Sangokushi Taisen 2 Card List and Translation Version 1.01 ---------------------------------Introduction--------------------------------- Hello again. This is the third time I'm writing up something for the Sangokushi Taisen series, and this would be a complete list of cards for the 2nd version of the game that was released on the 24th of May 2006 in Japan. We expect that this version would be released overseas either by the end of this year or early 2007, and I'll most likely be adding more information and detailed explainations once we get our hands on the game. Meanwhile the information complied here should be enough to get a good head start on the game when it arrives. ----------------------------------Background---------------------------------- There is quite a number of new features added to the game, and these include elephant troops, chaining tactics, tactics requiring charging and another general ability which I'll call recuiting. I'll explain the basics of these new features, and include further details at a later update. Firstly, the format of the list would be as as such: The abilities of a general can include: Valor, Ambush, Resurrection, Fence, Charm, Recuit and Chain. The new ability recuit allows a general to recover health (troops actually) by not moving. The recovery will take place as long as the general is not sieging or engaged in combat. Chaining is a bit more confusing. This ability has no effect on the general by itself, but what is does is that it changes the area of effect for tactics that have the chaining feature. For example instead of the usual circle AoE, if there is another general that has the chain ability on the field, the AoE now also stretches between the generals. Tactics AoE Explanation: For the AoE (area of effect), the area would be centered around the general unless otherwise mentioned. "Forward" would be added if the area is in front of the general. Wide would refer to rectangles, and "Circle" the obvious. The other terms I have used are "Self", when the effect is only on the general, "All", when the effect is on the entire board, and "Dance", where general using the skill cannot move after, and the effects lasts until she dies. For easy reference I have also added "Charge" and "Chain" in the AoE. -----------------------------------Listing------------------------------------ -------------------------------------Wei-------------------------------------- Wei 001 于禁 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 6 Ambush, Chain Tactics Cost: 3 Tactics AoE: Self 魏武の強兵 Increases strength by 3. Lasts 29.5 counts with 3 intelligence and 47.5 counts with 6 intelligence. Wei 002 王異 Rarity: SR Type: Archer Cost: 1.5 Strength: 4 Intelligence: 8 Fence, Charm Tactics Cost: 5 Tactics AoE: Circle, Forward 暴勇の報い Decrease the strength of enemy generals within range by 10 and movement speed to 0.4 times. Wei 003 賈ク Rarity: SR Type: Cavalry Cost: 1 Strength: 1 Intelligence: 9 Ambush Tactics Cost: 6 Tactics AoE: Circle, Forward 離間の計 Decrease the strength of enemy generals within range by 4, intelligence by 3, and movement speed to 0.6 times. If there is only one enemy general in range, strength is decreased by 2, intelligence by 1, and movement speed to 0.6 times instead. Wei 004 郭嘉 Rarity: R Type: Cavalry Cost: 1.5 Strength: 4 Intelligence: 8 Ambush Tactics Cost: 4 Tactics AoE: Circle, Forward 後方指揮 Increases the strength of generals within range by 3. Lasts 7 counts. Wei 005 郭皇后 Rarity: C Type: Archer Cost: 1 Strength: 2 Intelligence: 7 Charm Tactics Cost: 4 Tactics AoE: Circle, Chain 弱体化の連計 Decreases the strength of enemy generals within range by 4. Wei 006 楽進 Rarity: R Type: Cavalry Cost: 1 Strength: 4 Intelligence: 3 None Tactics Cost: 3 Tactics AoE: Self 魏武の強兵 Increases strength by 3. Lasts 29.5 counts with 3 intelligence and 47.5 counts with 6 intelligence. Wei 007 夏侯淵 Rarity: R Type: Archer Cost: 2 Strength: 7 Intelligence: 6 Valor, Charm Tactics Cost: 3 Tactics AoE: Self 魏武の強兵 Increases strength by 3. Lasts 29.5 counts with 3 intelligence and 47.5 counts with 6 intelligence. Wei 008 夏侯淵 Rarity: UC Type: Cavalry Cost: 2 Strength: 8 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Wei 009 夏侯惇 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 6 Valor, Charm Tactics Cost: 5 Tactics AoE: Circle 隻眼の睨み Decreases the strength of enemy generals within range by 5. AoE is slightly to the right. Wei 010 夏侯惇 Rarity: UC Type: Cavalry Cost: 2.5 Strength: 8 Intelligence: 6 Valor Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wei 011 関羽 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 9 Intelligence: 5 Valor Tactics Cost: 5 Tactics AoE: Self 鬼神降臨 For every 1 more enemy general on the field than your other generals that are alive, strength increased by 5. If strength is increased by 15 or more, speed is also doubled. If you have more generals than the enemy, strength is only increased by 1. Last 7 counts. Wei 012 許チョ Rarity: R Type: Archer Cost: 2.5 Strength: 9 Intelligence: 1 Fence, Recruit Tactics Cost: 3 Tactics AoE: Self 刹那の怪力 Increases strength by 8. Lasts 2.5 counts with 1 intelligence and 3 counts with 2 intelligence. Wei 013 許チョ Rarity: UC Type: Archer Cost: 2 Strength: 8 Intelligence: 2 Recruit Tactics Cost: 4 Tactics AoE: Self 防護戦法 Reduces combat damage dealt to the general. Lasts 4 counts with 2 intelligence and 5 counts with 3 intelligence. Wei 014 蔡文姫 Rarity: UC Type: Cavalry Cost: 1 Strength: 1 Intelligence: 7 Charm Tactics Cost: 5 Tactics AoE: Dance 飛天の舞い Increases the movement speed of all your generals by 2 times. Wei 015 司馬懿 Rarity: R Type: Cavalry Cost: 2 Strength: 6 Intelligence: 10 Ambush, Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 攻守自在 If you have more generals than the enemy within range, this increases the strength of your generals by 4 and movement speed by 1.5 times. Otherwise, the strength of enemy generals within range is reduced by 4 and intelligence by 5. Lasts 11 counts. Wei 016 司馬懿 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 4 Intelligence: 9 Ambush Tactics Cost: 6 Tactics AoE: Circle, Chain 虚脱の連計 Decreases the strength of enemy generals within range by 4 and movement speed to 0.6 times. Wei 017 荀? Rarity: R Type: Archer Cost: 1 Strength: 1 Intelligence: 9 None Tactics Cost: 3 Tactics AoE: Line 玄妙なる反計 Counters the tactics of enemy generals within range. Also reflects damage from elemental spells. Wei 018 荀攸 Rarity: UC Type: Archer Cost: 1.5 Strength: 3 Intelligence: 8 Fence Tactics Cost: 7 Tactics AoE: Wide, Forward 大水計 Deals water damage to enemy generals within range. Wei 019 徐晃 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 5 Revive, Chain Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Wei 020 甄皇后 Rarity: SR Type: Cavalry Cost: 1 Strength: 2 Intelligence: 6 Charm Tactics Cost: 6 Tactics AoE: Dance 悲哀の舞い Increases the strength of all your generals by 2 for every other general evacuated. Power up lasts 8 counts. Wei 021 甄皇后 Rarity: R Type: Archer Cost: 1 Strength: 2 Intelligence: 5 Charm Tactics Cost: 4 Tactics AoE: Dance 鼓舞の舞い Doubles the morale generation rates. Wei 022 曹昴 Rarity: C Type: Cavalry Cost: 1 Strength: 3 Intelligence: 4 None Tactics Cost: 3 Tactics AoE: All 殿、私の馬を! Increases the strength of your highest power general by 5, and movement speed by 2 times. Evacuates after activation. Lasts 6 counts. Wei 023 曹洪 Rarity: UC Type: Archer Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 特攻戦法 Increases strength by 4 and sieging damage by 2.1 times, but will be forced to move forward. Lasts 10 counts. Wei 024 曹彰 Rarity: C Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 防護戦法 Reduces combat damage dealt to the general. Lasts 4 counts with 2 intelligence and 5 counts with 3 intelligence. Wei 025 曹植 Rarity: C Type: Archer Cost: 1 Strength: 1 Intelligence: 6 Fence, Charm Tactics Cost: 3 Tactics AoE: Circle 浄化の計 Removes enemy effects on your generals within range. Wei 026 曹仁 Rarity: R Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 6 None Tactics Cost: 3 Tactics AoE: Circle 刹那の号令 Increases the strength of generals within range by 4. Lasts 3.5 counts. Wei 027 曹仁 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Wei 028 曹操 Rarity: SR Type: Cavalry Cost: 3 Strength: 8 Intelligence: 10 Ambush, Charm, Revive Tactics Cost: 6 Tactics AoE: Wide 魏武の大号令 Increases the strength of Wei generals within range by 3. Lasts 45 counts. Wei 029 曹操 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 8 Intelligence: 9 Charm Tactics Cost: 6 Tactics AoE: Wide 覇者の求心 Increases the strength of Wei generals within range by 5. Lasts 8.5 counts. Wei 030 曹操 