******************************************************************************* Final Fantasy Crystal Chronicles: Ring of Fates DS Game Script FAQ Recorded by Cremdogz ******************************************************************************* Contents *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 1. Introduction *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 2. Using this guide *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 3. Game Script - Single Play *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* =========================================== Pre-Game Intro Chapter 1 - The Power of Believing Chapter 2 - Ignes Fatui Chapter 3 - Off to the Big City Chapter 4 - Waiting for Papa Chapter 5 - Accompanying Al Chapter 6 - Tower of Destruction Chapter 7 - On an Adventure Chapter 8 - The Forest Dweller Chapter 9 - A King's Woes Chapter 10 - Rela Cyel Chapter 11 - Urn Master Meeth Chapter 12 - Tilika's Cloak Chapter 13 - Sins and Consequences Chapter 14 - Reunion with the Past Chapter 15 - The Fall of Rela Cyel Chapter 16 - Master of Death Chapter 17 - Subjugation Chapter 18 - Connecting Worlds Chapter 19 - Crystal Records Chapter 20 - Ring of Fates Staff River Belle =========================================== *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 4. Version History *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 5. Copyright, Contact & Special Thanks *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 1. Introduction *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Final Fantasy Crystal Chronicles: Ring of Fates is a prequel to the original Final Fantasy Crystal Chronicles title for the Gamecube. The majority of the series has seen its release solely on Nintendo consoles, with one game being only available on internet browsers. The full list of gaming titles in the series are as follows: Final Fantasy Crystal Chronicles - 2003 Final Fantasy Crystal Chronicles: Ring of Fates - 2007 Final Fantasy Crystal Chronicles: My Life as a King - 2008 Final Fantasy Crystal Chronicles: My Life as a King - Everyone's Kingdom - 2008 Final Fantasy Crystal Chronicles: Echoes of Time - 2009 Final Fantasy Crystal Chronicles: My Life as a Darklord - 2009 Final Fantasy Crystal Chronicles: The Crystal Bearers - 2009 This game embraces the curiosity of childhood and runs with it throughout the entire course of the story. The amount of detail put into this game is truly insane, the sheer scope of what they wanted to achieve (on a portable device no less) in terms of making this title as personable as possible is apparent in its player customisation options. It's so easy to miss these details when you enter a game with a judgmental mindset and a nagging need to be impressed. I don't know how people involved in the entertainment and gaming industries put up with all the hate they receive. Even with a multi-million dollar budget, it's a nightmare to get everything to work perfectly, and there is no one more upset than those involved in making the game or film if an aspect of it doesn't meet their vision; so I would like to see individuals and communities rid themselves of their constant judgmental attitudes, so as to experience visual media, as well as other life experiences, at a much deeper level. The majority of this was compiled in November-December 2013. From there, the script stayed in an incomplete state till January 2015. I've learned a great deal about writing whilst compiling this script, and I hope it may be of use to you. This script does not include any dialogue found in the Multiplayer Mode, which I'm aware is also canon to the game's story, but I'm ready to call it a day with the Single Play mode for now. The main language of this guide is American English. I myself am an Australian, and so have the habit of formatting and spelling some words differently (such as 'colour', as opposed to 'color'). My apologies if they exist, I have tried to keep this guide an American English one throughout. Finally, a note that this script contains major spoilers. Please play the game yourself before continuing on. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 2. Using this guide *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Some notes while using this guide: - When you see brackets outside of a character's text '()', the text is describing what is happening in the scene. - When a character's text is covered in brackets '()', it means that the character's dialogue is being thought, not spoken. There are some instances where there are brackets that describe what is going on in the scene however. These usually appear during scenes that play out without any button input by the player to keep the story moving along. - You can search for the chapter of your choice by searching for 'Chapter X' in your browser, with 'X' representing a number between 1-20. I have split the script up into these chapters so as to correspond with the various titles your save file appears to have. Some events I've had to guess where they below, due to the lack of a save crystal between certain story sequences, but overall it should make sense when one chapter ends and when another begins. - As for why I've called each new title a 'chapter'? A running motif throughout the series is a journal called the 'Crystal Chronicles' which your character writes in throughout the story. While in this title it is only really seen during the 'Game Over' screen, I decided to separate these events into chapters anyway. - At times during dialogue, a '*' is used. This is meant to represent a star, which Meeth uses in her dialogue throughout the game. - At times during dialogue, '(music note)' is used. Because this script cannot use any extended ASCII characters, I cannot simply insert a music note symbol, and so this has been used in its stead. It's unfortunate, but I figured it would be better than '(crotchet)'. - Finally, in Chapter 14, '???' is randomly used. ??? is the name of the area the party are currently exploring, not a personal error made by me. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* 3. Game Script - Single Play *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* =========================================== Pre-Game Intro =========================================== Director Mitsuru Kamiyama Main Character Design & Art Director Toshiyuki Itahana Scenario & Lead Planner Hiroyuki Saegusa Music & Arrangement Kumi Tanioka Field Planners Yasushi Matsumura Hiroyuki Kuwata Quest Planners Hideo Iwasaki Sho Numakura Event Planners Hiroyuki Saegusa Daisuke Inoue Kazuhiro Nakata Satoshi Tamagawa Battle Planner Yuichi Tsuchiya Menu Planner Hiroyuki Kuwata Battle, Event & AudioVisual Programmer Mitsuru Kamiyama Menu System Programmer Satoshi Ogata Menu Programmer Hiroo Hosono Character Designers Yasuhisa Izumisawa Akiko Saito Field Art Designers Kenji Niki Jun Okutani Mizushi Sugawara Character Modeling Lead Designer Nozomu Nishiiri Character Modeling Designers Emi Nago Takeshi Maruyama Masato Motoki Character Texturing Lead Designer Yuichiro Kojima Character Texturing Designers Yasuka Suzuki Minori Ysuchiya Yuichi Shiota Motion Lead Designer Go Kikuchi Motion Designers Kayoe Takagi Tomoko Kanesaku Mitsuharu Kawaguchi Manabu Inoguchi Yoshihiro Ide Kazuhiro Kimura 3D Field Lead Designer Hisayuki Aiuchi 3D Field Designers Yuko Komuro Keito Ito 3D Field Supervisor Kenzo Kanzaki Visual Effects Lead Designer Shigeyuki Ohno Visual Effects Designers Akiko Yamaguchi Sayaka Takahashi Shin Matsunaga Yosuke Okayama Menu Designer Shinichiro Hamasaka Synthesizer Operator & Arrangement Yasuo Yamanaka Sound Designers Makoto Ise Aitsu Mizutani Production Manager Rie Saito Production Assistants Hitomi Watanabe Asako Nagatomi Opening Movie Storyboard Artist Yoshihiro Kitano Opening Movie Supervisor Junichi Kanzaki Producer Kiyoko Maeda Executive Producer Akitoshi Kawazu Final Fantasy Crystal Chronicles Ring of Fates =========================================== Chapter 1 - The Power of Believing =========================================== (The rain fiercely pours down upon a small village in the countryside. There is a storm off in the distance, the lightning striking down nearby. An odd man with glowing, blood-red eyes enters the village and overlooks it.) (The next day, the storm is gone. The twins Yuri and Chelinka are outside watching their father cut small pieces of wood in half with a hatchet. Yuri and Chelinka watch on in awe.) Yuri: ... Chelinka: ... Papa: All right. All right. Who wants to try first? (Chelinka jumps up and down, waving her arms through the air.) Chelinka: Me! Me! Pick me! (Yuri does the same.) Yuri: Me, Papa! I want to go first! Chelinka: I'm older than you, Yuri! Papa always says to respect your elders, so you have to let me go first! Yuri: What!? You're not older. We're twins, born at the same time! Chelinka: Hah! That's where you're wrong! Meeth told me that I was born a few minutes before you were. So there! I AM older. I should go first! Yuri: Hey, no fair! You're just... Chelinka. Papa: Why don't both of you just do it together? That's fair. (The father puts down his sword and steps back. Chelinka Yuri look to each other.) Chelinka: ... Yuri: ... (They both attempt to lift the hatchet, but they can't seem to get it off the ground.) Chelinka: Papa... Yuri: It's too heavy... Papa: Hmm... That is the lightest hatchet we have... ???: Your efforts are most comical. ???: Funny, funny. (They all turn to find a Yuke and a Lilty walking towards them. It's Alhanalem and Meeth!) Al: Sir Latov, performing labor-- Chelinka: Aaal! (Chelinka runs over and hugs him, Al struggling all over, before finally letting go.) Al: Phyyysiiicaaaaaaaalll!? Papa: Hello, Alhanalem and Meeth! Chelinka, be gentle on old Al. (Meeth turns to Yuri.) Meeth: It's only because you think it's heavy! I could swing that hatchet as easily as a spoony! (Yuri pets Meeth on the head.) Yuri: Really? You're so strong, Meeth! Way to go. Meeth: Mmmm... (Chelinka jumps up and down.) Chelinka: Hey! I want to do that too! Meeth: D-don't treat me like a kiddie! Yuri: Hm? No, I'm not. Meeth: Oh. Aaahhh... Al: Magic can only be cast by projecting one's will through the core of a crystal.. Meeth: The essence of all power is the same universally. It's what you do with it that matters, see? (Yuri turns to Chelinka.) Yuri: Uh... What'd they say? Chelinka: Hahaha-- I have no idea. Al: Hmm... Papa: Don't think too much. It's easier to just do it. That's how I learned. Yuri: Papa! Papa: I know you can do it. But I'll help you a little. (They are all back around the wood stump with the log chips. Meeth is jumping up and down.) Meeth: I'll do a little cheerie! (The father picks up the hatchet.) Papa: Here, hold the hilt like this. Don't worry, I won't let go. (They do so.) Now, close your eyes, and breathe deeply. (They close their eyes.) Let the hatchet split thee wood. That is what it's made for. All you have to do is drop it. It's as simple as that. (The father quietly steps back. The twins are still holding the hatchet.) Meeth: Oh... Yuri: Uh... Chelinka: Hmm... Papa: Let the weight of the blade guide your swing. Don't try to aim. (The two of them focus, and then lower the blade, cutting the log chip clean in half, surprising them all.) Yuri: Oh... Wow. Papa: There, you see? I didn't even need to help you. That's the power of believing. There is nothing you can't do, if your will is strong enough. (Yuri turns to Papa, now holding the hatchet in one hand.) Yuri: W-we did it? Just the two of us? Papa: If you believe something's impossible, it will be impossible. But once you believe there's a way, the world will offer up its powers to you. Yuri: Wow... I can't believe we did it! We really did it, huh, Chelinka? Chelinka: Hn!? Oh...yeah. That was easy. Papa: You can keep that hatchet. Now go and play. I'll take care of things here. Yuri: Yeah! Thanks, Papa! Come on, Chelinka! (Yuri runs off.) Chelinka: Hey, wait a minute! That hatchet's not yours! Papa gave it to both of us! (Chelinka runs off after him, Yuri is just further down, jumping and laughing around with the hatchet in hand.) Yuri: Over here, Chelinka! Chelinka: Hey, don't run so fast! (As the kids play, Meeth and Al walk up to Sir Latov.) Al: Sir Latov, did they-- Papa: Yes, they did. I didn't think they'd succeed on the first try. At this rate, I'll soon be out of things to teach them. Meeth: Sir Latov, you look so happy! Papa: You'll understand why when you have children of your own, Meeth. Meeth: I do understand, silly! But I don't have to have a baby! Al: It is as if they were newborns only yesterday... Time is most ephemeral. Papa: Ah, yes. How fast the years fly by... (Sir Latov looks to the sky, and the game begins!) ----------------------- (Talk with Papa) Papa: A tool can be used in a variety of ways. The same holds true for things like tree branches or rocks. That hatchet was designed to cut wood. But it can also be used as a dangerous weapon.You should never take the use of weapons lightly. Yuri: I'm not sure what that means. Chelinka: I know I don't know what that means. (Talk with Papa again) Papa: Haha. Knowledge is something you gain with experience. That's all you need to remember for now. Why don't you two go to your stomping ground at the hill caves to practice with the hatchet? The caves were used as a cemetary a long time ago. Make sure you don't disturb any graves in there. (Talk with Papa again) Papa: The caves where you play were used as a cemetary a long time ago. Do not disturb any graves in there. (Talk with Al) Al: Great strength of will is required to master powers both physical and magical. Weapons are wielded by power physical, while magic utilizes power crystal. Both of you are almost ready to use magic-- Yuri: Ahhh... Chelinka: Ummm... Al: Hmm... I see you do not see. I will explain more after you return from your training tactical. (Talk with Al again) Al: We will practice magic after you return from training tactical. Once you are able to use power physical, then magic will be-- Chelinka: Ummm... Yuri: Ahhh... Al: Hmm... I see you do not see. Perhaps for now you should tend to matters amusemental. (Talk with Al again) Al: We will practice magic after you return from training tactical. (Talk with Meeth) Meeth: See, I knew the two of you would do it easilyyy! You two are can-do kiddies! (Yuri starts petting Meeth) Yuri: Hahaha. Thanks to you cheering us on. Way to go, Meeth. Meeth: Nmmm... (Talk with Meeth again, Yuri starts petting Meeth) Meeth: Ooooo, yeeeaaah... Keep it uppie! (Talk with the moogle) Moogle: Well, if it isn't Sonny and Missy. I haven't see you two in a while. Yuri: Stiltzkin! Stiltzkin: I was watching you over there. Looks like you've grown quite a bit since we last met. It was, what, nearly two years ago I stopped by? I suppose you would get bigger and learn a few things. Oh, my travels still take me far and wide. But it's good to know this moogle has a warm welco-- Chelinka: Heh. Same old Stiltzkin. Nobody can go on and on like you. Yuri: Yeah, yada, yada, yada. Stiltzkin: Ho-- You're so grown up you may have gotten too big for your britches. No matter. I'm a moogle of the world, ready to share lessons learned on life's rough road. Yuri: Yay. Chelinka: Good. Stiltzkin: ... Nah, maybe next time. Chelinka: Awww... (Talk with Stiltzkin again) Stiltzkin: You're back!? So soon? I-I need more time to, uh...prepare... So kindly move along, Sonny. (Enter your house.) Yuri: Home, sweet home. Chelinka: That's right. Hey... You wouldn't do anything dumb like taking practice swings inside, right? Yuri: ... Uh, why not? Chelinka: What!? Don't tell me you did!? Anybody with half a brain knows you shouldn't do stuff like that! Yuri: Don't be so sure... (Examine the bookcase.) ?: F..C ..WS C..RON..LE ..da.e .e...di.al.. (The faded text is unreadable.) (Leave, and enter the other house.) Yuri: This is...Al and Meeth's house, right? Chelinka: Yeah, why? They're right outside. Yuri: ... Oh, yeah. Right. Haha. My bad. Chelinka: ... Forgot where you were again, huh? (Read the first bookcase to your left.) ?: CRYSTALS AND BIG BANG THEORY As for the relationship between crystals and the Miasma... (Read the next bookcase across.) ?: REBENA TE RA HISTORY REVISED The definitive work, including annotations by the original... (Examine the bookcase to the north.) ?: TEN WAYS TO A STRONGER BODY For legs that can withstand those unexpected jumps from children... (Examine the stack of books on the desk.) ?: THE GREAT MAGIC MANUAL 3rd ed. Magic experts explore methods of extracting a child's enthusiasm... (Examine the bookcase to the east of the desk.) ?: REBENA TE RA ECOLOGICAL STUDY Policies on environmental changes caused by increased monster... (Examine the stack of books to the east of the bookcase.) ?: REBENA TE RA SPORTS DAILY Dark Clouds Threaten Match Delays -While fans across the realm eagerly await the season opener, pundits predict a postponement... (Examine the cabinet holding books just next to it.) ?: MT. VAAL NATURE GUIDE An illustrated introduction to the flora and fauna found on this... (Examine the stack of books to the north.) ?: MOOGLE MAIL ORDER (Fall Issue) Enjoy our special spread on the best bookshelves ever, kupo! (Examine the small bookcase just to the east of the books.) ?: REPORT ON KILANDA ISLAND Investigative team results reveal the island barely habitable... (Examine the easternmost stack of books.) ?: FRIENDS OF CRYSTALS QUARTERLY Anti-aging crystals turn the clock back 30 years! (Examine the stack of books to the west.) ?: THE FALL OF RELA CYEL The glory of the city known as the Lily of the Lake is now but a... (Examine the bookcase nearby.) ?: IRREVERSIBILITY IN ASTROLOGY The movements of heavenly bodies influence the human psyche by... (Examine the next bookcase.) ?: PRECOGNITION THROUGH ALCHEMY A study of transitional forces in specific existential probability... (Examine the next bookcase.) ?: ANTHOLOGY OF MAGICOLOGY V. 5 By combining different forms of magic, a new form emerges. For instance, combining the spell Clear with each of the attack spells allows control over time... (Examine the east set of books on the giant bookcase.) ?: Anthology of Magicology v.57 Fire, Blizzard, Thunder: Three Types of Attack Spells -People formerly called ''sages'' layered these spells to gain complete mastery over gravity... (Examine the west set of books on the giant bookcase.) ?: ANTHOLOGY OF MAGICOLOGY v.79 Cure, Raise, and Clear: Spells for Healing and Recovery -Sages of old combined these spells, giving rise to the discipline now known as ''Holy Magic.'' (Head upstairs, examine the bookcase to the north.) ?: ALCHEMY FUN: A PRACTICAL GUIDE Stir briskly, and don't forget to add a full measure of love... (Examine the stack of books just south of the bookcase.) ?: DICTIONARY OF MAGICAL CUISINE Fine dining at the family table! Serve a mouth-watering stew in... (Leave the house, attempt to leave the west exit.) Chelinka: Waaait a minute! Where do you think you're going!? You know we're not allowed out there. And you know I tell Papa everything. Yuri: Sheesh, all right already... (Head to the east of the area.) ----------------------- (Yuri is swinging the hatchet around, and looks happy doing it.) Yuri: Hehee... Chelinka: Hm? (Yuri swings some more.) Yuri: Hehee! Chelinka: That's not too bad for such a heavy hatchet. Yuri: Hey, let's go to our usual place. Chelinka: You wanna go there again? But it's so dark and damp and full of creepy things. Yuri: Yeah, but now I'm armed! Oooh, I can't wait to find what's at the end-- Chelinka: Aw, there's nothing good in there. I'll bet it just gets narrower and then you hit a dead end. Yuri: No way! There's gotta be a chestful of treasures at the end of the cave. Isn't it amazing? We're going to be money-mongers overnight! Chelinka: You really are in your own little world. Ah, well, same as always. I'll go with you, IF you promise to protect me. This is the only body I've got, you know. Yuri: Okay! (He swings the hatchet some more.) Yuri: Hehee! It's an adventure! Off we go! Chelinka: Heh. We'll see how far... ----------------------- (Take the east exit.) ----------------------- (There are a number of moogles lined in threes, one of them writing on a signpost.) Moogle: Some keys...jumping...trapped... All done, kupo! (The moogle rejoins the others. They are all facing Stiltzkin ahead.) Moogle: Mission accomplished, kupo. Stiltzkin: Good work! All right, everybody listen up. The kids'll be coming by soon. Here's where our training pays off. You all know what to do, right? (The first row of moogles all respond.) Moogles: We go on ahead and write hint after hint after hint, kupo! (The second row of moogels all respond.) Moogles: We tell them things that will help them out, kupo! We...um...don't tell me... We, uh-- (Another moogle runs to the rest of them from behind. They all turn to face him.) Moogle: Here they come, kupo! Get ready, kupo! Stiltzkin: Time ti implement the master plan. Dismissed! (All but one of the moogles disperse. The remaining moogle looks around, and sees Yuri approach.) Moogle: Oh...um. Yuri: ... What's wrong? Moogle: N-n-nothing, kupo. ... (The moogle walks forward.) H-h-here! Take this, kupo! (The moogle gives Yuri a card.) Yuri: Oh, thanks. Chelinka: What is it? Moogle: It's a, a, a, stamp card! Yuri: Stamp card? Moogle: Ah, um, hmmm... See ya, kupo! (The moogle dashes off, before dashing back to the signpost.) Moogle: S-s-signs! Read the signs, kupo! ... Do you know how to unlock this, kupo? - No, tell me! - Yeah, I know. (Pick 'No, tell me!') Moogle: Oh, ah, um... (The game focuses on a large block on the ground.) Moogle: First, you pick up the key here on the ground, kupo. To pick something up and lift it over your head, press 'Y', kupo. (Yuri walks over and picks up the key.) Yuri: Like this? Moogle: Now just place the key on the stand, kupo! (The game focuses on a stand nearby. It looks like the key you're holding might be able to fit. Yuri runs over to it.) Moogle: When you want to put something down, press 'Y', kupo. Or, if you'd like to throw something, hold '+' and then press 'Y', kupo. (Yuri places the key in the stand. It fits, and the door unlocks. Both he and the moogle are excited.) Yuri: I did it! Moogle: I-I-I'm gonna go, then, kupo. Bye, kupo. (The moogle dashes off.) (When asked whether you know what to do with keys, pick 'Yeah, I know.') Moogle: I-I-I'm gonna go, then, kupo. Bye, kupo. (The moogle dashes off.) (Read the signpost.) ?: Some keys are lying on the ground and others appear when you defeat all the monsters in the area, kupo. Press 'Y' to lift the key above your head, and then just carry it on over to the lock, kupo. Press 'Y' again to place the key, or hold '+' and press 'Y' to toss it on the lock, kupo. (Unlock the gate and take the entrance to the cave.) ----------------------- (Yuri is looking out at the cave, while Chelinka walks up from behind.) Chelinka: Yuri, wait up! Don't walk so far ahead of me. Yuri: Huh? (Yuri turns to face something ahead, Chelinka turns too. He then turns back to the side.) Yuri: Hmmm... Chelinka: Ah! Wh-what is it!? Yuri: You're not...scared, are you? Chelinka: I-I'm not scared! I'm just worried that you might get lost! Yuri: Really? Chelinka: What? Got something to say? Yuri: Nah, forget it... Whoa, it's so dark in here. Hey, take our your crystal, Chelinka. Chelinka: Oh, okay... (She reveals a crystal that gives off a green glow.) Chelinka: There. How's that? (Yuri turns to look at the cave. The camera shows a barred entrance further ahead. Yuri is now back facing the crystal.) Yuri: Wow... It's as shiny and bright as always. Chelinka: All by itself, too. I don't have to do anything. It's so weird. Yuri: Well, it won't shine like that in my hand. It's only when you hold it. (Yuri turns again to face the cave.) Yuri: Uh-huh, I can see much better now. Okay! On with our adventure! Hehee! (Yuri runs on ahead.) Chelinka: What? Hey, wait, Yuri! Don't leave me here! (Chelinka runs after him.) ----------------------- ???: Heeey, wait up! (From the cave entrance arrives Stiltzkin.) Yuri: What's up, Stiltzkin? Stiltzkin: I thought I ought to teach you some combat basics, so I was hidin-- I mean, I came running after you! - Great! Teach me, please! - No thanks, I know enough! (Pick 'Great! Teach me, please!') Stiltzkin: All right, then. Let's start with the battle screen! You see your HP and SP on the bottom left of the top screen. (The game focuses on your HP & SP on the bottom left of the top screen.) Stiltzkin: HP indicates health points. Once this reaches zero, you won't be able to fight, so be careful! SP indicates skill points. These points allow you to perform tribe abilities. But I'll get to that later. For now, let's move on to the basic controls in battle. Tap 'A' to attack or pick up items. Tap repeatedly to chain attacks. To jump, press 'B'. You can even jump and attack while you're in the air! Do you want me to explain the basics of combat one more time? - Let's move on. - Yes, one more time, please! (Pick 'Let's move on'.) Stiltzkin: All right! Then let's move on to alternate moves you can make in battle! You know you can lift things up over your head by pressing 'Y', right It's not just inanimate objects. You can lift monsters over your head, too! (Camera focuses on some monsters nearby. Yuri walks over to one of them and lifts it up.) Yuri: Like this? Stiltzkin: You got it, Sonny! And now, tap 'A' to deal damage to the monster. (Yuri hits the monster with an attack from underneath.) Stiltzkin: Or, with the monster held up, face a wall and tap 'A' to slam it against the wall. (Yuri walks over to the wall and slams the monster against it, before dropping it back on the ground.) Stiltzkin: Monsters somethings drop items when slammed against the wall. You can also jump on top of a monster and tap 'A' to stomp on it. (Yuri jumps on top of the monster and stomps it.) Yuri: I did it! Stiltzkin: You can even jump up and grab an airborne monster, then tap 'A' to attack. (Yuri jumps off the previous monster, and grabs hold of the airborne one next to it. He then let's off an attack from underneath, before letting it go.) Stiltzkin: Those are just some of the many things you can do in battle. Have fun trying things out yourself! Would you like me to go over these alternate moves one more time? - No, thanks! - Yes, please! (Pick 'No, thanks!' Yuri and Stiltzkin move back to the cave's entrance.) Stiltzkin: All right, then. Next, let me explain about the special skills called tribe abilities. Anytime during battle, touch the icon in the center of the bottom screen... (The game focuses on the center icon of the touch screen. It's the icon of a sword.) Stiltzkin: ...or press 'R' to display the tribe ability screen. This is the same for all tribes. In your case, Sonny, you're a Clavat, so switch to the tribe ability screen... ...and touch the monster you want to attack! (The game picks the sword icon, and Yuri focuses on the enemies around him. A monster nearby is selected, and Yuri launches a charge attack, sending the monster away.) Stiltzkin: That attack you just did costs SP but deals extra damage! You didn't lose SP now because we're only practicing, but from now on, be mindful of the SP! Would you like me to go over the tribe abilities one more time? - Nope, I've had enough! - Yes, I'm all ears! (Pick 'Nope, I've had enough!') Stiltzkin: Good. Then that's it for tribe abilities. (The two of them move back in front of the cave's exit.) Stiltzkin: Whew... That was a lot to cover! Well, I'm going back to the village. Don't get yourself hurt, now! (Stiltzkin leaves the cave.) (When Stiltzkin first asks if you want combat advice, pick 'No thanks, I know enough.') Stiltzkin: O-oh, um, okay... Then I'm going back to the village. Don't get yourself hurt, now! (Stiltzkin leaves the cave.) (When asked whether you want to hear about alternative moves again, pick 'Yes, please!') Stiltzkin: Okay, then let's go over this one more time. You can approach a monster and tap 'Y' to lift it up above your head. Then tap 'A' to deal damage to the monster. Or, with the monster held up, face a wall and tap 'A' to slam it against the wall. Monsters sometimes drop items when slammed against the wall. You can also jump on top of a monster and tap 'A' to stomp on it. You can even jump up and grab an airborne monster, then tap 'A' to attack. Would you like me to go over these alternate moves one more time? (When asked whether you want to hear about alternative moves again, pick 'Yes, please!') Stiltzkin: All right, then. Next, let me explain about the special skills called tribe abilities. Anytime during battle, touch the icon in the center of the bottom screen... (The game focuses on the center icon of the touch screen. It's the icon of a sword.) Stiltzkin: ...or press 'R' to display the tribe ability screen. This is the same for all tribes. (The game picks the sword icon, and Yuri focuses all around him.) Stiltzkin: In your case, Sonny, you're a Clavat, so switch to the tribe ability screen... ...and touch the monster you want to attack! At the cost of SP, this attack will deal extra damage! Would you like me to go over the tribe abilities one more time? (Yuri explores the cave, taking out the various monsters that inhabit it. He soon finds his way barred. There is a switch nearby, and a sign next to it. Read the sign.) ?: Hop on the button to activate a mechanism, kupo! (Yuri jumps on the switch, and the gate opens! The next room has a block barring Yuri's way forward, and a sign next to it. Read the sign.) ?: Blocks move, you know, kupo! You can push or pull them, kupo. (Yuri pushes the block forward, and it fits neatly over a hole ahead, allowing him to cross. There is a large slope up ahead, and a sign at the bottom of it.) ?: Rolling boulders can break down walls, kupo. That's one way to get through a dead end, kupo. (Yuri runs up the cliff and activates a switch. A boulder comes out and rolls down the slope, breaking the wall ahead, allowing him to access more of the cave! Yuri heads into the next area. In the next room, there are two locked doors, and an open one to the north. In the middle of the room is a platform, with a switch and a sign on it. Read the sign.) ?: Hit any levers you find, kupo. That'll trigger a mechanism, kupo. (Yuri hits the switch, and the two locked doors open! Yuri enters the door to the north.) Yuri: Hey, a crystal! (Ahead is a large crystal, similar to the one in the village. Next to the crystal too is a moogle.) Chelinka: Touch the crystal to completely heal yourself. You can save your place too, kind of like a bookmark. Yuri: Wow... Chelinka: While we're here, I might as well explain maps to you. In the middle of the lower screen at the very bottom is a map icon. (A circle appears over an icon on the bottom screen, one with a magnifying glass looking over a map.) Chelinka: Touch the icon to see where we've gone so far. (The game selects the icon, and a map of the Hill Caves appear.) Chelinka: If we use the map as a guide, we don't have to worry about getting lost. Any questions? Yuri: Yeah. Is saving important? Chelinka: It is if you don't like to repeat yourself. (Talk with the moogle.) Moogle: You found me, kupo! Allow me to give you a commemorative stamp, kupo! Right now, I feel like putting my stamp...HERE, kupo! (The stamp is placed.) Mission accomplished, kupo. I'll give you another stamp if you find me in another place, kupo. See you again, kupo! Moogle: I can't put a stamp on the same place twice, kupo. Oh, but the prize is valid, kupo. Would you like to play 'Blazin' Caravans,'' kupo? - You bet! - Moogle Paint - Goodbye (Pick the second option.) Moogle: You want to color me, kupo? Okay, kupo! Paint away, kupo! (Pick the third option.) Moogle: Too bad, kupo. Come play any time, kupo! (Should you complete a set of stamps...) Moogle: Oh! With this stamp, you've unlocked a prize, kupo! Congrats, kupo! (Head back to the previous room and take the south door. Once inside, the way back is blocked! Nearby, there's a sign.) ?: If you get trapped in a room, beat all the monsters there, kupo. That might trigger a mechanism, kupo! (Yuri defeats the enemies in the room, unlocking all doors! There's also a treasure chest with a sign nearby. Read the sign.) ?: To view details of an item, press 'START' to open the menu, then select the desired item and... hold the stylus on the panel where the name of the item appears, kupo. (Yuri heads to the next room. In here, there's a door blocked by spiked rocks. Near the rocks, is a sign.) ?: Spiky boulders hurt, kupo! But at least they're breakable, kupo. (Yuri breaks the rocks and continues through. In the next room, there are some white barrels, and sign next to them.) ?: White barrels have an item inside, kupo. So smash 'em and grab it, kupo! (Yuri continues along, killing any enemies in his path. At the end of the room is a ladder. He climbs it, and finds himself back in the room he was in before. There is a sign near the door.) ?: There's a key on the ground just beyond here, kupo! (Sure enough, there is, and there's also a switch that let's down a rope ladder, making it much easier to return to the top. Yuri takes the key and fits it in the stand ahead, unlocking the door. Inside, there are two blocks. Yuri pushes both of them into place: One allowing easy access to the save crystal, and another that presses onto a switch, allowing Yuri to proceed forward. In the next room is a boulder puzzle, but there's also a strange, red mechanism in the room. There's a sign next to it.) ?: You need magicite to open the door, kupo. Come back when you have some, kupo. (You can come back here later. For now, Yuri solves the puzzle, and defeats all the enemies ahead. A key appears, which fits into a stand nearby. Near that stand is a sign.) ?: Bad vibes beyond this point, kupo. Brace yourselves, kupo. (Yuri unlocks the door and proceeds inside.) ----------------------- (In the middle of the room is a large coffin.) Chelinka: Yuri, come on. This is far enough. Let's go back. You know this place used to be a grave, don't you? We shouldn't even be here. Yuri: Why not? If this used to be a grave, all we're ever gonna find are empty shells. Chelinka: Empty...shells? Yuri: yeah, like in the springtime, when snakes and bugs shed their skins. You see them everywhere. Chelinka: E-everywhere...!? Yuri: I guess I'm a little tired, though. Chelinka: Tired? Oh! O-of course, you are! I'm tired, too! Yup, we're both tired, so we should both go back home. What an excellent idea! Yuri: But before we go, let's just open that thing... That huge treasure chest over there. Chelinka: That's no chest! That's a coffin! (Yuri walks over to it. He hears a click sound and stops suddenly.) Yuri: Hm? Chelinka: I heard that! That sounded like you stepped on something you weren't supposed to step on! (The whole room begins to shake. Chelinka looks around, while Yuri jumps about.) Yuri: Watch, Chelinka! Eehehe! This is gonna be big. I can just feel it! Chelinka: Can we PLEASE get out of here!? (The coffin bursts forth, and from it is a giant scorpion. Its tail appears to be glowing. It lets off a huge roar. Yuri turns back to Chelinka, jumping all about.) Yuri: Ahaha! See? I told you! It's a big, empty shell, Chelinka! Whoo-hoo! Chelinka: Oh, now you've done it, you big dummy! ----------------------- Chelinka: See, look what happened! Now what do we do!? Yuri: Aw, don't get so excited. See his tail? He's got a big red crystal on it. I bet that's his weak point. Chelinka: How do you know that? Yuri: Cause...having a crystal stuck in his body is just plain weird. And... The color of that crystal is really creepy. It's not pretty like yours. Chelinka: You might be right. And you might not be as thick as I thought. Yuri: Thanks! Oh, and there's that scary beam of light shooting out of it, too. Chelinka: What!? (The battle begins! The scorpion poses as a fierce opponent. It stabs with its tail, it attacks with its claws, and it shoots a beam of light out of his eye! The crystal on its tail is far more susceptible to damage than the rest of his body, and Yuri exploits that. He hacks away at the crystal, careful not to get stung by the scorpion, and finally fells the beast. Loads of treasure burst forth from the creature, before another crystal appears. As Yuri touches this crystal, the battle is resolved.) ----------------------- Chelinka: See, I told you! Bad things happen if you mess with coffins! Yuri: Ahahaha! That was fun! Chelinka: We could've been killed... Or worse! Yuri: Hmm... Let's go home. I'm getting hungry. (Yuri runs off.) Chelinka: Didn't you hear a word I just said? Wait up! Don't leave me here! (Chelinka runs after him, but bumps into him when he suddenly stops. She moves in front of him.) Chelinka: Hey! What're you trying to pu-- Yuri: Hi! How'd you get in here? (Yuri is looking ahead of Chelinka. She turns around.) Chelinka: Uhn? (Ahead, there is a ghostly figure, a woman with red hair. Chelinka jumps back and grabs Yuri's hand.) Chelinka: Aaahuhaaa! Haaahhhh! It's a g--g--g-- It's a g--g--g-- Yuri: What!? (Chelinka runs off, dragging Yuri with her.) Chelinka: A-a ghoooooost! (She screams and screams as she runs out of the cave. Yuri keeps his head turned toward the ghost. The ghost watches them run off, before it turns and disappears as another man with blood red eyes enters the room.) ----------------------- =========================================== Chapter 2 - Ignes Fatui =========================================== (Back in their home, Yuri and Chelinka are in their beds. Papa checks to make sure they're asleep, before heading out. Yuri then opens his eyes, and gets out of bed. He looks over Chelinka.) Yuri: ... (He starts to walk away, when Chelinka sits up from her bed.) Chelinka: Where are you going? Yuri: Oh... Were you awake? I'm just going to see what Papa's doing. Chelinka: W-wait... I'm coming, too. Yuri: Chelinka... Chelinka: What? Yuri: I know you're afraid of ghosts-- but are you afraid of the dark, too? Chelinka: N-no! I'm not afraid of any of that! Yuri: Oh? Chelinka: Hey! Wipe that smirk off your face! I'm not afraid of anything! Yuri: Well, in that case... Chelinka: Wh-what? (Yuri runs off.) Yuri: I'll see you later! Chelinka: Ah!? ----------------------- (Yuri is now outside, looking around. Chelinka says something from inside.) Chelinka: Phph, you think you're sooo clever. Well, hah! It'll take more than that to get ahead of me, Yuri... (Yuri runs off, before coming back, dragging Stiltzkin along, placing him right in front of the door.) Chelinka: Unh. Hnm? What? Why won't this-- ... Ooooohhh, nooooo!!! Yuri! Where are you!? Open this door right NOW! Waaaaaaaannnhhh! (Yuri steps away from the door.) Yuri: ... (Music note)Heheheeeh!(Music note) (Talk with Stiltzkin) Stiltzkin: Zzzzzz... Mnnnya, mmmnya, mrnyaaah... Put that down... (Talk with Stiltzkin again) Stiltzkin: Zzzzzz... Nnrgh...gwaaahhh... Mrn, Sonny... You know...that hatchet...with some...just might... Mnnnya, mmmnya, mrnyaaah... (Talk with Stiltzkin again) Stiltzkin: Zzzzzz... (Attempt to leave the village.) Yuri: I need to find Papa right away. (Enter Al and Meeth's house. Al is at his desk, talk with him.) Al: Yuri. What are you doing at this hour improbable? It's late and long past your bedtime suitable. Early to bed, early to rise is advice invaluable. So, when I bid you goodnight, you will understand that my intentions are indubitable. (Talk with Al again) Al: Hrm... (Head upstairs, where Meeth can be found over her cauldron. She is donning a helmet. Talk with her.) Meeth: Oh, goodie Yuriii! What brings you here nowie? Ah!? Yuri: I'm just looking for Papa. Meeth: Don't saaayeee! Mystical Meeth knows by her powers of ESP! You're afraid of sleeping lonelyyy. Still a child, you long to be comforted warmlyyy. Such a sharp boy, Yuriii. You came straight to me. Yes, I've got the remedyyy. Yuri: No, you see, um, I thought maybe my dad might be here, so... Meeth: No need to explain to Meethie. To be of help by sleeping at your side would make me happyyy. I'll give you a squeezieee.* A little pinch on your cheekieee.(music note) And all that service is freeeeee! Waaaaheeeeee! We can have a slumber partyyy! Just Yuriii and meee!!! Yuri: Thanks for the offer. But I sleep solo. Meeth: Ah, huh, hnnn!? (Talk with Meeth again.) Meeth: It must be... Yes, probablyyy... This is what they call a, ah, re-bell-i-ous phasieee. (Leave the house. Head up to the very north of the village.) ----------------------- (Papa is looking at the scenery below a hill.) Yuri: Papa? Papa: Yuri you should be nicer to-- ???: YURIII!!! (Chelinka comes in from behind.) Chelinka: You're so mean! Yuri: I thought you said you weren't afraid of anything. Chelinka: I-I'm not! Yuri: You don't have to act tough. Chelinka: I'm not acting tough! I'm not afraid! Yuri: Wanna go to the caves again? Chelinka: O-of course! Yuri: We'll go even farther down than we did today! Chelinka: What...? Um... Sure... As far down as you want to go... Yuri: It'd be neat if we can find another big treasure chest! I'd open every single chest I find! Chelinka: You can't do that! Yuri: Aww, why not? Chelinka: Because I said so! Papa: It's late, you two... Keep your voices down, okay? Yuri: Okay... ----------------------- (Yuri, Chelinka and Latov are overlooking the sight of tiny little lights dancing across the pond.) Yuri: It's so pretty... Papa: Those lights are called ignes fatui. They are the flames of the souls who died in that land. Yuri: Wow. So that's why they're so pretty. Papa: Why do you think that? Yuri: Because they always burn so bright and they never burn out. They must have been really strong people. Papa: Yes... You're right. They were strong and proud people. (Chelinka has fallen asleep between them.) Yuri: Papa... Mama died right after we were born, didn't she? Papa: That's right... But why? Is something on your mind? Yuri: Oh, just watching those lights... It made me wonder what kind of person she was. Papa: Hmm... What can I tell you about your mother...? Yuri: You want to hear this too, don't you, Chelinka? (After a brief pause.) Papa: I think she fell asleep-- Yuri: Nah, she's just pretending. (She turns and opens her eyes.) Chelinka: Oooh! Why do you always have to ruin the moment? Yuri: See? So tell us, Papa. Papa: All right... Your mother, Aleria, was born with especially strong powers in a long line of oracles... And... Then... ... (Screen fades to black. The conversation apparently over, the three of them are walking back to the house. As Yuri speaks, the three of them stop.) Yuri: Hey, Papa... What were you doing here, anyway? Papa: Oh, I just came out to check the weather. I have to go to town to get ready for the winter. Chelinka: ... Yuri: ... Papa: All right, all right... We're leaving before noon tomorrow, so be ready before then, okay? Chelinka: Yay! (The three of them continue back to their house.) ----------------------- =========================================== Chapter 3 - Off to the Big City =========================================== (Yuri wakes up from his sleep. He gets out of bed and looks over the bed next to him.) Yuri: Goood mooorning, Che-- Hn!? (He falls to his knees, she's not in bed.) Yuri: Drat. She got up before I did. (Head to the entrance, Papa is at the door. Also...there appears to be a moogle just outside the door. Talk with Papa.) Papa: Hnh... Yuri: Morning, Papa! Papa: Good morning, Yuri. If you're looking for Chelinka, she went to Alhanalem's on some errand. Yuri: Huh. What are you doing over here? Papa: Oh, I just thought I'd get a breath of fresh air... But I can't get the door open. Something seems to be blocking the way. I wonder how Chelinka got out. Yuri: Mm, yeah. Hahaha... (Talk with Papa again.) Papa: I can't stand here all day. I have to take care of a few things before we go into town. I guess there's only one thing to do. Break it down. Yuri: No, don't! I mean, Papa, you might-- Papa: I'll be fine. Perseverance is key. A strong will can conquer all. Stand back and see how it's done. (Yuri stand back as Papa walks to the door.) Papa: Hya! (Papa punches through the door, sending poor Stiltzkin flying away!) Stiltzkin: Yowwwwww!!! (Papa walks back, looks pretty proud of himself.) Papa: You see there, Yuri? That's will power! With an unwavering will, nothing is impossible. Yuri: Mm, yeah. Hahaha... (Talk with Papa again.) Papa: With an unwavering will, nothing is impossible. Don't ever give up. (Leave the house.) ----------------------- (In Alhanalem's house, Al is working at his desk. From afar, Chelinka can be heard.) Chelinka: I brought it, Al. (Chelinka walks into the house. Al turns his head towards her general direction.) Al: Would you bring it here? I am engaged in a matter not trivial. Chelinka: Sure! (She runs over to him. He stops working and looks towards her.) Al: Oh, and mind the-- (She runs up the stairs and trips at the top, falling flat on her face.) Chelinka: Dwaaah-oomph! Smzerfrakn--!!! Al: Alas, my warning comes too late. Your falling at that very spot is sadly habitual. (Chelinka gets back up and shakes her head about.) Chelinka: Ooow. That hurt. (She walks slowly over to Al.) Al: Are you all right? Chelinka Yup, I'm okay. Al: You must be more careful. Repeated tumbles like that could flatten a nose once conical. Chelinka: Will th-- Hey, that's not true! (Chelinka reaches into her pocket and pulls out her crystal, brimming with light.) Chelinka: Here you go. Al: Mm, such a delight visual. Allow me to borrow it a while. (As Al begins to study it, the light of the crystal fades. Chelinka sits down on a seat next to him.) Al: Hrm? I must admit I wish I had the same effect as you do on this crystal. Chelinka: Hahaha. Yeah, and Yuri can't make it light up either. Heh! Al: This will take but a moment. Chelinka: Take your time. Erm... (She waits a moment.) Are you done yet? Al: Just a few more touches final. Chelinka: HUR...RY...UP! I'm going into town with Papa. Al: Yes, I am aware of your plans social. I am working as fast as is practicable. (Chelinka waits a few more moments.) Chelinka: You finished? Al: Hm, you'd be a taskmaster brutal. Chelinka. With regard to using magic on your own, are you capable? Chelinka: Well, I sort of-- You could say-- Um, yeah. Al: I see that you do not see. This gem of gems is meant for you and you alone. To give pearls to swine is...irrational. (Chelinka rises from her seat.) Chelinka: What do-- I can use it, you know. If I'm with Yuri I can. Al: That is correct. Together you can generate and control energy, yet apart your abilities are insubstantial. Chelinka: Heh, heh, heh. Impressive, huh? Al: That was not meant to be complimental. It is said you held the crystal in your tiny hand on your day natal. Chelinka: Yup, that's what I heard. Strange things happen sometimes. Al: Your case may be individual. You should at least be able to generate power by yourself with the crystal. The method magical? Chelinka: Oh, right. You just, um... I'm not sure. (Al stops and gets up.) Al: Hmm... I see that you could use a refresher course in casting fundamentals. (A blue aura flows forth from Alhanalem. A faint noise appears to be coming forth from the aura.) Al: Crystals are a type of pure energy that generate power when properly activated. A vehicle catalytical. As magic is gradually infused, a light shines, and the crystal vibrates with a ring tonal. Chelinka: Oo... Al: As you know, magic is controlling the flow of energy essential. By giving direction to energy released from crystals, we can effectuate events or material. (Al casts a healing spell on Chelinka, making a sound that sounds restorative, and the aura disappears.) Al: That is the chime reaction, which occurs whenever power is released from a crystal. In short, it is the sound of magic coming into creation existential. Has your nose returned to normal? Chelinka: Yup. Thanks to you using Cure on me, it doesn't hurt a bit. (Al nods.) Now let me try. Where'd my crystal go? (Al holds up her crystal, now attached to something.) Al: Here is your crystal. Chelinka: That's-- (The crystal has been worked into a charm that Chelinka can wear.) Al: A little gift, so you can keep the crystal safely with you always. Chelinka: Oh, it's beautiful! Al: With is please be methodicaaal-- (Chelinka gives Al a great big hug.) Al: Ahlgh! Chelinka: Oh, Aaal, Al, Al! Thank you so much! Al: Ahem. I am delighted you are ecstatical. (Chelinka holds the crystal by its chain.) Chelinka: Ha...ha...haaa! Look at how shiny it is, Al! Al: But do not let its brilliance distract you from your training practical. Chelinka: I'm gonna go show Yuri! (She runs back out of the house. Al sits down and looks on.) Al: Hrm... Oh, Chelinka. It will not be so easy to sound the chime. (He goes back to his work.) Your crystal most likely contains enough magic to fill a body celestial. (A light appears from Chelinka's direction. Al turns to look at it. There is a soothing sound that accompanies it.) Al: Why-- (The light is beaming from outside Al's door, which is now closed.) Al: That means...the mystical-- Ahh, but its sound is decidedly musical. ----------------------- (Yuri and Papa are sitting outside their house, around the stumping block. They see Chelinka from afar and get up, Yuri jumping and waving. A bright light shines, then suddenly vanishes, and Chelinka comes running towards them.) Yuri: Wow! What was that!? I saw something really shiny!
Chelinka: Hehee! Look! I got this from Al.
Yuri: Oh, it's your crystal! I wish I could have a crystal like that...
Chelinka: You got the hatchet from Papa yesterday! See, so we're even.
Yuri: Aww...
Papa: Haha, good for you, Chelinka. Are you two ready to head into town?
Yuri: Yeah!
(Chelinka and Yuri pair themselves together. Talk with Papa.)
Papa: We can go whenever you're ready. This is the first trip into town for
either of you, isn't it? Rebena Te Ra is a big town with a castle. I think you
two will be quite impressed!
Yuri: Did you hear that, Chelinka? The town's got a castle!
Chelinka: Wow! So the king must live there. Is Rebena Te Ra the royal capital?
Papa: That's correct. We can go there by exiting the village and pointing to
Rebena Te Ra on the map.
Yuri: Okay!
(Talk with Papa again.)
Papa: Ready to go? We can go to Rebena Te Ra by exiting the village and
pointing to it on the map.
(Talk with Stiltzkin, who is lying on the ground. When you speak with him, he
gets back up.)
Stiltzkin: ...Hm? Well, if it isn't Sonny and Missy. Good morning to you.
Erm... Now, how did I end up here? I've always been told I'm a restless
sleeper, but this is ridiculous. Ahhh, what time is it, anyway? I might have
slept too... much...Aaaghhh! PAIN!!! What is this pain I feel all over my
body!? It's as if I was struck by a door that burst open at full force!
Yuri: Ummm... Ehehe...
(Talk with Stiltzkin again)
Stiltzkin: What is this pain I feel all over my body!? It's as if I was struck
by a door that burst open at full force!
(Enter Al's house. Talk with Al.)
Al: Chelinka, that crystal is of the finest quality, and meant for your use
personal. Be very careful not to let it out of your eye watchful.
(Go upstairs and talk with Meeth.)
Meeth: What's happening, twinsies?
Yuri: Papa's taking us to town. Do you want to come with us?
Meeth: Oooh, I'd love to, but I'm a wee bit busy. This stewy has taken me five
days to makie. All my hard work would be ruined if I left it nowie!
Chelinka: Five days!? Does it really take that long to make stew?
Meeth: The best stewy can't be made right away! You have to let it simmer days
till it's yummy! Wait two more days and it'll be ready. One sip would be enough
to melt away your cherubic cheekies!
Yuri: Melt away--
Chelinka: Our cheekies!?
Meeth: Go on and have fun by yourselves today. Oh, just don't talk to
strangers. Promise me!
Yuri: Okay! We promise!
(Talk with Meeth again. She's still tending to her stew.)
Meeth: Hmm, almost perfectly-- A touch of my special ingredient should do the
trickie...
(Leave the house. Leave the village and select 'Rebena Te Ra' on the map.)
-----------------------
Rebena Te Ra
(The city is alive and buzzing with people. Yuri, Chelinka and Papa enter the
city.)
Yuri: Wooow!
Chelinka: Take it easy, Yuri! And no horsing around. We don't want to look like
country bumpkins.
Yuri: But look at this place! Full of people and shops and--
Chelinka: At least wipe your nose before you go meet them. How embarrassing.
(A large bells sounds off in the distance.)
Chelinka: Oh!? What was that?
Papa: That's the sound of the temple bell ringing. It signifies the time of
day. We heard the bell chime once, so that means it's one o'clock.
Yuri: Oh, yeah?
Chelinka: Leave it to people in the capital to spend money on a big alarm
clock.
Yuri: Oh. Yeah. That is kind of a waste, huh?
Papa: I hadn't thought about it, but I wouldn't put it that way... Ah, yes.
DDown to business. I assume you two would be bored accompanying me on errands.
How about we meet back here at the plaza at three o'clock?
Yuri: You mean it?
Papa: Sure, you kids can have a look around and talk to the locals. You might
learn a thing or two. And, as long as you don't go overboard, I'll even let you
buy some things at the shops.
Yuri: Woohoo!
Chelinka: Really!? Yay! We get to go shopping, just like real grownups!
Yuri: Hehe. We're practically adulterous!
Papa: Erm, not quite. But... You have to promise me you won't go near the
temple. Is that understood?
Chelinka: How come?
Papa: Ah... Because I said so.
Yuri: Okay, got it!
Papa: Good, then. I'll see you later.
(Yuri runs off.)
Chelinka: Hey! No fair, Yuri! Wait for me!
