=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Golden Axe: The Revenge Of Death Adder FAQ By: Goh_Billy (billy_kane_32@hotmail.com) Version #: 2.0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. System 2.1 Basics 2.2 Powerups 2.3 Beasts 3. Characters 3.1 Sternblade 3.2 Dora 3.3 Goah with Gilius Thunderhead 3.4 Little Trix 4. Conclusion 4.1 What's Missing/Needed 4.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward A - Attack + - And \ | / b - Back J - Jump / - Or b-- --f u - Up M - Magic , - Then / | \ d - Down db d df =============================================================================== 2. System =============================================================================== ************** * 2.1 Basics * ************** Run aka Dash tap a direction twice (hold the direction to continue running) Basic Chains refer to movelist note that for the next part of the chain to come out, the previous part must connect with the enemy Special Attack J+A you will eventually lose life if you use this too much; once you have only a little bit of meter left, you can no longer perform this move Magic Attack M each character requires a certain amount of Magic Pots in their possession to perform their Magic Attack; refer to their movelist for details Double Driver have two players get near a dizzied enemy and both press A Spinning Driver have all four players get near a dizzied enemy and have all of them press A Pick Up Object press A when on top of item Pull Cord press A when near cord this will light rooms or release prisoners/enemies Pilot Catapult press A near the catapult Aim Catapult b/f Fire Catapult A Get Off Catapult J **************** * 2.2 Powerups * **************** Magic Pots: Get these by hitting the blue elves or saving certain people. Each character has a set amount of Magic Pots needed to perform their Magic Attack. Press M when you have the required number of Magic Pots in your possession. Food: Get this by hitting the green elves or saving certain people. Pick these up to increase your HP. Treasure: Get this to increase your score. Look around for treasure. Sometimes it can be seen hanging from bags on the ceiling that need to be cut down. ************** * 2.3 Beasts * ************** Ride On Beast A when near the beast Get Off Beast J+A Pick Up Catapult press A when near catapult this allows you to use the catapult and move freely at the same time Dash tap a direction twice (hold the direction to continue running) Charge Move A Super Jump J Weak Attack J you can use b/f during the actual Weak Attack to switch directions as you descend Dive Attack b/f + A Strong Attack A you can use b/f during the actual Strong Attack to switch directions as you descend Dive Attack b/f + A Dive Attack b/f + A Splash d + A Jump b+J/f+J/J Weak Attack J you can use b/f during the actual Weak Attack to switch directions as you descend Dive Attack b/f + A Strong Attack A you can use b/f during the actual Strong Attack to switch directions as you descend Dive Attack b/f + A Dive Attack b/f + A Attack A the Black Mantis and Gold Scorpion will have chain attacks similar to that of your normal fighters; the Green Mantis, Blue Scorpion, and Skeleton Dragon have a single, special attack Magic Attack M you will perform your normal Magic Attack, but will get back on the beast immediately afterwards Pick Up Object press A when on top of item =============================================================================== 3. Characters =============================================================================== ******************************************************************************* * 3.1 Sternblade * ******************************************************************************* Basic Chains ------------ ~~~~~~~~~~~ ~ Regular ~ ~~~~~~~~~~~ A far/close----> A far --------> A far (Slash) (Side Slash) (Blade Bust/Gut Punch/Stab) f + A far (Stab) A close (Lift Toss) ~~~~~~~~~~~~~~~~~~~~~~~ ~ When Enemy Is Dizzy ~ ~~~~~~~~~~~~~~~~~~~~~~~ A far----------> A far --------> A far (Handle Smack) (Handle Smack) (Handle Smack) A close A close (Punch) (Forearm) A close--------> A close --------> A close (Punch) (Forearm) (Punch) A far A far (Handle Smack) (Handle Smack) Basic Moves ----------- Down Chop b+J/f+J/J, A (can press A you can use b/f during the rapidly for more slices) actual Down Chop to switch directions as you descend Flying Kick f/b + A Air Boot b+J/f+J/J, J (can press J you can use b/f during the rapidly for more kicks) actual Air Boot to switch directions as you descend Flying Kick f/b + A Flying Kick b+J/f+J/J, f/b + A Charge Kick Dash, A Final Stab Dash, J, d+A Special Move ------------ Barbarian Upper J+A you will eventually lose life if you use this too much; once you have only a little bit of meter left, you can no longer perform this move Double Team Moves ----------------- Double Driver have two players get near a dizzied enemy and both press A Spinning Driver have all four players get near a dizzied enemy and have all of them press A Magic ----- Ground Inferno press M when you have at least 9 