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 8 Charm Tactics Cost: 6 Tactics AoE: Wide 特攻の大号令 Increases the strength of generals within range by 3 and sieging damage by 1.45 times, but will be forced to move forward. Lasts 10 counts. Wei 031 張コウ Rarity: R Type: Spearmen Cost: 2 Strength: 7 Intelligence: 5 None Tactics Cost: 3 Tactics AoE: Circle 刹那の粘り Reduces combat damage for all generals within range. Lasts 3 counts. Wei 032 張春華 Rarity: SR Type: Archer Cost: 1 Strength: 2 Intelligence: 7 Ambush, Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 雲散霧消の計 Removes enemy effects and reduces the strength of enemy generals within range by 3. Wei 033 張遼 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 9 Intelligence: 6 None Tactics Cost: 7 Tactics AoE: Wide 神速の大号令 Increases strength for cavalry by 3 and movement speed by 2 times. Lasts 7.5 counts. Wei 034 陳羣 Rarity: C Type: Archer Cost: 1 Strength: 2 Intelligence: 7 None Tactics Cost: 3 Tactics AoE: Circle, Forward 雲散の計 Removes enemy effects on enemy generals within range. Wei 035 程? Rarity: UC Type: Spearmen Cost: 1 Strength: 1 Intelligence: 7 Ambush Tactics Cost: 2 Tactics AoE: Circle 反計 Counters the tactics of enemy generals within range. Also reflects damage from elemental spells. Wei 036 典韋 Rarity: R Type: Spearmen Cost: 2.5 Strength: 9 Intelligence: 1 Fence Tactics Cost: 3 Tactics AoE: All 身代わり Revives a random general with 100% health before evacuating. Wei 037 典韋 Rarity: UC Type: Spearmen Cost: 2 Strength: 7 Intelligence: 2 Valor Tactics Cost: 3 Tactics AoE: Self 刹那の怪力 Increases strength by 8. Lasts 2.5 counts with 1 intelligence and 3 counts with 2 intelligence. Wei 038 文聘 Rarity: C Type: Archer Cost: 1.5 Strength: 5 Intelligence: 2 Fence, Recruit Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wei 039 鮑信 Rarity: C Type: Archer Cost: 1.5 Strength: 5 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wei 040 ホウ徳 Rarity: SR Type: Cavalry Cost: 2 Strength: 8 Intelligence: 4 Valor Tactics Cost: 4 Tactics AoE: Self 特攻戦法 Increases strength by 4 and sieging damage by 2.1 times, but will be forced to move forward. Lasts 10 counts. Wei 041 満寵 Rarity: C Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 7 Ambush Tactics Cost: 5 Tactics AoE: Circle, Forward 連環の小計 Decreases the movement speed of enemy generals within range to 0.6 times. Wei 042 楊阜 Rarity: C Type: Cavalry Cost: 1 Strength: 2 Intelligence: 7 None Tactics Cost: 4 Tactics AoE: Circle, Forward 弱体化の小計 Decreases the strength of enemy generals within range by 4. Wei 043 李通 Rarity: UC Type: Cavalry Cost: 1 Strength: 3 Intelligence: 3 Valor, Chain Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Wei 044 李典 Rarity: C Type: Archer Cost: 1 Strength: 3 Intelligence: 6 None Tactics Cost: 2 Tactics AoE: Circle 看破 Counters the tactics of enemy generals within range. Rarity: LE001 司馬懿 Rarity: LE Type: Cavalry Cost: 2 Strength: 6 Intelligence: 10 Ambush, Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 攻守自在 If you have more generals than the enemy within range, this increases the strength of your generals by 4 and movement speed by 1.5 times. Otherwise, the strength of enemy generals within range is reduced by 4 and intelligence by 5. Lasts 11 counts. Hero 001 曹操 Special Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 5 Charm Tactics Cost: 5 Tactics AoE: Wide 指揮 Increases the strength of generals within range by 3. Lasts 7 counts. -------------------------------------Shu------------------------------------- Shu 001 王平 Rarity: C Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 5 Fence Tactics Cost: 4 Tactics AoE: Self 大車輪戦法 Increases strength by 4 and spears protrude in all directions. Lasts 6 counts with 3 intelligence and 8 counts with 5 intelligence. Shu 002 夏侯月姫 Rarity: C Type: Spearmen Cost: 1 Strength: 2 Intelligence: 7 Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 落雷 3 bolts of lightning strike enemy generals within range. Shu 003 関羽 Rarity: R Type: Spearmen Cost: 3 Strength: 9 Intelligence: 8 Valor, Fence, Recruit Tactics Cost: 6 Tactics AoE: Wide 車輪の大号令 Increases the strength of spearmen by 3 and spears protrude in all directions. Lasts 10 counts. Shu 004 関羽 Rarity: UC Type: Spearmen Cost: 2.5 Strength: 8 Intelligence: 6 Valor Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Shu 005 関銀屏 Rarity: R Type: Spearmen Cost: 1 Strength: 3 Intelligence: 5 Valor, Charm Tactics Cost: 3 Tactics AoE: Self 若き血の目覚め Increases strength, and if strength is increased by more than 7, spears surround the general. Amount of strength increased is the total strength of all Shu generals divided by 2. Lasts 8 counts. Shu 006 甘皇后 Rarity: UC Type: Swordsmen Cost: 1 Strength: 1 Intelligence: 4 Charm Tactics Cost: 7 Tactics AoE: Dance 回復の舞い Heals all other generals gradually. Shu 007 関平 Rarity: C Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 5 Recruit Tactics Cost: 3 Tactics AoE: Self 奮激戦法 Increases strength by 3 and recovers 50% health. Lasts 6 counts with 4 intelligence and 7 counts with 5 intelligence. Shu 008 簡雍 Rarity: C Type: Spearmen Cost: 1 Strength: 2 Intelligence: 3 Ambush, Charm Tactics Cost: 3 Tactics AoE: Self 無血開城 Decreases strength, but greatly increases siege damage. Effect is stronger the lesser the time is left. Lasts 8 counts. Shu 009 魏延 Rarity: R Type: Cavalry Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 反逆の狼煙 Evacuates another general to increase strength by 10. If there is no other general, strength is increased by 1. Lasts 6 counts for 4 intelligence and 8 counts for 6 intelligence. Shu 010 姜維 Rarity: R Type: Spearmen Cost: 2 Strength: 7 Intelligence: 7 Recruit Tactics Cost: 3 Tactics AoE: Circle, Forward 挑発 Enemy generals within range are forced to move towards the general. Shu 011 姜維 Rarity: UC Type: Spearmen Cost: 1 Strength: 4 Intelligence: 4 None Tactics Cost: 3 Tactics AoE: Self 質実剛健 Increases strength by 3 and is immune to enemy tactics. Last 7 counts with 4 intelligence and 10 counts with 7 intelligence. Shu 012 厳顔 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 4 Valor, Recruit Tactics Cost: 3 Tactics AoE: Self 奮激戦法 Increases strength by 3 and recovers 50% health. Lasts 6 counts with 4 intelligence and 7 counts with 5 intelligence. Shu 013 黄月英 Rarity: SR Type: Siege Engine Cost: 1.5 Strength: 1 Intelligence: 9 Charm Tactics Cost: 4 Tactics AoE: Self 黄式加速装置 Increases speed by 4 times. Lasts 11 counts. Shu 014 黄月英 Rarity: UC Type: Siege Engine Cost: 1.5 Strength: 4 Intelligence: 8 Fence, Charm Tactics Cost: 5 Tactics AoE: Circle, Forward 忠義の援兵 Recovers the health of generals within range and can heal up to 200% of normal health. Heals 30% with 6 intelligence and 50% with 8 intelligence. Shu 015 黄忠 Rarity: R Type: Archer Cost: 2 Strength: 7 Intelligence: 4 Fence Tactics Cost: 4 Tactics AoE: Self 零距離戦法 Increases strength by 7 but reduces arrow range by 0.25 times. Lasts 6 counts with 3 intelligence and 7 counts with 4 intelligence. Shu 016 黄忠 Rarity: UC Type: Cavalry Cost: 2 Strength: 7 Intelligence: 5 Valor, Recruit Tactics Cost: 5 Tactics AoE: Self 不撓不屈 Increases strength by 5 and recovers full health. Lasts 8 counts. Shu 017 沙摩柯 Rarity: C Type: Archer Cost: 1.5 Strength: 5 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 零距離戦法 Increases strength by 7 but reduces arrow range by 0.25 times. Lasts 6 counts with 3 intelligence and 7 counts with 4 intelligence. Shu 018 周倉 Rarity: UC Type: Spearmen Cost: 1.5 Strength: 6 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 大車輪戦法 Increases strength by 4 and spears protrude in all directions. Lasts 6 counts with 3 intelligence and 8 counts with 5 intelligence. Shu 019 諸葛亮 Rarity: SR Type: Spearmen Cost: 1.5 Strength: 3 Intelligence: 10 Ambush, Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 八卦の陣法 Effect depends on the number of your generals within range. 1 general: Increases strength by 8 and movement speed by 2. 2 generals: Increases strength by 5 and generals are immune to enemy tactics. 3 generals: Increases strength by 3 and gradually recovers health. 