole bunch of plants. Under some of them there will be holes, so watch where you step. Try to pick the right way and head north, north, and left until you see an owl statue. Using the shovel dig in front of it to get the Slime Key! Leave the place and head left, up, and north to get to the next place. There will be a key hole there. So use the key to unlock the dungeon. Head back to the place where you met that girl and head right, north, and left until you see some little island and water surrounding it. Using the Roc's Feather jump across the little island until you get to the next Level...Key Cavern. * - * - * - * - * - * - * - * - * - * - * Key Cavern * - * - * - * - * - * - * - * - * - * - * BOSS : Slime Eye KEYS : 8 DIFFICULTY : 4 WEAPON EARN : Pegasus Boots INSTRUMENT EARN : Sea Lily's Bell STRATEGY : Since it's called Key Cavern there will be a ton of keys in this dungeon. You can use the keys on any doors you want and don't worry, you won't be stuck if you use it on the wrong one. There will be a room with a creature that will try to suck you up and make you fall into the hole. The only way to get the key from it and destroy it, is to use the boots. Some of the holes will be to large to jump with the Roc's Feather. Instead use the Roc's Feather and the Pegasus Boots to jump over them. * - * - * - * - * - * - * - * - * - * - * Animal Village * - * - * - * - * - * - * - * - * - * - * Animal Village is located near the Yarna Desert. To get to it you need to go through a tunnel using the Pegasus Boots. Once in the tunnel use the boots to destroy the weird blocks to get to the other side. In this Village there will be a bear near the exit of the village. Talk to him and he'll explain that a Walrus is blocking the entrance to Yarna Desert and head south and left and you'll see a warp. Head north to get to it and use it to warp back to Ukuku Prairie. Now that you know what the warp is use for it'll save you a lot of time heading back and forth. Once your at the warp in Ukuku Prairie head left to go back to Mabe Village. Once your at the entrance head left once more and you should see a couple of boulders covering a house. That house is called Dream Shrine and you'll find out why later. Use the Bracelet and destroy the boulder and enter the Dream Shrine. * - * - * - * - * - * - * - * - * - * - * Dream Shrine * - * - * - * - * - * - * - * - * - * - * Once you in the place Link will go to bed and will be in a dream. He will end up in a place with a bunch of monsters and weird looking blocks. Equip your Pegasus Boots and ram into the monster and the weird looking blocks. Continue ramming until you get into the middle of the room. There will be 2 staircases. #1 will be a chest containing 100 rupees! Once you got it go down and ram into the other weird block to get to the other staircase. Climb and open the chest to receive... and an Ocarina. Head out of the Dream Shrine and go back to Mabe Village once you got the Ocarina. Once your out head south back to Toronbo Shores where you got your Sword. Once your at the place where you get your sword head left and north to find Marin. Talk to her and she'll join you for a while. Head back north to Mabe Village and go back to the entrance to Ukuku Prairie. Head right and go into the warp. You'll warp back to Animal Village. From there head south and right to get where the Walrus is. Marin will sing to wake him up and now you can go into the desert... * - * - * - * - * - * - * - * - * - * - *-* - * - * - * - * - * - * ~ R E L L E ~ * - * - * - * - * - * - * - * - * - * - *-* - * - * - * - * - * - * Hello, ladies and gentlemen. Relle here, and I'll be your guide through the remainder of the game. From the first screen of the desert, go north three times to reach a sand worm miniboss. He fights the same as the bosses for the second dungeon of A Link to the Past, but the kicker here is the shifting sands. Don't get sucked into the center, or you'll fall down below and have to start over. Just whack it with your sword till it gives up the angler key. Follow it down the hole, but before you leave, bomb the north wall for a heart piece! Now that you have the key, pick up any heart pieces and seashells you might've missed, then go back to Tal Tal Heights, specifically to the little dungeon there you rescued Bow-Wow. From there, go one screen north and several east until you find a keyhole stuck in a wall. What an odd place for a keyhole. Use your angler's key and open up the fourth dungeon, but it's not accessible from here. Make sure to go one more screen east to activate another warp before moving on. From the Bow-Wow mini-dungeon again, go one screen north and two east, then north up the ladder into the mountains. Your only way in is through that cave blocked by rocks, so equip the power bracelet and get inside. Take out the enemies and go right to the stairs. There are slimes everywhere, so be careful. Upstairs, go right and dash through the crystal rocks to get to the right exit and the true mountains. One screen right is a cave you can use to get up to that bum sitting there and continue the trading game if you have the pineapple. Otherwise, continue right. The river here is shallow now thanks to you busting up the waterfall. You can't go any further east since you don't have flippers, so instead jump off the cliff and enter the fourth dungeon. * - * - * - * - * - * - * - * - * - * - * Angler Shrine * - * - * - * - * - * - * - * - * - * - * From the entrance, go north. West is a floating bomb cache and a chest you can't reach. East is blocked currently, so go up the stairs and several screens east and north until you reach a chest with the map! Two rooms east of the starting point of that little excursion is a chest with the stone slab, but we won't need that. On the way to the map you will have passed a room with a pit in the shape of a + sign. Go back there and use the Pegasus Boots and Roc's Feather to jump across and enter the room to the east. Use a bomb on the cracked block and push the solid block to get a small key inside the chest. From here, go north twice. Bomb the cracked block (watch out for the evil fairies) and make your way back to the first room north of the entrance of the dungeon. Kill the monsters here and go east. Do the slaughter thing once again and head south. The chest here contains your third small key. Now go back north and east. Continue going north, past the + pit again, then note the staircase. Ignore it, but remember where it is. Go west, south twice, west twice, and north twice. Ignore the tile puzzle here (you can't solve it yet) and go east. Grab the small key in the chest and go all the way back to the screen one square west of that stairway I told you to remember. Using your new found key, go north once to the miniboss room. This guy is really easy. Just stay in the corners and slash at him when he stops to turn. You can only damage him by hitting his bulbous back, so don't be foolish and fight him head on. Once he's dead, go north. Ah, a pulley puzzle. Equip the bracelet and yank the pulley from the wall. When it's all the way out, run for the west exit. In this room are the flippers! Now deep water is no problem! Go south twice, then east twice to return to those stairs. Go down them and get the key that fell into the deep water. Climb back up and go all the way west, back to that tile puzzle you saw before. Earlier, you couldn't solve it with only the Roc's Feather, but with the flippers, it's no problem. Just try tapping all the tiles and remember the sequence. Eventually you'll get it, and a staircase will appear. Go past the first thwomp and cause the second to fall when you're on its left side so you can ride it to the top. When you reappear in the dungeon proper, go south for a chest with the boss key. Now go north and jump off the unguarded ledge. Go east and north, and down the stairs there. Past the underground portion, go west and north to the boss room. No boss? Probably slacking off. Go down the stairs and beat the crap out of the giant fish. It's really no problem, just slash at the light at the end of its antenna till it's dead. Go back upstairs and claim your instrument. * - * - * - * - * - * - * - * - * - * - * To Catfish's Maw! * - * - * - * - * - * - * - * - * - * - * Swim three screens east and enter the cave. Dive (press B) and swim around until you pick up a heart piece. Now go back to the entrance of the shrine and go west. Enter the cave and talk to the fish to learn your second song! Once you exit the cave, use it. At about this time you'll be haunted by an annoying little ghost. He wants you to take him to his house. Do so. His house is east of Toronbo Shores, past the rocks that were blocking you previously. Now the little incorporeal bastard wants to be taken to his grave. Sheesh, we have a world to save here! Anyway, his grave is one screen west of the old witch's tree house. Don't forget to dig up the seashell buried in the middle of the shrubbery down in the valley on the way, if you haven't already. Now then, return to the ghost's house for a seashell. It's underneath one of the pots, and no, you couldn't have gotten it without returning the damn ghost to his grave. All right, let's continue. Before we go to the fifth dungeon, we're going to do a little item collecting. From the ghost's house, go east. Jump the gap and go east, then get to the little island for a seashell. If you haven't already, go north and east for a seashell under the bushes. If you explored properly before the third dungeon, you would have it by now. Go south from there to find a staircase protected by bushes and holes. First thing's first, use the Roc's Feather to jump across and slash the bushes before you fall. You'll lose a little life, but it's worth it. Jump across to the open space you made and go down the stairs and through the little tunnel. Go west here, and down more stairs. Here, throw magic powder into the well. Remember the little demon from A Link to the Past who would expand your magic meter? He's here, but this time he doubles your item capacity. There are three such demons, and they will double your magic powder, bomb and arrow carrying capacity. For this one, I would recommend doubling magic powder, because you can buy bombs and arrows for cheap. From here, go north and through the cave, then swim over to the animal village. If you've been following the trading game thus far, you can continue it now. Give the flower to the goat, then take the warp back to Mabe Village and take the letter to Mr. Write (ha-ha), who lives north of the Mysterious Woods. He'll give you the broom, which should be bestowed upon the old woman that used to be sweeping in Mabe Village. The old broad will trade you for a fishing hook, which we're about to use. Warp back to the animal village. From the screen west of the animal village, go south twice, west once, and walk off the bridge. Dive into that spot and talk to the fisherman for your hook to become a necklace! Lucky! Leave, then go north, east and north, then talk to the mermaid. You'll get her scale, and that's all for now. One more item, then we'll go to the fifth dungeon. From the mermaid, hurry back to Kanalet Castle. Go around the east side and go into the river from the south side. Swim around the west side of the castle to one screen west of the drawbridge. Dive and swim around for a heart piece. At this point you should have eight, meaning two extra hearts. Now, swim aaaaaall the way back to the giant catfish you saw earlier. Dive in the square below the three rocks on the west side. Go through the underwater tunnel and into... * - * - * - * - * - * - * - * - * - * - * Catfish's Maw * - * - * - * - * - * - * - * - * - * - * West is your only option. Continue in that direction till you find stairs leading down. Once through the tunnel, smash up all the crystal formations and push the blocks so they form a square for a small key. Go back through the tunnel and unlock that previously locked door. From here, go north twice to fight the Stalfos Knight. Beat him by striking at him with your sword, then when he collapses, drop a bomb on him. Repeat this till he leaves. Now head east. That bastard stole our hookshot! Time to chase him down. Go north from here and push the block to go west. Return to that room and push the block to go north. Return one last time, tap the button on the floor and go east. There's that thieving undead jerk! Beat him the same as the last time to make him flee again. Go back west and north twice, then west. Here you need to defeat three slimes, but ones on the other side of the blocks. Lift up one of the pots and walk where it used to be to coax it out from the under the floor and kill it. Go north for a third encounter with the Stalfos Knight. Two more hits will make him run. Go west to find the chest with the map. Instead of walking, use your second ocarina tune to warp to the beginning of the dungeon. West, young gamer, go west. All the way to that staircase from the beginning. Once in the room with the crystal formations, go west once more. This will be your final meeting with Mr. Stalfos. Bomb him to death and claim your hookshot. Go back through the tunnel and east, then north. Go west, north and