================================Rondo of Swords================================ Skill Guide By Kikuichimonjii (saiyushu@hotmail.com) Version 1.2, March 25th, 2011 Copyright 2010-2011 =============================================================================== i. Version History Version 1.2 (2011-03-25) -Added a few interesting notes, thanks Raijinili. -Changed the description of diamond shape range skills since they were confusing me and everyone else -Fixed minor typos -Added spell power for all spells Version 1.1 (2010-08-17) -Fixed errors in the description for section IV, skills 157, 159 (Thanks feel2c) Version 1.0 (2010-08-02) -First version of the guide -Detailed descriptions for most obtainable skills -Full skill lists for all characters (1st,2nd, and 3rd classes) ii. Contents I. Introduction II. Basics of Skills Skills III. Stat Boosting IV. ZOC V. Stat Boosting (with penalties) VI. Support VII. Damage Increase VIII. Adjacent Unit IX. Damage Reduce X. Additional Effects XI. Passive (Non-stats) XII. Magic Enhance XIII. Miscellaneous (Passive) XIV. Active XV. Magic Spells XVI. Miscellaneous (Active) XVII. Character Skill Lists 1. Serdic 2. Kay 3. Margus 4. Selmer 5. Sasha 6. Marie 7. Ansom 8. Owl 9. Cotton 10. Alhambra 11. Rukia 12. Elmer 13. Arios 14. Igraine 15. Shino 16. Aegil 17. Yumiluna 18. Simon 19. Izuna 20. Galahad 21. Alicia 22. Naji 23. Alberich XVIII. Credits ================== I. Introduction ================== Rondo of Swords/Itsuwari no Rondo is a turn-based strategy RPG, copyrighted and developed by Success/Fun Unit, and is licensed to and published by Atlus U.S.A. Inc. This guide was written by me, Kikuichimonjii at GameFAQs. This is my second guide, and the second for Rondo of Swords. I'm still new to the guide writing business, so if you see any mistakes, let me know via email or through the boards at GameFAQs. If you have any questions, suggestions, or comments, you can contact me the same way. This guide was written to provide a more detailed description of skills in Rondo of Swords, and to help skill planning. ======================== II. Basics of Skills ======================== When a character in Rondo of Swords reaches 100 EXP, they will level up, gaining an increase in some stats and 2 skill points. While stats are not customizable, skills are, and how well you do in Rondo of Swords is dependent on how you choose to spend your skill points. Though you receive 2 skill points per level up, it does not mean that you can level up 2 skills. Skills have five levels, each costing more skill points to upgrade than the last. Costs are the same for all skills: Level 1: 1 point Level 2: 2 points Level 3: 4 points Level 4: 6 points Level MAX: 8 points As you can see, to max out a skill, you will need 21 skill points in total. That's right, it takes ten and a half levels just to max out one skill. Don't worry though, only a handful of skills are worth getting anyway, the rest are useless. To manage your skills, you must first have access to the pre-battle preparation screen, which is available starting from chapter 2. Select formation, highlight a character, press X, and choose Skills. The first option will let you spend skill points. The second option will let you set skills which you have learned. Remember: Putting points into a skill does nothing until you set it! To set a skill, choose "Set Skills" and choose the skills you want with the A button. When you're done, press X. If you press B, set or removed skills will not be saved. Also keep in mind that only a maximum of 12 skills can be set at any time. It should be noted that some characters come with skills points when recruited, and some already have some skills. In a New Game+, any character you recruited in a previous playthrough will come with 99 skills points right off the bat, and have all their default class skills available. Serdic will have all the skills from his second class as well as first class. However, their skills will be reset to 0, so no, you can't just play through lots of times to max out all skills. :P Some skills are active skills, that is, you must select it in battle to use it. To do this, select a character on the field, and choose either "Skill" or "Magic" to use them. I have listed skills in the following format: #. Name of skill Description Characters that can learn the skill* Comments It will not be in alphabetical order. The game has ordered skills by type and I will order them the same way they would be if it were shown in the game. There are around 180 different skills programmed into Rondo of Swords, but most are unavailable to your characters and are listed for the sake of completion. *Character name and level at which the skill is learnt. Some skills are only learnt after class promotion. In addition, some characters come pre-promoted, such as Alicia and Naji, but I will be referring to their final class as "third class" even though they technically only have two classes. Also, Serdic is a special case. Because his promotion is forced by the plot, it is actually possible to promote at a low level if you've been too lazy to level him up. Because of this, Serdic's first class skills are also in both his second class skill lists, to prevent any missed skills. One last thing to note: The earliest you can promote a character is at levels 15 and 30 for their second and third classes, respectively. You will NOT lose any skills if you choose to promote later than at those levels. ====================== III. Stat Boosting ====================== These are simple passive stat up skills that give bonus points to stats without a drawback. When doing calculations, all final numbers with decimals are rounded down. --------------- 1. Invoke Might --------------- Description: Increases ATK Learned by: Kay LV 1, Izuna LV 1, Serdic (Arch Paladin) LV 1, Serdic (Cold Monarch) LV 18, Ansom (second class) LV 15, Sasha (second class) LV 21 -Increases bonus ATK by 5%*Skill LV (+25% at level MAX). ------------- 2. Stand Fast ------------- Description: Increases DEF Learned by: Serdic LV 1, Aegil LV 21, Margus LV 1, Shino LV 9, Kay (third class) LV 36, Selmer (second class) LV 15, Yumiluna (third class) LV 30, Alhambra (second class) LV 21 -Increases bonus DEF by 6%*Skill LV (+30% at level MAX). -------------- 3. Invoke Mind -------------- Description: Increases MAG Learned by: Marie LV 1, Aegil LV 3, Yumiluna LV 1, Selmer LV 1, Arios LV 1, Galahad LV 6, Shino LV 1, Cotton LV 3, Margus (third class) LV 39, Elmer (third class) LV 30 -Increases bonus MAG by 4%*Skill LV (+20% at level MAX). --------- 4. Sprint --------- Description: Increases MOV Learned by: Alberich LV 30, Owl LV 9, Shino LV 21, Rukia LV 6, Ansom (second class) LV 30, Elmer (third class) LV 36, Alhambra (second class) LV 15 -Increases movement range. Level Range 1 +1 2 +1 3 +2 4 +2 MAX +3 -------------- 5. Invoke Life -------------- Description: Increases max HP Learned by: Ansom LV 1, Margus LV 3, Izuna LV 3, Serdic (Cold Monarch) LV 21, Kay (second class) LV 21, Selmer (second class) LV 18, Alhambra (third class) LV 30 -Increases max HP by 8%*Skill LV (+40% at level MAX). -------------- 6. Invoke Mana -------------- Description: Increases max MP Learned by: Marie LV 3, Arios LV 3, Yumiluna LV 15, Elmer LV 15, Cotton LV 1, Aegil (second class) LV 21 -Increases max MP by 15%*Skill LV (+75% at level MAX). ------------ 7. Sharpshot ------------ Description: Increases accuracy Learned by: Ansom LV 6, Owl LV 3, Sasha LV 1, Alicia LV 1, Naji LV 1, Shino LV 15, Rukia LV 12, Serdic (Arch Paladin, Cold Monarch) LV 15 -Increases accuracy by ?%*Skill LV. Can't really find out how much, since accuracy is a hidden value. ------------ 8. Foresight ------------ Description: Increases agility Learned by: Serdic LV 1, Alberich LV 15, Alicia LV 15, Shino LV 18, Cotton LV 12, Aegil (second class) LV 30, Ansom (second class) LV 18, Owl (third class) LV 33, Sasha (second class) LV 15, Selmer (third clasS) LV 36, Naji (third class) LV 36, Alhambra (third class) LV 39 -Increases evasion chance by ?%*Skill LV. --------------- 9. Vital Strike --------------- Description: Increases chances of a critical hit Learned by: Alberich LV 6, Owl LV 6, Alicia LV 18, Naji LV 6, Alhambra LV 1, Rukia LV 15, Serdic (Cold Monarch) LV 24, Ansom (second class) Lv 21 -Increases critical hit chance by ?%*Skill LV. --------------- 10. Retaliation --------------- Description: Increases chances of a counter-attack Learned by: Serdic LV 18, Owl LV 15, Alicia LV 24, Alhambra LV 12, Serdic (Arch Paladin, Cold Monarch) LV 8, Sasha (second class) LV 18, Margus (second class) LV 27, Rukia (second clasS) LV 27 -Increases counter-attack chance by ?%*Skill LV. --------------- 11. Lion Strike --------------- Description: Increases OB gauge Learned by: Alberich LV 18, Izuna LV 21, Serdic (Arch Paladin) LV 30, Kay (third class) LV 30, Sasha (third class) LV 30, Alicia (third class) LV 30, Naji (third class) LV 42 -Not too sure what this skill does. Apparently it's supposed to increase OB gains, but I need this confirmed. --------------- 12. Valor Bonds --------------- Description: Increases support benefits received from allies Learned by: Serdic LV 3, Marie LV 24, Aegil LV 1, Izuna LV 6, Ansom (third class) LV 30, Kay (second class) LV 18, Selmer (third class) LV 30, Simon (third class) LV 30 -A character with this skill equipped will receive a increased bonuses from the support skills such as Will of War or Defender. Bonus given is 10%*Skill LV. For example: Level MAX Will of War heals 25% of HP of a unit which passes through the character. With level MAX Valor Bonds (50% bonus), the HP healed is now 25*1.5 rounded down, equalling 37%. Just so we're clear, IT IS NOT 25%+50%=75%! The % refers to the percentage of the original number. ----------- 13. War Cry ----------- Description: Increases support benefits given to allies Learned by: None -Unobtainable skill. Just an interesting note: If you somehow have both Valor Bonds and War Cry on a character, these two skills will stack, meaning it is possible to have support bonuses doubled. ----------- 14. Tactics ----------- Description: Increases effect of the terrain Learned by: None -Unobtainable skill. --------------- 15. White Light --------------- Description: Increases chances of recovering from negative effects Learned by: Marie LV 6, Kay LV 6, Yumiluna LV 1, Simon LV 1, Galahad LV 1, Shino LV 24, Aegil (second class) LV 24, Margus (second class) LV 15 -Not sure about this skill. My guess on this skill? Random chance of healing a negative status effect before the effect passes. Testing needed. ---------------- 16. Angelic Word ---------------- Description: Lowers chances of receiving status ailments Learned by: Elmer LV 12, Izuna LV 24, Serdic (Arch Paladin, Cold Monarch) LV 21 , Aegil (third class) LV 33, Sasha (second class) LV 15, Yumiluna (third class) LV 33, Simon (third class) LV 33, Galahad (third class) LV 30 -Adds a resistance to negative status effects by ?