4 or more: Recovers 95% health. All effects lasts 11 counts. Shu 020 諸葛亮 Rarity: R Type: Archer Cost: 1.5 Strength: 3 Intelligence: 9 Fence Tactics Cost: 4 Tactics AoE: Square, Forward 石兵八陣 Enemy generals within range are forced to move randomly. Shu 021 徐庶 Rarity: R Type: Cavalry Cost: 1.5 Strength: 3 Intelligence: 6 Ambush Tactics Cost: 6 Tactics AoE: Circle, Forward 落雷 3 bolts of lightning strike enemy generals within range. Shu 022 孫尚香 Rarity: SR Type: Archer Cost: 1.5 Strength: 5 Intelligence: 4 Charm Tactics Cost: 3 Tactics AoE: Circle, Forward 的確な援兵 Recovers the health of the highest strength general within range by 60%. Shu 023 趙雲 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 8 Intelligence: 8 Valor, Charm, Revive Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Shu 024 趙雲 Rarity: R Type: Spearmen Cost: 2 Strength: 8 Intelligence: 4 Recruit Tactics Cost: 3 Tactics AoE: Self 質実剛健 Increases strength by 3 and is immune to enemy tactics. Last 7 counts with 4 intelligence and 10 counts with 7 intelligence. Shu 025 張松 Rarity: C Type: Cavalry Cost: 1 Strength: 1 Intelligence: 6 None Tactics Cost: 3 Tactics AoE: Circle, Forward 蜀への誘導 Enemy generals within range are forced to move towards the general. Shu 026 張飛 Rarity: R Type: Spearmen Cost: 2.5 Strength: 9 Intelligence: 3 Valor Tactics Cost: 6 Tactics AoE: Circle 長坂橋の仁王 Increases strength by 7, and enemy generals within range are forced to move towards the general. Power up lasts 6 counts. Shu 027 張飛 Rarity: UC Type: Spearmen Cost: 2 Strength: 8 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 大車輪戦法 Increases strength by 4 and spears protrude in all directions. Lasts 6 counts with 3 intelligence and 8 counts with 5 intelligence. Shu 028 趙累 Rarity: C Type: Spearmen Cost: 1 Strength: 3 Intelligence: 6 None Tactics Cost: 5 Tactics AoE: Circle, Forward 忠義の援兵 Recovers the health of generals within range and can heal up to 200% of normal health. Heals 30% with 6 intelligence and 50% with 8 intelligence. Shu 029 馬謖 Rarity: R Type: Archer Cost: 2 Strength: 4 Intelligence: 7 Ambush Tactics Cost: 5 Tactics AoE: 泣斬馬謖 Evacuates to increase morale by 8. Shu 030 馬岱 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 7 Ambush Tactics Cost: 3 Tactics AoE: Self 質実剛健 Increases strength by 3 and is immune to enemy tactics. Last 7 counts with 4 intelligence and 10 counts with 7 intelligence. Shu 031 馬超 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 9 Intelligence: 5 Charm Tactics Cost: 6 Tactics AoE: Self 白銀の獅子 Increases strength by 5, movement speed by 1.8 times, and adds 25 damage when dashing. Lasts 7 counts. Shu 032 馬超 Rarity: R Type: Cavalry Cost: 2 Strength: 8 Intelligence: 3 Valor Tactics Cost: 5 Tactics AoE: Self 一騎当千 Increases strength by 7 and is immune to enemy tactics. Lasts 6.5 counts. Shu 033 麋竺 Rarity: UC Type: Cavalry Cost: 1 Strength: 2 Intelligence: 7 None Tactics Cost: 3 Tactics AoE: Circle, Forward 的確な援兵 Recovers the health of the highest strength general within range by 60%. Shu 034 麋夫人 Rarity: C Type: Archer Cost: 1 Strength: 1 Intelligence: 6 Fence, Charm Tactics Cost: 3 Tactics AoE: All 身代わり Revives a random general with 100% health before evacuating. Shu 035 法正 Rarity: UC Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 8 Ambush Tactics Cost: 3 Tactics AoE: Circle, Forward 挑発 Enemy generals within range are forced to move towards the general. Shu 036 ホウ統 Rarity: SR Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 8 Ambush Tactics Cost: 6 Tactics AoE: Wide 連環のススメ Decreases the movement speed of enemy generals within range to 0.2 times and intelligence by 8. Shu 037 ホウ統 Rarity: R Type: Spearmen Cost: 1 Strength: 1 Intelligence: 9 Ambush Tactics Cost: 6 Tactics AoE: Circle, Forward 連環の計 Decreases the movement speed of enemy generals within range to 0.2 times. Shu 038 穆皇后 Rarity: UC Type: Cavalry Cost: 1 Strength: 1 Intelligence: 5 Charm Tactics Cost: 4 Tactics AoE: Dance 忠誠の舞い Increases the maximum health of your generals by 200%. Shu 039 孟達 Rarity: C Type: Spearmen Cost: 1 Strength: 3 Intelligence: 5 Chain Tactics Cost: 4 Tactics AoE: Self 反逆の狼煙 Evacuates another general to increase strength by 10. If there is no other general, strength is increased by 1. Lasts 6 counts for 4 intelligence and 8 counts for 6 intelligence. Shu 040 劉備 Rarity: SR Type: Spearmen Cost: 2 Strength: 6 Intelligence: 7 Charm, Revive, Recruit Tactics Cost: 6 Tactics AoE: Circle 劉備の大徳 Increases the strength of Shu generals within range by 5. Lasts 8.5 counts. Shu 041 劉備 Rarity: R Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 7 Charm, Recruit Tactics Cost: 7 Tactics AoE: Circle 桃園の誓い Increases the strength of generals within range by 10, but if one general is evacuated, all affected would be evacuated. Lasts 8.5 counts. Shu 042 劉封 Rarity: C Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Shu 043 廖化 Rarity: C Type: Cavalry Cost: 1 Strength: 3 Intelligence: 4 None Tactics Cost: 3 Tactics AoE: Self 奮激戦法 Increases strength by 3 and recovers 50% health. Lasts 6 counts with 4 intelligence and 7 counts with 5 intelligence. Rarity: LE002 関羽 Rarity: LE Type: Spearmen Cost: 3 Strength: 9 Intelligence: 8 Valor, Fence, Recruit Tactics Cost: 6 Tactics AoE: Wide 車輪の大号令 Increases the strength of spearmen by 3 and spears protrude in all directions. Lasts 10 counts. Rarity: LE003 関羽 Rarity: LE Type: Spearmen Cost: 3 Strength: 9 Intelligence: 8 Valor, Fence, Recruit Tactics Cost: 6 Tactics AoE: Wide 車輪の大号令 Increases the strength of spearmen by 3 and spears protrude in all directions. Lasts 10 counts. Rarity: LE004 諸葛亮 Rarity: LE Type: Spearmen Cost: 1.5 Strength: 3 Intelligence: 10 Ambush, Charm Tactics Cost: 6 Tactics AoE: Circle, Forward 八卦の陣法 Effect depends on the number of your generals within range. 1 general: Increases strength by 8 and movement speed by 2. 2 generals: Increases strength by 5 and generals are immune to enemy tactics. 3 generals: Increases strength by 3 and gradually recovers health. 4 or more: Recovers 95% health. All effects lasts 11 counts. Rarity: LE005 趙雲 Rarity: LE Type: Cavalry Cost: 2.5 Strength: 8 Intelligence: 8 Valor, Charm, Revive Tactics Cost: 4 Tactics AoE: Self 神速戦法 Increases strength by 3 and movement speed by 2 times. Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence. Rarity: LE006 張飛 Rarity: LE Type: Spearmen Cost: 2 Strength: 8 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 大車輪戦法 Increases strength by 4 and spears protrude in all directions. Lasts 6 counts with 3 intelligence and 8 counts with 5 intelligence. Rarity: LE007 張飛 Rarity: LE Type: Spearmen Cost: 2.5 Strength: 9 Intelligence: 3 Valor Tactics Cost: 6 Tactics AoE: Circle 長坂橋の仁王 Increases strength by 7, and enemy generals within range are forced to move towards the general. Power up lasts 6 counts. Rarity: LE008 劉備 Rarity: LE Type: Spearmen Cost: 2 Strength: 6 Intelligence: 7 Charm, Revive, Recruit Tactics Cost: 6 Tactics AoE: Circle 劉備の大徳 Increases the strength of Shu generals within range by 5. Lasts 8.5 counts. Rarity: LE009 劉備 Rarity: LE Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 7 Charm, Recruit Tactics Cost: 7 Tactics AoE: Circle 桃園の誓い Increases the strength of generals within range by 10, but if one general is evacuated, all affected would be evacuated. Lasts 8.5 counts. Hero 002 劉備 Special Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 5 Charm Tactics Cost: 5 Tactics AoE: Wide 指揮 Increases the strength of generals within range by 3. Lasts 7 counts. --------------------------------------Wu-------------------------------------- Wu 001 カン沢 Rarity: C Type: Spearmen Cost: 1 Strength: 2 Intelligence: 6 Ambush Tactics Cost: 2 Tactics AoE: All 命がけの推挙 Increases the intelligence of your highest strength general by 5 before evacuating. Lasts 8 counts. Wu 002 韓当 Rarity: UC Type: Archer Cost: 1 Strength: 3 Intelligence: 3 Fence Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wu 003 甘寧 Rarity: R Type: Archer Cost: 2 Strength: 8 Intelligence: 2 Valor Tactics Cost: 5 Tactics AoE: Self 双弓麻痺矢戦法 Increases strength by 4, arrows reduce enemy generals speed by 0.4 times, and arrows attack up to two enemy generals within range. Lasts 6 counts. Wu 004 甘寧 Rarity: UC Type: Archer Cost: 2.5 Strength: 8 Intelligence: 6 Valor Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wu 005 虞翻 Rarity: C Type: Archer Cost: 1 Strength: 1 Intelligence: 7 Fence Tactics Cost: 7 Tactics AoE: Line 火計 Deals fire damage to enemy generals within range. Wu 006 黄蓋 Rarity: UC Type: Spearmen Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wu 007 呉景 Rarity: C Type: Archer Cost: 1 Strength: 3 Intelligence: 5 None Tactics Cost: 4 Tactics AoE: Self 遠弓麻痺矢戦法 Increases strength by 2, arrow range by 1.6 times, and arrows reduce the enemy general's speed by 0.4 times. Lasts 7 counts. Wu 008 呉国太 Rarity: R Type: Spearmen Cost: 1 Strength: 1 Intelligence: 5 Fence, Charm Tactics Cost: 3 Tactics AoE: All 防柵小再建 Rebuilds a random broken fence. Wu 009 呉夫人 Rarity: SR Type: Archer Cost: 1 Strength: 1 Intelligence: 8 Fence, Charm Tactics Cost: 5 Tactics AoE: Circle, Forward 賢母の助け Increases the strength of generals within range by 2 and intelligence by 4. Lasts 9 counts Wu 010 周姫 Rarity: SR Type: Archer Cost: 1 Strength: 2 Intelligence: 8 Charm Tactics