west in that order. Use your new hookshot to latch onto the far block and avoid the spike traps. Go through the top door and hookshot to the chest to get the small key within. Go back east two screens, then go north by using the hookshot on the coiled up rope bridge on the top right corner of the room. From here, use your new key and open the key block to go west. Here you'll find the real miniboss of the dungeon, twin gohmas. They'll move back and forth and stop occasionally. When they stop and shake, they're going to rush forward and attack you. If they're still, they'll open their eye. At that moment, fire an arrow into their eye. Three arrows to each will win the day. Once you've won, go through the warp to the beginning of the dungeon. Return to where you first fought the Stalfos Knight and go east, north, west and north again. See that pool of deep water? Dive down in the middle of it and swim through the tunnel. Hookshot the bridge and open the chest for the boss key. Go back through the tunnel and return to the room with the X block formation, then go north from there. Jump to the small platform south of the chest on the right side of the room and hookshot to it. Go east and hookshot over to that chest for a small key. Now we can go fight the boss. Directions to the above are as follows: back in the X block room, go south. Go down the stairs in this room and jump through the tunnel. Go east three screens till you reach some stairs. Jump over them and open up the key block. Hookshot over the big pit and go west for the boss door. This particular boss is interesting. His tail will pop out of the center of the room and follow you around. His head will pop out of one of four holes around the room. What you need to do is hookshot the head, then strike at the creature's heart, which is, oddly enough, in his neck. Weird. Watch the tail and keep moving till you have a good opportunity to drag the worm out from its hole, then swing your sword like it's no tomorrow. After a lengthy battle, go claim your instrument. * - * - * - * - * - * - * - * - * - * - * Southern Face Shrine * - * - * - * - * - * - * - * - * - * - * With the hookshot in hand, it's time to continue item collecting! At this point we're going to complete the trading game and pick up a few things along the way. Here goes. First get out of the catfish's maw the same way you came in. Go south. See the mermaid statue? That's our destination. Get yourself back to the bridge where you got the mermaid's necklace and go one screen south. Hookshot that rock and go north, then west. Examine the mermaid statue and go down the stairs. In this room, be very careful. There are enemies you can't see. Go north for the Magnifying Lens. Go back south and shock! Enemies! With this Lens you'll be able to see various things, but we'll get to that later. Now we're going to fill out our ocarina repertoire. Get to the animal village warp point and go back to the one near Mabe Village. From there, go west and south for two screens. Now you'll have to go through the signpost maze, starting with the signpost south of the pit you'll have to dash-jump over. Bear in mind you have to follow the signposts. Skipping ahead won't work. Note that the signposts are pointing directly to the next one you should read, even when they're on another screen. I won't guide you because it's easy to follow the arrows and you should know how walk around at this point. Once you read the final sign, a staircase will appear. Go down it and fork over 300 rupees to the big frog to learn your third ocarina song. Okay, now we're going shell hunting. If you haven't already, dash against the west or south side of the tree next to the phone booth west and south of the warp point (or north of the signpost maze). Also, if you haven't gone back, go to the screen one west of the Tail Cave and dash against the tree there for another seashell. Finally, go one screen east and north of the Key Cavern and slash the bush from the NORTH side to acquire a third seashell. It's actually possible to get twenty shells the moment you gain the flippers, but it involves a lot of running around and these areas are fairly close to each other. Now then, with these you should have twenty shells now. Go back to the Seashell Mansion and claim your prize: a level 2 sword! This sword is twice as powerful as the first one, plus it will fire a beam when you have full hearts. There are actually more seashells out there, but you can't get anything new from the mansion. We're going to get two more heart pieces now. The first is in the animal village. Warp there and go around the southern end of the village to a cave in the northeast corner. Once inside, jump to the northern ledge and bomb the wall. Go through the passage north, then west. Toss a bomb over the barrier to blow up the cracked rock, then circle around to that end and hookshot over the pit. Take the heart and leave. Take the warp once. Now go north three times. Go east, south, then push the southeastern grave for a staircase. Inside, bomb the cracked rock and use the hookshot and Roc's Feather to get the heart piece. Now go back to the warp and go to the animal village again. Leave via the western entrance. Go north three times, then start heading east. Continue east till you can go south. Now we're in the face shrine. Make your way through the maze, either dodging or blowing up the Armos using bombs. When you reach the shrine itself, use your new sword to beat the crap out of the giant Armos and take the face key. Go north and light up the room with magic powder, then read the wall carving for a shocking revelation. Leave the shrine entirely (after the owl bugs you about stuff) then go west till you see a small island with two Armos on it. Swim there, then activate the Armos on the left to reveal a stairway. Go through the tunnel and go north via the right side to unlock the next dungeon. Go inside. * - * - * - * - * - * - * - * - * - * - * Face Shrine * - * - * - * - * - * - * - * - * - * - * Start out by heading west. Here you'll meet your first wizzrobes. Defeating them is a simple matter. They'll fade in, fire a wave of magic, then fade out. As they're fading out, drop a bomb near them. It will go off just as they materialize and kill them. You can also use arrows, but bombs are faster. Ignore the door that opens when you kill them and go north through the left-hand side. Go north again, then west. Drop a bomb near the switch, then high-tail it to the right exit heading north. As the bomb explodes, it will trap you, but with good reason. Go north and bomb the east wall in the next room. You'll have to kill off the three slimes here to cause a stairway to appear. Go down and through the tunnel, then kill off the mini moldorm and the two wizzrobes to open the door north. In here, take your new power bracelet! Now you can lift the big statues! There's a fairy in the pot to the right, and once you're all healed up, go north. Use the bomb trick to trap yourself in the left exit going north this time, then open the door west with the button underneath a pot. Kill off the wizzrobes for the map, then go north and east to snag the stone slab. Go back and make sure the tiles around the pots are down. If they aren't, go south and hit the switch. Grab a pot and toss it at the door to bust it open. In this room, go east for the compass. Now hit the switch and follow the small path south and around to a room with two wizzrobes. Kill them off for a key. Use your ocarina to warp back to the beginning and go east this time. Follow the linear path till you come to a dead-end. Bomb the north wall to open a path. Here's your official mini-boss. He'll toss a big ball at you, so equip the Power Bracelet and pick it up after he throws it, then hit him with it. Repeat until done. Go north and pick up the left statue to reveal a stairway. Go through the tunnel and wait for the moving tiles to stop attacking for a key to fall. Open the key block and go north. Lift the statue and smash the door with it. In this room, you must get the two rook pieces to stand up straight by throwing them and hoping. Your best bet is to toss them from the same position and in the same direction. Once that's done, go through the newly-opened door and down the stairs. Once through the tunnel, kill the bunnies with Marin's song on your ocarina and go south. Kill off the worms with bombs and go west. Hop off the ledge, then head north for a key. Now go south until you can go west and do so after killing off the wizzrobes. Here's the annoying part: go all the way back through the dungeon till you're back at that ledge where you could hookshot across. Sorry, them's the breaks. Anyway, once you're back there, unlock the key block and go north. The boss key is here, but you must throw a pot at the chest rather than open it normally. Once that's done, go aaaaallll the way back to the room with the moving tiles (the one where they were covering pits, not the one near the entrance to the dungeon) and go south. Here, you'll have to get all the slimes to pop out while avoiding being sucked into the pit. A good way of killing the vacuum is to charge up a spin slash and leap at it, then release the spin in midair. Once that's over with, go east. Kill off the wizzrobe (best to just whack it into the pit with your sword) and go north, then into the boss room. To defeat the face, you must use bombs. Much like the wizzrobes, you can only hurt him when the face is actually present. Fortunately, you don't need so much timing for this. In fact, it's actually rather easy. Once the pots and floor tiles are gone, the face will open up holes randomly around the room. Fortunately, only one hole opens up at a time, so you have a very low chance of falling in. You can actually just stand on the face and drop bombs, and you'll win without ever falling. Once you're done, go up and take the next instrument. * - * - * - * - * - * - * - * - * - * - * Journey to Level 7 * - * - * - * - * - * - * - * - * - * - * We're off to the mountains this time! Use the second song once you're out of the dungeon and head back to Mabe Village. You know that weather vane in the center of town? Equip the level 2 bracelet and push it to reveal a staircase. Down here is the skeleton of an old rooster. Play your third ocarina song to revive it, and you'll have yourself a flying friend! You can equip the bracelet to pick it up and it will fly you around various areas, including over pits and chasms! Leave town and take the warp to Tal Tal Heights. We're going mountain climbing. Go up into the mountains through the caves and such, then go east till you find a flooded part of the mountains with a tall stairway. Go up, then west twice and into the nearby cave. Go west, then north and use your rooster friend to go over the gap and west to the key! Now we just have to get to the dungeon. Leave via a pit, which will dump you out into a pool of water. Go east, then through the cave you see. Follow the network of caves (it's quite linear, so you shouldn't get lost) until you get to the top of the eastern mountains. Here, go west and unlock the tower. Let's get moving. * - * - * - * - * - * - * - * - * - * - * Eagle's Tower * - * - * - * - * - * - * - * - * - * - * This level's a pain because you have to drag a giant ball around everywhere. Plus it's fairly complicated if you don't know what you're doing. So here's what to do. From the entrance, go east twice and kill the like-likes. Use that key to go through the locked door and upstairs. Right there you'll see the dungeon's treasure, the mirror shield, but you won't be able to get it thanks to that stupid switch. Go north instead. Equip the bracelet and observe the annoying exercise they've constructed for you. Pick up the ball and toss it against the closing blocks. Tug on the opening device, then run, pick up the ball and go west. Here's some stats about the stupid ball: it can be used to kill enemies, but if it falls down a pit, it'll return to where you first found it, so be very careful. However, it will stay where it's thrown as long as it stays on this floor. Now then, in this new room, throw the ball at the pillar. DO NOT throw it from the south side, or it may bounce back and fall down the hole. Pick it up again and throw it past the raised blocks. Go north now and toss around the rooks until the chest with the map pops up. In the previous room, jump over the pit and exit to the south. Go back around and grab the ball, then take it to the south room. Pop it on the pillar and go south, then hit the switch there. Go back north and take the ball one screen north, then one screen west. Get it past the spike bed and take it around to the same room through the leftmost exit in the north room with the card monsters. Toss it across the barrier, and now we're going to go get it. Go back and destroy the card suit monsters for the compass, then go south and east. Drop down the pit via the southwestern most square. You should land on top of the
raised blocks. Walk along them west, then south until you
find stairs leading up. In this room, go through the
one-way door, wait for the moving tiles to go away for the
door east to open, and go through. Ah, remember this room?
