Doraemon: Nobita no Kyouryuu 2006 DS for NDS "Battle Mechanics FAQ" By Mykas0 version 0.91 17-4-2006 BE SURE TO READ THIS FIRST PART! You can read this faq as long as you don't change ANY part of it (including this small introduction). Also, you can print it but only for use at your home, you may NEVER sell this stuff or else you will make me really mad and maybe I won't work anymore! Finally, if you want to use this faq on your site you have to mail me and ask me for it, I will almost surely grant it to you! =) While most people will find the actual storyline in this game quite easy to follow, most people who can't speak japanese may have some problems fully getting into the battle experience itself. That's why I've chosen to write this guide, in order to help those people who may be having problems with the battle interface and all its functions. I hope you like reading it as much as I had pleasure in writing it. 0~. Version History ----------------------------------------------------------- 1~. Basic Information 1.1~. Character cards (and their upgrades) 1.2~. Dinosaur cards 1.3~. Magical cards 2~. Battle Interface and mechanics 2.1~. Battle Mechanics 3~. Tips 4~. Interesting Cards 5~. Frequently Asked Questions ----------------------------------------------------------- B_END. Special Thanks END. Contacts 0~. Version History -> version 0.91 <- - Added a really small missing information about the Doraemon's special. -> version 0.9 <- - Did the whole guide. The number 0.9 is a mere formalism, as I am simply waiting for more questions for the FAQ to come in. 1~. Basic Information As said before, the gameplay in this game is generally quite easy but people who aren't good (or know nothing at all...) about japanese language may have some trouble playing the battles. While you actually face some in-game tutorials explaining how to manage the many functions patent in the battles, not knowing japanese language will perhaps keep you away from fully understanding how to play these same battles. So, starting to get into the important features, there are mostly 3 different types of cards in the game, each with their own specific functions: - Character cards (and their upgrades) - Dinosaur cards - Magical cards Therefore, I will start by getting into each of the functions for each type of cards. One of the best ways to check a card is by pressing L (or R) during the middle of a battle and it will appear in the upper screen. 1.1~. Character cards (and their upgrades) Here is a short diagram on what you will be able to see when you select this type of card and it appears in the upper screen of the console: Number of the card Rarity Name of the character _________________________ |A.P. S.C.| | | Linking Way | | | | Specific name of the card Associated Cards | | | | | | Effect of the card | | | | | | | | | | | HP | |________________________| A.P. = Attack Power S.C. = Summon Cost HP = ... Health Points So, it is time to explain what each thing in that screen means. "Number of the card" is simply the in-game number of the card. In case you don't know, there is a way to check all the cards (I mean, mostly the ones you already have) available in the game, and by having their number you will have an easier time finding one of them. "Rarity" is kinda obvious, depending on the graphic symbol you will know how hard it is to find that card. Brown -> common Silver -> uncommon Golden -> rare Shinning Silver -> ultra rare Easy to understand, hum? "Name of the character" states the name that card will be seen with in the menus. "A.P.", the Attack Power, is the numeric value of the damage the current card can cause. "S.C.", the Summon Cost, is the numeric value of Battle Points you will have to spend in order to put this card into play. While the ones with a value of 0 in this area can be instantly summoned, the ones with higher values not only need to use the use Battle Points to get summoned but also need to upgrade an existent card. For example, you couldn't use a Doraemon's 2 S.C. card if you only had Nobita Character's cards in play... "Linking Way" is a graphic way to see how many Dinosaur's Cards you can currently associate with this card. This generally ranges from 1~3, depending on what card you selected. "Specific name of the card" is another way to see the name of the card. Not the REAL one, but... well, the best way to explain it is by telling you that it has to do with the action that you see the character performing in the battle. "Associated Cards" will show you a number of symbols consistent with the ones shown in "Linking Way". If they are not white balls, it means you can add dinosaurs of that type to the in that particular order and you will gain some bonus by doing so. "Effect of the card" would usually allow you to read about the effect that your current card has in the battle, but sometimes it turns out being no more than random text, which most players aren't interested in. "HP" is the numeric value of the life the card has. In a quick sum-up, I have to say that the important part about these cards is that they allow you to associate several dinosaur cards to them, making them stronger. In case you are wondering, it is rather easy to identify these cards with a mere sight because of their white/silver (they seem more silver to me...) background. 