Rockman.EXE 5 DS: Twin Leaders Being a lucky person to grab the imported Twin Leaders on release, I figured it would be worthwhile to try submitting my first in-depth FAQ. My alias is MajinTB, under the same name in the GameFAQs Message Boards. Version(s): Feb 23, 2012: As Moxravager had politely reminded me, i've added the near-death effect in the Party Navis section. June 22, 2011: Holy! 5 years later i'm still finding myself playing this game! Just some minor spelling mistakes that need to be corrected and the e-reader section removed, and I've updated my folder to the one I like using now, in the year 2011 :) June 17,2006: Minor update for this FAQ, adding in Forte XX and scrapping any known traces of that 5th TP chip, no one needs it anyway XD. Dec 24, 2005: Merry Xmas! =D Upon netbattling, I discovered something new under the Cross section. Still nothing on a 5th TP chip and I doubt it's even there...so it's finally version 2.0! Dec 06, 2005: Added the 4.5 email section and minigames, also listed out my folder for people to see. I'm still in need of TP chips people! I want to make this version 2.0! =D October 23, 2005: Guess this would be say 1.9? I don't see much more to be discovered, and with university, I don't have time to go and find things (not only that, I can't read japanese >_< ). For now it's just going to be put on hold until someone comes up with something new and tells me. August 27, 2005 Say hello to Version 1.5. I've added in Navi combos, Navi assists, special thanks and Navi P.Customizer spaces. Still deciding on translating the EXE 4.5 Email and solving the puzzle..seems too much of a spoiler. Fixed the spacing error and cleaned up the FAQ. Until next time! August 24, 2005 This is the first version (1.0) of the DS-exlusive FAQ. As soon as I can gather more detailed information, I will update it. No flashy ASC-II art in this version, so bear with me. I'm trying to get a hold of a fully translated EXE 4.5 Email given to you from the golden program. So hold on tight folks! ------------------------------------------------------------------------------- -Ye Olde Table 'O Contents- Section 1: Random Tidbits (RAND) Section 2: Team Navis + Party Customizer (TNPC) Section 3: Axess Menu (AXSS) Section 4: Crosses (CRSS) Section 5: War Folder (WRFL) Section 6: Boktai Effects (BOKT) Section 7: Higure's Free Space (FSPC) Section 8: Touch Screen Minigame (TSMG) Section 9: 4.5 Mystery Email (EMAIL) Section 10: If you Must Know.. (FLDR) Section 11: Copyrights (why look it up? it's at the end of the FAQ) -------------------------------------------------------------------------------- Lets get this DS-exclusive FAQ started, shall we? :: Random but useful Tidbits :: (RAND) First off, the introduction of TP chips allow you to customize your squad by substituting navi for navi. During liberation, an option will show up (usually under the order point tech) which shows how many TP chips you have left. You can substitue a navi for it's same class (scout for scout) and also have the ability to revert them back. However, by reverting, you lose your TP chip for the entire mission! Known TP Chips: In the Filtercomp atop of Oran. If you plug in after reading Dekau's BBS, an orange navi sells the TP chip for 3000z From Forte SP X 2: "Beat one game, get a TP chip in an email in your other game"..meaning, if you were to finish Team Colonel and start a Team of Blues game, a TP chip will appear in an Email! From Coolguy14783: "The lotto number for a TP Chip from GameFAQs: 85375720" Ah, my memory came back to me, the 4th TP chip is in a PMD in Scilab area 1! Next up..new and only to the DS..is the Map Data scattered in every area of the internet. The touch screen shows a fairly simple map layout, great for players who don't want to move their neck and look up, or for those who get easily lost. The first 2 maps are given to you at the start of the game, but from there on, you've got to look for BMD in every single map to find the Map Data. I've gone in too deep into both ToC and ToB, so I cannot recall where each and every map data is, so I'll leave that to someone who has the time and effort to find them all. ------------------------------------------------------------------------------ :: Team Navis and Party Customizer :: (TNPC) A very nifty feature brought into EXE 5 is the ability to do a team combo during battle. By going into Full-Synchro and navi switching to a team member, some combos initiate special attacks. Note that within the game they state that you are only allowed 3 switches between navis per battle, so you are only allowed 2 combos during a fight. However, if you find a Party switch program for your Navi Customizer, you can switch up to 5 times per battle! Now, with the introduction of team navis comes the Party Customizer. It's a pseudo Navi Customizer for your party members, with the only limitations being the number of rectangles each program takes, and the fact you cannot place 2 colors next to each other. Some teammates can handle more programs than others, thus, it's not *very* customizable. Programs are shown with a prefix of P. before the name. I've found program groups like: P.HP MAX + P.Attack + P.Chip + Battle Pack Assist program The two Battle Packs take up 4 or 7 white colored slots. 