Knock down the pillar and take the ball to the east, then
south twice to the room with the switch. Toss the ball over
the barrier go back north. In this room, fall through the
pit on the left side of the room so you land on the raised
blocks below. Follow them west, north, then west and south
to the stairs again.
Back here, go south and beat up the ogre for a small key.
Go east twice to the switch room. Hit it so the raised
blocks are lowered, then toss a bomb over to it and quickly
run to the raised blocks so you can continue east. In the
next room, go north and pick up the mirror shield. Yay!
Now go back south and west via the ladder in the northwest
corner. Go off the ledge and take the ball one room west.
Toss it away and kill the card suits to make a chest appear.
Throw the ball across the gap and barriers, then go west and
north twice. Wait for the flying tiles to wear themselves
thin and go east. Place a bomb between the torches on the
wall to go south. Hookshot the chest (it's got more bombs)
and take the ball north to the last pillar. Smash it.
Did anyone else feel that? Anyway, you're done with the
stupid ball, so leave it. Make your way back to the switch
room on this floor and go up the stairs there. Now on the
third floor, go north and east. Here's the mini-boss. What
you have to do is kill all the little bats before they fly
off, which is no mean feat since they appear in various?
formations and fly at you randomly. Just keep trying and
eventually you'll get it. North from here is the boss key.
Push the two blocks together to make it appear. Make sure
to hit the switch before you leave.
Go back south and west twice. Go through the boss door, then
hookshot over to the raised ledge and go east. Climb up the
stairs, then up the ladder for the final boss. Make sure to
equip your mirror shield for this fight. Here's how you win:
the eagle will swoop back and forth across the screen at
varying heights. At times he'll be in range for a sword
slash, so be on guard. He'll also swoop in and beat his
wings so hard the air current will gradually push you back.
Not only that, but razor feathers will fly at you and knock
you off the tower. To avoid this, run toward the big bird
with your shield raised. Try to stay in the center of the
tower when the eagle is off the screen so you have a better
chance of staying on top. If you're knocked off, you'll have
to start the battle over with the eagle at full health!
Persistence is the key here, so let that oversized pigeon
have it!
Once you win, go back inside the tower and drop down to the
right to get your instrument. Only one left!
* - * - * - * - * - * - * - * - * - * - *
On To the Final Dungeon!
* - * - * - * - * - * - * - * - * - * - *
You need to get back to the beginning of the mountains. At
this point it'll be quicker to just use the second ocarina
song and walk back. Go back up the large staircase in the
flooded part of the mountains and head to the northwest. Go
west across the bridge to find...Marin! Hookshot over to
save her, then when all the talking is done, go west.
Slash the bushes to reveal some stairs and go down.
Now, in this first room, bomb the southern indented wall to
open up a passage. Go south and east for a heart piece!
One more left! Now go back to that first room and go west.
Hop down and take the stairs, then go west and hookshot over
the gap. The exit for this tunnel is west.
Once you're outside, you'll be assaulted by falling rocks
and other monsters. Get up to the top while avoiding the
rocks. Once you're on a screen with a chest, lift up the
rock for a staircase. Go down and puff some magic powder
into the well to have your bomb or arrow capacity doubled.
Take your pick and then continue on. Go west and fall off
the ledge, then bomb the cracked wall. Inside you'll find a
flamethrower that can only be bypassed if you have the
mirror shield. Equip it and rush against the flames till
you're able to move aside to the stairs. Once outside,
follow the path west and south till you find a giant stone
turtle. Play your third ocarina song to bring it to life!
The turtle will move its head back and forth, and
occasionally shoot its head at you. With a level 2 sword,
it's easily dispatched. Go inside.
* - * - * - * - * - * - * - * - * - * - *
Turtle Rock
* - * - * - * - * - * - * - * - * - * - *
This level is annoying in multiple ways. It's more wide open
than the previous dungeons, so it's easier to get lost. It's
the final dungeon, after all. Let's go.
Be careful of the lava, it acts as a bottomless pit. Go
north twice from the entrance, then east. See that flashing
stone? Push it. It will clear out the lava and can be
controlled with the D-pad. Clear a path to the west in the
middle of those blocks. Follow it and push the blocks
protecting the chest for the map. Bomb the cracked wall and
go north, then west to a staircase.
Once through the tunnel, kill all the snakes and go north.
Remember the mini-boss of the sixth dungeon? He's back.
Hit him four times with that dumb ball to kill him. From
here, go west. The flashing block will also cover up those
pits, and your goal here is to remove them all from the room.
I won't give directions because it's almost impossible to
follow them and keep the block moving properly at the same
time. Just keep practicing until you get it. Your reward for
all this is the always-helpful small key. Before you do
anything else, bomb the north wall and go through. Bomb the
west wall and hit the switch there once.
Use your ocarina to warp back to the beginning. Go north and
kill that annoying devil with arrows. Go west and kill the
snakes, then north and slay the ogre. West again will take
you to another flashing block, which you should use to erase
the pits. Go south and west to a familiar mini-boss from the
first dungeon. When it's dead, go south for the compass.
Be careful of the vacuum in the southeast corner. Once the
compass is gotten, go north twice and kill off the devil to
make a small key appear. Either warp or walk back to the
beginning of the dungeon. Go back to the first flashing block
you saw and make it move so you can push the block away from
the second exit north from the right. I think this needs
some ASCII.
_ _ _
|_|_|_|x|_|
|_| |_|
At the top of this room you'll see this formation of blocks.
You want to go where the X is. From there, go north and
through the key block, then go east and through the locked
door. Take the one-way door north and take note of the
design on the floor. Bomb the west wall for a secret
passage. Don't go there yet, though. Instead, kill off
the slimes and head north. Kill off the two gibdos on the
cracked floor for a small key, then go west. Avoid the two
worms and go west twice. Go up the stairs here to end up
outside and just below the final heart piece! Walk east to
get to the final warp portal, then east once more and
re-enter the dungeon. Toss bombs down and kill the two
worms to make a chest with a small key appear. After that,
go east, off the ledge, south and west through that
blasted-open secret passage you made.
The next few rooms will be dark, but if you pause the game,
you'll be able to see where you are without wasting magic
powder. In the third dark room, bomb the west and south
walls, but go west. Ah, glorious light! Shoot the one-eyed
statue with an arrow to pop a small key out of the ceiling.
Go south for some item pickups and west to continue. Push
the blocks out of the way of the chest to get to the small
key within. Go back east two rooms and go up the stairs in
the upper right corner, through a key block. East from here
you'll be able to get to the key block in the south part of
the room. Unlock it and go through the tunnel below.
On the other side, prepare to fight the most annoying
mini-boss of all time. It's a little boxing guy who has the
ability to punch you all the way back to the beginning of
the dungeon. Yeah, he's a bastard. You can't hit him
through his gloves, so come at him from the top, bottom or
behind. That sounded more dirty than I intended...
Anyway, he'll only send you back to the beginning with an
uppercut, which is choreographed ahead of time by him
rearing back and waving his fist in a circle. Just avoid
him then and you'll be fine. Once you've won, go north via
the door that just opened up and claim your prize: the oh
so powerful magic rod! Now we're after the boss key.
Go back to the beginning of the dungeon, then go north,
west, north, west and north once more. Here, use the
magic rod to light the torches and cause a chest with a
small key to appear. Warp back to the beginning of the
dungeon and go to the first flashing block you encountered.