1.2~. Dinosaur cards Once more, here is a short diagram on what you will be able to see on the upper screen of the console when selecting this type of card. Number of the card Rarity Name of the dinosaur _________________________ |A.P. S.C.| Specific name of the card | | Effect of the card | | | | | | | | | | | | | | | | | | | | | HP | |________________________| A.P. = Attack Power S.C. = Summon Cost HP = ... Health Points So, it is once more time to explain what each important thing in that screen means. "Number of the card" is simply the in-game number of the card. In case you don't know, there is a way to check all the cards (I mean, mostly the ones you already have) available in the game, and by having their number you will have an easier time finding one of them. "Rarity" is kinda obvious, depending on the graphic symbol you will know how hard it is to find that card. Brown -> common Silver -> uncommon Golden -> rare Shinning Silver -> ultra rare Easy to understand, hum? "Name of the dinosaur", I doubt you need any help finding what this means, right? "A.P.", the Attack Power, is the numeric value of the damage the current card can cause. "S.C.", the Summon Cost, is the numeric value of Battle Points you will have to spend in order to put this card into play. "Specific name of the card" is just another name for the card, a less important one. "Effect of the card", this is where you will be able to read (if you know japanese language, of course) the effect of this card, if it has any at all. "HP" is the numeric value of the life the card has. While you can not associate two cards of this type (unlike what happened to the cards specified in the section before this), they have a lot more A.P. and HP than the Character's cards. This makes them way better to strike your enemy (or defend their attacks) in a more effective way. While I first thought that the color of the card is a quick way to see what type of dinosaur it is, such information is not fully correct, as I currently don't know what the color actually means. However, you can recognise the cards of this type by their red, blue, green, yellow or purple background. 1.3~. Magical cards While we've already seen the cards that allow you to easily strike your opponent, you have yet to read what can be considered to be one of the most important features of the game, the Magical cards. These seem to be the products that Doraemon had in his pocket in the series, and each of them come with useful functions. Be selecting one of these, you will be able to see the following diagram in the upper screen of the console: Number of the card Rarity Name of the card _________________________ | S.C.| Effect of the card | | | | | | | | | | | | | | | | | | | | | | | | |________________________| S.C. = Summon Cost "Number of the card" is simply the in-game number of the card. In case you don't know, there is a way to check all the cards (I mean, mostly the ones you already have) available in the game, and by having their number you will have an easier time finding one of them. "Rarity" is kinda obvious, depending on the graphic symbol you will know how hard it is to find that card. Brown -> common Silver -> uncommon Golden -> rare Shinning Silver -> ultra rare "Name of the card" has an obvious function, hum?! "S.C.", the Summon Cost, is the numeric value of Battle Points you will have to spend in order to use this card. "Effect of the card", this is where you will be able to read the effect of this particular card. You may want to add some of these to your deck, as they seem to help you a lot in the middle of the many battles you will find in the game. 2~. Battle Interface and mechanics Now, on to the real thing! I will be stating the many steps required to play a battle, showing you the interface (the one seen in both screens, if you are indeed wondering about it) and everything you need to know about the battles. So, when you first enter a battle and accomplish your first steps (everything will be explained later in this section, fear not!) you will be able to see the following interface in the screens of the console (I will start with the upper screen and then I will show you the lower one): ________________________________________________________________ | number here LIFE number here | | number here BATTLE POINTS number here | | number here UNUSED CARDS number here | | bar here SPECIAL bar here | | CHARACTER NAME TURN NUMBER CHARACTER NAME | | | | Opponent's cards | | | | Opponent's active cards | |_______________________________________________________________| "Life" states the number of life points a character currently has. "Battle Points" contains the number of battle points a character currently has. You get 2 of those at the begining of each turn and some more for each card destroyed in a battle. "Unused Cards" shows the number of cards you still have in your deck. "Special" has a bar, for both characters, which (when full) allows that character to unleash his/her special attack. "Turn number" simply shows you the current turn you're