10/14/07 Version 1.00 Philia/Crimson Haley philiaravon@hotmail.com Touch Detective Walkthrough by Philiaravon Table of Contents I. Versions II. Introduction III. The Walkthrough IV. Legal Stuff V. Credits I. Versions Hopefully I don't have to revise this but I'm pretty sure I will anyway... Version 1.00 - First written II. Introduction This is a spoiler free straight forward guide to what to do next. Most of the time, simply by talking to people you’ll get your clues to what to do next. I suppose this guide is really for people who are impatient or really stuck on item compounding or without simple logic connecting skills. I really do hope this is helpful and does answer your questions to whatever you may have. Like I said, this is completely spoiler free and very straight forward. It is possible you can get an item much later or sooner (than I think?) than this guide. And it is possible you could skip some conversations (prompts) I had mentioned on here. But most of these prompts are necessary to push along the story. I love Touch Detective and I remember having difficulties with this game (Shorty being the most important one) and recall a lot of people asking tons of easy questions about the first game. I figured since I completed this game already, it’ll be helpful to these people to get their clues soon as possible or they could lose out playing such a great game from impatience or being frustrated. But really I highly recommend you really try to talk to people in this game completely to get a clue about everything you need first. This guide should be considered a last retort. Even though its spoiler free, it can ruin the fun of discovering the true gameplay of being a Touch Detective in this game. And importantly why do I even bother doing this? Apparently when the message says Delete save data? does actually mean EVERY save data you HAVE will be deleted. Not just one or two that you can select. :\ So yeah, I’m going through this because I didn’t get the chance to do the bonus episodes before that happened. Thankfully, it’s a short game if you know what to do. III. Walkthrough Tutorial Detective Course Z Clicking on the bed covers yields a Pea. Top of the dresser yields a Atomizer (it looks like a perfume) without a bulb. Bottom right drawer of that same dresser yields a Dropper. Click on the Dropper’s bulb to detach it from the dropper itself. Double click on the Atomizer and click on the bulb. Then click on the tube end of the Atomizer. Click on Atomizer then click on Funghi (he’s that brown mushroom looking thing sitting on upper left of the room). Click on him then the pea on your item menu and him again. The butler will inform you about the Touch List. This is optional side quest and really for the hardcore collectors. You’ve been warned. I won’t include these since it can really ruin the fun in collecting. But at least most of these you get for this list were part of the mandatory items involved in next several cases anyway. Episode 1 Robbery Part 1 Before I go through this, I’ll make this as a general rule that you talk to everyone as possible about everything. And you click on items as you click to people for trade or a prompt of it. But usually just go with the suspect or the victim first thing when going into case. Penelope’s in her room at the Condominium. Click on the blue item on her dresser. Click on the mask as well. Talk to her again to open up a new area. Talk to Beatrice the landlord as well. Go to the end of this hallway to inspect the garbage and you’ll find a Whisk. Go to the Shopping Center, talk to everyone there. If you talk to the fortune teller for your fortune, One for beauty, one for power, and one for treasure, you got a hint in acquiring noodles. Now go to the Forest. Click on the entrances to talk. Choco Bananas in particular, just click on the OPENING of the stand (over the counter) to get Shorty to comment. Shorty is a character you cannot see. Hence the importance of this mention, you could easily miss this (like I did in the previous game). Polyphenol is the right answer. Retrieve the Banana Peel on the counter for your reward. Again, talk to everyone in couple of screens. The garden yields a bunch of flowers for her to suddenly to craft a Tiara out of. Go back to the Darts entrance and trade for noodles. Talk to the yellow dude again to bring up the prompt about a drill. Go back to Office to pick up a Condiment Dispenser. Go to Shopping Centre to talk to Chloe. Talk to the Pastry Chef to trade your Whisk for the Egg Beater. Obviously go back to the Goldfish dude to trade the Egg Beater for noodles AND a Large Sieve. Go to the pond (bottom part of the screen where the garden is) and click on the glittering spot for a Lamp. Double click on it and click on Peel to clean the strap. Obviously then go back to Old Time shop to trade it. Click on the blue item on top of cans on the bottom shelf of the back wall of his shop to prompt the trade. Now go talk to Chloe. ;) Heh. Now back to the Forest and talk to Mayor Tom (the turkey) showing your noodle contribution for a Mask