------------------------------------------------------------------------------- Advance Wars: Duel Strike Time Survival Copyright 2005 Shane Shafferman This walkthough gives hints on how to beat time survival mode. First off, you must pick two CO's. I recommend choosing Kanbei and Sami. Kanbei has a good strength which will help in some of the battles. Sami is good for capturing the enemy's HQ. There are a few things that are helpful to know before you start. First, time does not continue while it is the enemy's turn. Second, time does not continue during battle animations, but does continue during capture animations. It does not matter how many turns you take but if you take long deciding where to move or what to build, you will be short on time at the end. Red Heart: Mission 1, Enemy CO: Jugger First off use the 3-health mechs that can reach the neotank. Then when those are all destroyed use the 4-health mechs. If you use Sami, you have a chance at beating this mission in one turn. On Jugger's turn he will prpbably attack a 4-health mech. On your next turn, just use the mechs you have left to finish him off. Approximate Score Speed - 50 Power - 50 Technique - between 20-35 Frozen Pipes: Mission 2, Enemy CO: Olaf This mission is also very easy. Do not worry about moving anything except for the bomber. The artillery won't be able to attack you or escape. Switch to your second CO to attack the artilleries. Just bomb Olaf's units and you should finish in about 5-8 turns. Approximate Score Speed - between 45-50 Power - 50 Technique - 50 Bonus - between 10-25 (5 points for each pipe seam) Cape Splinter: Mission 3, Enemy CO: Lash You have very little units at the beginning, and you cannot build anything. Three out you units are black bombs, which only have one use. Wait until most of the enemy units are right next to you then black bomb them, and start to finish them off with your two tanks. He will try to move most of his units back to the crystal to heal. He will also move his artillery out of your units range, hoping to be able to hit them on he next turn. Approximate Score Speed - between 45-50 Power - 50 Technique - 50 Bonus - 20 (20 points for destroying the crystal) Lake Fever: Mission 4, Enemy CO: Andy This mission is very easy seeing that you have lots of cities, therefore lots of money. Just build rockets and take them over to the lake. Andy will try to move his units out of range so just keep building rockets and send them over. You may also want to build infantry to go for the silos. Keep in mind that he will not be able to attack your units. You may want to switch COs for the next battle. Approximate Score Speed - 50 Power - 50 Technique - 50 Open Road: Mission 5, Enemy CO: Sami This mission is also easy. First, load the infantry into the APC. Then move the recon to the northeast, out of the forest and move the APC into the forest. Sami will shoot at the recon you just moved, its no big deal just move it back to the forest before it dies. Then move the APC to the shore next to the recon that is south of your position. The battleships will not be able to hit you. Then move the APC into the forest one space to the right of it. You can move the recon that was in the forest one space to the north and the battleships will not be able to hit it. One your next turn, move the recon that is northeast of the APC's position, to the shore next to the forest the APC is in now. Then move the APC into the empty forest. Then, move the recon near you, to the east on space. Now the APC can move into that forest. On the next turn, drop the APC into the forest south of the enemy HQ. Then one the next 2 turns capture it. Aprroximate Score Speed - between 45-50 Power - 0 Technique - 50 The Middleman: Mission 6, Enemy CO: Hawke First, move the mid-tanks out of the space they are in and move the artilleries into those space. Keep in mind that there is a sandstorm, which means all units have a lower range. Do not kill the minicannons, if you are careful you should not be hit very many times. You should build rockets when you have enough money. Just keep using longe range units and you should be fine. Approximate Score Speed - 50 Power - 50 Technique - 50 Bonus - between 10-120 (10 points for each cannon and 20 points for the crystal) Stealth Fight: Mission 7, Enemy CO: Olaf First thing you should do is, load the infantry into the t-copter and move it south one space. Move all of your stealth fighters into the ocean and have them cloak. Continue to attack the ships with the stealth fighters. Be sure to move the infantry down to the missle silo. It will take a bunch of turns to finish off all of his units. Approximate Score Speed - between 40-50 Power - 50 Technique - between 45-50 Tactical Decoy: Mission 8, Enemy CO: Javier This mission is very annoying but is not very hard. You have lots of tanks in this mission but the enemy has lots of missle silos. He will continue using the silos until they are all gone. When the silos are gone, he will send his tanks up to where you are. This mission can be done in two ways. First, you can send one mid-tank south and group your other units together. He will use the silos on the units you grouped together and ignore the mid-tank. The other way is to spread your units as much as you can. He will still use the silos but he will not be able hit as many units with each. Then, he will bring up most of his units. Just finish them off as they come up. Approximate Score Speed - 50 Power - 50 Technique - between 30-50 Last Stand: Mission 9, Enemy CO: Colin This mission can be either very hard or very easy. First, move your rockets back one space and the mech back two spaces onto the mountain. Then move the APCs to the corner spaces behind your HQ. After that, move the mega-tank back onto the HQ and the neotank onto the city one space south of that. Colin will then bring his units over to you. Just keep shooting them and you should win. Your units can also gain HP from being on the cities. Approximate Score Speed - 50 Power - 50 Technique - between 40-50 Pursuit Plains: Mission 10, Enemy CO: Lash You start the mission with two infantry, and Lash has alot of 1-HP units. Use the infantry to attack the strongest unit possible. On lash's turn she will work on moving all her units back to the crystals. On your turn, start to build infantry so you can capture the cities. Then work on building the strongest units you can and just go and finish off every unit. Approximate Score Speed - 50 Power - 50 Technique - between 30-50 Fog Hunter: Mission 11, Enemy CO: Grimm If you are using Sami and have a tag power, this mission can be beat in 2-3 turns. Just load a black boat with an infantry to send north to his HQ. If you dont have Sami or a tag power, then just send units over the sea and around the bridge and either rout him or capture his HQ. Of course this way will take more time and be harder. If you have at least 5 minutes you should be able to accomplish this. Approximate Score Speed - between 30-50 Power - between 0-50 Technique - between 30-50 Congratulations, you just beat time survival mode. You will get a bonus depending on how well you did. You should have got an S or an A rank. You can now buy champion course for 1000 points at battle maps. This guide can be used for champion course because the levels are the same. If you have any questions or comments you can email me at firemblem423@adelphia.net