(She runs after him. Yuri is ahead, jumping around like crazy, Chelinka
apparently scolding him like crazy.)
Papa: Hehehe. What am I going to do with those two? I suppose I'll keep 'em.
-----------------------
(Talk with the Yuke at the village's entrance.)
Yuke: Welcome to Rebena Te Ra! Straight ahead across the plaza is the castle.
The passage to the temple is to your left. Old Town, which used to be called
Abandoned City, is to your right. But I don't recommend going there.
(Talk with the Yuke again.)
Yuke: Don't look at me like that. I'm a signpost. Why else would I be standing
here? Hey, it's a job.
(Further ahead, talk with the male Lilty overlooking the water. In the center,
there is a statue, and behind it a Save Crystal.)
Lilty: That's the statue of His Majesty, King Kolka of Rebena Te Ra. It is said
he descends from a family that has ruled these lands since time immemorial.
Despite his scary looks, he is actually quite gregarious and gentle...or I
should say, was.
(Talk with the male Lilty again.)
Lilty: Years ago he lost his only daughter, the last legacy of the late queen.
The king used to dote over the princess, so his grief must have been
unbearable. Ever since then, he is rarely seen by anyone. It's supposedly his
aide that actually runs the country.
(Talk with the male Lilty again.)
Lilty: I can understand his grief, but I hope we can get our king back
someday...the way he used to be.
(Speak with the female Lilty next to him.)
Lilty: Oh, hello there. Haven't seen you around here before. Where are you
from?
Yuri: Oh... Oooh...
(Yuri starts to pet the Lilty.)
Lilty: Uhh... What are you doing?
(Yuri stops.)
Yuri: It's not working!?
Chelinka: Hey-hey-hey-hey! Get a hold of yourself. You don't even know her!
Yuri: I'm sorry. I couldn't resist.
Lilty: Well, that's a rather unusual ability you have...
Yuri: Um... Ability?
Lilty: I suppose an ability might also be called a skill or a talent. As you
gain more experience, you'll be able to gain more abilities as well. You can
check on your current level abilities in the menu by touching 'START'.
Yuri: Cool!
Chelinka: Your patting people's heads isn't an ability, you know. It's just a
weird habit.
(Talk with the female Lilty again.)
Lilty: Um, I don't mind, you know. It actually felt pretty good.
Yuri: You mean I can--
Chelinka: Yuri, the ability you need to learn is self-control!
(To the east is a female Selkie with pink hair. Talk with her.)
Selkie: Well, hi there! I don't think I've seen your face before. Are you lost,
little Clavat boy?
Yuri: What's a...Clavat?
Chelinka: It's a name of a tribe. OUR tribe! Don't you know anything?
Selkie: The Clavats are one of four tribes living together in this world. There
are the Yukes, the skilled mages who are never seen without their masks...
Chelinka: That's Al.
Selkie: Then there are the Lilties, the skilled alchemists who look like
children even after they grow up...
Yuri: Oh, that's Meeth!
Selkie: And then there are the sexy Selkies, the embodiment of perfect beauty
and grace, like me!
Chelinka: ...
Yuri: ...
Selkie: Um, sorry. Let me rephrase that. We Selkies are nature-lovers with
exceptional physical abilities.
(Talk with the female Selkie again.)
Selkie: Ahem... There are four tribes living together in this world.
Yuri: ...
Chelinka: ...
Selkie: Please don't look at me like I'm crazy. I said I was sorry.
(To the east of her, there's a female Clavat, a female Lilty and a male Selkie
conversing together. Talk with the Lilty.)
Lilty: Oooh...
(Talk with the Selkie.)
Selkie: Sorry, but I really can't talk to you right now... Maybe another time,
eh?
(Talk with the Clavat. She appears to be a bit older than the other two.)
Clavat: You two were playing around in Old Town, weren't you!? How many times
do I have to tell you? It's dangerous there! You might get hurt! I'm going to
leave both of you in Abyssus Forest if you don't wise up.
Lilty: Oooh, no, not that... We get it, Shish. We won't do it again--
Selkie: Actually, Sis, that forest isn't half bad. The food's great, and the
air is crisp and clean. We should all go there sometime...
Lilty: Uh-oh, he'sh gonna get it...
(The Clavat jumps and a light appears. The Selkie is now on his knees!)
Clavat: Grrraaahhh!!!
Selkie: I'm sorry! It won't happen again! I promise! We won't do it gain! Bad
idea! I'm sooo sooorry!
Clavat: Grrrr...
(Talk with the Clavat again.)
Clavat: I'm gonna have to do something with these two... (She turns to Yuri.)
Oh, I'm sorry. Can I help you?
Yuri: Are you guys siblings?
Clavat: Haha, no, we're not. We just all grew up in the same neighborhood.
We've known each other since we were kids. But I guess I'm kind of life a big
sister to them.
(Talk with the Clavat again.)
Clavat: These two are the same age. To me, they're my not-so-bright little
brother and sister.
(Talk with the Lilty again.)
Lilty: He shure meshed that up...
Yuri: ...
Chelinka: ...
Lilty: Yesh, what do you want?
Yuri: It's a talking acorn!
Chelinka No, it's a chupacabra!
(The Lilty jumps.)
Lilty: Greeee! What a pair of impolite bratsh! That'sh no way to talk to a
lady! Go away! Get out of my shight! Thish ish exshactly why I hate talking to
little kidsh!
(Talk with the Lilty again.)
Lilty: I hate talking to impolite bratsh!
(Talk with the Selkie again.)
Selkie: I'm sorry... So sorry... Boy, am I sorry!
(Head down the south path. There is a Yuke with a pointed hat along the path.
Talk with her.)
Yuke: ... Oh, hello there, young man. I'm sorry. I was lost in my thoughts. Can
I help you?
Yuri: What were you looking at?
Yuke: Just the scenery from here... Do you see those structures over in the
distance? There once was a city there, on the water in the middle of Lake
Cyela. Rela Cyel, it was called. The city was developed to protect this land
from floods. A lot of people lived there. But a terrible accident caused the
buildings to fall. So many lives were lost... And now, nobody dares go near the
ruins. For good reason, I suppose. It's just a pile of rubble.
Yuri: Oh, yeah, that's where we can see the ignes fatui. We get a good view of
it from where he live.
Yuke: Ignes fatui... Very impressive sounding, son. So that's what those lights
at night are...
Yuri: Yup, they're really pretty.
Yuke: Yes, I'm sure they are...
(Talk with the Yuke again.)
Yuke: Ignes fatui... Of course...
(Head back to the shops. There is a female Clavat wearing pink near the
entrance to the temple. Talk with her.)
Clavat: Can you believe the nerve!? I was on my way to the Crystal Temple for
my daily prayers... When the guards told me that they were going to start
charging an entrance fee...starting today! Hmph! If they need the money, they
might as well sell Crystal Temple Cupcakes! Have a real fundraiser! ...
Actually, that's not a bad idea.
(Talk with the female Clavat again.)
Clavat: The temple used to be a place for prayer and contemplation. How dare
they charge us money to get in!
(Up ahead are two guards guarding the entrance to the Crystal Temple. Talk with
either guard.)
Guard: ...
(Attempt to enter the crystal palace. The guards turn towards Yuri, and Yuri
turns back in turn.)
Guard: ...
Yuri: ...
Chelinka: Quit giving him the evil eye! Papa told us not to go to the temple,
remember?
(Jump up onto the roof next to the path. There is a shop and a purple moogle
with dark striping outside of it. Talk with the Moogle.)
Moogle: Hmmm... How's that? Yeah, that looks about right. Ah! Heh heh heh,
suckers... No, no, no, I gotta remember, they are my ''customers''... Erm...
Ahem... Pssst! Hey! Over here! I don't want to broadcast this... But if you've
got the money, honey, we got your... Hm, hah?
Yuri: !?
Moogle: There are some things that money can't buy. But then again, money makes
the world go 'round, kids.
Chelinka: !!!
Moogle: Welcome to Mog Mart, the place your favorite celebs like to shop.
Satisfaction guaranteed!
(Shop as much as you want, then end.)
Moogle: Whew! This is more nerve-racking than I thought it would be! Gotta work
on some more catch phrases!
Chelinka: I don't like this store...
(Talk with the moogle Clerk again.)
Moogle: Welcome to where the wealth are the winners. Welcome to Mog Mart.
(Stop shopping.)
Moogle: Thank you for your business!
(There is a cat on the roof nearby. Talk to it.)
Cat: Meow...
(There is a female Yuke wearing a pink hat nearby on the roof. Talk with her.)
Yuke: My, what a cute little boy. Are you visiting the city?
Yuri: Uh-huh! I'm here shopping with Papa and Chelinka!
Chelinka: Yuri, don't go around telling your life story to complete strangers!
Yuke: Ugh...
Yuri: Um... Is something wrong?
Yuke: N-no, it's nothing. I just...don't feel so well...
Chelinka: Are you okay?
Yuke: Errgg... Y-yes, I'm all right... Just leave me alone, will you?
Chelinka: ...
Yuke: I'm sorry. It came so suddenly. Please leave me be.
(Talk with the Yuke again.)
Yuke: I don't feel very well. Please leave me be.
(At the castle entrance, there are two armored guards. Talk with either
guard.)
Guard: Well, well, what a cute pair of guests we have here. What business might
you have at the castle?
Chelinka: Look, Yuri! They're real soldiers!
Yuri: Wow, I've never seen a real suit of armor before! Cool!
Guard: Hahaha, I see. You're from out of town. I'm sorry, but I'm not allowed
to let you in. Come back when you're a little older, hm?
(Talk with the guard again.)
Guard: Hm? Is there something else I can do for you?
Guard 2: Come on, partner. You understand. All boys his age can't help but be
fascinated by knights.
Guard: Oh, of course! It was the same when we were kids. And we have finally
realized our dreams. Listen, son. Becoming a knight is a long and arduous road.
But your perseverance will be rewarded. So keep at it. Then you can become one
of us, and we'll work together.
Yuri: Nah, that's okay.
Guard: Wh-what? Why not? I thought you wanted to--
Yuri: I'm not interested in becoming a gatekeeper.
Guard: A gatekeeper!?
Chelinka Good for you, Yuri. Boys should aim high and have bigger dreams.
Guard: ...
(Talk with that guard again.)
Guard: So what if I'm a gatekeeper? Get outta here, ya snotnose!
(Talk with the other guard.)
Guard 2: Yeah, I had bigger dreams! Guess what! Life is tough, kid. Now get
lost!
(Attempt to enter the castle.)
Guard: Hey! There ain't no way we're letting you through while we're alive!
Guard 2: Yeah, that's right! Get outta here! Scram!
(Yuri walks back.)
Yuri: You guys are so immature...
Guard: Look who's talking!
(At the bottom of the stairs, there's an older male Clavat with a dog. Talk
with the Clavat.)
Clavat: Clavat: My, you two are plucky! Just the way kids should be. up these
stairs is Rebena Te Ra Castle. I don't think they'd let you in, but they might
let you get close enough to take in the ambience. It wasn't always this way.
Before, anybody could enter the castle and talk with the king. Until... Oh,
never mind all that. It's your job as kids to play, because that's what you do
best.
(Talk with the Clavat again.)
Clavat: Go play, kids. Enjoy the city.
(Talk with the dog.)
Dog: Ng-nnnhh...
(At the entrance to Old Town is a young male Selkie with blue hair. Talk with
him.)
Selkie: This is the entrance to Old Town, formerly known as Abandoned City, but
it's too dangerous to enter. Some of the buildings are said to have been around
for a thousand years, so it's got historical value. But if you ask me, if
people can't live in it, you might as well call it a ruined city.
(Talk with the Selkie again.)
Selkie: Guys from the temple used to come to repair the buildings in the name
of historical preservation... But ever since we got the new hierophant, the
place has ben pretty much left to rot. Heh, I'm sure whatever gods they worship
found other uses for the funds, if you catch my drift.
(Talk with the Selkie again.)
Selkie: Don't go in that way, buddy. If you want to play around, you should
stay around here.
(Attempt to enter Old Town. Both the Selkie and Yuri turn around and face each
other.)
Selkie: This is the entrance to Old Town, once known as Abandoned City, but
it's too dangerous to go in there.
Yuri: Okay!
(There is an older Lilty to the west of the older male Clavat. Talk with her.)
Lilty: Have you been to the workshop? The clerk is a little kooky, but the guys
inside do good work. you see, the loot you pick up after slaying monsters can
be used as materials to make some neat stuff. So hang onto things. You never
know what the workshop might be able to make out of it.
(Talk with the older female Lilty again.)
Lilty: That clerk is probably harmless. I don't think... No, she wouldn't-- I
mean, I'm pretty sure... Well?
(Go the the workshop the Lilty spoke of. There are two clerks, a male Clavat
and a female Selkie. Talk with the Clavat.)
Clavat: Hey there! What can I do for ya little ones? This is where you can buy
weapons, armor, and accesories. Are you getting something for your daddy?
Yuri: Nope, something for me!
Clavat: Oh, for you, eh? Hmmm, let's see if we have anything your size...
(Shop as long as you want, then leave.)
Clavat: We're always getting new stuff in, so come back often, all right?
(Talk with the clerk again.)
Clavat: Hey there! What can get I for you? (Note, not a typo.)
(Shop, and then leave.)
Clavat: Thank you kindly!
(Talk with the Selkie clerk.)
Selkie: Welcome to the workshop, open 24/7 to meet your customizing needs. our
special material of the day is...
Yuri: Hi.(music note)
Selkie: ... My, oh, my... What a lovely little boy... Hello, dear! How may I
help you? This is where we take your scrolls and materials to create new items!
We have sweaty... I mean, skilled craftsmen in the back, ready to take your
orders. We also buy materials, so if you have any that you don't need, just
come and talk to me, okay? Because, you know what? There is nothing I wouldn't
do for you, sweetie!
(Shop, and then leave.)
Selkie: Please come again, pumpkin!
Chelinka: ...You're weird.
(Talk with the Selkie clerk again.)
Selkie: Hellooo!* Come right on in!
(Shop, and then leave.)
Selkie: Oh, thank you, dear. You made my day...
(There is a Clavat man wearing blue just to the south. Talk with him.)
Clavat: Hm? Hey there, little guy. Is this your first time in Rebena Te Ra?
This city has flourished through its magic and the fine-quality crystals it
produces. Its history shows that this city has ruled these lands for a very
long time. I bet no other place in the world has more advanced technology and
research in crystal manipulation. (He turns around.) You see that tall tower
there? That's the Crystal Temple.
(At that, the temple bell strikes twice.)
Clavat: And it's the temple that strikes those bells every hour. There's even a
giant crystal enshrined inside. Fitting for the crystal capital, don't you
think?
Chelinka: The clock struck two. Papa told us to meet him when it strikes three,
so we still have time.
(There is a shop to the east with a Lilty clerk. Speak with her.)
Lilty: Hello, what can I do for... Wait, you must be Yuri and Chelinka!
Yuri: Wow! Chelinka, she knows who we are! She's a clair-voyeur!
Chelinka: Heeey... How come you know who we are? Is this some kind of trick? If
you're trying to sell us something we don't need, save your breath. We're not
buying.
Lilty: Haha... Hahaha... Wow, you two are way more than I was expecting...
Stiltzkin told me about you. He said you could use some help with your magic,
so I offered to assist. At our store, we sell magicites, which you need in
order to use magic, as well as consumables. So what do you sasy? Would you like
me to teach you how to use magic and items?
- Yes, please!
- No, haven't got the time!
(Pick 'Yes, please!)
Lilty: Then let's go behind the shop where we'll have more space to practice.
Chelinka: Okay. But I can't promise I'll buy anything.
Lilty: I've had warmer responses when I've volunteered my services, but I will
give her credit for being cautious.
-----------------------
(Behind the store is a large area. It is here the store clerk and Yuri are
chatting.)
Lilty: Let's start by talking about the items you can use in battle. There are
eight types of items you can use in battle: potions, ethers, and six kinds of
magicites. Whenever you buy or obtain potions, ethers or magicites...
(The game highlights the eight boxes on the right of the touch screen.)
Lilty: They are automatically added to the pocket panel on the right side of
the bottom screen. Tis will be easier to learn if you have something in your
pockets, so here you go...
(9 potions are added to your inventory.)
Lilty: So here's how you use items.
(The game selects the potion.)
Lilty: First, touch the pocket of the item you want to use. Then hold 'X' to
produce a target ring.
(Yuri prepares to use the potion. A target ring appears under him.)
Lilty: While holding 'X', use '+' ti move the ring to its destination. To lock
it in place, press 'L'.
(The target ring is moved onto the clerk.)
Lilty: With the ring on target, release 'X'--or, if it's locked, press 'L'
again--to activate.
(Yuri uses the potion on the store clerk.)
Lilty: If you want to use an item on yourself, simply activate the target ring
beneath your feet. So let's try using an item. Don't worry about losing any
items in your pockets. This is only for practice. Let me know when you want to
quit, okay?
(Play around, then talk with the Lilty again.)
Lilty: Do you want to quit?
- Yes, I want to quit.
- No, I want to continue.
- Explain it to me again!
(Pick 'No, I want to continue.')
Lilty: Okay. Let me know when you want to quit.
(Pick 'Explain it to me again!')
Lilty: Okay. Then let's review how to use items one more time.
(The game highlights the potions on the touch screen.)
Llilty: First, touch the pocket of the item you want to use. While holding 'X',
use '+' to move the ring to your target. To lock the ring, press 'L'. With the
ring on target, release 'X'--or, if you locked the ring, press 'L' again--to
activate. If you want to use an item on yourself, simply activate the target
ring beneath your feet. So why don't you try using an item? Let me know when
you want to quit, okay?
(Pick 'Yes, I want to quit.')
Lilty: Okay.
(Yuri places himself back into position.)
Lilty: We only used potions this time, but you can also use a variety of magic
by using magicites. You can even stack magicite rings: Press 'L' to lock a
ring, then move another ring onto the locked ring. Make sure to familiarize
yourself with what kinds of magic you are able to use. Oh yeah, if you keep the
stylus on the pocket of an item for a certain length of time...
(The game selects and holds the potion, and information about the potion
appears.)
Lilty: You can find out details about that item. You can read the description
about the potion, right? Also, if you ever want to take an item out of its
pocket... Slide the item to the left of the pocket panel...
(The game selects and removes a potion.)
Lilty: And out pops the item. Be sure to remember that! By the way.. I'm taking
back the unused potions; they're for sale. For the ones you used, I'm billing
Stiltzkin. Hehe. And that's it on how to use items!
-----------------------
(Back outside her store...)
Lilty: In that case... Ahem! Welcome to Magic Goods! We have magicites for
magic and items for your healing needs!
(Shop, and then leave.)
Lilty: You can increase the quantity of each kind of item you carry by
purchasing pockets. They're rare and pricey, but if you find one and can afford
it, it might be a good idea to get it. I hear there's going to be a store that
specializes in those items. You should check them out, too. Come again.(music
note)
(And at that, the temple bell strikes three times.)
Yuri: Hey, the bells!
Chelinka: That's three strikes. Time to meet Papa back at the plaza!
(When initially asked whether you'd like to learn how to use magic and items,
pick 'No, haven't got the time!')
Lilty: Oh... Well, all right. In that case... Ahem! Welcome to Magic Goods! We
have magicites for magic and items for your healing needs!
(Talk with the Lilty clerk again.)
Lilty: Welcome!
(Shop, and then leave.)
Lilty: Come again.(music note)
(Head into the plaza.)
-----------------------
===========================================
Chapter 4 - Waiting for Papa
===========================================
(It's getting late in Rebena Te Ra. Yuri and Chelinka are sitting on a bench at
the plaza, the city still bustling around them. Suddenly, they hear the toll of
the temple bell. There's some sort of strange power at work at the tolling of
the bell.)
Yuri: Oh...
Chelinka: What is it?
Yuri: Mm, nothing.
(They look around.)
Yuri: Papa's late...
Chelinka: Yeah.
(She looks up ahead.)
Chelinka: Hey!
(Yuri looks up ahead as well. Both of them rise from the bench. Papa is up
ahead! He looks around suspiciously before walking off.)
Yuri: Look! It's Papa!
Chelinka: Papa! Let's go!
-----------------------
(The 'older sister' Clavat is looking about ahead. Talk with her.)
Clavat: Have you seen my two young Selkie and Lilty friends? It's almost time
for dinner, but they haven't come home. Those two never seem to understand how
worried I get about them... You kids should go home, too. Don't make your
family worry about you.
(Talk with her again.)
Clavat: Oh, where could they be? I might as well eat everything I made before
it gets cold!
(Head down the path to the south and talk with the Yuke wearing a pointed
hat.)
Yuke: ... The sun is about to set. Darkness will soon fall over everything we
see...just like it did that day. ...How did that saying go? The crimson
moon...in the sky...The god descends on the land... Hm... I suppose it doesn't
matter anymore.
(Talk with him again.)
Everyone is gone... Or maybe they're still there...
(Talk with the Lilty with green hair, who's now next to the Yuke.)
Lilty: That gentleman standing over there used to be an engineer at a place
called Rela Cyel. I think it was about ten years ago. He managed to come out
alive from a terrible accident. But he lost a lot of friends in that accident.
And ever since he's been back here, he has spent his days looking out over Lake
Cyela. Let's leave him along for now, hm?
(Talk with the Lilty again.)
Lilty: It's good to remember those who have passed away, but it's not good to
dwell on the past. We have to live the life that they couldn't. Don't you
agree?
(Attempt to leave Rebena Te Ra.)
Chelinka: Whoa! Whoa! Where do you think you're going? We have to catch up to
Papa!
Yuri: I know, I know...
(In the plaza, talk with the Yuke who first greeted you.)
Yuke: Aagh, my legs are killing me! I guess that's what I get for standing on
my feet all day... (He turns to you.) Welcome to Rebena Te Ra! Oops. I mean,
whaddaya want? I'm about to head home. Don't make me work unless you're going
to pay me overtime.
(Talk to the Yuke again.)
Yuke: Sorry. I'm closed for the day.
(The male Clavat in blue and female Clavat in pink are conversing. Talk with
the female.)
Female Clavat: I actually paid the fee to enter the temple--only to find
there's another fee to enter a shrine! This is an outrage! Why should I have to
pay to pray? I've never even heard of such a thing!
Male Clavat: Calm down, will ya? Big buildings cost money to maintain. Times
have changed since we were little kids.
Female Clavat: Don't give me that baloney again. Besides, I have more to tell
you. When I peeked into the sanctuary--
Male Clavat: Wait a minute... How did you manage to sneak your way into the
sanctuary?
Female Clavat: Come on, who do you think I am? A native of Rebena Te Ra knows
all the back roads. Anyway... The Crystal Temple originally got its name
because of the crystal enshrined inside, right? But when I got to the
sanctuary, the crystal was nowhere to be found. Missing. Gone. Do you remember
the one that I'm talking about? The really big, pretty crystal?
Male Clavat: Oh, yeah. Heh, I once got yelled at for trying to climb that...
Wait, THAT crystal is GONE!?
Female Clavat: Nothing like this ever happened when we were kids. Something is
definitely not right.
Male Clavat: That sure is strange. Do you remember when all this started
happening at the temple?
Female Clavat: Hmmm, I think it was around the time the hierophant...
(The temple bells chime.)
Female Clavat: ...
Male Clavat: ...
Female Clavat: What am I saying? Of course we should pay an entrance fee. To
even think we could enter sacred grounds for free is utterly blasphemous. This
is a trial we must overcome. The gods are testing our faith.
Male Clavat: Heh, paying entrance fees doesn't count as a trial. I'm donating
all my possessions to the temple!
(Talk with the female Clavat again.)
Female Clavat: That sounds like a good idea. I think I'll donate everything I
won to the temple, too!
(Talk with the male Clavat again.)
Male Clavat: Praise the hierophant!
(Talk with the left temple guard.)
Temple Guard: ... Hm... Wait a minute. You two...!
Temple Guard 2: Hey, you think these brats are what the hierophant...
Temple Guard: ... Hello, little sir, little miss. Please go on ahead! An
entrance fee? For these sacred grounds where we preach the good word? You must
be mistaken! Please! Go on straight ahead! Allll the way inside...
(Talk with either temple guard again.)
Temple Guard: Please! Both of you! Go right on ahead!
(Attempt to enter the crystal temple. Both Yuri and the guards turn to look at
each other.)
Yuri: ... (Now happy.) ...Nah, not today.
(Yuri walks back.)
Chelinka: I was wondering when you were going to turn around! What are we doing
all the way out here, anyway!? Papa went the other way!
(Talk with the Moogle clerk nearby.)
Moogle Clerk: Nooo! I set the counter too high! Hm!? I know you're there... I
sense your presence... I smell your money! Welcome to where the wealthy are the
winners. Welcome to Mog Mart.
(Shop, and then leave.)
Moogle Clerk: Thank you for your business! ...Are you still there? Hello!?
(Talk with the young Lilty and green-haired Selkie, both now overlooking the
town.)
Lilty: You're taking thish too hard. There'sh nothing we can do about it. She
caught ush red-handed.
Selkie: *sigh*
Lilty: There'sh alwaysh other plashesh for ush to go play. Hey, I'll even go to
the foresht with you!
Selkie: I don't think I can... go on like this...
Lilty: No! D-don't be so rash! I'm here for you! We can get over thish
together!
Selkie: I'm so hungry...
(The Lilty jumps up and down.)
Lilty: Ish that what thish ish about!?
(Talk with the young Lilty again.)
Lilty: I gave you a shtriped apple! Why didn't you eat it? And here I wassh,
thinking you were too depresshed to even have a shnack...
Selkie: Sis is making dinner tonight. She's gonna serve us heaping piles of bad
eats again.
Lilty: Oh, that'sh right...
Selkie: And you know what she'll do to us if we don't finish out plates. I've
gotta starve myself to near-death to even have a chance at making it out of
dinner alive.
Lilty: Ha-wa-wa-wa... Tjhish ish bad. My shtomach'sh already full.
Selkie: ... Goodbye. It's been nice knowing you.
(Talk with the young Lilty again.)
Lilty: Thish ish sherioushly bad...
(Talk with the young Selkie again)
Young Selkie: Blech... Just thinking about Sis's cooking makes my stomach
turn...
(Drop down and talk with the older Clavat, still with his dog.)
Clavat: Ah, it's the plucky twins. It's getting late, kids. The days are still
short. You best head home before it gets too dark...
(The temple bell can be heard throughout the city.)
Clavat: Then again, this is Rebena Te Ra, the city that never sleeps. It's a
busy town even at night. I guess it won't hurt if you stayed just a little
longer.
(Talk with the older Clavat again.)
Older Clavat: The city at night has a feel all its own. Enjoy your stay.
(Talk with the pink-haired Selkie to the south.)
Selkie: My, shouldn't you kids be going home? Oh, I get it. You wanted to talk
to me, right? What can I--
Yuri: We have to catch up to Papa, so maybe later!
Selkie: Oh... Ahaha. Okay. Stay safe, then.
Chelinka: Yuri, you don't have to fill every person you meet with the details!
(Talk with the Selkie again.)
Selkie: I hope you catch your daddy soon!
(Talk with the Lilty outside the magic shop.)
Lilty: A piece of equipment made at the workshop has different attributes from
when it's store bought. Anything handcrafted is usually better than when it's
mass-produced--just not as consistent. If you have the materials and the money,
you may try getting all of your equipment at the workshop.
(Talk with the Lilty clerk.)
Lilty: Oh, hello there. Isn't it a little late for you kids to be out? Wanna
buy a gift for home?
(Shop, and then leave.)
Lilty: By the way, have you had a chance to use magicites and healing items
yet? Instead of using the stylus, tap the Tap Screen with your finger for
easier access to menu items.
(Talk with the Lilty clerk again.)
Lilty: Ddi you forget to buy something?
(Shop, and then leave.)
Lilty: Please come again.(music note)
(Head towards Old Town.)
Chelinka: Hey! There's Papa!
(Sir Latov looks around, before entering Old Town.)
Yuri: I wonder where he's going?
Chelinka: Let's go after him!
(Just in front of the entrance to Old Town is the blue-haired Selkie. Talk with
him.)
Selkie: This is the entrance to Old TTown. The buildings are in bad shape, so
nobody's allowed in...
(The temple bells sound.)
Selkie: Actually, it's not that bad. You can go in if you want to.
(Talk with the Selkie again.)
Selkie: Something wrong? I thought you were in a hurry.
(Enter Old Town.)
-----------------------
(The twins start running through Old Town. Soon, a strange force affects Yuri's
mind, and he falls to his knees.)
Chelinka: Yuri? What's wrong? Are you okay?
Yuri: I don't feel so good...
(Chelinka looks ahead and steps back. The place is overrun with monsters!)
Abandoned City
Chelinka: Heeey. What are monsters doing here!?
(Yuri gets back up.)
Yuri: Let's go. We have to hurry up and find Papa.
(Chelinka agrees and they both continue along.)
-----------------------
(Down the stairs, there is a sign next to a treasure chest. Read the sign.)
?: Magicites are active if you throw them, but not if you place them, kupo!
handle with care, kupo!
(The chest contains magicite! Yuri continues further along, where there his way
has been barred. Near the blocked route is a sign and a strange, red switch,
like the one found in the cave.)
?: This is a magic switch, kupo! Try casting a spell on it, using magicite of
the same color, kupo. Touch the item you want to use, then hold 'X' to make a
ring appear. Use '+' to move the ring, kupo.
(Yuri casts fire on the switch, and the door opens! If Yuri is able to make it
to the higher levels of this area, there will be a sign near a candle.)
?: If you see a candle, light it, kupo.
(Yuri lights the candle, and the way beneath opens! Yuri heads through and
finds a switch, with a sign next to it. Read the sign.)
?: Hit the lever to change its color. The lever activates all mechanisms of
whatever color it turns, kupo.
(Yuri hits the switch, and the blue blocks floating in the water sink, while
red ones pop up! Head south and find some red pots, with a sign next to them.
Read the sign.)
?: Red barrels contain explosives, kupo. They'll blow up if you hit 'em or
throw 'em, kupo!
(Yuri continues through this maze of a city. Further ahead, there is another
platform, and a blue magic switch near it. There's also a sign, read it.)
?: Use 'L' to lock the target ring in place, kupo. Press 'L' again to activate
it, kupo.
(Yuri continues on ahead. There is a sign further ahead warning of bad vibes,
but the way forward is blocked. Yuri heads west instead, and finds another
sign. Read it.)
?: It's a good idea to use magic or tribe abilities on monsters who have their
guard up, kupo!
(Yuri continues through, and finds a tough switch up ahead and a locked gate.
Near them, is a sign. Read it.)
?: Strike down on an iron switch with a sword, kupo. Jump up and hold 'A' while
in the air, kupo!
(As Yuri continues through the Abandoned City, he comes across a well, and a
sign next to it.)
?: You can go down the well, kupo.
(Yuri heads down the well. Here, he finds a platform with a feather symbol, and
a sign next to it.)
?: You can get to the other side if you use a Lilty's pot, kupo.
(Elsewhere in the city, there is an empty stand with a sign next to it. Read
the sign.)
?: For this type of stand, you place a magicite of the same color on top, kupo.
To remove an item from the pocket panel, drag it toward the middle of the
bottom screen, kupo.
(Yuri continues into the room with the 'bad vibes'.)
-----------------------
(Yuri and Chelinka walk into a large area within the Abandoned City. Suddenly,
Yuri hears a bell ring, and Yuri falls to the ground.)
Yuri: Ungh!
Chelinka: What is wrong with you?
Yuri: This place...is making me-- Bleeech...
(Yuri's head is on the ground. Chelinka kneels over to him.)
Chelinka: Yuri!? What's the matter? Tell me.
Yuri: I feel sick... The sound of the bell...keeps ringing in my head. I think
I'm gonna--
(Chelinka looks ahead.)
Chelinka: Huh!?
(Ahead of them, a great behemoth appears! He rises onto his hind legs,
exposing a crystal on his belly, before landing back on all fours again.)
Chelinka: Nooo waaay!!! Where'd he come from!?
(Chelinka gets up from the ground.)
Chelinka: Yuri! C'mon! Shake it off! Shake a leg!
(Yuri slowly rises to his feet.)
Yuri: Finally...the bell stopped. Wha-- What's going on?
Chelinka: Get with it, will you!? Do something about THAT!
(Yuri is taken aback.)
Yuri: Whoa, what is that?
Chelinka: How should I know?! It just showed up! Aaah, its coming this way!
-----------------------
(Yuri engages the behemoth in battle! The behemoth fires beams from its mouth,
casts fire magic, and can make a shockwave by slamming its entire body. But as
it raises its body, it exposes its weakness! Yuri exploits that, and after a
hard battle, fells the behemoth. A flurry of treasure, and a crystal along with
it, ending up the battle.)
-----------------------
(Chelinka jumps up and down all excited as Yuri returns. Then, she points out
behind Yuri.)
Chelinka: Uh-oh!
(The behemoth starts walking off into the city.)
Yuri: Looks like he got away. That's not good.
Chelinka: How can you be so calm!? We have to go after him!
(Chelinka starts to run off, but Yuri only walks and talks to her.)
Yuri: Huh? What's the big deal? I say we leave him alone.
Chelinka: Hello? What about the crowd of people in the plaza? If he starts
stomping around there, it WILL be a big deal!
Yuri: Hmm. You might be right. A monster that size... C-could do a LOT of
damage! What're we waiting for!?
Chelinka: You.
(Yuri runs off, Chelinka behind him.)
-----------------------
(The behemoth continues walking through the city. It turns a corner. Yuri and
Chelinka are in hot pursuit behind it. When they turn the corner, they find the
monster gone, and instead they find the ghost from the caves!)
Yuri: Hey... Aren't you...?
(Chelinka hides behind Yuri.)
Chelinka: Gho--
Yuri: Go?
Chelinka: G-g-gho-gho-gho...
Yuri: Go? You have to go?
Chelinka: Gyaaah! Waaah! Aaah!
(Yuri turns around as she wails and screams. He has a smile on his face.)
Yuri: Didn't Papa tell you to go before we left?
Chelinka: Look!
(She points back to the ghost.)
Yuri: Look at what?
(She jumps back screaming, as Yuri turns.)
Chelinka: Aaah! Too late! Now she's gone!!!
???: Yuri! Chelinka!
(They turn as they hear a voice from behind.)
Yuri: Papa!
(Yuri and Chelinka run over to Sir Latov.)
Papa: Thank the stars... Where have you been? I've been looking all over for
you.
Chelinka: We were at the plaza... *sniff* Just like we promised...
Yuri: Yeah, we heard the bells ring three times.
Papa: That's strange. I was there when the bells chimed three times, too...
Well, I'm just glad to see you two are all right. What do you say we head
home?
Chelinka: Yeah!
(Yuri and Chelinka start to walk off. Papa turns his head back around, and the
twin do the same.)
Papa: ...
Yuri: What is it, Papa?
Papa: Hm? Oh...nothing. Let's get going. We don't want Meeth and Alhanalem to
start worrying about us.
Chelinka: We sure don't!
(The three of them walk off together.)
-----------------------
(It is night at an unknown place. The moon gives off a red glow. Standing
outside on a balcony is a most mysterious man.)
???: You have failed, Chaspel.
Chaspel: I am ready for my punishment, Sire.
???: No need. Let us say you have made amends by finding her.
(The man appears to be of a blue appearance. He appears to have blood-red
eyes.)
???: It is as you've described--quite a remarkable specimen.
Chaspel: I serve to please, milord.
???: Ours is nearing the end of its usefulness. This replacement comes at the
perfect time.
Chaspel: There should be no question with regard to quality, Sire, since--
???: I am well aware of her lineage. The blood runs thick in this one.
Unfortunately for her. However... I'm surprised our old friend still lives.
Hnh, to think that mere swain of the starsinger broke our spells.
Chaspel: ...
???: Still, in the end, he is merely a man. He cannot hope to resist us.
Chaspel: All shall be as you wish, Sire.
???: Slowly but surely, they shall hear the footfalls of their impending doom.
Now, go.
Chaspel: Yes, Sire.
(Chaspel leaves the balcony. The other man laughs to himself.)
???: Such a ravishing blood moon we have this fine evening... The next will be
even better.
-----------------------
===========================================
Chapter 5 - Accompanying Al
===========================================
(Back at her house, Chelinka leans out of her bed and looks to Yuri's.)
Chelinka: *yawn* Morning, Yur-- !? Waaah! Yuriii!?
(Yuri is sleeping on the floor towards the foot of his bed, his bed cover on
the floor beside him. He gets up and stretches.)
Yuri: *yawn* Ahhh... Hey, Chelinka... Huh?
Chelinka: Can't you be a little less active AT LEAST in your sleep!?
-----------------------
(Head outside. Attempt to leave the village.)
Chelinka: Waaait a minute! Where do you think you're going!? You know we're not
allowed out there. And you know I tell Papa everything.
Yuri: Sheesh, all right already...
(Enter Alhanalem & Meeth's house. Once inside, the twins notice that Al isn't
at his desk!)
Yuri: Hey!
Chelinka: Where's Al?
(Head upstairs and talk with...Stiltzkin, who is residing in Meeth's pot.)
Stiltzkin: Hm-Hmmm.(music note)
(Talk with Meeth.)
Stiltzkin: Hm-Hmm-Hmmm.(music note) Meeth, my lady, it's so nice of you to draw
a morning bath for me. I was sore from my travels, but I'm feeling better
already. Ahhh... Life is wonderful.(music note)
Meeth: Oh, no need to thank me, Stiltzy. It's equivalent exchangie! You're
giving me the stock that I needie.
Stiltzkin: Ah, yes, you're always cooking up a storm. Indeed, they say good
soup has to start from... Wait, stock?
(Meeth turns around.)
Meeth: Good morning, kiddies!
Yuri: Good morning, Meeth. Have you seen Al?
Meeth: That lanky middle-agey birdy-man said he was going to Mount Vaal to get
some medicinal herbies.
Yuri: Really?
Chelinka: When was this?
Meeth: Just a minute before you two came innie. I thought you might have seen
him outsidie.
Yuri: You know what this means, Chelinka?
Chelinka: You bet... It's hunting time!
Meeth: Good luckie! Tonight's menu is chicken stewy!
(Stiltzkin is bouncing all around.)
Stiltzkin: Aach... Say, Meeth, dear... It's getting awfully hot. Think you can
turn down the heat a bit?
(Meeth turns back to Stiltzkin.)
Meeth: Patience, Stiltzy. You have to wait until the water's bubbly and
boilie.
(Talk with Meeth again)
Meeth: Once it reaches the boiling point, I'll turn it down to a simmer until
the meat falls off the bonie.
Stiltzkin: Ooh! O-okay... Ach! Just promise me--Hot!--that you'll turn it down
to a simmer...
(Talk with Stiltzkin)
Stiltzkin: Hot! Hot!!! HOT!!!
(Head back outside.)
-----------------------
(Alhanalem is standing by himself outside his house, looking all around the
village.)
Al: All clear.
(Alhanalem starts to walk off, but then Chelinka spots him from behind.)
Chelinka: Aaal!
(Al is visibly disturbed as Chelinka runs at him. She squeezes him tight, Al
flailing about all over the place. She then lets go of him, and Yuri walks up
to them from behind.)
Al: Algh!?
Chelinka: Hm-ha-hm-ha-HM?
(Al shakes his head.)
Al: I'm afraid not.
Chelinka: Aw, c'mooon.
Al: It would be impractical. Wounds could be critical. Put you in the
hospital.
(Al then nods his head.)
Al: Oh, all right.
Chelinka: Yippee!
Al: On one condition. You are to follow my instructions to the letter if you
are to go at all.
Chelinka: Yessir!
-----------------------
(Talk with Al.)
Al: Now you must give to me your full attention aural. Mount Vaal is a locale
known by us Yukes as a training ground to hone our skills both physical and
mental. Many of the contraptions allow passage solely through the use of our
abilities tribal.
(Talk with Al again.)
Al: With that in mind, let us head for Mount Vaal.
(Exit the village, enter Rebena Te Ra.)
-----------------------
(Talk with the Yuke at the entrance.)
Yuke: Welcome to Rebena Te Ra. Across the plaza--
Al: Straight ahead is the castle. To the left is the temple, the entry into
which is now allowable.
Yuri: Right.
Yuke: If you knew all that, what are you talking to me for?
(Talk with the Yuke again.)
Yuke: Oh, but I bet you don't know this. They recently closed off Old Town.
Something about monsters there. Ugh. Just thinking about monsters roaming near
here makes me want to run home and crawl into bed.
(Talk with the male Lilty with green hair overlooking the statue of King
Kolka.)
Lilty: Haahhh...
Al: What may have caused you to utter a sigh so dismal? Ah, it has been years
since I last saw this statue royal. One wonders of His Majesty's status
physical.
(The Lilty turns around.)
Lilty: Hm? Oh, you must be a visitor. King Kolka is rarely seen since he lost
the princess. Even if you were to ask for an audience with him, you'd only get
his aide instead. I live in this city, and even I haven't seen him in years.
Al: Hm... That is lamentable. Indeed, the king doted over Lady Tilika since her
moment natal. His grief must be inconsolable.
Lilty: Lady Tilika...? It's been so long, I doubt if many remember that name
anymore. How do you know so much?
Al: ... I heard if from a source whose name I can no longer recall.
(Talk with the Lilty again.)
Lilty: The king's aide is a Yuke just like you, but you guys couldn't be
anymore different. Apparently, the aide came from the temple, won the king's
favor, and now runs the administration.
Al: The aide is from the temple? And runs the king's duties governmental?
(Talk with the Lilty again.)
Lilty: Why would the king want an aide like that by his side?
Al: ...
(Talk with the female Lilty near him.)
Lilty: Oh, hi. You're the boy from the other day, aren't you?
Yuri: Oooh...
Chelinka: Stop! She's not Meeth, okay? You really have to do something about
that habit of yours!
Al: Why the outburst mercurial?
Chelinka: Yuri's always trying to pat total strangers on the head! It's so
embarrassing!
Yuri: ...
Chelinka: Putting on a sad face isn't gonna get you anywhere!
Lilty: Like I said before, I really don't mind.
Yuri: Really?
Chelinka: Yuri!
Yuri: ...
Al: Yuri's head-patting was a display of behavior habitual?
(Talk with the female Lilty again.)
Lilty: Umm...
Yuri: What?
Lilty: Cheer up, okay?
(Talk with the Clavat in blue.)
Clavat: That crystal? Missing from the sanctuary? Ha, there's just no way...
Al: Did I hear you mention something about a crystal?
(The man turns to you.)
Clavat: Huh? Oh, I just heard something crazy from a friend of mine. Do you
know about the gigantic crystal in the temple's sanctuary?
Al: Ah, yes. In terms of size, purity, and hardness, there is probably no other
that equals that crystal. It is a true representation of Rebena Te Ra, in my
opinion humble. What of that magnificent crystal?
Clavat: Well, I heard that the sanctuary is now empty because that crystal
inside it has been removed.
Al: ... And where is the crystal now as a result of this transferal?
Clavat: That's the thing! How is it even possible to move something that
humongous? Who would want that thing in the first place? Is there even a use
for it other than as decoration?
Al: Well... I certainly cannot imagine a crystal of that size being used by any
ordinary individual.
Clavat: My point exactly. It's the dumbest thing I've ever heard. Ha, she must
have dreamt it or something.
(Talk with the Clavat again.)
Clavat: She must have seen it in a dream of something. Just forget about it.
(Just further ahead, the female Clavat in pink is spying on the temple guards.
Talk with her.)
Clavat: I smell it... I smell a conspiracy. I just know there's something fishy
going on inside the temple... And I'm going to be the one to expose the
truth...
Yuri: What are you doing?
(She turns around.)
Clavat: Waaahhh!!! You scared the heck out of me! Please don't ever do that
again...
Al: I assure you, the fright was reciprocal. You must explain your behavior
suspicable.
(She peers back at the temple guards.)
Clavat: Can't you tell? It's a stakeout. I'm spying on the temple. Now will you
kindly go away?
Al: If one can tell that you are on a stakeout, I can safely bet that your
espionage is no successful.
(Talk with her again.)
Clavat: What secrets surround the crystal and the sanctuary? Rebena Te Ra's
conspiracy is soon to be revealed! ...I'm hungry, but I'll live. Yay, me! Hang
in there, me! Justice is on my side!
Al: ... I must advise you against going too far in this endeavor espial.
(She turns back around.)
Clavat: Are you still here? What are you, an acolyte? Nobody's gonna stop my
search for the truth. I'm gonna find out the truth, and then I'm gonna tell the
whole world about it!
Al:Your pursuit for truth is indeed admirable. I would hate to lose a person so
rare and valuable.
Clavat: Wh-what's that supposed to mean? Are you trying to intimidate me?
Al: This is not intimidation. This is a warning.
Clavat: C-come on... You didn't have to change the way you talk for that last
bit... It can't be that bad. Nobody's gonna take my life just because I spied
on the temple.
Al: ...
Clavat: You're...joking, right? Hehe, you're just setting me up for another
surprise! Yeah, nice try!
Al: I have given you my warning. Proceed with caution if you still must spy on
the temple.
Clavat: ...
(Talk with her again.)
Clavat: Please tell me you're joking...
(Attempt to enter the temple.)
Al: I must stop you from going any further into the temple.
Chelinka: Yeah, Yuri. Don't you remember from last time? Papa told us not to go
that way.
Yuri: I know. Okay.
(Talk with the moogle store clerk.)
Moogle: Welcome to where the top of the pops shop till they drop. Welcome to
Mog Mart.
Al: Hm, it touches me to see that you are making good use of yourself,
Artemicion. It has been a while.
Artemicion: S-S-Sir Alhanalem!? You're still alive... I, I mean... So, you're
back?
Al: I am here only to accompany these children. You should only treat me as you
would any customer normal.
Artemicion: O-okay, sir. If you say so... Welcome to Mog Mart, where we provide
an affordable shopping experience for everyday people.
(Shop, and then leave.)
Artemicion: In the spirit of love and peace, part of the proceeds will go to
charity. Thank you for shopping.
Al: Mm-hmm. You have proven yourself worthy of praise universal.
(Talk with Artemicion again.)
Artemicion: Welcome to Mog Mart, where we provide an affordable shopping
experience for everyday people.
(Shop, and then leave.)
Artemicion: Thank you. We look forward to serving you again.
(The cat is resting on the roof nearby. Talk with it.)
Cat: Meow...
(Talk with the left castle guard.)
Guard: Fine! So we're not as cool as the guys in the subjugation team! Ya happy
now?! Now, get outta here!
Al: ...
(Talk with the right castle guard.)
Guard 2: Hehe, only cool guys get to be gatekeepers! And you can't be one, cuz
you're not cool! Now, beat it!
Al: ...
(Attempt to enter the castle.)
Guard: You again? There ain't no way we're letting you through while we're
alive!
Guard 2: Yeah, that's right! Get outta here! Shoo!
Al: Hmmm... How could the quality of knights have suffered a fall so
dramatical?
(Talk with the pink-haired Selkie.)
Selkie: Hi! You're that Clavat boy from the other day. Were you able to find
your daddy?
Yuri: Yup!
Al: It seems you have helped them when they were in trouble. Allow me to
express my gratitude unequivocal.
Selkie: No, no! No need to thank me. I didn't do anything. I have to say, Yukes
are usually so stuffy, it's surprising to see you looking after these
children.
Al: That is prejudice typical. I would rather you not regard all Yukes in the
same light stereotypical.
Selkie: Oh, sorry! But the Yukes I know, all they talk about is magic or the
pursuit of knowledge or whatever. And with those odd masks you wear, I could
never tell what you guys are really thinking.
Al: We Yukes make our true visages visible only by those with whom we feel we
can be vulnerable.
Yuri: We've seen Al's face before.
Al: The veracity of my explanation is proven by his testimonial.
Selkie: No way! You two have actually see a Yuke without a mask!? Wow! So, what
does he really look like?
Yuri: ...
Chelinka: ...
Selkie: Um... Guys? What's the matter?
(Talk with her again.)
Selkie: You guys are shaking. Maybe I shouldn't have asked...
Yuri: No...
Chelinka: It's okay...
(Talk with the former Yuke engineer to the south.)
Yuke: ...
Yuri: Is everything all right?
Yuke: Oh, I was just looking at-- Wait... It is you!
Al: ...
Yuke: Thank the heavens that you are alive! So the rumors were true! Where have
you been all this--
Al: You are mistaking me for another individual.
Yuke: Please, I could not mistake you for anyone else. You were the wisest of
Rebena Te Ra's mages, Alha--
Al: You are bordering on behaving in a manner confrontational. I haven't the
time to be argumental.
Yuke: Wh-what has happened to you? Where were you when Rela Cyel--
Al: You are becoming intolerable. I am giving you my warning final.
Yuke: But...that cannot be... I-I had wished to see you for so long...
Al: ...
Yuri: What's going on, Al? Do you know this person?
Al: I suppose he thought I was someone whose looks to me are identical. Let us
return to our plan original.
Yuri: Huh...
(Talk with the Yuke again.)
Yuke: How could that be...?
(Talk with the older Clavat man.)
Clavat: Now isn't a good time to visit inside the castle. News of monsters in
Old Town has the castle in a mad rush to organize a subjugation team. If you
want an audience with the ing, you should come back another day. Of course,
even without this madness, the king is usually not available for an audience.
(Talk with the man again.)
Clavat: Today is not a good day for an audience with the king. Come back
another day.
(The green-haired Selkie and young Lilty are conversing together. The older
Clavat's dog is with them too. Talk with the dog.)
Dog: Arf.(music note)
(Talk with the Selkie.)
Selkie: Dang it... There's Sis, standing guard. There's no passing through
that.
(Talk with the Lilty.)
Lilty: Thish ish no good. How ish it that Shish alwaysh knowsh what we're up
to?
('Sis' and the blue-haired Selkie are standing guard at the entrance to Old
Town. Talk with either of them.)
Selkie: This is the entrance to Old Town. The buildings are in bad shape, so
nobody's allowed in.
Clavat: That's right. It's now become even more dangerous with all the scary
monsters roaming around.
Yuri: Oh, don't worry about that. I already beat the boss--Mmf!?
Chelinka: Whoa, whoa, whoa! Oooh, that sounds really scary. Okay, we won't go
that way. We're good kids.
Clavat: Glad to hear that. It's really not a place for kids to go all by
themselves.
Al: ...
Clavat: Are you their guardian? it must be easy getting them to listen to you.
Unlike those brats of mine.
Al: ...Oh, these two are phenomenal. Perhaps I am missing out on some of the
headaches parental.
Chelinka: ...
Yuri: Hehe, sounds like they're saying good things about us.
Chelinka: No thanks to you!
(Talk with the Clavat.)
Clavat:: *sigh* If only my little ones were even half as good as you are... But
I suppose it's my duty as the elder sibling to steer them in the right
direction. If they want to go to Old Town, they're gonna have to do it over my
dead body!
(Talk with the Selkie.)
Selkie: I wonder what caused this outbreak of monsters. I hear it's pandemonium
in the castle, trying to put together a subjugation team.
(Talk with the Lilty outside the magic shop.)