and an Accessory. Go through the Stands again to prompt the Masquerade to begin. Talk to Mayor Tom with the Mask Hilarity ensues. then talk to him again with the book after viewing it enough (til you see the ripped page). Part 2 Go back to the Forest and talk to that Artsy lady. Praise her then pepper her. Obviously click your condiment on her for a pepper grind prompt. Design drawing is your reward, take it to Mayor Tom. Talk to the Artsy lady again and Tom twice afterwards. I went to talk to Chloe at the Shopping Centre several times then went back to the same screen with the noodle chute. Clicking on the boiling pot prompt an conversation between the two scheming fakes. Click on Accessory and click on the pot to create a bigger fire. Pick up the Heart Shaped Fossil, obviously go to the garden screen again. Insert it into the hole and talk to the Big Tree. Pick up the Red Flower. Click on it again for Red Seeds. Double click on the Condiment Dispenser, click on the red seeds and click on the pepper side and the button to grind them. Head back to the first screen of the Forest and talk to Tom for a Inspector Daria introduction. :D She’s my new favorite character. Talk to her and follow her up a screen. After that, talk to Tom again and Daria once more to get this plot rolling. Talk to Daria for your amusement. ;) Then dump the red powder in the pot! :D Obviously head back down to the Garden screen to witness Tom’s scheme Head back up for a great Chloe moment. Yeah back to Tom again. Thanks to Chloe, the scheme failed and you can find him at the base of the pond breathing through a snorkel. ;) Click using the Large Sieve on it to expose him. End of Episode 1 Episode 2 Deception Jack the Devil is hilarious. He’d make an efficient conductor! Obviously show him your ticket to escape from his wrath. By the way, that’s not scissors he had in his hand, it’s a hole puncher. To punch holes in a validated ticket. Head left to talk to Sam out front and click on the door to hear him speaking to Friday. Talked to the Artsy lady, made her ugly self go back in the room. Ultimately head to C2 room for the bulk of this case by talking to the two guys. Inspected the two briefcases and an attempt to leave the room prompted a Daria introduction. :D Pick up the Scrap Paper. Show this to Daria in her room, C6. Next just talk to everyone in their rooms. C5 is an old lady with a large suitcase. Clicking on it prompt a Cookie item. Show the (double click on folded bag) Cookie to Penelope for a clue. C1’s Artsy lady had an item collecting event for you to do in the Dining car. Before anything, Shorty’s back in the counter there and talk to him for your amusement. To the left of the counter, there is a tray with a coffee mug and as you using this, click on the pot to fill it and a milk jug to fill it as well. A sugar cube (metal box on the tray) can be added on the Coffee item from the item screen. Head back to C1 and let her have it. Talk to Daria. Head to C1 and discover she want something sweet, give her the darn cookie. :\ Head to the Dining car. Talk and click on the cheese to retrieve it. (It looks like a cake/pie.) Also head back to your room, C4 to pick up the present. Feed THAT to the Artsy lady. Head past C5 for a Friday introduction. Obviously try using that C4 panel over the C5 panel to get in even though that failed, the Conductor shamelessly broke the lock. Get in C5, inspect the suitcase for variety of events. Part 2 Collect the ticket and the briefcase inside of the suitcase. On the item screen of the briefcase, inspect the tag. On the tag screen, inspect the number. On the number screen, click on the scrap to it! Give Friday the cheese you got. Talk to Daria. Go back to the Dining car and talk to Shorty, and collect the silverware from the table the old lady sat at. Back to Daria, show her your items. Head back to C2 and show the guard the tag after showing him the briefcase. Show the red haired dude the items then click on the red suitcase for a prompt of events. On the SECOND tag screen, click on the number. Show the red hair dude this. Pick up the trading card... talk to everyone after that point, specifically Friday in C5. Inspect C1 and take note of the window being open. Talk to Daria. After inspecting the door far right of the train with the lock (the door itself, and the lock and the door again), talk to the Conductor. ;) After inspecting the lock again, head back to your room and talk to your butler to learn how to pick the lock with your silverware. ;) Do so. After finally getting in, talk to him and then click on the Brake lever! End of Episode 2 Episode 3 Deliverance Yeah. Talk talk and talk. After finally getting inside, pick up the Picture Frame in front of the Jaws. After inspecting EVERYTHING in the museum talk to Tom. Sigh. Such hard work he says is such a waste. His statue deserved to be trashed. After all that talk, head back to your butler and talk to him. Head to the Forest, collect the Balloon and the Stick along the way. Chloe is in the junkyard (noodle chute screen) and the Donut Maker is