%*Skill LV (Testing needed). --------------- 17. True Arrows --------------- Description: Raises the range of arrow attacks Learned by: Naji LV 24, Ansom (third class) LV 36 -Attacking range of archers such as Ansom and Naji is increased. Level Range 1 +1 2 +1 3 +2 4 +2 MAX +3 ---------------- 18. Karma Strike ---------------- Description: Raises counter-attack damage Learned by: Serdic LV 6, Alicia LV 21, Owl (second class) LV 15, Sasha (third class) LV 33, Alhambra (second class) LV 18 -Increases counter-attack damage by ?%*Skill LV. =========== IV. ZOC =========== These are skills related to Zone of Control, better known as ZOC. ZOC prevents enemy units from passing through the unit. ZOC is a very important skill, so much that there is even a section in the tutorial explaining ZOC. Unfortunately , ZOC is only learned by three playable characters, Serdic, Margus, and Aegil, and Serdic only learns ZOC in Path B. Furthermore, ZOC is useless on Aegil because of her poor HP and terrible DEF stats. Bottom line: Margus is the only viable user of ZOC if you choose path A first. ------- 19. ZOC ------- Description: Prevents enemies from passing through the unit Learned by: Margus LV 9, Serdic (Cold Monarch) LV 27, Aegil (third class) LV 30 -Does exactly what the description says. As far as I know, ZOC works 100% at any level, and is only increased to counter Null ZOC. When a character with ZOC and a character with Null ZOC clash, ZOC must be a higher level than Null ZOC for it to work. For example, ZOC level 4 wins against Null ZOC level 3 and below, but Null ZOC level MAX bypasses all level of ZOC. When a unit is blocked by ZOC, they pushed to a specific square regardless of their original path. This is the pattern followed if squares are occupied: |13| |14|5 |15| |16|6 |1 |7 |17| |18|8 |2 |X |3 |9 |19| |20|10|4 |11|21| |22|12|23| |24| X is the tile occupied by the unit with ZOC. The numbers indicate the order of squares in which a unit will be deflected to, for example, if squares 1 and 2 are occupied, then the unit will be deflected to the square directly east of the unit. Sometimes a unit with ZOC might counter-attack. In this situation, the ZOC pattern does not apply, the unit attacking will be deflected to the closest empty square on their original path. ZOC can activate even when the unit successfully dodges. ------------ 20. ZOC Gift ------------ Description: Prevents enemies from passing through an ally unit Learned by: None -Unobtainable skill. ------------ 21. Null ZOC ------------ Description: May ignore enemy's ZOC Learned by: Alberich LV 12, Sasha LV 9, Cotton LV 18, Serdic (Arch Paladin) LV 24, Igraine (third class) LV 36, Kay (third class) LV 33, Margus (second class) LV 15, Rukia (third class) LV 30 -Allows the unit to sometimes pass through a character with ZOC. An equal level or higher level of Null ZOC than the level of ZOC is needed to bypass ZOC. ===================================== V. Stat Boosting (with penalties) ===================================== These are like the stat boosting skills in section III, but these skills come with a drawback: they increase stats at the price of lowering another. ---------------- 22. Rapid Strike ---------------- Description: Increases ATK and lowers critical hit chances Learned by: None -Unobtainable skill. -------------- 23. Blind Rage -------------- Description: Increases ATK and lowers accuracy Learned by: Alberich LV 1, Izuna LV 18, Kay (second class) LV 15, Owl (third class) LV 30 -Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases accuracy by ?%*Skill LV. --------------- 24. Brute Power --------------- Description: Increases ATK and lowers MAG Learned by: None -Unobtainable skill. ------------- 25. Daredevil ------------- Description: Increases ATK and lowers DEF Learned by: Sasha LV 6, Serdic (Cold Monarch) LV 33, Ansom (third class) LV 33, Naji (third class) LV 30 -Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases bonus DEF 4%*Skill LV (-20% at level MAX). ------------ 26. Nobility ------------ Description: Increases ATK and lowers DEF and SPEED Learned by: None -Unobtainable skill. For some reason, they're calling agility SPEED here. -------- 27. Rook -------- Description: Increases DEF and lowers counter-attack chances Learned by: Margus LV 1, Rukia LV 9, Serdic (Arch Paladin) LV 27, Alicia (third class) LV 33, Alhambra (second class) LV 24 -Increases bonus DEF by 5%*Skill LV (+25% at level MAX), decreases counter- attack %. ------------ 28. Garrison ------------ Description: Increases DEF and lowers ATK Learned by: Serdic LV 15, Simon LV 21, Margus (second class) LV 21, Alicia (third class) LV 36, Rukia (second class) LV 21 -Increases bonus DEF by 5%*Skill LV (+25% at level MAX), and decreases bonus ATK by 5%*Skill LV (-25% at level MAX). ---------- 29. Turret ---------- Description: Increases DEF and lower accuracy Learned by: None -Unobtainable skill. ------------- 30. Obstinacy ------------- Description: Increases DEF and lowers MAG and SPEED Learned by: None -Unobtainable skill. ------------- 31. Precision ------------- Description: Increases critical hit chances and lowers ATK Learned by: None -Unobtainable skill. ----------- 32. Cyclone ----------- Description: Increases critical hit chances and lowers DEF Learned by: Shino LV 15, Serdic (Arch Paladin) LV 24, Owl (second class) LV 21, Sasha (second class) LV 21, Simon (third class) LV 33, Rukia (second class) LV 15 -Critical hit % increases, and bonus DEF decreases by 5%*Skill LV (-25% at level MAX). ----------- 33. Berserk ----------- Description: Increases critical hit chances and lowers accuracy Learned by: Shino LV 12, Ansom (third class) LV 39, Owl (third class) LV 36 -A surprisingly small number of characters can learn this skill. Increases critical hit %, and decreases accuracy. --------------- 34. Wisdom Lock --------------- Description: Increases MAG and lowers DEF and SPEED Learned by: Marie LV 27, Shino LV 27, Aegil (third class) LV 36, Igraine (third class) LV 30, Selmer (third class) LV 33, Arios (third class) LV 33, Yumiluna (third class) LV 36, Elmer (second class) LV 18 -Increases bonus MAG by 5%*Skill LV (+25% at level MAX), decreases DEF by 4%*Skill LV (-20% at level MAX) also decreases agility. The game refers to agility as SPEED yet again here. Just another strange inconsistency... ---------------- 35. Stance Shift ---------------- Description: Increases counter-attack chances and lowers DEF Learned by: Owl (third class) LV 42, Sasha (second class) LV 24, Alicia (third class) LV 39 -Increases counter-attack %, and decreases DEF by 5%*Skill LV (-25% at level MAX). ============== VI. Support ============== These are skills that give bonuses to units when they pass through a character. In order for these to work, the unit with the skill must not have already moved . In addition, these skills are temporary. Their bonuses end as soon as the unit stops moving. All of these skills are stackable with each other, though only one will be shown if a character has more than of these skills equipped. ------------- 36. Aggressor ------------- Description: Increases ATK for allies who pass through you Learned by: Marie LV 33, Aegil LV 18, Elmer LV 12, Izuna LV 30, Rukia LV 15, Serdic (Arch Paladin) LV 21, Alicia (third class) LV 30, Simon (third class) LV 36, Alhambra (second class) LV 27 -A unit passing through a character with this skill equipped receives an ATK bonus of 3%*Skill LV (+15% at level MAX) until their turn ends. ------------ 37. Defender ------------ Description: Increases DEF for allies who pass through you Learned by: Marie LV 9, Margus LV 12, Selmer LV 6, Alicia LV 15, Simon LV 9, Rukia LV 12, Serdic (Arch Paladin) LV 15, Igraine (third class) LV 33 -A unit passing through a character with this skill equipped receives a DEF bonus of 3%*Skill LV (+15% at level MAX) until their turn ends. --------- 38. Focus --------- Description: Increases accuracy for allies who pass through you. Learned by: Ansom LV 9, Sasha LV 9, Alicia LV 12, Elmer LV 9, Naji LV 12, Shino LV 24, Kay (third class) LV 33 -A unit passing through a character with this skill equipped receives an accuracy bonus of 3%*Skill LV (+15% at level MAX) until their turn ends. --------- 39. Rally --------- Description: Increases critical hit chances for allies who pass through you Learned by: Margus LV 1, Yumiluna LV 6, Shino LV 27, Ansom (third class) LV 36, Sasha (third class) LV 58, Galahad (third class) LV 30, Rukia (second class) LV 18 -Nope, not a typo. Sasha seriously learns Rally at level 58, the highest level any character in the game learns a skill at. A unit passing through a character with this skill equipped receives a critical hit bonus of 2%*Skill LV (+10% at level MAX) until their turn ends. --------------- 40. Will of War --------------- Description: Increases HP for allies who pass through you Learned by: Serdic LV 9, Kay LV 1, Alhambra LV 15, Galahad LV 9, Alicia (third class) LV 33, Elmer (second class) LV 21, Rukia (third class) LV 33 -Heals HP by 5%*Skill LV (25% at level MAX). ---------------- 41. Will of Magi ---------------- Description: Increases MP for allies who pass through you Learned by: Igraine LV 21, Selmer (second class) LV 21, Yumiluna (third class) LV 36, Naji (third class) LV 33 -Heals MP by 5%*Skill LV (25% at level MAX). ======================== VII. Damage Increase ======================== These are passive skills that increase damage by a percentage when certain conditions are met. Stackable. ---------------- 42. Frontal Blow ---------------- Description: Increased damage when you attack from the front Learned by: Serdic LV 6, Kay LV 3, Izuna LV 27, Alicia (third class) LV 30 -Damage is increased by 6%*Skill LV (+30% at level MAX) when attacking an enemy from the front. ----------------- 43. Frontal Break ----------------- Description: Increased DEF when enemies attack from the front Learned by: None -Unobtainable skill. ---------------- 44. Frontal Fury ---------------- Description: Lowered chance of counter-attacks when you attack from the front Learned by: Alberich LV 1, Serdic (Cold Monarch) LV 24, Kay (third class) LV 36 , Simon (third class) LV 30, Rukia (third class) LV 36 -Decreases counter-attack % when you attack an enemy from the front. ---------------- 45. Lateral Fury ---------------- Description: Lowered chance of counter-attacks when you attack from the sides Learned by: None -Unobtainable skill. ---------------- 46. Lateral Blow ---------------- Description: Increased damage when you attack from the side Learned by: Alicia LV 9, Owl (second class) LV 18, Sasha (second class) LV 27, Alhambra (second class) LV 15 -Damage is increased by 7%*Skill LV (+35% at level MAX) when attacking an enemy from either of their two sides. ---------------- 47. Lateral Stab ---------------- Description: Increased chance of critical hits when you attack from the sides Learned by: Owl (second class) LV 15, Sasha (third class) LV 30, Alicia (third class) LV 36, Rukia (second class) LV 15 -Increases critical hit % when you attack an enemy from either of their two sides. ------------- 48. Rear Fury ------------- Description: Lowered chance of counter-attacks when you attack from the rear Learned by: None -Unobtainable skill. ---------------- 49. Sneak Attack ---------------- Description: Increased accuracy when you attack from the rear Learned by: None -Unobtainable skill. ------------- 50. Back Stab ------------- Description: Increased chance of critical hits when you attack from the rear Learned by: Owl (second class) LV 15, Alhambra (third class) LV 33, Rukia (third class) LV 39 -Increases critical hit % when you attack an enemy from the back. ------------- 51. Rear Blow ------------- Description: Increased damage when you attack from the rear Learned by: Owl (third class) LV 30 -An Owl only skill.Damage is increased by 8%*Skill LV (+40% at level MAX) when attacking an enemy from the back. ======================== VIII. Adjacent Unit ======================== All skills in this group are unobtainable. --------------- 52. Mana Breach --------------- Description: Absorbs MP of all adjacent units Learned by: None -Unobtainable skill. --------------- 53. Mana Crisis --------------- Description: Lowers MP of all adjacent units Learned by: None -Unobtainable skill. -------------- 54. Power Aura -------------- Description: Damages all adjacent units Learned by: None -Unobtainable skill. --------------- 55. ZOC Command --------------- Description: Nulls ZOC of all adjacent units Learned by: None -Unobtainable skill. ==================== IX. Damage Reduce ==================== These are passive skills that reduce damage by a percentage when certain conditions are met. Stackable. --------------- 56. Melee Guard --------------- Description: Reduced damage from all enemy units except cavaliers Learned by: Simon LV 12, Serdic (Cold Monarch) LV 36, Margus (third class) LV 30, Alicia (third class) LV 33 -Reduces damage from all enemy units except for cavaliers, archers, and magic by 4%*Skill LV (-20% at level MAX). (Confirmation needed) --------------- 57. Arrow Guard --------------- Description: Reduced damage from all ranged attacks Learned by: Serdic LV 12, Sasha LV 3, Aegil (third class) LV 39, Margus (second class) LV 18, Arios (third class) LV 36, Elmer (second class) LV 21, Rukia (third class) LV 30 -Reduces damage from archers by 4%*Skill LV (-20% at level MAX). (Confirmation needed) --------------- 58. Mount Guard --------------- Description: Reduced damage from cavaliers Learned by: Alberich LV 15, Alicia LV 27, Sasha (third class) LV 39, Margus (second class) LV 24 -Reduces damages from cavaliers by 4%*Skill LV (-20% at level MAX). (Confirmation needed) --------------- 59. Magic Guard --------------- Description: Reduced damage from magic Learned by: Arios LV 9, Yumiluna LV 18, Galahad LV 12, Aegil (second class) LV 18, Igraine (third class) LV 33, Kay (third class) LV 39, Elmer (second class) LV 24 -Reduces damage from magic by 4%*Skill LV (-20% at level MAX). (Confirmation needed) ======================== X. Additional Effects ======================== These skills add certain effects to your attacks. They include draining HP, cutting MP, and inflicting status effects. All these skills are stackable, however, a unit can only have one status effect at a time. If a unit has multiple status inflicting skills, certain ones take priority over other ones. A rough order, from high priority to low priority: Clumsy Leak Dazed Sap Glass Tired Crazed Scared Stuck Timid For example, if Sasha has First Strike (Timid) and Befuddle (Dazed) set, and they both activate, the enemy unit will end up with Dazed status because Dazed is higher on the priority list. One thing to note: Most of the unobtainable status inflicting skills can be found on certain enemy units. Always check the info of enemy units so as not to be caught off guard by a status ailment! ---------------- 60. Dark Bonding ---------------- Description: Recover HP in addition to dealing damage Learned by: None -Unobtainable skill. -------------- 61. Mana Break -------------- Description: Reduce MP in addition to dealing damage Learned by: Alberich LV 30, Serdic (Cold Monarch) LV 45, Simon (third class) LV 42, Naji (third class) LV 30 -Reduces MP by 10%*Skill LV (50% at level MAX). For example, if a unit with 100 MP is attacked by a character with this skill at MAX, 50 MP will be lost, meaning it is possible to reduce MP to 0 within two attacks. -------------- 62. Demolisher -------------- Description: Destroy enemy items in addition to dealing damage Learned by: None -Unobtainable skill. ---------------- 63. First Strike ---------------- Description: May cause Timid in addition to dealing damage Learned by: Kay (third class) LV 42, Sasha (second class) LV 30 -Causes Timid (Cannot counter-attack) by ?% chance. ------------ 64. Evil Eye ------------ Description: May cause Stuck in addition to dealing damage Learned by: None -Unobtainable skill. Causes Stuck (Cannot move) by ?% chance. ------------ 65. Imperium ------------ Description: May cause Scared in addition to dealing damage Learned by: None -Unobtainable skill. Causes Scared (Cannot pass through enemy units) by ?% chance. ------------- 66. Number 13 ------------- Description: May cause Glass in addition to dealing damage Learned by: None -Unobtainable skill. Causes Glass (Any attack will Hurt unit, regardless of HP) by ?% chance. ---------- 67. Plague ---------- Description: May cause Boils in addition to dealing damage Learned by: None -Unobtainable skill. Apparently causes "Boils" status effect, doesn't work. No enemy unit has this skill either. ---------------- 68. Thunder Seal ---------------- Description: May cause Tired in addition to dealing damage Learned by: None -Unobtainable skill. Causes Tired (Will be hit 100% of enemy attacks, with no ability to counter-attack) by ?% chance. --------------- 69. Mind Chains --------------- Description: May cause Clumsy in addition to dealing damage Learned by: Naji LV 27, Ansom (second class) LV 27, -Causes Clumsy (Cannot use items) by ?% chance. ------------ 70. Befuddle ------------ Description: May cause Dazed in addition to dealing damage Learned by: Sasha (third class) LV 30 -Causes Dazed (Unit will face a random direction after moving) by ?% chance. ---------- 71. Stigma ---------- Description: May cause Leak in addition to dealing damage Learned by: Ansom (third class) LV 42 -Causes Leak (Unit's HP will decrease each turn) by ?% chance. ------------- 72. Sin Brand ------------- Description: May cause Sap in addition to dealing damage Learned by: Naji (third class) LV 39 -Causes Sap (Unit's MP will decrease each turn) by ?% chance. ========================== XI. Passive (Non-stats) ========================== These are passive skills with various effects that don't fit in above categories. --------------- 73. Vital Power --------------- Description: Gradually restores the unit's HP Learned by: Izuna LV 30, Serdic (Arch Paladin) LV 30, Aegil (third class) LV 30 , Margus (third class) LV 36, Elmer (second class) LV 30 -Recover 4%*Skill LV HP at the start of each turn. (20% at level MAX) --------------- 74. Torus Spell --------------- Description: Gradually restores the unit's MP Learned by: Igraine (third class) LV 30, Selmer (second class) LV 30, Galahad (third class) LV 36 -Recover 4%*Skill LV MP at the start of each turn. (20% at level MAX) --------------- 75. War Veteran --------------- Description: When attacking 3 or more enemies, their chances of counter- attacking are reduced Learned by: None -Unobtainable skill. ---------- 76. Morale ---------- Description: When attacking 3 or more enemies, your chances of a critical hit are increased Learned by: None -Unobtainable skill. ----------- 77. Duelist ----------- Description: Deal more damage when attacking only 1 enemy Learned by: Serdic LV 3, Simon LV 15, Kay (second class) LV 15, Sasha (second class) LV 18 -Increases damage by 10%*Skill LV when attacking only 1, and only 1 enemy unit. (+50% at level MAX) ---------------- 78. Fearlessness ---------------- Description: Deal more when attacking 2 or more enemies Learned by: Izuna LV 36, Serdic (Cold Monarch) LV 21, Alicia (third class) LV 33 -Increases damage by 10%*Skill LV on the second enemy and all subsequent enemy units when attacking multiple enemies. (+50% at level MAX) For example, if a character with this skill attacks 5 enemy units, the first enemy attacked will receive normal damage, but the remaining four will take extra damage. Cannot be stacked with Duelist to make the first enemy take extra damage, as Duelist only works when attacking one enemy. ----------- 79. Menacer ----------- Description: Increases chance of a critical hit when attacking 2 or more enemies Learned by: Owl (third class) LV 33 -Increases critical hit % by ?