ADVANCED DAISENRYAKU 2001 for Sega Dreamcast Menu Translation Guide for Map Editor. by JVGFanatic, Copyright 2007 JVGFanatic Contributors: Yumi Makita, Gar3, Engi Kizuato (Thank you!) Version 0.8 Version History -------------------------------------------- 15 August, 2007 .87 - We're baaaack! Added Japanese text to make some of the translations a little clearer. This means you'll need a Japanese enabled browser to read this. I still have quite a lot of work to do in adding more Japanese text. Thanks for your patience. 09 Octoboer 2004 0.8 - First version released to Gamefaqs. Still need to translate options screen as well as several other minor windows First off, allow me to thank you for downloading this meager document. Please understand that it is currently a work in progress and thus is subject to change. Should you have any questions, comments, or contributions then please send them along to jvgfanatic AT hotmail DOT com with a subject of "Daisenryaku FAQ". The subject is important as any other subject will be considered junk mail. As of the latest version you WILL need a Japanese enabled browser to read this document. I cannot help you with that but if you do a google search on "Enabling Japanese in X" where X is your Operating System you will find instructions on how to do that. Also as of this writing Advanced Daisenryaku 2001 is the most sophisticated and deep strategy game to appear on any gaming console. Mobile Suit Gundam Giren's Greed comes close but even it isn't as bold as this title. There are deeper games for PCs but alas, if you game on consoles then this is THE game. Thank you again, I do hope these translations help you. Table of Contents ============================================ Controls {CTRL} System Menu {SYSM} Main Menu {LMNU} Scenario Edit {RM01} Terrains Menu {RM02} River Terrain {RSM1} Sea Terrain {RSM2} Desert Terrain {RSM3} Route/Road/Track Terrain {RM03} Movement Restrictions {RM04} Place Naming Menu {RM05} Unit Info Screen {SC01} Unit List Stats (ULSS} Some Useful Definitions {DEFN} Unit List Stats (ULSS} Controls {CTRL} -------------------------------------------- R Trigger - Right Menu (Context Dependent) L Trigger - Left Menu A Button - Place units, Paint Terrain, Execute commands on selected hex (Context Dependent) Y Button - Map Scroller X Button - System Menu System Menu (L to R, T to B) {SYSM} -------------------------------------------- Settings Main Menu {LMNU} ______________________________________________________________ Scenario edit シネリオ設定モード Terrain edit 地形設定モード Terrain Height editor 高度設定モード Road/Track editor 路線設定モード Movement Restriction editor 移動制限設定モード Occupying Force editor 占領設国定モード Place Name editor 地名設定モード Map display extent change マップ表示範囲切替 Map Size Set マップサイズ変更 Position Violation Search 配置違反検索 Outside Hex Edit Permission 領域外ヘックス??? Scenario Edit {RM01} -------------------------------------------------------------------- Set Active Nationality 対象国選択… Place Single Unit From Any Nationality 生産国籍一時変更… Enable/Disable Era Limits for Unit Placement 年月戦域制限あり Enable/Disable Movement Limitations 配置移動制限あり Change Scenario Settings シナリオ設定変更 Add A Country 国を追加 Delete Active Nation 対象国を削除 Change Nation Order 国の並べ替え Delete All Active Nation's Units ユニット全削除 Terrains Menu {RM02} -------------------------------------------- Plains 平地 Forest 森林 Wasteland 荒れ地 Mountains 山岳 Capital 首都 City 都市 Supply Base 補給地 Airfield 空港 River... 川地形... Sea... 海地形... Desert... 砂漠地形... Oil Field 油田 Craters 弾痕 Stronghold 要塞 Swamp 湿地帯 Marsh 沼沢 Bokage ボカージュ Jungle 密林 River Terrain {RSM1} -------------------------------------------- River (Depth) 川 Wide River (Depth) 大川 Lake (Depth) 湖 Narrow Canal (Depth) Wide Canal (Depth) Rivermouth Dam Collapsed Dam Sea Terrain {RSM2} -------------------------------------------- Port (Size) 港 Sandy Beach 砂浜 Shoal 浅瀬 Shallow Sea 浅海 Sea 海 Coral Reef 珊瑚礁 Desert Terrain {RSM3} -------------------------------------------- Desert 砂漠 Dune 砂丘 Salt Marsh 塩沼 Qattara Depression カッタラ凹地 Wadi ワジ Wadi Mouth ワジ河口 Dried Lake 個湖 Route/Road/Track Terrain {RM03} -------------------------------------------- Road/Railway Eraser 道路鉄道撤去 Normal (Dirt) Road 通常道路 Paved Road 鋪装道路 Highway アウトバーン Narrow Gauge Railway 狭軌鉄道 Standard Gauge Railway 標陣軌鉄道 Wide Gauge Railway 広軌鉄道 Movement Restrictions {RM04} -------------------------------------------- Restricted Movement for both sides Unrestricted Movement Allowed Only Axis Units Allowed Only Allied Units Allowed Place Naming Menu {RM05} -------------------------------------------- Select Next Named Place Select Next Unnamed Place Toggle Contiguous Geography Naming Paste Place Names Toggle Check Remaining Names Count Unit Info Screen {SC01} -------------------------------------------- _____________________________ | | | | | A | B | | | | | C | |______|_______________| | |____D______| |______| | | | | | E | F | G | | | | | |___________|__________|______| |___H___|_________J___________| | | | | | K | |_____________________________| A. Unit Picture B. Unit Name and Combat Level C. Enemy Search Capabilities: Visual, Radar, Sonar D. Unit HP E. Movement: Fuel, Battery, Speed, Altitude, Size, Weight F. Defense G. Special Equipment H. Experience Level J. War Record vs Ground, vs Air, vs Warship K. Load: Size Limit, Load Capacity, Towing Capacity, Current Load Unit List Stats (ULSS} -------------------------------------------- Two rows of numbers, first row of three, then the second: Search Capability Speed Size Altitude Fuel Weight The colorful hexagon are Defense Values (based on facing). Some Useful Definitions {DEFN} -------------------------------------------- Qattara Depression - (local: Munkhafad al-Qattarah) is a desert basin within the Libyan Desert of north-western Egypt. The Depression, at 133m below sea level, contains the second lowest point in Africa. The Depression covers about 18,130 sq. km (~7,000 square miles), and at its maximum is 80km in length and 120km in width. The bottom of the depression consists of a salt bog. During World War II, this was a notable geographic feature which was considered to be impassable for the majority of military vehicles, notably tanks. Its presence shaped the Battle of El Alamein. ---- Wadi - A valley, gully, or streambed in northern Africa and southwest Asia that remains dry except during the rainy season. ---- Bokage - is a terrain feature denoted in horizontal cross-section by level ground, a small waterway, a hill topped by trees, dropping off to another small waterway, followed by level fields. The cross-section looks like this: ____ / \ / \ / \ ___ / \ ___ \/ \/ Bokages were meant to divide fields between farmers while providing good irrigation to the fields. ---