Llilty: When you custom order an item at the workshop, you may have noticed a
box called Additional Materials. By adding a material to the order's formula,
the resulting item is augmented by a bonus effect. For the additional material,
you can select on of out of a list of jewels in your possession. So if you
happen upon a jewel, hang on to it! Think of how gorgeous it would be to have a
jewel used as a material in one of your items!
(Talk with the Lilty again.)
Lilty: By adding a material to the order's formula, the resulting item is
augmented by a bonus effect.
(Talk with the Lilty store clerk.)
Lilty: Welcome to Magic Goods! We have magicites for magic and items for your
healing needs!
(Shop, and then leave.)
Lilty: Come again.(music note)
(Go to the blacksmith. Talk with the Clavat clerk.
Clavat: What can I get for ya today?
(Shop, and then leave.)
Clavat: Thanks, pal!
(Talk with the Selkie clerk.)
Selkie: Sorry for the wait. Welcome to the workshop, making items by hand with
that extra special-- Ah! Hello, sweetie!(music note) ...Whaddaya want, Yuke?
Al: What an extreme display of discrimination tribal.
Selkie: Take your time! Look around! ...You, hurry it up, will ya?
Al: ...
(Shop, and then leave.)
Selkie: Can't wait to see you again!
(Talk with her again.)
Selkie: Hello, darling!* Come in! Come in! ...What are you still doing here?
Al: ...
(Shop, and then leave.)
Selkie: Ahh, you make it all worthwhile. Come again!
(Leave Rebena Te Ra. Head for Mount Vaal.)
-----------------------
(Yuri, Chelinka and Alhanalem arrive at a misty mountain.)
Al: At last, our arrival.
Yuri: What do we do?
(Al towards the top of the mountain.)
Al: Take a look over there.
Mount Vaal
(There are all kinds of gadgets on the mountain. They spot something glowing in
the distance, it looks like it has a face and pompom on it.)
Yuri: Um... Oh, it's a moogle.
Al: Almost. It's actually a moogle plant, a type of vegetation with a
decoration floral. In full bloom it closely resembles a moogle. The pollen
distribution method is aerial.
Chelinka: So you want us to pick-- Hehehe. Who is she, Al?
Al: Why is you demeanor quizzical?
Chelinka: No need to play dumb with us. Who are the flowers for?
Yuri: Oh, I get it. You finally got a girlfriend. Good for you, Al.
Al: Ahem. Moogle plants are herbal. They're used to make a restorative
concoction for purposes medicinal.
Yuri: Ha! Okay, whatever you say, Al.
Chelinka: Sure, we'll play along! Mum's the word, eh, Al!
Al: My sympathies about your mother, but please pay attention. Ordinarily, the
plant is not to us beneficial. But when it blooms, there is a transformation
chemical. Only now is it at its optimal.
Chelinka: I can see why you'd want to have some for an ''occassion special.''
Yuri: Oh, whose birthday is it?
Al: ANYway, our purpose here is not to gather moogle plants as ingredients
essential.
Chelinka: It's not!? Then why were you going on about flowers for your
girlfriend?
Yuri: Aaahaha. That's because-- Yeah, how come, Al?
(Chelinka protests.)
Chelinka: If you can't keep up, don't interrupt!
Al: We have a singular goal. The mega moogle plant, which only grows in cold,
elevated climates like that found here on Mt. Vaal. If I have calculated the
season correctly, we should find it up at the mountain's pinnacle.
Yuri: Okey-dokey!
Al: Typical...
-----------------------
(A moogle appears.)
Moogle: Kupooo! I'm glad you're here, kupo. It's freezing out here, kupo! Well,
let's begin, kupo. ... I-I mean, what a coincidence for us to be meeting like
this, kupo! Let me take this opportunity to share the basics of cooperating
with your friends in battle-- and the Yuke tribe abilities, kupo!
- Please share!
- No, thanks! I'm in a hurry!
(Pick, 'Please share!')
Moogle: Then first, let me take your items, because we don't need them, kupo.
Don't worry, kupo! I'll give them back when we're done, kupo! Poof, kupo!
(All items are removed from your pockets.)
Moogle: Okay, let's begin, kupo. I'm going to explain how to change characters,
kupo! Now that you have Alhanalem in the party...
(The game focuses on Alhanalem's icon on the touch screen.)
Moogle: A character panel for Alhanalem has been added on the left side of the
bottom screen, kupo! You can use this to switch from Yuri to Alhanalem, kupo.
(The game focuses on the character icons on the touch screen.)
Moogle: To change characters, just touch the panel of the character you want to
control, kupo.
(The game selects Alhanalem's icon. You are now playing as Al.)
Moogle: You have now switched from controlling Yuri to controlling Alhanalem,
kupo! Sometimes during your adventures, the characters that you don't control
may get lost, kupo. If that happens, just press 'L' to call them over to where
you are, kupo! Hold 'L', and your friends will follow you wherever you go,
kupo! Would you like me to go over that again, kupo?
- No, let's move on!
- Yes, please repeat!
(Pick, 'No, let's move on!' They change locations. There is an enemy up
ahead.)
Al: Next, allow me to explain about piling rings magical. Piling magic involves
two or more rings in an effort cooperational. When piled, the resulting magic
is more powerful than what can be produced by a ring single. To pile magic with
an ally, you must first select a magicite and produce a target ring...
(Al sends a target ring to the enemy ahead.)
Al: ...at which time, the panel of any character who is able to pile magic on
your ring...
(The game highlights the fire magicite that is reacting next to Yuri's
character icon.)
...will start reacting in a phenomenon of light sympathetical. While in this
state, touch the panel of the character with the magic pilable...
(The game selects Yuri's icon.)
Al: ...to have your ally produce another target ring to pile on additional.
(Yuri starts targeting the monster as well. The rings change color!)
Al: When the rings meet, they start shining bright, at which point you can
activate the effect magical... ...the result of which would be magic more
powerful. Let us finish our spell trial. One, two, three...
(The two of them together cast a Fira spell.)
Al: As should have been visible, the piled spell magical dealt more damage than
normal. An ally's magicite usable remains just as it was prior to changing
characters controllable. It may be wise to set in advance the magicite for each
character to pile spells magical. Of course, care is needed sine a sufficient
quantity of magicites is required to pile rings magical. Would you like to
study once more the piling of rings magical?
- No. Next!
- One more time, please!
(Pick 'No. Next!')
Al: Then we are done with the piling magic tutorial.
(They move to another location. There are strange mechanisms that bar access to
the next area.)
Al: Next, allow me to explain about magic threads, the Yuke's ability tribal.
(The game highlights the a large pole with an orb at the top.)
Al: This is called a mage's needle, a pole with a storage of powers magical. By
drawing magic power from it, we can activate various contraptions magical. For
instance...
(Al activates his tribal ability. By drawing magic from the mage's needle, he
lights a candle on fire.)
Al: ...We can draw magic thread from the mage's needle to light the candle
magical. Would you like to see once more how to light the candle magical?
- No, let's move on!
- One more time, please!
(Pick 'No, let's move on!)
Al: Then I want you to demonstrate to me that you are sufficiently
knowledgeable...
(Al demonstrates that he'd like you to light the other candle.)
Al: --Use the Touch Screen-- ...by lighting the other candle magical.
(Light the other candle, the way forward is open!)
Al: With both candles lit, the barrier has disappeared. We can now proceed
through the portal. The magic thread can activate many other contraptions
magical. By the way, at the expense of SP, we can also draw threads from a
magicite for an attack magical. That knowledge may someday prove useful. Thus
concludes the explanation on the Yukes' abilities tribal. Hm. Then let us go
harvest the mega moogle plant on the summit of Mount Vaal.
Moogle: My work here is done, kupo. Farewell, kupo!
(The moogle walks off.)
(When initially asked whether you'd like a tutoral, pick 'No, thanks! I'm in a
hurry!')
Moogle: *gasp* Kupo... Fine, then, kupo. I'm going home, kupo...
(The moogle runs off.)
Al: Hm. Then let us go harvest the mega moogle plant on the summit of Mount
Vaal.
(When asked whether you'd like Al to repeat his combination magic tutorial
again, pick 'One more time, please!')
Al: You must first select a magicite and produce a target ring...
(Al sends a target ring to the enemy ahead.)
Al: ...at which time, the panel of any character who is able to pile magic on
your ring...
(The game highlights the fire magicite that is reacting next to Yuri's
character icon.)
...will start reacting in a phenomenon of light sympathetical. While in this
state, touch the panel of the character with the magic pilable...
(The game selects Yuri's icon.)
Al: ...to have your ally produce another target ring to pile on additional.
(Yuri starts targeting the monster as well. The rings change color!)
Al: When the rings meet, they start shining bright, at which point you can
activate the effect magical... ...the result of which would be magic more
powerful.
(The two of them together cast the Fira spell.)
Al: An ally's magicite usable remains just as it was prior to changing
characters controllable. It may be wise to set in advance the magicite for each
character to pile spells magical. Of course, care is needed sine a sufficient
quantity of magicites is required to pile rings magical. Would you like to
study once more the piling of rings magical?
(When asked whether you'd like to see Al's tribal ability tutorial again, pick
'One more time, please!'
Al: Then explain again I shall. Since the candle is already lit, I will explain
this time without actually lighting the candle. By using magic threads, the
Yuke's ability tribal...
(The game highlights the mage's needle.)
...you can draw magic power from a pole such as this called the mage's needle.
By drawing magic from the mage's needle to the candle magical...
(The game demonstrates how Al lit the candle before.)
Al: ...you can light the candle. Would you like to see once more how to light
the candle magical?
(Yuri, Chelinka and Al start exploring the mountain. In the next area, the
climb as high as they can, before they are blocked off. There is a sign at the
top. Read it.
?: No passage due to avalanche, kupo.
(They find another way through the mountain. Further ahead, there is another
mage's needle, and a sign next to it. Read the sign.)
?: Wherever there's a mage's needle, there's always some mechanism to activate
with magic thread, kupo! Use a Yuke's tribe ability screen to find a target
for magic thread, kupo!
(Al scans the area, and makes a vine grow out of the mountain using the mage's
needle's magic. The continue along, making good use of Al's tribal ability.
Further up, they find a sign. Read it.)
?: If you want more moogle stamps, check carefully around the save crystal,
kupo!
?: You're almost at the summit, kupo. Go this way to rest up, kupo.
(In the next area, they find themselves close to the top of the mountain. There
is a sign nearby. Read it.)
?: Some mechanisms won't activate with just one magic thread, kpupo. Take a
good look around, kupo!
(They search inquisitively for places to manipulate with Al's tribal ability.
They head to the top. There is a sign warning the two of them of bad vibes up
ahead, but they press on. At the summit, there are moogle plants everywhere!
There's also a giant one. They pick it up.)
-----------------------
Al: This should be more than enough. Thank you for your assistance and your
effort physical.
(Yuri looks around.)
Yuri: Boy, we sure climbed a long way.
Al: Yes, we did. We ascended the mountain as far as is possible. The view from
here is truly magnifical.
(The twins walk to the edge of the cliff and check out the view.)
Yuri: Whoa!
Chelinka: Wow!
(The look around.)
Yuri: Look at how high up we are! You can see for miles and miles.
(Chelinka points out to something in the distance.)
Chelinka: Oo, did you see that!? A bird flew right below us.
Al: Ah, the atmosphere is certainly peaceful. If only I had brought some
provisions gastronomical...
(The twins are focused on something else.)
Yuri: Yeah, and I wish I brought food for--
(They watch sometime move from below the cliff.)
Chelinka: Oh, my--
Al: What seems to be the problem?
(A gigantic bird flies up from underneath. It has a crystal atop its skull.
Yuri jumps around.)
Yuri: Wow, what do they feed you?
(Chelinka jumps about, looking back at Alhanalem.)
Chelinka: Hey, Al, your dad's here.
Al: He is no relative of mine! S-see upon his head...a crystal!
(The crystal stop its head shines a blood red light.)
Yuri: Aw, man. He's just another monster. That's no fun.
Al: Thisis no matter comical! Wait. How did you recognize-- Look out!
(The monster flies into the sky and engages in battle!)
-----------------------
(The bird swoops down across the top of the mountain with huge force! it blows
gales, and also somersaults and shakes the earth as it lands on the ground.
They have a tough fight, but eventually, Yuri fells the monster. Treasure of
magnificent kinds appear, and a crystal appears, ending the battle.)
-----------------------
Chelinka: We did it!
Yuri: Way to go, Al! You're the toughest bird on the block.
Al: As I've said before, I am not a bird. And I do not consider myself what you
call ''tough.'' Be that as it may... Have you two seen a crimson crystal like
that before?
Yuri: Yeah. A few times.
Al: A few times? Why-- When-- Do you know the significance of the crystal?
Yuri: Umm... It's a weak spot?
Al: Well...yes. Although that was not the answer I sought, your assessment is
indeed logical. Now listen to me very carefully. It represents dangers
potential. Crystals are pale blue in their state normal. In a magic user's
hands they emit light fantastical. So, you see, a crystal that is crimson is an
aberration most unnatural. A crystal such as this has mutated in reaction to
the intervention of a power unusual.
Chelinka: Oh, right. Sure. That makes sense, doesn't it, Yuri?
Yuri: Aaahahaha. You lost me after ''ass-something.''
Al: Hrm... In other words, you must exercise great caution around any crimson
crystal. The more the crystal mutates from its nature original, the more it is
infused with evil. I imagine the zu we fought became a monster because it came
into contact with that crystal.
Chelinka: That's scary.
Al: Yes, they're extremely dangerous. So if you encounter one--
Yuri: Oo, I know! Crush it quick, no questions asked!
Al: Hrm...
-----------------------
(Back at the village, Stiltzkin is speaking with Sir Latov and Meeth at the
village exit.)
Stiltzkin: I want to thank you, kind sir and gracious lady, for your
hospitality.
Meeth: Leaving so suddenly? You should stay longer and take it eeeasyyy!
Latov: Meeth's right. You needn't hurry off so soon.
(Stiltzkin turns around.)
Stiltzkin: No, but... While I appreciate the thought, at heart I am a traveling
moogle. I'm suited to life on the road with no roots to tie me down. I'm sure
you understand.
Latov: I suppose I do, Stiltzkin. You must live your life in a way that's true
to your nature.
Meeth: It's because of that book I lent you, ''The Vagabond Moogle: Travel Tips
for Swinging Singles, v. 4.''
(Stiltzkin turns back towards Meeth.)
Stiltzkin: Ssshhhhh! Shsh! Let's keep that our littl secret, Ms. Meeth!
Latov: The children will be sorry they missed you. I expect them back shortly,
and Alhanalem, too. You wouldn't mind delaying your departure until then, would
you?
Stiltzkin: Oh, I, erm... The fact of the matter is I'm not very good at
goodbyes, so I'd prefer to--
Meeth: Not to worry. Our stalling tactics worked to a T. Have a look-see!
(Stiltzkin turns to look at the exit.)
Stiltzkin: !?
(Yuri and Alhanalem have returned.)
Yuri: Hey, it's Stiltzkin.
(In control of Yuri, talk with Al.)
Al: Sir Latov and Meeth. I wonder why we have this greeting hospitable?
(Talk with Meeth.)
Meeth: Welcome homie. I made a very tasty stewy, so wash your hands and get
readyyy!
Yuri: Yippee!
Chelinka: I can't wait!
(Talk with Meeth again.)
Meeth: I made a very tasty stewy, so wash your hands and get readyyy!
(Talk with Papa.)
Papa: Sh, Yuri and Chelinka. I'm glad you're home.
(Attempt to leave the village to go to the world map.)
Al: Going somewhere local? Dusk descends, and it is no longer safe for ventures
recreational.
Yuri: Oookay.
(Attempt to leave the village to go to the cave.)
Chelinka: Hey, where are you going!? We should head back.
Yuri: I thought the caves--
Chelinka: Not me. I'm hungry. If you go, you're on your own.
Yuri: Sheesh...
(Talk with Stiltzkin.)
Stiltzkin: Aaah, you caught me.
Yuri: Where are you going, Stiltzkin?
Chelinka: Off on another trip?
Stiltzkin: Well, I figured since all the signs are already posted here, I
thought I'd get a head start-- Erm, I mean, you know, I'd, uh... Hmph... See,
kids, at heart I'm a traveling moogle, with no place to call home, no roots to
tie me down. It's only been a few days, but I'll cherish the memories of our
time together my whole life long. I'll stop by again one day. Until then, I
look forward to see how much you'll have grown in the--
Yuri: Aw, Stiltzkin...
Chelinka: Such a chatterbox.
Stiltzkin: Hlph...
(Talk with Stiltzkin again.)
Stiltzkin: I won't be gone forever, you know. Come on, Sonny and Missy. Chin
up. Give your favorite moogle a smile.
(Talk with Papa.)
Papa: You made it back just in time. I suppose you were off somewhere with
Alhanalem.
Yuri: Yeah, we went up Mt. Vaal to pick moogle plants and then got rid of Al's
dad, 'cause he's a monster.
Chelinka: He's got some of the facts kind of, um, mixed up.
Papa: Haha. As long as you had fun and came home safely...
(Yuri turns around, Stiltzkin is starting to leave!)
Yuri: Hey, Stiltzkin!?
(Stiltzkin turns around to them.)
Stiltzkin: It's been only a few days, but I certainly enjoyed myself. I'll stop
by again one day. Until then, you two behave yourselves.
Yuri: Stiltzkin, thanks for all the signs.
Chelinka: Say hi to the other moogles for us.
(Stiltzkin turns back around.)
Stiltzkin: ... Ah...yes. So long, then.
Yuri: See you later!
(Stiltzkin starts off. He farewells Alhanalem, and finally leaves the
village.)
(Talk with Al.)
AlL Stiltzkin is off to destinations exotical. A solo excursion of my own might
prove quite beneficial...
(Talk with Papa.)
Papa: Stiltzkin's on his way. I wonder when we'll see him again.
Yuri: Probably pretty soon.
Chelinka: That's my guess.
Papa: Haha. Is that right? If the two of you think so, I'm sure it won't be
long. All right. It's getting dark. Time for us to head home.
Yuri: Yes, sir.
Chelinka: I'm starving.
Meeth: I'll have dinner ready in a jiffy.
Al: ...
(The twins turn towards Alhanalem, who is looking out towards the village
exit.)
Chelinka: What's the matter, Al? Aren't you hungry?
Al: I'll join you after a moment reflectional. Hrm... The sky and the breeze
suggest the night will bring weather precipitational. ... Hn, rainfall... Not
conducive to comfort for those of us dressed largely in feathers and metal...
Chelinka: Aaa=lll! I'm star-ving!
Meeth: Never mind; leave him be. More left over for you and me!
(Al turns around and protests.)
Al: W-wait, no need to take such measures drastical! I require a full portion
nutritional!
(Al runs over to them.)
-----------------------
===========================================
Chapter 6 - Tower of Destruction
===========================================
(There's a ferocious storm outside. As Alhanalem predicted, it is raining, and
heavily too! Inside Sir Latov's place, Yuri, Chelinka and Papa are sitting at
the table. Papa is making the finishing touches on a wooden sword. Yuri looks
all excited as he does. They then hear a knock at the door.)
Yuri: Who could that be?
(Yuri gets up to open the door. As he walks over to the door, he hears another
knock. He opens the door and looks outside for a while.)
Yuri: Hello?
Chelinka: It's cold! Close the door!
Yuri: Um, yeah...
(Yuri walks outside.)
Yuri: Is someone there? Meeth? Al?
Al: Sir Latov! Blackguards from the Temple!
Latov: Yuri! Get inside!
Yuri: But... Gah!
(There is a powerful force outside, and Yuri is flung back against the wall
inside. Chelinka gets up.)
Chelinka: Yuri!
(She runs over to him.)
Chelinka: Yuri? Yuri!?
(She looks to the door, where stands the cloaked man with the crimson eyes. He
walks inside.)
Latov: What do you want, Cu Chaspel?
(He laughs a little.)
Cu Chaspel: It's been nine years. I thought you'd be long dead by now.
(He laughs again. Papa walks over to him, the wooden sword in hand.)
Cu Chaspel: We need something from you. Again.
Latov: You took my wife...so that the children would be spared.
Cu Chaspel: She is nearing the end of her usefulness, so we've come for... A
replacement.
Latov: Curse you!
(Latov throws the sword at Chaspel. He dodges it, the sword sticking in right
into the wall behind him.)
Cu Chaspel: Very impressive, considering your physical limitations. However--
(He runs right up to Latov, his cloak falling off in the process, revealing his
armor underneath. Latov is taken off guard, and Cu Chaspel lifts him into the
air by his throat.)
Cu Chaspel: It is time for you to die. You will be with your precious Aleria
soon enough. Of course, whether the soul can remain in that which no longer...
(Yuri grabs the sword sticking out of the wall and throws it at Chaspel.)
Yuri: Let him go!
(The sword bounces off Chaspel, his armor is sturdier than first thought. Cu
Chaspel turns back towards him.)
Cu Chaspel: L-little boy... How dare you put a scratch to the mask the
hierophant gave me!
(He throws Sir Latov to the ground and walks towards Yuri.)
Cu Chaspel: Say your prayers, little one!
(He laughs uncontrollably as he walks towards a frightened Yuri and Chelinka.
He notices Sir Latov get up from the ground, wooden sword in hand.)
Latov: I suggest you say several!
(He slashes at him, but Chaspel dodges backwards.)
Latov: You cannot best me in battle!
Cu Chaspel: Hah. Probably not. How foolish of me to try to fight you on your
terms.
(Chaspel creates a ball of dark energy in his hand.)
Latov: What can you do?
Cu Chaspel: Well... This!
(Sir Latov almost immediately recognizes the threat. He drops his sword and
runs over to protect Yuri and Chelinka, the ball of energy directed right at
them. It hits Sir Latov squarely in the back. Cu Chaspel readies another ball
of energy in his hand.)
Cu Chaspel: And this!
(And again Sir Latov is struck!)
Yuri: Papa!
(Sir Latov replies quietly. Cu Chaspel picks up the sword that Sir Latov
dropped.)
Latov: I'm fine.
Cu Chaspel: Ahh, but not for long.
(Chaspel stabs him in the back! Sir Latov lets out a grunt, and the sword is
released from him.)
Yuri: P-Papa...?
(Latov collapses to the ground.)
Yuri: Papa!
(Yuri checks on his father, as Cu Chaspel picks up Chelinka.)
Yuri: Chelinka!? Let her go!
Chelinka: Yuri!?
(Cu Chaspel throws smacks Yuri against the wall.)
Chelinka: Yuri!
(Sir Latov slowly gets to his feet.)
Cu Chaspel: Hyah hyah hyah hyah! Haaahahahahaaah! Glalck--
(Latov hits him over the head from behind, knocking Cu Chaspel to the ground.)
Cu Chaspel: Hn? Wh-what?
(Cu Chaspel is thrown against another wall by Sir Latov. Yuri runs over to
Chelinka.)
Yuri: Chelinka!
Cu Chaspel: You should be dead by now! What manner of beast are you!?
Latov: I would become anything, if it allowed me... to protect my children.
Yuri and Chelinka are all that I have.
Chelinka: Papa...
Latov: Yuri, Chelinka... I want you to know... How blessed I feel... To be
your...
(He stops talking and the twins look over him.)
Yuri: Papa...
(Yuri holds onto him.)
Yuri: Papa?
(Cu Chaspel walks towards them, as Sir Latov's body collapses on the ground.)
Cu Chaspel: Hah hah hah hah!
(As Cu Chaspel continues laughing, the crystal hanging around Chelinka's neck
begins to glow. Yuri and Chelinka's hands are linked.)
Yuri: No...
Cu Chaspel: You died for nothing! Nothing!
(He continues laughing maniacally. As the glow of the crystal becomes brighter,
he stops laughing and turns towards the twins. An aura begins to radiate from
Chelinka, her eyes now blank but with a light glow.)
Yuri: You...will...not...
(Cu Chaspel hesitates at this power and begins to step back.)
Cu Chaspel: What is this power!? Y-y-you can't do this!
(Yuri's hair and eyes are giving off the same glow as Chelinka's.)
Cu Chaspel: You'll destroy yourselves, too!
(The light radiating from Chelinka grows brighter.)
Cu Chaspel: Agh! Aagh! Aaaiiiyaaahhh!
-----------------------
(The furniture in the Latov household has been scattered throughout the house.
Yuri and Chelinka are lying face down on the floor inside, the rain still
falling outside. Yuri slowly opens his eyes and gets to his feet. He looks down
at Chelinka to his side, then to the house, then to his father's body in front
of him.)
-----------------------
(Still in the dark of the night, but with the storm subsided, Yuri is outside,
digging a grave with his hands. He then grasps his hand in pain.)
Yuri: Ouch! ...
(He continues digging the grave, alone.)
-----------------------
(There is a small epitaph now where Yuri had been digging.)
Yuri: ...
(Attempt to leave the village.)
Yuri: Let's go...back home.
(Head back home.)
-----------------------
(Yuri walks over to the fireplace.)
Yuri: Sorry I'm so late. I'll make supper right away.
(Yuri makes supper and sits down on a seat near his bed.)
Yuri: How are you feeling? Can you eat by yourself? It's okay. I can help you.
I hope you like it. How does it taste? I know. I'm sorry. I've never had to
cook before. Hehe, but neither have you! Right, Chelinka? Ahaha! Haha... ... I
really wish you'd say something...
(Chelinka is sitting up in Yuri's bed, her eyes are still glowing. She appears
conscious, and yet...)
Yuri: We're all alone... It's just the two of us now.
Chelinka: ...
Yuri: Chelinka?
Chelinka: ...
Yuri: ...
-----------------------
(Yuri stands outside, looking at the epitaph under a clear night sky. The
wooden sword Sir Latov had been working on is sticking into the ground next to
the epitaph.)
Yuri: Papa... What am I supposed to do? Well, I guess I know what I'm supposed
to do... I'm just...afraid. Maybe I can never be strong enough... But I have to
try. I don't care what happens to me... but I have to protect Chelinka. I don't
want to have to dig another grave. Nobody I love should be buried in a place as
cold as this.
(Yuri recalls the words of Sir Latov.)
'If you believe something's impossible, it will be impossible. But once you
believe there's a way, the world will offer up its powers to you. There is
nothing you can't do, if your will is strong enough.'
Yuri: Papa...
(Yuri then nods.)
Yuri: You're right... I was able to split the firewood, wasn't I? Watch me,
Papa... Watch me become stronger. No, that's not it...
(He picks the wooden sword from the ground and holds it steady in front of
him.)
Yuri: I can do this. I'm gonna survive. I'm gonna stay alive. I'm never giving
up!
-----------------------
(On a cold, rainy night, Yuri is outside near the grave of his father, swinging
the wooden sword. The sword is heavy and Yuri is slow in his recoil.)
(Time passes and Yuri is outside on a snowy night, swinging his sword. He's
more competent now. The sword feels lighter, and Yuri is faster and more
precise in his swings.)
(More time passes, and Yuri is outside on a clear day practicing his sword
techniques. Before we know it, he has aged considerably. He steps forward and
swings the sword, all the more confident in himself. He throws a small log up
into the air and slices at it twice. He lands and the log lands beside him, and
then splits into three even pieces. Yuri has truly grown.)
-----------------------
(Yuri is outside on a bright sunny day, practicing his sword techniques.
Suddenly, he hears a voice.)
???: (Yuri...)
(Yuri stops practicing, then shakes his head at the idea that he could hear
someone. He continues practicing.)
???: (Yuri... Yuri...)
(He stops practicing once more. He turns towards the front of his house. It's
Chelinka!)
Yuri: Oh...
(The light from her eyes has now faded. Yuri runs over to her.)
Yuri: Chelinka?
Chelinka: (Yuri...? Yuri, is that you?)
Yuri: Yes. It's me, Chelinka.
Chelinka: (You've...changed.)
Yuri: You too.
Chelinka: (Really?)
Yuri: I can only hear your thoughts...
Chelinka: (Yes, I'm trying to speak, but...)
Yuri: It's all right. I-I'm just glad you--I mean... I missed you so much...
Chelinka: (I'm sorry.)
Yuri: Ch-Chelinka... Welcome...back...
Chelinka: (Yuri...)
Chelinka: I'm so...so glad you're back... So glad...to see you awake...
Chelinka...
Yuri: (It's all right, Yuri.)
(Yuri falls to his knees.)
Yuri: Uh... Wahhh... Waaaaaahhh...
Chelinka: (It's all right.) (I'm here now.)
-----------------------
(Yuri is out looking at the ignes fatui. Chelinka finds him and joins him.)
Yuri: Were you visiting Papa?
Chelinka: (Uh-huh.)
Yuri: A pretty miserable grave, isn't it?
Chelinka: (No, not at all...)
Yuri: ...
Chelinka: (...)
Yuri: Chelinka... What do you want to do now?
Chelinka: (I don't know... What about you?)
Yuri: I'm never leaving your side, Chelinka. But...
Chelinka: (It's okay, Yuri... You can tell me. What do you want to do?)
Yuri: I... I have to fight.
Chelinka: (...)
Yuri: It's not about revenge. I only want to live the life that Papa couldn't.
But I've been thinking all this time... Maybe they'll never come again. Maybe
we'll be able to live here in peace forever.
Chelinka: (...)
Yuri: But if they ever DO come...like they did that night...I can't fight them
off all by myself. That night...I remember Al saying they were from the
temple.
Chelinka: (...!)
Yuri: That madman who killed Papa is in Rebena Te Ra. He knows where we live.
And I just can't imagine that he's forgotten about us. That's why I have to
fight.
Chelinka: (I see...)
(Chelinka's crystal, which hangs around her neck begins to glow. There is a
soothing aura about her. Yuri turns round to her.)
Yuri: Chelinka, maybe you should stay-- Your crystal...
Chelinka: (This is my power... A power I have no control over.) (When Al taught
me magic for the first time, I understood what my role was.) (I can wield this
power...but not without meaning.) (So...) (This power is for you to use, Yuri.
You have to give it meaning. That's your role.) (That's how we were meant to
be.)
Yuri: But...how do I do that...?
Chelinka: (All you have to do is believe-- with a strong will.) (You and I are
connected. Just like when we split the wood together.)
Yuri: So is that how that happened?
Chelinka: (It's just like with the hatchet. Nothing belongs to just one of us.
We share everything we have.) (You should listen to your big sister.
Yuri: Not that again... You are not older than me! We're twins! We were born at
the same time--
Chelinka: (...)
Yuri: Hehe. Let's go, Chelinka. It's time to see what we can do.
-----------------------
===========================================
Chapter 7 - On an Adventure
===========================================
(Chelinka is sitting on the edge of her bed, watching Yuri, who is asleep. Yuri
then awakes and gets up from his bed.)
Chelinka: (Morning, Yuri.)
Yuri: ... Mnmnm, morning.
Chelinka: (Anything wrong?)
Yuri: Naw... It's just been a long time since I've had someone to talk to. I
forgot how much I miss it.
Chelinka: (Ahhh.) (So, what do you want to do?)
Yuri: First, I want to check something. You saw the gravesite, right?
Chelinka: (I did. Sorry you had to take care of that. It must have been hard.)
Yuri: Yeah, it was, but... I've been wondering. Something's missing.
Chelinka: (What do you mean?)
Yuri: We're two headstones short. I searched every inch of the village but
couldn't find any sign of either of them.
Chelinka: (Then...they must be--)
Yuri: You guessed it. I saw we check out Mt. Vaal first. That's where we went
with Al to pick moogle plants, remember?
Chelinka: (Oh, that's right...)
-----------------------
(In control of Yuri. Head to Rebena Te Ra. Upon entering...)
Yuri: What's going on...
(Up ahead, a temple guard is speaking with the Yuke who usually stands at the
city's entrance.)
Yuke: What's the meaning of this!? Confiscating crystals is an outrage to
civilized society!
Guard: Save it. You know as well as I do about the red crystals. You wouldn't
want to draw monsters here to Rebena Te Ra, would you? So cough it up!
(Back to Yuri, at the entrance.)
Yuri: Red crystals...drawing monsters?
Chelinka: (Y-Yuri, those men are... They're the temple--)
Yuri: I know, Chelinka. They bring back bad memories for me too. But we have to
stay strong.
(Walk towards the Yuke and guard and overhear their conversation.)
Yuke: Leave me alone. I told you I don't have any!
Guard: We'll see about that... Jump up and down.
Yuke: You can't be serious.
(The guard turns around towards you.)
Guard: Haven't see you around here... You wouldn't be stupid enough to have
crystals on you, would you? C'mere, I wanna talk to you!
Yuri: !!!
(You are taken back to the city entrance.)
(Walk towards those two again.)
Guard: You again! I know you're up to no good. Get over here!
Yuri: !!!
(Take the eastern route, there is another temple guard conversing with the Yuke
engineer. Overhear their conversation.)
Yuke: This is utterly ridiculous! Crystals are the most stable material in the
world. You think they will mutate all of a sudden? Do you expect us to get by
without this basic necessity?
Guard: That's enough out of you! Hierophant's orders. Just give me your
crystals, and make it snappy! (He turns around.) Hey, kid! What're you up to!?
C'mere, I wanna talk to you!
Yuri: !!!
(You are taken back to the entrance.)
(Make your way through the garden instead. To the east of the city, there is a
temple guard speaking with the Clavat 'older sis'.)
Clavat: ...
Guard: ... So if you'd kindly relinquish--
(There is a flash and the Clavat jumps! The guard is taken aback.)
Clavat: Hiiiyaaah! Kwatchaaa!
Guard: Whoah! Hold up! Let's discuss this like reasonable people! (He turns
around.) Hey, kid! What're you up to!? C'mere, I wanna talk to you!
Yuri: !!!
(You are taken back to the entrance. Head through the garden and into the
plaza. There is a temple guard searching the pink haired Selkie.)
Selkie: Enough already, you fascist! I gave you all my crystals! Now beat it,
before I beat you!
Guard: C-calm down, miss. I'm only doing my job on orders of the hierophant.
Patience is a virgin--AH!--VIRTUE! If you say you have no crystals, I'll take
you at your word. Thank you for your cooperation. I'll be leaving now... (He
turns around.) Hey, kid! What're you up to!? C'mere, I wanna talk to you!
Yuri: !!!
(Back at the entrance. Head through the plaza and exit north. A temple guard
has the older Clavat male up against the wall.)
Clavat: Oh, you startled me! I-I haven't done anything...
Guard: Pipe down! Hands against the wall and spread 'em. Just my luck. I get
stuck friskin' all the smelly, old codgers...
Clavat: Who you calling old!? You're no spring mu yourself!
(The guard turns around.)
Guard: Hey, kid! What're you up to!? C'mere, I wanna talk to you!
Yuri: !!!
(Back at the entrance. Head through the plaza and try to go to Old Town. A
temple guard and the blue-haired Selkie are conversing.)
Guard: Make it easy for yourself and hand over your crystals. Those things are
more dangerous than you know.
Selkie: Huh, is that right? Good thing I ain't got none.
Guard: It's no use lying. No respectable resident of Rebena Te Ra would be
without one.
Selkie: Maybe so. But fact is, I can't use magic.
Guard: ...
Selkie: ...
Guard: Oh. My apologies. It must be tough going for you.
Selkie: Nah, I manage.
(The guard turns around.)
Guard: Hey, kid! What're you up to!? C'mere, I wanna talk to you!
Yuri: !!!
(Back at the entrance. Head through the plaza and to the castle. There is a
temple guard conversing with the two palace guards.)
Temple Guard: Hand over all crystals in your possession.
Palace Guard 2: W-wait, you want ours, too? But how are we supposed to fight if
we can't use attack spells!?
Temple Guard: A proclamation of the hierophant. No exceptions. This concerns
the safety of the entire realm.
Palace Guard: Stupid proclamations... Can't fight city temple...
(The second palace guard turns towards you.)
Palace Guard 2: Hn? What do you want!? An audience with the king at a time like
this? Brah!
(The temple guard now turns around.)
Temple Guard: Hey, kid! What're you up to!? C'mere, I wanna talk to you!
Yuri: !!!
(Back at the entrance. Head along the rooftops towards the Mog Mart. A
different moogle appears to the be running the shop, with Artemicion outside
it, conversing with him. Talk with Artemicion.)
Artemicion: All right. I'm putting you in charge.
Moogle: Okay, kupo. I'll sell out the store while you're gone, boss.
Artemicion: That's the spirit. Now I can go get more inventory and not have to
worry about things back here.
(Artemicion turns to you.)
Artemicion: Oh, good. A customer. Give it your best shot.
Moogle: Yessir, kupo! I've been practicing, kupo. Watch me work, kupo.
Nnnuh...little boy. Could you, um, kupo, hurry up and buy something, kupo? I
got a wife and kid waitin' on me at home, kupo. At this rate, kupo, we could be
here all night, kupo.
Artemicion: What the %$# is wrong with you!? Act normal, for Hierophant's
sake!
Moogle: Th-that's harsh, kupo... Here comes my best part, kupo... Ahhnnn...
Greetings, kupo. Welcome to Mog Mart, kupo.
(Shop, and then leave.)
Moogle: Thanks, kupo. Ahhnnn...
Artemicion: Stop that pathetic sighing!
(Talk with Artemicion again.)
Artemicion: D-d-don't worry. It'll be fine. You'll get the hang of it soon. You
can manage without me, right?
Moogle: Yessir. Things are under control, kupo. Have a safe trip, sir, kupo.
Artemicion: It's not me I'm worried about...
(Talk with the moogle clerk again.)
Moogle: Ahhnnn... Greetings, kupo. Welcome to Mog Mart, kupo.
(Shop, and then leave.)
Moogle: Ahhnnn...
(Head to the Blacksmith. Talk with the Clavat clerk.)
Clavat: Welcome. This your first time here, boy? I see you're a swordsman, eh?
You're on the skinny side, but it's clear you've had training. We have a fine
assortment of equipment here. please take your time and see what suits you.
(Shop, and then leave.)
Clavat: Our inventory changes quite often, so stop by every now and then.
(Talk with the Clavat clerk again.)
Clavat: Ahh, welcome. Take a good long look at our wares.
(Shop, and then leave.)
Clavat: Be sure and stop back by.
(Talk with the Selkie clerk.)
Selkie: Welcome to--
Yuri: Hn?
Selkie: Wha-- Erm... You-- Ah, no, probably not.
Chelinka: (Huh?)
Selkie: Ahhh...haha. No, I didn't think so... But then again... No. Welcome to
the workshop, where skilled craftsmen make items--in a world gone mad--with
great care.
(Shop, and then leave.)
Selkie: Don't be a stranger!
Yuri: I couldn't be stranger than you...
(Talk with the Selkie clerk again.)
Selkie: Welcome to the workshop, where skilled craftsmen make items--in a world
gone mad--with great care.
(Shop, and then leave.)
Selkie: Come back soon!
(Talk with the Lilty clerk at the mage shop.)
Lilty: Ahhh-ah... Business is terrible, what with crystals being banned and
all... People can't use magic anymore. What's going to become of my shop? I
don't know wh-- Hello! Welcome to Magic Goods! We have magicites for magic and
items for your healing needs!
(Shop, and then leave.)
Lilty: Now's the time to stock up! Buy as much as you can carry! Wouldn't want
to run out, right!?
(Head south of the blacksmith. A temple guard is conversing with the Clavat
female in pink. During the conversation, she protests.)
Clavat: So, finally showing your true colors, eh!? You're heretics! Charlatans!
Common criminals!
Guard: Your harsh allegations cut me to the quick. We are merely looking out
for the welfare of the public.
Clavat: Your sweet talk won't work on me. you devour any who fall for it. have
you no shame, you wretch!?
Guard: Tough crowd... Hey, kid! What're you up to!? C'mere, I wanna talk to
you!
Yuri: !!!
(Back at the entrance. Leave Rebena Te Ra, and head for Mount Vaal.)
-----------------------
(Yuri explores the base of Mount Vaal. He attempts to climb the mountain as he
did before, but his way forward is blocked by a sign.)
?: You'll need a Yuke's help to get through here, kupo.
(Yuri can't progress that way, but the way that was previously blocked by an
avalanche is now accessible! In the new area, there is a block of ice and a
sign next to it. Read the sign.)
?: You can carry blocks of ice by lifting them over your head, kupo.
(Yuri uses the blocks of ice in the area to help him climb the mountain. In the
next area, there is another sign. Read it.)
?: You can put something underneath a foothold to stabilize it, kupo.
(Yuri moves a large structure underneath the floating platform ahead. When he
jumps on it, the falling platform only falls slightly, and Yuri can progress!
He continues through to the next area. There is a sign up ahead. Read it.)
?: Drag marks in the snow, kupo. There's a path ahead, kupo!
(Yuri drags part of the mountain back, and finds a path! It appears this part
of the mountain was not as connected as it looked. In the next area, Yuri
immediately hits a wall, with a sign in front of it. Read it.)
?: There's something behind here, kupo. Move the wall to find out, kupo.
(The wall can be grabbed from the side. Yuri moves it and heads into the new
area. There's a save crystal! There are also a number of ice blocks that Yuri
can use to make his way further ahead. As he climbs to the top of the cavern,
there is a sign warning him of bad vibes further ahead. Yuri continues through
the area.)
-----------------------
(Yuri enters an incredibly misty part of the mountain.)
Yuri: Hmm... I think we're close.
(Chelinka walks up behind him.)
Chelinka: (Whew, what a hike. Yuri?)
Yuri: You okay? Sorry I walked so fast.
Chelinka: (You're not even out of breath.)
Yuri: Nah, I'm used to it. I admit I can't do much without you, but... At least
I'm able to chop firewood and manage a few things on my own.
(Yuri walks forward. He focuses, and an aura appears at his feet. He slashes at
the air, and clears the fog away. Up ahead, Alhanalem is encased in red
crystal!)
Chelinka: (Wha--!)
Yuri: Papa could do better, but...
Chelinka: (That looked pretty good to me.)
Yuri: I knew without even looking. I could sense someone's presence. Of course,
you're better at that than I am.
Chelinka: (Don't be so sure...)
Yuri: I realized a long time ago that something was wrong, but I had to stay
and take care of Chelinka. I'm sorry we couldn't come sooner. But we're here
for you now, Al.
Chelinka: (Al!?)
(Al is hopelessly encased in the crystal. Yuri prepares for battle.)
Yuri: I knew it. They got to you, the-- Hang on. We'll get you out of there.
-----------------------
(Fearsome magic runs forth from the crystal. It appears to be using Alhanalem's
own spells against Yuri! Yuri chips away at the crystal bit by bit, till
finally, it falls down and shatters! Alhanalem falls to the ground. A blue
crystal appears, and the battle ends.)
-----------------------
(Yuri and Chelinka look at Al, who is lying on the ground.)
Chelinka: (Oh, Yuri. It Al...dead?)
Yuri: Don't worry. He's fine. He just passed out. He'll come to in a minute.
Al: Urghal... Stop that objectional... No, I am not a bird relational... Mother
takes me shopping Fridays, ugl... May I have another, Uncle?
Chelinka: (Hah. What a relief...comical.)
Yuri: See? Same old Al.
(Alhanalem gets up and turns to the twins.)
Al: Aaalgh! The earth does tremble!
(Chelinka gives him a great big hug, Al flails about.)
Al: Not good for my condition spinal!
Chelinka: (Aaal! So good to have you back!)
(Alhanalem catches his breath.)
Al: head churning nonsensical... Capricious forces centrifugal...
(Chelinka hugs him violently once more.)
Chelinka: (Oh, Al, oh, Al, our Aaal!)
(Al catches his breath once more.)
Al: Stomach gurglings sensational... ''Better out than in'' proverbial...
Yuri: Go easy on the guy, Chelinka! We're not as small as we were, and he's not
as young as he used to be.
(Al calms down.)
Al: Che...lin...ka?
Chelinka: (Yes, Al!)
(He turns to Yuri.)
Al: You are...Yuri, if memory serves reliable.
Yuri: That's the name.
-----------------------
(The three of them sit on a mountain ledge.)
Al: Alas, Sir Latov. How tragical... But Yuri, your strength has grown both
mental and physical.
Yuri: Naaah-- Really?
Al: ... (Yes, Yuri. Yours is no longer the childlike face of an angel.)
(Al gets up.)
Al: I've made up my mind irreversible. I'll assist in your task monumental.
And, in deciding so, it's clear we must head for the capital.
Yuri: But that's where the temple is. We can't just march right in there
without a plan--
Al: You have overlooked a prominent place governmental. It's the seat of the
power of the realm royal. We must go there and make known the situation
critical. Report the dire facts to Rebena Te Ra's ruler regal.
Chelinka: (That would have to be--)
Yuri: The king!
-----------------------
(On the world map. Go back home. When there, enter your house. Chelinka is
sitting on her bed. Talk with her.)
Chelinka: (Something wrong, Yuri?)
Yuri: Oh, sorry. Were you about to go to sleep?
Chelinka: (No, it's okay. I slept for a long time, anyway. You're the one who
should get some rest, Yuri.)
Yuri: I'm fine just taking a short nap every couple of days.
Chelinka: (Every couple of...DAYS?)
Yuri: That's what life's been like. I'm used to it by now.
(Chelinka gets angry.)
Chelinka: (What do you think you're doing? You have to get more sleep!)
Yuri: Huh? What's the matter?
Chelinka: (You're not getting nearly enough sleep! You'll wreck your body
living like that! Go to bed, now!)
Yuri: I-I can't just go to bed. I'm not even drowsy.
Chelinka: (You don't get to make that choice. Come here and lie down. Your big
sister will sing you a lullaby.)
Yuri: C-come on! Quit it! I can sleep by myself fine. I'm not a little kid
anymore.
Chelinka: (Oh, all right. Just promise me you'll sleep everyday from now on,
okay?)
(Talk with Chelinka again.)
Chelinka: (What is it? Do you want me to sing you to sleep?)
Yuri: Uh, um, no.
Chelinka: (Yuri...) (...You're still a little kid sometimes.)
(Go back outside. Talk with Alhanalem, who is looking over Sir Latov's grave.)
Al: Alas, poor Sir Latov, I knew him well... Yuri, did you make this grave all
alone?
Yuri: Yeah. I was still pretty little then. This was the best I could do. I
know Papa deserves better.
Al: No shame in a resting place simple. For we are all but dust, and to return
to dust is the fate of all. He gave his life for you, and you shared with him
his moments final. In this he will have joy eternal. The rich soil of home
germinates many lives, each finding its way back as part of life's great
cycle.
(Talk with Al again.)
Al: Always remember your father's most ardent wish for both of you to live long
and well.
(Leave Home. Go to Rebena Te Ra.
-----------------------
(Yuri, Chelinka and Al enter Rebena Te Ra. At the entrance, they stop to
plan.)
Al: We face our next challenge here at the capital. The castle lies straight
ahead on the other side of the plaza circle.
Yuri: Okay.
Al: Hrm... Chelinka, it occurs to me you have been uncharacteristically quiet,
or perhaps you are noncommittal.
Chelinka: (...)
Yuri: Al, Chelinka lo--
Al: Nevertheless, it is clear to me you have improved markedly with regard to
the use of your crystal. Your mastery of telepathy seems certainly without
equal. Yes, this demonstration has been remarkable.
Chelinka: (...Say what?)
Al: But we are not discussing secret matters that might cause distress if heard
by others unintentional. So I do wish you would speak out loud as it would feel
more natural.
Chelinka: (Ahem. Can you hear me now?)
Al: Well, of course I-- ...You mean to say you are utterly incapable of
communications oral?
Chelinka: (Bingo.)
Al: Hn... How long has this-- Did you use your power in magnitude
disproportional?
Chelinka: (Mmmnn...)
Al: Hrm... Heed my words pedagogical. To control powerful magic, very strong
willpower is essential. And the law of equivalent exchange means to gain A, you
must give B, the cost to keep a balanced total. When you exercise power, as in
the incident with your father, you pay a tremendous toll emotional.
Yuri: Does that mean Chelinka's voice--
Al: She incurred no injury serious nor illness critical. In time, healing will
come to her chords vocal. he possesses a heart exceedingly vital. And, as you
know, with a strong heart, nothing's impossible. Or so your father often waxed
lyrical.
Chelinka: (I know. I'll be fine. Thanks, Al.
-----------------------
(Talk with the Yuke near the entrance.)
Yuke: Welcome to Rebena Te Ra. ... Oh, yeah. None of you are carrying any
crystals, right?
Al: What makes you pose a question so quizzical? Crystals are to the use of
magic quintessential. We all rely on magic power for daily tasks, from lighting
cooking fires to fueling lamps nocturnal. Why would there be restrictions on
use of a common item essential?
Yuke: You mean you haven't heard? The temple issued an order prohibiting the
possession of crystals.
Chelinka: (...!)
(Talk with the Yuke again.)
Yuke: A short while ago a group was sent to investigate the rapid increase in
monsters in surrounding areas. The discovery of a crimson crystal at the center
of a monster herd caused quite a panic. Usually, crystals repel monsters. Yet
this one seems to draw them in and then make them more ferocious.
Al: A crimson...crystal?
Yuri: ...
Yuke: So that's why, as a precaution, they've made it illegal for anyone to
have crystals.
(Talk with the Yuke again.)
Yuke: I even heard some folks who've used magic had the crystal suddenly get
red, turning them into a monster.
Chelinka: (Made into monsters...by crystals?)
Al: Rumors like that are generally fantastical.
Yuke: No, really. It's true. A relative of a guy my friend's father knows saw
it with her own eyes.
Al: No exactly a first-hand account of a witness reliable. Have you proof with
evidence impeccable?
Chelinka: (Yuri, do something.)
Yuri: I know.
- Stop Al now.
- Ask Al to keep it short.
(Pick 'Stop Al now.')
Yuri: Al, we probably should get going...
Al: Hrm? Ah, right you are, my product pal. We have duties requiring our full
efforts intentional. Thank you for reminding me that my use of time should be
more frugal.
Chelinka: (Whew...)
(Pick 'Ask Al to keep it short.')
Al: Then allow me to explain in brief the principle. A catalyst produces an
adverse reaction when its user attempts to force an action antiphasal. An
average person possessing the fortitude of spirit required to alter crystals is
improbable... while a crystal user could spark a host of phenomena variational,
but always at a cost personal--
Yuke: Oh, I just remembered I've gotta--
Al: For a crystal can only be an agent of holy power, which is precisely why
adverse reaction is possible. From an alchemic standpoint, even if the
catalyst's negative reflux could turn man into monster... the phase might
generate forces uncontrollable that might build a formula of a compound
ecological... but only by chance, whose time and place of occurrence for one to
witness is unpredictable. But predictability is a moot point when one considers
the properties fundamental of a crystal. Wouldn't you agree that such a
conclusion is entirely rational?
Yuke: Wha-- Whe-- Why, of course. Makes perfect sense to me. Hahaa.
(Talk with the Yuke again.)
Yuke: The scuttlebutt is monsters're multiplying like bees over in the forest.
You kids be careful!
(Talk with the Clavat female in pink. She is looking at the save crystal across
the pond.)