in. "Opponent's cards" is not very important, it allows you to check how many cards your opponent has in his hand. "Opponent's active cards" is the place you should look at if you want to see what attacking cards your enemy currently has in his field. Now, on to the lower screen and its interface: ________________________________________________________________ | Your active cards here | | Your other cards here | | Stats of the Check Activate Special | | currently selected Cancel View | | card Menu End Turn | | | |_______________________________________________________________| "Your active cards here" is the place where the cards that you currently have in play will be placed. "Your other cards here" show what cards you currently have and which you can put into play, if you feel like it. When having your cursor above a card, "Stats of the currently selected card" displays it current stats, in a simplified way. "Check" allows you to CHECK the effect of the card, if it has any. "Activate" allows you to ACTIVATE a card or its effect. "Cancel", which only appears under certain conditions, allows you to stop doing whatever action you were going to do. "Special", which is only usable when the bar in the upper screen is full and it performs the special attack of your character. With Nobita, this allows you to chose any dinosaur card from your deck and instantly summon it. With Doraemon, you can can summon any magical cards for one turn, at the cost of 0 battle points. "View" allows you to see the cards on your opponent's side of the field. "End Turn" summons a new menu with 3 options. The first allows you to enter the attack phase, the second permits you to skip to your opponent's next turn and finally the third simply cancels the whole process. "Menu", what about it, you ask. Well, it summons a new menu, which will be seen in the lower left corner with the following options: See your discarded cards See opponent's discarded cards Run Away Tutorial While the first two options are slightly obvious, the other two aren't. "Run Away" allows you to get away from the battle you're currently in, you have to press "hai" (the option with the smaller name) to confirm it and actually leave the battle. "Tutorial", an option that I doubt you will ever use, allows you read at ANY time the small tutorial scenes that you probably faced soon in the game. That's all you need to know about the interface, so be sure to continue into the next section. 2.1~. Battle Mechanics In order to fully play a battle you just need to follow the rules I'll be stating below. While I can try to give you as much tips as possible, it is up to you to find the best strategy in each point, as well as adding your own ideas to your deck. Basically, you need to keep on following these points and you will understand the battle in all its finest. 1- The coin will be flipped. Depending on the result you or your opponent will play first. The golden one will make you play first, the red one will be better for your opponent. 2- When drawing the cards, if you didn't get a single character card you can choose to draw other 6 cards. In such situation I advise you to do so, by pressing the left option. 3- If your opponent played first, there's nothing you can do. However, if you were first, you can start by putting some Character cards with Summon Cost of 0 into play and then some dinosaurs, if you want to. Be sure to remember that most cards can't attack in the same turn they are put into play. Attack, which will generally only skip the turn if you are on your first turn (in case you don't know how to do so, read the previous section of this document), and then you should skip to 5. 4- On the battle phase, be sure to attack with the strongest possible dinosaur (or combination) available in your side. Didn't defeat your opponent YET? Fear not, after attacking, your turn will end and it will be his turn, you will be given more chances for attacking later on. 5- When your opponent is about to attack, you are given two choices. Use the one in the left to select one of your currently active dinosaurs/characters as a shield or the one in the right to allow him to damage your life points directly. While this second idea may seem dumb at first, you should perhaps use it when they aren't going to cause much damage, preventing you from perhaps losing one of your precious cards. 6- Put whatever you want into play, activate the effect, use your special if you can, and then proceed to the battle phase. Go back to 4. And that's it, basically... 