Donkey Kong Jr. - Guide/ US Version For the Nintendo GameBoy e-Reader Version FINAL (October 28, 2002) Guide by Myke - mykeownz (at) yahoo (dot) com ------------------------------------------------------------------------------ Table of Contents Version History.....................1 Controls............................2 Walkthrough.........................3 3.1...............Stage 1 3.2...............Stage 2 3.3...............Stage 3 3.4...............Stage 4 Credits.............................4 Copyright...........................5 ============================================================================== Version History ============================================================================== October 28, 2002 Bought the e-Reader on the 27th with Donkey Kong included, Version FINAL so I decided to write up a FAQ for it. ============================================================================== Controls ============================================================================== START - Pause A Button - Jump L + R - Reset NES ============================================================================== Walkthrough ============================================================================== To get Donkey Kong Jr. installed, you have to have the e-Reader connected to the top of your GameBoy Advance first. Turn the switch on to load up the E-reader program and then press A to go to the menu. Go in the Scan Card option to scan the card. You can scan any one of the 5 cards that comes with DK Jr. and make sure you scan BOTH SIDES! to add up a total of 10 codes. ___________________________________ | | Code ----> | ::::::::::::::::::::::::: | | | | D o n k e y K o n g J r . | | | | :::::::::::::::::::::::::: | <---- Code |_________________________________| Once you got all 10 codes scanned, you'll be able to play the classic Donkey Kong Jr. game! Game A - Beginner mode Game B - Expert mode (more enemies) Stage 1 - 3.1 ------------------------------------------------------------------------------ ________________ | | `|` | | | | | ______ | K ` ` | `|` | | DK | | M ^ | | ___|____|____|____|__M________________E___________ `|` | | | | | |______________ | | `|` | `|` `|` | | | `|` | F F | F `|` | | | | | | | | | | | | _______ | `|` | | `|` | | | | | | | | | | `|` `|`____|___E____ `|` F `|` |__E___|________|__ | | | | | | | | | | | ` ` | ` ` | | | | | ` ` ` ` ` ` | ` ` | __________ ` ` ` ` _________ ________ | | __START____________ | | ______ | | | | |___________________| | | || | | | | ______________________________________________________________________________ From the starting spot, climb up the first/second vine or you can climb up both vines to climb faster and then get the fruit on your way up if you want, but watch out for the SnapJaws. Get on the top platform and then jump onto the 4th vine from the left. The gap is too wide for DK Jr. to jump over to the 5th vine, so, slide down onto the platform below and then run and jump over each gap to the last platform, jump up onto either one of the vine. Reach over to the 4th vine from the right and then climb up a little bit to be able to reach the vine with the banana hanging at the bottom of the 5th vine from the left/right and then climb up both vines to get another fruit above. Go from vine to vine to the 1st vine from the right, wait for the platform to be clear of SnapJaws, and then go for the vine in front of Mario. Stage 2 - 3.2 ------------------------------------------------------------------------------ ________________ | | `|` | | | | | ______ | K ` ` | `|` | | DK | | M ^ | | ___|____|____|____|__M____________________________ E ________`|` | | | | | | | | | | | | | | | | | | | | | `|_____ | | | | | | | | | || | | | ` ` | ` ` | ` ` ` ` ` ` || | | | ` ` | `|| | | ` ` ` ` || | | ________________________________________________________ || | | ! ! ______##___ ____|__|__` ` | | | | | <---> ________ | | | | ________|__START ___________ | | | | | _ | | <---------> _____|_____|___ | _X_ | | | | | | | | | ______________________________________________________________________________ From the starting position, go right and press A to jump onto the springboard and if you are lucky, you may get onto the small moving platform. If not, you'll be on another platform and then jump on the large moving platform. Climb up the vine(s) and then get on the platform nearby. Wait for the moving pole (!) to come close to you so that you can jump and hold onto it. Drop down on the small moving platform and then jump on another moving pole (!), get on the 2nd vine from the left Climb up and work your way through the vines to the right, but watch out for the Nitpickers! Climb up either the 1st or 2nd vine from the right and then head for the vine in front of Mario. Stage 3 - 3.3 ------------------------------------------------------------------------------ ________________ | | | | | | ______ K | | | | DK | | M | | ___|____|____|____|__M_______________________________S_____ | | | | | | | | |________| |__________________________________________| | | | | :: :: :: :: | | | | :: :: :: :: | | | | ____::________::___________::_________::___ |________| | | | | | | | | |________________________S_________________| |________| | | :: | | | | :: | | |________| ____::_____________________________________ | | | | | | | | |________| |___________________S______________________| | | | | | | | | | | | | _______S___________________________________ |________| | | | | | | | | |__________________________________________| |________| ___|_START__| | | | _____________| This is more of a simple stage to get through, but once you work your way up, the spark will go around the platform faster. You can jump over them or you can drop a fruit on one of them if you are lucky. Stage 4 - 3.4 ------------------------------------------------------------------------------ ________________ E /| | | |\ M / | | DK | | \ E ____________________________/_/|____|____|____|\_\____________________________ #_____|O|__________________|O|____|O|____|O|____|O|_______________|O|________# # | | | | | | | | # # | | | | | | | | # # | | | | | | | | # # | | | | | | | | # # | | | | | | | | # # | F | | | | F | # # | | | | | E | | # # | | | | | | | | # # | | | | | | | | # # | | | | | | E | # # | | | | | | | | # # | | | | | | | | # # K | K K K K | K # # | | | | | | | | # START ______________________________________________________________________________ The final stage is the easiest level. Grab onto the first chain from the left and the second chain if you want to get through this level faster, push the key into its hole. The next 2 keys you can push up faster if you grab on both chain they are on. The 4th or 5th chain has a SnapJaw going up and down on it, wait for it to go up and then you can follow it while pushing the key up, and when it starts to go down, get on one chain and wait for it to pass you, then you can push the keys up into its hole but watch out for the Nitpickers! The final key goes to its hole above it and there you go! You have beaten the game! ============================================================================== Credits ============================================================================== Nintendo - for making the e-Reader, and have Donkey Kong Jr. as one of the classic NES games to go on there. ------------------------------------------------------------------------------ Copyright This document is Copyright (c)2002 Myke. This guide is for personal use. If you use any information from this Donkey Kong Jr. FAQ for GameBoy e-Reader document, please give me full credit, do not alter my information in any way, shape, or form. This document/guide can only AND ONLY be found at www.GameFAQs.com, www.NeoSeeker.com, and www.IGN.com, if you find this guide somewhere else, IMMEDIATELY notify me. This game is (c) 1983-2002 Nintendo This game is rated (E) Everyone ------------------------------------------------------------------------------ -END OF DOCUMENT-