Cost: 5 Tactics AoE: Line, Charge 戒めの炎 Charges for 2.5 counts and direction can be altered during charge. Fire damage to enemy generals within range. Wu 011 周泰 Rarity: R Type: Spearmen Cost: 2 Strength: 7 Intelligence: 4 Fence Tactics Cost: 4 Tactics AoE: Self 漢の意地 Increases strength by 10, but evacuates after effect. Lasts 5.5 counts with 3 intelligence and 7 counts with 4 intelligence. Wu 012 周瑜 Rarity: SR Type: Archer Cost: 3 Strength: 8 Intelligence: 10 Ambush, Charm Tactics Cost: 4 Tactics AoE: Line 最期の業炎 Deals fire damage to enemy generals within range. Wu 013 周瑜 Rarity: R Type: Archer Cost: 2 Strength: 6 Intelligence: 9 Ambush, Charm Tactics Cost: 7 Tactics AoE: Line 赤壁の大火 Deals fire damage to enemy generals within range. Wu 014 朱桓 Rarity: C Type: Archer Cost: 1.5 Strength: 5 Intelligence: 6 None Tactics Cost: 7 Tactics AoE: Line 火計 Deals fire damage to enemy generals within range. Wu 015 朱然 Rarity: UC Type: Archer Cost: 1.5 Strength: 4 Intelligence: 7 Fence Tactics Cost: 6 Tactics AoE: All 防柵再建 Rebuilds all broken and unbroken fences. Wu 016 朱治 Rarity: C Type: Archer Cost: 1 Strength: 2 Intelligence: 6 None Tactics Cost: 4 Tactics AoE: All 再起の擁護者 Revives a general with 100% health and increases its strength by 2. Power up lasts 10 counts. Wu 017 小喬 Rarity: R Type: Swordsmen Cost: 1 Strength: 2 Intelligence: 4 Fence, Charm Tactics Cost: 2 Tactics AoE: All 江東の小華 Removes all effects on your highest strength general. Wu 018 小喬 Rarity: UC Type: Swordsmen Cost: 1.5 Strength: 2 Intelligence: 4 Fence, Charm Tactics Cost: 5 Tactics AoE: Fort, Charge 流星の儀式 Charges for 8 counts and deals 22% damage to the opponent's fort. Wu 019 徐盛 Rarity: UC Type: Archer Cost: 2 Strength: 7 Intelligence: 7 Fence Tactics Cost: 4 Tactics AoE: Self 麻痺矢戦法 Increases strength by 4, and arrows reduce the enemy general's speed by 0.4 times. Lasts 6 counts with 4 intelligence and 9 counts with 7 intelligence. Wu 020 祖茂 Rarity: C Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 4 None Tactics Cost: 3 Tactics AoE: All 孫武の身代わり Revives a random Wu general with 100% health before evacuating. Wu 021 孫桓 Rarity: UC Type: Spearmen Cost: 1 Strength: 3 Intelligence: 6 None Tactics Cost: 7 Tactics AoE: Line 火計 Deals fire damage to enemy generals within range. Wu 022 孫堅 Rarity: SR Type: Spearmen Cost: 2.5 Strength: 8 Intelligence: 7 Valor, Charm Tactics Cost: 5 Tactics AoE: Circle, Forward 我が屍を越えよ Increases the strength of generals within range by 8 before evacuating. Lasts 9 counts. Wu 023 孫堅 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 6 Charm Tactics Cost: 7 Tactics AoE: Wide 天啓の幻 Increases the strength of general within range by 10, but generals evacuate at end of effect. Lasts 7 counts. Wu 024 孫権 Rarity: R Type: Archer Cost: 1.5 Strength: 5 Intelligence: 6 Charm Tactics Cost: 6 Tactics AoE: Wide 若き王の手腕 Increases the strength of Wu generals within range by 5. Lasts 7 counts. Wu 025 孫権 Rarity: UC Type: Archer Cost: 1.5 Strength: 4 Intelligence: 6 Fence, Charm Tactics Cost: 4 Tactics AoE: Own base territory 守成の名君 Reduces the siege damage from all enemy generals in a row in front of your fort by half. Wu 026 孫策 Rarity: SR Type: Cavalry Cost: 2.5 Strength: 9 Intelligence: 3 Valor, Charm Tactics Cost: 5 Tactics AoE: Self 小覇王の進撃 Increases strength by 5, intelligence by 4, movement speed by 1.8 times, adds 25 dash damage, and recovers 10% health. Evacuates when effect is over. Lasts 6 counts. Wu 027 孫策 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 4 Valor, Charm Tactics Cost: 5 Tactics AoE: Self 小覇王の蛮勇 Increases strength by 10, and movement speed by 2 times. Evacuates when effect is over. Lasts 7 counts. Wu 028 孫策 Rarity: R Type: Spearmen Cost: 2 Strength: 7 Intelligence: 4 Valor, Charm Tactics Cost: 4 Tactics AoE: Self, Charge 雄飛の時 Charges for 1 count. Increases strength by 10. Lasts 7 counts. Wu 029 大喬 Rarity: R Type: Archer Cost: 1 Strength: 2 Intelligence: 4 Charm Tactics Cost: 4 Tactics AoE: Circle 江東の大華 Removes all effects on your generals within range. Wu 030 大喬 Rarity: UC Type: Archer Cost: 1 Strength: 2 Intelligence: 6 Charm Tactics Cost: 4 Tactics AoE: Dance 遠弓の舞い Arrow ranges increases by 1.6 times. Wu 031 太史慈 Rarity: SR Type: Archer Cost: 2.5 Strength: 9 Intelligence: 4 Valor Tactics Cost: 4 Tactics AoE: Self 乱れ撃ち Increases strength by 4 and arrows attack all enemy generals within range. Lasts 7 counts. Wu 032 太史慈 Rarity: R Type: Archer Cost: 2 Strength: 8 Intelligence: 4 Valor Tactics Cost: 6 Tactics AoE: Self 天衣無縫 Increases strength by 10, intelligence by 4 and movement speed by 1.5 times. Lasts 6 counts Wu 033 陳武 Rarity: C Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 3 Valor Tactics Cost: 4 Tactics AoE: Self 漢の意地 Increases strength by 10, but evacuates after effect. Lasts 5.5 counts with 3 intelligence and 7 counts with 4 intelligence. Wu 034 程普 Rarity: UC Type: Archer Cost: 1.5 Strength: 5 Intelligence: 5 Fence Tactics Cost: 4 Tactics AoE: Self 遠弓戦法 Increases strength by 5 and arrow range by 1.6 times. Lasts 7 counts. Wu 035 丁奉 Rarity: C Type: Archer Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 麻痺矢戦法 Increases strength by 4, and arrows reduce the enemy general's speed by 0.4 times. Lasts 6 counts with 4 intelligence and 9 counts with 7 intelligence Wu 036 潘璋 Rarity: C Type: Spearmen Cost: 1 Strength: 3 Intelligence: 5 Ambush Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wu 037 陸遜 Rarity: R Type: Spearmen Cost: 2 Strength: 5 Intelligence: 9 Fence Tactics Cost: 7 Tactics AoE: Line, Wide 夷陵の炎 Deals fire damage to enemy generals within range. Wu 038 凌統 Rarity: C Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Wu 039 呂範 Rarity: C Type: Swordsmen Cost: 1 Strength: 2 Intelligence: 7 Ambush Tactics Cost: 7 Tactics AoE: Line 火計 Deals fire damage to enemy generals within range. Wu 040 呂蒙 Rarity: SR Type: Archer Cost: 2.5 Strength: 8 Intelligence: 9 Fence Tactics Cost: 7 Tactics AoE: Wide 麻痺矢の大号令 Increases the strength of archers within range by 4, and arrows or melee combat reduces enemy generals speed by 0.4 times. Lasts 10 counts. Wu 041 呂蒙 Rarity: UC Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 5 None Tactics Cost: 5 Tactics AoE: Self 呉下の阿蒙 Increases strength gradually. Lasts 9 counts to increase to 28 strength normally. Wu 042 魯粛 Rarity: R Type: Spearmen Cost: 1.5 Strength: 4 Intelligence: 8 Fence Tactics Cost: 2 Tactics AoE: All 同盟締結 Increases maximum morale by 3 per activation until the end of the battle, up to the maximum of 12. Hero 003 孫権 Special Type: Archer Cost: 1.5 Strength: 5 Intelligence: 5 Charm Tactics Cost: 5 Tactics AoE: Wide 指揮 Increases the strength of generals within range by 3. Lasts 7 counts. EX008 凌統 EX Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 2 None Tactics Cost: 4 Tactics AoE: Self 仇討ち Increases str. Effect is stronger the more gnerals you have evacuated. EX009 孫策 EX Type: Swordsmen Cost: 2 Strength: 8 Intelligence: 3 Valor Tactics Cost: 5 Tactics AoE: Self 小覇王の蛮勇 Increases strength by 10, and movement speed by 2 times. Evacuates when effect is over. Lasts 7 counts. -----------------------------------Xi Liang----------------------------------- Liang 001 閻行 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 6 Intelligence: 4 None Tactics Cost: 4 Tactics AoE: Self 蚩尤の如く Increases strength by 2 and movement speed by 2 times. Furthermore, strength is increased gradually when dashing. Lasts 8 counts. Liang 002 王異 Rarity: R Type: Cavalry Cost: 1.5 Strength: 4 Intelligence: 5 Fence, Charm Tactics Cost: 4 Tactics AoE: Fort, Charge 金城鉄壁 Charges for 9 counts and recovers 22% of fort guage. Liang 003 賈ク Rarity: R Type: Cavalry Cost: 1.5 Strength: 4 Intelligence: 8 Ambush Tactics Cost: 5 Tactics AoE: Circle, Forward 虚誘掩殺の計 Increases the strength of generals within range by 2 to 8. Effect is stronger the lower your opponent's morale. Lasts 8 counts. Liang 004 華雄 Rarity: R Type: Cavalry Cost: 2 Strength: 8 Intelligence: 4 Valor Tactics Cost: 3 Tactics AoE: Self 悪鬼の暴剣 Increases strength by 10, but your fort receives a total of 21.2% damage over time. Lasts 6 counts. Liang 005 韓遂 Rarity: C Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 6 None Tactics Cost: 4 Tactics AoE: Self 反逆の狼煙 Evacuates another general to increase strength by 10. If there is no other general, strength is increased by 1. Lasts 6 counts for 4 intelligence and 8 counts for 6 intelligence. Liang 006 魏続 Rarity: C Type: Archer Cost: 1 Strength: 3 Intelligence: 4 None Tactics Cost: 3 Tactics AoE: Self 卑屈な急襲 Increases strength by 1 to 12. Effect is stronger the lower your opponent's morale. Lasts 5.5 counts. Liang 007 牛輔 Rarity: C Type: Cavalry Cost: 1 