right next to her. After talking to her, head to the Condominium and talk to Penelope to get her Blanket. The Blanket is for the stupid turkey to calm him down. After you collect the Marshmallow from the Pastry shop, head to the garden screen in the Forest. After talking to the hairy beast, talk to him again to prove your cooking skill with the Stick and the Marshmallow if you don’t KNOW what I’m talking about, I feel sorry for you. Double click on the stick, click on the marshmallow and click on the tip of the stick to attach it. While the item is equipped, click on the fire to cook. Wait a moment, then click the fire again to pull it away. You pass the test by giving it to him. Head back to the Museum and cross the bridge to a new screen. Click on the statue. You’ll realize you need your friends to help you. Get them at their respective recent spots and head to the Boutique which recently opened in the Shopping Centre and collect the blue wooden plank. Head back to the screen with the fossil statue with your friends. Try pushing it. No go, then click on blue plank and click on the statue to lay the plank near it. Click on the statue again, to prompt a hilarious strategy. Go back inside the Museum. Part 2 Pick up the Jar of Honey on your dining table. I like Cornstalker’s emblem sticker detail on that envelope. Its cute. Go back to the Museum and show the furry beast the warning letter. In comes Daria. Go inside and talk the two. Click on the statue and then the orb to get the connection. Click on it again and choose the prompt, Lets play a game, for such hilarious amusement, unfortunately Daria kicks you out. Talk to the guard and your friends will arrive after waiting for you for so damn long. ;) Penelope leaves because her nails went soft, go to her place and collect the Nail Hardener. I talked to Beatrice and then head over to Shopping Centre, I’ll be bumped into the Milkman then I went inside the Pastry shop and talked to the two in there I figured its (talking) enough to head back to the Museum. Talk to the trio to scare them up and down about the Curse. And then finally click on the Balloon and INHALE! ;) Head inside and click on the orb to get it rolling. Double click on Frame (this is just downright silly) to hide. After trying to get to the orb, tell the furry fake that his amazing discovery was actually the fossilized hunter. ;) Now go to your item screen of honey, click on Hardener on it. Double click on Donut Maker, click hardened Honey on it. Now you got your fake orb, click on the real thing with the fake one equipped to get a hilarious double take. Of course if you select the left one, he’ll give you a hilarious story to prove that he’s innocent. ;) Now finally, click on the Fossilized Hunter to insert the orb. End Episode 3 Episode 4 Recollection Chloe was under there the WHOLE time? xD Anyway, follow Penelope. Talk, touch, talk again, in comes Chloe, talk to her too. Etc, leave, go inside the Mansion. Click on the blue girl hiding behind the bookshelf for her introduction. Talk to her, then click on the clocks on a table south of her. She’ll let you take one, take the one far right (not the donut! The one next to it). And lastly, inspect the armor on the right to retrieve the Gauntlet. Head to the Forest, pick up the bear Thermometer next to the Mayor. In the garden screen, you click on the tree to shake it for a leaf. The Museum’s turkey poster at the entrance has the Thumbtack, collect it. Head over to Pastry Shop to get a chocolate. Talk to your Butler to construct an alarm clock using the clock you have and the bear. Head out for a minute and come back in to collect a roaring bear clock. Go back to the Mansion and go inside the HOUSE. Use the Thumbtack to keep the poster on the left side of the wall from being blown from the cold draft behind it. Talk to the girl for a Ghost Tour and when you’re done, tell her you weren’t impressed. Collect the Windup Key. Head to the Shopping Centre’s Old Time and talk to Connor about the Windup Key. Finally head back to the corpse. Set the alarm clock next to him. After hilarious conversations with Chloe and Penelope, pick up the Gummy Candy. Inspect it first, then expose it to Chloe. Finally touch him and touch him again to prompt the Windup Key to be used. Now use the chocolate on the cat. ;) Fetch the Key and head back to Silver. Part 2 Leave and talk to Chloe. Then head over to Old Time to collect the Glass Candy. Head to the Forest’s garden screen, double click on Candy and click on leaf to wrap it up. Put it over the fire, use the Gauntlet on the fire to get it back. Head over to Office to talk to your Butler. Head back to the Greenhouse of the Mansion, inspect the window next to the INSIDE entrance of the Greenhouse. Silver will then explain about what happened. Head back to your Butler. Then the Forest to talk to that dumb turkey. Head back to Silver. Yeah, BACK to your Butler again. He’ll then mention about ghosts finally. As you leave he’ll give you your warning letter. That’ll include Daria obviously at the Mansion. Equipped with the