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O P | | ,-/ \-. 1.0 - FAQ I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| Q. Which part of the story does the game take place in? A. The game focuses on Chapters 490 to 580 (Sabaody - Marineford arcs). It doesn't follow the canon storyline, but does focus on settings and characters taken from these arcs, as well as the Strong World movie. Q. Is Monkey D Dragon a playable character? A. He's in the game. He does one move Q. Is the game anything like the Jump Superstars series? A. It is Jump Superstars. Q. Are there Multiplayer modes? A. It supports Multiplayer over AD-HOC, but not over the internet. Q. What are the bonus codes?? A. The bonus codes are given away with pre-orders of the game, and with official guidebooks. The codes are entered via a password system in the Omake menu, and each unlock a different stage or character : Code 1 : Stage 1-17 Code 2 : Stage x-xx Code 3 : Monkey D Dragon Code 4 : Silvers Rayleigh Code 5 : Monkey D Luffy / Portugas D Ace / Shanks Alternative Outfits -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. 2.0 - Gameplay I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| One Piece Gigante Battle is 2D fighting game. In each battle, the goal is to leap between platforms, and pummel your opponents into submission... Oh, and it's about Pirates. Yaaaay! Every character has the same basic controls, but a different set of moves. The key to victory is learning which moves work best in which situations, and picking the right character for the challenge at hand. The universal controls are : Y - Block X - Throw / Pick up item B - Attack / Throw item A - Jump FF - Dash Forward BB - Dash Backward Double Jump Pressing A while in mid-air All the characters have additional moves, which can be access by holding various combinations of Up [U], Down [D] or Forwards [F], and pressing the [B] button. The "Character" section of the FAQ has a full list of moves for each character. The Heat Gauge -------------- As you land moves and deal damage, the "Heat Gauge" below your health bar will start to fill. When the bar fills, you'll gain a Heat Level, and an icon will appear next to the Heat Gauge. Heat Levels can be spend performing various special moves, or stored up to enter Heat Mode Special Moves ------------- Each character can learn 3 unique Special Moves, which are sold at shops throughout the game. Each move requires a number of Heat Levels to perform, which are consumed when the move is activated. The special moves are all activated by holding the [R] button, and inputting a series of commands. Invincible Dash --------------- Each character has an Invincible Dash, which is activated by holding [Y], and double-tapping left or right. While using this dash, the player can pass through opponents, and cannot take damage. Heat Mode --------- Once a character has build up 3 Heat Bars, they can activate Heat Mode, by holding L, and pressing all four face-buttons (YBXA) at once. When in Heat Mode, characters deal extra "Heat Damage" in addition to normal damage. Once you enter Heat Mode, you cannot turn it off, and will suffer constant damage. -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. 3.0 - Characters I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| Monkey D Luffy -------------- The hero of our story is a tenacious young pirate, who never gives up. In fighting game terms, that means he's fast, can take a beating, and has a cheesy [BBB] combo, to help you breeze through the early stages of the game. In Story Mode, Luffy's best use is hit and run missions. His range and moveset make him a good all-rounders, but his Special Moves are hard to connect with, and his Level 2 is best used as a "panic button" when you need to knock down several enemies, or escape from a sticky situation. If you plan to make the most of Luffy, keep his Health stat as high as possible, and try not to neglect his Attack Power stat either. Base Stats 2 Health 2 Attack Power 1 Deadly Attack 2 Item 4 Support Unlocked in : Stage 1-1 Movelist -------- [Ground] Luffy Punch [B] [Ground] Gomu Gomu no JET Bullet [BB] [Ground] Gomu Gomu no JET Gattling [BBB] [Ground] Gomu Gomu no JET Pistol [BB FD+B] [Ground] Gomu Gomu no Ono [U+B] [Ground] Gomu Gomu no Kazan [U+B B] [Ground] Gomu Gomu no Storm [U+B BB] [Ground] Gomu Gomu no Stamp [UF+B] [Ground] Gomu Gomu no JET Stamp [UF+B B] [Ground] Gomu Gomu no Twin Pistol [DF+B] [Ground] Gomu Gomu no Jet Twin Pistol [DF+B B] [Ground] Gomu Gomu no Gigant Rifle [D+B] [Ground] Gomu Gomu no Cannon [D+B B] [Jumping] Gomu Gomu no Propeller [B] [Jumping] Gomu Gomu no Habani [U+B] [Jumping] Gomu Gomu no JET Stamp [UF+B] [Jumping] Gomu Gomu no JET Rocket [DF+B] [Jumping] Gomu Gomu no Ame [D+B] [Dashing] Gomu Gomu no Bazooka [F F+B] [Throw] Gomu Gomu no Rifle [X] Special Moves ------------- [Level 1] Gomu Gomu no JET Bazooka [L+B A] Luffy leaps into the air, and delivers a vicious punch to anyone standing between 2-3 body lengths away from him. The move can be charged by holding down [A], although this leaves Luffy vulnerable to attacks. [Level 2] Gomu Gomu no JET Gattling [L+Y B] Luffy unleashes a flurry of punches in all directions [Level 3] Gear Third Gigant Rifle [L+Y X A] Luffy enters Gear Third, delivering a barrage of moves. Anybody standing directly infront of below him will be caught by the opening move, and hit by the entire combo. At the end of the combo, Luffy becomes vulnerable, and momentarily shrinks. -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. 