Strength: 3 Intelligence: 3 None Tactics Cost: 3 Tactics AoE: Self 卑屈な急襲 Increases strength by 1 to 12. Effect is stronger the lower your opponent's morale. Lasts 5.5 counts. Liang 008 高順 Rarity: UC Type: Cavalry Cost: 2 Strength: 8 Intelligence: 2 None Tactics Cost: 3 Tactics AoE: Self 陥陣営 Increases strength. Effect is stronger the lower your fort gauge. Also increases sieging damage by 2.1 times, will destroy fences with one hit, but will be forced to move forward. Lasts 8 counts. Liang 009 侯成 Rarity: C Type: Cavalry Cost: 1 Strength: 4 Intelligence: 1 None Tactics Cost: 4 Tactics AoE: Self 強化戦法 Increases strength by 4. Lasts 2 plus intelligence counts. Liang 010 蔡文姫 Rarity: SR Type: Archer Cost: 1 Strength: 2 Intelligence: 7 Charm Tactics Cost: 5 Tactics AoE: Circle 望郷の歌 Enemy generals within range receives damage over time until they return to base. You fort also receives damage depending on the number of generals that are affected. If casted more than once, only the damage to enemy generals is stacked. Liang 011 蔡ヨウ Rarity: C Type: Cavalry Cost: 1 Strength: 1 Intelligence: 8 Fence Tactics Cost: 3 Tactics AoE: Circle, Forward 封印の計 Enemy generals within range cannot use tactics. Liang 012 鄒 Rarity: UC Type: Swordsmen Cost: 1 Strength: 2 Intelligence: 7 Ambush, Charm Tactics Cost: 5 Tactics AoE: Dance 堕落の舞い Decreases the maximum morale for both players. Maximum morale becomes 6, if one fraction is used, 5 if two fractions are used, and 4 for more than three fractions. Liang 013 臧覇 Rarity: C Type: Cavalry Cost: 1 Strength: 3 Intelligence: 4 Valor Tactics Cost: 4 Tactics AoE: Self 火事場の馬鹿力 Increases strength by 4 to 20. Effect is stronger the lower your fort gauge. Lasts 6 counts with 4 intelligence and 7 counts with 5 intel. Liang 014 貂蝉 Rarity: SR Type: Archer Cost: 1.5 Strength: 2 Intelligence: 5 Charm Tactics Cost: 7 Tactics AoE: Dance 傾国の舞い Deals 9% damage to the opponent's fort every 3.5 counts. Liang 015 張遼 Rarity: R Type: Cavalry Cost: 2 Strength: 7 Intelligence: 6 None Tactics Cost: 3 Tactics AoE: Self 人馬一体 Increases strength by 2 and movement speed by 1.8 times. Cannot be countered by spears. Lasts 7 counts. Liang 016 陳宮 Rarity: UC Type: Archer Cost: 1.5 Strength: 4 Intelligence: 7 Fence Tactics Cost: 3 Tactics AoE: All 破滅的な献策 Increases the strength of your highest power general by 10, but deal damage to your fort gauge gradually. Lasts 8 counts to deal 20.5% damage to fort. Liang 017 董卓 Rarity: SR Type: Cavalry Cost: 2 Strength: 7 Intelligence: 7 Charm Tactics Cost: 5 Tactics AoE: Wide 暴虐なる覇道 Increases the strength of generals within range by 6 and movement speed by 1.5 times. Your fort receives a total of 9.8% damage over time for every general affected. Lasts 6.5 counts. Liang 018 董卓 Rarity: R Type: Cavalry Cost: 2.5 Strength: 8 Intelligence: 7 Charm Tactics Cost: 7 Tactics AoE: Wide 人馬の大号令 Increases the strength of cavalry within range by 3, movement speed by 1.8 times. Generals cannot be countered by spears. Lasts 7.5 counts. Liang 019 董白 Rarity: UC Type: Cavalry Cost: 1 Strength: 2 Intelligence: 5 Charm Tactics Cost: 2 Tactics AoE: Circle, Forward 退路遮断 Enemy generals within range cannot return to fort. Liang 020 馬玩 Rarity: C Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 5 None Tactics Cost: 4 Tactics AoE: Self 火事場の馬鹿力 Increases strength by 4 to 20. Effect is stronger the lower your fort gauge. Lasts 6 counts with 4 intelligence and 7 counts with 5 intel. Liang 021 馬岱 Rarity: R Type: Cavalry Cost: 1.5 Strength: 6 Intelligence: 5 None Tactics Cost: 3 Tactics AoE: Self 不屈の忠義 Recovers 95% health Liang 022 馬超 Rarity: R Type: Cavalry Cost: 2.5 Strength: 9 Intelligence: 5 Valor Tactics Cost: 7 Tactics AoE: Wide 全軍突撃 Increases the strength of cavalry within range by 2, movement speed by 1.8 times, and adds 20 damage when dashing. Lasts 6.5 counts. Liang 023 馬騰 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 5 Valor, Charm Tactics Cost: 4 Tactics AoE: All 西方の乱 Revives a general with 100% health and increases its strength by 4 and movement speed by 2 times. Revived general evacuates at end of effect. Lasts 7 counts. Liang 024 ホウ徳 Rarity: UC Type: Cavalry Cost: 2 Strength: 8 Intelligence: 3 None Tactics Cost: 3 Tactics AoE: Self 猪突猛進 Increases strength by 6 and movement speed by 3 times, but moves towards the direction it was facing. Lasts 7 counts. Liang 025 李カク&郭? Rarity: C Type: Archer Cost: 1.5 Strength: 6 Intelligence: 2 None Tactics Cost: 3 Tactics AoE: Self 卑屈な急襲 Increases strength by 1 to 12. Effect is stronger the lower your opponent's morale. Lasts 5.5 counts. Liang 026 李儒 Rarity: UC Type: Archer Cost: 1 Strength: 1 Intelligence: 8 Fence Tactics Cost: 4 Tactics AoE: Circle, Forward 暗殺の毒 Poisons enemy generals within range for 2% damage per second. Effects ends when affected generals return to fort. Liang 027 呂姫 Rarity: SR Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 3 Valor, Charm Tactics Cost: 5 Tactics AoE: Self 天下無双・改 Increases strength by 10, movement speed by 1.8 times, and recovers 30% health. Lasts 5 counts. Liang 028 呂布 Rarity: SR Type: Cavalry Cost: 3 Strength: 10 Intelligence: 2 Valor Tactics Cost: 4 Tactics AoE: Self 赤兎咆哮 Increases strength by 25 and triples speed, but moves towards the direction it was facing. Lasts 3 counts. Liang 029 呂布 Rarity: R Type: Archer Cost: 2.5 Strength: 10 Intelligence: 2 Valor Tactics Cost: 4 Tactics AoE: Self 飛将の神弓 Evacuates all other generals on the field and increases strength by 4 plus the total strength of the generals evacuated. If strength increases by more than 11, he gains long range paralysis arrows. Lasts 8 counts. -------------------------------------Yuan------------------------------------- Yuan 001 袁術 Rarity: UC Type: Archer Cost: 1 Strength: 1 Intelligence: 4 Fence, Recruit Tactics Cost: 3 Tactics AoE: All 偽帝の勅命 Increases the strength of your highest power general by 10 but reduces the health gradually. Lasts 5 counts to reduce the health by 80%. Yuan 002 袁紹 Rarity: SR Type: Spearmen Cost: 1.5 Strength: 5 Intelligence: 5 Charm, Recruit Tactics Cost: 6 Tactics AoE: Wide 大兵力の大爆進 Increases the strength of generals within range by 1 plus the number of generals affected. Lasts 8.5 counts Yuan 003 袁紹 Rarity: R Type: Cavalry Cost: 1.5 Strength: 5 Intelligence: 5 Charm, Recruit Tactics Cost: 6 Tactics AoE: Wide 栄光の大号令 Increases the strength of generals within range by 2 plus the amount of morale left after activation. Lasts 8 counts. Yuan 004 於夫羅 Rarity: UC Type: Cavalry Cost: 1 Strength: 3 Intelligence: 3 None Tactics Cost: 4 Tactics AoE: Self 多勢の攻め Inceases strength by 2 plus the number of your generals on the field. Lasts 5 counts with 3 intelligence and 6 counts with 4 intelligence. Yuan 005 顔良 Rarity: R Type: Cavalry Cost: 2 Strength: 8 Intelligence: 3 Valor Tactics Cost: 5 Tactics AoE: Self 先陣の誉れ Increases strength by 5 and restores 4 morale at end of effect if the general was not evacuated and the tactic was not removed. Lasts 4.5 counts. Yuan 006 麹義 Rarity: UC Type: Spearmen Cost: 1 Strength: 3 Intelligence: 3 None Tactics Cost: 4 Tactics AoE: Self 多勢の攻め Inceases strength by 2 plus the number of your generals on the field. Lasts 5 counts with 3 intelligence and 6 counts with 4 intelligence. Yuan 007 許攸 Rarity: C Type: Siege Engine Cost: 1 Strength: 3 Intelligence: 6 Chain Tactics Cost: 2 Tactics AoE: Self 香車戦法 Increases movement speed by 3 times, but will be forced to move forward. Yuan 008 紀霊 Rarity: UC Type: Cavalry Cost: 1.5 Strength: 6 Intelligence: 4 Recruit Tactics Cost: 4 Tactics AoE: Self 多勢の攻め Inceases strength by 2 plus the number of your generals on the field. Lasts 5 counts with 3 intelligence and 6 counts with 4 intelligence. Yuan 009 高覧 Rarity: C Type: Spearmen Cost: 1 Strength: 3 Intelligence: 3 None Tactics Cost: 3 Tactics AoE: Self 一番槍 Increases strength by 2 and restores 2 morale at end of effect if the general was not evacuated and the tactic was not removed. Lasts 4.5 counts with 3 intelligence and 6.5 counts with 5 intel. Yuan 010 淳于瓊 Rarity: UC Type: Spearmen Cost: 1.5 Strength: 6 Intelligence: 3 Recruit Tactics Cost: 4 Tactics AoE: Self 烏巣の断末魔 Increases strength by 1 to 20. Effect is stronger the higher your morale, but morale becomes zero if the general is evacuated. Lasts 6 counts. Yuan 011 審配 Rarity: C Type: Swordsmen Cost: 1 Strength: 2 Intelligence: 7 Fence Tactics Cost: 6 Tactics AoE: Own base territory 外堀決壊 Deals water damage to all enemy generals a row in front of your fort. Yuan 012 甄洛 Rarity: SR Type: Archer Cost: 1 Strength: 2 Intelligence: 5 Charm Tactics Cost: 3 Tactics AoE: Circle 浄化の計
Removes enemy effects on your generals within range.		
		