Ghost Detector, click on the following inside the Mansion, the two lamp posts, the duo of items on the table, and lastly the clock on the far right to get a prompt about the ghosts from Colleen. Show her the Ghost Detector. After a long conversation with Colleen, head back to Silver, not til you proven yourself to silly Daria. ;) Only the real Mackenzie can have Funghi with her. After talking to Silver, talk to Penelope. After that, head outside and talk to Colleen. After an event, talk to him and inspect the window. End Episode 4 Episode 5 Invasion Collect the Raffle Ticket, talk to the duo. Head over to the Shopping Centre, talk to Friday. Collect RT#2 from the fountain. Go inside the Boutique and hoist the RT#2 in front of the iron to dry it. Go to the Pastry shop, talk to her and get the bananas. To the Forest, give Shorty the bananas for a RT and a treat! Now go to Beatrice, feed her the treat and she’ll tell you where it is now. Yep, back to the Forest’s junkyard, pick up what looks like a crumpled paper for another RT. Now head over to the Museum to talk to Mayor Tom for a ticket to the Art exhibition. Head back to the Office to see your friends there. Talk to them, show the vouchers to Chloe to get a prompt from the Butler. Show him the ticket you got from the Mayor. Finally the Dept. Store area is open. Head inside and get Chloe to go with you. Cromwell will leave, go to the stairwell and find him in such a weird... mood. Give the ticket (given to you by Tom) to the duo guarding the exhibition, obviously it was a mean trick. Talk to your friends and they will leave (give the Raffle Tickets to Chloe). Go to the stairwell for such an amusing sight. If you try to leave via elevator, Daria will come your way and demand proof once more that you are who you are. Obviously for Daria, that's not enough, use your ID card on her. Talk to her once more. As you leave via elevator, you'll get bumped again by the Milkman. Obviously, check the wire plug nearby. Head back to Daria. Do what she says, talk to EVERYONE. Talking to Chloe will give you a "Back Scratcher". After talking to everyone, go tell Daria and select the Salesman as the suspicious character. Yeah, real smooth. After Daria's done talking to him, use back scratcher on him. After that, head to the stairwell and an attempt to get into the Pink Elephant ride will push the story along. Part 2 Head to the right (don't worry you'll get those items in a minute), check the doors for your friends to let you know "they're alright". ;) Head to the opposite direction for Cromwell. Now head back to the Pink Elephant, collect the Watch and the Bag. Double click on the Bag for its bountiful contents. Back to Cromwell's door, use Tea on the red button on the left of the door. You can enter now, and collect the Handlebars, and the Cube from clicking on the cracked disk on the right side of the room. An attempt to free your friends the same way will rush you right out. Use the Glass to hear through the door. Head all the way to the right/left to overhear the aliens about their plot. Use Tea on the red button to escape. Head back to Cromwell and I can swear Penelope WAS buying these items for a BOMB. ;) Battery, Beads, Bug Repellant, and finally the Watch. Show Cromwell the Time Bomb for his prompt on where to put it. There goes the fourth wall! ;) From here, head the far left/right hallway to discover the treasure which is behind a barrier. Don't forget to use Tea on these red buttons to allow doors to be opened. Talk to Cromwell again in the Pink Elephant screen. Give him the Cube and the Handlebars. Finally, help your friends out and the Cornstalker specifically. Follow the Cornstalker, talk to him, and click on the door to "mislead" him. Head inside and place the Time Bomb in the middle. :) Head back INSIDE the Pink Elephant and talk to Cromwell. The Cornstalker is in the Treasure room, use the Tea on the red button next to him to activate his side. On the right side, you have no Tea left but you have Funghi. :) Back inside the Pink Elephant, give the Artifact to Cromwell. Talk to him again. The End! :) Now try the Bonus Episodes! :D IV. Legal Stuff This document property of Philiaravon. All rights reserved. Copyright October 14, 2007 by Philiaravon. This document may not be reproduced in any way, shape or form without written premission from the document's copyright holder, and may not be uploaded, downloaded, or transfered to your hard drive. Failure to abide by this legal contract will result in a lawsuit in which you may be sentenced to serve a term in prison for copyright infringement as well as paying out compensation to the document's owner. This document may not be edited in whole or part, unless given premission by the document's copyright owner. This legal notification applies to international copyright laws and will be extremely well carried out by the authorities, copyright holder, and citizens. V. Credits Thanks to GameFAQs for prompting me to make this FAQ and thanks to ATLUS, Bee Works and Success teams for making this game worthwhile playing! :D