4.0 - Support Characters I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| In every battle, your crew will be made up of one player-controlled character, and 3 Support Characters. Support Characters will always give you a passive bonus, just for being in your crew. You can call upon them in battle, by pressing their portrait on the lower touch screen. Support Characters each have their own cooldown. If the portrait has a charging bar over it, you'll have to wait until the bar fills, before you can call them again. -- _________________ | Monkey D Luffy \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Luffy leaps forward one body's length, and performs his | | | lightning-infused Gomu Gomu no JET Stamp from the Strong World | | | movie. | |____________________________________________________________________________| _________ | Franky \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | Reduces all frontal damage taken. | |----------------------------------------------------------------------------| | Attack | Coup de Vent! A knockback (and knockdown) hits anyone infront of | | | Franky. Tapping the screen rapidly during the summon increases | | | Fankie's range. | |____________________________________________________________________________| ________ | Brook \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | Increases the ammount of healing received from Takoyaki items. | |----------------------------------------------------------------------------| | Attack | [1] Brook jumps up and slightly forwards before attacking. The | | | attack temporarily stuns and lowers the stats of anyone it | | | hits. | | | | | | [2] Brook attacks quickly, and hits anyone within a small radius | | | of him. The attack temporarily stuns and lowers the stats of | | | anyone it hits. | |__________________________________________________________________________| __________ | Hatchan \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Hachi unleashes a black spray infront of him, blinding any | | | opponent it hits. Tapping the screen during the summon changes | | | the direction Hachi is facing. | |____________________________________________________________________________| __________________ | Monkey D Dragon \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Really? | Yeah, seriously! | |----------------------------------------------------------------------------| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Dragon unleashes a gust of wind onto an opponent, which lasts | | | for 5 seconds, and constantly pushes them backwards, towards the | | | edge of the stage. The attack hits it's target regardless of | | | where they are on the screen, and can't be stopped. Tapping the | | | screen during the summon allows you to select which character | | | Dragon is targetting. | |____________________________________________________________________________| _________________ | Portugas D Ace \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Ace unleashes a fire attack, which hits any opponents infront of | | | him. Tapping the screen during the summon switches the | | | direction Ace is facing. | |____________________________________________________________________________| ___________________ | Silvers Rayleigh \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Rayleigh appears and waits on the spot. As soon as the character | | | that summons Rayleigh moves (or dashes) infront of him, he will | | | unleash a combo that can hit any opponent standing infront of | | | him. | |____________________________________________________________________________| ____________________ | Red-Haired Shanks \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Alcohol | 20% | | Content | | |----------------------------------------------------------------------------| | Passive | ? | |----------------------------------------------------------------------------| | Attack | Shanks appears, walks halfway across the screen, drinks an | | | entire gourd of Sake, and unleashes a single haki-infused sword | | | slash, which covers half a screen, and hits any opponent in the | | | way. | |____________________________________________________________________________| _______________ | Vivi & Carue \ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Passive | Lowers the cooldown time on all Supprt Characters. | |----------------------------------------------------------------------------| | Attack | Carue appears in the background, and attacks any opponent | | | standing directly infront of him. This can hit upto 3 times. | |____________________________________________________________________________| -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. 