4 blocks gives HP + 50, Chip + 30 and Attack + 1 7 blocks gives HP + 200, Chip + 40 and Attack + 2 The "Assist" program lets the teammate assist you in battle without actually having to switch to them and wasting a switch! For example, if Knightman wears an assist program, there's a chance he jumps infront of Rockman to take the damage, leaving you without a scratch! Or Gyroman starts off the battle by whirling his blades and pulling the enemy to the front row. Rockman has his own Navi Customizer program "Assist", in which you can install it (one plain white block) on his command line, and when you are not using Rockman in the fight, he jumps in to assist with mini bombs, longswords and cannons. Attack + and HP + explain themselves, and Chip + adds damage to the navi's Special Chip (Example: C-Cannon for Colonel). For your reading pleasure, a description of the Assist Programs: Tomahawkman: Leaps infront of Rock to do his 2x3 swing randomly. Shadowman: When Rock is low on HP, Shadowman releases a Jutsu that spreads on the battlefield, damaging and confusing all enemies. Knightman: Steps infront of Rock and negates damage taken everytime. He only does this until he reaches 1 HP, then stops. Colonel: Fires the C-Cannon at the start of each turn. Numberman: When loading 2 chips of the same code, Numberman randomly freezes time and throws 2 dice, the addition of the dice amount x10 add to the damage on the next chip (2 + 2 = 4 x 10 = 40 dmg). Toadman: At the time of death, Toadman sings and ressurects you with 230 hp. Blues: Like Colonel, attacks at the start of the turn, swinging a widesword to the nearest enemy. Napalm Man: Occasionally appears to fire some vulcan shots and leaves. Medii: Gives Rock a much needed Pick-Me-Up when he's low on HP every turn. Searchman: Appears when an enemy has a loaded chip, fires and destroys their selected chip. Magnetman: A free "magnet" barrier when low on HP. Gyroman: Pulls enemies to the front row for 2 turns. Here are the combos I have personally tested out: Rockman - Searchman Rockman - Colonel Rockman - Blues Rockman - Napalmman Rockman - Numberman Rockman - Knightman Shadowman - Colonel Shadowman - Toadman Tomahawkman - Knightman Napalmman - Meddi Magnetman - Gyroman Magnetman - Blues And here are the slots each navi has for their Customizer: Blues - 6 Slots Gyroman - 8 Slots Searchman - 6 Slots Napalm Man - 8 Slots MagnetMan - 5 Slots Medii - 10 slots Colonel - 8 Slots Shadowman - 6 Slots Tomahawkman - 6 Slots Numberman - 10 Slots Toadman - 8 Slots Knightman - 5 Slots I figure this would be the appropriate section to include this, but do take note that all navis (including Rock) recover 300 HP and gain full synchro upon blowing into the mic when near-death. I've yet to understand why the near-death emotion appears, so any hints would be appriciated! ------------------------------------------------------------------------------ :: Axess Menu :: (AXSS) While not many of us can read Japanese, here's a translated sneak peak at the touch screen PET during the game. Excuse my crude drawing. HP | Zenny | BugPiece ####/#### | ######z | ### Pieces _______ _______ _______ / \ / \ / \ \Folders/ \Status / \ Link / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ _______ _______ _______ / \ / \ / \ \SubChip/ \E-Mail / \ Maps / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ _______ _______ _______ / \ / \ / \ \Library/ \KeyItem/ \ Save / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ Folders allows you to equip and customize your folder, while Status shows Rockman's status, souls, Navi Customizer, access to team member stats and the Party Customizer. Link allows you to wireless link up with other DS's and netbattle. It requires you to put in a name and a short description of yourself (which also is your room title). The screen is as such: _______ _______ _______ / \ / \ / \ \Singles/ \Tourni / \Trade / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ _______ _______ _______ / \ / \ / \ \ Teams / \Tourni*/ \Compare/ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ * This Tourni represents the Team Tourni, while the other is Single Please note: to initiate a netbattle, the game uses a