magic pots ******************************************************************************* * 3.2 Dora * ******************************************************************************* Basic Chains ------------ ~~~~~~~~~~~ ~ Regular ~ ~~~~~~~~~~~ A far/close----> A far --------> A far (Dig Shot) (Side Shot) (Upper/Head Spike/Horse Kick) f + A far (Horse Kick) A close (Lift Toss) ~~~~~~~~~~~~~~~~~~~~~~~ ~ When Enemy Is Dizzy ~ ~~~~~~~~~~~~~~~~~~~~~~~ A far----------> A far --------> A far (Head Trauma) (Head Trauma) (Head Trauma) A close A close A close (Riding Kicks) (Riding Kicks) (Riding Kicks) Basic Moves ----------- Spin Smack b+J/f+J/J, A (can press A you can use b/f during the rapidly for more swings) actual Spin Smack to switch directions as you descend Horse Dive f/b + A Air Horse Kick b+J/f+J/J, J (can press J you can use b/f during the rapidly for more kicks) actual Air Horse Kick to switch directions as you descend Horse Dive f/b + A Horse Dive b+J/f+J/J, f/b + A Charging Horse Dash, A Crush Shot Dash, J, d+A Special Move ------------ Back Kick J+A you will eventually lose life if you use this too much; once you have only a little bit of meter left, you can no longer perform this move Double Team Moves ----------------- Double Driver have two players get near a dizzied enemy and both press A Spinning Driver have all four players get near a dizzied enemy and have all of them press A Magic ----- Lightning Quake press M when you have at least 4 magic pots ******************************************************************************* * 3.3 Goah with Gilius Thunderhead * ******************************************************************************* Basic Chains ------------ ~~~~~~~~~~~ ~ Regular ~ ~~~~~~~~~~~ A far/close----> A far --------> A far (Axe Thrust) (Power Punch) (Hammer Axe/Heavy Swing/Gut Kick) f + A far (Gut Kick) A close (Toss Behind) ~~~~~~~~~~~~~~~~~~~~~~~ ~ When Enemy Is Dizzy ~ ~~~~~~~~~~~~~~~~~~~~~~~ A far----------> A far --------> A far (Head Crush) (Head Crush) (Head Crush) A close A close A close (Headbutt) (Headbutt) (Headbutt) Basic Moves ----------- Chop b+J/f+J/J, A (can press A you can use b/f during the rapidly for more chops) actual Chop to switch directions as you descend Flying Kick f/b + A Air Boot b+J/f+J/J, J (can press J you can use b/f during the rapidly for more kicks) actual Air Boot to switch directions as you descend Flying Kick f/b + A Flying Kick b+J/f+J/J, f/b + A Swift Elbow Dash, A Butt Drop Dash, J, d+A Special Move ------------ Rolling Headbutt J+A you will eventually lose life if you use this too much; once you have only a little bit of meter left, you can no longer perform this move Double Team Moves ----------------- Double Driver have two players get near a dizzied enemy and both press A Spinning Driver have all four players get near a dizzied enemy and have all of them press A Magic ----- Stone Reaper press M when you have at least 13 magic pots ******************************************************************************* * 3.4 Little Trix * ******************************************************************************* Basic Chains ------------ ~~~~~~~~~~~ ~ Regular ~ ~~~~~~~~~~~ A far/close----> A far --------> A far ---------> A far (Stab) (Stab) (Face Stab) (Flip Smack/Knee/Stab) f + A far (Stab) A close (Layback Toss) ~~~~~~~~~~~~~~~~~~~~~~~ ~ When Enemy Is Dizzy ~ ~~~~~~~~~~~~~~~~~~~~~~~ A far----------> A far --------> A far (Head Crush) (Head Crush) (Head Crush) A close A close (Handle Swipe) (Trident Swipe) A close--------> A close --------> A close (Handle Swipe) (Trident Swipe) (Handle Swipe) A far A far (Head Crush) (Head Crush) Basic Moves ----------- Down Swing b+J/f+J/J, A (can press A you can use b/f during the rapidly for more swings) actual Down Swing to switch directions as you descend Trident Dive f/b + A Handle Stab b+J/f+J/J, J (can press J you can use b/f during the rapidly for more stabs) actual Handle Stab to switch directions as you descend Trident Dive f/b + A Trident Dive b+J/f+J/J, f/b + A Impale Dash, A Pitch Forked Dash, J, d+A Special Move ------------ Heavy Roundhouse J+A you will eventually lose life if you use this too much; once you have only a little bit of meter left, you can no longer perform this move Double Team Moves ----------------- Double Driver have two players get near a dizzied enemy and both press A Spinning Driver have all four players get near a dizzied enemy and have all of them press A Magic ----- Fruits Of Magic press M when you have unlike the other Magic at least 6 magic pots Attacks, this one is not offensive; any player can pick up the apples grown to regain some life =============================================================================== 4. Conclusion =============================================================================== 4.1 What's Missing/Needed -Clean up and corrections -If you have anything to add, any corrections I need to make, please email me at billy_kane_32@hotmail.com. Credit will be given for your contribution. 4.2 Credits -Sega -Gamefaqs -And me for writing this FAQ