5.0 - Walkthrough I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| Preface ------- The game is divided into 8 worlds, each made up of several stages. Each stage has two to four missions, which the player has to beat. Beating the first mission will allow you to progress to the next stage, but beating the other missions within each stage will reward you with extra money and experience, as well as sometimes unlocking new features and characters. Each Island contains a store, which sells a Map of that island. The map is required to unlock certain stages in the zone. When you complete a stage, you will receive a set ammount of experience for beating the stage, as well as bonus EXP for any missions you beat. You will only be able to receive the bonus EXP once, so if you beat the stage again, you will only receive the set ammount of EXP, and not the bonus EXP. It's sometimes important to go back and beat the same stage multiple times, in order to level up new characters. In order to minimise this, it's wise to build up characters properly. Building Characters ------------------- After you beat your first few fights, Luffy will level up, and you'll be asked to choose which stats you want to raise. They are, in order : Health Attack Power Deadly Attack Item Support At the start of the game, the most useful stat for Luffy is health, followed by Attack Power. Most of the early fights are straight-up battles, but there will also be Missions which involve beating your opponent within a certain time limit, or staying alive for a certain ammount of time. Keep this in mind when building your characters. If you focus on the wrong stats, or try to build "balanced" characters, you're going to end up wasting a lot of time retrying stages, or grinding experience points, to reach the numbers necessary for certain missions. The following stats are reccomended for the following characters : Luffy - Health Kizaru - Attack Power -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. Prologue I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| The time is the Great Pirate Era. Countless pirates fight desperately for the One Piece, the great trasure left behind by Gold Roger, King of the Pirates. Monkey D Luffy, a boy whose body turned to rubber after he at the Gum-Gum fruit, also takes to the sea to become the next King of the Pirates. As Luffy and his friends overcome numerous adventures, the World Government is less and less able to ignore their existence. The crew, on it's way to the New World, will speed along the Grand Line again today! -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. Zone 1 I | |.' '`._____.'` `. Sabaody Archipelago N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| Fighter Unlocks : Luffy (Stage 1) Zoro (Stage 6) Usopp (Stage 9) Kizaru (Stage Boss) Support Unlocks : Brook (Stage 1) Franky (Stage 2) Hatchan (Stage 7) Urogue (Stage 12) - Shop : Shaki's Rip-Off Bar Luffy - Gum Gum no JET Bazooka [ 400] Luffy - Gum Gum no JET Gattling [2000] Zoro - Nitoryu Nigiri [ 400] Usopp - Usopp Golden Bound [ 400] ? Kizaru - Yaata Mirror [ 800] Robin - Cien Fleur Wing [2400] Map - Sabaody Archipelago Map [3000] |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Sabaeody | | Archipelago | | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | | | 13 | | | | | | 11 12 01 START | | | | | | BOSS 10 02 | | | | | | xx 09 05 03 | | | | | | 08 07 06 04 | | | | | | 14 SHOP xx | |_____________________________| -- Stage 1 : The Adventure Begins!! Opponent : Zoro Battlefiend : Going Sunny 1 - First Clear! [Unlock :Brook] 2 - Clear the stage within 20 seconds 3 - Clear the stage as Usopp A simple straight-up sparring match, between the crew's captain, and his first mate. The primary objective is just to win, but you should be able to clear the second objective as well, without much trouble. The third objective requires you to have unlocked Usopp, so make sure to come back here to earn some easy money, as soon as you do. -- Stage 2 :Going Sunny!! Opponent : Sanji Battlefiend : Going Sunny 1 - Clear the stage [Unlock : Franky] 2 - Clear the stage as Zoro This is the first fight where the game forces you to use a set combination of character and supports. In this case, you're using Luffy, and Brook (the supporter you just unlocked), instead of the supporter you started the game with. As before you'll have to come back here later to clear the 2nd objective. After you beat Sanji, you'll probably level-up. Remember to build Luffy's Health and Attack Power up first. -- Stage 3 - Luffy and Luffy Opponent : Luffy / Luffy Battlefiend : Grove #1 1 - KO at least one opponent. 