_________________\ Checkout more Camelot guides online at /__________________ \ www.miyustory.com/faqs/kabam / \____________________________________/ _____________________________________________________________________________ Kingdoms of Camelot: Battle for the North Wilds/Plains Guide iPhone, iPad, iTouch (iPod Touch), Android and Mobile Version 1.0.0 Build 2594 By: Kambel Serle _____________________________________________________________________________ Table of Contents ----------------- CBTN01 Updates CBTN02 About the Game CBTN03 About the Guide CBTN04 Wilds and Plains 1. Grass Lands 2. Hills 3. Lakes 4. Mountains 5. Woods 6. Plains CBTN05 Date and Time of Guide's Creation 1:10 PM 11/09/2014 CBTN06 Credits CBTN07 Approved Sites CBTN08 Contact Information CBTN09 Copyright Disclosure CBTN10 Ads ___________________ ( Updates - CBTN01 (--------------------------------------------------------- Version 1.0.0-This guide was created using Version 1.0 as default. Currently no updates to mention. (12:57 PM 10/09/2014) __________________________ ( About the Game - CBTN02 (-------------------------------------------------- Kingdoms of Camelot: Battle for the North is a strategy and war game. You must join an alliance, train armies and even conquer cities. In my opinion, this game is great, with the exception that it is highly addictive. ___________________________ ( About the Guide - CBTN03 (------------------------------------------------- This guide was created to help you better understand What Wilds/Plains are, and How to properly attack them. Attacking Wilds can give you lots of resources but also allow you to receive some resource bonuses, which can be useful for increasing your production rate. Plains are needed to be con- quered in order to build new cities, and they do not give you resources or any bonuses. Sorry about that! ________________________ ( Wilds/Plains - CBTN04 (---------------------------------------------------- Wilds are needed to be conquered in order to boost your resource production rate and to gain extra resources when in need. Plains are only able to be conquered in order to build new cities upon them. They however do NOT give you any Resource Production Boosts or Bonuses of any kind. Either way in this guide I will explain how to conquer and what your rewards and bonuses will be for each level of Wild/Plain that gets conquered. Remember though that the max amount of Wilds that one City can conquere and hold, including Plains, is 10. Now onto the guide. Wilds ===== There are currently only five different types of Wilds to be conquered, and they include: Grasslands, Hills, Lakes, Mountains and Woods. Each one has a max limit of 10 being the highest level to be conquered. Grass Lands ----------- Level 1 Level 6 5% Food production increase. 30% Food production increase. Rewards: 5250 Food Rewards: 77000 Food Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 10% Food production increase. 35% Food Production increase. Rewards: 7000 Food Rewards: 164000 Food Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 15% Food Production Increase. 40% Food Production Increase. Rewards: 10500 Food Rewards: 252000 Food Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 20% Food Production Increase. 45% Food Production Increase. Rewards: 33200 Rewards: 378000 Food Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 25% Food Production Increase. 50% Food Production Increase. Rewards: 49000 Food Rewards: 568000 Food Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers Hills '-----' Level 1 Level 6 5% Stone production increase. 30% Stone production increase. Rewards: 5250 Stone Rewards: 77000 Stone Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 10% Stone production increase. 35% Stone Production increase. Rewards: 7000 Stone Rewards: 164000 Stone Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 15% Stone Production Increase. 40% Stone Production Increase. Rewards: 10500 Stone Rewards: 252000 Stone Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 20% Stone Production Increase. 45% Stone Production Increase. Rewards: 33200 Stone Rewards: 378000 Stone Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 25% Stone Production Increase. 50% Stone Production Increase. Rewards: 49000 sTONE Rewards: 568000 Stone Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers Lakes ~~~~~~~ Level 1 Level 6 5% Food production increase. 30% Food production increase. Rewards: 5250 Food Rewards: 77000 Food Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 10% Food production increase. 35% Food Production increase. Rewards: 7000 Food Rewards: 164000 Food Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 15% Food Production Increase. 40% Food Production Increase. Rewards: 10500 Food Rewards: 252000 Food Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 20% Food Production Increase. 45% Food Production Increase. Rewards: 33200 Rewards: 378000 Food Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 25% Food Production Increase. 50% Food Production Increase. Rewards: 49000 Food Rewards: 568000 Food Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers Mountains ********* Level 1 Level 6 5% Ore production increase. 30% Ore production increase. Rewards: 5250 Ore Rewards: 77000 Ore Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 10% Ore production increase. 35% Ore Production increase. Rewards: 7000 Ore Rewards: 164000 Ore Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 15% Ore Production Increase. 40% Ore Production Increase. Rewards: 10500 Ore Rewards: 252000 Ore Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 20% Ore Production Increase. 