%*Skill LV on the second enemy and all subsequent enemy units when attacking multiple enemies. See above skill for detailed description, the rate of critical hit increase needs to be confirmed. ====================== XII. Magic Enhance ====================== These skills affect magic spells. Effects include increasing spell damage, reducing damage from enemy spells, reducing spell MP cost, etc. --------------- 80. Flame Shard --------------- Description: Fire spells do more damage Learned by: Arios LV 6, Cotton LV 15 -Increase Fire spell damage by 4%*Skill LV. (+20% at level MAX) Fire spells include: Fire Raid, Ignite Lore, Meteor Gate, Megido Nova, Fire Dragon, Faerie Fire ------------- 81. Ice Shard ------------- Description: Ice spells do more damage Learned by: Selmer LV 1 -Increase Ice spell damage by 4%*Skill LV. (+20% at level MAX) Ice spells include: Ice Spear, White Dust, Sedna Prison, Yumil Magna --------------- 82. Storm Shard --------------- Description: Thunder spells do more damage Learned by: Elmer LV 1, Cotton LV 15 -Increase Thunder spell damage by 4%*Skill LV. (+20% at level MAX) Thunder spells include: Spark Edge, Storm Rave, Talan Raioh, Magna Volt, Thunder --------------- 83. Abyss Shard --------------- Description: Dark spells do more damage Learned by: Igraine (third class) LV 30, Galahad (third class) LV 39 -Increase Dark spell damage by 5%*Skill LV. (+25% at level MAX) Dark spells include: Hell Warrior, Abyss Gate, Soul Rend (does not inflict damage, so is not affected by this skill), Seven Menace, Pandemonium --------------- 84. Earth Shard --------------- Description: Talismans do more damage Learned by: Shino LV 30 -Increase Talisman damage by 4%*Skill LV. (+20% at level MAX) Talismans include: Rekka Slip, Jinrai Slip, Ten'i Slip (does not inflict damage , so is not affected by this skill) -------------- 85. Rekka Rune -------------- Description: Rekka Talisman does more damage Learned by: None -Unobtainable skill. --------------- 86. Jinrai Rune --------------- Description: Jinrai Talisman does more damage Learned by: None -Unobtainable skill. -------------- 87. Flame Ward -------------- Description: Resists damage from Fire spells Learned by: None -Unobtainable skill. ------------ 88. Ice Ward ------------ Description: Resists damage from Ice spells Learned by: None -Unobtainable skill. -------------- 89. Storm Ward -------------- Description: Resists damage from Thunder spells Learned by: None -Unobtainable skill. -------------- 90. Abyss Ward -------------- Description: Resists damage from Dark spells Learned by: Igraine LV 3, Galahad LV 1, Aegil (third class) LV 33, Margus (third class) LV 30, Elmer (third class) LV 33, Alhambra (third class) LV 30 -Decreases damage by ?*%Skill LV (Testing needed) -------------- 91. Flame Rune -------------- Description: Restores MP when struck by Fire spells Learned by: Arios LV 21, Cotton LV 24, Igraine (third class) LV 42 -Restores MP by 5%*Skill LV of damage when hit by a Fire spell. (25% at level MAX) For example, if a character with level MAX of this skill is hit by Fire Raid for 100 points of damage, 25 MP will be healed. (damage is not reduced) ------------ 92. Ice Rune ------------ Description: Restores MP when struck by Ice spells Learned by: Igraine (third class) LV 42, Selmer (second class) LV 27 -Restores MP by 5%*Skill LV of damage when hit by an Ice spell. -------------- 93. Storm Rune -------------- Description: Restores MP when struck by Thunder spells Learned by: Cotton LV 24, Igraine (third class) LV 42, Elmer (second class) LV 27 -Restores MP by 5%*Skill LV of damage when hit by a Thunder spell. --------------- 94. Arcane Fire --------------- Description: Flame spells consume less MP Learned by: Arios LV 18 -Reduces MP cost of Fire spells by 6%*Skill LV (-30% at level MAX) -------------- 95. Arcane Ice -------------- Description: Ice spells consume less MP Learned by: Selmer (second class) LV 24 -Reduces MP cost of Ice spells by 6%*Skill LV (-30% at level MAX) ---------------- 96. Arcane Storm ---------------- Description: Thunder spells consume less MP Learned by: Elmer (second class) LV 15 -Reduces MP cost of Thunder spells by 6%*Skill LV (-30% at level MAX) ---------------- 97. Arcane Light ---------------- Description: Light spells consume less MP Learned by: Marie LV 15, Aegil LV 18, Yumiluna LV 15 -Reduces MP cost of Light spells by 6%*Skill LV (-30% at level MAX) --------------- 98. Arcane Evil --------------- Description: Dark spells consume less MP Learned by: Galahad LV 15, Igraine (third class) LV 39 -Reduces MP cost of Dark spells by 8%*Skill LV (-40% at level MAX) ---------------- 99. Lost Formula ---------------- Description: Talismans consume less MP Learned by: None -Unobtainable skill. -------------- 100. Ars Magna -------------- Description: All spells do more damage and consume less MP Learned by: Arios (third class) LV 45 -Increase the damage of all spells by 6%*Skill LV (+30% at level MAX) and reduce the cost of all spells by 6%*Skill LV (-30% at level MAX). Cannot be stacked with the Shard and Arcane skills. If a Shard or Arcane skill is set along with Ars Magna, the skill with the greater effect will take place, for example, if level MAX Flame Shard (+20% fire spell damage) and level MAX Ars Magna (+30% all spells) are set, Fire spells will do 30% more damage. In the case of level MAX Arcane Evil (-40% MP cost for Dark spells) and level MAX Ars Magna (-30% MP cost for all spells), Arcane Evil will take precedence. ================================== XIII. Miscellaneous (Passive) ================================== These are some skills that don't fit into other categories. Effects are varied. ------------- 101. Keen Eye ------------- Description: Get more items upon victory Learned by: None -Unobtainable skill. -------------- 102. Profiteer -------------- Description: Get more money upon victory Learned by: None -Unobtainable skill. ------------- 103. Charisma ------------- Description: Increases chances of success for quests Learned by: Aegil LV 6, Ansom LV 3, Arios LV 1, Shino LV 15, Alhambra (second class) LV 21 -Increases success rate in Quest errands by ?%*Skill LV (Testing needed). Is it just me, or are people with names beginning with the letter A especially charismatic in this game? :P ---------------- 104. Sixth Sense ---------------- Description: Get more rewards from quests Learned by: None -Unobtainable skill. ---------------- 105. Task Master ---------------- Description: Increases chances of success when shopping Learned by: Owl LV 3, Sasha LV 12, Selmer LV 12, Naji LV 24, Alhambra LV 9, Rukia (second class) LV 24 -Increases success rate in Shop errands by ?%*Skill LV (Testing needed) ------------ 106. Convert ------------ Description: Physical damage is partly offset with MP damage Learned by: None -Unobtainable skill. ------------ 107. Prowess ------------ Description: Get more EXP upon victory Learned by: Aegil LV 1, Rukia LV 1 -Increases EXP gained by 5%*Skill LV (+25% at level MAX). -------------- 108. Awareness -------------- Description: Lower an enemy unit's chances of critical hits Learned by: Igraine LV 21, Kay (second class) LV 24, Owl (second class) LV 24, Sasha (third class) LV 33 -Decreases enemy critical hit % by ?%*Skill LV. (Testing needed) ------------- 109. Blessing ------------- Description: Increases the effect of healing items Learned by: Cotton LV 1 -Increases effects of healing items by 20%*Skill LV (+100% at level MAX). For example, if a character with level MAX of this skill uses a Moon Weed, the Moon Weed will heal 40% of MP instead of the normal 20%. ------------- 110. Adamancy ------------- Description: Reduces penalties for Hurt characters Learned by: Kay LV 15, Sasha LV 6, Simon LV 1, Alhambra LV 3, Izuna LV 24 -When a character loses all HP in battle, they have the Hurt status for the following battle, which reduces their stats by 50%. If a character has this skill set when dying, the penalty is reduced by 10%*Skill LV (-50% at level MAX ). It is possible to completely negate the penalties from Hurt status with this skill maxed out. This skill must be set before dying, it will NOT work if you set it after getting the Hurt status. ----------------- 111. Eternal Rage ----------------- Description: Restores HP and MP upon leveling up Learned by: Serdic LV 6, Ansom LV 12, Kay LV 9, Rukia LV 6 -Restores HP and MP by 20%*Skill LV upon leveling up. (100% HP/MP healed at level MAX) ---------------- 112. Persistence ---------------- Description: Chance of surviving lethal attacks with 1 HP Learned by: Izuna LV 1, Cotton LV 1, Igraine (third class) LV 33, Kay (second class) LV 30, Selmer (third class) LV 36 -Adds a chance of surviving an attack that would normally kill the unit with 1 HP by ?%*Skill LV. (Testing needed) -------------- 113. Conqueror -------------- Description: Increases the OverBreak gauge Learned by: None -Unobtainable skill. ================ XIV. Active ================ These are skills that are used by selecting a unit in battle and choosing the "Skill" option in the menu. All of these skills are self-targeting only, they cannot be used on other characters. Furthermore, there is no MP cost to use these skills. Certain active skills that last longer than 1 turn can be stacked. Using those skills twice will double the bonus and penalty. Using those skills three times will multiply the bonus by 2.5x, but the penalty will be multiplied by 3x. Using Lion Rage level MAX as an example: 1 use: +50% ATK, -40% DEF 2 use: +100% ATK, -80% DEF 3 use: +125% ATK, -120% DEF Duration of effect is not extended when stacking these skills, each use of the skill has its own separate counter. --------------- 114. Revitalize --------------- Description: Restores HP Learned by: Alicia LV 24, Serdic (Arch Paladin) LV 30, Margus (second class) LV 15, Simon (third class) LV 36, Alhambra (third class) LV 36 -Heals the unit by 60HP*Skill LV (Heal 300HP at level MAX). This skill does not work by percentages, a unit with 999HP will heal the same amount as a unit with 300HP, if they both have the same level of Revitalize. ------------ 115. Exploit ------------ Description: Briefly raises chances of critical hits Learned by: Alicia LV 12, Serdic (Cold Monarch) LV 27, Owl (third class) LV 33, Sasha (third class) LV 36, Margus (third class) LV 33, Alhambra (second class) LV 24 -Raises critical hit chance by ?