		
Yuan 013	沮授	
Rarity: C	Type: Archer	
Cost: 1  	Strength: 1	Intelligence: 9
Fence		
Tactics Cost: 3	Tactics AoE:	Circle, Forward
封印の計		
Enemy generals within range cannot use tactics.		
		
		
Yuan 014	張勲	
Rarity: UC	Type: Cavalry	
Cost: 1.5	Strength: 5	Intelligence: 2
Recruit		
Tactics Cost: 4	Tactics AoE:	All
大量生産		
Revives all siege engines with 80% health 		
and increases movement speed by 2 times. Lasts 5 counts.		
		
		
Yuan 015	張コウ	
Rarity: UC	Type: Spearmen	
Cost: 1.5	Strength: 6	Intelligence: 5
None		
Tactics Cost: 3	Tactics AoE:	Self
一番槍		
Increases strength by 2 and restores 2 morale at end of effect 		
if the general was not evacuated and the tactic was not removed. 		
Lasts 4.5 counts with 3 intelligence and 6.5 counts with 5 intel.		
		
		
Yuan 016	陳琳	
Rarity: R	Type: Spearmen	
Cost: 1  	Strength: 2	Intelligence: 8
None		
Tactics Cost: 3	Tactics AoE:	Circle
檄文		
Enemy generals within range are forced to move towards the general.		
		