Clavat: Ngoh, I can't stand it anymore. Look around. The scenery here is enough
to depress anybody. Why'd they put a crystal smack dab in the middle of the
plaza? That thing gives me the creeps. I get the feeling it'll turn blood red
all of a sudden, and hordes of monsters will come flying out. The hierophant
had the crystal in the sanctuary removed right away. He must have foreseen the
danger. How could I have overlooked this? I'm a shallow and thoughtless girl. I
need to remember what matters... Decisive men of action are...hot! Viva the
hierophant!!!
(Talk with her again.)
Clavat: I shudder to think that up until recently I believed in crystals. We
all ought to thank the great hierophant for opening our eyes. Oh, with that
beard, he is...hot!
(Talk with the pink haired Selkie. She is watching the water flow around the
outskirts of the plaza.)
Selkie: Ohhh, I'm sooo hungry...
Al: That people suffer from hunger in the capital shows the effects of the
realm's decay to be universal.
(The Selkie turns around.)
Selkie: It's not that. I'm on a diet! A D-I-E-T, diet, you egghead! Crystals
have been confiscated, and we can't use magic. Naturally, some want to stay
holed up at home. Others spend their days wandering aimlessly around town to
kill time. So the body goes to put, shoulders get stiff, and tension builds up,
all a result of a lack of exercise. Of course, if I ate the same amount under
these circumstances, I'd end up looking like a flan monster. And I'd be doing a
disservice to Rebena Te Ra, the world really, if I let my voluptuous body go
soft. It really would be a shame, don't you think? Hm? Hmmm?
Yuri: ... Yeah, I'd hate to see that.
Selkie: Hinh! Aren't you sweet...
(Talk with the Selkie again.)
Selkie: Ohhh, I'm sooo hungry...
(There's two cats and a dog around the save crystal. Talk with the black cat.)
Black Cat: Mreeow.
(Talk with the blue cat.)
Blue Cat: Prrrrr...
(Talk with the dog.)
Dog: Nghnnn...
(Talk with the green haired Lilty man. He's looking at a palace guard in the
plaza.)
Lilty: Hey, looks like we've got a message from the king. The forest
situation's worse, so his scouts'll look into it. Something like that, right?
Guard: You are correct. But don't tell anyone before I do.
(Talk with the palace guard.)
Guard: Gather round, all ye subjects of the realm! A proclamation from His
Majesty, King Kolka. ... Hey, get over here. I've got a message from the king.
... Yo, yo, yo!
(Talk with the palace guard again.)
Guard: *sigh*
(Talk with the Yuke engineer to the south.)
Yuke: Not a ripple disturbs the waters of Lake Cyela. Perhaps it'll rain.
Rain...again. I hope it won't be too bad this time...
(The Clavat ''sis'' and the blue haired Selkie are chatting together. Talk with
either of them.)
Selkie: Oh, yeah. I heard monsters have taken over the forest. Maybe the same
crystal affected them too. Don't the two little ones spend a lot of time there?
Are they okay?
Clavat: That was a long time ago. Where have you been? Those two are fine. One
isn't even a child anymore.
Selkie: One isn't-- Oh, right. She's a Lilty. This must be hard for you too.
Clavat: I suppose... We've always been close, so I do feel bad that-- Hey! What
am I, her mother!?
(Talk with either of them again.)
Selkie: The other one will continue to mature, but she'll always look like a
kid. And one day they'll part when her life comes to an end. If only she were a
Yuke, she'd live longer.
Clavat: On the other hand, it'd do them no good if they argued all the time.
Anyway, you can't change reality. We've got to work with what we're born with.
Even so, I think those two can work things out.
Selkie: Said like a true older sister. You really have faith in her.
Clavat: I've known her so long naturally-- Hey! I'm not her older sister! We
aren't even from the same tribe!
(Talk with the Clavat.)
Clavat: What's with you!? I'm too young to be anybody's mother of older
sister!
(Talk with the Selkie.)
Selkie: No, I'm not saying you look older or that you've lost your figure. That
probably won't happen for--
Clavat: ... AAAHHHrrrgh!!!
(There's a flash of light. She jumps, and the next second, the Selkie is on his
knees.)
Selkie: Never mind.
(Talk with the Selkie again.)
Selkie: No, really, never mind.
(Talk with the older Clavat to the north.)
Clavat: Not a good day to ask for an audience. The castle's putting together a
subjugation team... Heh. It seems that's all I've been saying for years. It
sure is ironic how Rebena Te Ra, famous for its Crystal Temple, should suffer
because of crystals. What is this world coming to?
(Talk with the Clavat man again.)
Clavat: Crystals were a necessity of life until recently, and now everyone's
afraid of them. I just don't get it.
(Talk with the green-haired Selkie and tiny Lilty in the corner.)
Lilty: Shomeshing's about to shtart. It'sh all sho exshiting.
Selkie: Mm-hm, it's not every day we get a message from the king.
(Talk with the left temple guard.)
Guard: Hm...haven't seen your face before. You don't have any crystals on you
by any chance? Let's have a look.
Yuri: Get away from me!
Guard: Ho-hooo! Not giving in without a fight, eh?
Yuri: Rrhmm...
Al: Yuri,, now is a time to show judgement tactful.
Yuri: Mrmm... Okay. Sorry.
(Talk with the temple guard again.)
Guard: Hehe. Whew...
(Talk with the second temple guard.)
Guard: I-I'm not afraid of you, you know.
(Attempt to enter the temple.)
Yuri: Rrmn...
Al: Yuri, now is not the time for an incident confrontational.
(Talk with the Moogle store clerk. He is resting on the front counter. When you
talk with him, he gets up.)
Moogle: Mraa!? Welcome to Mog Mart, kupo!
Al: What happened to Artemicion?
Moogle: Huh? How do you know that name? Does the boss know you, kupo? The boss
is out stocking up on stuff to sell, kupo. But don't worry. I'm running the
shop for him, kupo. Please buy something and make me look good to the boss,
kupo.
(Shop, and then leave.)
Moogle: The boss travels all over the world to find things to sell here at the
shop, kupo. There's a chance you might meet him in your travels, kupo. Buy
something...when you meet... *yawn*... The daytime makes me sleepy, kupo...
(The moogle goes back to sleep.)
(Talk with the moogle clerk again. He gets back up.)
Moogle: Hwaa! Welcome, kupo!
(Shop, and then leave.)
Moogle: Please come...again *yawn*...kupo...
(Head to the blacksmith. Talk with the Clavat clerk.)
Clavat: Hey there! We've got exactly what you need in times like these. Gotta
tell ya, thanks to all the fuss with crystals these days, business is great for
us. Magic could only get you so far, anyway. Get a real weapon, be a real
fighter, and hack 'em to bits!
(Shop, and then leave.)
Clavat: Come again, my friend. Hahaha!
(Talk with him again.)
Clavat: Hey there! We've got exactly what you need in these uncertain times.
(Shop, and then leave.)
Clavat: Come again, my friend. Hahaha!
(Talk with the Selkie clerk.)
Selkie: Welcome to the workshop, where your dreams are made real by men of
skill and glistening muscles... How may we be...urp... ... Whew! That was
close! Hi! What can I do for you?
(Shop, and then leave.)
Selkie: Do come again. Promise me you'll come again! You must come again!!!
(Talk with her again.)
Selkie: Welcome to the hot and sweaty get-me-the-heck-outta-here workshop...
You're here!
(Shop, and then leave.)
Selkie: Oh, thank goodness. That oughta last me awhile.
(Talk with the Magic Good store clerk.)
Lilty: *sigh* Another long day... Hm? Oh, hello! It's good to know there are
some people who still want to come to our shop in these weird times. I mean,
just look around! They're all so afraid of crystals now. Nobody wants to use
magic anymore. So the magicites aren't selling despite how much they cost to
make, so business is down, and... Oops. Didn't mean to complain so much to my
precious customer! Well then... Ahem... Welcome to Magic Goods! We have
magicites for magic and items for your healing needs!
(Shop, and then leave.)
Lilty: Come again!(music note)
(Attempt to enter the castle.)
Guard: Halt. None may pass.
(Talk with a palace guard.)
Guard: And who are you people?
Al: We would like an audience with the king, if possible. We wish to relate
matters of interest vital.
Guard: Interest vital, hm... In what way, exactly?
Al: This is neither the time nor place for talk political. We will speak
privately with our leader royal.
Guard: By what authority do you make such a demand? Have you documents of
recommendation or identification?
Al: Hrm, I'm afraid none at all.
Guard: If not, you'll have to understand that we can't let a shifty bunch of
nobodies like you see the king. Now, if you don't mind, we have other pressing
matters to attend to. It's time for you to leave.
Al: ... So you are saying entry requires some measure of status social. Hrm...
I am Alhanalem, formerly in service to His Majesty King Kolka as mage royal.
Yuri: Huh?
Chelinka: (Al's a royal mage?)
Al: That was years ago, and I have long since given up my status rightful.
Anyhow, you have my identity. Let His Majesty know, and this matter shall be
settled.
Guard: ... Some people say the darndest things to try to get in...
Al: What? Do we still have a situation problematical?
Guard: Our Alhanalem is already in the castle, in charge of forming the
subjugation team as we speak.
Al: ...Say what?
Guard: I can see you're a Yuke, too, but boy, did you ever pick the wrong Yuke
to impersonate. Did you really think we wouldn't be able to recognize that
name? Go home, buddy. We're too busy to be messing around with the likes of
you.
Al: The wrong Yuke to impersonate...? Wait, I am Alhanalem! The Yuke inside is
an impostor veritable!
Guard: You're the impostor. Now get outta here. Shoo!
(Talk with the guard again.)
Al: You must listen to my explanation rational. The Yuke you think is Alhanalem
is not in fact actual.
Guard: Oh, come now. What part of that explanation is rational? Any one of us
here can tell that you are not the real Alhanalem. I have personally known
Alhanalem for many years. Our dear Alhanalem has served the castle as a
highly-valued aide, and is now the king's right hand.
Al: W-w-wait! You must understand that every Yuke has a different name; not one
is to another identical! I am the real Alhanalem. The Yuke you know is using my
name. It is a swindle!
Guard: Stop twisted words around! You cannot claim to be our Alhanalem! End of
story! I've had just about enough of this nonsense. You should leave now, if
you know what's good for you.
Al: ...Hrph.
Yuri: Let's go, Al.
Al: Yuri, you must believe me, I really am--
Yuri: It doesn't matter to us. You're the Al we've known our whole lives.
Chelinka: (I'd rather have our Al than some big hotshot any day.)
Al: Hrm... I believe being who I am at present I am most comfortable.
Yuri: Good call.
(Talk with the guard again.)
Guard: We're fed up with your outrageous claims of being Alhanalem. Brah! Don't
show your face here again.
(Talk with the right guard.)
Gard: We're busy. We don't have time for phoneys. Go on home...if you can
remember which one is yours.
-----------------------
===========================================
Chapter 8 - The Forest Dweller
===========================================
(The three of them walk back from the castle steps. Everyone is gathering round
in the plaza. A guard there is about to make an announcement.)
Guard: Silence! A pronouncement from His Majesty, the king. As you know,
disturbances like those in Abyssus Forest now extend throughout the woodlands.
Beasts and even plants have run amok, attacking humans. Conditions there are
extremely dangerous. Therefore, the king has formed an expeditionary force to
restore order and investigate the cause. Anyone with knowledge of these matters
is instructed to proceed to the castle forthwith. The king will meet with you
personally. He also offers a reward for valuable information. Be advised that
until the area has been secured, entry into the woodlands region is forbidden.
Do not, I repeat, DO NOT enter the forest in a misguided attempt to gather
information for a reward. The danger there is far greater than you imagine.
Even those of us in the royal guard will not venture into the deepest part of
the forest. Children in particular should be kept clear of the area. Thus ends
His Majesty's message.
Al: Hmm... I was unaware that matters in the forest had become critical. The
city itself is at risk, and the people must be--
Yuri: We'd better go check out the forest right away.
Chelinka: (You're right. Let's go.)
(The twins start to walk off. Al butts in.)
Al: Hold it right there. Did you not just hear the message royal? The situation
is so serious that the kingdom's soldiers themselves would not be so rash and
radical.
Yuri: Yeah, but we don't have any solid info yet. Without it, we can't get in
to see the king.
Al: Your conclusion is logical.
Yuri: We get info in the forest, and go meet the king. Then we tell him about
the temple. It's simple.
Al: That may be but... No, impossible. It's suicidal. It's impermissible.
Yuri: And? Al, what we're trying to do is even more dangerous. I can't just run
away. I'm going to do whatever it takes to survive. I'm not giving up. No
matter what.
Chelinka: (Neither am I.)
Al: How-- But you-- Oh, all right. I'll go along. But we pull back in the event
of trouble, understood? Discretion is the better part of valor.
Yuri: Oh, right. Of course.
Chelinka: (Understood.)
(The three of them walk off.)
-----------------------
(Talk with the left royal guard.)
Guard: ... *sigh* Move along, will you? We don't have time to play Let's
Pretend.
(Talk with the right royal guard.)
Guard: What, you again? You've heard about all the trouble in the forest. We
don't have time for this. Now get lost! Scram!
(Talk with the Selkie and Lilty.)
Lilty: That'sh shome juishy newsh! The foresht ish our own private playground.
We shouldn't have any trouble shubjuing the monshtersh! Are you going? You
should go. Oo, maybe we can all go... Yesh, let'sh all go!
Selkie: I don't think you... That's probably not a good idea.
Lilty: Wh-why not? You don't want me to go!? Oh, sho that'sh it. You want to go
wish shomeone elsh! I'm jusht left behind like shmelly shocksh.
Selkie: The monsters affected by that crystal are incredibly strong. It would
be too dangerous for us.
Llity: Sho you're shaying you're shcared? Shinsh when are you shuch a chicken
wussh?
Selkie: We should be afraid of certain things. Remember our last time there?
That kid had to save us.
Lilty: Ah, yesh. That shtrange Shelkie. He shure did act like he shpent hish
whole life in the woodsh!
Selkie: Don't say that. He doesn't talk much, but he's a good kid. And he even
gave us striped apples.
(The Lilty protests.)
Lilty: Don't be shwayed by fresh fruitsh!
(Talk with either of them again.)
Selkie: That whole experience taught me a valuable lesson.
Llilty: And what'sh that? You shaw jusht how weak you are!?
Selkie: As a matter of fact...yes. I'm not nearly as strong as I once thought.
Lilty: Hn?... Huh? Wha-- What'd...you...shay? You're sherioush?
Selkie: I realized that even if I could defend myself, I don't have what it
takes to protect you too. (He bends over to her.) I can't bear the thought of
you getting hurt. I'd rather we both stay behind.
Lilty: ...*gulp* Certainly. Whatever you say. Your sincerity is persuasive.
(The Selkie gets back up.)
Selkie: I hope our forest friend is faring well these days.
Lilty: ...Oh...so do I... So do I...
(Talk with either of them again.)
Selkie: Forgive me for being so weak.
Lilty: ... You're not weak. You're...sweet.
(Talk with the green haired Lilty, who is still looking at the palace guard.)
Lilty: Hmmm.
Guard: ...
(Talk with the royal guard.)
Guard: Anyone with pertinent information is instructed to report to the castle
forthwith. I hasten to remind you all of the dangers lurking in the forest. It
is no place for the faint of heart.
(Leave Revena Te Ra. Enter Abyssus Forest.)
-----------------------
Abyssus Forest
(There's a strange smell in the air of this pitch black forest. The Forest is
so dense, it's difficult to see the sunlight. Yuri, Chelinka and Alhanalem
enter the forest.)
Yuri: Whoa...
Chelinka: (This isn't a forest...)
Alhanalem: One could rightly call this mess a tangled jungle. This is most
unusual. I do not recall the vegetation growth to have been quite so abnormal.
Chelinka: (What's that funny smell?)
Yuri: I don't know...but something smells sickeningly sweet.
Al: The situation is definitely preternatural...
Yuri: Heh.
Al: Why the smile beatifical?
Chelinka: (Yuuuriii?)
Yuri: Huh? I'm not smiling because I get to go on an adventure! Sheesh, I'm not
a little kid anymore.
Chelinka: (Of course not.) (Hehehe...)
-----------------------
(As they begin to explore the forest, they find a sign. Read it.)
?: If you get lost, tap the map icon on the bottom screen to get your bearings,
kupo.
(They start to explore south of where they entered. To the south, is a spider
web blocking their passage. There's a sign next to the web. Read it.)
?: The webs blocking the path are vulnerable to fire, kupo!
(The cast fire on the spider webs, and the webs burn away! The continue
exploring the jungle for some time, manoeuvring through all kinds of poison
traps along the way. The finally enter a clearing up ahead.)
-----------------------
Yuri: Ah!?
(A plant-like monster blows a poison dust into the face of a young Selkie! The
Selkie is having trouble keeping on his feet.)
Selkie: Grrrr!
(The plant does it again, and the man is poisoned!)
Selkie: Gah! Grr? Ooogh... Grr...
Al: Hm, that Selkie is in trouble. His slowness must have been caused by an
attack toxical.
(Yuri draws his weapon.)
Yuri: Let's help him!
-----------------------
(The plant-like monster attacks! Yuri and Al manage to dispatch the monster,
and end the battle.)
-----------------------
(The Selkie is on his knees, affected by the poison. Yuri, Chelinka and
Alhanalem walk over to him.)
Selkie: Aaagh! Grrrr!
Al: Stay still if you don't want the poison to damage your organs vital.
Selkie: Grah!
(An aura appears around Al.)
Al: Hm--
Selkie: Gr!?
Chelinka: (Don't worry. It'll be all right.)
Selkie: Grah?
(he turns back to Al.)
Selkie: Ah...
(Al casts Clear on the Selkie. He is no longer affected by poison!)
Chelinka: (See? All better now.)
(The Selkie gets up to his feet.)
Selkie: Body...feel light. What you do?
Al: I neutralized the poison with powers magical. You need not worry of your
condition physical.
Chelinka: (I'm glad we were able to help you, um... What's you name?)
Selkie: Name? Name...
Chelinka: (Wait--)
Yuri: You can hear her!?
(He nods.)
Selkie: Dumb question. Good ears. Understand humans. Name... Have name. Top of
tongue, wait...
Yuri: You have to think to remember your own name?
Al: This is highly unusual... Rarely is a Selkie so uncivil. This one is beyond
feral. One may even venture to say he is bestial.
Selkie: Gnash... Name, Gnash. Why come? Much danger here. Go home.
Yuri: We came here to find out what's happening in the forest. We know it's
dangerous.
Gnash: Good. Go home.
Yuri: But we can't. We have our reasons.
Gnsah: ... Okay. You help me, me help you. Forest dweller receive kindness,
return kindness.
(Gnash walks ahead.)
Gnash: Strange flower deep inside forest cause forest go strange. Strange
flower blow strange smoke. Breathe smoke, animals go strange.
Yuri: So a flower is causing all this?
Gnash: Yes. Kill flower, forest return normal. You can't go deep forest alone.
Follow me.
-----------------------
(As everyone is standing around, a moogle greets them.)
Moogle: At last, kupo! Whew, I'm so glad you guys are here, kupo. I was almost
eaten alive by a huge flower back there, kupo. This is one wicked forest,
kupo...
(Gnash appears to be licking his lips.)
Gnash: ... *slurp*
Moogle: ... Um, let's begin, shall we, kupo? Oh, how wonderful it is to meet
you all by accident, kupo! So, now you have Gnash, the Selkie, in your party,
kupo. Would you like an explanation about the tribe abilities of the Selkie,
kupo?
- Yes, please!
- No, can't be bothered!
(Pick 'Yes, please!')
Moogle: Then here's what the Selkie can do, kupo. Switch to the Selkie's tribe
ability screen and touch a monster, kupo.
(Gnash picks an enemy nearby and fires several arrows at it.)
Moogle: Then the Selkie can shoot long-distance arrows, expending SP with each
touch, kupo! Would you like me to explain about the tribe abilities of the
Selkie one more time, kupo?
- Next, please!
- Yes, one more time!
(Pick 'Next, please!')
Moogle: Then that's it about Selkies... Oh, no, wait, kupo! There was one more
important thing, kupo! By jumping and pressing 'B' while in the air, Selkies
can perform a double jump, kupo.
(Gnash jumps twice in the air.)
Gnash: You talk about this?
Moogle: That's right, kupo! By taking advantage of the Selkie double jump...
(The game highlights a high wall nearby.)
Moogle: ...you can go over walls as tall as this, kupo! There may be places
where you can go only by double jumping, kupo. Be sure to look everywhere,
kupo. That's all, kupo. Now I'm really going, kupo. Goodbye, kupooo!
(The moogle walks away, and you are now in the control of Gnash.)
(When first asked if you'd like an explanation of the Selkie tribe abilities,
pick 'No, can't be bothered!')
Moogle: All righty, kupo. Goodbye, kupooo!
(The moogle walks away, you are now in control of Gnash.)
(As you explore the immediate area, you soon come across an arrow pointing
straight up.)
Gnash: Oo, Gnash find something good.
Chelinka: (What's this arrow thing for?)
Gnash: This arrow taro. We follow and no get lost in woods.
Yuri: Wow. So this is a plant?
Gnash: It taste good. You eat.
Al: Oh, it's edible? Well, I've never tried-- o, we can't eat it, even if it is
digestible! It is our only guidepost reliable.
Gnash: Tsk...
(They climb up and head to the next area. Here there is a target, and a sign
next to it.)
?: Whenever you see a target, shoot an arrow at it, kupo.
(By hitting the sign, a platform allows them them passage to the other side of
the area. Further ahead, there is a wire connecting two trees, and a sign under
it. Read it.)
?: Stand in front of this sign and jump, kupo!
(Further ahead, there is a target far in the distance, and a sign that talks
about it.)
?: See the target off in the distance, kupo!
(There are many puzzles up ahead, but with the help of Gnash, they manage to
overcome all obstacles in their path. Heeding a sign up ahead warning them all
of bad vibes, they continue on ahead.)
-----------------------
(They walk across a wooden plank high in the Abyssus Forest. When they get to
the edge, Gnash points below.)
Gnash: There. Look-- Strange flower.
(There is a huge plant-like monster in the forest. It's roots, which have
mutated into heads, burst out of the ground. The plant exposes itself,
revealing a red crystal at its core.)
Al: Th-that is no organism floral... Those vine-like tentacles tell me it is a
monster brutal.
Gnash: Breath, poison. Be careful. No look good eat. No good for forest. Must
be baddie.
Al: Er... Are you judging good or bad by whether or not one is...edible?
Gnash: You look good eat. Must be good guy.
(Al steps back.)
Al: ...
Gnash: *slurp*
Al: ...*gulp*
(The monster roars to life, and the battle begins!}
-----------------------
(The monster's vines move around the battlefield and attack the party. When
they have died down, the monster opens itself up, allowing the party to attack
the crystal inside. But it spins its whole mouth around, and constantly spits
out poison, making it very dangerous to do so. After a tough battle, the
monster is felled, and large amounts of treasure appear after the battle. A
crystal appears and rests on a stump nearby.)
-----------------------
Yuri: We did it!
Gnash: ...
Chelinka: (Is something wrong?)
Gnash: Strange. Forest no return normal. I make mistake?
Al: It was no mistake. That red crystal was indeed the cause for everything
abnormal. We may have uprooted the cause, but not all will be soon returning to
normal. How are the animals?
Gnash: ...
(The sun pierces through the trees. And with that, the forest can be heard
roaring back to life.)
Gnash: I hear their voices... Animals back. You smart!
Yuri: The king will want to see us now!
Al: Yes, we resolved the situation critical when they only expect updates
informational.
Gnash: Where go now?
Yuri: We have to go to the castle and meet with the king. Gnash, you really
helped us. We don't know how to thank you.
Gnash: Okay, we go.
(Gnash starts walking off.)
Yuri: Huh?
Chelinka: (What?)
Al: Wait...
Yuri: Um... You're coming with us?
(Gnash turns back around.)
Gnash: You forget fast. Forest dwellers no forget. You save me. I no leave
until I return kindness. You...no want me with you?
Yuri: No, you're welcome to join us! Wow, you're our very first friend. Isn't
this great, Chelinka?
Chelinka: (Yeah! We're happy to have you with us, Gnash-buddy!)
Gnash: ...
Chelinka: (Gnash-bud?)
Gnash: Huh? You talk to me? My name, Gnash. No Gnashbutt. You forget too fast.
(Yuri and Chelinka turn to each other.)
Chelinka: (Ahahaha!)
-----------------------
(Back on the world map. Return Home. Al is overlooking where the ignes fatui
appear at night. Talk with him.)
Al: Hmmm... This may become brutal... Yuri, we should hurry. Those clouds do
not promise good conditions meteorological.
(Head to your house. Chelinka and Gnash are inside by the fire. Talk with
Chelinka.)
Chelinka: (Oh, wait, Yuri. It's almost ready. Hehe. It's been a while since I
did this. It's sure good to be home.)
(Talk with her again.)
Chelinka: ((music note))
(Talk with Gnash: Chelinka, what you cook? Smell good! Make me hungry! What
that? That there!
Chelinka: (Oh, right. You must not have had a lot of hot meals living in the
forest.) (I hope you like it. It'll be just a minute--)
(Gnash reaches over the pot.)
Gnash: No tease! Can't wait! Give me! Gnash want now!
Chelinka: (Gnash, no!)
(A large grin appears on his face.)
Gnash: Gnash eat now!
Chelinka: (Gnash! Stay!)
Gnash: Wha!?
Chelinka: (Sit!)
(Gnash sits down.)
Gnash: Huh!? Why...body...move by itself?
(Talk with Gnash again.)
Gnash: Errgg... Food... Food!!!
Chelinka: (It's almost ready, so be a good boy, okay?)
Gnash: Arf!
(Talk with Gnash agin.)
Gnash: Haa, haa, haa... Ng-nnnhh...
(Leave Home, head to Rebena Te Ra.)
-----------------------
(Talk with the Yuke at the entrance.)
Yuke: Oh... Uh... Welcome to Rebena Te Ra... Would you look at that? It's blue
skies over the town, but black clouds over that way. Lake Cyela's water level
is rising. We just had trouble in Abyssus Forest, and now we get this? I wonder
if the crimson crystal is causing this weather, too...
(Talk with the Yuke again.)
Yuke: Maybe it isn't a good idea to hang around here... Should I evacuate to
higher ground?
(There's a palace guard just to the south of the Yuka, overlooking the Lake.
Talk with him.)
Guard: Slowly but surely, the water level is rising... At this rate, we're
going to need sandbags for sure... Looks like I'll be keeping watch all night.
We're short-staffed as it is thanks to that mess in the forest.
(The green-haired Selkie and short Lilty are also overlooking the lake. Talk
with them.)
Lilty: Shtop! It ishn't shake for ush to be sho closhe to the water!
Selkie: Hmmm, it looks like the flood's gonna reach the plaza this year. We
should go help out Sis.
(The Lilty jumps in protest.)
Lilty: But, but... What are you going to do if you fall into the water!? You
can't shwim!
Selkie: Yes, I can.
Lilty: Whaaa? Shinsh when!?
Selkie: ...And that tells me that you can't. Still.
(The Lilty jumps up and down in anger.)
Lilty: Sh-sh-shut up! Don't look at me with thoshe mocking eyesh!
Selkie: I can teach you how, if you want me to.
Lilty: Yeah, right! Thta'sh the way you alwaysh... Wait, excushe me? ... Yes, I
would appreciate that.
(Talk with them again.)
Selkie: Well, to start off, we should practice in the bathtub.
Lilty: Y-y-you mean, you and I, in the bath, together? That'sh... Erm... I
don't think that's a good idea...
Selkie: Really? Well, in that case--
Lilty: I=I-I mean, it's not that I don't WANT to, but I just don't think I'm
ready just yet--
(The Selkie turns back up the steps, where his 'Sis' is.)
Selkie: Hey, Sis! Bring me my fishing rod, would you?
Clavat: Your fishing rod? You're going out fishing in this weather?
Selkie: No, I'm just gonna hook this squirt up to toss into the water.
Llity: Wha!?
Selkie: I'll reel you in if you start going down. You can practice all you want
without drowning, see?
Lilty: FUHGETABOUTIT!!!
(Talk with them again.)
Selkie: And if I manage to catch a fish, it'd be like killing two birds with
one stone! How about that, huh?
Lilty: HOW ABOUT YOU GO SHLEEP WITH THE FISHESH!?
(Talk with the Yuke engineer, looking over the lake next to them.)
Yuke: Hmmm... I was wondering what everyone was getting nervous about... So
that's what it is. Every year around this time, humid winds blow in from the
sea, hit the mountains, and bring us rain. It's just seasonal precipitation.
Everyone seems paranoid since the incident with the crystals. Of course, we
can't be too careful when we no longer have Rela Cyel. After all, we are
powerless in the face of mother nature's fury... But how time flies. It's
already that season again, just like it was...that day...
(Talk with the Yuke again.)
Yuke: That place...must be the same now as it was then...in the rain...
(Talk with the Clavat ''Sis'')
Clavat: Hey, guys? Get away from the water and get back here!
(Talk with the blue-haired Selkie just outside of Old Town.)
Selkie: Is it gonna rain? Oh, man... The thing is, my house floods real easy
because it's on lower land. This never used to happen when Rela Cyel was still
working. When are they gonna rebuild the thing?
(Head to the plaza, talk with the pink-haired Selkie.)
Selkie: Whoa... The sky's all dark over there. That looks downright ominous.
Maybe there's a crystal around that area that's bringing in all those clouds...
Oooh, I hate it when things get so creepy... I wish someone would get the
crystal out of this town, too. They bring in monsters, they make rain...
They're good for nothing! How can we go on living like this?
(Talk with the Selkie again.)
Selkie: I just remembered... My clothes were hanging on the clothesline! I'd
better hurry home!
(Talk with the green-haired Lilty in the plaza.)
Lilty: Hey... You guys just came back from Abyssus Forest, didn't you? I can
tell. I smell it on you. That was a dangerous thing to do. I'm just glad you
made it back.
Gnash: No worry. Forest all right. Strange flower dead.
Lilty: Huh... Wait. You... Where have I seen you before?
Gnash: What? Gnash not know you.
Lilty: Yeah... Of course... Never mind, then.
(Talk with the Lilty again.)
Lilty: A long time ago, there used to be a small village of Selkies near the
forest. There were so few of them, like only two or three families, living
there when I visited. It was hard to get to, so maybe they've moved to another
place, because when I visited again... some time after that, there was no one
there, and the village had become part of the forest. Anyway, you looked like
the kid I met in that village.
Gnash: ...
(Talk with the Lilty again.)
Lilty: I wonder how they're doing...
(Talk with the older Clavat before the steps leading to the castle.)
Clavat: Looks like we'll be getting some rain. I feel sorry for the scouts from
the castle, having to march into the forest in the rain.
Gnash: Strange people. Why wander in rain? No matter for us. We hurry. Meet
with king guy, right?
(Talk with his dog on the level above.)
Dog: Arf, arf!
Gnash: Yeah, I see your point, but it wouldn't hurt to learn how to swim.
Dog: Rrrnnn...
(Talk with the blue cat by the save crystal.)
Cat: Meow...
Gnash: Aww, get over it. Some guys just don't make the cut, you know.
Cat: Myaahhh...
(Outside the temple, the Clavat in pink is talk with the temple guards. Talk
with them.)
Clavat: What do you mean I'm not allowed in!? Can't you see that I have a Super
Gold 3-Day Free Pass in my hand?
Guard 2: Well, as I said, the temple is closed on this day of rest. Please come
back tomorrow.
Clavat: Closed on this day of rest!? This hasn't happened before! I can't just
let a day go to waste! Stop kidding around! You guys aren't supposed to close!
You should be open 24/7!
Guard 2: Give it a rest, lady, would ya? You think I'm happy to be working on a
holiday?
Clavat: Well! In that case, why don't I just take your place, and-- Wait...
That's it! Why didn't I think of this before? It's so simple! I should become
an acolyte! Of course! It's as simple as that! When I become an acolyte, it
won't be long until I set myself apart from the rest... Then the hierophant
will take notice of me and make me his right hand as the anchorite... Yes...
That would be perfect! Wouldn't that be just perfect?
Guard 2: ... Are you talking to me?
Clavat: Yup, that's it. My mind is set. It's time to quit your job.
Guard 2: Get outta here, lady!
(Talk with the Clavat.)
Clavat: Hey, if you really want to perform some act of mercy, then for the love
of gods GO AWAY!
(Talk with the first guard.)
Guard: Someone, please... Turn this woman OFF...
(Talk with the second guard.)
Guard 2: Help me... Get this nutjob away from me...
(Attempt to enter the temple.)
Clavat: Hey, look over there! Someone's trying to sneak in! That's not fair!
Guard: What do you think you're doing!? You're not allowed to go in there!
Clavat: Yeah, that's right! Get in line behind me! I was here first, you know!
(The black cat is high on the rooftops. Talk with it.)
Cat: Prrrr...
Gnash: No, the flood won't up this high. But the rain'll get you if stay here!
Cat: !!! Meow!
(Talk with the moogle store clerk, who is lying down on the counter. He will
abruptly get up.)
Moogle: A-CHOO, kupo! *snort* It's humid, kupo I feel all sticky and gross,
kupo. Welcome, kupo.
(Shop, and then leave.)
Moogle: Ugghh, I'm tired, kupo. Sweet dreams, kupo.
(Talk with the moogle again.)
Moogle: A-CHOO! Welcome, kupo.
(Shop, and then leave.)
Moogle: Ugghh, I'm tired, kupo. Sweet dreams, kupo.
(Go to the Blacksmith. Talk with the Clavat clerk.)
Clavat: Hello there! Hey, you're new aroundhere, aren't ya, buddy?
Gnash: ...
Clavat: So you're an archer, are ya, buddy? We got good stuff here, so take
your time and look around.
Gnash: ...
Clavat: I can recommend any one of them with pride, buddy. Oh, what can I get
for you, my Clavat buddy?
Gnash: Why here have many people named ''buddy?''
Clavat: With more pals in your party now, getting 'em all equipped can feel
like a juggling act, eh, buddy? Do us both a favor. Press 'SELECT' to switch
characters while you shop, so you can buy more in less time!
(Shop, and then leave.)
Clavat: Come back soon, buddy! Ahahaha!
(Talk with the Clavat again.)
Clavat: Hey buddies! Welcome! Take your time and look around!
(Shop, and then leave.)
Clavat: Come back soon, buddy! Ahahaha!
(Talk with the Selkie clerk.)
Selkie: Hello! Welcome to--
Gnsah: Hm? What that smell? Wait... Something inside. Something stinky and
slimy and dangerous! What that!?
Selkie: Oh, no. It must be wafting out... Just wait for one second, would you
please?
(She goes behind the counter.)
Selkie: You...eaty...smel...eaks... What...you try...to...drive the.....tomers
away...dy...dor!? Go...show...disgu.... And keep...ands awa... Ya got that? Now
control yourselves, ya big, hairy brutes!
(She goes back to the counter.)
Selkie: Thanks for waiting!* I hope this minor incident doesn't stop you from
visiting us again. So... Ahem... The skilled craftsmen here at Strike Wyvern's
Workshop support your quests with a healing heart!
(Shop, and then leave.)
Selkie: Please stop by again!
(Talk with the Magic Good store clerk.)
Lilty: ... ... Zzz... Zzz...
Gnash: Wow. City people sleep standing with eyes wide open. Never see that in
forest. City must be scary place.
Lilty: Nng... Who's making that noise...? So what if I don't have customers?
Why don't just you go... Ah!? Magi-magi=magicites you need!? Are you the goods
that heal welcome item magic!?
(Shop, and then leave.)
Lilty: Good evening come again everyone please!(music note)
Gnash: City people talk strange.
(Talk with the clerk again.)
Lilty: *yawn* Good body every evening. We have needy customers for your
magicite healings!(music note)
(Shop, and then leave.)
Lilty: Please come...*yawn*
(Talk with the castle guards.)
Guard 2: So...you're saying the cause of the abnormalities in the forest was a
giant flower, and you killed it?
Al: Indeed. The forest is now free of trouble. A reward of an audience with the
king is now justifiable.
Guard 2: ...I think I've heard enough nonsense out of you for one day. How am I
supposed to believe you when our advance troops couldn't trek through that
thick forest? I concede the crimson crystals may be causing our troubles, but
you could have told a better lie.
Al: I suggest you go see the forest yourself if you cannot believe we are being
truthful.
Gnash: What happen? Not see king guy yet?
Yuri: The gatekeepers won't let us in. Sounds like they don't believe what
we're telling them.
Gnash: Gatekeeper? What that?
Yuri: Umm... They work for the castle to...stand guard, I guess.
Guard: Wo do not work for the castle. We serve the king, not out of obligation,
but out of loyalty.
Gnash: Oh. Gnash know. King guy's watchdogs. Okay. Out of way. Shoo.
Guard: W-watch...dogs?
Al: Hear me. If we are lying, we will end up being the ones punishable. But if
we speak the truth... and you still refuse us entry, you will be the ones
having to explain why you turned away heroes royal.
Guard: Ngg... You have a point...
Al: It would be a sad day when the world realizes how far the knights of Rebena
Te Ra have fallen... as demands are made against the king for compensation and
a formal apology for the disrespectful--
Guard 2: Okay! Okay! You may go in! I mean, please enter! Welcome to the
castle!
(Talk with the left guard.)
Guard: This way, please!
(Talk with the right guard.)
Guard 2: Welcome to the castle!
(As you try to enter the castle...)
Guard: Please... Just be careful not to say anything to upset His Majesty...!
(Enter the castle.)
-----------------------
===========================================
Chapter 9 - A King's Woes
===========================================
Royal Castle
(Before the throne are Yuri and his party, as well as the king's subjects. All
but Gnash are kneeling before the king. The king is slumped in his chair, as if
he is ill. Beside the throne is a female Yuke.)
Kolka: Hmm... So you have resolved our problem in the woodlands.
Yuke: What nonsense is this? You expect His Majesty to believe mere children
accomplished this?
Guard: Yessir. The expedition reports the monsters have been subdued and all is
calm in the forest. The troops currently retracing the children's route confirm
this.
Yuke: How can this-- You mean, they actually did it?
Al: ...
(The Yuke shakes her head.)
Yuke: Hah. Well, by all accounts you are telling the truth.
Kolka: You have done well by us and are worthy of your reward.
Al: you honor us, Your Majesty. If we may offer an opinion--
Yuke: Insolence! How dare you think yourselves entitled to take such liberties
with the king.
Kokla: I'll allow it. Speak.
Al: In our opinion humble...
(Al, Yuri and Chelinka rise.)
Al: Sire, you have changed. You are thinner than I recall.
(The other Yuke looks at the king after hearing this.)
Kolka: Is that...so?
Al: Your Majesty, is something wrong? Do you not remember me at all?
(King Kolka closes his eyes.)
Kolka: Mm...no.
Al: Ah, I see. No matter. So many years have passed, it's quite understandable.
In that case, allow me to introduce Yuri and Chelinka.
(The two of them step forward.)
Kolka: Who?
Al: Perhaps they remind you of old bonds congenial. They are the children of
Latov and Aleria, a legacy familial.
Kolka: Latov... Aleria...
(The King then gets up.)
Kolka: Oh, Latov and Aleria? Now that I think of it--
(The stare at each other for a while, then Yuri's eyes open. The king steps
back in pain. The Yuke moves to comfort him.)
Kolka: Ugh! What is this-- My head!
Yuke: Oh, no... Sire, what is the matter!?
Kolka: Argh... My head is about to split.
Yuke: You've overexerted yourself. You should retire to your chamber for a
well-deserved rest.
Kolka: Ungh... You may be right. I'll do just that. Take care of things,
Alhanalem.
Al: Hm!?
Alhanalem?: As you wish.
(The king walks away to his private chambers. A guard kneels before him and
follows him out. Al then runs closer to the Yuke.)
Al: Wha-- Who-- Wait a minute. You are Alhanalem!?
Alhanalem?: In the flesh. What of it?
(Al then points at her.)
Al: But-- You're a woman!
Yuri: Wha--
Chelinka: (Who--)
Guard: Huh?
Alhanalem?: That is obvious to even the casual observer. So what, exactly, is
wrong with that?
Alhanalem: Why, it's fundamental. From any angle it's tragical. I don't care
what anyone says any fool knows that the name Alhanalem belongs to a male!
Guard: You're wrong about that. We didn't have a clue. It's not about the name.
See, I didn't even know Alhanalem was a woman.
(Al then looks down.)
Al: Rrrrgh...
Alhanalem?: Oooh, enough with your babble! The fact is, I am Alhanalem. Do you
have a problem with that?
Al: I have several.
Alhanalem?: What do you mean by that!?
(Al steps forward.)
Al: Namely... MY name is Alhanalem. Former servant to the king, appointed mage
laureate, and member of the household royal.
-----------------------
(Alhanalem? looks down hearing this.)
Alhanalem?: Hmph... Hehehehe... Ahahahaha! Has there ever been a more brazen
impostor, I wonder?
Al: If that is your position, I must request you show some proof that you are
the Alhanalem real.
Alhanalem?: Ha! Everyone in the castle, including His Majesty, can--
Al: You are unbelievable. You would depend on the memory of others to establish
your identity essential? What if I were to erase you from the memory of
everyone here with my powers magical?
(Al appears to be casting a spell...though there is no aura around him.)
Alhanalem?: What!? You-you don't know what vengeance would be brought upon you
if--
Guard: What the--
Guard 2: I don't know about you, but I'm getting outta here...
Al: Farewell. Hmmm!
(Alhanalem casts the spell and the other Yuke falls over! ...Except, Al didn't
cast a spell.)
Alhanalem?: Eeeeeek!
Al: ... If only I could perform such a feat fantastical...
Alhanalem?: ...What?
Al: Why the fear abysmal? There is no such power magical.
(The Yuke gets back up.)
Yuke: You... You tricked me!!!
Al: Even a child in training magical would know this as a truth fundamental.
Alhanalem?: Greee! Then I suppose you have a way to prove YOUR identity!?
Al: If I could prove that I am indeed who I claim to be... Would you admit to
being the impostor and swear that you would leave the castle royal?
Alhanalem?: Grrr! Fine! I would swear it, you fake!
Al: Your words have been carved into your soul according to the Yuke covenant
tribal. Should you depart from your promise, you must take off your mask and
show your face real.
Alhanalem?: Hmph!
(Al walks away from the throne.)
Gnash: We done? We get food now?
Al: Food... I am sorry, but I must ask for your patience extensional. We must
now go to Rela Cyel.
Yuri: Rela Cyel?
Al: I must retrieve something which will prove that I am who I am, my identity
undeniable.
Chelinka: (What can prove that?)
Al: A past I could not completely put behind me... A past residual.
(Talk with the guard to the left, before the throne.)
Guard: How should we know whether a Yuke's name is male or female? Each name is
unique, and there's no set pattern.
(Talk with the guard to the right, before the throne.)
Guard 2: What? We've got two Alhanalems? How'd that happen?
(Talk with the guard guarding the door to the King's quarters.)
Guard 3: These are His Majesty's private chambers. No one is allowed in without
proper authorization.
(Talk with Alhanalem?)
Alhanalem?: Aaaiii! I'll get you for that!
(Leave the castle. Talk with the left guard outside.)
Guard: Please come again!
(Talk with the right guard.)
Guard: Please come in!
(Talk with the older Clavat.)
Clavat: Hey, breaking news! That thing in Abyssus Forest--
Gnash: Strange flower cause it. It okay now. Where you be?
Clavat: Huh... What? How do you know that?
(Leave Rebena Te Ra and enter Rela Cyel.)
-----------------------
===========================================
Chapter 10 - Rela Cyel
===========================================
(The party arrives at Rela Cyel during a storm. It is now night, and Alhanalem
is looking up at the sky.)
Al: Hm... We have...rain torrential...
Yuri: Is something the matter, Al?
Al: ... What is on my mind is inconsequential. Let us enter through that
portal.
Rela Cyel
(The bridge ahead has collapsed, it appears there's no way across. The door at
the end is sealed shut as well.)
Yuri: But it looks like it's sealed off. I don't think we can go in.
Al: Not to worry... I have a key to the portal.
Chelinka: (You do?)
Al: Never did I think I would use it again... Parts of the temple's interior
are most likely dilapidating to a degree irreparable. This place will not hold
up under this downpour precipitational. We must hurry, or--
Yuri: Y-yeah...
-----------------------
(The party uses footholds around the side of the bridge to cross over to the
other side. They enter the temple up ahead. The temple is flooded, navigating
their way through is difficult. The eventually come across a large rod poking
out of the wall, and a sign next to it. Read the sign.
?: The things poking out of the wall are control rods, kupo. Push them in to
change the water level, kupo!
(The water level went down! They explore this new area below. They activate a
switch that lets them continue on through a gate further ahead.)
-----------------------
(The party all find themselves in what appears to be a house...here? There is a
large cauldron, and books as far as the eye can see.)
Yuri: Hey...
Al: Hm? Have I gone mad, or does this look like the house back in the vill--
Hm, I detect a presence physical.
(Out of a doorway on the other side of the house comes...Meeth!)
Meeth: Honey, I'm homey. ...
(She walks slightly forward and then turns around.)
Meeth: Welcome homey, sweetie!
(She then walks back. She talking back and forth between herself.)
Meeth: *sigh*
(She walks forward and turns again.)
Meeth: My, you look pooped, poopsie!
(She runs back and turns.)
Meeth: I walk and I walk and rubble is all I see! There's no way out of herie!
(...And again.)
Meeth: Cheerie up! We're in this together, aren't we?
(...And again.)
Meeth: Oui, mon cherie! We'll make it out of this messy and get back to the
kiddies-- Because Yuri and Chelinka... are waiting for Meeth...
(She walks forward, but doesn't turn back. She only looks down.)
Meeth: But Meeth can't...go on...any... *sniff*
(Yuri runs up to her.)
Yuri: Meeth!?
Meeth: Eek! Uh... Whoopie! I haven't had guests in a whilie. Come in, come in!
Make yourselves comfortably--
(Yuri walks right up to her.)
Yuri: Meeth... You're Meeth, right?
Meeth: Wha-- How do you know Meeth's namie?
Yuro: It's me, Yuri. You haven't forgotten me already, have you?
Meeth: ... Nooo, what kind of jokey is this?
(Chelinka, Al and Gnash all walk over to her.)
Al: This is no joke practical. This really is Yuri and Chelinka in your
vicinity frontal.
Meeth: ... Whaaat? Ah!?
(She appears dizzy at this. Yuri hugs her tightly.)
Yuri: Sorry it took us so long. I'm glad you're all right.
Meeth: Yuri? Chelinka? My eyes aren't playing tricksies on me. No, I remember
this smellie...
Yuri: Oh, Meeth...
Meeth: Then...it really is... *sob* Yuri... *sniff* Chelinka... (She's visibly
shaken.) Waaah! You're really herie! I missed you so muchie! I couldn't stand
the lonely!
Chelinka: (I missed you too, Meeth--)
Meeth: Wahaaa!
-----------------------
(Yuri is patting Meeth on the head as he used to.)
Meeth: Oooh...
Yuri: Hehe.
Meeth: That feels sooo goodie...
Yuri: Ahaha--
Al: We must start out way back. We cannot afford to waste time on activities
relaxational.
Meeth: Mmmmm, just a little bitty more...
Al: The rain above ground may cause this place to crumble--
(And with that, there is a crumbling sound, and the way out is now in ruins.)
Al: Prophetical... Now the exit is impassable.
Yuri: Hmmm, that doesn't look good.
(Meeth runs up to a bookcase nearby and jumps up and down towards the rest of
the party.)
Meeth: Don't worry! That wasn't the only way outie. Let Meeth lead the party!
If we all stick together, then nothing will be scary!
Yuri: Meeth... You're absolutely right.
-----------------------
(Meeth is pointing up ahead.)
Meeth: There's a path beyond herie, but I couldn't go through some parts of it
just by myselfie. But if we combine our talents, getting outta here should be a
cinchie!
Yuri: You're right. Now that we're all together, we'll make it out of here in
no time.
Chelinka: (You bet.)
Al: Mm-hmm.
Gnash: ...
(Meeth jumps up and down.)
Meeth: Then let's leave this hole and go home already! Once we're home, I'm
making dinner for everybody!
Gnash: *slurp*
Meeth: But before we move on...
(Meeth walks up and points at Gnash.)
Meeth: Who is he? I hardly even noticed him because he blends in so naturally!
Gnash: Who, me? Gnash. Gnash hungry.
Yuri: We met Gnash in Abyssus Forest. He's our friend.
Gnash: Yup. Friend!
(Meeth nods at Gnash.)
Meeth: ...
(Gnash nods back.)
Gnash: ...!!!
Meeth: ...
Gnash: ...?
Meeth: ...!?
Gnash: ...
Meeth: Heh, I like your style, buddy. Welcome to the party!
Al: Was what just took place an event conversational...?
-----------------------
===========================================
Chapter 11 - Urn Master Meeth
===========================================
(The party all find themselves in what appears to be a house...here? There is a
large cauldron, and books as far as the eye can see.)
Yuri: Hey...
Al: Hm? Have I gone mad, or does this look like the house back in the vill--
Hm, I detect a presence physical.
(Out of a doorway on the other side of the house comes...Meeth!)
Meeth: Honey, I'm homey. ...
(She walks slightly forward and then turns around.)
Meeth: Welcome homey, sweetie!
(She then walks back. She talking back and forth between herself.)
Meeth: *sigh*
(She walks forward and turns again.)
Meeth: My, you look pooped, poopsie!
(She runs back and turns.)
Meeth: I walk and I walk and rubble is all I see! There's no way out of herie!
(...And again.)
Meeth: Cheerie up! We're in this together, aren't we?
(...And again.)
Meeth: Oui, mon cherie! We'll make it out of this messy and get back to the
kiddies-- Because Yuri and Chelinka... are waiting for Meeth...
(She walks forward, but doesn't turn back. She only looks down.)
Meeth: But Meeth can't...go on...any... *sniff*
(Yuri runs up to her.)
Yuri: Meeth!?
Meeth: Eek! Uh... Whoopie! I haven't had guests in a whilie. Come in, come in!
Make yourselves comfortably--
(Yuri walks right up to her.)
Yuri: Meeth... You're Meeth, right?
Meeth: Wha-- How do you know Meeth's namie?
Yuro: It's me, Yuri. You haven't forgotten me already, have you?
Meeth: ... Nooo, what kind of jokey is this?
(Chelinka, Al and Gnash all walk over to her.)
Al: This is no joke practical. This really is Yuri and Chelinka in your
vicinity frontal.
Meeth: ... Whaaat? Ah!?
(She appears dizzy at this. Yuri hugs her tightly.)
Yuri: Sorry it took us so long. I'm glad you're all right.
Meeth: Yuri? Chelinka? My eyes aren't playing tricksies on me. No, I remember
this smellie...
Yuri: Oh, Meeth...
Meeth: Then...it really is... *sob* Yuri... *sniff* Chelinka... (She's visibly
shaken.) Waaah! You're really herie! I missed you so muchie! I couldn't stand
the lonely!
Chelinka: (I missed you too, Meeth--)
Meeth: Wahaaa!
-----------------------
(Yuri is patting Meeth on the head as he used to.)