%*Skill LV (Testing needed). When activated, skill will last until the start of next turn. Comment: Useless skill? It doesn't seem like there is any way to put the bonus critical chance to use because no action can be taken after using a skill, and the fact that the skill's effect doesn't carry on into the next turn. If anyone knows how this skill can be used, please let me know. ----------------- 116. Knight Codex ----------------- Description: Increases MC Learned by: Serdic LV 1, Kay LV 1, Margus LV 3, Simon LV 1, Alicia (third class ) LV 30 -Increases MC gauge by 5*Skill LV (+25 MC at level MAX). Total MC gauge gain when using this skill actually comes out be to 3+5*Skill LV. The extra 3 MC is the MC gained through successful action, in this case, skill usage. ----------------- 117. Knight Maxim ----------------- Description: Increases MC Learned by: Serdic LV 20, Kay (third class) LV 30 -Increases MC gauge by 8*Skill LV (+40 MC at level MAX). Read above. --------- 118. Hide --------- Description: Reduces MC Learned by: Owl LV 6, Naji LV 21, Shino LV 1, Ansom (third class) LV 36, Arios (third class) LV 30, Rukia (second class) LV 21 -Reduces MC gauge by 4*Skill LV (-20 MC at level MAX). The extra 3 MC is also added when using this skill, so actual MC reduction will be 3 less than the formula. --------------- 119. Arc Charge --------------- Description: Increases OverBreak gauge Learned by: Alberich LV 21, Serdic (Arch Paladin) LV 36, Serdic (Cold Monarch) LV 33, Kay (second class) LV 27, Sasha (third class) LV 33, Margus (third class ) LV 36 -Increases OB gauge by 7%*Skill LV (+35% at level MAX). ------------ 120. Cleanse ------------ Description: May heal status ailments Learned by: Sasha LV 12, Alhambra LV 12, Serdic (Cold Monarch) LV 39, Aegil (second class) LV 18, Igraine (third class) LV 36, Ansom (second class) LV 24, Kay (third class) LV 39, Naji (third class) LV 30, Galahad (third class) LV 30 -Heals a negative status ailment by ?%*Skill LV chance. (Testing needed) --------------- 121. Retributor --------------- Description: Increases chances of counter attacks for 1 turn Learned by: Serdic (Arch Paladin) LV 39, Sasha (second class) LV 30, Margus (third class) LV 30, Alicia (third class) LV 30, Alhambra (third class) LV 42 -Increases counter attack chance by ?%*Skill LV (Testing needed). When activated, skill will last until the start of next turn. ------------- 122. Imp Wing ------------- Description: Increases agility for 1 turn Learned by: Serdic LV 18, Alberich LV 24, Owl LV 9, Sasha LV 15, Rukia LV 15, Ansom (third class) LV 33, Selmer (second class) LV 18 -Increases agility by ?%*Skill LV (Testing needed). When activated, skill will last until the start of next turn. ---------------- 123. Holy Prayer ---------------- Description: Temporarily nullifies status ailments Learned by: Marie LV 21, Margus LV 15, Simon LV 15, Alhambra LV 6, Aegil (third class) LV 39, Ansom (third class) LV 30, Kay (third class) LV 36, Rukia (second class) LV 18 -Grants temporary immunity to all status ailments. Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns -------------- 124. Fog Plume -------------- Description: Increased evasion of ranged attacks for 1 turn Learned by: Serdic LV 15, Alberich LV 27, Alicia LV 6, Shino LV 33, Sasha (second class) LV 27, Alhambra (second class) LV 27 -Increases evasion by ?%*Skill LV (Testing needed). When activated, skill will last until the start of next turn. ----------------- 125. Melee Shield ----------------- Description: Reduced damage from all enemies but cavaliers for 1 turn Learned by: Margus LV 9, Serdic (Cold Monarch) LV 36, Alicia (third class) LV 39 -Reduces damage from all enemy units except for cavaliers, archers, and magic users by 10%*Skill LV (-50% damage at level MAX). When activated, skill will last until the start of next turn. ----------------- 126. Arrow Shield ----------------- Description: Reduced damage from ranged attacks for 1 turn Learned by: Ansom LV 9, Alicia LV 12, Naji LV 18, Serdic (Arch Paladin) LV 33, Sasha (second class) LV 15, Margus (second class) LV 24 -Reduces damage from archers by 10%*Skill LV (-50% damage at level MAX). When activated, skill will last until the start of next turn. ----------------- 127. Mount Shield ----------------- Description: Reduced damage from cavaliers for 1 turn Learned by: Alberich LV 30, Margus LV 6, Ansom (second class) LV 21, Sasha (second class) LV 24, Naji (third class) LV 33 -Reduces damage from cavaliers by 10%*Skill LV (-50% damage at level MAX). When activated, skill will last until the start of next turn. ---------------- 128. Mana Shield ---------------- Description: Reduced damage from spells for 1 turn Learned by: Marie LV 24, Aegil (third class) LV 36, Sasha (third class) LV 39, Yumiluna (third class) LV 30, Galahad (third class) LV 33 -Reduces damage from all spells by 10%*Skill LV (-50% damage at level MAX). When activated, skill will last until the start of next turn. --------------- 129. Fire Cloak --------------- Description: Reduced damage from Fire for 1 turn Learned by: Ansom LV 12, Alhambra LV 9, Cotton LV 18, Aegil (second class) LV 24, Kay (second class) LV 21, Arios (third class) LV 33, Yumiluna (third class) LV 36, Naji (third class) LV 36 -Reduces damage from Fire spells by 15%*Skill LV (-75% damage at level MAX). When activated, skill will last until the start of next turn. -------------- 130. Ice Cloak -------------- Description: Reduced damage from Ice for 1 turn Learned by: Aegil (second class) LV 24, Kay (second class) LV 21, Selmer (third class) LV 30, Naji (third class) LV 36 -Reduces damage from Ice spells by 15%*Skill LV (-75% damage at level MAX). When activated, skill will last until the start of next turn. --------------- 131. Bolt Cloak --------------- Description: Reduced damage from Thunder for 1 turn Learned by: Cotton LV 18, Aegil (second class) LV 24, Kay (second class) LV 21, Yumiluna (third class) LV 36, Elmer (third class) LV 30, Naji (third class) LV 36 -Reduces damage from Thunder spells by 15%*Skill LV (-75% damage at level MAX). When activated, skill will last until the start of next turn. -------------- 132. Lion Rage -------------- Description: Briefly increases ATK while reducing DEF Learned by: Ansom LV 6, Kay LV 6, Sasha LV 9, Serdic (Cold Monarch) LV 21, Owl (third class) LV 36, Simon (third class) LV 33, Alhambra (second class) LV 18 -Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases DEF by (8%*Skill LV) of base DEF (-40% at level MAX). Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns --------------- 133. Last Stand ---------------
Description: Briefly increases ATK while reducing MOV and chances of counter- attacks Learned by: Izuna LV 36, Ansom (second class) LV 15, Owl (second class) LV 21, Alicia (third class) LV 36 -Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases MOV and chances of counter-attacks. MOV reduction is determined by skill level: Level Reduction 1 -1 2 -1 3 -2 4 -2 5 -3 Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns ------------ 134. Fortify ------------ Description: Briefly increases DEF while reducing MOV and chances of counter- attacks Learned by: Simon LV 21, Serdic (Arch Paladin) LV 18, Margus (second class) LV 18 -Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and decreases MOV and chances of counter-attacks. MOV reduction is determined by skill level: Level Reduction 1 -1 2 -1 3 -2 4 -2 5 -3 Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns ---------------- 135. Desperation ---------------- Description: Briefly grants ZOC while reducing DEF Learned by: Rukia LV 12, Simon (third class) LV 39, Alhambra (third class) LV 39 -Grants temporary ZOC and decreases DEF by (10*Skill LV) of base DEF (-50% at level MAX). Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns Whether ZOC level is affected by Skill LV is yet to be determined. --------------- 136. Snake Bite --------------- Description: Briefly increases chances of counter-attacks while reducing DEF Learned by: Owl (second class) LV 27, Sasha (third class) LV 36, Rukia (third class) LV 39 -Increases counter attack chance by ?% Skill LV (Testing needed) and reduces DEF by (8%*Skill LV) of base DEF (-40% at level MAX). Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns --------------- 137. Honor Code --------------- Description: Briefly increases ATK and accuracy while reducing range and DEF Learned by: Naji LV 15, Shino LV 36, Ansom (second class) LV 18 -Increases ATK by (8%*Skill LV) of base ATK (+40% at level MAX), increases accuracy by ?%*Skill LV (Testing needed), reduces DEF by (8%*Skill LV) of base DEF (-40% at level MAX) , and reduces range. Range reduction is determined by skill LV: Level Range 1 -1 2 -1 3 -2 4 -2 MAX -3 Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns --------------- 138. Meditation --------------- Description: Briefly increases MAG while reducing DEF Learned by: Igraine LV 18, Arios LV 24, Yumiluna LV 21, Galahad LV 18, Selmer (second class) LV 15, Elmer (second class) LV 21 -Increases MAG by (10%*Skill LV) of base MAG (+50% at level MAX), and reduces DEF by (8%*Skill LV) of base DEF (-40% at level MAX). Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns ------------ 139. Empower ------------ Description: Briefly increases DEF while reducing ATK Learned by: Serdic LV 12, Simon LV 24, Kay (second class) LV 24, Margus (second class) LV 21 -Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and reduces ATK by (8%*Skill LV) of base ATK (-40% at level MAX). Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns =================== XV. Magic Spells =================== Pretty self-explanatory. These are the magic spells of this game, they are the skills with blue boxes in the skill window. In Rondo of Swords, there are five elements spells come in: Fire, Ice, Thunder, Light, and Dark. However, one difference from other games with elemental magic is that no units have any sort of weakness or strengths against any particular element without using a skill. All spells cost MP to use, and most have different ranges. For the sake of reducing the length of this guide, I won't show the range of each spell in a diagram, because many spells share the same range. I will show the diagrams just once, and refer to them in the skill. Some spells not only target enemy units, but your own as well. Use these spells with caution! X=Caster #=Affected Square Type A (Diamond) Example: --------------- | | | | | | | | --------------- | | | |#| | | | --------------- | | |#|#|#| | | --------------- | |#|#|X|#|#| | --------------- | | |#|#|#| | | --------------- | | | |#| | | | --------------- | | | | | | | | --------------- 2 range diamond shape Type B (Square) Example: --------------- | | | | | | | | --------------- | |#|#|#|#|#| | --------------- | |#|#|#|#|#| | --------------- | |#|#|X|#|#| | --------------- | |#|#|#|#|#| | --------------- | |#|#|#|#|#| | --------------- | | | | | | | | --------------- 5x5 square around caster Type C: (Line) You can choose the direction the unit will cast magic in for this type. --------------- | | | | | | | | --------------- | |X|#|#|#|#| | --------------- | | | | | | | | --------------- 4 range line Type D: (X-Shape) --------------- | | | | | | | | --------------- | |#| | | |#| | --------------- | | |#| |#| | | --------------- | | | |X| | | | --------------- | | |#| |#| | | --------------- | |#| | | |#| | --------------- | | | | | | | | --------------- 2 range X-shape Type E: (Rectangle) You can choose the direction the unit will cast magic in for this type. --------------- | | | | | | | | --------------- | | |#|#|#|#| | --------------- | |X|#|#|#|#| | --------------- | | |#|#|#|#| | --------------- | | | | | | | | --------------- 3x4 rectangle -------------- 140. Fire Raid -------------- Description: Fire spell. A flaming ball damages one enemy unit Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6 MP cost: 12MP*Skill LV (60MP at level MAX) Power LV 1: 45 LV 2: 65 LV 3: 85 LV 4: 100 LV MAX: 135 Range (One enemy target): LV 1,2,3 5 range diamond shape around caster Lv 4,MAX 6 range diamond shape around caster ---------------- 141. Ignite Lore ---------------- Description: Fire spell. An explosion damages all units within range Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6 MP cost: 12MP*Skill LV (60MP at level MAX) Power LV 1: 55 LV 2: 70 LV 3: 90 LV 4: 120 LV MAX: 150 Range (All units in range): LV 1,2 2 range diamond shape around caster LV 3,4 3 range diamond shape around caster LV MAX 4 range diamond shape around caster ---------------- 142. Meteor Gate ---------------- Description: Fire spell. A meteorite strikes one enemy unit Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 30, Elmer (second class) LV 21 MP cost: 25MP*Skill LV (125 MP at level MAX) Power LV 1: 100 LV 2: 120 LV 3: 140 LV 4: 160 LV MAX: 180 Range (One enemy target): LV 1 4 range diamond shape around caster LV 2 5 range diamond shape around caster LV 3,4 6 range diamond shape around caster LV MAX 7 range diamond shape around caster ---------------- 143. Megido Nova ---------------- Description: Fire spell. A raging inferno burns all units in the area Learned by: Igraine (third class) LV 30, Arios (third class) LV 30 MP cost: 25MP*Skill LV (125 MP at level MAX) Power LV 1: 120 LV 2: 140 LV 3: 160 LV 4: 180 LV MAX: 220 Range (All units in range): LV 1 5x5 square around caster LV 2,3 7x7 square around caster LV 4 9x9 square around caster LV MAX 11x11 square around caster -------------- 144. Ice Spear -------------- Description: Ice spell. Sharp hailstones penetrate all units in the area Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3 MP cost: 7MP*Skill LV (35 MP at level MAX) Power LV 1: 25 LV 2: 40 LV 3: 55 LV 4: 75 LV MAX: 95 Range (All units in range): LV 1,2 4 range line LV 3 5 range line LV 4 6 range line LV MAX 7 range line --------------- 145. White Dust --------------- Description: Ice spell. A localized snowstorm targets one enemy unit Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3 MP cost: 8MP*Skill LV (40MP at level MAX) Power LV 1: 35 LV 2: 45 LV 3: 55 LV 4: 65 LV MAX: 85 Range (One enemy target): LV 1,2 6 range diamond shape around caster LV 3,4 7 range diamond shape around caster LV MAX 8 range diamond shape around caster ----------------- 146. Sedna Prison ----------------- Description: Ice spell. Produces absolute zero conditions within an area Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 15, Elmer (third class) LV 30 MP cost: 25MP*Skill LV (125MP at level MAX) Power LV 1: 35 LV 2: 55 LV 3: 75 LV 4: 95 LV MAX: 110 Range (All enemy units in range): LV 1 3x3 square around caster LV 2,3 5x5 square around caster LV 4,MAX 7x7 square around caster ---------------- 147. Yumil Magna ---------------- Description: Ice spell. Freezes all living beings within range Learned by: Igraine (third class) LV 30, Selmer (third class) LV 30, Arios (third class) LV 39 MP cost: 25MP*Skill LV (125 MP at level MAX) Power LV 1: 75 LV 2: 100 LV 3: 125 LV 4: 150 LV MAX: 180 Range (All units in range): LV 1,2 7 range line LV 3,4 8 range line LV MAX 9 range line Fun fact: The name of this skill would be better translated as Ymir Magna. --------------- 148. Spark Edge --------------- Description: Thunder spell. Strikes one enemy unit with lightning Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1 MP cost: 10MP*Skill LV (50 MP at level MAX) Power LV 1: 35 LV 2: 55 LV 3: 70 LV 4: 90 LV MAX: 115 Range (One enemy target): LV 1,2 5 range diamond shape around caster LV 3,4 6 range diamond shape around caster LV MAX 7 range diamond shape around caster --------------- 149. Storm Rave --------------- Description: Thunder spell. Balls of electricity damage all units in target area Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1 MP cost: 15MP*Skill LV (75MP at level MAX) Power LV 1: 30 LV 2: 50 LV 3: 70 LV 4: 90 LV MAX: 120 Range (All units in range): LV 1,2 4 range X-shape LV 3 5 range X-shape LV 4 6 range X-shape LV MAX 7 range X-shape ---------------- 150. Talan Raioh ---------------- Description: Thunder spell. Arcing electricity strikes all nearby units Learned by: Igraine LV 15, Arios LV 15, Selmer (third class) LV 33, Elmer (second class) LV 15 MP cost: 20MP*Skill LV (100MP at level MAX) Power LV 1: 45 LV 2: 55 LV 3: 60 LV 4: 70 LV MAX: 90 Range (All units in range): LV 1,2,3 3x4 rectangle LV 4,MAX 3x5 rectangle --------------- 151. Magna Volt --------------- Description: Thunder spell. Roaring thunder targets a single enemy Learned by: Igraine (third class) LV 30, Arios (third class) LV 36, Elmer (third class) LV 30 MP cost: 20MP*Skill LV (100MP at level MAX) Power LV 1: 45 LV 2: 65 LV 3: 85 LV 4: 100 LV MAX: 120 Range (One enemy target): LV 1 6 range diamond shape around caster LV 2 7 range diamond shape around caster LV 3 8 range diamond shape around caster LV 4 9 range diamond shape around caster LV MAX 10 range diamond shape around caster -------------- 152. Cure Drop -------------- Description: Light spell. Restores one allies' HP Learned by: Marie LV 1, Aegil LV 1, Yumiluna LV 1, Galahad LV 1 -Heals a target's HP by (5%+15%*Skill LV) of max HP (Heal 80% of max HP at level MAX). Skill level is the only factor that affects HP healed, MAG does not affect this skill at all. A unit using this skill will earn exp based on amount of HP healed. MP cost: 10MP*Skill LV (50MP at level MAX) Range (One ally unit): LV 1,2 5 range diamond shape around caster LV 3 6 range diamond shape around caster LV 4,MAX 7 range diamond shape around caster -------------- 153. Testament -------------- Description: Light spell. Holy light speeds up status recovery Learned by: Marie LV 3, Aegil LV 1, Yumiluna LV 6, Galahad LV 3 MP cost: 15MP*Skill LV (75MP at level MAX) Range (All ally units in range) LV 1,2,3 5x5 square around caster LV 4,MAX 7x7 sqaure around caster --------------- 154. Holy Favor --------------- Description: Light spell. Teleports an ally near the caster Learned by: Marie LV 15, Yumiluna LV 15, Galahad LV 15, Aegil (second class) LV 18 -This skill teleports an ally unit to a square near the caster. See Skill 19 (ZOC) for a description of the order in which units are teleported to. MP cost: 25MP*Skill LV (125MP at level MAX) Range (One ally unit): LV 1 5 range diamond shape around caster LV 2 6 range diamond shape around caster LV 3 7 range diamond shape around caster LV 4 8 range diamond shape around caster LV MAX 9 range diamond shape around caster ---------------- 155. Oratoriorae ---------------- Description: Light spell. The light of judgement damages all targeted units Learned by: Marie LV 45, Aegil (second class) LV 24, Yumiluna (third class) LV 36, Galahad (third class) LV 42 MP cost: 30MP*Skill LV (150MP at level MAX) Power LV 1: 60 LV 2: 80 LV 3: 100 LV 4: 120 LV MAX: 150 Range (All units in range): LV 1,2 5 range line LV 3 6 range line LV 4 7 range line LV MAX 8 range line --------------- 156. Angel Hand --------------- Description: Light spell. Revives a wounded ally Learned by: None -Unobtainable skill. ----------------- 157. Hell Warrior ----------------- Description: Dark spell. A warrior born of darkness strikes one enemy Learned by: None -Unobtainable skill. MP cost: 15MP*Skill LV (75MP at level MAX) Power LV 1: 50 LV 2: 95 LV 3: 115 LV 4: 145 LV MAX: 150 Range (One enemy target): LV 1,2 6 range diamond shape around caster LV 3 7 range diamond shape around caster LV 4 