Make it go up and to the right so you can access the stairs
here. Go through the tunnel (use the magic rod to burn
away the ice) and go through the locked door once you come
out the other side. Here, kill the fourth dungeons
mini-boss and head north. Here will be the final flashing
block puzzle. Fill in the pits (hint: fill in the two
northern most lines first) for the boss key. To the boss!
Once more warp back to the beginning. Go back to the first
flashing block. This time wipe out the lava so you can go
east. Take the stairs here and go through the tunnel.
A brief hint: make sure you have some ice left to stand on
so you can use it to jump to the exit. Once you get to the
other side, the boss will be waiting for you.
This boss is surprisingly easy with the magic rod. Just
pick a spot and shoot fireballs at him when he jumps out of
the lava. Be very careful of the embers he'll cause when
he leaps out and falls in, though, because they'll cause a
lot of damage. The biggest challenge here is staying alive
rather than doing damage. Once you win, go up and take
your final instrument.
* - * - * - * - * - * - * - * - * - * - *
Let's Destroy the World!
* - * - * - * - * - * - * - * - * - * - *
Now that you have the eight instruments, it's time to fight
the true final boss of the game. First off, go back to
Mabe Village (warp there, of course). Go to the southeast
most screen of Toronbo Shores (not where you found Marin,
one screen west of that). Bomb the cracked wall here.
Make sure your shovel is assigned to your B button before
you come in. Go inside and talk to the moblin here to
trade the shovel for the boomerang. Now go back to Mabe
Village and enter the library. Read the rightmost book on
the lower row, and write down the arrow directions.
They're randomly generated every time you start the game,
so I can't give you set directions.
Okay, you ready to beat the game? Gotten all the heart
pieces, twenty seashells and your level 2 sword? Okay.
Let's do it.
Use the second ocarina song. Go west, north, east, north,
then east and north twice. This is the Wind Fish's egg.
Walk up to it and play Marin's song. The eight instruments
will appear and bust open the egg. Go inside.
Right away it'll be dark. Go north until you fall down and
it's bright again. Now follow the directions you got from
the book of secrets. If you get lost, just go south till
you're outside the egg. If you make a wrong turn, just
start over. Once you've followed the correct path, jump
down into the heart of the egg. Let's rumble!
The strategies to defeat the Nightmares are listed in the
boss section, but I'm nothing if not thorough...as long as
I want to be. Anyway, for the first form you'll need magic
powder. Three shots when the shadow is bouncing around
will beat it. Second form, use your sword to reflect the
magic shots back at the Nightmare. There are some shots
that can't be reflected, so either avoid or jump over these.
Four hits will let you move on. The next form will be the
damn Moldorm again. Beat it up as per usual. The next
shape is...Ganon?! You can only hurt this guy by doing a
spin slash. He will toss out fireballs, throw around his
double axe, and generally be a nuisance. After he croaks, a
simple worm will wander around. Slash it once to reveal the
final form of the Nightmare. There are two ways of beating
this thing. You can either shoot it in the eye with arrows
when it's open and use the Roc's Feather to jump over its
highly damaging arms. Or, if you got the boomerang like I
said, just throw it at him once to win. Your choice.
Either way, once this guy dies, you've won.
Congratulations, and enjoy the ending.
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B O S S G U I D E
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|ID: #ZLAB|
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In this section you'll find out everything about the bosses. I will also
list there difficulty, strategy, location as well as other information.
Here's how I'm going To put everything in:
Legend:
Boss Name:
Location:
Difficulty: 1-5
Require Weapons:
Hits: (how many hit will it take to take it down)
Instrument Earn:
Strategy:
Note: (sometime)
___________________________________________________________________________
Moldrom
Location : Tail Cave (Level 1)
Difficulty : 1
Require Weapons : Sword , Shield
Hits : 2-4
Instrument Earn : Full Moon Cello
Strategy: This is your first boss! But don't worry he's pretty easy. Once
the battle begins don't even bother hitting its head or body part. What
you want to go for is the tail. That's right, the tail is the weak spot.
Once you hit it on the tail it will begin to go faster! That's where the
shield comes in. Just use the shield once he comes after you and wait
until it slows down and then you can start hitting its tail again. But
the thing to be careful about is the holes. Once he speed up he won't hurt
you if you are using the shield but he can also push you down. If you
fall down you'll lose 1 heart so watch out!
___________________________________________________________________________
Genie
Location : Bottle Grotto (Level 2)
Difficulty : 2
Require Weapons : Sword , Bracelet , and Roc’s Feather
Hits : 3-5
Instruments Earn : Conch Horn
Strategy: This guy can be impossible or he can be the easiest boss you'll
ever face. Once the battle start Genie will hide in his bottle. Don't
even bother hitting it with the sword because he's perfectly safe in
there. What you want to do is use the Bracelet to carry him up. After you
carry him up throw him against the wall to get him out. Once he come out
you can start hitting him with your sword. But after a hit or so he'll
start throwing Fireballs!!! Here's where the Roc's Feather comes into
play. Just equip it and start jumping around to dodge the Fireballs or
if you didn't equip it in time just run around the room as fast as you
can. Once you hit him about 2-3 times, he'll start getting mad. Here
the problem. He will make more of himself to come after you. He'll
start floating around the room and he will regroup together.
Watch out!! After he gets together he will automatically throw a Fireball
at you. Just use the same strategy as before and he'll go down in no
time.
___________________________________________________________________________
Slime Eye
Location : Key Cavern (Level 3)
Difficulty : 2
Require Weapons : Sword, Pegasus Boots
Hits : 4-9 times
Instrument Earn : Sea Lily's Bell
Strategy: Huh, where did the boss go? Once you first enter the room you
will not see him yet. Where is he? Well he's hiding on the roof. Use your
Pegasus Boots and ram into the wall to get him down. Now here's the fight
begins. In this battle you cannot hurt him with the sword until he's
weaker. To make him weaker use the boots and ram into the eye. Keep on
ramming and after a while he'll split into 2 eyes. Now is when you need
the sword. Select a eye and go after it. Just keep whacking away with the
sword until it's gone. But wait, suddenly the eye will climb up onto the
ceiling! Don't bother using the boots again yet. One you see a shadow,
that means he's about to go down! Get out of the way as fast as you can
or else you'll end up squish. Just use the same strategy over again and
you'll end up the winner...
___________________________________________________________________________
Angler
Location : Angler Tunnel (Level 4)
Difficulty : 3
Require Weapons : Flippers, Sword
Hits : 6-12 times
Instrument Earn : Surf Harp
Strategy: This is one of the hardest boss you will fight so far. Once you
enter the room, jump in the water and the boss will show up. As you may
already see the boss is a giant fish. That doesn't mean he'll be fighting
alone... Once the battle start, go up to him and start hitting him right
away! He will then get mad and sent some mini-Angler against you. Try to
dodge it by swimming around. Just until you though it can't get any
worsted rocks begin to fall and will hit you. But wait that's not all
that he can do to you. Sometime once he gets mad he will come charging
after you to hurt you! Be careful on this battle and try to dodge as many
attack as possible and you'll come out alive.
___________________________________________________________________________
Slime Eel
Location : Catfish Maw (Level 5)
Difficulty : 8
Require Weapons : Hookshot, Sword
Hits : 6-12 times
Instrument Earn : Wind Marimba
Strategy: This is definitely one of the hardest boss you've face so far!
This guy got a couple of nasty attacks that will knock you down silly.
Okay, finally I figure out an easy strategy for him. Once the battle
begin watch out! Don't come in the room yet! Why? He will punch a hole in
the middle of the room, causing you to fall down. But that's not all yet.
He will also punch a hole in the walls to hurt you. Told you this guy got
some pretty mean and killer attacks. Don't even bother hitting him with
the sword on the head. He's pretty much invincible if you don't know how
to hurt him. Once you see him use hookshot to pull him out. Then you
can start pounding away with the sword. Just keep using the same
strategy and watch your hearts and you'll do fine.
Note: If you can't seem to beat this guy, before you go fight him head on
over to Crazy Tracy and buy a potion to help.
___________________________________________________________________________
Facade
Location : Face Shrine (Level 6)
Difficulty : 5
Require Weapons : Bombs, Power Bracelet, Shield, Sword
Hits : 5 (with bombs)
Instrument Earn : Coral Triangle
Strategy: Enter the room and you'll see...What there nobody here is! Use
your Bracelet and to break the pots to make him show . To defeat Facade,
first dodge the tiles that fly around the room trying to hit you, I
suggest going to the corner of the room and just break them when they
get near. Use your sword or shield to break them up. Now you will see
black holes appear on the floor, Just ignore them and get on his face to
drop bombs on his face. Don't worry being on top of him will not hurt
you. If he flashes you are hurting him. After you've hit him with about
five bombs, Facade will be defeated.
___________________________________________________________________________
Evil Eagle
Location : Eagle's Tower (Level 7)
Difficulty : 6.5
Require Weapons : Hookshot, Mirror Shield
Hits : 6 (with Hookshot)
Instrument Earn : Organ of Evening Calm
Strategy: This is a pretty tough battle. When you enter the arena go to
the center of the field tower. If you fall you will have to start over
again. So do your best to stay in the center at all times. To defeat
Evil Eagle, use the Mirror Shield to block his feather attack when he
uses it. When Evil Eagle is flying by you, you must use your hookshot
to hit him. Now, if he stops flying and is just hovering get to the
center of the tower, Hold out your shield and prey you don't fall off
the tower. Also when he flaps the feathers can hurt you. Now do this
over again. After six hits with a hookshot he is dead. Now be careful
not to get hit to many times by him. He can deal up to 3hearts an
attack on you.