Create & Join system, one must create while the other waits and joins the room. The DS booklet claimed that 10M is the longest range for decent connectivity. The Subchip menu is now neatly laid out for you with chip name, amount, information, and your party member's HP along the top. A static picture of Rockman standing there gives the menu a - oh wait, he blinked! My gosh this PET is so advanced (XD). Here's the basic layout: Rock HP | Member HP | Member HP ####/#### | ####/#### | ####/#### _______ _______ / \ / \ \MiniNRG/ \FullNRG/ *Picture of ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ Rockman Here* ________ _________ / \ / \ \SneakRun/ \EnemyLock/ ____________ ¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯ | SubChip | ______ ________ | info here | / \ / \ | | \UnTrap/ \Unlocker/ |___________| ¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯ Emails are divided up into 3 main groups: Business (Mostly Enzan/Barrel emails), Friends and Misc emails (from Scilab or others). The Map database shows all the areas interconnected and if you have the map data for that area. It also branches off into Homepages and other important networks. By selecting an area like Akihara 1 and tapping/selecting it, the PET brings up the entire map of that area. You can use the touch screen or the D-pad to move the map around to get a better view or a total view of the area. Dungeon maps are included by pressing L in the map screen. Library is pretty self explanitory. The headings are: Standard -> Mega -> Giga -> Dark -> Secret -> Program Advance(s). By tapping "next" at the bottom right or pressing right on the D-pad can flip the pages. Ah, key items! These, like emails, are divided up into groups for your sanity. Capcom finally got their stuff together and got organized! Anyway, the first header is Story Related key items, then the collection of all the Homepages, then a list of all the Map Datas collected, and finally a list of the Navi Customizer Spin programs. ....Come on people, i'm not gonna describe what save is and how it works (XD), live a little and try saving if you have never done it before! ------------------------------------------------------------------------------ :: Crosses :: (CRSS) Ever since the Japanese Rockman site posted photos of Sol Cross Rock (SCR) and Forte Cross Rock (FCR), the boards have been lit up with questions and theories. Battling against a Sol Cross Rock and a Forte Cross Rock, I will clear up any doubts amoung the people. FCR is obtained by defeating Forte SP in Nebula 6 as a random encounter. Once slotting in the cart, you get the FCR as your default Rockman (provided the cart is not removed!). SCR is obtained by slotting in Boktai 3. The Crosses are NOT soul unisons nor cross fusions! They merely replace and add onto the default Rockman. While in a cross, you are still able to Soul Unison with fellow navis. *Important note!* I have found that if you use any Team of Blues or Team of Colonel GBA cart, you can have both Gold and Silver FCR for the listed version! With a Team of Blues cart in the DS and loaded a Team of Colonel game, you gain Silver FCR, but if the Team of Blues cart is in and you choose a Team of Blues game, you get the Gold FCR! These are the stats for all 3 crosses: Silver FCR (meant for speed) [Team of Colonel] ---------- HP + 20% FloatShoes Hells Rolling Charge shot Megafolder -2 Triple-shot buster Gold FCR (meant for power) [Team of Blues] -------- HP +200 SuperArmor Machine Gun Charge Shot Megafolder -2 Triple-shot buster Sol Cross Rock -------------- HP + 200 SuperArmor Megafolder -2 Gun Del Sol Charge Shot Attack + 20 on all chips via charging (auto charges from +0 to +20) HP regeneration after battle Twice the effectiveness for all Gun Del Sol chips when plugged in from outside Note that all of these are only in effect with the GBA game IN the slot! By slotting in Rockman.EXE 1/2/3/4/4.5/5 and staying in a cross, one can face Forte XX, but if you aren't in SolCross or ForteCross, you get Forte SP in Nebula 6. Both are the same, you just get bragging rights :) ------------------------------------------------------------------------------ :: War Folder Contents :: (WRFL) By slotting in Rockman.EXE 1, a black navi will appear in Undernet 4, giving you the option to download the War Folder. Here are the contents of that folder: Thunder * ResetBomb O Sword S WideSword S LongSword S Kunai 2 O DrillArm 2 S DrillArm 2 S AirHockey Q SkullChain 1 S SkullChain 1 S WaterTornado 2 O WaterTornado 2 O InazumaKing 1 O InazumaKing 1 O Magnum O BoyBomb 1 S BoyBomb 1 S Wind * Timpani * Gaurd 2 Q AreaSteal S AreaSteal S Invis * AntiElec * AntiSword O AntiNavi M Gaurdian O Jealousy J Django SP D ------------------------------------------------------------------------------ :: Boktai Effects :: (BOKT) By inserting any of the three Boktai games, the samurai statue in the End Castle changes to Otenko. The fighter statue that asks to do the 100 dummy whacking game becomes a 1000 Bat swatting game for Crossover Points. Also, a Crossover Battle Point trader appears in Oran Area 2 and the SCR is available (with boktai 3 only). By trading in 50 points, there's a chance to get the ever-so useful Gun Del Sol EX G chip or Otenko-sama O Chip! The Otenko-sama trader is at the far right of Oran Area 2, and it acts like a chip trader, so the results are varied depending on how many points you put in it. Note: For the english version, Boktai 3 is replaced by Boktai 2 since Boktai 3 does not exist. ------------------------------------------------------------------------------ :: Free Space :: (FSPC) Examining the large Free Space board located in Higure's chip shop, one can see that they can buy Navi chips from the opposite version for 30,000z. However, by comparing your library with another friend who has navi chip data from the opposite version, you are able to order them from Higure's chip order service for only 20,000z! Saves you 10,000z per chip, and helps complete the Secret section of the Library. ------------------------------------------------------------------------------ :: Touch screen Minigames :: (TSMG) Credit to kram_elbog's post on the boards. Level 1 Net Battle Comp (on the ship. Cant do till after the Ship Comp is taken care of.) Reward = P.HP+50 Level 2 Shachiko, Wind God Comp Not too sure on the requirements other than beat level 1... Reward = P.HP+100 Level 3 Squirrel comp 13 Beat the first 2 levels and solve the Sachiko ninja puzzles. This level has 6 rounds. Reward = P.HP+200 Level 4, Kitchen Comp Beat the first 3 levels, and take care of the Cosmoman liberation mission! Has 10 rounds. Reward = P.Battle Pack 1 ------------------------------------------------------------------------------ :: 4.5 EXE Mystery Email :: (EMAIL) With credit to Fortesp X EXE 2: "Go to The Ship, and go to where you plugged in to chase that...navi person thing. But don't jack in! Instead, check the very first console, on the very right. There's your next clue. after this, go home and check the fridge. Next place, go to Endo Area and go through the museum. Until you get to the hologram. Look at the plaque on the side. Now go home, and plug into your HP. There should be a Blue Mystery Data. Open, and BANG, 50K Zenny! \o/ For the win." ------------------------------------------------------------------------------ :: If you Must Know... :: I've had some people ask me of my folder build, in which allowed me to get the TP chips and just for the game in general. I do not follow any pre-set builds, nor do I go for ultimate power; also, my folder is for Team Colonel. So, that being said, here it is: PAs: MegaCannon F/G/H ---> GigaCannon 3 SpreadGun D/E/* ---> Hyper Burst CountBomb 1/2/3 H/H/H ---> Giga Count Bomb AirHockey Q/R/S ---> Jigoku Hockey Bugbomb A Deathmatch/Geddon 3 A ---> Poison Pharaoh Anubis A Kawarimi / Anti-dmg M Anti-Navi M ---> Body Guard Muramasa M Support: Fast Gauge * (as Regular chip) Recov 300 x2 Y Bubble Wrap Y Sanctuary S Attack: Super Vulcan S Leader's Raid L Lord of Chaos X Unison: Atk + 10 (Number Soul) Dark Invis * (Chaos Shadow Soul) Dark Attack + * (Chaos Number Soul) DarkWide T (Chaos Toad Soul) Navi Customizer setup: Custom + 1 Custom + 2 Charge MAX Rapid + 1 Undershirt Megafolder + 2 (I normally use SCR, so this negates the - 2) Soul Unison Time + 1 --------------------------------------------------------------------------- -- Copyrights and such -- Copyright - 2005 and on - Leo Nima (MajinTB) I would appriciate it if you would not copy any part of this information to any other site, I created this to be distributed within GameFAQs only. This should be no more than an answer to people with questions who do not have the imported Twin Leaders already. -- Special thanks to: -- RykenInverse for solving the 4.5 email puzzle and clearifcations to translations. Also for testing and inspiring me to write this. SwordStriker for translations and getting me this game back when we first met that fateful day at JohnnyZee's. CJayC for publishing my FAQ on GameFAQs.com, a world of thanks. RiceMasterLuffy for being my idol and for the rice! Nigoli for being an inspiration to me with the greatest Rockman collection known to all of North America. Your efforts made our community what it is today, so keep up the great work and someday you'll be famous! Plus, Reggie's BdyRdy Customizer program needs to be invented! To the posters at the message boards, your every *informative* post builds up the database.