8 range diamond shape around caster LV MAX 9 range diamond shape around caster --------------- 158. Abyss Gate --------------- Description: Dark spell. Drags one enemy to the gates of the Netherworld Learned by: Igraine LV 1, Arios LV 10, Galahad LV 1, Selmer (second class) LV 27, Elmer (second class) LV 24 MP cost: 23MP*Skill LV (115MP at level MAX) Power LV 1: 40 LV 2: 55 LV 3: 75 LV 4: 95 LV MAX: 100 Range (One enemy target): LV 1,2 7 range diamond shape around caster LV 3 8 range diamond shape around caster LV 4 9 range diamond shape around caster LV MAX 10 range diamond shape around caster -------------- 159. Soul Rend -------------- Description: Dark spell. Inflicts various status ailments on an enemy Learned by: None -Unobtainable skill. MP cost: 25MP*Skill LV (125MP at level MAX) Range (One enemy target): LV 1 7 range diamond shape around caster LV 2 8 range diamond shape around caster LV 3 9 range diamond shape around caster LV 4 10 range diamond shape around caster LV MAX 11 range diamond shape around caster ----------------- 160. Seven Menace ----------------- Description: Dark spell. Dark menace deals damage to one enemy Learned by: Galahad LV 24, Igraine (second class) LV 30, Arios (third class) LV 33, Elmer (third class) LV 42 MP cost: 30MP*Skill LV (150MP at level MAX) Power LV 1: 80 LV 2: 100 LV 3: 120 LV 4: 130 LV MAX: 150 Range (One enemy target): LV 1,2 5 range diamond shape around caster LV 3 6 range diamond shape around caster LV 4 7 range diamond shape around caster LV MAX 8 range diamond shape around caster ---------------- 161. Pandemonium ---------------- Description: Dark spell. A dark flame consumes everything targeted Learned by: None -Unobtainable skill. Also Mephreyu's signature spell. MP cost: 35MP*Skill LV (175MP at level MAX) Power LV 1: 50 LV 2: 60 LV 3: 70 LV 4: 80 LV MAX: 90 Range (All units in range): LV ALL 11x11 square around caster ---------------- 162. Fire Dragon ---------------- Description: Fire spell. A summoned flame dragon attacks one enemy Learned by: Cotton LV 1 MP cost: 25MP*Skill LV (125MP at level MAX) Power LV 1: 65 LV 2: 90 LV 3: 115 LV 4: 140 LV MAX: 165 Range (One enemy target): LV ALL 5 range diamond shape around caster ------------ 163. Thunder ------------ Description: Thunder spell. Chain lightning strikes all enemies in an area Learned by: Cotton LV 10 MP cost: 30MP*Skill LV (150MP at level MAX) Power LV 1: 50 LV 2: 70 LV 3: 90 LV 4: 110 LV MAX: 120 Range (All units in range): LV 1,2 4 range line LV 3,4 5 range line LV MAX 3x5 rectangle ---------------- 164. Faerie Fire ---------------- Description: Fire spell. Fairies wreathed in flame attack all enemies in range Learned by: Cotton LV 21 MP cost: 40MP*Skill LV (200MP at level MAX) Power LV 1: 70 LV 2: 85 LV 3: 100 LV 4: 115 LV MAX: 130 Range (All enemy units in range): LV 1,2,3,4 5x5 square around caster LV MAX 7x7 square around caster --------------- 165. Rekka Slip --------------- Description: Talisman. An explosion around the caster damages all units in range Learned by: Izuna LV 1, Shino LV 1 MP cost: 5MP*Skill LV (25MP at level MAX) Power LV 1: 50 LV 2: 70 LV 3: 90 LV 4: 110 LV MAX: 145 Range (All units in range): LV 1,2,3,4 5x5 square around caster LV MAX 7x7 square around caster ---------------- 166. Jinrai Slip ---------------- Description: Talisman. Ball lightning homes in on all units in range Learned by: Izuna LV 3, Shino LV 1 MP cost: 5MP*Skill LV (25MP at level MAX) Power LV 1: 35 LV 2: 55 LV 3: 75 LV 4: 100 LV MAX: 125 Range (All units in range): LV 1,2 3 range X-shape LV 3 4 range X-shape LV 4 5 range X-shape LV MAX 6 range X-shape --------------- 167. Ten'i Slip --------------- Description: Talisman. Teleports a selected ally near the caster Learned by: Izuna LV 36, Shino LV 18 MP cost: 15MP*Skill LV (75MP at level MAX) Range (One ally unit): LV 1 4 range diamond shape around caster LV 2 5 range diamond shape around caster LV 3 6 range diamond shape around caster LV 4 7 range diamond shape around caster LV MAX 8 range diamond shape around caster =============================== XVI. Miscellaneous (Active) =============================== Random active skills at the end of the skill list. --------------- 168. Fierce Cry --------------- Description: Reduces an enemy's OverBreak gauge Learned by: Aegil LV 12, Alicia LV 24, Serdic (Cold Monarch) LV 24, Ansom (third class) LV 39 -Decreases an enemy's OB gauge by ?%*Skill LV (Testing needed) -------------- 169. Pulverize -------------- Description: Destroys an enemy's item Learned by: None -Unobtainable skill. ------------ 170. Pillage ------------ Description: Steals an enemy's item Learned by: None -Unobtainable skill. ----------------- 171. Terror Break ----------------- Description: Destroyed one equipped accesory on an enemy Learned by: None -Unobtainable skill. (Yes, the description is in past tense for some reason, don't ask me why) ------------- 172. Manafont ------------- Description: Gives MP to a selected ally Learned by: Igraine (third class) LV 30 -Testing needed. This skill *seems* to not work based on percentages, but this needs to be confirmed. What I do know: -The user of this skill needs MP to use this skill (obviously) -If the user of this skill does not have enough to give at a certain skill LV, the amount of MP given will equal the MP the unit had at the time, minus 1. -It seems like level 1 heals quite a bit. Tested with a 326MP unit on a 999MP unit at 499MP, and it drained 325 MP from the first unit. -On another test, with the same 326MP unit on another unit with 0MP out of 75 MP, it healed all 75MP. I concluded that this skill does not work on percentages based on this and the above result. ----------- 173. Martyr ----------- Description: Gives HP and MP to a selected ally Learned by: Marie LV 18 -Testing needed. Same as above skill. ----------------- 174. Soul Cleanse ----------------- Description: Heals status ailments on all units in the spell's range Learned by: Serdic (Arch Paladin) LV 45, Kay (third class) LV 39 -See description. Unknown how skill LV affects skill. Range (All ally units in range): LV 1,2 1 range diamond shape around caster LV 3,4 3x3 square around caster LV MAX 2 range diamond shape around caster ----------------- 175. High Barrier ----------------- Description: Briefly increases DEF for all allies in range Learned by: Margus (third class) LV 42, Simon (third class) LV 45 -Increases DEF (10%*Skill LV) of base DEF (+50% at level MAX) for all allies in range of skill. Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns ---------------- 176. Divine Seal ---------------- Description: Briefly reduces spell damage for all units in range Learned by: Alicia (third class) LV 42, Naji (third class) LV 39 -Reduces damage from all spell by 10%*Skill LV (50% resistance at level MAX) for all allies in range. Duration of effect is determined by skill level: Level Duration 1 1 turn 2 1 turn 3 2 turns 4 2 turns MAX 3 turns --------------- 177. Royal Star --------------- Description: Some sort of dummy skill Learned by: None -Unobtainable skill. --------------- 178. Soul Feast --------------- Description: Absorbs HP from all units in range Learned by: None -Unobtainable skill. ------------ 179. Barrier ------------ Description: Reduces damage from various attacks for 1 turn Learned by: Cotton LV 33 -Reduces all damage taken by 15%*Skill LV (-75% damage at level MAX) for one turn. Self-target only. ------------- 180. Chivalry ------------- Description: Reduces damage for 1 turn according to the number of adjacent allies Learned by: Aegil LV 1 -Reduces all damage taken by (5%*Skill LV)*(Number of adjacent allies) (25% per adjacent ally at level MAX). Self-target only, it is possible to completely nullify all damage with level MAX and 4 adjacent allies. ================================ XVII. Character Skill Lists ================================ --------- 1. Serdic --------- First Class (Prince) Level Skill Name 1 Foresight 1 Knight Codex 1 Stand Fast 3 Duelist 3 Valor Bonds 6 Eternal Rage 6 Frontal Blow 6 Karma Strike 9 Will of War 12 Arrow Guard 12 Empower 15 Fog Plume 15 Garrison 18 Imp Wing 18 Retaliation 20 Knight Maxim Second Class, Path A (Arch Paladin) Level Skill Name 1 Foresight 1 Knight Codex 1 Stand Fast 3 Duelist 3 Valor Bonds 6 Eternal Rage 6 Frontal Blow 6 Karma Strike 8 Retaliation 9 Will of War 12 Arrow Guard 12 Empower 15 Defender 15 Fog Plume 15 Garrison 15 Sharpshot 18 Fortify 18 Imp Wing 18 Invoke Might 20 Knight Maxim 21 Aggressor 21 Angelic Word 24 Cyclone 24 Null ZOC 27 Rook 30 Lion Strike 30 Revitalize 30 Vital Power 33 Arrow Shield 36 Arc Charge 39 Retributor 45 Soul Cleanse Second Class, Path B (Cold Monarch) Level Skill Name 1 Foresight 1 Knight Codex 1 Stand Fast 3 Duelist 3 Valor Bonds 6 Eternal Rage 6 Frontal Blow 6 Karma Strike 8 Retaliation 9 Will of War 12 Arrow Guard 12 Empower 15 Fog Plume 15 Garrison 18 Imp Wing 18 Invoke Might 20 Knight Maxim 21 Invoke Life 21 Fearlessness 21 Lion Rage 24 Fierce Cry 24 Frontal Fury 24 Vital Strike 27 Exploit 27 ZOC 33 Arc Charge 33 Daredevil 36 Melee Guard 36 Melee Shield 39 Cleanse 45 Mana Break Serdic has no third class. ------ 2. Kay ------ First Class (White Knight) Level Skill Name 1 Invoke Might 1 Knight Codex 1 Will of War 3 Frontal Blow 6 Lion Rage 6 White Light 9 Eternal Rage 15 Adamancy Second Class (Templar) Level Skill Name 15 Blind Rage 15 Duelist 18 Valor Bonds 21 Invoke Life 21 Bolt Cloak 21 Fire Cloak 21 Ice Cloak 24 Awareness 24 Empower 27 Arc Charge 30 Persistence Third Class (Paladin) Level Skill Name 30 Knight Maxim 30 Lion Strike 33 Focus 33 Null ZOC 36 Frontal Fury 36 Holy Prayer 36 Stand Fast 39 Magic Guard 39 Soul Cleanse 42 First Strike --------- 3. Margus --------- First Class (Sentinel) Level Skill Name 1 Rally 1 Rook 1 Stand Fast 3 Invoke Life 3 Knight Codex 6 Mount Shield 9 Melee Shield 9 ZOC 12 Defender 15 Holy Prayer Second Class (Phalanx) Level Skill Name 15 Null ZOC 15 Revitalize 15 White Light 18 Arrow Guard 18 Fortify 21 Empower 21 Garrison 24 Arrow Shield 24 Mount Guard 27 Retaliation Third Class (Royal Aegis) Level Skill Name 30 Abyss Ward 30 