___________________________________________________________________________
Hot Head
Location : Face Shrine (Level 8)
Difficulty : 8.5
Require Weapons : Magic Rod, Roc's Feather
Hits : 12 (with Magic Rod)
Instrument Earn : Thunder Drum
Strategy: Before Fighting this guy bring some potions with you. This is
not and easy fight. Now, as soon as Hot Head jumps out of the lava hit
him as fast as you can with the Magic Rod. Don't stop attacking. If he
goes into the Lava he will heal himself. So attack Rapidly! If he does
go into the lava be careful of splashes of lava. This will take four
hearts from you. Also do not try to block lava with your shield. It will
not work. If he jumps over you he will not hurt you. Once you hit him so
many times his Lava Shell will break off. After this you only have to
hit him a few more times to kill him off.
___________________________________________________________________________
Final Nightmare
Location : Wind Fish Egg
Strategy : For this battle bring potion cause you will need them. This
level has six mini bosses that you fight one after another. I will tell
you how to defeat them down below.
Blob
Location : Wind Fish Egg
Difficulty : 2
Weapons Needed : Magic Powder
Magic Powder : 3 hits
Instrument Earn : N/A
Strategy: Before you enter have your magic powder equipped. Giant Blob
will be bouncing around the room. All you have to do is walk up to him
and put the power on him. Easy as cake.
Agahnim
Location : Wind Fish Egg
Difficulty : 3
Items Needed : Sword, Roc's Feather
Magic hit back at Agahnim : 4 hits
Instrument Earn : N/A
Strategy: When you enter the room go to the other side of the room he is
on and face him. When he charges up a energy ball you hit it with your
sword and it will hit him if you aim it right. Sometimes he throws
different spells and you'll have to jump out of the way so you don't get
hurt.
Moldorm
Location : Wind Fish Egg
Difficulty : 3
Items Needed : Sword, Shield
Hits : 7-14
Instrument Earn : N/A
Strategy: This is the same boss from Tail Cave (Level 1). Kill him the
same way by attacking his tail. Just take more hits to kill him. He
still speeds up when you hit him. If you let him slow down you will
have to start over. If he is charging at you use you shield to block
him.
Ganon
Location : Wind Fish Egg
Difficulty : 2
Items Needed : Pegasus Boots, Sword, Shield
Hits : ???
Instrument Earn : N/A
Strategy: Sorry I couldn't figure out the hits for this guy. But if you
know the exact one I'll be happy to give you credit for it and I'll
even add it to the FAQ. Alright now for the strategy. If you can
remember Ganon is from Zelda Ocarina of Time and the other in the
series he's Link worst foe. But not in this game. Simply equip and use
the boots with the sword to hurt him. Watch out for the bats though.
Once they come you can block them with the shield. After the bats are
gone continue hurting him.
Lanmola
Location : Wind Fish Egg
Difficulty : 1
Items Needed : Magic Rod
Hits : 1-15
Instrument Earn : N/A
Strategy: You can either do this the cheap way or the hard way. To
defeat him really fast once the battle start quickly use the Magic Rod
and he'll go down with 1 hit! or if you want to do it the hard way use
your hookshot or boomerang.
Delth
Location : Wind Fish Egg
Difficulty : 5
Items Needed : Arrows, Boomerang, and Roc’s Feather
Hits : 1-???
Instrument Earn : N/A
___________________________________________________________________________
Strategy: This is it your final battle! Just like Lanmola there is a
cheap way to beat him. But come one you want to give him your best this
time not the cheap way. To do the cheap way simply hit once with your
boomerang and you'll win. But for those who wants to see what he go,
equip the arrows and the Roc's Feather and get ready. Once the battle
start out of nowhere he'll start whacking you with his tentacles. That's
where the Roc's Feather will come in. Use it to jump away from the
tentacles and wait until he open his eye. The only way to damage him is
to hit him in the eye. I hope you pack a lot of arrows for it'll take a
while to take him down. Once the eye is open try to shoot as many arrows
in it as you can, before he close it. As you hurt him more he will get
mad and start going faster! Now that's he's going faster you must jump
and shoot him quick! If you start to get low of hearts don't worry about
nothing if you still have the potion. But if you don't I suggest using
the boomerang before you die. It'll take a while for him to go down with
arrows but it's all worth it at the end...
####################
Boss List
####################
Check the boss list to find out what boss are you going to fight next!
______________________________________________
|Boss: | Location: |
|-----------------------+----------------------|
|Moldorm | Tail Cave |
|-----------------------+----------------------|
|Genie | Bottle Grotto| |
|-----------------------+----------------------|
|Slime Eye | Kay Cavern |
|-----------------------+----------------------|
|Angler's Fish | Angler's Tunnel |
|-----------------------+----------------------|
|Slime Eel | Catfish's Maw |
|-----------------------+----------------------|
|Facade | Face Shrine |
|-----------------------+----------------------|
|Evil Eagle | Eagle's Tower |
|-----------------------+----------------------|
|Hot Head | Turtle Rock |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________________________
|Nitemares: | Location: |
|-------------+--------------------------|
|Blob | Inside the Wind Fish Egg |
|-------------+--------------------------|
|Agahnim | Inside the Wind Fish Egg |
|-------------+--------------------------|
|Moldorm | Inside the Wind Fish Egg |
|-------------+--------------------------|
|Ganon | Inside the Wind Fish Egg |
|-------------+--------------------------|
|Lanmola | Inside the Wind Fish Egg |
|-------------+--------------------------|
|Delth | Inside the Wind Fish Egg |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
___________________________________________________
B E S T I A R Y
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|ID: #ZLAE|
¯¯¯¯¯¯¯¯¯
This section was created by the DaOnlineGamer43. Thanks for this section.
In this section you'll find out all the enemies for the game and
there strategy. If you see anyone missing feel free to contact
us about it.
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Armos
DESCRIPTION : A Statue that comes to life when touched. Attack using
arrows.
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Angler Fry
DESCRIPTION : Small version of the Angler Fish boss.
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Arm-Mimic
DESCRIPTION : This monster mimics your moves. Just dash at him with
your sword equipped.
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Beetle
DESCRIPTION : Very easy to beat small battle. He won't even put up a
fight.
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Bomber
DESCRIPTION : Winged Mushroom that flies and drops bombs on you. When
you get near he run so attack with arrows or other long
range weapon.
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Buzz Blob
DESCRIPTION : Don't attack him with sword. He will shock you. So attack
him with anything but sword.
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Big Keese
DESCRIPTION : Big version of the regular Keese. Kill them easily with
your sword.
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Bloober
DESCRIPTION : An octopus that is easily killed with a sword.
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Bombite
DESCRIPTION : This is a walking bomb that ricochets. When hits you, you
blow up. there is also one that counts down. When it hits
3 it explodes.
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Boo Buddy
DESCRIPTION : A ghost that comes at you in the dark when looking at
them or looking away. Defeat them by lighting up the
room with magic powder.
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Crow
DESCRIPTION : Easy to beat crow. Just nail it with your sword. Hookshot
is good on it also.
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Cheep-Cheep
DESCRIPTION : Found in the dungeons swimming up and down in water. Easy
to kill with your sword.
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Cukeman
DESCRIPTION : Just like Buzz Blob. If you hit it with your sword it
will shock you. So I suggest using arrows on him.
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Fish
DESCRIPTION : This fish is found in the Goponga Swamp. You'll find it
swimming just below the surface in the swamp. He will
jump out of the water every so often. Hit it with your
sword when that happens.
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Flying Octorok
DESCRIPTION : A flying version of the Octorok. He flies around spitting
rocks at you. When you try to attack with your sword he
will back off and spit more rocks at you. Attack with
ranged weapon.
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Ghost
DESCRIPTION : This ghost is only found at a cemetery. Only appears
when you touch a tombstone though. Kill him with some
hits from a sword.
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Gel
DESCRIPTION : This monster is very easy to beat. When you attack
with your sword he splits into two guys.
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Giant Ghini
DESCRIPTION : A bigger version of the ghost. He will only come out of
one of the tombstones in the cemetery though. Defeat it
the same way you would kill a ghost. But from this guy
you get a fairy as a prize.
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Gibdo
DESCRIPTION : This mummy takes a bunch of hits with your sword to kill.
You can burn it with your magic rod or use hookshot to
stun it and throw it with power bracelet.
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Goomba
DESCRIPTION : Very easy to beat monster. Use any weapon to kill it
pretty much. Funniest way is to use roc's feather and
crush it like mario does.
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Giant Goponga Flower
DESCRIPTION : Destroy this thing by letting BowWow eat it. If you
don't have him anymore juts use magic rod or hookshot to destroy it.
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Goponga Flower
DESCRIPTION : Same as Giant Goponga Flower. Just let BowWoweat it. If
you don't have BowWow Hookshot and magic rod will do the
trick.
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Hardhat Beetle
DESCRIPTION : This beetle has a rubbery shell on it, so you can't hurt
it. The easiest way to kill it to me is to blow it up
with a bomb. You can also use the sword to knock it into
a hole.
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Iron Mask
DESCRIPTION : This guy has a iron mask on it's face protecting him from
the front. Attack him from the back or just use a
hookshot to rip off his mask. Then attack normally.
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Keese
DESCRIPTION : Small black bats found in caves and dungeons. They are
very easy to defeat. Any weapon can kill it.
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Leever
DESCRIPTION : This monster is from in the desert. He lives underground
and only comes up to attack. Takes a couple of hits with
the sword to kill him.
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Like
DESCRIPTION : This monster will swallow you up. If your shield is
equipped it will steal it from you. Just kill him to get
it back.
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Mad Bomber
DESCRIPTION : This guy is found only around the walls of Kanalet
Castle. They pop out throw a bomb. The bomb will quickly
blow up and then they will go back under the ground.