3~. Tips Around here you will be able to read some interesting tips I've thought of while playing the game. Some may be just my personal opinion and may adapt to my way of playing, but generally I will try to stick to strategies which everyone may find interesting to use in their decks. If you found something interesting, you can mail me about it (be sure to use the proper subject, as stated below!) and, in case I agree with you, I'll add it to this document. - Above everything else, think of the future. Instead of adding another dinosaur card to the field, why not getting rid of one of the opponent's dinosaurs with a certain magical card? Should you use your Battle Points right now or wait for the future? I say: WAIT, as you never know what your opponent will do next. - Add mostly low level cards and a *few* (up to 5) ones with higher Battle Points cost, I mean, with 4~6 Battle Points. This way you will always have points for what you need. - Be careful with patterns. While some enemies are easily defeated with a deck you can easily build, some bosses are stronger and have some tricks up their sleeve. When you get to see that he seems to use an interesting combination that puts you into trouble, be sure to take a prepared deck next time he strikes, one that is able to avoid your opponent's stronger points. - Healing is always important, so be sure to add 2 or 3 healing cards to your deck. - In case you are reading the whole document, you probably already noticed the importance of character's cards. So, be sure to add at least 7 cards of the same character to your deck, along with at least 5 upgraded ones. - It's all up to you, but personally I like to add some direct damage magical cards to my deck. You know, the ones that cause damage to your opponent's dinosaurs? They are useful, if they seem to have a certain group of cards with high Attack Power and low HP, you can then easily take care of that. - Be sure to remember at all times that you can't pick what enemy you are about to attack. So, you should always think the worse. - Continuing the statement above, you should also remember that you can't defend with cards you just put into play, or which just attacked. Bear that in mind and you won't have much trouble. - You will NEVER see a "Game Over" screen. Therefore, you shouldn't be afraid to lose a specific battle, as you will only gain experience (and learn more about your opponent) by doing so. And these are the ones I thought of, generally. I hope they are useful for most of you. 4~. Interesting Cards In this section you will find references to groups of cards that I found worthy of mention. Bear in mind that I won't talk about all the cards, only the ones that have something important and worthy of notice. They will be listed in a crescent numeric order, and this way you can find if there is anything indeed interesting about your current card. ---> 073 A card with a Summon Cost of 0 and which allows you to link 2 dinosaur cards to it? Simply amazing, but the only problem is that it is way too hard to find, and be sure to read this as "only acquirable after completing the game once". ---> 084 All damage done to this card is decreased by 20 points. ---> 085 Each time this card is damaged it causes 20 points of damage to the enemy who attacked it. ---> 109 30 points of Attack Power with a Summon Cost of 1? Quite good! ---> 197 Increases the Attack Power of a single card of yours by 20 up to the end of your turn. ---> 198 Increases the Attack Power of a single card of yours by 40 up to the end of your turn. ---> 204 Damages an enemy card by 20. ---> 205 Damages an enemy card by 30. ---> 206 Damages every enemy card by 10. ---> 207 Damages every enemy card by 30. However, it has a Summon Cost of 4 and it is quite rare. ---> 219 Decreases the Summon Cost of all your monsters by 1 (but they won't go down if they are already at 1) until the end of your turn. ---> 224 Increases your life points by 40. ---> 225 Increases your life points by 100. ---> 227 Increases the HP of one of your cards by 30. ---> 228 Increases the HP of one of your cards by 60. Once more, in case you find an interesting card I forgot to include in here, mail me about it. 5~. Frequently Asked Questions It is obvious what this section is for, around here I will be replying the questions related to this game, apart from the ones related to the information contained in this guide. Q: Does this game has an oficial website? A: It does. At the time I was writing this guide, it was available at the adress http://dora2006.sega.jp/ . Q: Can the game be played by someone who doesn't know japanese? A: Yes, it can. Q: Where can I get card [insert number here]? A: Except for a very small ammount of cards, that's mostly random. Therefore, I doubt I can help you with that, sorry. That's all, for now. More questions will be added, as they come in... B_END. Special Thanks I want to thank the following people: - Everyone who made this game; - Everyone who likes my works here on gamefaqs, it's for those people that I like to work in these type of project; - People who rejected to go out with me these days, this way I stayed home, played this game and took the time to write this faq; - doraemon_fan from the Gamefaqs boards, he reminded me that I had forgotten to include Doraemon's special in this guide. - Everyone I forgot to credit (if anyone at all...); - BethanyM and CjayC, for inspiring me to continue working in this faq and in all other projects as well. End. Contacts If you want, you may see my web page, just check it at the HTML address www.geocities.com/Mykas0/ . My e-mail is Mykas0 [at] gmail.com , use the following subject or I will NEVER reply. Subject: "Nobita FAQ" For asking anything about this guide or simply giving me some information I might have missed. Thanks and until the next version!!!!!!