Peasant's Quest 150/150 Solution Copyright EyesoreMedia, 2004 This guide may be butchered, redestribited, printed, photocopied, burninated in ritual sacrifice, and other fun stuff. I just want to be recognized for getting 150 points before anyone else jumped up to the challenge of making a walkthrough. Expect Spoilers, this is a walkthrough isn't it? Peasant's Quest is a game by Videlectrix and Homestarruner.com, August 2004 Upon talking to the guard at the begining of the game, you learn that you have to be appear as a real peasant before you can face Trogdor, which requires you dress, smell, and be on fire like a real peasant. Until then, you need to take care of a few things. If you return to your burninated cottage, you can find a piece of paper there which turns out to be a map. At any time you can use this map by typing "MAP" in the prompt. This will only reveal locations already explored, so you will have some walking to do. Watch out for the Kerrek while doing this, you'll die if he gets near you. First thing to do on your Road to 150 is to go to the cottage with 4 crunch berry bushes (this can be found 2 screens right and one screen down from your cottage). Open the door and walk in. Talk to the woman and she'll tell you that her riches were stolen by the Jhonka and she wants them back. While inside get some chicken feed (1 point). When you leave she'll inform you that there's something she lost in the yard, and you can have it if you find it. Get the berries from all four bushes, and you will stumble upon the Super Trinket (2 points). Moving one screen up, you come to the lake with the innkeeper fishing in a boat. Use the chicken feed in order to help him out with his catches (2 points). Move one screen left and pick up the pebbles on the beach (1 point). For the sake of it, Type "THROW BABY" in the prompt to learn how much of a cheater you are. Move one screen up to find an archery range. Move to the counter and talk to the archer. He'll ask you to tell his brother "haldo" if you see him (2 points). Move up one screen (walk between the counter and the last target) to find a well. Turning the crank does nothing, so throw the pebbles into the bucket (2 points). Turn the crank this time to get the Monster Maskus. Careful moving on. You might get lucky and just move 2 screens left, but you might run into the Kerrek. The safe route is to move one screen down, two screens left, and one screen up. This will lead you to the horse Poor Gary. Wear the mask, and watch Poor Gary run... poor Gary.... (2 points). Move one screen left into the hole that Poor Gary made. You enter a hidden glen (check you map, it's so hidden that it's not listed). Just talking to this archer does nothing. Say "HALDO" to him, and he'll move on out to the archery range (3 points). Before you leave, grab an arrow (2 points). Head back to the archery range (safest route being: 1 screen right, 1 screen down, 2 screens right). Talk to the archers and they will tell you they need a super item for them to let you test your skills. Give them the Super Trinket, and they'll let you play as many times as you need (2 points). In order to win the archery game, you have to hit 3 bullseyes. The flag in the background will help you adjust for the wind. When the wind is strong, aim the arrow on the outer edge of the blue ring. When the wind is weak, aim the arrow on the inner edge of the blue ring. When the wind is dead still, aim streight at the bullseye. Make sure that your power gauges both hit the red mark, otherwise you'll miss. Winning this mini-game gives you the SuperTime FunBow TM (3 points). Now you can take on the Kerrek. You can either move one screen left and one screen up, or two screens up, but for the sake of this walkthrough, we'll go one screen left and one screen up. Make sure you enter near the left side of the screen to distance yourself from the Kerrek. You can type out "SHOOT KERREK" and leave it in the prompt before entering the screen if you are a slow typist, but however you do it, shoot the Kerrek (5 points). If the Kerrek doesn't appear at first, walk one screen away and come back, he'll eventually appear. When the Kerrek is dead, it will start raining. Before leaving the scene, take the Kerrek's belt, this will make you smell like peasant (10 points). Move one screen down and you'll see the cracked dry mud puddle is now moist again. Walk over it to slip and be covered with mud (2 points). Move one screen left and you'll find a hay bale. You're not any kind of Thy Dungeonman, so don't bother taking any hay. Instead hide inside the hay bale (3 points). Move one scren down to find the Jhonka and his riches. The Jhonka is remarkibly stupid, so he won't notice you stealing his riches while wearing the hay bale. The hay will be whisked away by the wind, and Jhonka will ask you if you took his riches. Just say "NO", he really is that stupid (7 points). Move 3 screens right and one screen down back to the cottage with the crunch berries. Go inside and give the woman the riches. Boy, what a schumk you must feel like, she takes all the riches, and dumps a baby on you (5 points). Leave the cottage, and head one screen up and one screen right. Enter the inn, since the innkeeper isn't fishing anymore. Try to give the baby to the innkeeper, and he will try to give the baby his pills, which you promptly take for yourself (5 points). Leave the inn, and head two screens left. Now you can throw the baby into the lake. The baby will come back with a bottle of soda (5 points). Move up two screens back to the well. Throw the baby in the bucket (3 points). Turn the crank to get the baby back and a meatball sub (2 points). Move two screens left and one screen up to a cottage with no door and shotty stonework. Move away one of the stones (2 points). You can't crawl through there, but your resourceful baby will help you out. Use the baby, and he'll knock over a broom which will force the door open. You baby then runs off never to be seen again (5 points). Go inside to the bare cottage and open the dresser. Get the robe you find inside (10 points). Close the dresser (1 point). Move 4 screens right and one screen up to head back to the inn. Go ahead and put on the robe you just got to look like a peasant(3 points). Open the door and go inside. Get a room from the innkeeper (3 points). It will be nightfall and the pantry door will be open. Get the grease from the top shelf, and it will fall on your head (2 points). Because you have a pot on your head now, the controls are messed up. I won't go into the confusing details that down is left, left is down, up is right and right is up, so just try to work your way outside (3 points). Head down one screen, and you'll find the lantern is lit. Walk past the lantern, you'll get such a grease fire... like a peasant(10 points). Move up 2 screens and talk to the guard, who will let you now pass since you look, smell, and are on fire like a peasant (7 points). Move into the mountain pass to the right. Ignore the thing about the diskette, it's a joke, there is no read error; gotta love the nostalgic days of the Apple][e. Now would be a very good time to save, because it is fairly simple to die here. Climb the cliff, and rocks will immediately start falling. They usually tend to stay away from the center of the cliff, but still look out for them, they fall at random. The top is only 3 screens away (3 points). When you reach the top, enter the cave. Head right and you will be stopped by the keepers of Trogdor. You can answer each of their trivia questions, or just give them their requested item; both give you the same points. The trivia questions are random, and if you guess wrong, you lose the game. The items they want in order are the meatball sub, the soda, and the pills. You will then recieve the Trog-Shield (5 points), the Trog-Helm (5 points), and the Trog-Sword (5 points). Head right, into the beaded curtains. You are now in the den of Trogdor the Burninator. Even asleep he is deadly, so don't get close to him, just throw the sword at him (2 points). Trogdor wakes up, unharmed by the Trog-Sword. You are left with nothing left to do but talk to Trogdor, who has a nicely digitized voice (10 points). Congrats, if you did everything right, you should have won the game with 150 points out of 150 points. Extra things to note: At the scene with the wavy tree, you can see a fairly naked man appear for no reason. Talking to him scare off. By the end of the game, if you followed the walkthrough correctly there will be one item left for you to find. It's a joke, it doesn't exist. I have done what I thought was these exact steps once and only received 149 of 150 points. I may have just goofed, and forgot a minor detail, as I repeatedly receive 150 of 150 points with these steps. If you feel you were shorted points, please hang up the phone and try your call again.