When they pop out of the ground hit then with your sword
before they throw the bomb.
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Monkey
DESCRIPTION : This monkey is sitting at the top of a tree at the
Toronbo Shores. He will be throwing coconuts down
at you. You can't hurt him but you can knock the
coconuts out of the tree by using the Pegasus boots.
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Mask-Mimic
DESCRIPTION : A masked version of the Arm-Mimic enemy. He mimics
your moves, and its mask protects it from taking
damage to his face. To beat this enemy you got to
charge up you spinning sword. Then you must get behind
him and attack.
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Mini Moldorm
DESCRIPTION : A mini version on the boss moldrom. On this version you
can hit him anywhere with your sword to kill it.
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Mutt
DESCRIPTION : This dog is found at Mabe village. He will not hurt
you if you don't attack it first. So if you don't want
to get hurt just don't attack it.
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Octorok
DESCRIPTION : An octopus type creature. He crawls around the ground
and spits rocks at you from his mouth. Easy to kill
with your sword.
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Pig Warrior
DESCRIPTION : His name says it all. He is a pig that has a sword
and a shield. He is easily killed with your own sword.
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Pincer
DESCRIPTION : A centipede type enemy. He is found in he holes of
Ukuku Prairie. When you walk near you will see his eyes
in the darkness of the hole. When his head pops out just
attack with your sword. You can also use magic powder
to stun it then attack it.
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Pokey
DESCRIPTION : A moving cactus found in the Yarna Desert. Hit it with
you sword a couple times to kill it. When you hit him
a piece of him will fly around the room and then
disappear.
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Pairodd
DESCRIPTION : When you get near this enemy he will disappear. Then he
will reappear and then shoot something at you. Pegasus
Boots will kill it when you charge at him with sword out.
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Peahat
DESCRIPTION : This monster is invulnerable to all attack while it is
in the air. When it lands on the ground attack it with
your sword to kill it.
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Piranha Plant
DESCRIPTION : When this piranha plane come out of his pipe attack him
with your sword to kill him.
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Pols Voice
DESCRIPTION : This guy will not be affected by your sword. To quickly
kill him use your ocarina and play the song Marin taught
you. It will kill him instantly. If you don't have an
ocarina yet then just throw a pot at him or use another
one of your weapons.
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Raven
DESCRIPTION : This bird only found in the Tal Tal Mountains will fly
after you when you walk by. Use a ranged weapon to kill
him so you don't get hurt.
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Sand Crab
DESCRIPTION : This enemy is only found in the sand at the shores of
a beach. It is slow when it moves up and down but fast
when it moves left and right.
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Sea Urchin
DESCRIPTION : Also only found near the shores. Easy to kill with
any weapon. Also you can push it with your shield.
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Shrouded Stalfos
DESCRIPTION : Just like the Stalfos but with a hood. All he does
is throw bones at you. A few hits from a sword and
he is dead.
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Snake Rope
DESCRIPTION : When you walk in the snakes path he will dash in front
of you. Just hit it with your sword before he hits you
to stop him.
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Spark
DESCRIPTION : This enemy moves on a object or along the rooms
parameters. Use your boomerang to defeat it. It is fast
so watch out. Also when you defeat it, it will leave
you a fairy.
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Spiked Beetle
DESCRIPTION : A spiky shelled beetle that is protect by its shell.
None of your weapons will affect it. What you must do
is use your shield to flip it over.
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Stalfos
DESCRIPTION : This skeleton is easy to defeat. There are two different
types of Stalfos. One just jumps away when you try to
attack it, and the other one will throw and bone and hop
away.
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Star
DESCRIPTION : A star shaped enemy that spins around the dungeon room.
Just attack it with your sword to kill it.
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Soldier
DESCRIPTION : A very weak armored soldiers that are only found inside
the walls of Kanalet Castle. A few hits with the sword
will take him out.
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Spiny Beetle
DESCRIPTION : This enemy beetle is usually under an object, like
stones or bushes. When you walk past it, it will run
after you. Just pick up the stone or bush and kill him
with your sword.
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Sword Moblin
DESCRIPTION : This moblin is equipped with a sword and shield. You
can kill him with no problem with your sword. Can also
use magic powder to burn him up.
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Sword Stalfos
DESCRIPTION : This Stalfos has a sword and shield. Easy to kill with
your sword.
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Tektite
DESCRIPTION : This spider enemy only hops around. Just knock it dead
with your sword.
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Three-of-a-Kind
DESCRIPTION : There will be 3 of these guys in one room. To kill them
you must make the suits match by hitting him with the
sword(suits are Diamond, Spade, Heart and, Club).
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Vacuum Mouth
DESCRIPTION : This vacuum type enemy will try and vacuum you up. Once
it stops vacuuming run up to it and hit it with your
sword.
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Water Tektite
DESCRIPTION : This is the water type of the regular Tektite. All you
have to do is hit it with your sword a few time to kill
it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Winged Demon
DESCRIPTION : Only found in Turtle Rock dungeon. It attacks by flying
down at you or shoots fireballs at you. Defeat them by
hitting them from a distance with a range weapon.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Wizzrobe
DESCRIPTION : A wizard that disappears then reappears and shoots a
magic ray at you. When they reappear hit them with an
arrow or a bomb.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Zola
DESCRIPTION : Found only in deep water. Use a weapon from land to hurt
it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Zombie
DESCRIPTION : This enemy is found at a cemetery. It will come out of
the ground and come after you. One hit with your sword
will kill it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Anti-Fairy
DESCRIPTION : A weird looking fireball with a skeleton face. When they
come near just put magic powder on them to turn them into
a fairy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Blade Trap
DESCRIPTION : There are two of these at the corners of the room. When
you go in its path they will try and squish you. Just run
by them quickly or jump over them.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Boulder
DESCRIPTION : You will find these boulders falling from the mountain on
your way to Turtle Rock. You got to dodge them so you
don't get hurt.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Eye Guard
DESCRIPTION : These Cyclops statues shoot fireballs at you. You can
only make them stop by killing all the enemies in the
room.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Face Lamp
DESCRIPTION : These lamps shoot fireballs at you. Only way to make them
stop is to kill all the enemies in the room.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Flame Fountain
DESCRIPTION : This trap shoots flames at you. It is found in the cave
along the way to Turtle Rock. You can't get by unless
you use your Mirror Shield. Hold it in front of you and
let the flames reflect off the shield.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Flying Tile
DESCRIPTION : These tiles in the dungeons, come from the floor and fly
at you. To defeat the tiles let them hit your shield or
break them with your sword.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Giant Bubble
DESCRIPTION : This bubble only found in face Shrine dungeon. When it
goes by you just run past it. Now that was simple.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Laser
DESCRIPTION : This rotating eye is found in some of the dungeons. When
the eye is facing you it will shoot a laser beam at
you. You can't kill it so try and stay clear on the eye
spotting you. you can hide behind stuff so it don't see
you. I usually just run past the eye dodging the beam.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Mega Thwomp
DESCRIPTION : This is found only in the Key Cavern basement. You have
to use the Pegasus boots to ram it. It will drop down
and you can move on.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Podoboo
DESCRIPTION : This lave jumps out of the lava. When it goes back down
into the lava, into the lava, that is when you jump.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Spiked Thwomp
DESCRIPTION : This is a big, spiked Thwomp. When you pass under it, it
will come crashing down. Just use your Pegasus boots to
zoom under it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Stone Elevator
DESCRIPTION : The bottle Grotto dungeon, there is a elevator that
you can't make it go down. There is only one way to make
it go down. Pick up the near by pot and then stand on
the elevator. It will then go down cause you are now
heavy enough.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Thwomp
DESCRIPTION : This is the regular Thwomp. It will come crashing down
once you go under it. Use your Pegasus boots to zoom
under it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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I T E M S / W E A P O N L I S T I N G S
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|ID: #ZLAL|
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Looking for a certain weapons or items? Here I'll explain where to get
the items/weapons, what's does it do, and many more information...
----------------------------------------------------------------------
Legend: I made this as easy to read as possible. Here's how I'm going
to list everything.
Item/Weapon Name :
Location : (Where can you find it)
Description :
Effects : (what can the item do)
------------------------------------------------------------------------
Level 1 Sword
Location : Toronbo Shores
Description : This is your first sword. The Level 1 Sword is a basic
sword that will cause damage and hurt enemies. A fine
weapon for a beginners.
Effects : Damage Enemies
- - - - - - -
Level 2 Sword
Location : Seashell Mansion
Description : This is the best sword of them all! This Level 2 Sword
will cause 2x the damage more than the level 1 sword
and also have a new feature. The feature is shooting.
That's right, once your heart is full you can shoot
enemies from far away with the sword.
Effects : Cause Damage to Enemies, Shoot Enemies.
- - - - - - -
Level 1 Shield
Location : Shop, Marin and Tarin House
Description : A fine weapon for blocking those attack. Will protect
against some weak attacks but not against the strong
ones.
Effects : Protect from attacks.
- - - - - - -
Mirror Shield (Level 2 Shield)
Location : Western Tal Tal Mountains
Description : This great and power shield is the strongest one there
is. With its reflecting surface this shield will block
almost any powerful attack!
Effects : Protect from attacks.
- - - - - - -
Sleepy Mushroom
Location : Mysterious Forest
Description : This mushroom holds a great sleepy power for making
magic powder. Only special magic user can change this
item into Magic Power.
Effects : Use for making Magic Powder
- - - - - - -
Magic Powder
Location : Shop, Crane Game, Witches Hut
Description : This special powder can be use on almost anything.
Effects : Light up candles, destroy some enemies, change things.