Meeth: Oooh...
Yuri: Hehe.
Meeth: That feels sooo goodie...
Yuri: Ahaha--
Al: We must start out way back. We cannot afford to waste time on activities
relaxational.
Meeth: Mmmmm, just a little bitty more...
Al: The rain above ground may cause this place to crumble--
(And with that, there is a crumbling sound, and the way out is now in ruins.)
Al: Prophetical... Now the exit is impassable.
Yuri: Hmmm, that doesn't look good.
(Meeth runs up to a bookcase nearby and jumps up and down towards the rest of
the party.)
Meeth: Don't worry! That wasn't the only way outie. Let Meeth lead the party!
If we all stick together, then nothing will be scary!
Yuri: Meeth... You're absolutely right.
-----------------------
(Meeth is pointing up ahead.)
Meeth: There's a path beyond herie, but I couldn't go through some parts of it
just by myselfie. But if we combine our talents, getting outta here should be a
cinchie!
Yuri: You're right. Now that we're all together, we'll make it out of here in
no time.
Chelinka: (You bet.)
Al: Mm-hmm.
Gnash: ...
(Meeth jumps up and down.)
Meeth: Then let's leave this hole and go home already! Once we're home, I'm
making dinner for everybody!
Gnash: *slurp*
Meeth: But before we move on...
(Meeth walks up and points at Gnash.)
Meeth: Who is he? I hardly even noticed him because he blends in so naturally!
Gnash: Who, me? Gnash. Gnash hungry.
Yuri: We met Gnash in Abyssus Forest. He's our friend.
Gnash: Yup. Friend!
(Meeth nods at Gnash.)
Meeth: ...
(Gnash nods back.)
Gnash: ...!!!
Meeth: ...
Gnash: ...?
Meeth: ...!?
Gnash: ...
Meeth: Heh, I like your style, buddy. Welcome to the party!
Al: Was what just took place an event conversational...?
-----------------------
(Now in control of Meeth. Talk with Al.)
Al: I assume you were homesick, but this decor suggests an entirely different
condition mental...
(Meeth jumps.)
Meeth: Are you calling me crazy!?
Al: Oh, I must ask you, since you were able to gather from these ruins so many
materials... Have you by chance come across my crosier magical? The staff given
to me by the king as a bestowal?
Meeth: Your crosier... Ohhh, I rememberie! I found it. Yes, indeedy.
Al: Ah! Sensational! Where is it? I need it to prove my--
Meeth: I don't have it presently.
Al: Hm? But you just said that you--
(Meeth smiles.)
Meeth: The minute I found it, I torched that baby.
Al: ...Come again?
Meeth: It was a really nice piece of woodie. Burned all nightie. Kept me very
warm and cozy.
(Talk with Al again.)
Al: Wha-wha-wha... (He gets mad.) What could have been going through your mind
to have done something so duncical!? That 'nice piece of woodie' was a precious
gift royal! How is it even possible--
Meeth: Uh-oh! Sounds like someone needs a huggie. It isn't really like you to
have such a hissy.
Al: Mmmggg!!!
Meeth: Frankly, my dearie, what that staffie meant to you didn't mean a thing
to me. I would have done anything to keep myself alive and see the kiddies.
Because... nothing's more precious than life, rightie? You can't tell me your
crosier's worth more than Meeth.
Al: Grrr... Nnnggg... I concede with reluctance your assessment is irrefutable,
but--
Meeth: As long as you understand, Allie! Don't even think about trying to beat
me in an argument verbAL-ly. I will ALways win in the end, see?
(Talk with Al again.)
Al: Hmmm... Could I really have come this far only to find the proof of my
identity was combustible...?
(Talk with Chelinka.)
Chelinka: (I'm so glad... So glad to see you're all right, Meeth...)
Meeth: I'm glad to see you're all right, too, Chelinka dearie! It looks like
you're now all grown uppie!
Chelinka: (Huh? I-I wouldn't say that...)
Meeth: I've been looking forward to the day I get to coach you into becoming a
fine lady!
Chelinka: (I think it's still a little early for that...)
Meeth: ... Chelinka... What happened to your voicie?
Chelinka: (Oh... It seems my throat can't--) (Meeth, can you hear my thoughts,
too!?)
Meeth: Of course I can. It's a bad habit among humans to rely on voice alone to
communicate.
Chelinka: (Gnash said the same thing...)
Meeth: Your mind was always easy to read, Chelinka. You could never keep a
thought to yourselfie... ... Whaaat!? You mean you really can't talkie-talkie?
Chelinka: (...Yeah.)
Meeth: W-w-well, that's a big dealie! Why didn't you say so, sweetie!?
(Talk with Chelinka again.)
Meeth: Whatever it is, tell me EARLY. This is a shocker, certainly.
Chelinka: (But it's really not a problem. Everyone seems to understand me.)
Meeth: No need to worry. Leave it to me to cure you once we're back homie!
Chelinka: (You can cure me!?)
Meeth: Absolutely! Nothing is impossible to Meeth! You just need to drink my
special brew of herbal tea!
Chelinka: (You mean...THAT concoction you used to make us drink when we were
little?)
Meeth: That's rightie! It always does the trickie. Except this time, it might
be just a wee bit more funky.
Chelinka: (Funkier...than THAT?)
(Talk with Chelinka again.)
Chelinka: (...)
Meeth: We gotta get outta here soon for your sake, too, Chelinka!
Chelinka: (Thanks, Meeth.)
(Talk with Gnash.)
Gnash: ...
Meeth: ...
Gnash: ...?
Meeth: ...
Gnash: ...
Meeth: ...!
Gnash: ...
Meeth: I agree!
(Talk with Gnash again.)
Gnash: ...
Meeth: ...!
Gnash: ...!!!
Meeth: ...
Gnash: ...
Meeth: ...
Gnash: Yeah. You right.
(Talk with Gnash again.)
Gnash: ...
Meeth: ...
(Talk with Yuri.)
Yuri: So Meeth, were you all by yourself all this time?
Meeth: Yes, Yuri... On that rainy nightie... That guy with the funny-looking
mask came barging into my homie...
Yuri: ...
(She jumps.)
Meeth: Stuffed me in an alchemy pot, and dropped me off of the village
cliffie!
Yuri: ...He did what?
Meeth: It was awful, really! I was a-tumblin' and a-rollin' down the hillie
till I bounced off a rock and went a-flyin' into the airie! Badum-badum-badum!
Wheeee! Mayday! Mayday! Loss of control! Splash! Bubbly-bubbly-bubbly...
Yuri: You mean you came crashing all the way down here... up from the village?
Meeth: Yes! That's exactly rightie! It's so good to have someone who just GETS
me, Yuri! When I came to, I was stuck in the water tank undergroundie. I was
probably sucked through the drainie. I would have been dead if I weren't me. It
would have been a miracle for anyone else, but I survived because I'm an
invincible girlie! But the portal was sealed offie, and that's why I wasn't
able to get out this whole timie...
Yuri: I wonder if she means the same portal Al had the key to...
Meeth: Wha?
Yuri: Oh, nothing.
(Talk with Yuri again.)
Yuri: Sounds like you had it rough But I'm just glad to see you're still
alive.
Meeth: Of course I'm alive. I couldn't die leaving you and Chelinka lonely.
Yuri: ...Thanks, Meeth.
Meeth: Umm.. Am I a good girlie?
(Yuri pets her.)
Yuri: Yes, you are.
Meeth: Ohhh, yessirree... I missed thissie... Nyaaaaaa... Nnnnnnnn... ...Nn?
(Yuri stops petting her.)
Yuri: Hehe.
Meeth: *sighie*
Yuri: Something the matter?
Meeth: You've grown so muchie. I can't believe it's really you, Yuri! I was a
wee bit worried that you might grow a beard and become as hairy as Sir Latov
used to be...
Yuri: Oh, ahaha... Actually, I wouldn't mind that myself.
Meeth: Wh-what are you saying!? No, no, no! Absolutely nottie! My Yuri must
never grow a hair anywhere on his facie!
(Talk with Yuri again.)
Yuri: I'm glad you haven't changed, Meeth.
(She protests.)
Meeth: You didn't noticie! Look more closely! I worked hardly to grow 2
millies!
(Examine the bookshelf near Al.)
?: MAGIC CUISINE FOR THE OUTDOORS
Make nutritious, rib-sticking meals by sacrificing taste...
(Examine the stack of books south of Chelinka.)
?: GUIDE TO INTERIOR DECORATING
Turn the most hideous living conditions into paradise...
(Examine the left bookshelf behind Chelinka.)
?: MIXER MANIA
Novel strategies for when ordinary mixing just won't do it anymore...
(Examine the right bookshelf behind Chelinka.)
?: ALCHEMY FUN: MASTER CLASS
Revealed! Secrets to stirring the pot without looking...
(Examine the books atop of the same bookshelf.)
?: URN RIDER MONTHLY
You just gotta roll with it! Plus the latest in urn-turner diets...
(Examine the bottom right bookshelf.)
?: THE PRACTICAL SURVIVAL BIBLE
- Crystals: Making rain drinkable
- Imagining your stomach full...
(Examine the bookshelf next to it.)
?: ONLY FOR TH ELONELY
Amazing results for those with nobody to talk to but want one...
(Examine the stack of books west of that bookshelf.)
?: LIST OF GRUDGIES: Notebook #15
- A big ape threw rocks at me
- Got chased by a spiky thingy
- Got the evil eye from a fishie
- Thing with three legs creepy
They're all gonna be sorryyy!
(Attempt to leave the room.)
Yuri: Meeth? Where are you going?
Meeth: Oh, you see, only I can make it through the next few blocks of
passagewayyys. It's time to put to use the skills I had to devise on the fly
while tumbling down the hill that day... So I'll make things easier for
everyone else to move through, and then I'll be back in a jiffy! Don't worry. I
won't be long, 'cause I'm very familiar by now with the immediate vicinity.
Yuri: ... Okay, then. We'll wait. Come back safe, Meeth.
(Meeth wriggles around at these words.)
Meeth: Ooooh... ''Come back safe, Meeth!'' Those are the most beautiful words
I've heard in a long whilie! I'll be backie!
-----------------------
(The area only has a small opening in the wall and a sign next to it.)
Meeth: I have to pave the way for the rest of you to get outie! But only I can
move through these next passageways. In the meantime, I'm having everyone wait
patiently. So let me explain about my rolling urn ability!
- Yes, please!
- I know it already!
(Pick 'Yes, please!)
Meeth: Rolling in the urn allows me to move through tight spots and even over
floors with spikies. First, you hold 'A' to take out the urn, see? With the pot
out, hold 'A' to set up a charge attackie. Then release 'A'... ...and the urn
will scoop me up as it comes rolling towards me. So let's try rolling through
this holie!
(The game focuses on the hole ahead.)
(When asked whether you want to learn about Meeth's rolling urn ability, pick
'I know it already!')
Meeth: Okey dokey! Then let's go to the level belowie.
(Read the sign.)
Lilties can produce their pots by holding 'A', kupo. With the pot out, hold 'A'
to set up a charge attack, kupo. Release 'A', and the urn will scoop you up as
it rolls in your direction, kupo.
(Meeth rolls through the opening at the bottom. Up ahead, there's another sign.
Also, the way forward is completely covered in spikes. Read the sign.)
?: The Lilty rolling urn ability lets you travel unharmed across tough spots,
like spiked floors, kupo. While inside the urn, press '+' to turn, kupo. The
Lilty rolling urn ability will let you cross over the spiked floor without
having to walk on it, kupo.
(Meeth rolls through the spikes and enters through a gap in the floor to reach
the floor below. There is a sign there. As you read it, you are shown a ramp up
ahead.)
?: There's a rolling urn ramp set up here, kupo. If you roll up the ramp while
inside the urn, you can probably fly a pretty good distance, kupo.
(When Meeth makes it across, she comes across another sign. There's also a
sealed door with the picture of a pot beside it. Read the sign.)
?: Doors etched with pictures of pots can be broken down by rolling through
them in a Lilty urn, kupo.
(She destroys the door with her ability and makes her way further down. There's
an enemy up ahead.)
Meeth: Rolling in the urn makes me invinciblie! It also lets me hit and deal
damage to the enemy! So now, let's roll the urn and try wounding that scary
spikie!* This is only practice, so don't worry about losing HP or SP. Relax and
enjoy the fightie!(music note)
(She engages with the spiked enemy up ahead. The urn deals quite a bit of extra
damage! She fells the spikie!)
Meeth: As you can see, the urn is a terrific tool that can be used in many
waysies. It can also be used as a foothold or even to hold down switchies. You
should try things yourselfie! Now, let's go to the level belowie.
(With the enemy defeated, a switch appears.. When she hits the switch, a block
elevates itself, but only slightly. Using her rolling urn ability, she able to
make her way down while keeping her urn on the switch. When she hits the
bottom, she comes across a strange mechanism shooting out fire elements.)
Meeth: Here we are at the lowest level absolutely! At last a chance to show off
my ultimate trickery! I'm going to teach you alchemy, the Lilty tribe ability!
- Yes, please!
- I know it already!
(Pick 'Yes, please!)
Meeth: Lilties can make magicites and other things through alchemy.
(The game highlights the thing spurting out fire elements.)
Meeth: The smoke billowing from here provides the elements used in alchemy.
Place the pot nearby, and the elements solidify inside it automatically. You'll
see the consolidated elements through the tribe ability screenie. If you take a
peek inside the pot...
(The inside of Meeth's pot can now be viewed on the bottom screen. There appear
to be two fire gems inside.)
Meeth: You'll notice gem-like things floating around on the toppie. Those are
elements, see? Melting elements inside the pot is the first step in Lilty
alchemy. To do that, simply give the element a tappie!
(The game taps both elements. They now appear as part of a gauge to the side.)
Meeth: Now the elements melted inside the pot easily. You may occasionally see
an arrow icon in the upper left of the screenie. You can touch it...
(The game highlights the pot with an arrow symbol on it.)
Meeth: ...to return the elements to their original unmelted statie. But I won't
do that right nowie. Now that we have melted the elements, it's time to give
the pot a stirrie. The key to stirring the pot is to move the stylus in a
circular motion smoothly.
(The game stirs the pot in a circle. The game then highlights a bar in the
upper left of the touch screen. The indicator is at the top of the bar, in the
blue..)
Meeth: As you stir, watch the gauge in the upper left of the screen as the
needle starts moving to the leftie.
(The indicator now moves down to the green.)
Meeth: Keep the needle in the green for a length of time to light the lamp
belowie!
(One of three lights light up below that bar.)
Meeth: When you have kept the needle in the green long enough to light all
three lamps...
(The game highlights the lights, which all light up. Then, an effect happens in
the pot, and a fire magicite was created!)
Meeth: that means successful alchemy!(music note) We've made a fire magicite,
see? Finally, to take the new magicite out of the pot... use the stylus to drag
it toward the edge of the pot.
(The game drags the magicite out of the pot, and the magicite appears in the
field.)
Meeth: The magicite'll pop right outie!
(The game highlights the fire magicite that appeared.)
Meeth: So that's all about the Lilty tribe abilities. If ther's something
you're not sure of, you can ask that moogle over therie.
(The game shows the moogle just ahead.)
Meeth: Now, let's put the magicite on that standie.
(The game highlights a stand to the south.)
Meeth: You can make another one, or go easy on yourself and use the one we made
with alchemy!
(When asked whether you want to learn about Meeth's tribe ability, pick 'I know
it already!')
Meeth: Okey dokey! Movin' onnie!
(Talk with the moogle.)
Moogle: It's Meeth, kupo! So you've reunited with your friends, kupo? I'm so
happy for you, kupo! It was worth the long wait, kupo! And I can finally
fulfill my duties, kupo. Let me explain about alchemy, kupo! So, Meeth, is
there something I can help you with, kupo?
- Using elements
- Stirring the pot
- Removing magicites
- No, thanks, dearie!
(Pick 'Using elements'. The game highlights the smoke nearby.)
Moogle: The smoke billowing from here provides the elements used in alchemy,
kupo! If you place an alchemy pot nearby, the elements solidify inside it
automatically, kupo. Once the elements for in the pot, the next step is to melt
them, kupo. On the tribe ability screen, quickly tap an element, kupo. This
causes it to melt, kupo. Alrighty, kupo! Be careful out there, kupo!
(Talk with the moogle again.)
Moogle: When alchemy fails, you end up with dark matter, kupo. Have you seen it
before, kupo? You'd think they're useless, but apparently, there is something
you can make with them, kupo. I wonder what it is, kupo? Oh, well, I'm sure
we'll find out someday, kupo. Meeth, is there something I can help you with,
kupo?
(Pick 'Stirring the pot')
Moogle: Before you start stirring the pot, be sure that you have melted your
desired elements properly, kupo. Then use the stylus to stir the contents of
the pot, keeping the gauge's needle in the green, kupo. Continue stirring until
all three lamps on the gauge turn green, kupo. When they do, that signals the
alchemy was successful, kupo! Alrighty, kupo! be careful out there, kupo!
(Talk with the Moogle again.)
Moogle: Meeth, is there anything else I can help you with, kupo?
(Pick 'Removing magicites')
Moogle: To take a magicite from the alchemy pot... drag it out of the pot with
the stylus, kupo. You can also do this to remove dark matter that results from
failed attempts at alchemy, kupo. Take it out of the pot if you don't need it,
kupo. Alrighty, kupo! Be careful out there, kupo!
(Meeth fits some fire magicite into place on the stand. It drains the water in
the area, and creates a portal!)
Meeth: Goody. A portal's opened uppie. I can return nowie. And bring back the
whole party!
(Attempt to leave the area by the stairs instead.)
Meeth: I should hurry back, because the gang might start to worry.
(She enters the portal, and is greeted on the other side by the rest of the
party.)
Meeth: I'm homieee. I did my duty.
Yuri: Welcome back, Meeth.
Meeth: ... *sigh* There's nothing better than having someone to greet you when
you come homie. Now we can all go as a groupie. We'll start out journey back
from where I just came outtie.
(Back in control of the party, head through the portal. Return to where the
moogle was. The moogle is gone, but now there's a sign. Read the sign.)
?: Sorry I couldn't stay, kupo. I wrote the standard explanations about alchemy
on the sign, kupo. Which part would you like to read, kupo?
(The explanations are the same. Just leave.)
(Up ahead, they are quickly greeted by a sign warning the party of bad vibes
beyond a waterfall. But they currently can't enter through it. At the top of
this area, there is a pedestal that will take a fire magicite and one that will
take an ice magicite. After setting them in place, the waterfall is cut off at
the top by the collapsing ruin, and the party can continue onward.)
-----------------------
(The party are in a large room, with a large body of water. Yuri is trying to
open a door that is locked shut, but to no avail.)
Yuri: Hmmm, this door won't budge. We might be at a dead end.
Al: The situation is not so dismal. I can open this portal--
(Suddenly, Alhanelm and Meeth are sprayed by water.)
Al: Hrnph!?
Meeth: Aieee!
(Beneath the water, an incredibly large fish is swimming through. Bubbles rise
to the surface, and then the fish reveals itself! It has a crystal atop its
head, one that is blood red. It then dives back into the water.)
Al: Hmm...
Yuri: Are you two okay?
(Meeth starts shaking all the water off.)
Meeth: Ewwww, yucky! Now I smell all fishy!
Al: That was totally uncalled for. What have we done to elicit such treatment
hostile?
(Meeth jumps about all over the place.)
Meeth: Grrr! What nervie! Meeth didn't do a thingy to make him go all squirty!
Now, I blame it on his mommie who didn't teach manners properly. So I'll give
him a lesson for free!
Yuri: But that thing is underwater. What can we do?
Meeth: You can leave it to Meeth. Haah! (Her urn appears.) It's gonna be
whammie, bammie, thank-you-ma'ammie! Head slammie. Torpedoes at the ready! The
chef's specialty tonight is going to be...SUSHI!
Al: Not the choice optimal for my senses palatal...
-----------------------
(The battle begins! The party have trouble merely hitting the fish, most of the
arena is underwater! There is smoke coming from everywhere, making it easy for
alchemy. The fish spurts out large amounts of water that deals heavy damage,
and knocks away at all the platforms floating in the water. It takes a while,
the party manage to fell the giant fish, and receive all its treasure. A
crystal appears, and the battle ends.)
-----------------------
(Meeth is jumping up and down.)
Meeth: Heheee! We beat the watery snotty out of that fishie! If you don't like
it raw, have it grilled, fried, or--
(The place starts to crumble.)
Meeth: Poachied...? Aieee! Earthquakie!?
Al: This is no quake tectonical. We're inside an implosion architectural!
(Yuri looks to the door.)
Yuri: Let's get outta here!
-----------------------
(Back in control of the party, they head for the exit. They have reached a long
passageway within the temple. They continue to run ahead.)
-----------------------
(The whole area is crumbling away. They run further and further, but then
Chelinka trips over! Everyone stops for her.)
Chelinka: (Aaah...!)
Yuri: Chelinka! You okay?
(He kneels down to her and she manages to get back up.)
Chelinka: (Sorry... I'm okay.)
Meeth: Ngoooh, we're dead meatie!
Gnash: We not give up! Must go on!
(A noise can be heard from above.)
Meeth: What nowie!?
(They look up, then gasp in horror!)
-----------------------
(The ceiling supports above them collapse, and the ceiling itself shatters!)
-----------------------
Yuri: No way! So it ends here?
(Every appears in slow motion. Al, Meeth and Gnash brace themselves for the
impact, while Yuri and Chelinka turn to each other.)
Yuri: Chelinka... No! I won't let it end here!
(Yuri concentrates, and brings forth an aura, much to Chelinka's shock.
Chelinka's crystal reacts to the aura.)
Chelinka: (No, Yuri!) (You can't do this alone!)
(She reaches out to him, before all fades to white.)
-----------------------
(The whole room is frozen, time has stopped! Even the pieces of debris from the
ceiling are hanging in midair! The rest of the party get back on their feet.)
Al: A miracle!
(Gnash looks up ahead, the door is still standing!)
Gnash: Oh, way out! Still have time! Make escape! Yuri! Run! Run fast!
-----------------------
(The party run on ahead, and escape through the door.)
-----------------------
===========================================
Chapter 12 - Tilika's Cloak
===========================================
(They all make it past the door, and the door disappears behind them, as if
there was never a door at all!)
Meeth: Whew-ee! That was hairy!
Al: Hm... Here, it seems some parts of the facility are still functional. But
it is rather dark in here. There is little I can make our with my senses
visual. Where could we be...? Wait, could this be...!?
(In the room is...a giant crystal!? The whole room is colored in black and
white as well.)
Meeth: Boy, this room is very...roomy. But what's that humongous piece of
rockie?
Gnash: *sniff* *sniff* Smell rain. Escape up?
Yuri: ...
Chelinka: (Yuri?)
Yuri: I'm... I'm okay...
Al: Is something abnormal?
Yuri: No... I'm all right...
(He collapses onto his knees and pants heavily.)
Chelinka: (Seriously, Yuri...)
Yuri: ...
Chelinka: (Yuri!)
Yuri: ...
Chelinka: (You're obviously not okay. You need to rest a little.)
Yuri: ... Oh... Sorry, what?
Chelinka: (How do you feel?)
Yuri: Fine... I'm all right...
(Chelinka kneels down beside him.)
Chelinka: (Yuri!? Your body is ice-cold!) You're not all right! Let's just sit
here for a while, okay?)
Yuri: No, no... I'm okay...
Al: This may be more serious than my impression initial.
Meeth: Yuri! Your face is turning blueie!
Chelinka: (Yuri!)
Yuri: Che...lin...ka...
Chelinka: (Are you cold?)
(He abruptly collapses.)
Chelinka: (Ah!?) (Yuri!? Yuri! Say something! Yuri!!!)
Yuri: Ugh... *cough *cough*
Chelinka: (No... This can't be...)
Al: His condition seems critical...
Chelinka: (Yuri... No... Please, Yuri...) (Someone... Please help... Don't let
him die... Please...)
(Chelinka closes her eyes.)
Chelinka: He...lp.
Al: Hm?
(She lets out a scream!)
Chelinka: Help! Someone help Yuri!
(Soon after her scream, she turns behind her, towards the crystal, to find that
ghostly figure from her past appear to her. The ghost hovers over towards
them.)
Chelinka: No, don't!
(She steps forward in front of Yuri, her arms outstretched to protect him.)
Chelinka: You can't take Yuri with you!
(The ghost moves away from them, towards a cloak on the ground. Chelinka runs
after the ghost.)
Chelinka: W-wait...
(Chelinka pleads to the ghost.)
Chelinka: Please help us! Please, save Yuri!
(Her crystal begins to glow, and the room's crystal begins to glow also! The
ghost looks at her, and then disappears. The cloak on the ground however is
glowing with the crystal's glow. Chelinka walks up to it.)
Chelinka: She left...her cloak?
(Energy structures on the walls begin to light up. The party gasp in alarm. Al,
Meeth and Gnash look up at the room. The rooms seems to extend upwards further
than the eye can see. The characters look back now to Chelinka, who is back
beside Yuri. The cloak is now resting over Yuri.)
Meeth: Ah! I--I've seen that cloakie!
Chelinka: Yuri... Don't give up. You have to live! Don't leave me alone, Yuri.
...
(Yuri's eyes open once more.)
Yuri: I wouldn't do that, Chelinka... I promised... Remember?
Chelinka: Yu...ri?
Yuri: Your voice... You can speak again.
Chelinka: Yes...I can, Yuri. Thank the stars you're all right.
Yuri: Thanks, Chelinka... Sorry I made you cry.
Al: Another miracle! Soon, all will be back to normal.
Meeth: Lady Tilika's--
Yuri: Meeth?
Meeth: But how could... Why would her cloakie be--
-----------------------
(Talk with Chelinka)
Chelinka: Yuri.. I'm so glad you're all right...
Yuri: I'm sorry, Chelinka. I didn't mean to make you worry.
Chelinka: Please don't pull a stunt like that again. We always have to use our
powers together, Yuri. If you try to do it by yourself... By willpower only...
That would... Yuri, that would... Do you understand, Yuri? Promise me that you
won't do it again. Because if I lose you... Please, Yuri. Don't ever leave me
alone...
Yuri: Chelinka... You're right. I guess I had forgotten my promise. I said I'd
never leave your side.
Chelinka: That's right... You did...
Yuri: I'm sorry. I won't do it again.
Chelinka: Yeah... Okay... Don't ever break your promise, Yuri...
(Talk with Chelinka again.)
Chelinka: Don't ever break your promise, Yuri...
(Talk with Meeth.)
Meeth: *sob* Why is that cloakie herie...?
(Talk with Gnash.)
Gnash: ... You look good. Push yourself not good.
Yuri: Yeah... Sorry.
Gnash: Okay. Glad you all right.
(Talk with Al.)
Al: The crystal... Did it regenerate from a state fully mutational? How is that
possible? ... It was Chelinka's crystal... ...
Yuri: Al?
Al: Oh, Yuri. How is your condition physical?
Yuri: I'm all right. Where do you figure we are?
Al: We are in the chamber crystal, the center and innermost part of the
facility of Rela Cyel. Years ago, the facility used to gain its power from this
crystal. Its power had been long gone until it responded in concert with
Chelinka's crystal. I am surprised to see it still functional.
Yuri: You seem to know a lot about this place, Al.
Al: ... Yes... Regarding this place, I am probably one of the most
knowledgeable...
Yuri: ?
(Talk with Gnash.)
Gnash: Gnash smell rain... Come from up there?
Al: Ah, the shaft central. This passes through all levels subterraneous and
reaches the ground external. After all, crystals are most effectual when under
light natural. Hm. The darkness tells me the time outside to be at an hour
nocturnal.
Gnash: What? We climb up, and we outside? Then we go. This place boring.
Al: Climbing up to the ground level via a mineshaft perpendicular without any
tools is impossible.
Gnash: What you want do, then? You want live here? Gnash hungry.
Al: Hmmm, there is an activator for emergency transport, but with the current
output of this crystal... If only the activator on the ground could be turned
on as well... But one must go up to the ground level. It is impossible unless
one can use transportation magical--
Gnash: Thing above ground, anyone can turn on?
Al: I suppose anyone can hop on the switch pedal.
Gnash: Sound like fun. Gnash go hop it.
Al: Now that borders on the farcical. How far up do you think you must go on
this climb vertical? Besides, the shaft has nothing for your hands to grab
onto, and you are in darkness total.
Gnash: So what? Just watch. Hup!
(And just like that, Gnash jumps into the sky.)
Al: Hm... He is no longer visible. What amazing abilities physical.
(Talk with Chelinka.)
Chelinka: Shouldn't you rest a little more? Are you sure you're okay?
Yuri: Honestly, I feel better than ever. I can't believe how cold I felt just a
minute ago. What did you do?
Chelinka: That girl helped you...and this is her cloak...
Yuri: What girl? Hey, wait... I've seen this cloak before.
Chelinka: Remember that girl we saw in the caves a long time ago? The one we
ran away from?
Yuri: Oh, yeah. The same girl we saw in Old Town while we were chasing after
Papa. (Meeth turns her head.) You're right. This is hers. I knew I'd seen this
before. But what's it doing here?
(Meeth steps forward.)
Meeth: Wait, wait, wait a minutie! Why do you two know so much about this
cloakie!? And you're both talking like you've met the cloakie's owner beforie.
Yuri: We have, a few times. Back when we were little.
Meeth: Wha!?
Yuri: A small girl with bright-colored bobbed hair.
Chelinka: Her eyes always looked so sad...
Meeth: That's her... That was her... That was Lady Tilika...
(Talk with Chelinka again.)
Chelinka: Meeth, how do you know her?
(Talk with Meeth.)
Meeth: This cloakie belonged to Lady Tilika. There's no doubtie about it.
Yuri: Tilika... So that's her name. I bet she's grown up, too. I hope I can see
her myself.
Chelinka: ... Yuri... No...
Yuri: That girl would always disappear so fast, Chelinka thought she was a
ghost. And Chelinka used to be scared of ghost, so she'd go nuts every time
we'd see her!
Chelinka: Did you have to bring THAT up!?
Meeth: Yuri... I'm afraid you won't ever see Lady Tilika all grown uppie... She
was here...all alone...*sob* In a place like this...
Yuri: Meeth? What's wrong?
Chelinka: Yuri, let's leave her alone...
Meeth: Waaahhh... Poor Lady Tilikaaa! Wahahaaahhh!!!
(Talk with Al.)
Al: Hm... Yuri, do you find the existence of the soul believable?
Yuri: I'm not sure... Papa once told me about the ignes fatui a long time ago,
and I used to think... that's what we become when we die. But I was wrong.
Papa's nowhere. I don't feel him.
Al: He may not be here... But he may be somewhere else.
Yuri: ...Huh?
Al: In magicology, the pursuit academical in which we attempt to discover
truths irrefutable... Students of the transmigration cycle would always
encounter a block upon which they stumble.
Yuri: What would that be?
Al: Life ends and returns to soil, which nurtures other lives, which bear new
lives. Thus, the cycle. Also, matter can perish and be transmuted into another.
That is equivalent exchange alchemical. But the creation of life itself, by
alchemy or magic alone, is impossible. During the cycle, something, small as it
may be, is lost at death, but regained at the moment natal. Though the
composition may be of the same matter, life needs some other element to be
vital. Transmigration itself is a never-ending cycle. What is missing is
something that is not material.
Yuri: So...is that the soul?
Al: I do not know. But without a doubt, life has something that is not
material.
(Talk with Al again.)
Al: Without a doubt, life possesses something that is not material.
(Talk with Chelinka.)
Chelinka: Meeth...
(Talk with Meeth.)
Meth: Lady Tilika was so nice to me! It's so not fairie! Wahaaahhh!!!
Chelinka: Meeth, don't cry... She might have died, but she isn't gone.
Meeth: ...Wha?
Chelinka: I can see her. She was the one who saved Yuri just now. She's
watching over us even as we speak.
Meeth: *sniffle* ...Really?
Chelinka: Mm-hmm. But she'll worry if you're crying. You have to smile for her.
So smile like you always do, okay?
Meeth: *sob* O-okay... I'll give it a try... (She looks at the cloak.) ... (She
smiles.) ... Lady Tilika? Please don't worry. Your Meeth is doing finie. I've
always wanted to tell you, Lady Tilika... I liked you so much. You were so nice
to everyone... I'm never going to forget all the fun we had together, Lady
Tilika... ... ... *ssniffle* This is difficultie... I'm no good at thissie...
Chelinka: I don't think so. I think she's really happy.
Meeth: ...I hope so.
Chelinka: What do you say we return the help she gave us? Will you tell me more
about Lady Tilika?
Meeth: *sniffie* Okay...
(Talk with Meeth.)
Meeth: Lady Tilika was the Princess Royal of Rebena Te Ra as King Kolka's only
daughter.
Chelinka: She...was a princess!?
Meeth: That's rightie. Lady Tilika was also an immensely gifted crystal user.
Chelinka: A crystal user?
Meeth: That's someone with the power to control the power of crystals. Just
like your powers, Chelinka.
Chelinka: Me? Mine aren't like that! I'm powerless without Yuri. Besides, I
wasn't trained to be one!
Meeth: Crystal users are born that way. You can practice using it, but you can
improve only so muchie. You most likely inherited your powers from Lady
Aleria.
Chelinka: Aleria... You mean Mama?
Meeth: Rebena Te Ra, the crystal capital, has never known another crystal user
more gifted than Lady Aleria. She was an oracle known as the starsinger because
she was able to see the futurie. I was Lady Aleria's handmaid, and was also
given the task of tutoring Lady Tilika. We had come to Rela Cyel to visit the
facilities and learn about controlling crystals, but then...
Al: An event critical. Allow me to continue the story from there.
(Talk with Chelinka.)
Chelinka: Mama... A crystal user? A starsinger?
(Talk with Meeth.)
Meeth: This is where Lady Tilika...
(Talk with Al.)
Al: Rebena Te Ra has historically achieved its glory through its knowledge of
magic and crystals. The capital royal spend several years building this
facility to serve two roles functional. One was as a giant flood control
mechanism to prevent Lake Cyela's waters from damaging the capital. The other
was as an institution academical for further education and research on
crystals. It was myself and Sir Latov who were appointed to head both of these
facilities royal.
Yuri: You...and Papa?
Al: We covered the entire facility with procedures magical, managing them
centrally from the crystal. With these measures, the facility was theoretically
able to control Cyela's water volume total. That day... After several days of
heavy rainfall, the whole facility was in a state agitational. To control the
waters of Cyela means to operate at full capacity, even with this mechanism
colossal. We decided the students should evacuate the facility before it
reached full capacity operational. Sir Latov and I were guiding them to safety
in the downpour when a crimson light pierced the skies... ... And an adverse
reaction caused the crystal's excursion, which begat the facility's destruction
fatal.
(Talk with Chelinka.)
Chelinka: So many things I didn't know...
(Talk with Al again.)
Al: That is how we have what you now see. Many lives were lost as this place
fell to ruin irreparable. Looking back at it now, however, an 'excursion' of
the crystal seems unnatural. One uses a crystal as a catalyst to shape elements
with which the user then wills the formula magical. For the crystal itself to
go out of control is implausible. The crimson light...and the mutation of the
crystal... Neither would have occurred had the crystal not been used with
malice intentional... That, no less, by a skilled user of the crystal...
Meeth: That's enoughie. How could you suspect Lady Tilika of any wrongdoingie?
I'll clobber anyone who says anything baddie about Her Highnie!
Chelinka: Meeth, calm down... ... Al... I don't think Lady Tilika was that kind
of person, either.
Al: I know. That is exactly what I find enigmatical.
Meeth: ...Wha?
Al: One must be filled with holy power to be a crystal user and wield any
influence over a crystal. Crystals turn red by power denial. All that opposes
crystals is evil. The moon is counter to crystal. Moon... Moontouched...
Lunites?
(Talk with Al again.)
Al: Moontouched is the term used to describe those whose hearts have been taken
over by lunar evil. Sinister things tend to occur on moonlit nights...at least
according to lore traditional.
(Talk with Meeth.)
Meeth: Hold on! Did I hear you say Lunites!?
Al: Indeed, you did, but Lunites are unable to use crystals because of their
nature evil.
Meeth: That's not my pointie! I heard Lady Tilika call the hierophant a
Lunite!
Yuri: ...
Meeth: It was when the last hierophant died, and there was a ceremony to
appoint the new hierophant... As soon as Lady Tilika saw that hairy geezer's
face, she called him that as she started to shiverie. It caused a commotion,
and the geezer's face that moment... That was no face of a man holy. (She jumps
up and down.) That has to be it, see? The temple needs crystal users, but who
knows why! That's why Lady Aleria was--
Al: Meeth!!!
Meeth: Ah...
Chelinka: What? What about Mama? What happened to Mama!?
Meeth: Awawa...
Chelinka: Meeth! Please!
Al: As soon as you two were born... Lady Aleria...was taken away by blackguards
from the temple.
Yuri: What!?
(Talk with Al.)
Al: ...
(Talk with Meeth.)
Meeth: Awawa...
(Talk with Chelinka. The sound of something activating elsewhere can be
heard.)
Chelinka: Mama was taken away...to the temple... Then she... Mama...
Yuri: Like when they tried to take us away...
Chelinka: Why didn't you guys tell us before!?
Meeth: ...Well, Lady Aleria...
Al: ...And Sir Latov as well...
Chelinka: I want an answer!
Al: Y-yes ma'am!
(Gnash suddenly appears next to Alhanalem.)
Meeth: You two were their world, dearie! They didn't want your good hearts
corrupted by the loonie moonie!
Al: They did not want you to grow up with revenge in your hearts...
Chelinka: ... Papa... Mama...
Yuri: Al, Meeth... Thank you. I'm so glad to have family like the two of you.
Meeth: ... Lady Aleria, no need to worry. You would be proud of their pure
heartsies.
Al: And I believe she would be amused to see how much you look like her,
Chelinka, when you're agitational.
Chelinka: Now you guys are teasing me...
Yuri: ...
Meeth: ...
Al: ...
Gnash: Hi.
Al: DWAAAH! Since when were YOU back!?
Gnash: Around time you say ''Y-yes, ma'am!''
Al: You just had to arrive at the worst timing possible...
Gnash: Gnash hop on switch, just like you say. Look.
(Behind where they're all standing, a portal has appeared.)
Al: Ah!? You are right. It is operational. But the ground must have been easily
two hundred...
Gnash: You no believe Gnash? What you believe if you not believe friends? You
not smash as Gnash thought.
Al: Hmmgg... Your insult stings, but you are entirely correct in your
assessment analytical.
(Talk with Chelinka.)
Chelinka: Let's go back to the castle. We have to go talk to the king.
(Talk with Meeth.)
Meeth: Let's go to the castle, Yuri. We gotta get back at the temple freaks for
Lady Tilika immediately.
(Talk with Al.)
Al: ...
(Talk with Gnash.)
Gnash: That was fun. Climb with me next time.
(Leave the area by the portal. Now back at the world map. Return home.)
(It is night time when you arrive. Talk with Gnash, who is overlooking the
ignes fatui.)
Gnash: ...
Yuri: What's up, Gnash? It's cold out here. Why don't you come inside?
Gnash: Gnash fine here.
Yuri: ... Okay. I'll stay here too.
Gnash: Okay for you.
(Talk with Gnash again.)
Gnash: Nice here, huh?
Yuri: Yeah. Is your fam-- Sorry. Never mind.
Gnash: Everybody dead. Whole village get sick and die. Only Gnash live.
Yuri: Wow...
Gnash: So no family. Forest friends grow up me.
Yuri: ...Sorry.
Gnash: But Gnash not lonely. Forest life very hard. No can live alone.
Everybody help. So Gnash have many family, many friend. And Gnash make friend
like you. Every day fun to Gnash.
Yuri: Yeah, it's tough being alone. I remember how hard it was for me.
Gnash: You have many family, and Gnash with you too. Still hard to you?
Yuri: Not any more. Life is good with everyone around.
Gnash: That good thing. When everything done, Gnash meet you forest friends.
Then you be more happy.
(Talk with Gnash again.)
Gnash: When everything done, Gnash meet you forest friends. They like you.
(Enter Al and Meeth's home. Al is sitting at his desk, Chelinka beside him.
Talk with Al.)
Al: Hmm... As the craftsman of your pendant, I am perplexed that it shows no
signs of wear normal. This crystal necklace, while most valuable, is a tool for
which daily use is perfectly acceptable. A tool oft used is beautiful. Marks
and stains upon it attest to an owner's sentiments affectional.
Chelinka: I wear it all the time, so it does get banged up pretty often. But I
don't do anything special to it.
Al: Yet it retains its luster original.
Chelinka: yeah. That's the effect of your magic isn't it? Even if it gets
damaged, it heals the next day.
Al: Hrm? Did you say... ''he-al?''
(Talk with Al again.)
Al: There is no spell magical... A self-repairing crystal... Is it possible...
(Talk with Chelinka again.)
Chelinka: ... With everyone back home, things are almost like they used to be.
If only it could stay this way...
(Talk with Chelinka again.)
Chelinka: Al, let's take our time.
(Talk with Meeth, who is at her pot.)
Meeth: I made it back finally. Yep, there's no place like homie.
Yuri: Welcome back, Meeth.
Meeth: ... Oh, right. Ahem. ''I'm hooomie.'' ... I, ummm...have a favor to ask.
You don't have to do it for long, but could you-- Would you...you know...
(Yuri pats her on the head.)
Yuri: ...
Meeth: Oh, yeah... That's the stuffie. Nothing's better than a good scratchie.
(Talk with Meeth again.)
Meeth: Yep, there's no place like homie.
(Leave Home and head for Rebena Te Ra. It will also be night time upon
arriving.)
-----------------------
(Talk with the Yuke at the entrance.)
Yuke: Welcome to Rebena Te Ra. I see you have someone new with you. You'll
notice our plaza in the center--
Meeth: Castle aheadie, Old Town to the rightie, and the lousy temple on the
leftie!
Yuke: Y-yes, that's correct. Though I'm not so sure that ''lousy'' is...
(Talk with the Yuke again.)
Yuke: By order of the temple, possession of crystals in Rebena Te Ra is--
Meeth: Shut uppie! Another word about the temple and you're dead! As if
crystals'll keep me from cookies!
Yuke: I-I have no idea what you're talking about...
(Talk with the Yuke again.)
Yuke: What's she so steamed about?
(The green-haired Selkie and the dog are looking over Lake Cyela. Talk with the
dog.)
Dog: Boof.
Gnash: Aw, don't worry about me. I'm fine. Actually, I'm having a pretty good
time for myself.
Dog: Woof.(music note)
(Talk with the Selkie.)
Selkie: Looks like the rain's let up. Late in the afternoon I heard a
tremendous sound coming from the direction of Rela Cyel. Do you people know
anything about that?
(Talk with the tiny Lilty nearby.)
Lilty: Ahhh-ah...
Meeth: ...
Lilty: Ahhh-ahhh...
Meeth: ...
Celinka: What's wrong? Why all the sighing?
Meeth: Falling for a guy friend is bad enoughie. But he's from a different
tribe and thinks of her sisterly.
Lilty: Gak!
Meeth: He doesn't have a clue, and she doesn't have the courage to tell him how
she feels really.
Lilty: Pwa!?
Meeth: We should begin by making him fully aware you're the opposite sexie. If
we could just find a way...
Lilty: Foh!
Meeth: You tried everything to no avail, thinking ''Ish he sho shtupid he
doeshn't notishe my charmsh?''
Lilty: Kha!?
Meeth: You keep torturing yourself over a situation that doesn't change, and
stand around sighing pathetically.
Lilty: How-do-you-know-all-thish!?
(Talk with the Lilty again.)
Lilty: Wha...who are you?
Meeth: Just a passerby. If you tell me what you want, I'd be happy to lend a
hand to a fellow Lilty.
Lilty: You would!? In that cashe, I want him to shee me ash a deshirable member
of the opposhite shex.
Meeth: Leave it to me. Meeth can solve your problem in a jiffy. Just wait and
see! Hey, young male Selkie!
Selkie: Are you referring to me?
Lilty: Ah! Not sho...fasht...
Meeth: Yessireee. I'll tell you a little secret about this Lilty here, but
don't tell anybody.
Selkie: What are you talking about? We've been friends since we were kids. I'd
be the first to know a secret.
Meeth: Oh, really? So you know she' a girlie.
Selkie: ...
(The Lilty jumps up and down in protest.)
Lilty: ... Of...of...of-- Of courshe he knowsh! Any fool can tell I'm a
voluptuoush--!
(The Selkie is taken aback.)
Selkie: Whaaaaaaaaaaaaahhhhhhhhhht!? You're a GIIIRRRL!? I had nooooooooo
idea...
Lilty: ...
Meeth: He is now fully aware you are of the opposite sex, fellow Lilty. Mission
accomplished, I'd say.
Lilty: ... Thank you.
(Talk with the Lilty again.)
Lilty: I'll be all right. Thish will make me a shtronger pershon. Thank you sho
much.
(Talk with the Selkie again.)
Selkie: I can't believe it... She's a girl...
(Outside Old Town, the blue-haired Selkie has collapsed, and the pink-haired
Selkie is looking over him. Talk with the blue-haired Selkie.)
Male Selkie: Zzz... Gernchagerncha. Not now... Nnnaaa... Kwaaah...mnmnmomomo...
Hnyahnya...zzz...big...NEVER!!! Gernchagerncha... Mraniyaniya...
Pwaaakakakakakaka... Fwarersh...
Female Selkie: Oh...my...gods! How can he sleep like that!? Snoring, grinding
his teeth, talking in his sleep...
Male Selkie: Mnyamnyamnya...
Female Selkie: Finally. Now I can get some sleep.
Male Selkie: ... ... ...
Female Selkie: ...
Male Selkie: ... ... ...
Female Selkie: Breathe already, will ya!?
Male Selkie: Gwaaaaa...kwaaaaaah... Nnngzzz... Ahhh...naaah...yahn...mlum...
Ngahmohmameh...haaaaaaaaaaaah...
Female Selkie: Grrrrrr!
(Talk with the blue-haired Selkie again.)
Male Selkie: Zzz... Gernchagerncha. Yum...
Ahhh...naaah...yahn...mlum...Hnyahnya...gernchagerncha...
(Talk with the pink-haired Selkie.)
Female Selkie: AI am so freakin' *yawn* sleepy...
(Talk with the older Clavat in the plaza.)
Clavat: Wow. Now that the rain has lifted, tonight's moon is looking awfully
pretty. And see how red the sky is. Hmm... Something about that color makes me
blue. They say that bad things happen on nights like this. I wonder what makes
the moon turn that color... It's a bad sign. I just hope nothing really
terrible happens...
(Talk with the Clavat again.)
Clavat: It's a bad sign. I just hope nothing really terrible happens... Promise
me you kids'll be careful.
(Talk with the guard standing the plaza.)
Guard: You're working late this evening. I was concerned about the rain, so I
thought I'd check on things. I'm relieved it wasn't too bad. Ever since that
terrible event long ago, rain makes me nervous.
(Talk with the Clavat in blue. He's sitting on a bench, looking...blue.)
Clavat: What a day... I'm exhausted. Crystals are banned, which, of course,
means we can't use magic for anything. Produce doesn't last, so you have to
cook it right away. And I have to do it all alone, by hand. I spend practically
all day just making meals. It hardly seems worth it. As if that's not enough,
if I get hurt, I can't use magic to heal. Don't that beat all?
(Talk with the Clavat again.)
Clavat: This whole ordeal makes you realize how much we've relied on magic till
now.
(Talk with the left temple guard.)
Guard: What are you doing here? No admittance during off-hours. Please leave
the premises.
Meeth: Rrrgggrrrhhh!
Guard: Huh!?
Al: Meeth, please exercise restraint with outbursts emotional!
Meeth: Rrrhh...rrrhhh...
Guard: Who do you think you are, you little--
Gnash: Haaarrrhhh!
Guard: Whoooah! What's with all the animal noises!?
Yuri: Uh-oh...
Chelinka: Oh, no...
Al: Hrm...
Guard: Wh-what's your...p-p-p--
Meeth: ...Alchemy, synthesis, bodies, experiments, monsters, souls, ghosts,
curses, suffering...
Guard: Hn? Wha--
Meeth: YOUR MANY TRANSGRESSIONS SHALL NOT GO UNPUNISHED! Or so they sayyy...
(Talk with the guard again.)
Guard: Hehe. *gulp*
(Talk with the right temple guard.)
Guard 2: Hah. What nonsense. You'll have to come up with a better threat than
that if you want to intimidate me.
Meeth: Oh, I will, and quickly. You just wait and see...
Guard 2: ...
(Attempt to enter the temple.)
Al: We should hurry to the castle royal.
(Talk with the moogle store clerk. He's lying on the counter, and...he
continues lying down.)
Moogle: zzz...ZZZzzz...zzzzZZZZZ... Hngaaaaahhhh...shuuuuuu...
zzz...ZZZzzz...zzzzZZZZZ... hnglmilngabl...mranmramran... kupo... (He gets up!)
Ngwah! Welcome to Mog Mart, kupo!
(Shop, and then leave.)
Moogle: Come...again... Nighttime makes me sleepy, kupo. So if you'll...zzz...
(He falls back asleep.)
(Talk with the moogle again. He gets up from his rest.)
Moogle: Ngwah! Welcome, kupo!
(Shop, and then leave.)
Moogle: Come...again... zzzZZZ...kupo...
(Head to the Blacksmith. Talk with the Clavat store clerk.)
Clavat: Step right on up. You're looking lively for this time of night.
(Shop, and then leave.)
Clavat: Come see us again!
(Talk with the Selkie clerk.)
Selkie: Welcome to Hip Hop Workshop, where the elite meet to greet. We're open
all night long.
(Shop, and then leave.)
Selkie: Do stop back. Please stop back. Whatever you do, stop back.
(Talk with the Magic Goods store clerk.)
Lilty: Matches, get your matches here. Ah, you look like you could use some
matches.
Al: ... Would you please direct us to the shop selling goods magical?
Lilty: Magical goods? You mean something like that, um,
whats-it-called...magicite? ... Oooh! That would be us. This very establishment
is the place to get magicite. It's been so long since we've had any
customers... Ahem. Welcome. Magicite and elixirs galore.
(Shop, and then leave.)
Lilty: We look forward to serving you. We mean it. Sincerely. We rely on your
business to stay in business.
(Talk with the Lilty again.)
Lilty: Welcome! We have a full stock of magicite and healing mixtures. At Magic
Goods, the customer's king!
(Shop, and then leave.)
Lilty: Come back soon! Service is our middle name! We're always here for you!
(Talk with the left castle guard.)
Guard: What? You want an audience with the king...at this hour? I know I'm
supposed to let you through whenever you want, but... I must inform you that
the king retired to bed a long time ago.
(Talk with the guard again.)
Guard: I believe His Majesty is fast asleep. Won't you consider coming back
tomorrow?
(Talk with the right guard.)
Guard 2: Well, if you insist, then by all means pass.
(Enter the castle. Alhanalem? is standing over the throne, and there are two
guards to either side of it. Talk with the guard to the left.)
Guard: ...
Yuri: I was wondering...