2 - Call a support character, and then clear the stage 3 - Clear the stage as Sanji. Try and trap Luffy's doppelgangers in a corner, and mash away with your BBB combo. Make sure you take a support character with you, so you can get the first 2 objectives in one run. -- Stage 4 : Going Alone? Opponent : Sanji / Usopp Battlefiend : Grove #1 1 - Clear the stage as Zoro 2 - Clear the stage with 50% of your health remaining 3 - Clear the stage with 75% of your health remaining Our first chance to play as Pirate Hunter Zoro. The biggest difference you may notice is that Zoro's BBB combo moves him across the screen, as it knocks down the opponent. This makes for faster fights, as you can quickly switch between beating down Usopp or Sanji. All 3 objectives are easy enough to obtain. If you beat the first, but have trouble with the second 2, just try the stage again as Luffy, who should have plenty of health at this point (as well as his cheesy BBB combo). -- Stage 5 : Bubble Play Opponent : Gravity Battlefield : Grove #1 1 - Stay off the ground for 15 seconds 2 - Stay off the ground for 20 seconds 3 - Stay off the ground for 25 seconds [New route] 4 - Stay off the ground for 30 seconds Stay airbourne by jumping on the bubbles that rise up from the ground. If you just stand and watch the time run out, you'll see that are 6 spawn points for the bubbles, that run from the left side of the pillar, to the sign post. The bubbles spawn 2 or 4 seconds apart, and it's usually best to jump onto a new bubble as soon as possible. Make sure you don't let the bubble take you too high before jumping, or you'll land on the overhead platform, and fail the Mission. Beating the Mission opens a shortcut to Stage 10 -- Stage 6 : Pirate Hunter Zoro Opponent : Zoro Battlefield : Grove #1 Another sparring match, against a slightly-stronger Zoro 1 - Clear the stage! [Unlock : Zoro] 2 - KO Zoro using a Special Move 3 - Clear the Stage with Sanji Clearing this stage unlocks both Zoro, and the first Shop in the game. You should already have enough money to buy everything on sale. Make sure you buy both of Luffy's Special Moves, then come back to this stage and KO Zoro using one of them. -- Stage 7 : Takoyaki For Hatchan Opponent : Luffy / Usopp Battlefield : Grove #1 1 - Eat 8 Takoyaki [Unlock : Hatchan] 2 - Eat 8 Takoyaki 3 - Eat 8 Takoyaki 4 - Eat 20 Takoyaki Every 10 seconds, a row of cannons will appear, and shoot the Takoyaki in question into the middle of the stage. The can land on either the upper or lower platform, and will either be coloured orange or purple. The purple Takoyaki doesn't count towards your total, and will paralyze you for a few seconds. An additional Takoyaki can be found in the barrels that appear in the lower area, and ontop of the building to your left. The best strategy is to take your powered-up Luffy character to this stage, beat your opponents to a pulp as soon as possible, and then freely wander around, collecting the Takoyaki. The randomness of the spawns can be a bit cruel, so it may take a few tries to get all 20. -- Stage 8 : Battle Points Opponent : Nami / Zoro Battlefield : Grove #1 1 - Get 2 Battle Points 2 - Get 4 Battle Points 3 - Get 6 Battle Points 4 - ? Each player gains 2 Battle Points for KOing an opponent, and loses 1 Battle Point for being KO'd. The points will only be awarded to the character who deals the killing blow. Choose Zoro, and try to keep Nami and Zoro seperated. Use your BBB combs to switch between them. When both are knocked out, run around grabbing powers ups, and let them fight between themselves until they get down to 50% health, before running in, and spamming them both with BBB combos. The more you can keep them seperated, the less likely they are to steal your killing blows. - - Stage 9 : Captain Usopp Opponent : Usopp Battlefield : Sabaody Park 1 - Clear the stage [Unlock : Usopp] 2 - Perform at least 1 throw 3 - Summon at least 1 Support Character 4 - KO Usopp by throwing an item box at him To perform a throw, press X. The 4th Mission is fairly random, as you have to knock Usopp down to zero health, then find and throw an item box, before he gets hit by the roller coasters speeding through the stage. To pick up an item box, stand next to it and press X. To throw it, press B. Make sure Usopp's health is low enough, or the box will hit him and break open, meaning the item inside will either heal him, or kill him before you have a chance to find another box. -- Stage 10 : Amusement Expedition Opponent : Luffy Battlefield : Sabaody Park 1 - Clear the stage as Chopper 2 - Clear the stage as Kizaru You'll be playing as Chopper for the first time. Chopper's BBB combo is hard to land, but absolutely devestating. Make some distance between yourself and Luffy, and then dash in and spam the combo. If you connect with the first hit, the combo is unblockable. -- Stage 11 : Bartholomew Kuma Appears Opponent : Kuma Battlefield : Sabaody Park 1 - Survive with 25% or