=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Mutant Fighter AKA Death Brade FAQ By: Goh_Billy (billy_kane_32@hotmail.com) Version #: 1.0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. System 3. Characters 3.1 Michael (Fighter) 3.2 Cindy (Amazoness) 3.3 Pon (Hercules) 3.4 Boggy (Werewolf) 3.5 Shankar (Minotaur) 3.6 Bodca (Golem) 3.7 Flea (Beast) 3.8 Joseph (Dragon) --------------------------------- 3.9 Charry (Hydra) 3.10 Behoroi (Doppelganger) 3.11 Pazuzu (Demon) 3.12 Cronus (Archmage) 4. Conclusion 4.1 What's Missing/Needed 4.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward A - Attack 1 + - And \ | / b - Back B - Attack 2 / - Or b-- --f u - Up , - Then / | \ d - Down db d df =============================================================================== 2. System =============================================================================== Block A+B (can hold) does not block a grapple Dash Forward f, f (use d/u to guide dash up or down) Halt b Attack A/B Dash Backward b, b (use d/u to guide dash up or down) Halt f Attack A/B Collide Dash into the both characters will bounce opponent without off each other, neither attacking taking damage Ground Attack A/B when close to opponent on ground Get Up Faster shake joystick and tap A and B rapidly after being knocked down Grapple walk into opponent Irish Whip In Front Grapple opponent, after a short distance the f + A opponent can regain control and stop their dash or perform a dash attack Irish Whip Behind Grapple opponent, after a short distance the b + A opponent can regain control and stop their dash or perform a dash attack Attack Interruption perform certain Grapple maneuvers too close to the wall Super Meter - This is located under your lifebar. It will build every time your character takes damage or successfully lands a grapple attack (not Irish Whips). Super Throw - Once the Super Meter is full it will flash "Super Throw" (or "OK" in Death Brade). Grapple your opponent and press u + B to perform your Super Throw. =============================================================================== 3. Characters =============================================================================== ******************************************************************************* * 3.1 Michael (Fighter) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][] 1 Player - Red pants w/ Blonde hair Defense: [][][][] 2 Player - Olive pants w/ Orange hair Speed : [][][][] Height : 72 inches Weight : 175 pounds Age : 27 Regular Moves ------------- Backfist A Straight Punch A Backfist must touch the opponent (blocked or not) for this to come out Hop Elbow A Straight Punch must touch the opponent (blocked or not) for this to come out Hop Knee B close Front Kick B Hop Knee must touch the opponent (blocked or not) for this to come out Jumping Side Kick B Front Kick must touch the opponent (blocked or not) for this to come out Hop any direction + B will become hop knee if close enough Block A+B (can hold) does not block a grapple Running Moves ------------- High Knee Dash, A Baseball Slide Dash, B can strike opponent on the ground When Opponent is Down --------------------- Elbow Drop A close Knee Drop B close Grapple Moves ------------- Jawing Elbow Strike A Irish Whip In Front f + A Irish Whip Behind b + A Headlock Toss u + A Flip Over Neckbreaker d + A Body Slam B Running Powerslam In Front f + B Running Powerslam Behind b + B Overhead Belly To Belly u + B German Suplex d + B Super Throw ----------- Guillotine Knee u + B when super meter is full ******************************************************************************* * 3.2 Cindy (Amazoness) * ******************************************************************************* Profile Colors ------- ------ Power : [][] 1 Player - Pink costume w/ Teal armor Defense: [][] 2 Player - Yellow costume w/ Blue armor Speed : [][][][][][][] Height : 70 inches Weight : 99 pounds Age : 23 Regular Moves ------------- Heavy Slap A Backhand A Heavy Slap must touch the opponent (blocked or not) for this to come out Tip Kick A Backhand must touch the opponent (blocked or not) for this to come out Hop Knee B close Stretch Jump Kick B Hop Knee must touch the opponent (blocked or not) for this to come out Sobat B Stretch Jump Kick must touch the opponent (blocked or not) for this to come out Hop any direction + B will become hop knee if close