Guard: No chitchat allowed. Please. Alhanalem is very strict about--
Alhanalem?: You there! What are you yammering on about!? Tend to business!
Guard: Yes, certainly!
(Talk to the right guard.)
Guard 2: ...
(Talk with Alhanalem?)
Alhanalem?: An audience with the king? Who do you think you are, expecting to
see His Majesty at this hour? Give some people an inch, and they'll take a
mile. The king's favor has its limits.
Meeth: Speak for yourself, dearie. Even if you are a king's aide, you're way
too bossy. We have something very important to tell His Majesty. So hop to it
and let him know we're herie.
Alhanalem?: N-no one talks to me that way! Do you realize that I am none other
than Alhanalem!?
Meeth: Hnh? Alhanalem?
Alhanalem?: That's right, I am Alhanalem, royal mage and sage of Rebena Te Ra.
Tremble in my presence.
Meeth: ... Are you mu-poo crazy? Baaaaaahahahahaha! You couldn't have picked a
worse name for an alias if you tried, dippy!
Al: Hrmmm...
Meeth: Al, you should be happy. Imitation is the highest form of flattery. It
means you're a celebrity! Teehee!
Al: Hrrrm...
(Talk with Alhanalem? again.)
Alhanalem?: Puh-leeease. Do you really think the king is interested in anything
you have to say? Be on your way.
Meeth: Hush uppie. We're here to give this to His Majesty.
Alhanalem?: You can't be serious. That filthy thing? (She's taken aback.)
Glgh... What sort of...power...is this!? G-guards! Take them away!
(The guards move to your party.)
Guard: Yes, certainly!
(They grab hold of Meeth.)
Meeth: Y-you keep away! Abusive treatment will be reported promptly!
Aaaiiiiieeeeee!
(Suddenly, the King walks in!)
Kolka: Now, now. What is all this clamor so late at night? I can hear you in my
chambers.
Alhanalem?: Y-your Majesty! I am terribly sorry. They forced their way in.
Guards! Remove them immediately!
Kolka: ...Hm? Wait! What is-- Is that... No, it can't be!
(Meeth jumps up and down.)
Meeth: Yes, King Kolka! This is Princess Tilika's cloakie! We found it at Rela
Cyel today.
Kolka: Meeth? Is that you!? Thank the stars! And who's that with you? Why,
it's--
Al: At your service, Your Majesty Royal.
Kolka: Alhana--! (He steps back.) Aaargh! My head...feels like... it's about to
burst!
Alhanalem?: Tch! Why can't I...cast this-- Interlopers, see what you've done!
Guards! Don't just stand there!
Guard: But they didn't--
Kolka: Be still, all of you! These people are valued members of my staff. How
dare you treat them this way. You're dismissed.
(Alhanalem? steps forward.)
Alhanalem?: B-but Your Majesty--
Kolka: I said ''you're dismissed.'' I have given you free reign in my affairs,
but this is too much. I will not have you dictate to me. You'll speak when
spoken to.
Alhanalem?: Nn... As you wish.
Kolka: Meeth. Alhanalem. We have a great deal of catching up to do.
Alhanalem?: Yes, Sire...
Kolka: Not you. The real Alhanalem.
Al: You honor me, my liege royal.
Meeth: But first, can we... find a place to talk privately?
Alhanalem?: ...
Kolka: By all means. Let us retire to my drawing room. Follow me.
(The king walks back through the doorway he came in.)
Meeth: ... Heh. Looks like you lost this round soundly.
Alhanalem?: Rrr...
(Talk with the guards.)
Guard 1: See? That's Alhanalem...
Guard 2: Erm, uh... What's the matter--
Alhanalem?: Quiet!
(Both guards nod.)
Guard 1 and 2: Y-yes!
(Talk with Alhanalem?)
Alhanalem?: Rrgh... I'll get you for this.
Meeth: Aw, you're all bark and no bitie. Careful or I'll yank that armor of
your body. Be a good girl and STAY!
Alhanalem?: Yipe!
(Head through the doors to the side. There are stairs going up and down. Go
down and talk to a guard standing watch at a door.)
Guard: Special permission is required to pass beyond this point. If you're
looking for the king's private quarters, you'll find them at the top of the
stairs.
(Head up the stairs. Inside King Kolka's private room, the King is waiting at a
table. He has removed his royal robes. Talk with him.)
Kolka: Thank you for coming. Please, make yourselves comfortable. I am eager to
hear what information you have for me.
-----------------------
===========================================
Chapter 13 - Sins and Consequences
===========================================
(Yuri, Chelinka and Meeth are all sitting down on a lounge, with Alhanalem and
Gnash standing behind. They appear to have been conversing with the King for
some time.)
Kolka: So that's what happened.
Meeth: It must've been Tilika who helped us out in a pinchie.
Kolka: That sounds like something she'd do. But if that was Tilika...
Al: Your Highness, we have not yet confirmed that it was Princess Tilika, so it
is still possible--
Kolka: Fret not. I cannot deny the evidence. I had that cloak made especially
for her birthday. And what's inside it...
(He reaches into the cloak and pulls something out.)
Yuri: Oh.
Kolka: This further confirms that this is my daughter's cloak.
Al: What is that item personal?
Kolka: Merely a key... However, its significance is weighty, very weighty for
me. Do you know why this place is called ''Rebena Te Ra''?
Yuri: No, why?
Kolka: Because it ''governs the stars.'' The stars are here. And this is the
key that opens the door. Through our royal lineage passes a mystical power. We
are blessed with the ability to use crystals. Tilika was no exception. Her
powers were particularly strong. Too strong for her, I fear. Great power can
lead to destruction. Many of us crystal masters have met untimely ends. Now
that my beloved daughter has died, there is nothing left to me.
Chelinka: That's not true, Your Majesty! You still have your daughter--
Kolka: The thought of ruling Rebena Te Ra alone is too onerous for any king to
bear. I've done my best, but--
???: Yes... Such a burden it must have been. I shall rid you of this nuisance
so you may rest in peace.
(Suddenly, Cu Chaspel appears behind the king and stabs him in the back! King
Kolka drops the key, and the party react to this sudden turn of events!
Cu Chaspel: I will take that key. Thank you for finding it for me.
(King Kolka stumbles backward, grasping the wound on his chest.)
Cu Chaspel: Another failure of mine... But who would have guessed that such a
noble king could be so sneaky? Nonetheless, the hierophant will be pleased.
Kolka: So the Temple truly has fallen... You moontouched cannot manipulate
crystals. They will never answer to the will of evil...
Cu Chaspel: We have a way. And she has proven to be most useful.
Kolka: ''She''...? You mean--
Cu Chaspel: Yes... You should be proud of your daughter.
Kolka: What have you done to her!?
Cu Chaspel: Heh. To think I've been troubled by a pointless fear... (He turns
towards Yuri and Chelinka.) Since I last saw you twins. And here we are
again...
(King Kolka falls to his knees, the party gasping in horror. As Cu Chaspel
continues talking, Yuri runs up behind the king.)
Cu Chaspel: A deep-seated fear... Dread...
(The King reacts even further to his injuries. Yuri checks on him.)
Cu Chaspel: Haha. How could I be afraid of such creatures? Ahahaaa!
Yuri: King Kolka!
(Cu Chaspel continues to laugh, when suddenly, a voice can be heard from
outside the room.)
???: Castle breach! Search the grounds!
Cu Chaspel: That sounds like my cue. I have certain theatrical talents I'd like
to demonstrate...as a parting gift. (He takes on the voice of a soldier.) Over
here! In the royal chambers! Hurry! His Majesty's been attacked! He needs help!
Quick!
Yuri: Wha--
Cu Chaspel: Do stay and enjoy yourselves.
(He then jumps on out of the room. Two guards walk into the private chambers,
spears at the ready.)
Guard: Your Majesty! Are you--What in the--!?
(The second guard calls out to others beyond the door.)
Guard 2: They're in here! Hurry!
(Guards pour in through the door and quickly surround the party.)
Guard: You will pay for this, you brigands! Take them!
Yuri: Wait, we didn't--
-----------------------
???: Conniving-- You'll pay for what you did to King Kolka. We'll give you a
punishment worse than death, you scoundrels. You'll suffer the rest of your
miserable lives here, longing for an end to pain. Your despicable souls will
know no rest.
???: Yuuuriii, wake up.
(Yuri is lying on the ground. Chelinka is kneeling down beside him. Yuri
promptly gets up. Gnash is on the ground near him too.)
Yuri: Nngh... Chelinka? Where are we?
Chelinka: I don't know. We were blindfolded when they put us on the ship,
so...
(Al walks in, Meeth is still on the ground.)
Al: Circumstances are quite dismal. Is everyone all--
(Meeth jumps up off the ground!)
Meeth: It's so hottie! I'm a hottie! Hot, hot, HOTTIE!!! (She looks left and
right swiftly.) Zowie! Where are we!? And why is it so toastie!?
Al: It appears we are all all right. Or as close as some of us come to
normal...
Meeth: Don't tell me-- We're in hellie!? It can't be! B-but I'm a goodie!
There's been a mistake!!!
Al: Hmm...
Meeth: Hmph!
(Meeth jumps up and down.)
Meeth: How can you-- Allie! If you don't quit standing there so calmy, I'll use
you to make Yukie Fricassee! No, really. Where the hellie are we!?
Yuri: Aw, Meeth, take it easy. Okay?
(He pets her over the head.)
Meeth: Heyyy! Don't treat me like a kiddie!
Yuri: I wouldn't dream of it.
Meeth: Just because you pat my head like that, you think-- Oooh, right
there...
Yuri: Atta girl.
Meeth: Mmmm...
(Yuri looks around at the place. Everywhere is surrounded by lava!)
Yuri: I have to admit... It's quite the place.
Al: This is Mt. Kilanda, a solitary volcanic island also known as Sinners'
Isle.
Yuri: *gulp*
Sinners' Isle
Al: Surrounded by the ocean, it offers no escape from its environment brutal.
As the name implies, this place is for the wayward, used as an institution
correctional. Considering we are accused of trying to kill the king, our fate
could have been abysmal.
Chelinka: The poor king... I hope he's okay.
Yuri: Me, too. But if we don't set the record straight right away, he'll still
be in danger. We've got to find a way back to Rebena Te Ra.
Meeth: Oooh, wait, wait! One more pattie for the roadie?
Yuri: Um...okay.
-----------------------
(There are three moogles and Artemicion at the top of this area. Head over to
them.)
Artemicion: The sun beating down, blistering breezes blowing, balmy waters as
far as the eye can see, and lava. I thought, why not splurge a little this year
for our annual Mog Mart trip and visit a deserted island?
Moogle 2: Way to go, boss, kupo!
Moogle 3: You da moogle, kupo!
Moogle 1: ...
Artemicion: Sure, work comes first, but all work and no play makes Jack a dull
mog. So live it up, fellas.
Moogle 2: My first trip abroad, kupo. This sure is the life, kupo.
Moogle 3: Good things happen when you work for a great boss, kupo.
Artemicion: Aahahaha. You got that right.
Al: Hrm... I was wondering why you had left your pursuits commercial. Did you
get caught for offenses penal?
Artemicion: Al-Al-Alhanalem!? What are you doing here?
Al: My timing seems quite favorable. I was hoping to conduct some business
mutually beneficial.
Artemicion: What? In a place like that? But...we're on vacation--
Moogle 2: Mog Mart has no boundaries, kupo!
Moogle 3: If the scent of money's in the air, you know Mog Mart will be there,
kupo!
Al: Mm-hm. Now that's dedication undeniable.
(Talk with Moogle 1.)
Moogle 1: Welcome. We offer a full selection of magicites and healing
items...kupo.
Moogle 2: Whaddaya think you're doin', kipo? Quit puttin' on da airs, kupo! Ya
wanna make us all look bad, kupo!?
Moogle 3: Ya killin' the festive mood here, kupo!
Moogle 1: ... Sorry, kupo. I guess I just can't get work out of my head, kupo.
Artemicion: He's only doing what he's supposed to be doing, guys.
Moogle 1: ...How about this, kupo? Ey! Paisan! So y'all's a-lookin' for a lil'
some'n some'n? A'ight, I hear ya. Take a lookie 'n 'ere 'n' lemme know if y'
fin' some'n y' like, eh?
(Shop, and then leave.)
Moogle 1: A'ight...kupo?
Artemicion: ...
Moogle 1: ... What? Too many apostrophes, kupo?
(Talk with the Moogle again.)
Moogle 1: Lookin' for a lil' some'n some'n?
(Shop, and then leave.)
Moogle 1: Come agin nah!
(Talk with Moogle 2.)
Moogle 2: Aloha, kupo.
(Shop, and then leave.)
Moogle 2: Mahalo, kupo.
(Talk with Moogle 3.)
Moogle 3: Como estas, kupo.
(Shop, and then leave.)
Moogle 3: Gracias, kupo.
(Talk with Artemicion.)
Artemicion: Oh, all right. But just this once...
(Shop, and then leave.)
Artemicion: Danke, baby.
(The party begins to explore the Sinners' Isle. In the next area, they come
across a sign next to a square on the ground with the picture of a pot. Read
the sign.)
?: Make a Lilty's pot float for a few seconds by placing it on a blue tile.
Lift it up to take off, kupo!
(Meeth makes a pot, and it starts to float in the air! They use it to make
their way onwards. There's a sign near flowing lava further up. There appears
to be something on the other side of the lava.)
?: Do you see the key over there, kupo?
(The party retrieves the key and moves onwards through the fire areas. They
soon come across a part of the mountain that's covered in ice! There's a sign
in the area. Read it.)
?: The icy floor is very cold, so be careful, kupo. You'll freeze solid if you
step on it, kupo!
(As you progress through the icy area, you come across a balloon in midair,
holding a key. There's also a sign nearby. Read it.)
?: There's something attached to the balloons, kupo. How about knocking those
windbags down, kupo?
(They continue to explore the mountain. There are places where magma and ice
are so close to each other at the same time, it's an incredible sight! Further
ahead, there are ice formations sticking out of the ground. There's a sign in
the area warning about them. Read the sign.)
?: The ice formations of Kilanda Isle are damaging to the touch, but they can
break or melt, kupo.
(They make their way through all kinds of nasties through the mountain. They
eventually reach a sign that warns them of bad vibes. They enter a portal up
ahead.)
-----------------------
(The party walk into a circular area of the mountain. The appear to be spirals
engraved into the ground everywhere.)
Yuri: Where are we?
Meeth: Ngoooh, what kind of place is this exactly? It's so stinking hot I'm
sweaty!
Al: This island is called ''Sinners' Isle.'' It's meant to be punishing, so the
environment is inhospitable. For us to have been sent here means we are
considered deserving of punishment monumental. That is precisely why we find
ourselves terribly uncomfortable.
(The ground suddenly shakes.)
Yuri: What was that!? Or...who was that?
(A dragon of massive proportions appears. It lets out a roar, and some of the
party members fall backwards. Then, a goblin appears and rides the dragon! The
goblin has a red crystal!)
Al: Hm!?
Meeth: Uh-oh... (Meeth bounces up and down at Al.) As-I-was-say-ing,
what-kind-of-place-is-this-exact-ly? It's-so-stink-ing-hot-I'm-sweat-yyy!
Al: Ahem. Where was I? Ah, yes... ''Sinners' Isle,'' an environment punishing
and inhospitable...
Yuri: He's still there, you know.
(The two of them stop bickering.)
Meeth: Oh, alrighty.
Al: Perhaps that ploy is not effectual.
Meeth: hmph.
Al: Hmm...
(They all turn to the enemy before them once again.)
Al: He appears to be angry and confrontational.
Meeth: He sure doesn't look very friendly.
Yuri: Watch out! He's headed this way!
(The monster charges at them!)
-----------------------
(The battle begins! With no obvious weakpoint, the party decides to attack the
goblin atop the dragon. The dragon has some mighty attacks, and the goblin
wields some mean spells, but it doesn't take long to fell him.
-----------------------
(The goblin collapses. But as he does, he throws the crystal away, and the
dragon eats it! It grows crimson crystals on its tail, and appears to be
roaring with even more power!)
-----------------------
(The dragon roars to life, simultaneously attacking physically and magically.
Hitting its tail proves difficult. Should any party member linger too long,
they'll get stomped on. It takes a while, but the party finally fells the
dragon. Treasure bursts forth from it, and the battle ends.)
-----------------------
(Meeth is jumping up and down.)
Meeth: Yippee!
(The ground shakes once more, sending most of the party to the ground.)
Al: Oh, a tremor geological? No, it must be--
(The ground is spurting fire!)
Gnash: Ground moving! Not good! RUN AWAAAY!!!
(All of them run for it, but they find their way out trapped by a wall of fire!
They double back, but the wall of fire encircles the entire arena, there's no
escape! Suddenly, stairs form on the ground, and the party falls into the abyss
inside!)
Meeth: Yoweeeeeee!!!
-----------------------
===========================================
Chapter 14 - Reunion with the Past
===========================================
Chelinka: Yuri?
(Yuri is lying on the ground, Chelinka by his side.)
Yuri: Unh...
(He gets up and Meeth approaches them.)
Meeth: Goodie, you're awakie.
(The rest of the party gathers round.)
Yuri: Oh, Meeth. I remember we fell into a hole...
(Yuri looks around.)
Yuri: And now where are we?
Meeth: Beats me! *sniffle*
(There is an incredibly dense mist around the place. Everything looks of death.
Ahead of the party is a staircase leading toward a save crystal.)
???
Gnash: Strange, here. No life. No smell. No feeling. Nothing. First time no
nothing.
Al: Hm, this could be the fabled realm of the dead, but I have no proof
conclusional...
Meeth: Excusie!? We aren't all dead, are we!?
(Yuri pats Meeth over the head.)
Yuri: There, there, Meeth. Just relax.
Meeth: What are you trying-- Mmmm...
Yuri: How's that feel?
Meeth: Ooo... I think very good, actually. But keep doing till I know
positively.
Yuri: Well, if it feels the way it did before, then we're probably alive.
Meeth: Ahhh... Huh!? No treating me like a kiddie!
(Yuri pats her once more.)
Yuri: Not me. Never.
Meeth: Mmm... You'd better nottie. Oo...a little to the lefty.
Yuri: Okay, let's head out. If this is the realm of the dead, it's no place for
us.
Al: I am in agreement enthusiastical.
(The party all start exploring.)
-----------------------
(The moogles are all up ahead. Talk with Artemicion.)
Artemicion: Having trouble, fair traveler? I would be delighted to be of
assistance in any way I can.
Al: Artemicion... So you too have fallen victim to the fall. What was that
happening unusual? The atmosphere here is not normal.
Artemcion: Shortly after my arrival, I had an epiphany. Of all the things under
the sun, love is my...raison d'etre.
Al: Quite the revelation spiritual... Clearly you have undergone a kind of
inner renewal. I am touched--
Artemicion: Not surprisingly, my favorite expression of love is money.
(Shop, and then leave.)
Artemicion: I am very, very fond of love.
Al: Not my idea of love's essential.
(Talk with Artemicion again.)
Artemicion: Love that pays its way is a guiding principle of the world.
(Shop, and then leave.)
Artemicion: I am very, very fond of love.
(There are three Moogles lined up. Talk with the Moogle on the right.)
Moogle 1: A love that's part of you, kupo.
(Shop, and then leave.)
Moogle 1: Thanks, kupo.
(Talk with the next Moogle.)
Moogle 2: *sigh* A disposable love, kupo.
(Shop, and then leave.)
Moogle 2: Plenty of other moogles in the mountains, I know, kkupo. She sure
played me for a mongomool, kupo.
(Talk with the third Moogle.)
Moogle 3: Love flows out of the self, kupo.
(Shop, and then leave.)
Moogle 3: Come again, kupo.
(The moment they exit the area, the come across a sign. Read it.)
?: Cast a recovery spell on an invisible monster to make it appear, kupo.
(This whole area is teeming with the undead. Many enemies are invisible too!
The party solves puzzles that will allow them to create a bridge in the main
room further ahead. They continue past the bridge, past the save crystal, and
past some ominous mist.)
-----------------------
(As they explore their way through the mist, they see a peculiar green monster
ahead. Atop its head is a crystal. Meeth falls backwards.)
Meeth: Beastie!
Beast: I suggest you do a bit of research before jumping to such rude
conclusions. May I inquire as to your purpose here? This realm is no place for
your kind.
(The being appears to be highly intelligent, and does not wish to harm the
party. They all gather round towards this peculiar being. Note: The game does
not say, but its name is Carbuncle.)
Yuri: We kind of fell through this hole, and... Can you help us get back to the
surface?
Carbuncle: Perhaps. Now, if you--
(Gnash senses something in the distance. The rest of them turn towards it. The
gasp in fear as a dark, red ball of energy comes towards them. Carbuncle gasps
at this.)
Carbuncle: I should have known! You bear the mark of the crystal!
(The energy hits a stone tablet behind them and goes inside of it.)
Carbuncle: She has sensed your presence...
(The tablet falls forward, revealing itself to be a tomb. And inside the tomb
is the body of a man, glad in dark energy. It's... Sir Latov!?)
Yuri: Pa...pa?
Carbuncle: I'm afraid so. This is where the fallen father to heal their wounded
souls. (Sir Latov, his eyes glowing red, walks towards them.) I believe you
call it... the realm of the dead.
Yuri: Then... Papa's--
Carbuncle: Yes. However, he has been corrupted by what flew by just now... What
will you do?
(Yuri prepares for battle.)
Yuri: The only thing we can do! We're going to save you-- Papa!
(Sir Latov basks in the dark aura around him, it growing ever stronger.)
-----------------------
(Yuri engages his father in battle! Sir Latov approaches the party slowly, but
armed with a long and deadly mace. He swings slowly, but broadly, cleanly
hitting anyone in his way. As the battle goes on, Sir Latov swings his weapon
to the ground like an axe, creating shockwaves along the ground! But Yuri's
party is too strong for Latov, and at battle's end, he lets out a groan as he
falls to his knees and collapses.)
-----------------------
(Sir Latov, his body lying on the ground, is covered in a sickly aura, before a
huge monster appears out of him, one that's agile and could even look like a
malformed Yuke. It starts hovering away from the party.)
-----------------------
(This beast can turn invisible! It casts some incredibly powerful magic on the
party. It can also attack using dark energy. The battle is fierce, but the
beast letting out a final, feminine cry, is finally defeated, exploding into a
load of treasure. A crystal appears, and the battle ends!)
-----------------------
(The party are overlooking Sir Latov, who lays motionless on the ground.)
Yuri: Papa...
Carbuncle: The wounds on this soul run deep and wide. They may already be
beyond the possibility of healing.
Yuri: You mean-- He'll be like this forever?
Chelinka: That can't be... If only we knew what--
Carbuncle: What would you do?
Yuri: Papa gave so much to us, in every way.
Chelinka: If we could use some of that to ease his pain even a little...
Carbuncle: I see... Very well. (The crystal on his head begins to glow.) What
you are about to see are the memories of your father's world. You will retrace
the steps of time and traverse the paths of crystals. However, all of those
paths will inevitably lead here. That which has passed cannot be altered. So
the present will not be subject to change. With that understanding in mind, you
may go.
Yuri: Well, even if we can't change the past or present--
Chelinka: Maybe we can change the future...
(The crystal shines bright, and all are enveloped in its light!)
-----------------------
===========================================
Chapter 15 - The Fall of Rela Cyel
===========================================
(The party now find themselves...in Rela Cyel!? It's raining heavily here, and
all kinds of people are evacuating the facility.)
Yuri: Hey, I know this place...
(Further ahead of them, Alhanalem, Meeth and another guard are helping the
citizens evacuate.)
Alhanalem: Remain calm! Evacuate swiftly and with precision! An unruly mob has
a lesser chance of survival!
(The Alhanalem of the present talks with himself.)
Alhanalem: Incredible... This is when--
Yuri: Al?
(The Meeth of the past is looking around.)
Meeth: Lady Tilika! Where are you, Lady Tilika!?
(An evacuee runs past Meeth and knocks her down.)
Meeth: Owie!
???: Meeth! Are you all right?
(A woman and Sir Latov arrive.)
Meeth: Oh, yes. Just peachy!
(Another guard runs over to them.)
Guard: Sir Latov!
Latov: We still have time. Try to keep calm. Evacuate the women and child
first. Be very careful not to incite panic in the crowd.
Guard: Yes, sir! All right, men, you heard Sir Latov! Let's go!
(The other guards nod and head back inside Rela Cyel.)
???: Meeth, have you seen the princess?
Meeth: Nooo, where could she be?
Latov: Lady Aleria, has something happened to the princess?
Aleria: I'm afraid--
(She points towards the facility.)
Aleria: Ah!? Sir Latov, look!!!
Latov: What? (He turns.) Oh!?
(There's a crimson light beaming down from the sky!!)
Latov: What the--- What is happening over there?
Alhanalem: Hm, that light seems to be emanating from the shaft central.
Latov: The center shaft...? The crystal chamber! I am heading over there. I
want you to help everyone escape.
Alhanalem: Wh-what you are proposing is almost certainly suicidal! With the
water level so high, there is no telling when the facility will collapse in
total!
Latov: If the facility fails, the water would swallow the capital whole. I
can't allow that to happen. (He runs off.) I'm counting on you!
Alhanalem: Ah!? Sir Latov takes no consideration of his position
aristocratical. I wish he would be more careful...
Aleria: Sir Latov... Sir Latov! I'm coming with you!
(Alhanalem protests!)
Alhanalem: What!? No-no-no, that is not permissible! Please listen, Lady
Aleria. You and the princess are our distinguished-- (She walks away.)
guests... *sigh*
-----------------------
(The Meeth and Alhanalem of the past discuss amongst themselves.)
Alhanalem: Evacuation of the population has been accomplished nearly in total.
Well, Meeth, it appears all that's left for us to to do is effect our own
withdrawal.
(Meeth protests.)
Meeth: What do you meanie!? We can't leave Lady Aleria behindie!
Alhanalem: Lady Aleria is a skilled crystal user, accompanied by Sir Latov; we
can offer no aid additional.
Meeth: ... You have a pointie. I hate it when you make your argument so
convincingly!
(She starts to walk away.)
Alhanalem: Is that the extent of your rebuttal?
Meeth: You keep quiet or I'll kick you in your rebuttie!
(They start to leave Rela Cyel.)
-----------------------
(Around the side of the entrance to Rela Cyel are Artemicion and the three
moogles.)
Artemicion: Hehehe. Now's our chance. Okay. With everybody gone, we take
everything we can.
Moogle 1: But boss, on the street they'd call that looting, kupo.
Moogle 2: We can't just take people's things, kupo.
Artemicion: Where's your brain? If we just leave this stuff here, it'll end up
being thrown out. We are going to collect garbage and provide it to those in
need. That's what you call ''recycling.''
Moogle 1: Recycling! Brilliant, kupo! You never cease to amaze, kupo!
Moogle 2: What a boss, kupo! You even think of the environment!
Moogle 3: Stop global warming, kupo!
(Artemicion turns around.)
Artemicion: Alright, then. Let's start with--
Al: Have you already spoken with the owners regarding these goods you wish to
haul?
Artemicion: Al-Al-Alhanalem!? I thought you'd fled, and-- Hey. You look older.
Al: Never mind that, you rascal. This is how you spent your time during that
situation critical? If you truly desire to benefit the public general, you
could do so by helping us in our effort communal.
(Talk with Artemicion.)
Artemicion: Oh, okay... The store is open. Step right up. You know the
drill...
(Shop, and the leave.)
Artemicion: Hey, friend, we all ought to be hightailing it out of here soon.
I've got things to do, ya know...
(Talk with the first Moogle.)
Moogle 1: I'll buy stuff you don't use anymore, kupo. I can fix it up and
resell it, kupo.
(Shop, and then leave.)
Moogle 1: See you next time, kupo.
(Talk with the second Moogle.)
Moogle 2: Disposable items are bad for the environment, kupo. Frankly, I don't
even like to sell them, kupo.
(Shop, and then leave.)
Moogle 2: ...kupo.
(Talk with the third Moogle.)
Moogle 3: You can make great things out of trash, kupo. You just have to put
more effort into recycling, kupo.
(Shop, and then leave.)
Moogle 3: See ya 'round, kupo!
(The party enters the facility. The water isn't as high as it was the last time
they were here. They continue further below into the facility.)
-----------------------
(There are guards attempting to close the gates, but to no avail.)
Guard: Gates 5, 6, 8, and 10 in the danger zone! Open gates 2 and 3!
(Of the three guards pushing in the gates, only two of them manage to do it.
The third guard falls to his knees.)
Guard 4: Agh... It's no use... This thing won't budge...
(The guard giving out orders runs over to hi,.)
Guard: What's the matter with!? You can't give up!
Latov: That's right. You can't give up.
(Sir Latov and Lady Aleria enter the room.)
Guard: Sir Latov!
(Sir Latov pushes at the gate with all his might, and manages to seal the
gate.)
Latov: Haaahhh!
(The four guards are standing around him.)
Latov: Any others?
Guard: That was the last one, sir!
Latov: We've evacuated almost everyone above ground. Hang in there!
Guard: Yes, sir! (Latov and Aleria leave.) All right, get to it, men! Let us
guard the facility with our lives until Sir Latov returns!
Guards: Yes, sir!
-----------------------
(Talk with the first guard in the room.)
Guard: Sir Latov is amazing. Without the slightest hesitation he just slid the
control rod right in.
Al: Hm, I hate to disillusion you, but that one was built last, and its
craftsmanship is questionable.
Guard: S-Sir Alhanalem!?
Yui: Hey, Al, what is this?
Alhanalem: The water level is regulated by an inter-connected tank channel.
These devices unlock each door panel. Within this extensive system, the water
level limits here you can travel. That is to say... When you find such a
device, push it in al the way and let it do the rest, this rod magical
fantastical.
Guard: ...Your explanation is correct. However, we request a retraction of the
phrase ''magical fantastical.''
(Talk with the guard again.)
Guard: Magical fantastical rods... Nope. Not gonna go there.
Al: When you find such a device, push it in all the way to regulate the water
level.
(Talk with the second guard.)
Guard 2: Whew! That's quite a workout. I wish they'd put in one of those magic
switches to regulate water. It'd make our jobs a lot easier.
Al: With regard to safety equipment, it would be foolhardy to rely primarily on
systems magical. The switch's for emergencies, that is all. Magic requires
magicite, so for daily use it's not practical.
Guard 2: My apologies, Sir Alhanalem! I meant no disrespect!
Al: The magic switch opens the release valve only briefly, and then the water
level returns to normal. Let your actions be swift, do what you must, and gain
mastery through repetition eternal.
Guard 2: Yes, sir!
(Talk with the guard again.)
Guard 2: The magic switch opens the release valve temporarily, and then the
water level goes right back again.
Al: You have hit on the heal the nail. Move quickly, for when the water rushes
in, there's no time to bail.
(Talk with the third guard.)
Guard 3: Sir Alhanalem!
Al: Is there a situation problematical?
Guard 3: The force of the water level rising is more than we anticipated. The
control rods below wouldn't close. We are able to use the lift, but it's not
fully operational.
Gnash: What is lift? Can we eat lift?
Meeth Oh, he's just being lofty. He's talking about a platform floating up on
the water.
Al: Hrm... But ordinarily by adjusting the water level, we are able to move
between floors vertical. It is automatical. Nothing could be more simple. Or
easily attainable.
Guard 3: Ys, that usually is the case, but under the circumstances...
Al: Grrr...hrmmm...
(Talk with the fourth guard.)
Guard 4: Hn? What are you doing here? Everyone has been ordered to evacuate
immediately. We'll secure the area, so-- Sir Alhanalem!? I didn't recognize
you, sir. Please forgive me.
Al: I commend you for diligence loyal. Have you seen Sir Latov at all?
Guard: Yes. Sir Latov and Lady Aleria were headed toward the lift on their way
down to the basement.
Al: Hm. It seems the facilities here are still fully functional. ... All right.
Time for all of you to flee, because the situation will soon reach mass
critical.
Guard 4: But surely-- This is Rela Cyel, you and the other leaders built this
place. We have no cause for real alarm. It can withstand this and much more.
Al: Even a fortress such as this might...I'm afraid its downfall--
Guard 4: Sir Alhanalem?
(The party enter through the doorway nearby. The lift here takes them to
various levels above and below. By manipulating the water level, they slowly
make their way down. They soon arrive in a familiar room, a room with a large
pool of water, where they faced off against the giant fish.)
-----------------------
(Sir Latov and Aleria enter the room ahead. Yuri runs after them, but they
close the door behind them. Yuri attempts to open the door.)
Yuri: Gr... It won't open!
Al: That portal isolates this room in emergency situations. Let us look for a
switch to unlock it.
(Gnash looks down through the water.)
Gnash: Switch, down there?
Al: Yes, that is it, indeed--Hm?
(There's a large fish swimming through the water.)
Yuri: Something just swam by!
Meeth: Ah!? That's the fishie that squirted Meeth! No. 1292 on my list! (She
gets out her pot.) My list of grudgies to settle! Hyaaahhh!!!
(She mixes through her pot, and magicite after magicite is thrown into the
water.)
(The fish swimming through is hit by the exploding magicite!)
Al: I can see it getting frenetical.
Gnash: Definitely getting mad.
Yuri: Uh-oh...
-----------------------
(The rematch with the fish begins! Fortunately for the party, there's a thunder
switch in the water. After through thunder magicite down at the switch, the
water recedes, and the party hacks away at the fish's crystal till finally
defeated.)
-----------------------
(Meeth is jumping up and down.)
Meeth: Eee-hee-hee-hee! Down, down, down you go, fishie! That's what you get
for picking on Meeth! I hope you live on, regretting what you did as you grovel
in the pitsies! Eee-hee-hee-hee!
(Al thinks to himself. As he does, a vaccuum underneath the water carries all
the water away, as well as the fish.)
Al: Hmmm... It was obviously not regret that he carried in his heart vengeful.
Gnash: Fish hold grudge, your fault. Twisted personality not good. Live life
good and pure.
Meeth: Wha-- Don't look at me like that! Or else I'm gonna add YOUR name on my
list of grudgies!
Gnash: ...
Al: ...
(Yuri walks up to Meeth and pats her over the head.)
Yuri: Meeth would do no such thing. You just wanted everyone to lighten up a
little, didn't you?
Meeth: Mm-hmm, Meeth's a good girlie. I was just being friendly...
Yuri: I know. Now, what do you say we get going?
Meeth: Oh, anything you say, Yuri...
(Yuri, Chelinka dn Meeth walk off.)
Al: I'm afraid Yuri is too good, if such a thing is possible...
Gnash: Yup, too pure.
-----------------------
(They continue along. They quickly cross the bridge that almost collapsed last
time they were here.)
-----------------------
(Sir Latov and Aleria run into the crystal room. Aleria gasps and puts her hand
to her face.)
Aleria: Lady Tilika!
(The crystal, now coloured in a crimson red, hosts Lady Tilika inside of it.)
Tilika: Help... I can't control my powers...
(Sir Latov runs toward the crystal.)
Latov: We'll get you out of there!
???: I'd rather you not.
(From behind the crystal walks an ominous figure, his eyes blood red as the
crystal beside it.)
Latov: An anchorite...? The temple's been infiltrated by Lunites! What fool--
Cu Chaspel: Cu Chaspel is the name. Subverting greed-driven acolytes took no
great effort at all.
Latov: What are you doing to Princess Tilika!? Speak!
Cu Chaspel: If you must know, we are merely using the power of the crystals...
In the name of our god.
Latov: Your god!?
Aleria: You know full well that your own moontouched nature prevents you from
using crystals...
Cu Chaspel: The princess has been gracios enough to lend us her assistance,
...as you can see.
Aleria: How could you-- She's a sacrifice to your god!?
Cu Chaspel: ''Sacrifice is such a harsh word. Catalyst sounds so much nicer.
With this procedure, we can extract the full potential of our subject.
Aleria: But that would kill her!
Tilika: (Aleria... Please...)
Cu Chaspel: Yes. Once she has used up her powers, she will cease to exist.
Alas, that time is drawing nigh. Her bloodline may be royal, but her soul is
frail. But with you, milady... A true oracle known as a starsinger... Hope is
renewed. You won't let us down, now, will you?
Tilika: (Please... Run...)
Cu Chaspel: Hyaaahaha! Haaahahaha!
(Sir Latov points his sword at Chaspel.)
Latov: You shall not leave this place alive, heathen!
Aleria: No, Sir Latov, don't!
(The crystal hanging by Aleria's neck starts to glow. Cu Chaspel walks slowly
toward the two.)
Cu Chaspel: That's it... Let your heart fill with anger. Wish for our blood,
for sweet revenge... We are Lunite. Hatred is our lifeblood... (Behind him, the
Great Crystal is changing flashing a different glow.) Rancor shall pave the
path to the crimson heavens!
Tilika: (It's coming... Falling down...) (I can't let it... No!)
(The great crystal is clear and shining ever brighter.)
Latov: What!?
Tilika: (F-Father...)
Aleria: Sir Latov!
(Aleria embraces Sir Latov, as the crystal's glow becomes unbearably bright.)
-----------------------
(Tilika, floating in midair, briefly takes on an ethereal blue form, before a
pillar of red light soars out of Rela Cyel, violently piercing the sky!)
-----------------------
(Sir Latov is lying on the ground, Lady Aleria kneeling beside him. He finally
wakes up, and starts to sit up.)
Latov: Lady Aleria! Are you all right? Ugh... *cough *cough*
Aleria: Sir Latov, you should stay still for a while...
Latov: I-I'm fine... But what happened? Where is everyone else?
Aleria: The civilians were able to make their escape... But...
Latov: Wait. Where are we?
Aleria: This place is your--
(Sir Latov gets up to have a look. They are outside Rela Cyel. The whole place
is ruined!)
Latov: No... That can't be... This cannot be...
Aleria: I'm afraid so. This is all that remains of the revered temple on the
water--
Latov: Rela Cyel...
-----------------------
(Sir Latov is now at the village. As he overlooks the ignes fatui, Aleria walks
up to him from behind.)
Aleria: Sir Latov?
Latov: Oh! Lady Aleria, you always seem to catch me off guard.
(The stands beside him.)
Aleria: I thought I might find you here. The others were getting worried. And
please drop the formalities.
Latov: Ah, yes, of course. My apologies.
Aleria: You look rather melancholy. It must still be so painful for you.
Latov: Mm...
Aleria: Such a lovely view. The lights of the ignes fatui glow like souls
riding on the wind.
(They watch in silence for a bit.)
Latov: The souls of proud soldiers now departed, who served me so well... Yet I
was unable to protect them--
Aleria: You protected me.
Latov: Even so, to escape the grasp of temple enemies, you had to leave all to
come to a place like this-- The temple has seduced the crown. And the capital
is no longer safe. Forgive my onerous precautions.
Aleria: here I enjoy certain freedoms the palace did not afford me. And...
Aleria: I'm happy just to be with you. You will protect me from now on, won't
you?
Latov: Absolutely.
Aleria: Forever?
Latov: Yes, and ever.
Aleria: ... I don't think I've seen you smile once since we arrived.
Latov: Oh, I'm sure that's not the case...
Aleria: There you go again-- Please don't force yourself to smile on my
account. I'd like to see one when you're genuinely happy. No need to be
anything but yourself with me.
Latov: I'm sorry--
Aleria: Don't be. Because the one who will see that genuine smile first... Will
probably be me.
Latov: Is that your professional opinion as a starsinger?
Aleria: No. I'd call it more of a hunch.
Latov: A hunch, eh?
Aleria: You'll find my hunches are often more accurate than my prophecies. And
this one...may soon bear fruit.
-----------------------
(Latov is pacing up and down outside his house. Alhanalem is watching him
pace.)
Alhanalem: Sir Latov, you are quite distractable.
Latov: Hm? Oh, yes, I suppose I am.
Alhanalem: Hmm...
(A baby can her heard crying from inside the house.)
Latov: Ho!
Alhanalem: Oh!
(Meeth walks out. Alhanalem talks enthusiastically with her.)
Alhanalem: Meeth! Meeth, is the wait over for the event natal!? How fares the
party materal!? Meeth!
(She ignores him and walks over to Sir Latov.)
Latov: Hello, Meeth!
Meeth: Howdy.
(Alhanalem runs up to her, still enthusiastic.)
Alhanalem: Don't make our wait eternal! Explain as best as you are able! Is
the baby born and viable!? Is Lady Aleria's condition--
(She throws a pot at Alhanalem's head, causing him to collapse.)
Meeth: You're too chattery. Pipe down and listen to me, or I'll knock off your
blockie.
Latov: Meeth, I thought I heard a baby cry... Is it all there, er, all right?
Meeth: You have a healthy baby girlie.
(Alhanalem gets up.)
Alhanalem: How wonderful! This moment is truly--
(Meeth drops multiple pots on Alhanalem's head, and he falls back on the
ground.)
Meeth: Haaahahaha. I told you to pipe down and I meant it. Sleep tight, gabby.
Latov: So, can I see her?
(Meeth gets all excited.)
Meeth: Teeheehee. Actually... There is one more, you see.
Latov: One more what!?
Meeth: Just wait a little more patiently. You stay here quietly. Even though
you are the daddy, if you don't do what I say exactly, I'll knock off your
blockie.
Latov: Oh, yes, of course. (Another cry inside can be heard.) Ho!
(Meeth jumps up and down excitedly.)
Meeth: Congratulatorie!!! You have another healthy baby! That makes twinsies.
How cutesie! You are now a father officially!
Latov: Ah, yes. Thank you, Meeth. If you'll excuse me...
(Latov walks inside the house.)
-----------------------
(He runs in.)
Latov: Aleria!
(Aleria is holding two babies in her arms, one wrapped in blue, and the other
wrapped in pink.)
Aleria: Hi, ''Papa.''
(Latov walks over to her side.)
Latov: Aleria, I was worried that--
Aleria: Will you look at these two? The little devils cause me such pain and
then sleep like angels. They look so much alike. That's unusual for boy and
girl twins.
Latov: Oh, is that right?
Aleria: You mean you couldn't tell? They'd both be hurt if you mistook them for
each other!
Latov: No, I wasn't-- That's not what I meant. It's just... How can I put it?
It's all so amazing. How can I put it? It's all so amazing. They are truly
treasures to be cherished.
Aleria: Haha. That's so you. So, have you thought about it?
Latov: Erm, well, I...
Aleria: Maybe I should go first. We could call the girl--
Latov: No, wait a minute. I'll forget all about mine if I don't go first.
Aleria: Okay, then. What shall we call our son?
Latov: N-now don't laugh... I gave it a lot of thought and came up with...
Yuri. What do you think?
Aleria: Yuri, hm? Yuri... Sounds pretty good to me.
(Sir Latov smiles.)
Latov: You think so? It's not too...I don't know, odd?
Aleria: I wouldn't do that to my beloved boy. As for our daughter... How does
Chelinka strike you?
Latov: Chelinka... Yuri and CHelinka. That has a nice ring to it.
(Aleria looks at her children.)
Aleria: Well, then. It's a pleasure to meet you, Yuri and Chelinka.
Latov: Ah, yes. Likewise.
(Aleria turns to Latov.)
Aleria: Here, Papa. Why don't you hold them?
Latov: W-wait. Both of them? I mean.. I've never even held one so small. I
don't know what to do.
Aleria: Latov... I'd say that's all the more reason to start learning now. Just
don't drop them, okay?
Latov: No, I-- Of course not, I'm only...
(Sir Latov holds his two children.)
Aleria: So how does it feel?
Latov: They're so...small and fragile.
Aleria: Relax. You're all tensed up. Don't worry. They won't break.
Latov: I know that, but-- Ah, they feel warm in my arms.
Aleria: Anything else?
(He closes his eyes.)
Latov: They're soft. I hear them breathing and can feel their hearts beating. I
can't describe the experience.
Aleria: As small as they are, they're living their lives as best as they can.
Latov: Their lives...
Aleria: Of all the lives that will ever shine bright, we've been blessed with
these two precious lives.
Latov: Of course... You're right. These children are precious to me, and come
what may, I'll always love and care for them.
Aleria: Mm-hmm...
Latov: Their happiness I prize above all other things. All I have is yours, my
dear children. I am deeply grateful to know you, my Yuri and Chelinka.
Aleria: ... See, I told you my hunch would ''bear fruit.''
Latov: Ahem..
(The babies start crying.)
Latov: Uh-oh!? Wh-what did I do? What do I do!?
Aleria: Okay, proud Papa. You'll learn. Give them to me for now.
(Aleria takes them in her arms, the babies stop crying.)
Aleria: Oh, look. This one is clutching something. Ahhh... My intuition tells
me both of you will share its mysteries. And you'll always be together. Forever
and ever...
-----------------------
(Some time later, on a stormy night, Cu Chaspel, wrapped in a cloak, appears in
the village, his crimson eyes piercing the darkness of the storm.)
-----------------------
(Cu Chaspel is now inside the house of Latov and Aleria. Latov is holding the
two kids.)
Cu Chaspel: Enough melodramatic drivel. How can you possibly sacrifice yourself
for these worthless creatures? That goes for you too, Sir Latov. If you'd just
given up the babies, it might not have come to this. I must say such ludicrous
behavior is beyond my comprehension.
(Aleria shakes her head.)
Aleria: Higher concepts such as this will elude you all your life. These
children are the legacy of our lives. That's why they're the most important
thing in the world. I willingly give my life in order to spare theirs.
Latov: Curse you, Chaspel...
(Aleria walks up to Latov.)
Aleria: Dearest Latov, I leave our children in your keep. All of the worlds are
theirs. The crystal will lend its power to them, if they so desire.
Cu Chaspel: What a perfect pile of hogwash. Do you fancy yourself a goddess?
Hah! Well, if it pleases you, Your Worship, perhaps we should be on our way.
Aleria: This is farewell, my sweet. But only for a while.
Latov: Aleria...
Aleria: Don't look so sad. The day'll come when we will all be together again.
Care for our treasures till then.
Cu Chaspel: How odd. Now is that one of your prophecies as an oracle? Have you
lost your powers of prediction?
(She shakes her head.)
Aleria: No, I have not. Fate will not change the time and place I leave these
earthly bonds. So it is merely a hunch. ...
Latov: ...
Aleria: Be strong, dear Latov. We shall meet again in our children's world.
(She walks over to Cu Chaspel. There are a few temple guards with him.)
Cu Chaspel: No more pipe dreams! You have already wasted too much of my time.
Take her away!
(The guards nod, and they walk over to her.)
-----------------------
(Back in the realm of the dead, Yuri and Chelinka are on their knees, crying.)
Chelinka: Papa and Mama... You did everything for our sake.
Yuri: Papa, look. See how much we've grown.
Chelinka: Al and Meeth are fine. They and others have been very kind to us.
Yuri: Papa, I-- I can even use a sword now.
Chelinka: And I still have my crystal... I can make it ring whenever I want.
You should hear it.
Yuri: It's all because-- Because of what you and Mama have done for us.
Chelinka: We're doing okay, Papa. You'd be proud of us...
Carbuncle: Hm? Huh!?
Latov: No more... tears... You're old enough now...
Yuri: Papa!
Latov: You've both grown so much...
Chelinka: Papa! Oh, Papa!
Latov: Chelinka, you look just like your mother... Yuri... Your sword strikes
swift and true. I'm glad to see I have nothing to teach you...
Yuri: But... We need you, Papa...
Latov: No, Yuri. You have exceeded all my expectations. What more can a father
hope for?
(Yuri wipes away the tears from his eyes.)
Yuri: P-Papa...
Latov: Not many see their children beyond death. And for these children... to
risk their lives in order to save this...miserable soul... I consider myself...
a truly fortunate man... (Carbuncle walks up to him.) Children, I have no
regrets. I can finally rest in peace. (A warm glow comes from Sir Latov.) Even
if my soul fades away, know that you have my eternal thanks.
Carbuncle: Ahhh... But your soul shall not disappear, dear sir.
(Sir Latov, still shining bright, rises into the air.)
Chelinka & Yuri: Papa!
Latov: Yuri... Chelinka... I am so thankful that you were part of my life. If
fate allows me to be your father again, we will live...in peace...
Yuri: Goodbye, Papa... We'll never, ever forget you. You'll always be our
Papa...
(A short time after Sir Latov's departure, the party all stand in front of
Carbuncle.)
Chelinka: What's going to happen to Papa?
Carbuncle: His soul will be healed and return to a state of rebirth.
Yuri: Say, mister... Are you--
Carbuncle: Hehe. Now, now. You will learn what you need to know in due time. We
will meet again. But remember: Do not be so eager for the future that you
overlook the present. It is time for you to go back to your own world.
(The crystal on Carbuncle's head starts to shine.)
Yuri: Hm?
Carbuncle: You see, the world I inhabit is not all that there is... Till our
paths cross again... Sometime... Somewhere...
(The light of the crystal envelops the whole room.)
-----------------------
===========================================
Chapter 16 - Master of Death
===========================================
(The party is transported to a place that looks of death.)
Yuri: Where are we?
Al: Exactly what is this locale!? Is it possible--
(Chelinka walks towards the edge.)
Chelinka: Ah, yes. It's all crystal.
(Below them is a vast reserve of crystal.)
Al: Wh-what!? All crystal? This is veritably a world primeval...
Chelinka: We are in Rebena Te Ra Cavern, the great cave beneath the city. We
can get out if we climb up.
Yuri: Hey, Chelinka? How come you know that?
Chelinka: There's nothing we can't know... It's all right here... Because this
is the crystal--
Yuri: Chelinka! Snap out of it!
Chelinka: ... Ngh, huh? What...what just happened?
Al: Leaving now is most beneficial. These crystals seem to be powerful enough
to render us insensible.
Yuri: Right, Al. Let's get moving. Chelinka, you concentrate on me. Ignore
everything around you. Just focus and follow me.
Chelinka: O-okay.
(The party start their accent out of here.)
-----------------------
(They climb out of the area. When they reach the top, they end up in the Royal
Castle.)
Alhanalem: Why...this is inside Rebena Te Ra castle! I had no idea of such a
connection subterraneal...
(Head up the stairs. As you do, there's a guard on the ground. Talk with him.)
Guard: The phoney...is in the king's chambers... Everyone's...falling
asleep...so sorry...
(Talk with the guard again.)
Guard: Zzz... Nyamnyamnyam...
(Enter the throne room. There are two more guards asleep. Talk with the left
one.)
Guard: We'll get in trouble...if we fall asleep...again...zzz...
(Talk with the right guard.)
Guard: Why am I...getting so drowsy...zzz...
(Leave the castle. Just about everyone in the city is on the ground. Talk with
the left castle guard.)
Guard: Mnyamnya... Five more minutes, Mom...
(Talk with the right guard.)
Guard 2: Hnn... Wait... Don't... I'm falling... Nnnggg...
(Talk with the older Clavat, slumped on the stairs leading to the castle.)
Clavat: Now is not...to enter the castle... Zzz...
(Head towards Old Town. The blue and pink haired Selkies are asleep. Talk with
the pink haired Selkie.)
Female Selkie: NNNGGG... GRRR... Mmmnnnggg... RUN AWAY! Zzz... Heeheehee...