45% Ore Production Increase. Rewards: 33200 Ore Rewards: 378000 Ore Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 25% Ore Production Increase. 50% Ore Production Increase. Rewards: 49000 FOre Rewards: 568000 Ore Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers Woods \/\/\/\/ Level 1 Level 6 5% Wood production increase. 30% Wood production increase. Rewards: 5250 Wood Rewards: 77000 Wood Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 10% Wood production increase. 35% Wood Production increase. Rewards: 7000 Wood Rewards: 164000 Wood Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 15% Wood Production Increase. 40% Wood Production Increase. Rewards: 10500 Wood Rewards: 252000 Wood Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 20% Wood Production Increase. 45% Wood Production Increase. Rewards: 33200 Wood Rewards: 378000 Wood Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 25% Wood Production Increase. 50% Wood Production Increase. Rewards: 49000 Wood Rewards: 568000 Wood Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers ++++++++ Plains ++++++++ Level 1 Level 6 Needed to build a new city. Needed to build a new city. Troops to conquer: Troops to conquer: 40 Light Cavalry 140 Cavalry 40 Militiamen 140 Swordsmen 40 Archers 140 Ballistae 320 Light Cavalry 320 Militiamen 320 Archers Level 2 Level 7 Needed to build a new city. Needed to build a new city. Troops to conquer: Troops to conquer: 60 Light Cavalry 90 Heavy Cavalry 60 Militiamen 90 Battering Rams 60 Archers 90 Catapults 210 Cavalry 210 Swordsmen 210 Ballistae 480 Light Cavalry 480 Militiamen 480 Archers Level 3 Level 8 Needed to build a new city. Needed to build a new city. Troops to conquer: Troops to conquer: 90 Light Cavalry 140 Heavy Cavalry 90 Militiamen 140 Battering Rams 90 Archers 140 Catapults 320 Cavalry 320 Swordsmen 320 Ballistae 720 Light Cavalry 720 Militiamen 720 Archers Level 4 Level 9 Needed to build a new city. Needed to build a new city. Troops to conquer: Troops to Conquer: 60 Cavalry 210 Heavy Cavalry 60 Swordsmen 210 Battering Rams 60 Ballistae 210 Catapults 140 Light Cavalry 480 Cavalry 140 Militiamen 480 Swordsmen 140 Archers 480 Ballistae 1080 Light Cavalry 1080 Militiamen 1080 Archers Level 5 Level 10 Needed to build a new city. Needed to build a new city. Troops to conquer: Troops to conquer: 90 Cavalry 320 Heavy Cavalry 90 Swordsmen 320 Battering Rams 90 Ballistae 320 Catapults 210 Light Cavalry 720 Cavalry 210 Militiamen 720 Swordsmen 210 Archers 720 Ballistae 1620 Light Cavalry 1620 Militiamen 1620 Archers __________________________________________________ ( Date and Times of creation and updates - CBTN05 (_------------------------- Original Creation: 1:13 PM 11/09/2014 Original upload date: 1:13 PM 11/09/2014 Last Updated: ___________________ ( Credits - CBTN06 (_-------------------------------------------------------- There are currently no users from SuperCheats, GameFAQs or Neo Seeker who have helped me create this Walkthrough. Credit to Kingdoms of Camelot: Battle for the North game for most of the informatiion found within this document. +_________________________ ( Approved Sites - CBTN07 (_------------------------------------------------- The following is a list of approved sites that have gained my full trust and permission to host this document online. ____________________________________ | Source Code | Site name | |______________|_____________________| | 2590 | GameFAQs | | 0000 | Games Radar | | 0698 | Miyustory.com | | 4995 | Neo Seeker | | 7534 | Super Cheats | | 7459 | All other sites | |______________|_____________________| _______________________________ ( Contact Information - CBTN08 (_-------------------------------------------- If you wish to help provide me with information not already found in this guide, or simply wish to post my guide somewhere not mentioned in the Approved Sites listing, have any questions or comments regarding this guide, feel free to email me at admin@miyustory.com . Please add "Camelot: btn - Pictish Camps" in the subject line so I know it's not trash or spam. Thank you. ________________________________ ( Copyright Disclosure - CBTN09 (_------------------------------------------- This document is copyright 2014 and is property of Kambel Serle. No part of this document shall be sold, reproduced, modified, in part or in whole, dissassembled or used on the web, other than specified above, without my express knowledge and written permission. This document was created for private use only and for reference use only. Violating these terms is punishable by law and is considered blatant plagiarism. The names iPhone, iTouch and iPad are trademarked, if not registered, of the Apple Corporation. ________________________________________ ( Ads - Even more fun with KBN - CBTN10 (_----------------------------------- Here is a list of all the Guides and Walkthroughs I have created for Kingdoms of Camelot: Battle for the North, these are also found on GameFAQs. -> Kingdoms of Camelot: Battle for the North Walkthrough -> Kingdoms of Camelot: Battle for the North Items Guide -> Kingdoms of Camelot: Battle for the North Pictish Camp Guide -> Kingdoms of Camelot: Battle for the North Quest Guide -> Kingdoms of Camelot: Battle for the North Wilds/Plains Guide Stay up-to-date with the release of new guides or updates to current guides by following us on Twitter @vnlFAQs ____________________________________ / Checkout more Camelot guides at \ __________________/ http://miyustory.com/faqs/kabam \___________________ / \