enough Block A+B (can hold) does not block a grapple Running Moves ------------- Diving Front Kick Dash, A Neckringer/Slide Kick Dash, B if hop part connects (not blocked) it will be a Neckringer; end part can strike as a Slide Kick; Slide Kick can strike opponent on the ground When Opponent is Down --------------------- Elbow Drop A close Knee Drop B close Grapple Moves ------------- Driving Knees A Irish Whip In Front f + A Irish Whip Behind b + A Knee To Gamengiri u + A Knee To Dropkick d + A Dragging Slam B Layback Toss f/b + B Knee To Headscissor Slam u + B German Suplex d + B Super Throw ----------- Cradle Drop u + B when super meter is full ******************************************************************************* * 3.3 Pon (Hercules) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][][][][] 1 Player - Golden Tan skin w/ Gray helmet Defense: [][][][][] 2 Player - Brown skin w/ Copper helmet Speed : [][] Height : 76 inches Weight : 198 pounds Age : 34 Regular Moves ------------- Straight Punch A Follow Up Punch A Straight Punch must touch the opponent (blocked or not) for this to come out Axe Handle Smash A Follow Up Punch must touch the opponent (blocked or not) for this to come out Double Knee Hop B close Hop Axe Handle Smash B Double Knee Hop must touch the opponent (blocked or not) for this to come out Retreat Dropkick B Hop Axe Handle Smash must touch the opponent (blocked or not) for this to come out Hop any direction + B will become hop knee if close enough Block A+B (can hold) does not block a grapple Running Moves ------------- Shoulder Charge Dash, A Running Body Splash Dash, B can strike opponent on the ground When Opponent is Down --------------------- Knee Drop A close Body Splash B close Grapple Moves ------------- Headbutt A Irish Whip In Front f + A Irish Whip Behind b + A Gorilla Press Slam u + A Backbreaker d + A Body Slam Behind B Running Powerslam In Front f + B Running Powerslam Behind b + B Delayed Suplex u + B Pogo Driver d + B Super Throw ----------- Pogo Crash u + B when super meter is full ******************************************************************************* * 3.4 Boggy (Werewolf) * ******************************************************************************* Profile Colors ------- ------ Power : [][] 1 Player - Brown fur w/ Bronze loincloth Defense: [][] 2 Player - Green fur w/ Medium Gray loincloth Speed : [][][][][][][] Height : 73 inches Weight : 143 pounds Age : 84 Regular Moves ------------- Swipe A Follow Up Swipe A Swipe must touch the opponent (blocked or not) for this to come out High Kick A Follow Up Swipe must touch the opponent (blocked or not) for this to come out Hop Knee B close Hop High Boot B Hop Knee must touch the opponent (blocked or not) for this to come out Sobat B Hop High Boot must touch the opponent (blocked or not) for this to come out Hop any direction + B will become hop knee if close enough Block A+B (can hold) does not block a grapple Running Moves ------------- Diving Cross Chop Dash, A Body Drill Dash, B When Opponent is Down --------------------- Knee And Stomp A/B close Grapple Moves ------------- Driving Knees A Irish Whip In Front f + A Irish Whip Behind b + A Knee To Surprise Kick u + A Knee To Cartwheel Slam d + A Savage Bite B Knee To Headscissor Slam f/b + B Airplane Spin u + B Delayed Underhook Suplex d + B Super Throw ----------- Izuna Drop u + B when super meter is full ******************************************************************************* * 3.5 Shankar (Minotaur) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][][][] 1 Player - Bronze body w/ Red trim Defense: [][][][] 2 Player - Brown body w/ Green trim Speed : [][][] Height : 74 inches Weight : 189 pounds Age : 96 Regular Moves ------------- Straight Punch A Wild Swing A Straight Punch must touch the opponent (blocked or not) for this to come out Digging Elbow A Wild Swing must touch the opponent (blocked or not) for this to come out Digging Elbow B Axe Handle Smash B Digging Elbow must touch the opponent (blocked or not) for this to come out Back Sweep B Axe Handle Smash must touch the opponent (blocked or not) for this to come out Block A+B (can hold) does not block a grapple Running Moves ------------- Gore Dash, A Gore And Backdrop Dash, B When Opponent is Down --------------------- Seated Senton A close Leaping Horn Stab B close Grapple Moves ------------- Stabbing