Hehe... GGGGGG.... GRRR... NGOOO...
(Talk with the blue haired Selkie.)
Selkie: Who is making...all that noise.. I can't...slee... Zzz...
(Attempt to enter Old Town.)
Gnash: We no go see king guy?
(Talk with the Yuke at the entrance.)
Yuke: ... AAAH-CHOOO! Brrr...
(Attempt to leave the town.)
Meeth: We should go see His Majesty.
(The small Lilty and the dog are overlooking the green-haired Selkie, who is
asleep. Talk with the dog.)
Dog: Rrr-nnnh...
Gnash: You're right. Something's u. It's just like what happened in the forest.
You be careful, too.
Dog: Woof!
(Talk with the Lilty or Selkie. The Lilty jumps up and down.)
Lilty: Hawa! Hawawawawa! Y-you're gonna do that here? I mean, HERE!? It'sh not
that I don't WANT to, but there'sh a sherctain code of ethicsh ...not that
it'sh shet in shtone...
Selkie: ...Nnnggg... ...Zzz...
Lilty: ... That's what I thought. I appreciate your honesty.
(Talk with the Lilty.)
Lilty: Such straightforwardness. I appreciate your honesty.
(Talk with the Selkie.)
Zzz... You got smelly feet...
Lilty: DON'T EVER WAKE UP AGAIN!
(Talk with the Clavat in blue, who's lying on a bench.)
Clavat: ...
(Talk with the temple guards.)
Guard: Hey, hey... Looks like everyone in town is just collapsing on the spot.
This can't be good.
Guard 2: *yawn* Well, this is usually the time most people are asleep...
Guard: Yeah, but they usually don't sleep in the streets! We should go tell our
superiors!
Guard 2: Relax. Don't worry about it. Hey, watch. I can sleep standing up.
(Talk with the first guard.)
Guard: This looks bad... I just hope it's not some weird communicable
disease...
(Talk with the second guard.)
Guard 2: ...Zzz...
(Attempt to enter the temple.)
Al: We must hurry to the chambers royal.
(Talk with the moogle clerk, who's lying on the counter. He doesn't get up.)
Moogle: ...Ngaaa...Shrrr... Welco...kupo.
(Shop, and then leave.)
Moogle: Come aga... Zzz...
(Talk with the black cat, who is lying above the blacksmith.)
Black Cat: Meow...
Gnash: It's all right. You should sleep whenever you can.
(Head to the Blacksmith. Talk with the Clavat clerk.)
Clavat: ..Frgg...
(Shop, and then leave.)
Clavat: ...Grff...
(Talk with the Selkie clerk.)
Selkie: Zzz... Zzz... Ah!? O-kay! Yes! Still awake, baby! Welcome to the
hustle-bustle workshop of pumping muscles!
(Shop, and then leave.)
Selkie: Strike a pose... Nice... Zzz...
(Talk with the Magic Goods clerk.)
Lilty: How ya' doin', handsome? Still working this late at night? Wanna come in
and take a break? Oh, I just LOVE your mask, Mister Yuke. But you look a little
tense. Come have some fun with me, hm?
Al: Either your sales pitch is highly unusual, or I am developing serious
problems aural.
Lilty: ...Hehehe. Gotcha! Hmph, men are such easy targets. Now show me the
money, bozo! Gimme everything you got!
Al: I shall gladly give you money for magicites, but you must first show me
what you have for sale.
Lilty: ... Welcome! We sell magicites and recovery items! Complete customer
satisfaction is our motto!
(Shop, and then leave.)
Lilty: Thank you for your visit! I look forward to giving you the business
again!
(Return to the castle, enter the King's quarters.)
-----------------------
(The King is lying in bed, with the impostor by his side.)
Kolka: Tilika... Tilika, my child... I--
(As Chelinka tries to run over to the king, calling his name, she is held back
by Yuri.)
Yuri: Wait! What's she doing here?
Chelinka: Ah!
Alhanalem?: So...you noticed me. I'm surprised to see you're still alive. (She
turns to face the party, Chelinka backs away behind Yuri.) How did you get out
of that realm? No matter... Come... Come to me, little boy.
(King Kolka rises unnaturally from his bed, his eyes a sickening red. The
impostor disappears.)
Yuri: King Kolka!?
(The king pants and stumbles towards the party. Chelinka however, is deep in
thought.)
Chelinka: Yes... I see how it is.
(She tries to walk up to him, but is stopped by Yuri.)
Yuri: Chelinka? Wait, stay back!
(King Kolka's head rises at this.)
Kolka: Ti...lika!?
(He is shocked and stumbles backwards, as if in pain. Chelinka walks over
towards him.)
Kolka: No! Leave me be! Please... Please... You must forgive me...
(He continues to back away, covering his face in shame.)
Kolka: Tilikaaa!
(A dark aura is residing in his chest.)
Chelinka: Don't be afraid. She's not angry at you. She's been with you,
watching over you all this time. (The King backs away, grasping his bed.) Don't
be afraid. She loves you. You love her, don't you?
Kolka: Of course I do... She was everything to me. And still, try as I might...
I was unable to protect her. All my efforts were for naught.
Chelinka: No.
(Chelinka's voice is joined by the voice of another.)
???: You gave me the happiest moments of my life. I always loved running behind
you, trying to keep up with your long strides...
Kolka: Tilika...? Is that you, child?
(Kolka, visibly cleansed of his stupor, looks upon the form of Tilika in front
of him, her body an ethereal glow.)
Tilika: Please... let the past go. For the sake of both of us. Be strong again,
the way I remember you... the way I loved you, Father. And live the life...
...I could not.
(The king gets back on his feet. The light surrounding Tilika is the same
crystal glow surrounding Chelinka.)
Kolka: Tilika!
(She walks towards him.)
Tilika: Father. I'm glad... ...we could speak again.
Kolka: Tilika... You have been with me all this time, haven't you?
Tilika: Yes, but...
Kolka: I know. It's time.
Tilika: Yes.
Kolka: I must fulfill my calling as king. I will join you in due time.
(Tilika turns towards Chelinka.)
Tilika: Thank you. May the light of the crystal... ...protect you, always.
(She turns back towards the king, as a light starts to envelop her.)
Tilika: Goodbye, Father...
(And with that, she vanishes. The room stays silent for a while.)
Kolka: And once together, let me be the father I could not be as king...
Alhanalem?: Hnhnhn. Aaahahaha! (They all turn toward the Alhanalem impostor.)
How disgustingly sweet.
Kolka: Tilika is right... (Everyone walks over to the impostor.) I should have
known better than to allow myself to be manipulated by the likes of you.
Alhanalem?: Ohohoho! A pointless epiphany! What do you think you can do to me?
You cannot kill that which does not live!
Kolka: It may take some time, but I shall find a way. What say you, Yuri? Shall
we see how much damage we can do?
Alhanalem?: Men are such tenacious brutes... ha. I must admit that may be what
I like about them most. Well, then. Shall we?
Chelinka: If you can't give death to death... What happens if you give it
life?
(The crystal around Chelinka's neck shines bright. The impostor steps back.)
Alhanalem?: Aargh! That light-- Im-Impossible! Only a god has the power to give
life!
(From the Yuke comes forth a monster! The Yuke collapses to the ground, while
the monster shields its face from the light.)
Chelinka: Tilika gave me power. And after what you've done, it's only right
that I should share it with you!
-----------------------
(The battle with the monster is fierce. The monster even detaches its hands in
order to attack the party. With perseverance, the party fell the monster.)
-----------------------
(The party gather together at battle's end, Meeth all the while jumping up and
down. King Kolka walks over to them.)
Kolka: Well done. Now then, Yuri and... Chelinka, is it? Come. have a seat. It
seems we should have ourselves a nice, long chat...
(Yuri and Chelinka nod.)
(The party are now all sitting by a table, conversing with the King.)
Kolka: Eons ago, long before humans came into being, back when stars were newly
born... Our planet was no more than a chaotic, cosmic mass.
-----------------------
(There is a picture depicting an orb of dark energy being lifted out of a blue
cosmos.)
Kolka: One day, the god of light purged evil from there out to the heavens, and
then created earth and sky.
Al: The creation of realms celestial and terrestrial. Hm, I had always
considered those stories mythical. The god of light is crystal. And the moon is
that which was banished into the cosmos--evil. Then why so great a crystal lode
underground readily available?
Kolka: Crystals and the moon were set in opposition to one another to separate
light from darkness. As long as there are crystals, the moon cannot return to
earth.
Yuri: But some folks want to change all that. The Lunites, right?
Kolka: Yes, that is the name given to those who have been seduced by the evil
nature of the moon.
-----------------------
(Cut to shots of the crystal cavern.)
Kolka: All that exists in our world was created by means of crystals. They are
the very foundation of our world. Thus the Great Crystal became the core of our
planet, storing the planet's memories over time. It explored and recorded every
possible outcome of any situation. Do you know what this means?
Yuri: I'm sure I don't.
Kolka: We are users of magic, are we not? What then, we may ask, is magic?
Al: Simply stated, it is a tempering of the power of crystals achieved through
the exercise of the will.
Kolka: Ah, you Yukes certainly know your magic. Now, the question becomes,
''How does that produce magic?''
Al: Magic is what guides the flow. If one guides the power of crystals, the
resulting phenomenon--
Kolka: Guides what flow where? Why is the guided power altered by the will? How
are we able to do this?
Al: Hmm... My answers to that would be purely conjectural.
Kolka: We employ the miraculous, ignoring the laws of nature and physics.
Therein lies a crystal's power. Have you never wondered why all this is
possible through crystals?
Al: I dared not be so skeptical.
Kolka: Magic is choosing from infinite futures a world in which the desired end
has become reality. All of the futures to be selected lie within the Great
Crystal and intervene in our present world.
Al: How quizzical. Then every sort of world will be formed, one might conclude
by reason logical.
Kolka: Could be formed. For there are no constraints on the future. However, we
must not on this account esteem ourselves too highly. Gods we are not. Using
magic is nothing more than selecting the future of a nearby world. But miracles
performed by gods are different. Great feats of magic require great power,
because they necessitate selection of a faraway world. To select a world yet
farther away requires even greater power. The information kept in the Great
Crystal is too much for the human spirit; it overwhelms the soul. Great power
destroys the one who wields it, as was the case with my Tilika.
-----------------------
Kolka: Lunites are unable to use magic. For the moon and the Great Crystal are
diametrically opposed. That is why the moontouched rely on surrogates, forcing
them to do their bidding. Chelinka, my dear. You have the same power as my
Tilika. No, I'd say that yours is even greater.
Chelinka: Y-yes, sir.
Kolka: Heed my words. You must never use that power, under any circumstances.
Keep your distance from the memory of the Great Crystal. Do not let your
brother taste the bitter sadness I have known, of a life left to be lived
alone.
Chelinka: I won't, sir.
-----------------------
(Back in control of Yuri. Talk with Chelinka.)
Chelinka: Yuri... Don't worry. I'll never leave you. I promise.
(Talk with Meeth.)
Meeth: There's no need to worry. No matter what kind of world you're in, I'm
always on your sidie. Always!
(Talk with Al.)
Al: To have found the conclusions to my long years of study right below my feet
is incredible. But if magic can choose worlds through crystals... It means that
with enough power, any world can be made real... For the power of crystals is
limitless. Every possibility has been inscribed in crystal. Perhaps even a
world of evil where the moon returns to earth-- Wait! Is that the intent of the
temple!? To use crystal users merely as a medium for the power of that which to
themselves is untouchable... What an outrage unforgivable!!! Does human life
mean nothing to these Lunites abominable!?
(Talk with Al again.)
Al: How tragical it is for humans to fall so far in pursuit of greed personal.
Perhaps what threatens us most in this world is ourselves... I wish the two of
you did not have to learn of such ugliness existential.
Yuri: We've also learned what it means to be good to one another, Al. The
ugliness might be part of what it means to be human, but it's not the only
thing that defines us. It's easy to look away when we see what we don't want to
see, but then we'd be missing something. I'd rather go through the hurt of
seeing painful truths than close my eyes and never know.
Al: ... Yuri, you are becoming more like Sir Latov with time progressional.
(Talk with Gnash.)
Gnash: Story too hard. Gnash no understand. We beat up bad guys and go eat!
Gnash want food!
(Attempt to leave.)
Kolka: Where are you off to? The hour is late. You should stay here for the
night.
(Talk with the King.)
Kolka: Yuri, I must give you some words of caution as well. One involved in
crystals must never let evil take hold of his heart. Ever. It may be the most
difficult challenge as a human being. But that is exactly what the Lunites are
waiting for. Negative emotions are their lifeblood. Hatred, rancor, envy,
malice-- These feelings are of the moon, opposite those of the crystal. When
the heart is filled with these, one becomes moontouched, adding to the Lunites'
influence. One involved in crystals must never be touched by the moon. It is a
path to self-destruction. ... The dead never return. They gave their own lives
for what they sought to protect, what they hoped for... You understand, do you
not? Now, it is your turn. Think about what it is that you must protect.
Yuri: ...Yes, sir.
(Talk with the King again.)
Kolka: Everyone has negative emotions. That is what the Lunites are so adept at
exploiting. I think I know now--in hindsight--why the temple was overtaken by
the Lunites. This country achieved prosperity thanks to its crystals. But with
its glory came gambits for personal authority and status, fouling the hearts of
its people. Over time, status and fame became methods of vainglory, authority a
tool for moneymaking. It would not have been a difficult task at all for the
Lunites to tempt the pompous and the greedy. Or perhaps, even without that, the
whole temple might have already become moontouched. Hierophant... No, that man
of the heathen moon... Galdes. It might not have come to this if only I had
listened to my daughter... My Tilika...
(Talk with the King again.)
Kolka: Perhaps I have talked too long. It's nearly daybreak. Everyone, I
suggest you rest here for the night. It will be a busy day tomorrow. We shall
make them pay for their conspiracy.
(Everyone agrees.)
-----------------------
===========================================
Chapter 17 - Subjugation
===========================================
(It is now morning the next day. The party all walk out of the castle. The
party soon realise...perhaps its not morning...)
Yuri: ...
Chelinka: ...
Gnash: ...?
Meeth: Oh, the sunset looks pretty. Ahhh, I haven't slept this late since I was
a little kiddie.
Al: ... It is an untimely record personal.
-----------------------
(A guard talk with them at the castle entrance.)
Guard: I'd say your timing is perfect. On orders from the king to take the
temple, we began our assault at daybreak. By afternoon we had control of the
temple with the exception of a few holdouts. Troops are now on alert. Not long
ago the king led the vanguard on this last charge.
Al: The king himself leading them in the stage final?
Guard: We call them holdouts, but it is actually only the hierophant and the
anchorite who remain.
Al: Hrm...
Guard: His Majesty requests that you meet him at the temple when you are fully
prepared for battle.
Yuri: ...
Meeth: A star always arrives fashionably late, you see. So we'll be there when
we're good and ready.
(The party agrees.)
(Talk with the guard again.)
Guard: You are to meet the king at the temple when you are fully prepared for
battle.
(Walk down the stairs, talk with the older Clavat.)
Clavat: We're in a heckuva pickle, wouldn't you say? I never would've believed
it, but we're in this situation on account of the temple's crazy schemes. It
seems Lunites had infiltrated the top brass, including the hierophant himself!
Now that I think of it, everything they did was wacky. Why didn't I realize it
sooner? Heeey, the hierophant and that creepy-caped cohort of his... They don't
look a bit like clerics!
(Talk with him again.)
Clavat: Be honest. You thought they were bad guys the minute you laid eyes on
'em! Anyone with sense would!
(Head south of Old Town. The blue-haired Selkie and the Clavat ''sis'' are
discussing.)
Selke: *yawn* I am sooo sleepy...
Clavat: All that work these past few days getting ready for the Sunfest is
finally catching up with you.
Selkie: Well, that'll probably end up being a waste of time. I tossed and
turned all night long.
Clavat: Hm, that's not like you. I slept just fine. I was out like a light
straight through till morning.
Selkie: You too? Seems like everybody but me got a good night's sleep. I
couldn't get a wink of sleep because someone was snoring.
Clavat: Hmm...
Selkie: It was unbelievable. Snoring, yapping, grinding teeth. It was enough to
drive anyone crazy.
Clavat: I see... So you're finally able to put yourself in the other guy's
shoes.
(Talk with the Selkie.)
Selkie: I am...*yawn*...wiped. It was so noisy, I didn't sleep at all last
night.
(Above the city entrance is the blue cat. Talk with it.)
Blue Cat: Fffreeooow!
Gnash: Okay, I'll handle it. They won't know what hit them.
(Talk with the Yuke at the entrance to the plaza.)
Yuke: Whew, it's been a long day. Things have been hopping around here. What
was the hierophant hoping to accomplish, anyway? I mean, what good did it do to
have all of us keep away from crystals and stop using magic? I just don't get
it... Oh, look at the time. I'll be heading home soon. The moon is looming
large again tonight. Seems like it just keeps getting bigger and bigger.
(Talk with the Yuke again.)
Yuke: How long has it been this way...? Aw, it must be my imagination.
(Talk with the pink-haired Selkie.)
Selkie: I slept like a log last night. I haven't been sleeping enough lately.
But now I look refreshed. If only I could keep this up...
(Talk with the green-haired Lilty.)
Lilty: The king whisked by a short while ago, leading a group of soldiers into
the temple. It's been a long time since I've seen him. I think he's looking
more like his old self again. That fracas this morning gave us quite a start.
And we were all miffed at the temple's deception. But if that's what's revived
His Majesty, then I'm sort of grateful for the temple's dirty tricks.
(Talk with the Lilty again.)
Lilty: If the king is back to normal, he'll put a stop to this mess. Tomorrow's
festival should really be something. I can't wait. They call it a festival, but
it's more like us lifting up our voices as one to greet the sun. Even so, we
haven't had one in a while. It may surprise some of the kids seeing it for the
first time.
Chelinka: What happens?
Lilty: You just wait and see...
Chelinka: Sounds like fun. Let's come back for it when we're done.
Yuri: Okay.)
(Talk with the Lilty again.)
Lilty: Tomorrow's festival should really be something. I can't wait.
(The Clavats in blue and pink are conversing. Talk with the one in blue.)
Male Clavat: ...
(Talk with the female Clavat.)
Female Clavat: See!? Oh, will you look at this!? I KNEW the temple was full of
vermin! I was right all along. For my own protection, I pretended for a time to
despise crystals. It was all a calculated ruse. Hah! Hehehe. AT last! Now comes
my vindication! Long live King Kolka! And crystals!
(Talk with her again.)
Female Clavat: Okay, Hierophant! Down on your knees, and beg forgiveness!
Aaahahahahhaha!
(Talk with the male Clavat.)
Male Clavat: People never cease to amaze me.
Female Clavat: I know. It's about time that old geezer Galdes paid the piper
for his wicked ways! Haaahahahahaaa!
(Talk with the male Clavat again.)
Male Clavat: I was talking about you...
(There is a temple guard lying in the street. Talk with him.)
Guard: Medic...
(Up ahead is the Magic Goods clerk jumping on another temple guard. Talk with
her.)
Lilty: It's...all...your...fault! Rrrghhh! Give it back!
Give...me...what's...mine! (She turns to you.) ...Oh. *cough* Pardon me.
Welcome to Magic Goods. We carry magicite and healing items. All our products
are top of the line.
(Shop, and the leave.)
Lilty: Thanks for coming! ...Rrrghhh! Hey! It's too early for nap time! Snap
out of it!
(Talk with the fallen guard.)
Guard: We're just on patrol...
(Talk with the guard again.)
Guard: Huff, puff. That feels great. A little more to the right...
Lilty: Yiiiaaahhh!!!
(Talk with the Lilty again.)
Lilty: Let me hear you howl like the temple cur you really are! (She turns to
you.) ...Oh. I'm sorry. You caught me in the middle of my exercises. Welcome!
Need magicites or healing items?
(Shop, and then leave.)
Lilty: Thanks for stopping by!(music note)
(Talk with the Lilty again.)
Lilty: One, two, three, kick! Magicites! Get some! Healing items! Feel the
burn!
(Shop, and then leave.)
Lilty: Four, five, six, thanks! Looking good! Keep it up!
(Talk with the moogle overlooking the scene nearby.)
Moogle: What happened while I was asleep, kupo? That girl scares me, kupo...
Lilty: Hn? What did you say!?
Moogle: W-w-wel-welcome to Mog Mart.
(Shop, and then leave.)
Moogle: Please come.... D-don't go, kupo.
(Talk with the moogle again.)
Moogle: W-w-wel-welcome to Mog Mart.
(Shop, and then leave.)
Moogle: D-don't go, kupo.
(The dog is looking up at the green-haired Selkie and small Lilty on an alcove
above. Talk with the dog.)
Dog: Bow wooow.
Gnash: Oh, they are. That looks like fun. I wouldn't worry about the two of
them.
(The Lilty is standing atop of the Selkie. Talk with them.)
Selkie: There, how's that? Can you see?
Lilty: Don't look up while I'm on your shouldersh. No peeking, promish?
Selkie: Who cares what's up there? Just look ahead and tell me what you see.
Did they break through yet?
Lilty: Ooo, break through where!? Oh! I shee them! The sholdiersh are all lined
up in shome formation in front of the entransh to the shanctuary. Oh, and Hish
Majeshty'sh passhing in front of the gate. It looksh like he'sh waiting for
shomeone.
Selkie: Wow! So the king's right up front, orchestrating the charge himself!
Oh, yeah, that's how HE rolls!
Lilty: Oo, they're shmashing shome mechanishm to open the door. Ish it-- Yesh,
shucshessh!
Selkie: Dang, I'm missing it all! Quick. Switch places with me.
(The Lilty jumps up and down on his head.)
Lilty: You'd shmush me!
(Talk with them again.)
Selkie: Yeah, I guess you're right...
(The Lilty jumps up and down.)
Lllty: Jusht what do you think I am? You don't know the firsht thing about how
to treat girlsh right. I'll give shplendid deshcriptionsh of the day'sh
eventsh. You'll have to shatishfy yourshelf with that.
Selkie: I suppose I have to humble myself and admit I can't do it alone. I need
you. Will you be my...nnn...
Lilty: *gulp* ...Yours? ... ... Wait! I can't breathe! Oh, this is so sudden!
Are you saying...what I think--
Selkie: You'll be my eyes. Make it all come alive for me. It'll be as if we're
of one body, one mind.
Lilty: Wa-wa...one body, one mind!? Is that a...proposal?
Selkie: What? You don't like the idea?
Lilty: Not like it? I love it! Of course, the answer is yes! I'll do anything
for you any time!
(Talk with the two of them again.)
Lilty: I'll do anything for you! Just name it!
Selkie: All right, then. Hurry up and tell me exactly what's going on. And
don't leave anything out.
Meeth: ... Love really is blind. The poor girl falls for it every time...
(Talk with the black cat nearby.)
Black Cat: Rrreeeow!
Gnash: We should go in well-prepared? Okay. Good call!
(Head to the Blacksmith. Both clerks are outside the store looking towards the
temple. Talk with the Clavat clerk.)
Clavat: The girl who runs the magicite shop went nuts when she heard about the
temple. Is she okay? he's the one who's suffered the most in all of this. Lies
and rumors can be devastating. Whoops! I don't have time to be worrying about
other people's problems. I've got a store to run! Need equipment to help you
kick the snot out of temple scumbags? You've come to the right place!
(Shop, and then leave.)
Clavat: Thanks. Have fun storming the temple!
(Talk with the Selkie clerk.)
Selkie: That's funny. I don't recall the king being so...mmm...handsome. He's
brave and chivalrous, with such a manly presence. And that youthful gleam in
his eyes... I might be on t something here... Hang on. Think about it. He's the
k-i-n-g. He's got a kid. And a beard. He might have hair on his back. Ew!
Aaahahaha. What was I thinking? He's not my type at all! I should take my time
and find a pure soul I can mold into exactly the kind of man I want! Brahaha!
Hahaha. I need to learn how to keep myself in check. Who knows what loser I
might fall for next? ... (She turns to you.) W-w-welcome to Ms. Superficial's
Workshop, where profound truth perishes and deep thoughts die.
(Shop, and then leave.)
Selkie: Um. Thanks.
(Take the path to the Crystal Palace. There are guards all lined up in a guard
of honor formation. Talk with the first guard to your left.)
Guard: Please see the king as soon as you are ready.
(Talk with the guard to your right.)
Guard: We've been waiting for you. The king is just ahead.
(Talk with any of the next ten guards.)
Guard: ...
(Head up the stairs. The King is overlooking all his men.)
Kolka: Glad you made it. I was about to start the invasion without you. Hahaha.
I'm kidding, of course. Tilika would have my head if I failed to include you in
the fun. I can see in your eyes that your heart is braced for action. Are you
in all ways prepared for battle?
- All set!
- Not yet.
(Pick 'All set!')
Kolka: Let's be on our way. (He turns to the front door to the temple.) ...
Tilika, watch over us as we put an end to this madness. ... Open the gate!
(When asked if you're ready or not, pick 'Not yet.')
Kolka: Oh, I see. Come back when preparations are complete.
(Walk closer to him once more.)
Kolka: Are you ready?
-----------------------
(Lead by King Kolka, the doors to the temple are opened, the party looking at
the two people up ahead. Cu Chaspel, donning his cloak, looks on at the party,
while the hierophant has his back to them.)
Galdes: Ah... Your Majesty. I am honored. I've been greatly concerned for your
welfare. I heard you'd taken ill. Perhaps you should--
Kolka: Silence!
(The party walk towards Galdes and Cu Chaspel.)
Kolka: You know full well it was no illness! Hieroph-- No, Galdes. You have
taken many lives, my daughter's among them. Would you now have mine, traitor!?
Death shall be your just reward! Have you anything to say for yourself!?
(Galdes starts to turn around.)
Galdes: Hah hah hah hahhh. Would you have me beg for my life?
Kolka: Galdes...your mind is weak. ''Lunite King.'' (Galdes reacts to this.)
You yourself have been taken in by the allure of the moon.
(Galdes gasps at the king's knowledge.)
Kolka: You fool! Did you think me ignorant!? I am the king of Rebena Te Ra! I
have long known the threat posed by the heathen moon in the heavens.
(The king, the party and and a number of palace guards, now in front of the
hierophant, all come to a stop.)
Kolka: Know this. You shall regret your hand in Tilika's fate. I shall inflict
her pain upon you a hundredfold! (He turns to his guards.) Seize him!
(Two guards charge at the hierophant, and both are blow away past Kolka,
wheezing in pain. Chaspel steps forward in front of the hierophant.)
Cu Chaspel: Such savagery... We will have none of that in the house of the
holy.
(He turns towards the hierophant.)
Cu Chaspel: Sire. It is nigh time to begin your preparations for the ritual.
Allow me to handle this.
Galdes: Hah hah hah hahh. You have my leave. (Galdes starts to walk away.) Do
as you wish.
(The king calls after him, his guard in pursuit.)
Kolka: Galdes!
(Cu Chaspel blocks their path to the hierophant with great speed.)
Cu Chaspel: The Sunfest begins at dawn; the ritual to cleanse the land of
evil.
Kolka: Stand aside, Chaspel!
Cu Chaspel: Our Moongod is merciful. He clips the wings of those who dare
defile his heavens, that they may fall back to where they belong. Ahh, but...
He rewards us for purging such defilers. That is the price of arrogance. Isn't
it wonderful?
(He laughs maniacally, before stopping as the twins step forward in front of
the king.)
Cu Chaspel: And the two of you added to the mix. (He takes a bow.) I must
remember to thank the hierophant.
Yuri: You got away before, Chaspel. You won't this time.
Cu Chaspel: Ahh, yes. How could I forget? (He laughs briefly.) I can barely
contain my joy at the thought! (A dark aura appears around him, coating his
body in darkness, his eyes still blood red.) For I...I will have the pleasure
of killing you. Personally!
-----------------------
The long-awaited battle with Cu Chaspel begins! He can jump into the air and
cast all kinds of powerful dark magic. As his health depletes, he makes
multiple copies of himself. Only one of them is the real Chaspel, but all three
are as strong as the other! But the party is too good, they take down Cu
Chaspel.)
-----------------------
(Chaspel is riling about on the floor in pain, before getting back up.)
Cu Chaspel: Gahaa... He... Hehe... Grrf...
Kolka: What have you to laugh about?
Cu Chaspel: It's too late... The world...will be...in the hierophant's hands...
at the crack of dawn... Hehahahaaa--
(Energy wraps around him, and he explodes! King Kolka shields Yuri and Chelinka
from the brunt of the blast with his body. He then turns back to where Chaspel
was standing.)
Kolka: Hm... The world... At dawn!?
Al: Wait! The Sunfest! Tomorrow is the day of the solar festival! And
tomorrow's Sunfest is the 56th cycle annual!
Kolka: 56th...? Then this is the year of the total solar eclipse! The eclipse
will occur before the morning. The sun will not rise. There will be no dawn...
Yuri: What are you guys talk about?
(In the background, Gnash is intimidating a guard.)
Al: This is the day our planet, the moon, and the sun form an alignment
celestial. We will see the moon completely conceal the sun majestical.
Kolka: The crystal signifies light itself. In fear of the dark, we seek the
light. We pray for morning light to banish night's darkness. We cannot live
through a night that has no morning... Curses! This was his plan all along! The
moon's power is greatest during Sunfest. Any unimaginable horror may come true!
Make haste! Galdes must be captured before dawn!
-----------------------
Crystal Temple
(Talk with the king.)
Kolka: No one knows what will happen as the moon eclipses the sun at dawn. Sun,
moon, and stars... Sacrifice of a crystal user... Can he be serious about such
an insane plot? Is the Lunite leader fool enough to fancy himself a god!?
Hurry, capture that scoundrel by dawn!
(Talk with the king again.)
Kolka: No one knows what will happen as the moon eclipses the sun at dawn.
Capture that scoundrel by sunrise!
(Talk with the guard to your left nearby. He's looking at a contraption up
ahead.)
Guard: What's the deal? Do we climb this thing or what?
(Talk with the guard to the right.)
Guard: There used to be a great, big crystal here a while back. Some say it was
hauled off one day. But I don't know where you'd put a humongous gem like
that.
(Talk to the south just right of him. He's looking at King Kolka.)
Guard: A-mazing... I've heard a lot about King Kolka, but I never knew he was
so...gutsy.
(Talk with the guard nearest the king.)
Guard: Sire, it's too dangerous here. You should return to the castle. We can't
guarantee your safety...
Kolka: My life is of no consequence. If I cannot defend my people, I do not
deserve to be called their king! Find that scoundrel! I want him captured by
dawn!
(Talk with the guard again.)
Guard: Just our luck. A brave king...
(Talk with the guard to the left.)
Guard: What is this place? Is this where the Great Crystal resides? Dang! That
blasted hierophant does whatever he wants!
(The party explore the Crystal Temple. The sheer size of this place is
enormous! And the temple is filled with puzzles and traps, and even poison
mist! The party climb higher and higher up this most sacred of places, finally
reaching a room with a portal. The party steps onto the portal.)
-----------------------
(The party are teleported atop the Crystal Temple. It is now night time. Ahead
of them stands Galdes, overlooking a great crystal turned blood red. The party,
led by Yuri and Chelinka, walk towards it.)
Chelinka: Ma--Mama?
(Yuri stops to look at Chelinka.)
Galdes: I see... The bond of blood transcends time. Yes, this is indeed your
dear mother. (Incased in the crystal is Aleria!) Or rather, what is left of
her.
Yuri: Ma-- Mama!?
Galdes: It is said that the body may rot, but the soul remains, to one day
return to the realm of the living. (He turns towards the party.) However, that
is no more than a myth, born from the fear of death. In death, the soul fades
away... into nothingness. The soul does not exist to animate the body. (He
turns back towards the crystal.) On the contrary, the body is created to encase
the soul. (He turns the crystal, a dark energy coming from his hand.) So, once
the soul no longer exists...
Yuri: Stay away from her!
(Galdes stops touching the crystal.)
Galdes: You seem agitated. Why so upset? I merely wish to borrow her power...
just as you do, boy. (He turns towards them and gives off a laugh.) And little
girl, you are so much like your mother. You--
(Yuri explodes.)
Yuri: Enough!
Galdes: Hmhm... Yes. Perhaps I have talked too much to a soul destined for
oblivion. (He outstretches his hands.) Welcome to the altar of the moon. You're
just in time. Today is a special day... when the great moon overshadows the sun
in its entirety.
(He walks towards the party.)
Galdes: Offer your souls to me-- the ruler of the new world. I'll show you
HOW!
(He casts a spell at the great crystal! Aleria, inside, gasps and cries in
pain. The crystal is being drained of its color! All but Yuri in the party
cover their eyes.)
Yuri: Nooo!
(A red pillar of light erupts from the top of the crystal, piercing the sky,
all the way to the moon! The moon's color becomes blood red!)
-----------------------
(Galdes, his form now twice that he was before, descends from the sky, and the
battle begins! The hierophant can cast all manner of dark abilities that deal
huge amounts of damage to the party. He can also make crimson crystals descend
from the sky. The battle is fierce, but finally, he collapses to the ground.)
-----------------------
===========================================
Chapter 18 - Connecting Worlds
===========================================
(Galdes is face down on the ground to the far corner of roof. Yuri and Chelinka
look upon their mother inside the crystal, with Al, Meeth and Gnash to the
side.)
Yuri: Mama...
(Yuri walks right up to the crystal. Their mother, exhausted as she is, is
happy to see them.)
Aleria: Yuri... Chelinka... My... You have grown so much... I'm so glad--
Yuri: Mama... We missed you...
Aleria: I'm...so sorry... For not being there for you... I wish... I could hold
you... Just once more, the way I used to.
Yuri: Mama...
Aleria: But I can't...
(Small, red bubbles are coming from the crystal.)
Yuri: Mama...? Mama, what's happening!?
(Yuri is touching the crystal.)
Aleria: I... I won't... be here... much longer. Oh... Yuri... Chelinka...
Yuri: Mama... Mama!
(The crystal's energy is now no more, and everyone stands in the darkness of
the night.)
Yuri: It's not fair... Why...? Why did this have to happen...? Chelin--
(Chelinka is staring at the crystal, but her eyes now match her crystal's
glow.)
Yuri: Chelinka?
(As everyone watches her, Galdes gets back on his knees. Yuri notices and turns
around as Galdes finally stands up, the moon inching its way over the sun in
the background.)
Galdes: A heartwrenching moment between mother and child. And a fitting prelude
for the events about to unfold.
(He faces the party, as the moon slowly covers the sun.)
Galdes: Despair weakens the crystals, and the Moongod descends from the
heavens!
(The moon now covers the sun, and the sky basks in the moon's crimson glow.
Galdes' eyes are blood red, as Chaspel's were.)
Galdes: Despair, rage, hate. How delightful... Mmm, I feel your soul fading.
(He laughs maniacally while the moon's energy swirl's around itself. Yuri takes
up his sword.)
Yuri: Get out of here... (He charges at him.) GET OOOUUUT!!!
(The sword about to strike Galdes' head, hits a barrier beforehand.)
Yuri: Aaaagh!!!
(Yuri is...at home!? And he's a child too! There's no sign of Galdes anywhere.
Yuri is sitting up in his bed.)
???: Waaah!
(Chelinka is beside him, looking startled. She is also a kid!)
Yuri: Huh!? Chelinka--
Chelinka: Gosh, don't scream like that! You scared me!
???: What's the matter? Did you have a bad dream?
(Sit Latov walks into the room.)
Yuri: Pa-Papa!?
Latov: Really, what is it? Are you all right? You still have a fever. I think
you were out in the rain for too long. Stay in bed for the day, okay?
(There's a knock at the door.)
Chelinka: Coming!
(Chelinka walks to the door. As she opens the door...)
Yuri: No, Chelinka! Don't open the door!!!
Chelinka: What's gotten into--
(From outside, Meeth sprints into the house! She's shaking herself dry.)
Chelinka: Whoa!?
Meeth: Phew-ee! It's raining kitties and doggies!
Yuri: Meeth!?
(Meeth stops shaking and looks at Yuri.)
Meeth Heeey! What are you doing up, kiddie?
(Meeth and Chelinka walk back into the room.)
Meeth: Get back inside your blankies! I'm gonna feed you something that's yummy
in your tummy! (Meeth starts swaying.) Ooh, you're so messy, Yuri. You got some
on your cheekie. Here, let me give it a wipie... Oooh, I love playing nursie!
Just thinking about it makes me feel all warm and motherly!
Chelinka: Oh! Oh! I want to play nursie, too!
Meeth: Not so quickly! You're not old enough to know the ways of acting
maternally!
(Chelinka protests.)
Chelinka: No fair! I'm old enough!
(Meeth protests back.)
Meeth: Oh, no, you're not! You're still a child yourselfy!
(Yuri ponders to himself.)
Yuri: Was it all...a bad dream? ...
-----------------------
(It is the next morning. Yuri is watching Papa chop firewood.)
Latov: Are you all right? It's okay if you want to stay in bed.
Yuri: Huh? Oh, um... No, I'm all right.
Latov: Okay. Just don't push yourself.
Yuri: ...
Latov: ...
Yuri: It was a really long dream...
Latov: ...
Yuri: Everyone died... And me and Chelinka were left alone...
Latov: ...
Yuri: ...
Latov: Yuri, do you believe in fate?
Yuri: Huh?
Latov: I'm sure you've had times when you said to yourself, ''I wish I had done
this'' or ''I should have done that.'' But you can never go back in time. The
only time you have is now.
Yuri: Right...
Latov: Life is like a path. And all the choices in life are laid out like forks
that lead to other paths.
Yuri: Hmmm... I don't know. It feels like I can go wherever I want to go. It's
almost like there are no paths.
Latov: That may be true most of the time. But sometimes the path you choose
doesn't take you anywhere else. You still end up on the same path. That's what
is known as fate.
Yuri: Huh... I don't think I like that.
Latov: Maybe the dream you had was just one of those paths.
Yuri: Maybe...
(Chelinka runs out of Al and Meeth's place, looking around.)
Yuri: Chelinka! Over here!
(Chelinka jumps up and down, holding something in her hand. Yuri talks as she
attempts to run over to them, and falls flat on her face, the object in her
hand flying elsewhere.)
Yuri: You know, she always trips and falls flat on her face... Heehee, just
like that!
Latov: Yuri, what if you could see all the paths at a glance, and even switch
from one path to another?
Yuri: Wow. That would be like being able to choose my own future, right? That
would be the best!
Latov: Yes. It is indeed the best.
Yuri: Huh? But you can't do that--
Latov: Of course I can.
???: Just like this.
(Sir Latov transforms into...Galdes!?)
Yuri: Wha-- Noooooo!!!
Galdes: Grah hah hah hah... Is this world not quite to your liking? In that
case--
(The whole world is enveloped in light.)
-----------------------
(Inside King Kolka's private quarters, lady Tilika is sitting down. She turns
her head off to the side.)
Tilika: Father? Is that you? Who's there? Yuri... Is that you? Oh, and
Chelinka, too.
(Yuri and Chelinka, now grown up again, are standing by the door.)
Yuri: Huh?
Tilika: Did you come in through the back door again? You can use the front
door, you know.
Yuri: Tilika...
(The two of them are now by Tilika's side.)
Tilika: It was so funny...
Yuri: ...
Tilika: Yuri! Snap out of it! You should pay attention when an elder is talking
to you.
Yuri: Huh?
Tilika: Wait... That's not right. I'm younger than you, aren't I?
Yuri: Umm... Are you?
Tilika: O-of course I am! Isn't it obvious?
Yuri: Oh, yeah. I suppose it is...
Tilia: You're awfully quiet, Chelinka. What's wrong with you?
Yuri: Oh, well, she's always like this.
Tilika: You used your power again, didn't you? Be careful, or soon, you won't
be able to come back.
Yuro: What?
???: Well, well... If it isn't the twins! No wonder the air in here is so
lively tonight.
(King Kolka is walking towards them.)
Tilika: Father! Are you done with your duties?
Koka: Hah. Spending time with you is far more important to me than my boring
duties.
Tilika: I am flattered, but this will not do. A good king puts the interests of
his people above all else!
Kolka: Haha! I cannot argue with that! However, my dear princess, you are my
most precious treasure. And my treasure is the treasure of the dominion. As
such, I am obliged to treat it with the utmost care.
Tilika: Very well. Then you shall do just that.
Kolka: As you wish.
Tilika: Heehee...
Kolka: Hahahahaha! (He turns to Yuri.) Is something bothering you, Yuri?
Yuri: Did you say Chelinka...won't be able to come back?
Tilika: You know that both Chelinka and I are able to utilize the power of
crystals. The strength of that power is said to surpass even that of the gods.
But there is a price to be paid for a mere mortal to wield that magnitude of
power. A mortal soul simply cannot withstand a power so great. You understand,
don't you?
Yuri: B-but...
Kolka: It's not just her. That applies to you, too. Providence is not made to
be violated by human will and thought. A price must be paid if a mortal seeks
power greater than his natural capability. It is with her soul that Chelinka
pays. And you, Yuri, pay with the length of your life.
Yuri: My...life...
Kolka: It is getting late. Let us retire for the night. Tomorrow is the
Sunfest.
Tilika: Oh, Father. The time has come at last for you to serve the hierophant's
power.
Kolka: Yes, but there is nothing to fear. Indeed, it is an honor. The Moongod
shall provide us with his guidance.
Tilika: Indeed, he shall.
Kolka: Hahaha.
Yuri: Just stop it... Is it that much fun to mess with our minds!?
Kolka: Yes, it is!
(King Kolka transforms into Galdes!)
Galdes: I am now able to bend the world to my will. You cannot deny the reality
of this world. This is simply another of the infinite number of paths-- all of
them real.
Yuri: That's a lie... THAT'S A LIE!!!
(The world is filled with light.)
-----------------------
(In Rebena Te Ra, the city is alive with people. The sky shows off many colors
of crimson. Yuri is sitting on a bench, as Chelinka walks over to him.)
Yuri: Huh? Oh, Chelinka, it's you.
Chelinka: You look awful... Are you okay? What's bothering you?
Yuri: I don't know which end is up...
(Chelinka sits down next to him, her eyes closed in deep thought.)
Chelinka: Don't know what you can count on anymore?
Yuri: Something like that.
Chelinka: That's easy enough to fix.
Yuri: Oh, is it?
Chelinka: No matter which road you travel, no matter which world you're in...
There's a me there looking out for you.
Yuri: Chelinka...
Chelinka: Even if everyone everywhere turns against you, there isn't a world
anywhere I won't be beside you.
Yuri: Pretty convincing. You sound like you've been to all of them.
Chelinka: I have. And there wasn't a single world like that. That's why I know
you don't have to worry. There isn't a world where you and I aren't together.
Listen to your older sister.
(Yuri gets up from the bench.)
Yuri: Hah. Don't try to pull rank on me. Your birthday's the same as mine.
Chelinka: Ha. You've got me there. So, are you ready to go? If you're not that
crazy about this world, we should just make another. Because we could, you
know...
-----------------------
(Yuri and Chelinka look towards the temple and give each other a nod. They then
walk in that direction.)
-----------------------
(Now in control of Yuri. Talk with the Clavat in blue.)
Clavat: *sigh* Everybody's losing it... This must be the end. Maybe I
should...before it gets to me...
Chelinka: Don't give up. Don't lose hope. Everyone's gonna be all right.
Clavat: What? Oh, okay...
(Talk with the Clavat again.)
Clavat: ...
(Talk with the green-haired Lilty overlooking the statue.)
Lilty: King Kolka... ...I guess it's no use lamenting about it. The weak must
yield to the strong. And Lord Galdes was stronger. That's all there is to it.
Yup. I'll follow Lord Galdes and never look back. I won't have to worry bout
anything anymore.
(Talk with the Lilty again.)
Lilty: Lord Galdes was stronger. That's all there is to it.
(Talk with the pink-haired Selkie. She and the Black Cat are watching the woosy
Clavat in pink near the Save Crystal.)
Selkie: Yeah! Just do it already. Who needs that thing, anyway? Look! Look at
the big moon. It's so close... It's almost within our grasp...
(Talk with the Selkie again.)
Selkie: The moon... The big, red moon...
(Talk with the Black Cat.)
Black Cat: Meowww...
(Talk with the Clavat in pink.)
Clavat: It's because of this thing that our precious moon was chased away to
the skies. If I could just break this thing... Hehe, hehehe... I'm sure that it
would please the hierophant.
(Talk with the Clavat again.)
Clavat: Heh... Hehehe... For the hierophant... Praise the hierophant...!
Chelinka: This is terrible... How could anyone choose a future like this...?
(Talk with the older Clavat, who's sitting on the steps leading to the
palace.)
Clavat: I don't wanna. I'm tired. I'm lazy. I'm sleepy. I'm hungry. I'm
bored...
(At the entrance to Old Town are the small Lilty and green-haired Selkie. Talk
with them.)
Selkie: ...
Lilty: Ish shomething wrong? Why did you bring me out here?
Selkie *pant* *pant*
Lilty: Are you okay? It sheemsh like everyone in town ish acting a little
shtrange.
Selkie: Ohhhh... Urghhh... I can't...anymore...
Lilty: *gulp* Thish looksh like trouble, and there'sh no one around... N-n-no!
We can't do thish! I belong to the hierophant now! It'sh not that I don't
welcome it pershonally, but it would jusht be sho wrong on sho many levelsh...
(The Selkie gets on one knee.)
Selkie: I don't care anymore... C'mon, what do you say?
Lilty: Pleashe shettle down! You're going too far too fasht! Let'sh wait until
we're both older! Pleashe!
Selkie: I can't! You gotta let me! Let me bite into that thing on your head!
(The Lilty protests.)
Lilty: I'LL TELL YOU WHAT YOU CAN BITE!
(Talk with the Selkie.)
Selkie: I'm sooo hungry...
(Talk with the Lilty.)
Lilty: I can't shay that I didn't ekshpect thish. That'sh the way it goesh for
a hopelesh idealisht like me.
(To the south, the blue-haired Selkie and the Clavat ''sis'' are talking. Talk
with them.)
Selkie: I heard the good news. The two kids were chosen by the hierophant as
sacrifices, huh?
Clavat: That's right. I'm so proud. It's such an honor.
Selkie: Both of them at the same time, too. You know they're the talk of the
town.
Clavat: But I can't help wondering why the hierophant didn't pick me, too? I
mean, I practically raised those two, you know?
Selkie: Well, I think the answer to that is obvious. It's because--
Clavat: Sure, I may not be the world's greatest beauty, but I think I'm
good-looking enough, don't you?
(The background music stops.)
Selkie: You're too old.
Clavat: ...
Selkie: ...
(The Clavat jumps and there's a flash of light. Suddenly, the Selkie is to his
knees.)
Clavat: KRAAAGHHH!!!
(The music starts again.)
Selkie: And...that, too...
(Talk with the Clavat.)
Clavat: Grrr...
(Talk with the Selkie.)
Selkie: You have to stop...those beastly ROARS...
(Talk with the Yuke engineer to the south.)
Yuke: Rela Cyel... Ahh, the memories... Now that I think about it, that may
have been the beginning of all the madness... ... But soon, the hierophant
shall save us from this suffering.
(Talk with the Yuke again.)
Yuke: O Moongod, hasten to our aid...
(Talk with the Yuke at the entrance to the city.)
Yuke: Huh? Of course this is Rebena Te Ra. Don't ask the obvious. Sheesh...
What am I, your servant? Stop bothering me.
(Talk with the Mog Mart clerk, who's lying on the counter. He promptly gets
up.)
Moogle: Ah! Welcome to Mog...
(He lies back down on the counter.)
Moogle: Agh, forget it. Whaddaya want, kupo?
(Shop, and then leave.)
Moogle: Yeah, yeah. Come again. Whatever, kupo.
(Talk with the moogle again.)
Moogle: What now?
(Shop, and then leave.)
Moogle: Kupo kupo.
(Head to the blacksmith. Talk with the Clavat clerk.)
Clavat: ...What? You wanna buy something? You sure you got the money?
(Shop, and then leave.)
Clavat: Heh. Cheapskate.
(Talk with the Selkie clerk.)
Selkie: Welcome home, master. Your faithful servants have been waiting for your
return. We create by hand various items to our master's exact specifications.
We hope you take advantage of the special campaign here at the Twilight of the
Godless Workshop. No purchase necessary. Void where prohibited. How may we be
of service today?
(Shop, and then leave.)
Selkie: Goodbye, master. We shall await your safe return. The Twilight of the
Godless Workshop is always here for you.
(Talk with the Selkie again.)
Selkie: Welcome home to the Twilight of the Godless Workshop, master. How may
we be of service today?
(Shop, and then leave.)
Selkie: Goodbye, master.
(Talk with a brown-haired Lilty standing outside the Magic Goods store. She
falls to her knees.)
Lilty: *pant* *pant* Magicites... I want magicites... Wanna shoot 'em...
Magic... Union... BAM! *pant* *pant*
(Talk with the Lilty clerk.)
Lilty: ... You want it, don't you? You don't have to say a word. I can tell
what you want just by looking at your face. I know. It isn't easy getting your
hands on the good stuff, is it? But you know what they say... Money makes the
world go 'round. You know what I mean? Just between you and me... We've got the
stuff here. Shhh! Lower your voice! There was another store nearby that got
busted not so long ago. Want Fs, Bs or Ts? We got hmhah lotions and woohah
ethers, not to mention some ladidodahdays, eh. Everything we have is
high-grade. Of course, you gotta pay the price if you want some.
(Shop, and then leave.)
LiltY: Don't let 'em see you walking around with that stuff, okay?
(Talk with the Lilty again.)
Lilty: You want it, we got it. Everything we have is high-grade.
(Shop, and then leave.)
Lilty: Heh heh... You'll be back.
(Talk with a palace guard. The left guard turns to the right one.)
Guard: Hey, partner... Are we even needed here? Nobody's in the castle
anymore.
Guard 2: ... Well, it's not like we have anywhere else to go.
Guard: How did this happen? We saw King Kolka march into the temple where he
died...
Guard 2: And now, Lord Galdes rules Rebena Te Ra. That's all there is to it.
There isn't anything we can do to change that reality now.
Guard: Yeah, I know... But I just can't believe it's true. Did King Kolka
really lose?
Guard 2: What are you saying? We wouldn't be in this situation if it weren't
true.
Guard: I suppose you're right... Maybe I'm just thinking too much.
(Talk with the left guard.)
Guard: *sigh* How could things have come to this?
(Talk with the right guard.)
Guard 2: It's done. There isn't anything we can do to change that reality now.
Yuri: ...
Chelinka: We're the only ones who can change this reality, Yuri.
Yuri: I know... I don't like this world.
(Talk with a temple guard.)
Guard: The hierophant is waiting inside. Please go in.
(Enter the Lunite Temple.)
-----------------------
(Alhanalem is walking through the plaza at Rebena Te Ra. Suddenly, he hears the
bells of the temple.)
Al: ... The bell. Is it that late al-ready? I suppose I should be heading back
in a couple of-- Hm? ... (He think to himself.) A couple...? ... Yuri...