Melee Guard 30 Retributor 33 Exploit 36 Arc Charge 36 Vital Power 39 Invoke Mind 42 High Barrier --------- 4. Selmer --------- First Class (Sorceror) Level Skill Name 1 Ice Shard 1 Ice Spear 1 Invoke Mind 1 White Dust 3 Spark Edge 3 Storm Rave 6 Defender 6 Fire Raid 6 Ignite Lore 12 Task Master Second Class (Warlock) Level Skill Name 15 Meditation 15 Sedna Prison 15 Stand Fast 18 Imp Wing 18 Invoke Life 21 Will of Magi 24 Arcane Ice 27 Abyss Gate 27 Ice Rune 30 Meteor Gate 30 Torus Spell Third Class (Rune Master) Level Skill Name 30 Ice Cloak 30 Valor Bonds 30 Yumil Magna 33 Wisdom Lock 33 Talan Raioh 36 Foresight -------- 5. Sasha -------- First Class (Fencer) Level Skill Name 1 Sharpshot 3 Arrow Guard 6 Adamancy 6 Daredevil 9 Focus 9 Lion Rage 9 Null ZOC 12 Cleanse 12 Task Master 15 Imp Wing Second Class (Sword Master) Level Skill Name 15 Angelic Word 15 Arrow Shield 15 Foresight 18 Duelist 18 Retaliation 21 Cyclone 21 Invoke Might 24 Mount Shield 24 Stance Shift 27 Fog Plume 27 Lateral Blow 30 First Strike 30 Retributor Third Class (Blade Master) Level Skill Name 30 Befuddle 30 Lateral Stab 30 Lion Strike 33 Arc Charge 33 Awareness 33 Karma Strike 36 Daredevil 36 Exploit 36 Snake Bite 39 Mana Shield 39 Mount Guard 58 Rally -------- 6. Marie -------- First Class (Divine Maiden) Level Skill Name 1 Cure Drop 1 Invoke Mind 3 Invoke Mana 3 Testament 6 White Light 9 Defender 15 Arcane Light 15 Holy Favor 18 Martyr 21 Holy Prayer 24 Mana Shield 24 Valor Bonds 27 Wisdom Lock 33 Aggressor 45 Oratoriorae Marie has no second or third classes. -------- 7. Ansom -------- First Class (Terra Archer) Level Skill Name 1 Invoke Life 3 Charisma 6 Lion Rage 6 Sharpshot 9 Arrow Shield 9 Focus 12 Eternal Rage 12 Fire Cloak Second Class (Hawk Eye) Level Skill Name 15 Invoke Might 15 Last Stand 18 Foresight 18 Honor Code 21 Mount Shield 21 Vital Strike 24 Cleanse 27 Mind Chains 30 Sprint Third Class (Strike Ranger) Level Skill Name 30 Holy Prayer 30 Valor Bonds 33 Daredevil 33 Imp Wing 36 Hide 36 Rally 36 True Arrows 39 Berserk 39 Fierce Cry 42 Stigma ------ 8. Owl ------ First Class (Rogue) Level Skill Name 3 Sharpshot 3 Task Master 6 Hide 6 Vital Strike 9 Imp Wing 9 Sprint 15 Retaliation Second Class (Cutpurse) Level Skill Name 15 Back Stab 15 Karma Strike 15 Lateral Stab 18 Lateral Blow 21 Cyclone 21 Last Stand 24 Awareness 27 Snake Bite Third Class (Strider) Level Skill Name 30 Blind Rage 30 Rear Blow 33 Exploit 33 Foresight 33 Menacer 36 Berserk 36 Lion Rage 42 Stance Shift --------- 9. Cotton --------- First Class (Witch) Level Skill Name 1 Blessing 1 Fire Dragon 1 Invoke Mana 1 Persistence 3 Invoke Mind 10 Thunder 12 Foresight 15 Flame Shard 15 Storm Shard 18 Bolt Cloak 18 Fire Cloak 18 Null ZOC 21 Faerie Fire 24 Flame Rune 24 Storm Rune 33 Barrier Cotton has no second or third class. ------------ 10. Alhambra ------------ First Class (Rogue) Level Skill Name 1 Vital Strike 3 Adamancy 6 Holy Prayer 9 Fire Cloak 9 Task Master 12 Cleanse 12 Retaliation 15 Will of War Second Class (Treasure Hunter) Level Skill Name 15 Lateral Blow 15 Sprint 18 Karma Strike 18 Lion Rage 21 Charisma 21 Stand Fast 24 Exploit 24 Rook 27 Aggressor 27 Fog Plume Third Class (Edel Raven) Level Skill Name 30 Abyss Ward 30 Invoke Life 33 Back Stab 36 Revitalize 39 Desperation 39 Foresight 42 Retributor --------- 11. Rukia --------- First Class (Backpacker) Level Skill Name 1 Prowess 6 Eternal Rage 6 Sprint 9 Rook 12 Defender 12 Desperation 12 Sharpshot 15 Aggressor 15 Imp Wing 15 Vital Strike Second Class (Lost Hiker) Level Skill Name 15 Cyclone 15 Lateral Stab 18 Holy Prayer 18 Rally 21 Garrison 21 Hide 24 Task Master 27 Retaliation Third Class (Shadow Thief) Level Skill Name 30 Arrow Guard 30 Null ZOC 33 Will of War 36 Frontal Fury 39 Back Stab 39 Snake Bite --------- 12. Elmer --------- First Class (Sorceror) Level Skill Name 1 Spark Edge 1 Storm Rave 1 Storm Shard 3 Ice Spear 3 White Dust 6 Fire Raid 6 Ignite Lore 9 Focus 12 Aggressor 12 Angelic Word 15 Invoke Mana Second Class (Warlock) Level Skill Name 15 Arcane Storm 15 Talan Raioh 18 Wisdom Lock 21 Arrow Guard 21 Meditation 21 Meteor Gate 21 Will of War 24 Abyss Gate 24 Magic Guard 27 Storm Rune 30 Vital Power Third Class (Rune Master) Level Skill Name 30 Bolt Cloak 30 Invoke Mind 30 Magna Volt 30 Sedna Prison 33 Abyss Ward 36 Persistence 36 Sprint 42 Seven Menace --------- 13. Arios --------- Second Class (Warlock) Level Skill Name 1 Charisma 1 Fire Raid 1 Ice Spear 1 Ignite Lore 1 Invoke Mind 1 Spark Edge 1 Storm Rave 1 White Dust 3 Invoke Mana 6 Flame Shard 9 Magic Guard 10 Abyss Gate 15 Meteor Gate 15 Sedna Prison 15 Talan Raioh 18 Arcane Fire 21 Flame Rune 24 Meditation Third Class (Rune Master) Level Skill Name 30 Hide 30 Megido Nova 33 Fire Cloak 33 Seven Menace 33 Wisdom Lock 36 Arrow Guard 36 Magna Volt 39 Yumil Magna 45 Ars Magna Arios comes pre-promoted at his second class. ----------- 14. Igraine ----------- Second Class (Warlock) Level Skill Name 1 Abyss Gate 1 Fire Raid 1 Ice Spear 1 Invoke Mind 1 Spark Edge 1 Storm Rave 1 White Dust 3 Abyss Ward 15 Ignite Lore 15 Meteor Gate 15 Sedna Prison 15 Talan Raioh 18 Meditation 21 Awareness 21 Will of Magi Third Class (Rune Master) Level Skill Name 30 Abyss Shard 30 Magna Volt 30 Manafont 30 Megido Nova 30 Seven Menace 30 Torus Spell 30 Wisdom Lock 30 Yumil Magna 33 Defender 33 Magic Guard 33 Persistence 36 Cleanse 36 Null ZOC 39 Arcane Evil 42 Flame Rune 42 Ice Rune 42 Storm Rune Igraine comes pre-promoted at her second class. --------- 15. Shino --------- First Class (Kunoichi) Level Skill Name 1 Hide 1 Invoke Mind 1 Jinrai Slip 1 Rekka Slip 9 Stand Fast 12 Berserk 15 Charisma 15 Cyclone 15 Sharpshot 18 Foresight 18 Ten'i Slip 21 Sprint 24 Focus 24 White Light 27 Rally 27 Wisdom Lock 30 Earth Shard 33 Fog Plume 36 Honor Code Shino has no second or third classes. --------- 16. Aegil --------- First Class (Healer) Level Skill Name 1 Chivalry 1 Cure Drop 1 Prowess 1 Testament 1 Valor Bonds 3 Invoke Mind 6 Charisma 12 Fierce Cry 18 Aggressor 18 Arcane Light 21 Stand Fast Second Class (High Priest) Level Skill Name 18 Cleanse 18 Holy Favor 18 Magic Guard 21 Invoke Mana 24 Bolt Cloak 24 Fire Cloak 24 Ice Cloak 24 Oratoriorae 24 White Light 27 Rally 30 Foresight Third Class (Cardinal Lord) Level Skill Name 30 Vital Power 30 ZOC 33 Abyss Ward 33 Angelic Word 36 Mana Shield 36 Wisdom Lock 39 Arrow Guard 39 Holy Prayer ------------ 17. Yumiluna ------------ Second Class (High Priest) Level Skill Name 1 Cure Drop 1 White Light 6 Rally 6 Testament 15 Arcane Light 15 Holy Favor 15 Invoke Mana 18 Magic Guard 21 Meditation Third Class (Cardinal Lord Level Skill Name 30 Mana Shield 30 Stand Fast 33 Angelic Word 36 Bolt Cloak 36 Fire Cloak 36 Oratoriorae 36 Will of Magi 36 Wisdom Lock Yumiluna comes pre-promoted at her second class. --------- 18. Simon --------- Second Class (Templar) Level Skill Name 1 Adamancy 1 Knight Codex 1 White Light 9 Defender 12 Melee Guard 15 Duelist 15 Holy Prayer 21 Fortify 21 Garrison 24 Empower Third Class (Chevalier) Level Skill Name 30 Frontal Fury 30 Valor Bonds 33 Angelic Word 33 Cyclone 33 Lion Rage 36 Aggressor 36 Revitalize 39 Desperation 42 Mana Break 45 High Barrier Simon comes pre-promoted at his second class. --------- 19. Izuna --------- First Class (Kunoichi) Level Skill Name 1 Invoke Might 1 Persistence 1 Rekka Slip 3 Invoke Life 3 Jinrai Slip 6 Valor Bonds 18 Blind Rage 21 Lion Strike 24 Adamancy 24 Angelic Word 27 Frontal Blow 30 Aggressor 30 Vital Power 36 Fearlessness 36 Last Stand 36 Ten'i Slip Izuna has no second or third classes. ----------- 20. Galahad ----------- Second Class (High Priest) Level Skill Name 1 Abyss Gate 1 Abyss Ward 1 Cure Drop 1 White Light 3 Testament 6 Invoke Mind 9 Will of War 12 Magic Guard 15 Arcane Evil 15 Holy Favor 18 Meditation 24 Seven Menace Third Class (Cardinal Lord) Level Skill Name 30 Angelic Word 30 Cleanse 30 Rally 33 Mana Shield 33 Wisdom Lock 36 Torus Spell 39 Abyss Shard 42 Oratoriorae Galahad comes pre-promoted at his second class. ---------- 21. Alicia ---------- Second Class (Highlander) Level Skill Name 1 Sharpshot 6 Fog Plume 9 Lateral Blow 12 Arrow Shield 12 Exploit 12 Focus 15 Defender 15 Foresight 18 Vital Strike 21 Karma Strike 24 Fierce Cry 24 Retaliation 24 Revitalize 27 Mount Guard Third Class (Hyperion) Level Skill Name 30 Aggressor 30 Frontal Blow 30 Knight Codex 30 Lion Strike 30 Retributor 33 Fearlessness 33 Melee Guard 33 Rook 33 Will of War 36 Garrison 36 Last Stand 36 Lateral Stab 39 Melee Shield 39 Stance Shift 42 Divine Seal Alicia comes pre-promoted at her second class. -------- 22. Naji -------- Second Class (Hawk Eye) Level Skill Name 1 Sharpshot 6 Vital Strike 12 Focus 15 Honor Code 18 Arrow Shield 21 Hide 24 Task Master 24 True Arrows 27 Mind Chains Third Class (Strike Ranger) Level Skill Name 30 Cleanse 30 Daredevil 30 Mana Break 33 Mount Shield 33 Will of Magi 36 Bolt Cloak 36 Fire Cloak 36 Foresight 36 Ice Cloak 39 Divine Seal 39 Sin Brand 42 Lion Strike Naji comes pre-promoted at his second class. ------------ 23. Alberich ------------ First Class (Obsidian Dragoon) Level Skill Name 1 Blind Rage 1 Frontal Fury 6 Vital Strike 12 Null ZOC 15 Foresight 15 Mount Guard 18 Lion Strike 21 Arc Charge 24 Imp Wing 27 Fog Plume 30 Mana Break 30 Mount Shield 30 Sprint Alberich has no second or third classes. ==================== XVIII. Credits ==================== -Hackers, for providing me with all skill codes -The Japanese wiki at http://www38.atwiki.jp/ituwari/ for information on skills -Success/Fun Unit for developing this great game -Atlus U.S.A. Inc., for bringing this game over to North American gamers -Raijinili's textdumps at http://sites.google.com/site/raijinili/rondo which helped fill in the blanks for certain information, such as the level which skills are learned for characters that come with skills already learned -feel2c, for pointing out some errors. Anyone else I haven't credited should contact me. Copyright 2010 by Kikuichimonjii This guide may be not be reproduced under any circumstances except for personal , private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.