Horns A Irish Whip In Front f + A Irish Whip Behind b + A Gore And Backdrop u + A Bulldog d + A Body Slam B German Suplex f/b + B Torture Rack u + B Delayed Suplex d + B Super Throw ----------- The Final Gore u + B when super meter is full ******************************************************************************* * 3.6 Bodca (Golem) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][][][][] 1 Player - Coral armor Defense: [][][][][][][][] 2 Player - Medium Gray armor Speed : [ Height : 99 inches Weight : 5,518 pounds Age : 219 Regular Moves ------------- Clubbing Strike A Second Clubbing Strike A Clubbing Strike must touch the opponent (blocked or not) for this to come out Front Kick A Second Clubbing Strike must touch the opponent (blocked or not) for this to come out Front Kick B Smash Palm B Front Kick must touch the opponent (blocked or not) for this to come out Sweeping Axe Handle B Smash Palm must touch the opponent (blocked or not) for this to come out Block A+B (can hold) does not block a grapple Running Moves ------------- Shoulder Charge Dash, A Body Check Dash, B When Opponent is Down --------------------- Stomp A close Body Splash B close Grapple Moves ------------- Headbutt A Irish Whip In Front f + A Irish Whip Behind b + A One Handed Press Slam u + A Skull Cracker d + A Hanging Choke And Toss B One Handed Slam f/b + B Giant Swing u + B Power Bomb d + B Super Throw ----------- Earthquake Powerslam u + B when super meter is full ******************************************************************************* * 3.7 Flea (Beast) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][] 1 Player - Green body w/ Ecru trim Defense: [][][][] 2 Player - Light Blue body w/ Brown trim Speed : [][][][][] Height : 70 inches Weight : 132 pounds Age : 53 Regular Moves ------------- Claw Strike A Follow Up Claw Strike A Claw Strike must touch the opponent (blocked or not) for this to come out Hopping Double Boot A Follow Up Claw Strike must touch the opponent (blocked or not) for this to come out Low Double Boot B Horn Hop B Low Double Boot must touch the opponent (blocked or not) for this to come out; this may automatically lead into a grapple due to his hop forward Head Bite B Horn Charge must touch the opponent (blocked or not) for this to come out; the Head Bite is unblockable Block A+B (can hold) does not block a grapple Running Moves ------------- Flying Horn Hop Dash, A Charging Horns Dash, B When Opponent is Down --------------------- Body Pounce A close Seated Senton B close Grapple Moves ------------- Headbutt A Irish Whip In Front f + A Irish Whip Behind b + A Flip Over Neckbreaker u + A Head Bite d + A Hanging Choke And Toss B Jumping Press Slam f/b + B Death Valley Driver u + B Skull Cracker d + B Super Throw ----------- Savage Pounce u + B when super meter is full ******************************************************************************* * 3.8 Joseph (Dragon) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][][] 1 Player - Violet Blue body w/ Gold belly Defense: [][][][][] 2 Player - Gray body w/ Purple belly Speed : [][][][] Height : 98 inches Weight : 264 pounds Age : 482 Regular Moves ------------- Downward Claw A Second Downward Claw A Downward Claw must touch the opponent (blocked or not) for this to come out Hop Kick A Second Downward Claw must touch the opponent (blocked or not) for this to come out Fire Breath B Tail Strike B Fire Breath must touch the opponent (blocked or not) for this to come out Forward Roll B Tail Strike must touch the opponent (blocked or not) for this to come out Block A+B (can hold) does not block a grapple Running Moves ------------- Head Charge Dash, A Jumping Tail Snap Dash, B When Opponent is Down --------------------- Low Fire Breath A close Tail Drop B close Grapple Moves ------------- Headbutt A Irish Whip In Front f + A Irish Whip Behind b + A Kick To Layback Toss u + A Crushing Body d + A Savage Bite B Front Kick f/b + B Back Drop u + B Power Bomb d + B Super Throw ----------- Inferno Breath u + B when super meter is full ------------------------------------------------------------------------------- ******************************************************************************* * 3.9 Charry (Hydra) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][] 1 Player - Green body Defense: [][][][][] 2 Player - Sinopia body Speed : [][][][] Height : 118 