more health 2 - Survive with 50% or more health 3 - Score a KO against Kuma 4 - Survive with 90% or more health The best character to use if your beefed-up Luffy. If you have Monkey D Dragon, make sure you put him in your crew for this fight. All you have to do here is survive. Run back and forth across both upper platforms, and grab the health power-ups that appear between them. Hopefuly, at this point you'll have raised Luffy's health stat so high that you can afford to take a hit or two from Kuma, and still survive with 90% remaining. If you get into a scrape, you use use Dragon's attack, or Luffy's Invincible Dash to get out of trouble. Once you've got the 3 survival Missions, Go back as Zoro, and use a combination of BBB combos and throws, to get the KO. -- Boss : Admiral Kizaru Opponent : Kizaru Battlefield : Grove #1 1 - Clear the stage [Unlock : Kizaru] 2 - KO Kizaru within 30 seconds 3 - KO Kizaru within 15 seconds 4 - ? A straightforward fight. 30 seconds is possible, but you'll need to come back here later, to get the last 2 objectives. Once you've cleared the boss fight, remember to go back to the earlier stages, and clear up a few loose ends, starting with Stage 10, in which you'll play as Kizaru, and then the hidden Stage 13, which unlocks as a result of glorious Kizau victory! -- Stage 12 : The 11 Supernovas Opponent : Luffy / Zoro Battlefield : Sabaody Park 1 - Clear the stage as Kizaru 2 - KO 3 Supernova characters [Unlock : Urouge] 3 - Clear the stage within 20 seconds [New route] Don't even attempt this without a lvl 8 Kizaru. The best place to farm is the Kizaru boss fight. Kizaru is a bit different from the starting characters, in that be doesn't have a spammable BBB combo, and relies on finding an opening to attack. The best strategy is to dash away from Luffy and Zoro, and then hit the [down-forward B] sword combo, as they run towards you. Most of the time, you'll catch them both in the combo, as well as any support characters they happen to have out. The second Mission involves killing 3 different Supernovas, which Zoro and Luffy will be using as support characters. This will usually happen during the normal course of the fight. Once you can kill Zoro and Luffy, this stage becomes the best place to level up Kizaru, until you have enough Attack Power to pull off the 20 second Mission. The best strategy is to try and trap Zoro and Luffy on the lower part of the stage, and spam the sword combo. Hopefuly, they'll stay on the bottom level, where all 3 of you can get hit by the roller coaster, making it a much quicker fight. -- Stage 13 : Shichibukai and Admirals Opponent : Kizaru / Kuma Battlefield : Grove #1 1 - KO 2 Opponents 2 - KO an opponent using a Support Character 3 - Clear the stage without getting KO'd 4 - ? This is an easier fight than the previous, and you can pick up the first 3 Missions in a single run. Pick Monkey "Lots Of Health" Luffy, and keep Kizaru and Kuma seperated. Once you've KO'd one, make yourself some room, and knock the other down to zero health, before spamming all 3 support characters. When they KO the second opponent, run upto the top platform, and try to avoid any further confrontation. If it gets too hectic, make use of Luffy's invincible dash, or drop down to the bottom level, and wait for the timer to run out. If you didn't level up Luffy's Health stat early enough, you can grind the boss stage now, in order to level him upto 20 health. - Stage 14 : An Army Of Kumas Opponent : Kuma / Kuma / Kuma Battlefield : Grove #1 1 - Clear the stage with 25% of your health remaining 2 - Clear the stage with 50% of your health remaining 3 - Clear the stage with 75% of your health remaining 4 - KO an opponent Another survival fight for Luffy and Dragon. Get to the top-right of the screen as soon as it's safe. Wait for the Pacifistas to catch up with you, and then drop down to the bottom-right. Use Luffy's normal dash to get to the building on the left, and then jump back upto the "safe spot" at the top right. If any of the Pacifista amnush you, use the invincible dash [Y+F F] to get past them, and run around as normal. Even if you get hit, Luffy should have enough health to pick up all 3 Missions in one go. The KO Mission is possible now with Kizaru, but much easier if you come back later, with a higher level character. -- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | ,~"""~. O P | | ,-/ \-. 6.0 - Special Thanks I | |.' '`._____.'` `. N E | |`-._ _,-' C | | `--...--' -X- E E | |_____________________________________________________________________________| One Piece Wikia - Reference for move names and romanisations. ADTRW - Haki arguments and nanomachines ------------------------------------------------------------------------------- 0.1 Version History v 0.1 - September 12, 2010 - Walkthrough for Zone 1. Happy Layout Fun. NEXT - Zone 2! ------------------------------------------------------------------------------- Copyright 2010 Tyma