- - - - - - -
Roc's Feather
Location : Level 1 Tail Cave
Description : This great feather will make you so light that you can
jump over things!
Effects : Jump
- - - - - - -
Power Bracelet #1
Location : Level 2 Bottle Grotto
Description : Makes you stronger so you can lift up things.
Effects : You can lift up some objects.
- - - - - - -
Power Bracelet #2
Location : Level 6 Face Shrine
Description : The second form of the Power Bracelet. With this item
you can now lift heavier objects!
Effects : You can lift up some objects.
- - - - - - -
Bombs
Location : Shop, everywhere
Description : When using this items it can hurt enemies and it can
also hurt you.
Effects : Break Down Crack Walls, Hurt Enemies, Hurt yourself.
- - - - - - -
Shovel
Location : Mabe Village Shop
Description : Dig, Dig, Dig! Using this items you can dig on the
ground to find hearts, rupees and much, much more...
Effects : Dig
- - - - - - -
Bow
Location : Shop
Description : The Bow is use for shooting arrows to enemies. It
will be useless if you don't have any arrows.
Effects : Shoot arrows to hurt enemies.
- - - - - - -
Arrows
Location : Shop, Everywhere
Description : Use the arrow to shoot from a Bow. The arrow is
worthless without the Bow.
Effects : Shoot arrows to hurt enemies.
- - - - - - -
Pegasus Boots
Location : Level 4 Key Cavern
Description : The boots of the legendary horse himself. Using this
item will make you charge to go faster or hurt enemies
more.
Effects : Charge, Hurt Enemies (only with sword)
- - - - - - -
Potion
Location : Crazy's Stay Potion Shop
Description : Once you lose all of your heart don't think that it's
game over. The potion will heal you right up.
Effects : Heal after all hearts is gone.
- - - - - - -
Flippers
Location : Level 4 Angler's Tunnel
Description : With these flippers you can now swim in the water.
Effects : Swim
- - - - - - -
Hookshot
Location : Level 5 Catfish's Maw
Description : Using this items will help you throughout the game. It
is a hook that you can shoot instead of throwing it.
Effects : Go across large holes, Hurt some enemies.
- - - - - - -
Ocarina
Location : Dream Shrine
Description : Play a song on the Ocarina to sooth your soul.
Effects : Warp, Open Egg, Restore a Dead Creature
- - - - - - -
Magic Rod
Location : Level 7 Eagle's Tower
Description : This items can be use for various things.
Effects : Destroy Enemies, Lit Candle
- - - - - - -
Seashells
Location : Everywhere
Description : Collect these and you'll be rewarded...(check the
seashells section)
Effects : Use to acquire various items.
- - - - - - -
Heart Pieces
Location : Everywhere
Description : Collect 4 of these to make a full heart. (check the
heart pieces section)
Effect : 4 heart pieces = a full heart
- - - - - - -
Boomerang
Location : Toronbo Shores (check the secret section)
Description : This handy weapon will hurt enemies and will come right
back to you.
Effects : Hurt Enemies
- - - - - - -
Rupees
Location : Everywhere
Description : Money
Effects : Use this to buy or play things.
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S E A S H E L L S
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|ID: #ZLAX|
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Want to know about the seashells mini-game.? In your game you'll
probably find some seashells, right? Well want to know what they
are use for? Once you get 20 seashells you'll be rewarded with
a special prize...the Level 2 Sword! That's right the most
powerful sword in the entire game can only be gotten from the
seashells game. To get this special prize you have to go to
Seashell Mansion (near Animal Village). Once you get there a
meter will go up and show how many seashells you've gotten. Once
the meter get to the line you'll get 1 seashell more and once it
reach max you'll be rewarded with the sword! Ok, now that you
learn a little about seashells it's time to find there location.
Note : Some seashells I will put some strategy on how to get it.
Seashells Location
#1
Location: Mabe Village
Strategy: Go to the Mabe Village. The screen above the Crane Game
store will have some plants and grasses. Cut down the
plants to get a seashell.
#2
Location: Mabe Village
Strategy: Go into the small doghouse next to Madam Meowmeow's house.
Dig there for a shell.
#3
Location: Tail Cave (level 1)
Strategy: In the Tail Cave (level 1). Go to the most western part of
the dungeon. you'll see a crack wall, use a bomb to get a
seashell.
#4
Location: Outside Tail Cave
Strategy: Outside of Tail Cave you'll see a tree. Using the Pegasus
Boots, ram into it to make the seashell fall down.
#5
Location: North of Signpost Maze
Strategy: There will be a Phone Booth. Ram the tree next to it with
the Pegasus Boots to get a shell!
#6
Location: Seashell Mansion
Strategy: Take 5 seashells to the Seashell Mansion and you'll get
one more.
#7
Location: Outside Seashell Mansion
Strategy: Right of the mansion itself is a seashell in some bushes.
#8
Location: Richard Villa
Strategy: When Richard reveals the staircase, go north on the left
side of the screen and jump over the pit to get a shell.
#9
Location: Ukuku Prairie
Strategy: North of the mermaid's screen is a rock. Lift it with the
Power Bracelet for the seashell.
#10
Location: Outside Key Cavern
Strategy: North of Key Cavern is a seashell buried in the middle of
some grass.
#11
Location: Seashell Mansion
Strategy: Go to the Seashell Mansion with 10 seashells to get 1 more.
#12
Location: Outside Key Cavern
Strategy: Use the flippers and swim up and you'll see a plant.
Destroy it and you'll get a shell.
#13
Location: Martha Bay
Strategy: Take the ghost back to its house at Martha Bay, then return
it to its grave. A shell will now be under the pots in the
house.
#14
Location: The Cemetery
Strategy: South of the ghost's grave is a bunch of grass and weeds.
Dig in the middle of the mess for a shell.
#15
Location: Ukuku Prairie
Strategy: West of the mermaid is a cave. Bomb the narrow west wall to
find a stairway up. Go north when you reach the exit and
dig for a shell.
#16
Location: Mysterious Forest
Strategy: In the south eastern part of the forest you'll see a chest
with boulder and some enemies.
#17
Location: Martha Bay
Strategy: Find an island with a plant and use the flippers to get to
it. Destroy the plant to get the shell.
#18
Location: Martha Bay
Strategy: North and east of that island is a bush on the same screen
as the mermaid statue. Slash it for a shell.
#19
Location: Martha's Bay
Strategy: North of the bridge the fisherman is underneath. Dig in the
upper corner of the island to find a shell.
#20
Location: Yarna Desert
Strategy: At the eastern part of the desert, under a rock.
That's it for now. I'll add more as soon as I can remember where I got
them.
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H E A R T P I E C E S
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|ID: #ZLAH|
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Heart Piece #1
Location: Mabe Village, Fishing Pond
Required Items: Rupees
How to Get: The large fish on the far right of the pond contains a piece of
heart. Hold right on the D-pad when casting, then let the lure sink to have
the large fish bite. It's easiest if the smaller fish are caught first.
Heart Piece #2
Location: Mabe Village, Well
Required Items: Sword
How to Get: Once you get the sword, go to the screen left of Madam Meowmeow's
house. Slash the center bush and jump off the cliff into the well. The heart
piece is right there waiting for you.
Heart Piece #3
Location: Koholint Prairie
Required Items: Roc's Feather
How to Get: The right exit of the Lost Woods leads to this heart piece. It's
surrounded by pits, so you need the Roc's Feather to get it.
Heart Piece #4
Location: Mysterious Woods
Required Items: Power Bracelet
How to Get: You've probably seen this heart piece before. It's located
inside the tiny tree trunk tunnel. Use the Power Bracelet to lift the skull
rocks blocking the heart piece.
Heart Piece #5
Location: Ukuku Prairie
Required Items: Bombs, Pegasus Boots
How to Get: This cave is one square left of the tree with the honeycomb, or
one square east and one north of the warp point. Use the Pegasus Boots and
sword to dash your way to the end of the cave, then bomb the lowermost part
of the east wall.
Heart Piece #6
Location: Yarna Desert, Underground
Required Items: Bombs
How to Get: After falling down the hole in the miniboss room, bomb the north
wall of the room you land in. You'll blast open a secret passage to the room
with the heart piece.
Heart Piece #7
Location: Tal Tal Heights
Required Items: Flippers
How to Get: Three screens east of the entrance to Angler's Shrine is a cave.
The heart is under the water inside. Dive down and swim around till you pick
it up.
Heart Piece #8
Location: Kanalet Castle
Required Items: Flippers
How to Get: It's one screen left of the drawbridge, under the water. You
have to swim around the west side of the castle to get it. Just like #7, dive
and move around till you find it.
Heart Piece #9
Location: Cemetery
Required Items: Bombs, Hookshot, Roc's Feather
How to Get: In the southwest screen of the graveyard, push the southeast
grave to find a stairway down. Bomb the cracked block, then hookshot over and
jump to the heart piece.
Heart Piece #10
Location: Animal Village
Required Items: Bombs, Hookshot
How to Get: This cave is in the northeast corner of the village. Once
inside, jump to the northern ledge and bomb the wall. Go through the
passage north, then west. Toss a bomb over the barrier to blow up the
cracked rock, then circle around to that end and hookshot over the pit
for the heart piece.
Heart Piece #11
Location: Tal Tal Mountains
Required Items: Bombs
How to Get: You'll get this on your way to the final dungeon. When you first
go down the stairs into the tunnel past the broken bridges, bomb the southern
depressed wall. Go south and east for the heart piece.
Heart Piece #12
Location: Level 8 - Turtle Rock
Required Items: None
How to Get: Climb the only stairs in the dungeon leading up. They will take
you outside to an area with the final heart piece.