inches Weight : 246 pounds Age : 77 Regular Moves ------------- Serpent Headbutt A Second Serpent Headbutt A Serpent Headbutt must touch the opponent (blocked or not) for this to come out Tail Sweep A Second Serpent Headbutt must touch the opponent (blocked or not) for this to come out Den Headbutt B Den Curling Headbutt B Fire Breath must touch the opponent (blocked or not) for this to come out Den Charge B Tail Strike must touch the opponent (blocked or not) for this to come out Block A+B (can hold) does not block a grapple Running Moves ------------- Den Charge Dash, A Curling Headbutt Charge Dash, B When Opponent is Down --------------------- Serpent Bite A close Tail Sweep B close Grapple Moves ------------- Den Curling Headbutt A Irish Whip In Front f + A Irish Whip Behind b + A Back Drop u + A Tail Sweep d + A Den Bites B Strangle Hold f/b + B Deep Bite To Forward Toss u + B Deep Bite To Suplex Spike d + B Super Throw ----------- Serpent Torture Rack u + B when super meter is full ******************************************************************************* * 3.10 Behoroi (Doppelganger) * ******************************************************************************* Profile Colors ------- ------ Power : ? 1/2 Player - Gray body Defense: ? Speed : ? Height : 70 inches Weight : 160 pounds Age : 12 ````````````````````````````````````````````````````````````````````` ` Will morph into the character he is facing and use their move set ` ````````````````````````````````````````````````````````````````````` ******************************************************************************* * 3.11 Pazuzu (Demon) * ******************************************************************************* Profile Colors ------- ------ Power : [][][][][][][][] Default - Gray body w/ Red loincloth Defense: [][][][][][][][] Alternate - Black silhouette Speed : [][][][][][][][] Height : 89 inches Weight : 176 pounds Age : 5,329 Regular Moves ------------- Front Kick A Hop Knee A Front Kick must touch the opponent (blocked or not) for this to come out Wing Spin A Hop Knee must touch the opponent (blocked or not) for this to come out Fire Breath B Second Fire Breath B Fire Breath must touch the opponent (blocked or not) for this to come out Fireball B Second Fire Breath must touch the opponent (blocked or not) for this to come out Block A+B (can hold) does not block a grapple Running Moves ------------- Shoulder Charge Dash, A Mighty Phoenix Dash, B When Opponent is Down --------------------- Elbow Drop A close Double Knee Drop B close Grapple Moves ------------- Beak Stab A Irish Whip In Front f + A Irish Whip Behind b + A Shoulder Toss u + A Delayed Suplex d + A Hanging Choke And Toss B Running Bulldog f/b + B Airplane Spin u + B Jumping Press Slam d + B Super Throw ----------- Meteor Stomp u + B when super meter is full ******************************************************************************* * 3.12 Cronus (Archmage) * ******************************************************************************* Profile Colors ------- ------ Power : | Default - Chestnut costume w/ Purple trim Defense: [ Alternate - Black silhouette Speed : [][][][] Height : 69 inches Weight : 128 pounds Age : 98 Regular Moves ------------- Staff Swing A Barrier Shot f/b + A f/b determine the direction the projectile is thrown Meteor Storm u + A can strike opponent on the ground Blazing Swarm d + A can strike opponent on the ground Faze Out B can harm opponent and can strike opponent on the ground Crisis Daggers f/b + B f/b determine the direction the projectile is thrown Lightning u + B will not fully execute Earth Spear d + B will not fully execute Block A+B (can hold) does not block a grapple Running Moves ------------- Staff Swing Dash, A Faze Out Dash, B can strike opponent on the ground When Opponent is Down --------------------- N/A Grapple Move ------------ Barrier Shot A / f/b/u/d + A / B / f/b/u/d + B Super Throw ----------- N/A =============================================================================== 4. Conclusion =============================================================================== 4.1 What's Missing/Needed -Corrections and clean up -If you have anything to add, any corrections I need to make, please email me at billy_kane_32@hotmail.com. Credit will be given for your contribution. 4.2 Credits -Data East -Gamefaqs -And me for writing this faq