		
Yuan 017	田豊	
Rarity: R	Type: Swordsmen	
Cost: 1.5	Strength: 4	Intelligence: 9
Ambush		
Tactics Cost: 5	Tactics AoE:	Circle, Forward
隙無き攻勢		
Increases the strength of generals within range by 3 		
and restores one morale for every general affected that was not evacuated
and the tactic not removed at the end of effect. Lasts 9.5 counts.		
		
		
Yuan 018	田豊	
Rarity: UC	Type: Siege Engine	
Cost: 1  	Strength: 2	Intelligence: 8
Ambush		
Tactics Cost: 7	Tactics AoE:	Wide, Forward
水計		
Deals water damage to enemy generals within range.		
		
		
Yuan 019	トウ頓	
Rarity: C	Type: Archer	
Cost: 1.5	Strength: 6	Intelligence: 3
None		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Yuan 020	文醜	
Rarity: R	Type: Cavalry	
Cost: 2  	Strength: 8	Intelligence: 3
Valor		
Tactics Cost: 4	Tactics AoE:	Self
士気旺盛		
Increases strength by 2 to 16. Effect is stronger the higher your morale.
Lasts 6.5 counts.		
		
		
Yuan 021	逢紀	
Rarity: C	Type: Siege Engine	
Cost: 1  	Strength: 3	Intelligence: 7
None		
Tactics Cost: 3	Tactics AoE:	Circle
自爆		
Deals fire damage to enemy generals within range and evacuates.		
		
		
Yuan 022	劉備	
Rarity: UC	Type: Spearmen	
Cost: 1.5	Strength: 5	Intelligence: 5
Charm, Revive		
Tactics Cost: 3	Tactics AoE:	Circle
迅速な転進		
Returns all your generals back to fort. 		
Does not affect dancing or ambushing generals.		
		
		
		
--------------------------------------Ta--------------------------------------
		
		
Ta 001	阿会喃	
Rarity: C	Type: Cavalry	
Cost: 1  	Strength: 3	Intelligence: 1
Revive		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 002	于吉	
Rarity: R	Type: Swordsmen	
Cost: 1  	Strength: 1	Intelligence: 8
Ambush		
Tactics Cost: 3	Tactics AoE:	All
降雨		
Causes rain. Morale required for water and lightning spells is reduced by 2,
and damage is increase by 1.25 times. 		
Damage for fire spells are also reduced by half. Lasts 19.5 counts.		
		
		
Ta 003	王允	
Rarity: UC	Type: Archer	
Cost: 1  	Strength: 2	Intelligence: 8
None		
Tactics Cost: 5	Tactics AoE:	Circle, Forward
連環の小計		
Decreases the movement speed of enemy generals within range to 0.6 times.
		
		
Ta 004	顎煥	
Rarity: C	Type: Swordsmen	
Cost: 1.5	Strength: 7	Intelligence: 2
Valor		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 005	華佗	
Rarity: SR	Type: Swordsmen	
Cost: 1.5	Strength: 6	Intelligence: 8
None		
Tactics Cost: 5	Tactics AoE:	Circle, Forward
神医		
Increases the strength of generals within range by 4 		
and remove all effects from enemy tactics. Lasts 9 counts.		
		