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T R A D I N G G A M E
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|ID: #ZLAH|
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The trading game is a fun little mini-game that will soon help you out at the
end. To play you need to find a specific items, then you can trade it with the
right person to get another items. Here's what item you need and what you can
trade it for:
______________________________
| Trading List |
|-------------+----------------|
| Item: | Trade: |
|-------------+----------------|
| Yoshi Doll | Ribbon |
|-------------+----------------|
| Ribbon | Dog Food |
|-------------+----------------|
| Dog Food | Bananas |
|-------------+----------------|
| Bananas | Stick |
|-------------+----------------|
| Stick | Honeycomb |
|-------------+----------------|
| Honeycomb | Pineapple |
|-------------+----------------|
| Vittles | Flower |
|-------------+----------------|
| Flower | Letter |
|-------------+----------------|
| Letter | Broom |
|-------------+----------------|
| Broom | Fishing Hook |
|-------------+----------------|
| Fishing Hook| Necklace |
|-------------+----------------|
| Necklace | Mermaid Scale |
|-------------+----------------|
|Mermaid Scale|Magnifying Glass|
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Trading Game Walkthrough
Get the Yoshi Doll at the Crane Game Shop at Mabe Village.
North of Mabe Village there will a Twin House. Go inside
and talk to the mother and father and they'll give you a Ribbon
in exchange for the doll.
Head right and north of the Crane Game Shop to get to Bow Wow
home. Enter the same house to find a little girl Bow Wow. Trade
her the ribbon and you'll get Dog Food in return.
Head South of Mabe Village to get near Toronbo Shores. Continue
going right until you see some tress and a house. Enter the
house and there will be a bananas salesman. Trade him the
Dog Food for some bananas.
Head to Kanalet Castle and you'll see a monkey name KiKi. Give
him the bananas and he'll build a bridge and will also give you a
stick.
Return to Ukuku Prairie, where you saw the tree. Tarin will be
there and he will ask for the stick. Using the stick he will poke
the beehive and a whole bunch of bees will come out. They will
chase him and there honeycomb will fall down.
Pick up the honeycomb and go to Animal Village. At the Southeast
part of the Village there will be a house. Inside there is a
bear that in need of honey. Give him the honeycomb and you'll get
Vittles.
On your way to level 4 you'll see a guy named Paphal in a house.
Give him the Vittles and you'll get a Flower.
Return to Animal Village and head right at the entrance. Go into
the house with the goat to trade the Flower. You'll receive
a Letter in return.
Next take the letter to Mr. Write at the most northern part of
the Mysterious Wood. Give him the letter and you'll get a broom.
Now head to Mabe Village again to trade the broom.
Go south of Marin and Tarin House at Mabe Village and you'll find
a old lady sweeping the porch. Give her the broom and you'll get
a Fishing Hook.
Take the Fishing Hook to the north area off Bow Wow House. There
will be a little house and a man fishing. Give him the hook and
you'll get Necklace in return.
Now take the necklace and heads to southeast of Martha's Bay.
You should see a Mermaid in the water. Using the flipper swim
over there and give her the Necklace. She will give you a
Mermaid Scale.
Now that you go the Mermaid Scale keep heading southeast of
Martha's Bay until you see a Mermaid Statue. Give the statue the
scale and you'll receive your final item...the Magnifying Glass!
To find out what it is use for see the Secrets/Tricks Section.
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S E C R E T S / T R I C K S
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|ID: #ZLAS|
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In this section you'll find out almost all the secrets about the game,
as well as some tricks to make it easier.
Flying Marin
----------------
If you successfully beat the game without getting a Game over once, after
the credits you'll see a Marin will fly over the screen flying at the
end.
Stealing Items
----------------
This trick can be use for getting items that cost to much. Here's how
to steal. Go into a item shop and grab the item you want. Next, circle
around the store owner. He should be looking at any direction you go.
Wait until he looks at another place then hurry and ran out the door!
WARNING: This trick can only be use once in a store. If you return to
the store the owner will kill you!
More Secret Seashells
----------------------
In order to get more secret seashells, visit the seashell mansion once
you have 5, 10 and 15 seashells. You'll be rewarded with one more shells!
Magnifying Glass
------------------
After you get it at the Trading Game go to the Library at Mabe Village.
There will be a secret book of the island that you can't read without the
Magnifying Glass. Read it and you'll see directions. Write the directions
down for it'll help you to get through the maze inside the Wind Fish Egg.
Jumping Further
-------------------
In some levels and area there will be holes that are too big to jump over
with the Roc's Feather. To jump over some of them equip the Roc's Feather
and the Pegasus Boots. Use the Pegasus Boots until you get close to a hole,
then quickly use the Roc's Feather! If you do it at the right time you'll
be able to jump the hole.
New Music
-----------
At the title screen start a new game with the name ZELDA. The music will
change.
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F A Q
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|ID: #ZLAF|
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Some of you probably thinking, why did I bother making this section? Well
it's because I'm tire of the frequent emails I get about the game. So
before you email me and ask question check this section to see some questions
get answers.
==============================================================================
Q: I know where to get the boomerang but the guy in the cave said I have to
give him something to get it? What should I give him?
A: You should give him your most unused item. Since you're at here now I
recommend giving him your shovel if you have all the secret seashells.
==============================================================================
Q: How many secret seashells are there?
A: As far as I know there is about 40+ seashells. Some of them I might now
have found yet but I will soon add them once they're found.
==============================================================================
Q: How many heart pieces do you need to get a full heart?
A: Four, once you get all four little pieces they'll become one big one.
==============================================================================
Q: Are there any secret or hidden bosses in this game?
A: Unlike the other games there isn't any secrets bosses. Once you beat
the game, you'll already beaten all bosses.
==============================================================================
Q: When are you going To complete the walkthrough section?
A: Once I'm done typing it all. It'll usually take about a month or so...
==============================================================================
Q: If you have the items for a level and you can't beat the boss. Can you
use that item to get to the other level?
A: Good question. As far as I know, I haven't try it yet. But I will soon...
==============================================================================
Q: What will you get if you have all secret seashells?
A: You'll get the new and improve sword, the Level 2 Sword. Check the
weapons/items section to find out more about it.
==============================================================================
Q: Once you get all the heart pieces, will you get a reward?
A: No, the heart pieces quest is only to help you beat a boss or enemy
more easily. It will only give you hearts.
==============================================================================
Q: How can you wake up the Walrus that blocks the way to the desert?
A: Go back to Toronbo Shores and find Marin. Take her to the Walrus and
she'll wake him up.
==============================================================================
If none of your questions are these then feel free to ask me or my partner.
|10.|HEART PIECES | #ZLAH |
|11.|TRADING GAME | #ZLAT |
|12.|SECRETS/TRICKS | #ZLAS |
|13.|FAQ | #ZLAF |
|14.|FAQ STATUS | #ZLAO |
|15.|CREDITS | #ZLAD |
|16.|CONTACT INFORMATION | #ZLAR |
|17.|THE END! | --- |
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F A Q S T A T U S
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|ID: #ZLAO|
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FAQ Status: 100% Completed
Last Updated: 6-4-04
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| # | C H A P T E R S | INDENT | COMPLETION |
|---+------------------------+--------+------------|
|1. |VERSIONS | #ZLAV | COMPLETED |
|2. |INTRODUCTION | #ZLAI | COMPLETED |
|3. |CONTROLS | #ZLAC | COMPLETED |
|4. |STORY | #ZLAS | COMPLETED |
|5. |WALKTHROUGH | #ZLAW | COMPLETED |
|6. |BOSS FAQ | #ZLAB | COMPLETED |
|7. |BESTIARY | #ZLAE | COMPLETED |
|8. |ITEMS/WEAPON LISTINGS | #ZLAL | COMPLETED |
|9. |SEASHELLS | #ZLAX | COMPLETED |
|10.|HEART PIECES | #ZLAH | COMPLETED |
|11.|TRADING GAME | #ZLAT | COMPLETED |
|12.|SECRETS/TRICKS | #ZLAS | COMPLETED |
|13.|FAQ | #ZLAF | COMPLETED |
|14.|FAQ STATUS | #ZLAO | COMPLETED |
|15.|CREDITS | #ZLAD | COMPLETED |
|16.|CONTACT INFORMATION | #ZLAR | COMPLETED |
|17.|THE END! | --- | COMPLETED |
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Sections by nnguyen11490
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Boss FAQ
Secrets/Tricks
Trading Game (List and Walkthrough)
Walkthrough 50%
Controls
Credits
ASCII Arts
Credits
Contact Information
Items/Weapons
Versions
Introduction
Story
FAQ
About FAQ
Layout
Sections By Relle
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Walkthrough 50%
Heart Pieces
Seashells
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C R E D I T S
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|ID: #ZLAD|
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Relle (tersian_iii@yahoo.com)
Thank you for helping me get done with the other half of the FAQ. Within
two years, I still didn't complete the FAQ until you came along!
DaOnlineGamer43 (DaOnlineGamer@yahoo.com)
I (nnguyen11490), would like to thanks VegetaZRPG for helping me with the
Bestiary
Nintendo (nintendo.com)
Thank you for making one of the greatest series in video game history...Zelda.
CJayC (GameFaqs.com)
Thank you Ceej for making one of the greatest video game site on the net and
for posting this.
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C O N T A C T I N F O R M A T I O N
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|ID: #ZLAR|
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Here's some ways you can contact us to fix or make the FAQ better. Feel
free to ask either of us question about the game.
AURTHOR : nnguyen11490
EMAIL : nnguyen11490@yahoo.com
AURTHOR : Relle
EMAIL : tersian_iii@yahoo.com
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