Chelinka... ... That's it, the twins fraternal! I nearly forgot to meet them
at-- Oh, what is wrong with my powers mental!? How is it I could forget a place
so instrumental? Hmm... Perhaps I should consult the temple-- The temple!?
They're at the temple! I must go there on the double!
(Alhanalem runs towards the temple.)
-----------------------
(In control of Al. NOTE: The following assumes you didn't talk to anyone with
Yuri. Talk with the Clavat in pink.)
Clavat: It's because of this thing that our precious moon was chased away to
the skies. If I could just break this thing... Hehe, hehehe... I'm sure that it
would please the hierophant.
Alhanalem: Crystals are indestructable. It is out of the question for human
hands fragile...
Clavat: Heh... Hehehe... For the hierophant... Praise the hierophant...!
Alhanalem: ... This world is awful.
(Talk with the Yuke engineer to the south.)
Yuke: Rela Cyel... Ahh, the memories... Now that I think about it, that may
have been the beginning of all the madness... ... But soon, the hierophant
shall save us from this suffering.
Alhanalem: ...
(Talk with the Clavat in blue.)
Clavat: Oh, yeah. I just saw those two go toward the temple.
Al: Well, this is no time to be standing idle!
(Enter the Lunite Temple.)
Lunite Temple
(Inside, there is a portal. Take it.)
-----------------------
(Alhanalem finds himself in battle with the monster from the Abyssus Forest!
And alone too! In spite of the task ahead of him, Al destroys the monster.)
-----------------------
(In Rebena Te Ra, Meeth is walking though the streets. She hears the toll of
the temple bells.)
Meeth: ... Ahh, the day's gone by so quickly. ... That's funny. I feel like I
had something very important to do nowie, but what could that be? ... Huh!? Oh,
I'm so silly! I remember clearly! (She jumps up and down.) Time to munchie!
Mun-chie(music note) Mun-chie!(music note) Together with Yuri!(music note) And
with Chelinka!(music note) (She stops jumping.) ... Yuri...and Chelinka? ...
(She runs off towards the temple.) Zooowiiiiiiiiiie! We're gonna munchie at the
temple today!!!
-----------------------
(In control of Meeth. Talk with the older Clavat.)
Clavat: I don't wanna. I'm tired. I'm lazy. I'm sleepy. I'm hungry. I'm
bored...
Meeth: Graaahhh! You are SO getting on my nervies!
(Talk with the Yuke at the entrance to the city.)
Yuke: Huh? Of course this is Rebena Te Ra. Don't ask the obvious. Sheesh...
What am I, your servant? Stop bothering me.
Meeth: If you're no helpie, get the hellie outie! What a pain in the rumpie...
(Talk with the Lilty outside the Magic Goods shop.)
Lilty: *pant* *pant* Magicites... I want magicites... Wanna shoot 'em...
Magic... Union... BAM! *pant* *pant*
Meeth: Why don't you just make'em yourself with alchemy, lazy!?
(Talk with the Clavat in blue.)
Clavat: Oh, yeah. I just saw those two go toward the temple.
Meeth: I'm on my way, twinsies! Wait for meee!
(Enter the Lunite Temple. Inside, there is a portal. Take it.)
-----------------------
(Meeth finds herself toe to toe with the Behemoth the twins fought in Old Town.
The Behemoth is fierce, but Meeth is fiercer still, and Meeth takes it out.)
-----------------------
(In Rebena Te Ra, Gnash is playing with the cats and the dog. He hears the
sound of the temple bell.)
Gnash: ... What that? Too loud. ... ... Hrn? Oo! Gnash go now.
(Gnash runs towards the temple.)
-----------------------
(In control of Gnash. Talk with the Black Cat.)
Black Cat: Meowww...
Gnash: Don't worry. We'll fix things up. My friends are super-strong. Don't
give up hope!
Black Cat: Nya!
(Talk with the older Clavat.)
Clavat: I don't wanna. I'm tired. I'm lazy. I'm sleepy. I'm hungry. I'm
bored...
Gnash: Sleep! Eat! Play!
(Talk with the Clavat in blue.)
Clavat: Oh, yeah. I just saw those two go toward the temple.
Gnash: I be there! Wait for me! No fight with no me!
(Enter the Lunite Temple. Inside, there is a portal. Take it.)
-----------------------
(Gnash is drawn into a battle with the Zu atop Mount Vaal. The monster makes
for easy pickings thanks to Gnash's bow. He takes out the creature.)
-----------------------
(In control of Yuri inside the Lunite Temple. Take the portal.)
-----------------------
(Yuri comes face to face with the dragon he fought at Sinners' Isle. As fierce
as the monster is, Yuri takes it out.)
-----------------------
(Alhanalem, Meeth and Gnash are waiting inside the Lunite Temple. They turn
towards Yuri.)
Al: Ahh!
Gnash: They come. Yuri and Chelinka come.
Meeth: Oh, goody! I was tired of waiting aroundie!
Al: Time for the battle final. Have you made preparations suitable?
Chelinka: See? I told you. Everyone's here. You're not alone in any world.
Yuri: ... Right!
Chelinka: ...
-----------------------
===========================================
Chapter 19 - Crystal Records
===========================================
(Enter the portal in the middle of the room. In this new room, walk forward.)
-----------------------
(The party all enter into a temple room.)
???: You're here...
(Ahead of them is Galdes. He has his back turned to the party.)
Galdes: No matter the world, it seems we are fated to be enemies.
(He laughs briefly at this and turns around to face the party.)
Yuri: That's right. No matter where you are. I'll destroy you-- time and
again.
Galdes: Hahahahahahaaa! Such brave words! You cannot cast even a single spell
without that sister of yours! There are infinite worlds! I can simply transport
myself to one where you stand...alone!
Yuri: It's true that without Chelinka, I probably wouldn't use magic, or even
swords. So go ahead and try. Find a world where I'm alone.
Galdes: I'm the Lunite King! And with this world at my feet, I AM...the
Moongod!
(He starts casting a spell from his hands.)
Galdes: now, nothing and no one is beyond my reach!
(He transports the party to another world! Their confrontation is now taking
place at Sinner's Isle. But Yuri, Chelinka, Al, Meeth and Gnash are all still
together, making their way towards Galdes.)
Yuri: What's the matter? We're still here, Galdes.
(They are transported back to the Lunite Temple.)
Galdes: Whaaat?
(He changes worlds again. This time they're in Abyssus Forest, but they're all
still together.)
Yuri: You'd better hurry. A few more steps and we're there.
(Back to the Lunite Temple.)
Galdes: But the worlds are infinite! How can... No world where you're alone!?
(And again, back to the Abyssus Forest.)
Yuri: There just isn't. There is no world where Chelinka and I are not
together.
(Back to the Lunite Temple.)
Galdes: Why, that's...absurd!
Yuri: Afraid that you don't control everything? Not even your won fate?
Galdes: Silence!
Yuri: You're no different from the rest of us. And the moon doesn't know you.
Fate put us all here on the same planet. You're nothing but another human
being... too weak to resist the power of the moon!
(The party are now all in front of Galdes.)
Galdes: I said, ''Silence,'' boy!!!
(He swings his arm as if to attack, the party brace themselves.)
Galdes: S-silence... (He grasps his head with one of his hands and walks away
from the party.) I-I am the Moongod... The world is mine... I have the power...
to control it... I am omnipotent! If there is no world where you do not
exist... I shall make on myself! (He is engulfed in darkness, but his eyes are
burning red.) I will erase your existence... from every last world!
-----------------------
(The final battle begins! The party appear to be in a new, terrifying island in
a void created by Galdes, who is further ahead and protected by numerous
barriers, leaving the party to deal with crimson crystals and fiends to kill to
get to him. When the enemies are defeated, the barrier falls, and the party
jump onto the next platform.)
-----------------------
(A great trembling rattles the island, and suddenly, the platform where Yuri
and his friends were fighting crumbles away into the abyss!)
-----------------------
(The next platform is as the last; bombs and crystals block their path to
Galdes. As best they can, they fell the creatures and smash the crystals,
before moving onto the next platform.)
-----------------------
(The area they just fought on crumbles and falls into the abyss below. Now
ahead of the party is Galdes. He has taken on a truly enormous form, and is
ready for battle. Yuri, with his sword ready, charges at Galdes.)
-----------------------
(Around the party are numerous crimson crystals employing magic, while Galdes
has all kinds of dark powers of his own, casting anything from gravity magic to
meteors. The party knock Galdes' health to halfway.)
-----------------------
(Galdes releases a powerful force, and the ground beneath them crumbles away!)
-----------------------
(The party now face Galdes in the void, his health now renewed! The party
battle fiercely, but Galdes has new tricks of his own. He now sends off
powerful laser from the crystal on his chest to kill the party! The battle is
long and gruelling, but the party deal him a powerful blow and he cries out and
collapses in his pain.)
-----------------------
(A big crest appears around Galdes. It encircles his, and around him are four
circular gaps, enough for each combatant of the party. The crest gets smaller
and smaller, and if the party doesn't respond quick enough, the crest will
merge with the base of Galdes, healing him completely and evoking manic
laughter from him at the completion of his spell. But the party instead each
cast their own spells into the circular gap. When all four ready their spells,
the crest comes to a halt.)
-----------------------
(All party members ready, they each cast their spells in succession. The seal
around Galdes is destroyed, and Galdes takes the punishment along with it, his
body burning with intense blue flames, before his body starts fading from
existence.)
-----------------------
(They are now back in the Lunite Temple, with a now significantly weakened
Galdes, who has returned to his normal form.)
Galdes: Don't think... You have bested me... With the ability to transcend
karma, my power can undo this... Over and again!
(He brings about another reality. Yuri, who is in front of him, is teleported
elsewhere... But where exactly? This realm looks otherworldly.)
???: Yuri, tell me...
Yuri: Chelinka!
???: Do you like this world, Yuri?
Yuri: Chelinka! What are you doing? You can't use your power like that!
(A voice can be heard all around him, Yuri looking around to find the source of
it.)
???: Its okay, don't worry. Stopping the flow of time is...easy.
Yuri: ''Easy''? Are you kidding?
(In front of him is Chelinka, her crystal and her eyes all aglow.)
Chelinka: We're in the Great Crystal's memory. You can know anything, and do
anything here. This must be...what that man Galdes wanted all along. But I
don't want it. So, Yuri, tell me... Do you like this world?
Yuri: What do you mean?
Chelinka: Papa, Mama, Al and Meeth. And even Gnash... I probably want... Mm,
the same things that you do.
Yuri: So, if you know what I want... Why ask?
(A voice appears behind him, it's a younger Chelinka! Her eyes and crystal too
are all aglow.)
Chelinka: Well, sure, I know. We've always been together. It's only natural.
But that's not enough. (He turns around to face her; the older Chelinka is
nowhere to be seen.) You have to really want it. You know that's the only way
my power works. Whatever you wish...can become a reality in the world.
(The older Chelinka now addresses Yuri. But Yuri is now a child.)
Chelinka: Would you rather stay here? Or we could--
Yuri: But... ...if you were to use that power... Chelinka, you might--
Chelinka: I'll be fine. If you just... Wish for it with all your might.
Yuri: But I'm afraid. What if I fail? I don't want to lose you. 'Cause if
that's the case--
Chelinka: Then do you want to stay here? If that's what you want, that's what
we should do.
Yuri: I think--
(Yuri ponders on this for a while.)
Yuri: You're right. We're always...together. We always have been.
(The younger Chelinka is now hovering in the air in front of him.)
Chelinka: And always will be. Even if the Chelinka from this world
disappears... The Chelinkas from other worlds, the Chelinkas from other times,
and the Chelinka here now will be with you, always. After all, we're family,
aren't we?
(Yuri, now older again, edges backward from Chelinka.)
Yuri: Chelinka...?
(She starts walking towards him.)
Chelinka: So there's no need to be afraid. Tell me, what do you want?
(While Yuri thinks to himself, Chelinka walks right up him. She is now older
again.)
Chelinka: It's easy... All you have to do is wish it.
(Her crystal glows ever brighter.)
Yuri: Chelinka...? Chelinka!
Chelinka: It's all right... I'll see you... Soon...
(The light of her crystal envelops the entire area.)
-----------------------
(Now back at the Lunite Temple, Yuri is facing off against the weakened Galdes
once more.)
Galdes: With the ability to transcend karma, my power can undo this... My power
can undo this... Over and again!
(He tries to jump to another reality. But Yuri remains in front of him.)
Yuri: It's no use. You will never disappear, or shift to another world.
(Galdes steps back at this.)
Galdes: Wh-what have you done!?
Yuri: All your fates are linked to here.
(In another world, in the same room, in the same temple, Galdes is flinching
from his defeat, and laughing maniacally.)
Galdes: My power can undo this... Over and again!
(He tries to jump to another world, but fails, and Yuri is now further towards
the entrance of the room.)
Yuri: Right. Your future is... to repeat the past over and again.
(In another world, Galdes tries to save himself once more.)
Galdes: My power can undo this... Over and agaaain...
(He tries to jump to another world, but fails. Yuri is not in front of him, nor
near the entrance, rather has now left the temple, and shut the door behind
him.)
(In another world, Galdes, fresh from his defeat, tries once more.)
Galdes: Hehehahahaaahai... Over and again! (Please... Someone, help me...) Over
and again!
-----------------------
===========================================
Chapter 20 - Ring of Fates
===========================================
(Yuri is now lying atop the Crystal Palace. Chelinka is to his side, looking
over him. Yuri wakes up.)
Yuri: Nngh...
(He sits up and looks at Chelinka. Her eyes are bright with her crystal's
glow.)
Yuri: Thank the stars... We both made it okay.
Chelinka: ...
Yuri: It's over, CHelinka. Finally...all over.
Chelinka: ...
Yuri: Ready to head out?
Chelinka: ...
Yuri: C'mon...let's go home.
-----------------------
(In control of Yuri. Leave the Crystal Temple. Talk with the guards leading to
the temple. They are not temple guards, but palace ones.)
Guard: Hey, you... Did you just come out of the temple? Entry into the temple
is forbidden while restorations are underway. How did you manage to sneak in?
Guard 2: Aw, who cares? We're out of danger now, anyway. He probably wanted to
be as close to the action with King Kolka as he could get.
Yuri: Huh? Did...something happen?
Guard: The hierophant led the temple in an insurgence. You went in without
knowing what happened? He misused the crystal to confuse people's hearts,
control monsters, and take over the country. But our King Kolka saw through the
scheme, led his knights into battle, and came out victorious. What a sight that
was! it was the king himself who defeated the hierophant. Now that's what I
call a real hero.
Yuri: I see...
Chelinka: ...
Yuri: So is there peace in this world?
Guard: Of course! As long as we have the king with us, Rebena Te Ra will always
be in good hands. Hahaha!
Yuri: ...I'm glad to hear that.
Guard: Oh. Leaving already?
Yuri: yes. We have to go home. Let's go home, huh, Chelinka?
Chelinka: ...
(Talk with the left guard.)
Guard: You know, I could swear I've met those two before...
Guard 2: I was thinking the same thing. Who were they?
(Talk with the right guard.)
Guard 2: Is that girl all right? She didn't speak a word... She looked like a
wooden doll.
Guard: Poor thing... It must be some kind of illness. The boy didn't exactly
look healthy, either.
Guard 2: I'll bet Master Alhanalem could heal them in an instant...
(The brown-haired Lilty and the Clavat in pink are conversing. Talk with
them.)
Clavat: So? Did you see him? Did you? Well? What do you think of MY King Kolka?
Isn't he just HOT?
Lilty: YOUR King Kolka, eh? Weren't you gaga over the hierophant's beard just a
few days ago?
Clavat: ... Let's not dwell on the past. You gotta keep moving forward!
Lilty: Whatever you say.
Clavat: He's the real thing. The bravery, marching into the temple to face evil
by himself... The chivalry, the self-sacrifice, fighting without fear, all to
protect us, his people... The noble aspirations befitting a true hero! I'm
telling you, I was truly MOVED!
Lilty: I think you're imagining some of the details, but I see your point.
Clavat: I knew you would! Right now, I can make you Member No. 91 in the King
Kolka Fan Club!
Lilty: Is that supposed to be a favor? No thanks. You do know that King Kolka
was married, right?
Clavat: ...What?
(Talk with the Lilty.)
Lilty: He was suffering from a long depression after the queen died and then
the princess after her. But it looks as though he's moved on now. He looks
great, like he's brimming with life. I wonder what happened to him. What do you
think?
(The Clavat falls to her knees.)
Clavat: He was...married? He had...a princess? I thought I would be his
first...
Lilty: Are you okay?
(Talk with the Lilty again.)
Lilty: Hellooo?
(Talk with the Clavat.)
Clavat: Queen? Princess? Haha... Ahahaha...
(Meeth, the green-haired Selkie and the short Lilty are conversing. Talk with
the Lilty.)
Lilty: Grr... I won't loshe thish time...
(Talk with the Selkie.)
Selkie: ...
(Talk with Meeth.)
Lilty: Here, eat thish... D-don't get any ideash, now! I'm not doing thish for
you!
Meeth: ... Heh. Nooo... You're so mean... C'mon, how am I supposed to say no to
that? Heyyy... Stop that. You're such a tease... Hehe!*
Lilty: Ngoh!? Ooo, you win, mashter...
Meeth: You're not half baddie. Keep working on it, buddy! (Meeth turns to you.)
Hmm?
Yuri: Meeth!
Meeth: ...
Yuri: I'm so glad to see you're okay. ...We were worried about you.
Meeth: Who are youie? How do you know my namie?
Yuri: Huh? Come on, Meeth. It's me, Yuri. Don't tell me you've forgotten-- ...
Oh, I see... We must not have met in this world. ... Hehe...
(Yuri pets her on the head.)
Meeth: Hwa!? Wha-wha-what are you... Oooohhh... This feels...sooo goooodieee...
Yeeesss. Please don't stoppieee.
Yuri: I'm sorry. We can't stay very long. We have to go home now.
Meeth: What? What? Going already? That's too baddie! Well, stop back by. I have
to admit you've grown on me. I don't say that to just anybody!
Yuri: Yeah... Bye, Meeth. Take care.
Meeth: ... ...Huh?
Lilty: M-mashter! What'sh wrong!? What'sh with the shudden waterworksh!?
Meeth: I don't knowie... These tears are coming out of nowherie... *sob*
(Talk with Meeth again.)
Meeth: All of a sudden, I feel so lonely! I can't stand it, and I don't know
whyie! Wahaaaaa!!!
(Talk with the Lilty.)
Lilty: Hawa? Hawawawa!?
Meeth: Gyaaahaaa!!!
(Talk with the Selkie.)
Selkie: So...do you know what these two were up to just now?
(Talk with the Clavat ''sis''.)
Clavat: Do you guys know a Lilty by the name of Meeth? My two brats have
started talking funny recently. It's ever since they started hanging around
this Meeth character. She's a bad influence! I've gotta do soemthing about this
today!
(Talk with the blue-haired Selkie near Old Town.)
Selkie: This is the entrance to Old Town. The buildings are in bad shapee, so
nobody's allowed in. But apparently, there are plans underway for repairs to be
done. So try back another time, eh?
(Talk with the older Clavat by the stairs to the castle.)
Clavat: Yeah, yeah. You want to know about the castle, right? They're probably
celebrating the successful campaign over the temple and the king's heroics. No
way ordinary citizens like us can go in when they're having so much fun by
themselves. Why does everyone come up to ask me about the castle, anyway? I'm
not their sale rep or anything.
(Talk with the man again.)
Clavat: The castle's partying, no citizens are allowed in, and I don't work for
them. End of story!
(The pink-haired Selkie and the Clavat in blue are skulking together by a wall
near the Magic Goods shop. Talk with them.)
Clavat: Dang it! Another gatekeeper? Who needs this? I've got gatekeepers up
the wazoo! Is there really a King Kolka in one of these? What did you get?
Selkie: ...
Clavat: What? Did you get something good? Let me see!
Selkie: ...A hierophant.
Clavat: Bwahahahaha!
Selkie: What the foie gras!? Look at this... The wings come right off. How
cheap can you get? Wait, there's something else in here... ...And who is THIS
supposed to be? That's a nasty-looking cape and mask...and it's so TINY.
Clavat: At least the eyes shine...
Selkie: And THEY come off, too!
(Talk with the Clavat.)
Clavat: Bwahahahaha!
(Talk with the Selkie.)
Selkie: I want a King Kolka! hey, is it true that you can join five Kolkas to
make one Giant Kolka?
(Talk with Artemicion, who's by the Mog Mart with the moogle clerk lying on the
counter.)
Artemicion: Hey... Wake up...
Moogle: Zzz... Fshhh... Kupooo...
Artemicion: ... Oooh, look at that flying ball of light carry that cow away...
(The moogle jumps up.)
Moogle: Wha!? Where? Where, kupo!? Where's the camera? Get my camera! ... I
don't see anything, kupo. Fooled again, kupo. Sweet dreams, kupo...
(He goes back to sleep.)
Artemicion: WAKE UP!!!
(The moogle gets up again.)
Moogle: Wha!? Oh, welcome back, boss, kupo! I've been watching the shop like a
good moogle, kupo. Say something nice to me, kupo.
Artemicion: I don't know where you get the audacity to say that. I've been
standing here watching you sleep!
Moogle: I wasn't sleeping, kupo. I was just lying down with my eyes closed and
dreaming, kupo.
Artemicion: And how is that any better!? Don't you see you have a customer? Now
get to work!
Moogle: *yawn* All right, kupo... Welcome to Mog Mart, kupo. But something,
kupo.
(Shop, and then leave.)
Moogle: Come aga... *yawn*...kupo...
(He goes back to sleep.)
Artemicion: Don't go back to sleep, you idiot!
(Talk with Artemicion.)
Artemicion: honestly, I'm amazed we're still in business...
(Talk with the moogle clerk.)
Moogle: Nha!? Welcome to Mog Mart, kupo!
(Shop, and then leave.)
Moogle: Come aga... *yawn*...kupo...
Artemicion: Don't go back to sleep, you idiot!
(Talk with the Black Cat.)
Black Cat: ...
(Head to the blacksmith. Talk with the Clavat clerk.)
Clavat: *sigh* Ever since the riot at the temple, all the monsters seem to have
gone away. It's so peaceful. Peace means no business for us. But then again, be
prepared and have no regrets, as they say.
(Shop, and then leave.)
Clavat: Hope to see you again!
(Talk with the clerk again.)
Clavat: Hi there. There probably isn't much need for this stuff, but take your
time and look around, huh?
(Shop, and then leave.)
Clavat: Hope to see you again!
(Talk with the green-haired Lilty by the Magic Goods shop.)
Lilty: I want twelve of those, please.
Lilty Clerk: You bet. I just love it when my customers splurge. Hang on a
second...
Lilty: Oh, I'm sorry. I didn't mean a dozen. I want twelve dozen.
Lilty Clerk: ...I beg your pardon?
Lilty: Twelve dozen. Twelve boxes. One gross. 144 units.
Lilty Clerk: Umm... We don't have enough in stock.
Lilty: Then give me all you have in stock.
Lilty Clerk: Umm... Go splurge somewhere else, please.
(Talk with the Lilty again.)
Lilty: Gotta collect 'em all, you know? And the more you buy, the better chance
you have of winning the rare prize, right?
(Talk with the Lilty clerk.)
Lilty: Hello!(music note) Welcome to Rebena Te Ra, the crystal capital! When
you think crystals, you think magic. And when you think magic, you think
magicites. How about a souvenir of your visit to Rebena Te Ra? Magicites and
potions make great gifts, too!
(Shop, and then leave.)
Lilty: Heheheee! Now we're talking BUSINESS! Please come again!
(Talk with the Lilty clerk again.)
Lilty: How about a souvenir of your visit to Rebena Te Ra? Magicites and
potions make great gifts, too!
(Shop, and then leave.)
Lilty: Please come again!(music note) Weeeee! My ship has come in!!!
(Talk with Gnash, who is talking with the dog.)
Dog: Rrr... Arf!
Gnash: Yeah, you're getting better. But watch this. Grrraaahhh!
Dog: Arf! Arf!
Gnash: Just like that. Now you try it.
Dog: Nnn-rrr...
(The two of them notice Yuri.)
Gnash: Hm?
Yuri: Gnash...
Gnash: Hm? Who you? Why you know me?
Yuri: Gnash, are you happy?
Gnash: Hm... This town, space small, ground hard, people smell. Forest better.
Maybe too peaceful here. But plenty food and plenty company. Everyday fun.
Yuri: Good...
Gnash: Gnash feel...safe with you. Gnash not know why. No feeling this before.
Yuri: Will you be my friend again?
Gnash: Friend...? Friend. yeah, I like friend. You and Gnash friends! Come here
again. Gnash take you to forest.
Yuri: Yeah... Take care until then, okay?
(Talk with the dog.)
Dog: Nnn...
(Talk with Gnash.)
Gnash: You and Gnash friends. Come here again. Gnash take you to forest.
Yuri: ...
(Alhanalem and the Yuke engineer are talking with each other. Talk with them.)
Yuke: To rebuild Rela Cyel? Is this true?
Alhanalem: Indeed. We have received orders as such from the king royal. The
foundation remains intact even after having been closed off for years after the
event tragical. however, we must reconfigure from scratch the system of control
magical surrounding the crystal. Thus I am calling on skilled mages to aid me
in this endeavor monumental.
Yuke: Well, this is an honor, indeed. Please allow me to help you, Master
Alhanalem.
Alhanalem: Mmn... I would prefer you not call me 'Master' if at all possible...
(He notices Yuri.) Hm?
Yuri: Al...
Alhanalem: Hmm... Though I do not know why, that name has a nostalgic quality
sonal. It is final. Please cease with the 'Master' and start calling me by my
abbreviated name, Al.
YukE: I-I-I most certainly cannot, Master Alhanalem...
Yuri: Actually... It's not an abbreviation. We started calling you Al when we
were little because you'd always end your sentences with ''-al''...
Alhanalem: When you were little?
Yuri: Oh... Never mind. So...you're going to rebuild Rela Cyel?
Alhanalem: Indeed. We will also resume our research on crystals. I am excited
about our prospects futuritial.
Yuri: I'm glad to hear that. I wish you all the best.
Alhanalem: Hm... I see that the young lady's pendant is a crystal.
Chelinka: ...
Alhanalem: Its lustre seems terribly feeble. Is she, by any chance, ill? Why
don't you rest at my abode humble? If it suits you, I have knowledge
medicinal--
Yuri: Oh, no, thank you. Medicine really won't do her much good, anyway. When
you discover the truth about the human soul in your studies on crystals, I'll
ask you to see her.
Alhanalem: Hm? What does that--
Yuri: We should be going now... Good luck!
(Talk with the Yuke engineer.)
Yuke: I-I-I most certainly cannot abbreviate your name, Master Alhanalem...
(Talk with Alhanalem again.)
Alhanalem: Hmmm... What a pair quizzical. I have seen her pendant before...
What is this feeling sentimental?
(Talk with the Yuke at the city's entrance.)
Yuke: Welcome to Rebena Te Ra. Our hero, His Majesty King Kolka rules this
crystal capital... Hey, wait. Are you on your way home? Oh, well, in tha
tcase... Please visit us again!
(Talk with the Yuke again.)
Yuke: Did you remember to buy some souvenirs? I recommend magicites or the
Golden King Kolka Figures.
(Talk with the castle guards.)
Guard 2: *sigh* Just my luck that I have to stand guard on a day like this.
They must be having fun inside.
Guard: That is not what King Kolka does. You must be new here. Do you even know
what our orders are?
Guard 2: Huh? Maintain state of alert, stay on guard for counteroffensive by
remnants...
Guard: Ever been in combat?
Guard 2: Uh, n-no...
Guard: Then remember this, newbie. You're most vulnerable when you're drunk
with victory after a battle. King Kolka would never allow any kind of
vulnerability like that for the enemy to exploit. You must have heard about the
'fun' from that guy who hangs out in front of the castle every day.
Guard 2: Y-yeah, that's exactly right. I mean, he seems to know so much...
Guard: Didn't it seem even a little bit strange to be getting internal
information from an outsider?
(Talk with either guard.)
Guard: ...
(Attempt to enter the castle.)
Guard: Halt. What business do you have here? We have strict orders to keep the
castle secure. We cannot allow suspicious characters in-- Wait... Is the young
woman with you?
Chelinka: ...
Yuri: Yes...but it's okay. I was hoping to see the king just one more time, but
we should be going home.
Guard: That pendant... Your clothes... Might you be Yuri and Chelinka?
Yuri: What? Do you know us?
Guard: So it is you. We have been ordered by the His Majesty to let you in.
(Note: not a typo.) His Majesty is waiting for you. Please proceed inside.
Yuri: He's...waiting for us?
(Talk with the left guard again.)
Guard: Who in the wold ARE you?
(Talk with the right guard again.)
Guard 2: His Majesty is waiting for you. Please proceed inside.
(Head inside the castle. As you run through the corridor, King Kolka recognizes
Yuri from his throne.)
Kolka: Yuri! Is that you, Yuri!? So you are all right! I was worried about you.
It's just the two of you? Where is the rest of the party? And-- And...
Chelinka... Have you...
Chelinka: ...
Yuri: ...
Kolka: So you have... Even after my stern warning not to...
(Talk with the guards either side of the throne.)
Guard: ...
(Talk with the king.)
kolka: I thought I warned you. We humans pay a heavy price when we enter the
realm of gods. Even if he were defeated, to see you as such...
Chelinka: ...
Yuri: King Kolka, do you...really remember us?
Kolka: ... From that question, I surmise you have come to a world with no links
to anyone you know. Yes, I remember you. My memory remains the same in all
worlds. I told you about our royal lineage having mystical powers. Obviously
this applies to myself as well. The powers in our blood are exactly what allow
us to govern Rebena Te Ra. If you were to search through the crystal's memory,
you would see that I am the same in every world. Galdes merely claimed to
inherit the will of the moon, but I am truly bound to the crystal. My fate is
the same in any future, forever and ever in a never-ending circle of the same
fate... This is what it means to live with the crystal. It is a prison. As long
as I am in this circle, I can never share my fate with the fates of those I
love. All I can do is silently watch over them...as they slip out of reach...
(Talk with the king again.)
Kolka: ... What would you say about the two of you living here?
Yuri: What?
Kolka: I have lost my wife and my daughter... I am all alone. And as children
of Latov and Aleria, you two are as close to me as my own...
Yuri: I... I appreciate the offer. I'm sure Chelinka would be able to live in
peace here. But...
Kolka: ... You want to go back home.
Yuri: Yes. We have a lot of memories there, and that's where Papa is, too.
Everyone's gone, but I think Chelinka and I should go back to our village and
live in peace.
kolka: I see... Rather than be in an unfamiliar land, that may certainly be of
benefit to her... Very well. But if any hardship befalls you, you must not
hesitate to call on me for assistance.
Yuri: ...Thank you, sir.
(Talk with the king again.)
Kolka: Yuri, there is one thing you must never forget. It is also fate that the
two of you share an extraordinary power to control the infinite worlds. Some
links may not exist in this world, but truly strong bonds transcend all worlds.
You are not confined to these prisons called worlds as I am. You and your
friends sought each other out to form the bond you have. Whenever you feel the
crush of loneliness, remember your friends. You are not alone. Ever.
Yuri: ...Yes, sir.
(Talk with the king again.)
Kolka: If only there was a world where I was surrounded by my family and lived
in peace... ... It is nothing but a fantasy. There is no such memory. It is a
future that will never come to be unless worlds are created anew. But creating
new worlds would mean creating the crystal anew. Ha, talk about the realm of
gods... ... Yuri, Chelinka... Both of you have fought for a world where your
friends can lead happy lives, and you have won. It isn't right for the two of
you to have to live in a world such as this... No one is more deserving of
happiness than the two of you...
(Talk with the king again.)
Kolka: ...
(Talk with the guard to the left of the throne.)
Guard: Are you close to the king? I haven't seen His Majesty like this since
when he was with his family.
(Talk with the guard to the right of the throne.)
Guard: Umm... Please visit us again, won't you? I'm sure the king would be
pleased as well.
(Leave the castle and Rebena Te Ra and head Home.)
-----------------------
(Yuri and Chelinka arrive home. Their house is there, but Alhanalem's and
Meeth's is not; they never lived here in this world.)
Yuri: Home at last. It feels like it's been ages. Now we can relax and--
Uh--!?
(Yuri collapses to his knees.)
Yuri: *cough* Ungh, aah, haa... Chelinka. Sorry... I can't get up... Will you
give me a hand?
Chelinka: ...
-----------------------
(Yuri is lying in bed. Chelinka is watching over him.)
Yuri: Unh... Oh, Chelinka. I'm alright now. Thanks.
Chelinka: ...
Yuri: You should get some rest yourself. You haven't slept at all, have you?
Chelinka: ...
Yuri: See, you definitely need a break. Why don't you take a nap? I think
I'll...sleep some more myself.
Chelinka: ...
(Yuri rests his head down once more. Later on, Chelinka has made Yuri a hot
meal.)
Yuri: Mmm, this is great. Thanks. Hn? Haha. I can't even tell how hot it is
anymore.
(Later that night, Yuri is tossing and turning in his bed.)
Yuri: Nn!?
(Yuri reaches out to Chelinka, before he grasps at his throat.)
Yuri: What in the-- Mrm! Hrn! Unh!
???: ... ... ... ... ...
(Later, Chelinka watches over Yuri, still in bed.)
Yuri: *wheeze* Kheh, Wheh, hhhl...
(He turns to his sister.)
Yuri: Chelinka. Do me a favor...
Chelinka: ...
Yuri: Take me...outside.
-----------------------
(The two of them are outside on a cloudless night. The moon shines a crimson
red in the sky. Yuri is lying down, with Chelinka by his side.)
Yuri: It's a bit chilly, but I feel better now.
Chelinka: ...
Yuri: You know, Chelinka... I just realized this... But you look a lot like
Mama. Hah hah... Listen to me. The stars...they're so beautiful. I never
noticed before because of the Cyela lights...
Chelinka: ...
Yuri: ... Chelinka...
Chelinka: ...
Yuri: I don't think...I can go on.
Chelinka: ...
Yuri: I've held on this long, but.. This is a fight I can't win.
Chelinka: ...
Yuri: Chelinka... I'm so sorry, but...I think it's time for me to go.
Chelinka: ...
Yuri: I thought we could finally live together in peace... But it looks
like...I'm out of time.
Chelinka: ...
(Chelinka starts crying, her tears fall on Yuri's face.)
Yuri: Don't cry for me, Chelinka. I'm sorry... I'm sorry for breaking my
promise for leaving you on your own...
Chelinka: ...
Yuri: No need to bury me... I don't want you to go through that.
Chelinka: ...
(Yuri closes his eyes.)
Yuri: I'm... I'm getting sleepy... Goodbye... Chelinka...
(Chelinka touches her crystal. Yuri notices this.)
Yuri: No, don't do it. (Yuri moves her hand away from the crystal.) Don't use
your power. You only have so much. Keep it for yourself, for what you want to
do... Don't waste it on me.
(The moon, blood red, is watching over them high in the sky.)
Yuri: Why did it have to be like this? Why did fate choose for us... to be this
way?
(Chelinka slowly stands up and holds her crystal. The two of them are wrapped
in the crystal's glow.)
Yuri: Oh... Chelinka? No, don't... (A great light radiants from Chelinka.) I
told you-- Don't use your power like that...
(Yuri gets up as she levitates high above him.)
Yuri: No... Don't go! Don't leave me, Chelinka!
(Chelinka looks down at him and smiles.)
Chelinka: ...
Yuri: What? I can't hear you! Chelinka!!!
(She shines ever brighter, before disappating into her crystal. The crystal
descends down to the ground, Yuri catching it in his hands.)
Yuri: Why? Why, Chelinka...? I told you! I told you to keep it for yourself...
(He falls to his knees.)
Yuri: This isn't how it's supposed to be! Just this once, you didn't have to be
the big sister... CHELINKAAA!!!
-----------------------
(It is now daytime, and Yuri is sitting on an edge in the village, the house of
Al and Meeth in front of him. He drops Chelinka's crystal.)
Yuri: Oh... ... I guess... I'm all alone now.
(Yuri then reminisces about his life as a child. Him watching his father chop
wood. He can hear Chelinka's voice come from where Al and Meeth used to live.)
Chelinka: I'll go show Yuri!
(She runs out of the house, looking around for him. Upon finding him with their
papa, she jumps up and down and runs over to them, before tripping over and
losing her crystal. Yuri in the distance appears to be making fun of her and
she protests in turn. She realises that she's missing her crystal and looks
around her for it. The older Yuri watches on.)
Yuri: Don't get so mad... You always were tripping and falling flat on your
face.
(Chelinka walks closer toward him, looking for her crystal.)
Yuri: Hahaha. Are you all right? your pendant's right there.
(He points towards it and Chelinka slowly walks over to it. The crystal she
dropped is right near the crystal he dropped. She stops as she looks down at
the crystal.)
Yuri: What is it?
(She picks up not only her crystal, but Yuri's as well! She tries to hand him
back the one he dropped.)
Yuri: For...me?
(Chelinka laughs playfully.)
Yuri: Uh... Thank you.
(The crystal, now in his hands, suddenly shines bright.)
Yuri: What!? But this can't--
Chelinka: Whatever you wish becomes a reality in the world. Let's make a world
of our own. So, what do we wish for?
Yuri: I wish... No, we wish--
(Yuri is swathed in light.)
(In the village, a voice can be heard from inside the twin's house.)
Chelinka: Awww... Why do I have to go!?
(Inside the house, Yuri, a child again, is now looking at Chelinka, having just
walked into the house. She notices him and runs over to him.)
Chelinka: A-ha! There you are! Where have you been!? It's your job to go fetch
water from the well--not mine! Here!
(She passes a bucket over to him. She then calls out to the rest of the
house.)
Chelinka: Mama! Yuri's back! (Turns back to Yuri.) Hih hih hih, you're in big
trouble now--
(Yuri seems confused as he looks at the bucket. Chelinka investigates him a
bit.)
Chelinka: Ew, Yuri! You stink!
Yuri: Uh, I-I do?
???: Well, we should have enough firewood for now...
(The man walks into the house.)
Latov: Ah, Yuri. You're back.
(Yuri turns to see his father behind him.)
Yuri: Papa?
Latov: What have you been up to? You look like you've seen a ghost.
(He pats him on the head, before another voice can be heard inside the house.)
???: What's all the commotion about...?
Chelinka: Mama, come here! Yuri stinks something awful!
(Yuri turns and stares at the woman walking towards him. It's his mother.)
Yuri: Ma-- Mama...?
Aleria: What is it, Yuri?
(She walks right up to him.)
Aleria: Something wrong?
(She tends to him, before Yuri bursts into tears and hugs her.)
Yuri: Mama!
Chelinka: Wha...? What's wrong? Did you hurt yourself? You okay?
Yuri: Mama... Mama!
Aleria: Oh, what's troubling you? Everything'll be all right. Okay?
(Chelinka inches closer toward them, and Aleria pulls her into the hug.)
Chelinka: Hey, I'm fine, Mama! What are you hugging me for?
(Aleria closes her eyes.)
Aleria: No special reason. I just feel like holding the two of you.
(Sir Latov, looking at the situation, clears his throat. Aleria responses
without looking up at him.)
Aleria: You'll get your turn.
Chelinka: You okay, Papa?
Aleria: Oh, your father just wants to hug you, too.
(Chelinka laughs while Sir Latov turns away in embarrassment.)
Chelinka: Papa, you're so cute!
Latov: Ah, cute? I'm cute?
Chelinka: Yup!
(She giggles and giggles.)
Latov: Heh. I suppose I am. Hah. Hahahahahaha.
(They all laugh together. Soon afterward, Chelinka turns to Yuri.)
Chelinka: I told you I'd see you soon, didn't I?
Yuri: Huh?
Chelinka: Welcome back, Yuri.
(Yuri closes his eyes, now much at peace in the embrace of his mother.)
Yuri: It's good to be home.
-----------------------
=====================================
Staff
=====================================
Director
Mitsuru Kamiyama
Main Character Design & Art Director
Toshiyuki Itahana
Scenario & Lead Planner
Hiroyuki Saegusa
Field Planners
Yasushi Matsumura
Hiroyuki Kuwata
Quest Planners
Hideo Iwasaki
Sho Numakura
Event Planners
Hiroyuki Saegusa
Daisuke Inoue
Kazuhiro Nakata
Satoshi Tamagawa
Battle Planner
Yuichi Tsuchiya
Menu Planner
Hiroyuki Kuwata
Battle, Event & AudioVisual Programmer
Mitsuru Kamiyama
Menu System Programmer
Satoshi Ogata
Menu Programmer
Hiroo Hosono
Character Designers
Yasuhisa Izumisawa
Akiko Saito
Field Art Designers
Kenji Niki
Jun Okutani
Mizushi Sugawara
Monster Designers
Rinnosuke Kawai
Kuniharu Takeuchi
Character Modeling Lead Designer
Nozomu Nishiiri
Character Modeling Designers
Emi Nago
Takeshi Maruyama
Masato Motoki
Character Texturing Lead Designer
Yuichiro Kojima
Character Texturing Designers
Yasuka Suzuki
Minori Ysuchiya
Yuichi Shiota
Motion Lead Designer
Go Kikuchi
Motion Designers
Kayoe Takagi
Tomoko Kanesaku
Mitsuharu Kawaguchi
Manabu Inoguchi
Yoshihiro Ide
Kazuhiro Kimura
3D Field Lead Designer
Hisayuki Aiuchi
3D Field Designers
Yuko Komuro
Keito Ito
3D Field Supervisor
Kenzo Kanzaki
Visual Effects Lead Designer
Shigeyuki Ohno
Visual Effects Designers
Akiko Yamaguchi
Sayaka Takahashi
Shin Matsunaga
Yosuke Okayama
Menu Designer
Shinichiro Hamasaka
Storyboard Artist
Masahiko Maesawa
U.F.O. PICTURES, Inc.
Opening Movie Storyboard Artist
Yoshihiro Kitano
Opening Movie Superviser
Junichi Kanzaki
Music & Arrangement
Kumi Tanioka
Synthesizer Operator & Arrangement
Yasuo Yamanaka
Sound Designers
Makoto Ise
Aitsu Mizutani
Yusuke Saito
Production Manager
Rie Saito
Production Assistants
Hitomi Watanabe
Asako Nagatomi
=====================================
Quality Assurance
=====================================
Coordinator
Takuya Konno
Planner
Takumi Oba
Assistant Coordinator
Kazunari Matsuno
Technical Engineers
Kazuya Okamoto
Hisato Iwatsuki
Technical Assistant
Toyohazu Takehara
Senior Tester
Kunihiko Matumoto
Testers
Kaori Ota
Hiroyuki Kishi
Tomohiko Takahashi
Ryo Watanbe
Takeshi Asano
Kenichi Kawamura
Yumie Kawamura
Minako Namiki
Yutaka Murakami
Hiroshi Wada
...and all QA Staff
Technical Manager
Hideyuki Kato
Manager
Yukihiro Shibuya
General Manager
Koji Yamashita
=====================================
Ratings Section
=====================================
Ratings Advisor
Reiko Kondo
=====================================
Sound Administration
=====================================
Project Manager
Masayuki Tanaka
Project Coordinator
Masashi Kitagawa
Project Assistants
Kazuki Hamamoto
Saeko Kanazawa
=====================================
Legal & Intellectual Property
=====================================
General Manager
Yasuhiko Kasegawa
Manager
Toshiaki Tarumi
Legal Affairs Coordinators
Ayako Hino
Hiroshi Harada
=====================================
Sales Marketing
=====================================
Senior Vice President
Shinji Hashimoto
General Manager
Tomoyoshi Oosaki
Managers
Tsutomu Yamada
Satoshi Kashiwazaki
Koji Takada
=====================================
Publicity
=====================================
Corporate Executive Publicity Manager
Koji Taguchi
Corporate Executive Publicity Senior Managers
Shinji Hashimoto
Youichi Haraguchi
Senior Publicity Producer
Ryutaro Sasaki
Publicity Producer
Yuka Naito
Publicity Assistant
Shiho Tsuyuki
Overseas Publicity Manager
Ayako Kawamoto
Overseas Publicity Staff
Emiko Sato
Chiaki Yamauchi
Miki Kato
=====================================
Opening Movie
=====================================
image corporation
image corporation MotorDrive Division
Producer
Yuichi Furukawa
Mutsuo Tomizawa
Director
Tadashi Tominaga
Technical Director
Akihiko Kimura
CG Designers
Satoru Yazaki
Yoshiaki Kaneko
Takashi Abe
Hideaki Tomo
Keita Kawate
Atsushi Ueno
Amoe Ooba
Seiki Iijima
Hidenori Saito
Shinji Takehara (MOZOO Inc.)
Sakura Munakata (MOZOO Inc.)
Motion Actors
AC Factory
=====================================
Voice Recording ZRO Limit Productions
=====================================
Producers
Yutaka Maseba
Haruyo Kanesaku
Assistant Producer
Kanae Seki
Director
Yutaka Maseba
Recording Facility
MAGNITUDE 8 POST
Sound Engineer
Eddie Correa
Produced by
ZRO Limit Productions
=====================================
Localization
=====================================
Localization Assistant
Saeko Shimomachi
Localization Director
Mayumi Kawakami
Localization Manager
Kazuyoshi Tashiro
Localization General Manager
Masashi Hiramatsu
English Translator
Aziz Hinoshita
French Translator
Monia Kim
German Translator
Andreas Wollny
Spanish Translator
Emiliano Rodriguez Nuesch
=====================================
Special Thanks
=====================================
Eiichi Hasegawa
Kazuhiro Yamauchi
Shin Takenami
Keiichi Kojima
Yuji Isogawa
Junko Suzuki
=====================================
Square Enix, Inc.
=====================================
Senior QA Manager
David ''Ribs'' Carrillo
Assistant QA Manager
Aaron J. Adams
Senior QA Coordinator
Bryan D. Chen
QA Coordinator
Alfred Holz
Assistant QA Coordinator
Jeremy Goldsmith
QA Administrator
Keith P. Martz
QA Associate
Joshua D. Boden
QA Team
Darren Harvey
Peter Kim
Eric Lea
Natasha Lifa
Max P. Mena
Adam Pascual
Brenton Roberts
QA Translator
Raio Mitsuno
Localization Specialists
Laurie Spillane
Jyun Takagi
Localization & QA Director
Yutaka Sano
TQA Maanger
Kenji Nakamura
Senior TQA Analyst
Mark Okamoto
Executive Director of Community & Service
Yasu Kurosawa
Senior Manager of Operations
Franko F. Fonseca
Information Center Supervisors
Carl Hidalgo
Jereme Skelton
Information Center Representatives
James Massey
Neil ''Tak'' Herrera
Back-End Support Manager
Sean Michael
Back-End Support Associates
Gene Messerschmitt
Jose Osio
Public Relations
Sonia Im
Charlie Sinhaseni
Amelia Cantlay
Klee Kuo
Product Marketing
Charles McCarter
Issei Shimizu
Laurie Ma
Project Coordination
Naoko Yamamura-Rice
Emi Maurer
Wilbur Lin
Miki Hamasaki
Marketing Communications
Patrick H. Cervantes
Parker Sapp
Tim Law
Sakura Minamida
Maiko Sakurai
Sales
Ron Kurtz
Kanji Tashiro
Jaysen Rodriguez
John Siy
Daniel McConnell
Executive Director, Sales & Marketing
Shinji Futami
Senior Vice President
Shinji Hashimoto
General Counsel
Clinton Foy
President & CEO
John Yamamoto
Vice Chairman
Daishiro Okada
=====================================
Square Enix Ltd.
=====================================
Associate Localisation Producer
Alex Moresby
Assistant Localisation Producer
Alessandro Bovenzi
Chief of QA
Andre Woitczyk
Assistant QA Manager
Lorenzo Grimaldi
Senior Tester
Lee Deneini
QA Coordinator (French)
Pierre Gauthier
QA Coordinator (German)
Christian Hensen
QA Coordinator (Spanish)
Mariona Pera i de Miguel
French QA Team
Mattieu Goulin
Daniel Hurlin
Benoit Provot
German QA Team
Jolanta Brol
Monika Junker
Verena Neubauer
Spanish QA Team
Olmo Castrillo Cano
Manuek Duran Herrera
Hugo Reyes Navarrete
UK QA Team
Sofie Dodgson
Sebastian Francois
Vince Sri-Ram
QA Translator
Andii Yamanaka
Asistant Production Manager
Shingo Hosokawa
Production Manager
Seb Ohsan Berthelsen
Marketing & PR Assistant
Raul Nieto Garcia
International Marketing Coordinator
Tomoko Nunomura
Senior Product Manager
Adrian Arnese
Marketing Communications Manager
Stephanie Journau
PR Manager
Alex Huhtala
European Marketing Director
David Dyett
Marketing Director
Makoto Kotaka
Vice-President Marketing
Larry Sparks
Co-COO
Michael Sherlock
President & CEO
John Yamamoto
Corporate Executive
Yoichi Wada
Producer
Kiyoko Maeda
Executive Producer
Akitoshi Kawazu
Square Enix
=====================================
The End
=====================================
===========================================
River Belle
===========================================
(Read the nearby sign.)
?: Left: Not so shortcut.
Right: Long way around.
?: Left Monster galore.
Right. Monsters everywhere.
(Next area.)
?: Left: Proposed highway extension.
Right: Proposed mog house site.
(Head right. Find another sign.)
?: Right: Proposed mog house site.
Left: Wicked dangerous, kupo!
(Continue right. You'll find another sign. Read the sign.)
?: --Proposed moogle love nest--
Build a mog house here when you find that special spouse, kupo!
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
4. Version History
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
v1.00 - Initial release
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
5. Copyright, Contact & Special Thanks
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
This may not be reproduced under any circumstances except for personal,
private
use. It may not be placed on any web site or otherwise distributed publicly
without advance written permission. Use of this guide on any web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
If I have made any mistakes in my guide, you may contact via PM here on
GameFAQs, or feel free to make a topic on it on the GameFAQs forums. Please
don't send me messages about how to defeat a certain boss or get past a certain
part of the story. In your PM, make the title something like 'Ring of Fates -
Game Script'.
For now, GameFAQs is the only site allowed to host my guide.
Finally, I would like to give the following some credits and special thanks:
- God - His role in nurturing me simply cannot be understated. Praise be to God
for the mercy He has shown towards me.
- Square Enix - For funding and developing this title, as well as large number
of others that have done wonders for people worldwide. The company's titles
have inspired me to become a writer, and I pray that I may have published works
of great worth in the future.
- GameFAQs - For providing a service online that allows people like me to host
these guides, with full support even for games that people barely frequent.
- Charlie Cook's 'Marketing for Success' website - For providing a tool to
format text online. Works better than anything else I've used to this date:
http://www.marketingforsuccess.com/format-text/
Literature & Latte - This script was compiled on their writing program
'Scrivener', which is a truly amazing writing program that I cannot recommend
enough. Compiling the script was a breeze with this program. Check the program
out: http://www.literatureandlatte.com/scrivener.php
- You - For reading this guide. I hope it was of service to you.
Copyright 2015 Andrew Cremen