		
Ta 006	金環三結	
Rarity: C	Type: Elephant	
Cost: 1  	Strength: 3	Intelligence: 1
Revive		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 007	献帝	
Rarity: R	Type: Swordsmen	
Cost: 1  	Strength: 1	Intelligence: 5
Fence, Charm		
Tactics Cost: 4	Tactics AoE:	All
勅命		
Increases the strength of your highest power general by 8. Lasts 6 counts.
		
		
Ta 008	公孫サン	
Rarity: UC	Type: Cavalry	
Cost: 1.5	Strength: 5	Intelligence: 5
Charm, Recruit		
Tactics Cost: 4	Tactics AoE:	Wide
白馬陣		
Increases the movement speed of generals within range by 1.7 times. 		
Lasts 12.5 counts.		
		
		
Ta 009	皇甫嵩	
Rarity: UC	Type: Spearmen	
Cost: 1.5	Strength: 5	Intelligence: 5
None		
Tactics Cost: 5	Tactics AoE:	Wide
賊軍討伐令		
Increases the strength of generals within range by 		
the number of enemy generals on the field. Lasts 7 counts.		
		
		
Ta 010	兀突骨	
Rarity: R	Type: Elephant	
Cost: 2.5	Strength: 9	Intelligence: 1
None		
Tactics Cost: 5	Tactics AoE:	Circle
猛進の大号令		
Increases the strength of generals within range by 6 		
and movement speed by 3 times, but generals move towards the direction 		
that they were facing. Lasts 7 counts.		
		
		
Ta 011	司馬徽	
Rarity: R	Type: Archer	
Cost: 1  	Strength: 1	Intelligence: 8
None		
Tactics Cost: 3	Tactics AoE:	Wide
師の教え		
Increases intelligence by 6. Lasts 10 counts.		
		
		
Ta 012	周倉	
Rarity: C	Type: Spearmen	
Cost: 1  	Strength: 3	Intelligence: 1
Revive		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 013	祝融	
Rarity: R	Type: Elephant	
Cost: 2  	Strength: 7	Intelligence: 3
Charm		
Tactics Cost: 3	Tactics AoE:	Self
巨象猛進		
Increases strength by 8 and movement speed by 3 times, 		
but moves towards the direction it was facing. Lasts 7 counts.		
		
		
Ta 014	帯来洞主	
Rarity: C	Type: Elephant	
Cost: 1.5	Strength: 5	Intelligence: 3
Revive		
Tactics Cost: 3	Tactics AoE:	Self
はじき戦法		
Increases strength by 4 and movement speed by 2 times. 		
Also increases the distance knocked away. 		
Lasts 2.5 counts with 1 int, and 3.5 counts with 3 intelligence.		
		
		
Ta 015	朶思大王	
Rarity: UC	Type: Elephant	
Cost: 1.5	Strength: 5	Intelligence: 6
Ambush		
Tactics Cost: 4	Tactics AoE:	Circle, Forward
毒泉の計		
Poisons the highest strength enemy general within range for 2% damage 
per second and reduces strength by 4. 		
The poison effect ends when the general returns to fort.		
		
		
Ta 016	張角	
Rarity: SR	Type: Swordsmen	
Cost: 1  	Strength: 2	Intelligence: 8
Charm		
Tactics Cost: 6	Tactics AoE:	All
太平要術		
Revives all generals with 60% health.		
		
		
Ta 017	張任	
Rarity: C	Type: Archer	
Cost: 1.5	Strength: 6	Intelligence: 6
Ambush		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 018	張宝	
Rarity: C	Type: Swordsmen	
Cost: 1  	Strength: 3	Intelligence: 7
None		
Tactics Cost: 3	Tactics AoE:	
大風		
Causes wind. Morale required for fire spells is reduced by 1, 		
and damage is increase by 1.25 times. Lasts 24 counts.		
		
		
Ta 019	張梁	
Rarity: C	Type: Swordsmen	
Cost: 1  	Strength: 5	Intelligence: 1
None		
Tactics Cost: 3	Tactics AoE:	Self
黄巾の群れ		
Recovers 50% health.		
		
		
Ta 020	董荼那	
Rarity: C	Type: Archer	
Cost: 1  	Strength: 3	Intelligence: 1
Revive		
Tactics Cost: 4	Tactics AoE:	Self
強化戦法		
Increases strength by 4. Lasts 2 plus intelligence counts.		
		
		
Ta 021	忙牙長	
Rarity: UC	Type: Elephant	
Cost: 1.5	Strength: 5	Intelligence: 2
Valor		
Tactics Cost: 4	Tactics AoE:	Self
神速戦法		
Increases strength by 3 and movement speed by 2 times. 		
Lasts 6 counts with 4 intelligence and 9 counts with 8 intelligence.		
		
		
Ta 022	木鹿大王	
Rarity: UC	Type: Elephant	
Cost: 2  	Strength: 8	Intelligence: 1
Valor		
Tactics Cost: 3	Tactics AoE:	Self
はじき戦法		
Increases strength by 4 and movement speed by 2 times. 		
Also increases the distance knocked away. 		
Lasts 2.5 counts with 1 int, and 3.5 counts with 3 intelligence.		
		
		
Ta 023	孟獲	
Rarity: SR	Type: Elephant	
Cost: 2.5	Strength: 6	Intelligence: 2
Revive x 3		
Tactics Cost: 5	Tactics AoE:	Wide
南蛮王の大号令		
Increases the strength of you Ta generals within range by 5. 		
Lasts 5.5 counts.		
		
		
Ta 024	孟優	
Rarity: C	Type: Elephant	
Cost: 1.5	Strength: 6	Intelligence: 2
None		
Tactics Cost: 3	Tactics AoE:	Self
象の休息		
Recovers 45% health		
		
		
Ta 025	劉表	
Rarity: C	Type: Archer	
Cost: 1  	Strength: 1	Intelligence: 7
Fence, Charm		
Tactics Cost: 3	Tactics AoE:	Circle, Forward
指鹿為馬の計		
Decreases the intelligence of enemy generals within range by 10.		
		
		
Ta 026	呂布	
Rarity: SR	Type: Cavalry	
Cost: 3  	Strength: 10	Intelligence: 1
Valor		
Tactics Cost: 6	Tactics AoE:	Self
天下無双		
Increases strength by 14, movement speed by 2 times, and recovers 50% health.
Lasts 5 counts.		
		
		
Ta 027	盧植	
Rarity: UC	Type: Cavalry	
Cost: 1.5	Strength: 3	Intelligence: 8
Fence		
Tactics Cost: 3	Tactics AoE:	Wide
師の教え		
Increases intelligence by 6. Lasts 10 counts.		
		
		
EX007	呂布	
EX		Type: Cavalry	
Cost: 1.5	Strength: 3	Intelligence: 1
None		
Tactics Cost: 6	Tactics AoE:	Self
てんかむしょ〜		
Increases strength by 10, movement speed by 1.8 times, and recovers 30% health.
Lasts 3 counts.		
		
		
		
End of List.		
		
		
		
-----------------------------------Credits------------------------------------
		
All of the information here was gathered and translated from the 		
official Sangokushi Taisen 2 web site at 		
http://www.sangokushi-taisen.com/		
and at the Sangokushi Taisen Wiki at		
http://www.wikihouse.com/sangokushi/index.php?FrontPage		
		
		
		
---------------------------------Ending Notes---------------------------------
		
Once again I hope you find this useful, and if you do find any mistakes,
please send me a mail at tel_arin at hotmail. I'm also Kirua at the Sg Magic
forums, which address is now at http://www.sgcardgames.com/, 		
and on the GameFAQs boards.		
		
This FAQ is free to be used for non-profit purposes, but if you are		
planning to use it, please send me an email a mail when you do.
		
Copyright 2006 Lim Yi Ming		
		
All trademarks and copyrights contained in this document are owned		
by their respective trademark and copyright holders.		
		
		
		
EoF